japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
dawgoneit Axis -VS- entek Allies TRS
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TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 8 Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 8 Combat Move - British 1 Infantry moved from Bengal to W.Chunking Chinese take W.Chunking from Hisaichi 2 Infantrys moved from Bengal to Burma 1 Fighter moved from Bengal to Burma 2 B.Transports moved from sz64 to sz63 4 Artillerys moved from Calcutta to sz63 2 Infantrys moved from Calcutta to sz63 4 Artillerys, 2 B.Transports and 2 Infantrys moved from sz63 to sz64 4 Artillerys and 2 Infantrys moved from sz64 to Thailand 1 Infantry moved from N.French I. to Frenchindochina British take Frenchindochina from Thai 2 Infantrys moved from N.French I. to Chunking 1 Fighter moved from sz64 to Chunking 2 Transports moved from sz64 to sz63 2 Artillerys moved from Calcutta to sz63 2 Artillerys and 2 Transports moved from sz63 to sz64 2 Artillerys moved from sz64 to Thailand 1 Destroyer and 1 Submarine moved from sz64 to sz61 1 Infantry moved from Bali to Java British take Java from Yamamoto 1 Artillery moved from Bali to Java 1 Artillery moved from Magadan to Yakutsk 1 Infantry moved from Magadan to Yakutsk 1 Infantry moved from Vancouver to sz6 1 Artillery moved from N.Canada to sz6 1 Artillery, 1 Infantry and 1 Transport moved from sz6 to sz4 1 Artillery and 1 Infantry moved from sz4 to Palana Purchase Units - British British buy 6 Artillerys, 2 Destroyers, 2 Infantrys, 3 Mech.Infs, 1 Submarine and 1 Transport; Remaining resources: 1 PUs; Combat - British Battle in sz61 British attack with 1 Destroyer and 1 Submarine Hisaichi defend with 1 Destroyer British roll dice for 1 Submarine in sz61, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in sz61, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in sz61, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Submarine in sz61, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in sz61, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in sz61, round 3 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the British lost in sz61 British roll dice for 1 Destroyer in sz61, round 4 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in sz61, round 4 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Hisaichi lost in sz61 British win with 1 Destroyer remaining. Battle score for attacker is 2 Casualties for British: 1 Submarine Casualties for Hisaichi: 1 Destroyer Battle in Burma British attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry British roll dice for 1 Fighter and 2 Infantrys in Burma, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 2 Infantrys in Burma, round 3 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Burma British win, taking Burma from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Chunking British attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry British roll dice for 1 Fighter and 2 Infantrys in Chunking, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Chunking, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 2 Infantrys in Chunking, round 3 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Chunking, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chunking British win, taking Chunking from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Thailand British attack with 6 Artillerys and 2 Infantrys Yamamoto defend with 2 Artillerys British roll dice for 6 Artillerys and 2 Infantrys in Thailand, round 2 : 2/8 hits, 2.67 expected hits Thai roll dice for 2 Artillerys in Thailand, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Yamamoto