Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6
Combat Move - Russians
1 Infantry moved from Angarsk to Vostok
1 EarlyFighter moved from Jinan to Vostok
15 Infantrys, 7 Mech.Infs and 4 Tanks moved from Jinan to Ulaan Ude
6 Infantrys and 4 Mech.Infs moved from Tulun to Ulaan Ude
1 Infantry moved from Irkutsk to Vostok
1 Infantry moved from Ulaan Ude to Irkutsk
6 Infantrys moved from Kaask to Tulun
1 Tank moved from Achinsk to Kaask
1 Mech.Inf moved from Achinsk to Tulun
2 Mech.Infs moved from Achinsk to Tulun
Purchase Units - Russians
Russians buy 2 Artillerys, 1 Elite, 3 Infantrys, 2 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vostok
Russians attack with 1 EarlyFighter and 2 Infantrys
Masaharu defend with 1 Infantry
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Vostok, round 2 : 0/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Vostok, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Vostok, round 3 : 1/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Vostok, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Vostok
Russians win, taking Vostok from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from Vostok to Ulaan Ude
1 AAGun moved from Jinan to Ulaan Ude
Place Units - Russians
2 Artillerys, 1 Elite and 3 Infantrys placed in Kaask
2 Mech.Infs and 2 Tankettes placed in Achinsk
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.67
Russians regular : -0.33
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7
Combat Move - Chinese
2 Infantrys moved from Gansu to N.Shangsi
1 Artillery moved from Shangsi to N.Shangsi
2 Infantrys moved from Shangsi to Shansi
1 Artillery moved from Shangsi to Shansi
2 Infantrys moved from Shangsi to Sian
3 Infantrys moved from Sikang to Szechwan
1 EarlyFighter moved from Shangsi to Shansi
1 EarlyFighter moved from Shangsi to Szechwan
Purchase Units - Chinese
Chinese buy 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shansi, round 2 : 0/4 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shansi, round 3 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys in Shansi, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Shansi
1 Infantry owned by the Hisaichi lost in Shansi
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Shansi, round 4 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 Artillery and 1 EarlyFighter in Shansi, round 5 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 EarlyFighter in Shansi, round 6 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 6 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Shansi
1 Infantry owned by the Hisaichi lost in Shansi
Chinese win with 1 EarlyFighter remaining. Battle score for attacker is -4
Casualties for Chinese: 1 Artillery and 2 Infantrys
Casualties for Hisaichi: 2 Infantrys
Battle in Sian
Chinese attack with 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Infantrys in Sian, round 2 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 Infantrys in Sian, round 3 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Sian, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Sian
1 Infantry owned by the Chinese retreated to Shangsi
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Battle in Szechwan
Chinese attack with 1 EarlyFighter and 3 Infantrys
Yamamoto defend with 1 Mech.Inf
Chinese roll dice for 1 EarlyFighter and 3 Infantrys in Szechwan, round 2 : 2/4 hits, 0.83 expected hits
Yamamoto roll dice for 1 Mech.Inf in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
1 Mech.Inf owned by the Yamamoto lost in Szechwan
Chinese win, taking Szechwan from Yamamoto with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Mech.Inf
Battle in N.Shangsi
Chinese attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Tank
Chinese roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Tank in N.Shangsi, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in N.Shangsi
Chinese win, taking N.Shangsi from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Non Combat Move - Chinese
1 EarlyFighter moved from Szechwan to Gansu
1 AAGun, 1 Artillery, 7 Infantrys, 6 Mech.Infs and 9 Tanks moved from Shangsi to Szechwan
1 EarlyFighter moved from Shansi to Gansu
4 Mech.Infs moved from Tsingnan to Szechwan
2 Artillerys and 4 Infantrys moved from Tsingnan to Gansu
1 Mech.Inf moved from W.Sian to Szechwan
1 Infantry moved from Sikang to W.Sian
6 Infantrys moved from Xining to Tsingnan
4 Tanks moved from Urumal to Gobi
Place Units - Chinese
6 Infantrys placed in Xining
4 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17
Chinese regular : -2.00
Hisaichi regular : 1.00
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7
Turn Complete - Dutch
Combat Hit Differential Summary :
@dawgoneit This is for the WaW game.
@dawgoneit said in dawgoneit Axis -VS- entek Allies TRS:
b1ff129d-ba7d-4267-aca6-c57079627def-triplea_41661_7dut.tsvg
Still your go here.
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7
Combat Move - British
2 Artillerys moved from W.Tibet to Nepal
1 Mech.Inf moved from Burma to Macau
Chinese take Chunking from Hisaichi
British take Kwangsi from Yamamoto
Chinese take Macau from Hisaichi
2 Infantrys moved from Calcutta to sz63
2 Infantrys and 2 T.Boats moved from sz63 to sz61
2 Infantrys moved from sz61 to N.S
British take N.S from Yamamoto
2 B.Transports moved from sz64 to sz63
4 Artillerys moved from Calcutta to sz63
1 Infantry moved from Calcutta to sz63
1 Transport moved from sz64 to sz63
1 Artillery moved from Calcutta to sz63
1 Artillery and 1 Transport moved from sz63 to sz64
4 Artillerys, 2 B.Transports and 1 Infantry moved from sz63 to sz64
5 Artillerys, 1 Fighter and 1 Infantry moved from sz64 to Thailand
2 Infantrys moved from Burma to N.French I.
2 Infantrys moved from Burma to N.French I.
4 Infantrys moved from Burma to Thailand
5 Mech.Infs moved from Bengal to Thailand
2 Infantrys moved from Bengal to W.Chunking
1 Artillery moved from Moresby to sz49
2 Infantrys moved from Moresby to sz49
1 Artillery, 1 B.Transport and 1 Infantry moved from sz49 to sz58
1 Artillery and 1 Infantry moved from sz58 to Celebs
1 Lancaster moved from Wake to sz18
1 Destroyer moved from sz49 to sz50
3 Infantrys moved from Dheli to Bhopa
1 Infantry and 1 S.Sub moved from sz49 to sz18
1 Marine moved from Yakutsk to Vostok
1 Artillery and 1 Infantry moved from Palana to Magadan
1 Transport moved from sz4 to sz6
Purchase Units - British
British buy 6 Artillerys, 1 Fighter, 5 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in N.French I.
British attack with 4 Infantrys
Thai defend with 2 Infantrys
British roll dice for 4 Infantrys in N.French I., round 2 : 0/4 hits, 0.67 expected hits
Yamamoto roll dice for 2 Infantrys in N.French I., round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 4 Infantrys in N.French I., round 3 : 1/4 hits, 0.67 expected hits
Yamamoto roll dice for 2 Infantrys in N.French I., round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in N.French I.
1 Infantry owned by the Thai lost in N.French I.
British roll dice for 3 Infantrys in N.French I., round 4 : 0/3 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in N.French I., round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 3 Infantrys in N.French I., round 5 : 0/3 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in N.French I., round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 3 Infantrys in N.French I., round 6 : 1/3 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in N.French I., round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in N.French I.
British win, taking N.French I. from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Thai: 2 Infantrys
Battle in W.Chunking
British attack with 2 Infantrys
Hisaichi defend with 1 Infantry
British roll dice for 2 Infantrys in W.Chunking, round 2 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in W.Chunking, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in W.Chunking
1 Infantry owned by the British retreated to Bengal
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Battle in sz18
British attack with 1 Infantry, 1 Lancaster and 1 S.Sub
Yamamoto defend with 1 Destroyer
British roll dice for 1 S.Sub in sz18, round 2 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Yamamoto lost in sz18