lost in Thailand British win, taking Thailand from Thai with 6 Artillerys and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Artillerys Non Combat Move - British 5 Infantrys moved from Bengal to Burma 1 Fighter moved from Burma to sz64 1 Fighter moved from Chunking to sz64 2 Artillerys moved from Nepal to Bengal 3 Mech.Infs moved from Dheli to Bengal 3 Infantrys moved from Bhopa to Nepal Place Units - British 1 Destroyer and 1 Submarine placed in sz64 1 Destroyer and 1 Transport placed in sz49 1 Artillery placed in Moresby 3 Mech.Infs placed in Dheli British undo move 3. 6 Artillerys and 2 Infantrys placed in Calcutta Turn Complete - British British collect 68 PUs; end with 69 PUs
Combat Hit Differential Summary :
Thai regular : -0.67 British regular : -2.67 Hisaichi regular : -1.83
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TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 8 Combat Move - Anzac 2 Artillerys and 1 Marine moved from W.Australia to sz50 1 Elite moved from Derby to sz50 2 Artillerys, 1 Elite and 1 Marine moved from sz50 to Soem 1 Artillery and 1 Infantry moved from S.W.Australia to W.Australia 2 Artillerys moved from Darwin to Derby 1 Infantry moved from Darwin to Derby Purchase Units - Anzac Anzac buy 2 Artillerys, 2 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 2 Transports placed in sz50 1 Marine placed in Derby 1 Infantry placed in W.Australia 2 Artillerys and 1 Infantry placed in Darwin Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 8 Combat Move - Americans 1 Artillery, 1 Infantry and 8 Marines moved from Magadan to Yakutsk 2 Infantrys and 8 Marines moved from Palana to Magadan 1 Infantry moved from Yakutsk to Angarsk 1 Infantry moved from Wake to sz19 1 Infantry and 1 S.Sub moved from sz19 to sz8 1 Infantry and 1 S.Sub moved from sz8 to sz7 2 Destroyers moved from sz9 to sz7 2 Destroyers moved from sz4 to sz7 1 Infantry moved from sz7 to N.Japan 8 Marines moved from Alaska to sz4 2 B.Transports and 8 Marines moved from sz4 to sz7 8 Marines moved from sz7 to N.Japan 1 Infantry moved from Kiska to sz4 1 Infantry moved from Attla to sz4 2 Infantrys and 1 Transport moved from sz4 to sz7 2 Infantrys moved from sz7 to N.Japan 1 L.Fighter moved from Marcus to N.Japan Purchase Units - Americans Americans buy 1 B.Carrier, 4 Destroyers, 9 Marines and 2 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in N.Japan Americans attack with 3 Infantrys, 1 L.Fighter and 8 Marines Yamamoto defend with 4 Infantrys Americans roll dice for 3 Infantrys, 1 L.Fighter and 8 Marines in N.Japan, round 2 : 2/12 hits, 3.83 expected hits Masaharu roll dice for 4 Infantrys in N.Japan, round 2 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Yamamoto lost in N.Japan Americans roll dice for 3 Infantrys, 1 L.Fighter and 8 Marines in N.Japan, round 3 : 3/12 hits, 3.83 expected hits Masaharu roll dice for 2 Infantrys in N.Japan, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in N.Japan Americans win, taking N.Japan from Masaharu with 3 Infantrys, 1 L.Fighter and 8 Marines remaining. Battle score for attacker is 8 Casualties for Yamamoto: 4 Infantrys Non Combat Move - Americans 2 L.Fighters moved from Pearl Harbor to sz20 1 Battleship moved from sz19 to sz20 2 B.Transports moved from sz14 to sz23 7 Marines moved from San Francisco to sz23 1 Marine moved from San Francisco to sz23 2 B.Transports and 8 Marines moved from sz23 to sz14 2 B.Transports moved from sz5 to sz6 8 Infantrys moved from Seattle to sz6 2 B.Transports and 8 Infantrys moved from sz6 to sz5 8 Infantrys moved from sz5 to Alaska 8 Marines moved from sz14 to Seattle 1 L.Fighter moved from N.Japan to Marcus 2 L.Fighters moved from sz20 to Wake Place Units - Americans 1 B.Carrier placed in sz20 2 L.Fighters moved from Wake to sz20 1 Destroyer and 1 Submarine placed in sz25 1 Destroyer and 1 Submarine placed in sz25 2 Destroyers placed in sz4 9 Marines placed in San Francisco Turn Complete - Americans Americans collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -2.67 Masaharu regular : -2.00
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@dawgoneit Youre up
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 8 Combat Move - Russians 1 EarlyFighter, 1 Elite, 29 Infantrys, 14 Mech.Infs and 6 Tanks moved from Ulaan Ude to Quingdao 2 Mech.Infs moved from Tulun to Quingdao Purchase Units - Russians Russians buy 1 Elite, 5 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 EarlyFighter, 1 Elite, 29 Infantrys, 16 Mech.Infs and 6 Tanks Masaharu defend with 9 Artillerys, 1 Elite, 31 Infantrys, 2 Marines and 6 Tanks Russians roll dice for 1 EarlyFighter, 1 Elite, 29 Infantrys, 16 Mech.Infs and 6 Tanks in Quingdao, round 2 : 13/53 hits, 16.67 expected hits Masaharu roll dice for 9 Artillerys, 1 Elite, 31 Infantrys, 2 Marines and 6 Tanks in Quingdao, round 2 : 15/49 hits, 17.33 expected hits 15 Infantrys owned by the Russians lost in Quingdao 13 Infantrys owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter, 1 Elite, 14 Infantrys, 16 Mech.Infs and 6 Tanks in Quingdao, round 3 : 12/38 hits, 14.00 expected hits Masaharu roll dice for 9 Artillerys, 1 Elite, 18 Infantrys, 2 Marines and 6 Tanks in Quingdao, round 3 : 13/36 hits, 13.00 expected hits 13 Infantrys owned by the Russians lost in Quingdao 12 Infantrys owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter, 1 Elite, 1 Infantry, 16 Mech.Infs and 6 Tanks in Quingdao, round 4 : 8/25 hits, 9.67 expected hits Masaharu roll dice for 9 Artillerys, 1 Elite, 6 Infantrys, 2 Marines and 6 Tanks in Quingdao, round 4 : 10/24 hits, 9.00 expected hits 1 Infantry owned by the Russians and 9 Mech.Infs owned by the Russians lost in Quingdao 2 Marines owned by the Masaharu and 6 Infantrys owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter, 1 Elite, 7 Mech.Infs and 6 Tanks in Quingdao, round 5 : 8/15 hits, 6.33 expected hits Masaharu roll dice for 9 Artillerys, 1 Elite and 6 Tanks in Quingdao, round 5 : 6/16 hits, 6.33 expected hits 6 Mech.Infs owned by the Russians lost in Quingdao 8 Artillerys owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter, 1 Elite, 1 Mech.Inf and 6 Tanks in Quingdao, round 6 : 6/9 hits, 4.33 expected hits Masaharu roll dice for 1 Artillery, 1 Elite and 6 Tanks in Quingdao, round 6 : 4/8 hits, 3.67 expected hits 1 Elite owned by the Russians, 1 Mech.Inf owned by the Russians, 1 EarlyFighter owned by the Russians and 1 Tank owned by the Russians lost in Quingdao 1 Elite owned by the Masaharu, 1 Artillery owned by the Masaharu and 4 Tanks owned by the Masaharu lost in Quingdao Russians roll dice for 5 Tanks in Quingdao, round 7 : 4/5 hits, 2.50 expected hits Masaharu roll dice for 2 Tanks in Quingdao, round 7 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Russians lost in Quingdao 2 Tanks owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Masaharu with 4 Tanks remaining. Battle score for attacker is -22 Casualties for Russians: 1 EarlyFighter, 1 Elite, 29 Infantrys, 16 Mech.Infs and 2 Tanks Casualties for Masaharu: 9 Artillerys, 1 Elite, 31 Infantrys, 2 Marines and 6 Tanks Non Combat Move - Russians 2 Artillerys, 1 Elite and 3 Infantrys moved from Tulun to Ulaan Ude 2 Tankettes moved from Kaask to Ulaan Ude 4 Artillerys moved from Kaask to Tulun 2 Infantrys moved from Kaask to Tulun 1 EarlyFighter moved from Achinsk to Ulaan Ude 3 Infantrys moved from Achinsk to Kyzyl Place Units - Russians 1 Elite and 5 Infantrys placed in Kaask 4 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Masaharu regular : -1.33 Russians regular : -2.50
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 9 Combat Move - Chinese 2 Artillerys, 2 EarlyFighters, 15 Infantrys, 11 Mech.Infs and 13 Tanks moved from Gansu to N.Shangsi 4 Mech.Infs moved from Tsingnan to N.Shangsi Purchase Units - Chinese Chinese buy 8 Infantrys, 1 Marine and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Chinese Battle in N.Shangsi Chinese attack with 2 Artillerys, 2 EarlyFighters, 15 Infantrys, 15 Mech.Infs and 13 Tanks Hisaichi defend with 2 Artillerys, 2 EarlyFighters, 5 Fighters, 2 Infantrys, 2 Marines and 9 Tanks; Yamamoto defend with 1 Artillery, 17 Infantrys, 1 Marine and 2 Tanks Chinese roll dice for 2 Artillerys, 2 EarlyFighters, 15 Infantrys, 15 Mech.Infs and 13 Tanks in N.Shangsi, round 2 : 23/47 hits, 17.83 expected hits Hisaichi roll dice for 3 Artillerys, 2 EarlyFighters, 5 Fighters, 19 Infantrys, 3 Marines and 11 Tanks in N.Shangsi, round 2 : 15/43 hits, 18.17 expected hits 15 Infantrys owned by the Chinese lost in N.Shangsi 1 Marine owned by the Yamamoto, 17 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Marines owned by the Hisaichi lost in N.Shangsi Chinese roll dice for 2 Artillerys, 2 EarlyFighters, 15 Mech.Infs and 13 Tanks in N.Shangsi, round 3 : 6/32 hits, 12.83 expected hits Hisaichi roll dice for 2 Artillerys, 2 EarlyFighters, 5 Fighters and 11 Tanks in N.Shangsi, round 3 : 10/20 hits, 10.50 expected hits 8 Mech.Infs owned by the Chinese and 2 Artillerys owned by the Chinese lost in N.Shangsi 2 Tanks owned by the Hisaichi, 1 Artillery owned by the Yamamoto, 2 Tanks owned by the Yamamoto and 1 Artillery owned by the Hisaichi lost in N.Shangsi Chinese roll dice for 2 EarlyFighters, 7 Mech.Infs and 13 Tanks in N.Shangsi, round 4 : 13/22 hits, 9.50 expected hits Hisaichi roll dice for 2 EarlyFighters, 5 Fighters and 7 Tanks in N.Shangsi, round 4 : 8/14 hits, 7.83 expected hits 1 EarlyFighter owned by the Chinese and 7 Mech.Infs owned by the Chinese lost in N.Shangsi 7 Tanks owned by the Hisaichi, 4 Fighters owned by the Hisaichi and 2 EarlyFighters owned by the Hisaichi lost in N.Shangsi Chinese roll dice for 1 EarlyFighter and 13 Tanks in N.Shangsi, round 5 : 5/14 hits, 6.83 expected hits Hisaichi roll dice for 1 Fighter in N.Shangsi, round 5 : 0/1 hits, 0.67 expected hits 1 Fighter owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 EarlyFighter and 13 Tanks remaining. Battle score for attacker is 59 Casualties for Chinese: 2 Artillerys, 1 EarlyFighter, 15 Infantrys and 15 Mech.Infs Casualties for Yamamoto: 1 Artillery, 17 Infantrys, 1 Marine and 2 Tanks Casualties for Hisaichi: 2 Artillerys, 2 EarlyFighters, 5 Fighters, 2 Infantrys, 2 Marines and 9 Tanks Non Combat Move - Chinese 1 EarlyFighter moved from N.Shangsi to Gansu 1 Infantry moved from Tsingnan to Sikang 5 Infantrys moved from Tsingnan to Gansu 2 Artillerys moved from Xining to Tsingnan 1 Elite moved from Xining to Tsingnan 3 Infantrys moved from Xining to Tsingnan 4 Infantrys moved from Urumal to Quyan Place Units - Chinese 5 Infantrys and 1 Marine placed in Xining 3 Infantrys and 1 Mech.Inf placed in Urumal Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Hisaichi regular : -4.17
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 9 Turn Complete - Dutch
Combat Hit Differential Summary :
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1e1e6b67-cb7a-4e32-ad69-39f4030100d2-triplea_41661_9thai.tsvg
Do you want me yo start skipping the Dutch?
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@dawgoneit Yes please
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 9 Combat Move - British 1 Mech.Inf moved from Bengal to N.Chunking Chinese take N.Chunking from Hisaichi 1 Mech.Inf moved from N.Chunking to W.Sian Chinese take W.Sian from Hisaichi 2 B.Transports moved from sz64 to sz63 4 Artillerys moved from Calcutta to sz63 2 Infantrys moved from Calcutta to sz63 4 Artillerys, 2 B.Transports and 2 Infantrys moved from sz63 to sz64 2 Transports moved from sz64 to sz63 2 Artillerys moved from Calcutta to sz63 2 Artillerys and 2 Transports moved from sz63 to sz64 6 Artillerys and 2 Infantrys moved from sz64 to Burma 2 Artillerys moved from Bengal to Burma 3 Infantrys moved from Nepal to Bengal 2 Mech.Infs moved from Bengal to Burma 3 Mech.Infs moved from Dheli to Bengal 2 Infantrys moved from Moresby to sz49 2 Infantrys and 1 Transport moved from sz49 to sz57 1 Destroyer moved from sz49 to sz59 2 Infantrys moved from sz57 to Lambok 1 Lancaster moved from Wake to sz16 1 Artillery and 1 Infantry moved from Yakutsk to Vostok 1 Transport moved from sz4 to sz6 Purchase Units - British British buy 4 Artillerys, 1 Fighter, 5 Infantrys, 2 Marines, 3 Mech.Infs, 1 S.Sub and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in Vostok British attack with 1 Artillery and 1 Infantry Masaharu defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Vostok, round 2 : 1/2 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Vostok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Vostok 1 Infantry owned by the Masaharu lost in Vostok British win, taking Vostok from Masaharu with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Masaharu: 1 Infantry Battle in sz16 British attack with 1 Lancaster Yamamoto defend with 1 T.Boat British roll dice for 1 Lancaster in sz16, round 2 : 1/1 hits, 0.83 expected hits Yamamoto roll dice for 1 T.Boat in sz16, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Yamamoto lost in sz16 British win with 1 Lancaster remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 T.Boat Battle in Lambok British attack with 2 Infantrys Thai defend with 1 Artillery British roll dice for 2 Infantrys in Lambok, round 2 : 0/2 hits, 0.33 expected hits Thai roll dice for 1 Artillery in Lambok, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Lambok, round 3 : 0/2 hits, 0.33 expected hits Thai roll dice for 1 Artillery in Lambok, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Lambok, round 4 : 1/2 hits, 0.33 expected hits Thai roll dice for 1 Artillery in Lambok, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Lambok British win, taking Lambok from Thai with 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery Battle in sz59 British attack with 1 Destroyer Thai defend with 1 Transport British roll dice for 1 Destroyer in sz59, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Transport in sz59, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Destroyer in sz59, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Transport in sz59, round 3 : 1/1 hits, 0.17 expected hits 1 Destroyer owned by the British lost in sz59 Thai win with 1 Transport remaining. Battle score for attacker is -8 Casualties for British: 1 Destroyer Non Combat Move - British 1 Destroyer moved from sz50 to sz57 1 Artillery and 1 Infantry moved from Palana to Magadan 1 Lancaster moved from sz16 to Marcus 1 Submarine moved from sz64 to sz66 Place Units - British 2 Artillerys, 1 Fighter and 5 Infantrys placed in Calcutta 1 Marine and 1 Tank placed in Bengal 3 Mech.Infs placed in Dheli 1 S.Sub placed in sz49 1 Artillery and 1 Marine placed in Moresby 1 Artillery placed in Vancouver Turn Complete - British British collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17 Masaharu regular : 0.67 Thai regular : -0.33 British regular : -0.17
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 9 Combat Move - Anzac 4 Artillerys moved from Derby to sz50 3 Infantrys moved from W.Australia to sz50 1 Marine moved from Derby to sz50 4 Artillerys, 1 Carrier, 4 Destroyers, 2 EarlyFighters, 3 Infantrys, 1 Marine and 4 Transports moved from sz50 to sz56 4 Artillerys, 2 EarlyFighters, 3 Infantrys and 1 Marine moved from sz56 to Sumatra 2 Artillerys moved from Darwin to Derby 1 Infantry moved from Darwin to Derby Purchase Units - Anzac Anzac buy 1 Destroyer and 3 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Sumatra Anzac attack with 4 Artillerys, 2 EarlyFighters, 3 Infantrys and 1 Marine Hisaichi defend with 4 Infantrys Anzac roll dice for 4 Artillerys, 2 EarlyFighters, 3 Infantrys and 1 Marine in Sumatra, round 2 : 3/10 hits, 3.50 expected hits Yamamoto roll dice for 4 Infantrys in Sumatra, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Anzac lost in Sumatra 3 Infantrys owned by the Hisaichi lost in Sumatra Anzac roll dice for 4 Artillerys, 2 EarlyFighters, 2 Infantrys and 1 Marine in Sumatra, round 3 : 5/9 hits, 3.17 expected hits Yamamoto roll dice for 1 Infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Sumatra Anzac win, taking Sumatra from Yamamoto with 4 Artillerys, 2 EarlyFighters, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 4 Infantrys Non Combat Move - Anzac 2 EarlyFighters moved from Sumatra to sz56 Place Units - Anzac 1 Destroyer and 2 Transports placed in sz50 1 Transport placed in sz50 Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Anzac regular : 1.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 9 Combat Move - Americans 1 Transport moved from sz7 to sz2 1 Artillery and 1 Infantry moved from Yakutsk to sz2 1 Artillery, 1 Infantry and 1 Transport moved from sz2 to sz1 1 Artillery and 1 Infantry moved from sz1 to Amursk 2 B.Transports moved from sz7 to sz2 8 Marines moved from Magadan to sz2 2 B.Transports and 8 Marines moved from sz2 to sz1 8 Marines moved from sz1 to Amursk 1 S.Sub moved from sz7 to sz2 1 Infantry moved from Magadan to sz2 1 Infantry and 1 S.Sub moved from sz2 to sz1 1 Infantry moved from sz1 to Sukhalin 4 Destroyers moved from sz7 to sz1 2 Artillerys, 2 Infantrys and 8 Marines moved from Yakutsk to Vostok 1 Infantry moved from Angarsk to Vostok 1 Infantry moved from Magadan to Yakutsk 2 Destroyers and 2 Submarines moved from sz25 to sz20 2 Destroyers moved from sz4 to sz9 1 Destroyer moved from sz20 to sz19 2 L.Fighters moved from sz20 to sz19 1 L.Fighter moved from Marcus to sz19 2 B.Transports moved from sz5 to sz6 8 Marines moved from Seattle to sz6 2 B.Transports and 8 Marines moved from sz6 to sz5 8 Marines moved from sz5 to Alaska 2 B.Transports moved from sz14 to sz23 8 Marines moved from San Francisco to sz23 2 B.Transports and 8 Marines moved from sz23 to sz14 8 Marines moved from sz14 to Seattle Purchase Units - Americans Americans buy 1 B.Carrier, 2 B.Transports, 2 Destroyers, 2 Fighters, 3 Infantrys and 1 S.Sub; Remaining resources: 1 PUs; Combat - Americans Battle in sz1 Americans attack with 2 B.Transports, 4 Destroyers, 1 S.Sub and 1 Transport Masaharu defend with 1 Destroyer Americans roll dice for 1 S.Sub in sz1, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 B.Transports, 4 Destroyers and 1 Transport in sz1, round 2 : 2/4 hits, 1.33 expected hits Masaharu roll dice for 1 Destroyer in sz1, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Masaharu lost in sz1 Americans win with 2 B.Transports, 4 Destroyers, 1 S.Sub and 1 Transport remaining. Battle score for attacker is 8 Casualties for Masaharu: 1 Destroyer Battle in sz19 Americans attack with 1 Destroyer and 3 L.Fighters Hisaichi defend with 1 Destroyer Americans roll dice for 1 Destroyer and 3 L.Fighters in sz19, round 2 : 2/4 hits, 1.83 expected hits Hisaichi roll dice for 1 Destroyer in sz19, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Hisaichi lost in sz19 Americans win with 1 Destroyer and 3 L.Fighters remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Battle in Sukhalin Battle in Amursk Americans attack with 1 Artillery, 1 Infantry and 8 Marines Masaharu defend with 1 AAGun, 1 Factory and 3 Infantrys Americans roll dice for 1 Artillery, 1 Infantry and 8 Marines in Amursk, round 2 : 5/10 hits, 3.33 expected hits Masaharu roll dice for 3 Infantrys in Amursk, round 2 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the Masaharu lost in Amursk Americans win, taking Sukhalin from Masaharu, taking Amursk from Masaharu with 1 Artillery, 1 Infantry and 8 Marines remaining. Battle score for attacker is 6 Casualties for Masaharu: 3 Infantrys Non Combat Move - Americans 3 L.Fighters moved from sz19 to sz20 Place Units - Americans 1 B.Carrier placed in sz20 2 Fighters placed in Pearl Harbor 2 B.Transports and 1 S.Sub placed in sz23 3 Infantrys placed in San Francisco 2 Destroyers placed in sz4 Turn Complete - Americans Americans collect 88 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 2.00 Masaharu regular : -1.50 Hisaichi regular : -0.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 9 Combat Move - Russians 1 Artillery and 3 Infantrys moved from Ulaan Ude to Jinan 1 Tankette moved from Ulaan Ude to Belogorsk 1 Tankette moved from Ulaan Ude to Hsingan 1 Tank moved from Quingdao to Hsingan 1 EarlyFighter moved from Ulaan Ude to Hsingan 1 Artillery and 1 Elite moved from Ulaan Ude to Jinan Purchase Units - Russians Russians buy 2 Artillerys, 5 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Jinan Russians attack with 2 Artillerys, 1 Elite and 3 Infantrys Masaharu defend with 1 Elite and 1 Infantry Russians roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Jinan, round 2 : 1/6 hits, 2.00 expected hits Masaharu roll dice for 1 Elite and 1 Infantry in Jinan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Masaharu lost in Jinan Russians roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Jinan, round 3 : 3/6 hits, 2.00 expected hits Masaharu roll dice for 1 Elite in Jinan, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 2 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Masaharu: 1 Elite and 1 Infantry Battle in Belogorsk Russians attack with 1 Tankette Masaharu defend with 1 Infantry Russians roll dice for 1 Tankette in Belogorsk, round 2 : 1/1 hits, 0.33 expected hits Masaharu roll dice for 1 Infantry in Belogorsk, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Russians lost in Belogorsk 1 Infantry owned by the Masaharu lost in Belogorsk Masaharu win with no units remaining. Battle score for attacker is -2 Casualties for Russians: 1 Tankette Casualties for Masaharu: 1 Infantry Battle in Hsingan Russians attack with 1 EarlyFighter, 1 Tank and 1 Tankette Masaharu defend with 2 Infantrys Russians roll dice for 1 EarlyFighter, 1 Tank and 1 Tankette in Hsingan, round 2 : 0/3 hits, 1.17 expected hits Masaharu roll dice for 2 Infantrys in Hsingan, round 2 : 1/2 hits, 0.67 expected hits 1 Tankette owned by the Russians lost in Hsingan Russians roll dice for 1 EarlyFighter and 1 Tank in Hsingan, round 3 : 2/2 hits, 0.83 expected hits Masaharu roll dice for 2 Infantrys in Hsingan, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Masaharu lost in Hsingan Russians win, taking Hsingan from Masaharu with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Tankette Casualties for Masaharu: 2 Infantrys Non Combat Move - Russians 4 Mech.Infs moved from Achinsk to Tulun 4 Artillerys and 2 Infantrys moved from Tulun to Ulaan Ude 1 AAGun moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Hsingan to Ulaan Ude 1 Elite and 5 Infantrys moved from Kaask to Tulun 3 Infantrys moved from Kyzyl to Kaask 1 Infantry moved from Irkutsk to Quingdao Place Units - Russians 1 Artillery and 5 Infantrys placed in Kaask Russians undo move 1. 2 Artillerys and 4 Infantrys placed in Kaask 1 Infantry and 3 Tanks placed in Achinsk Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.67 Russians regular : 0.67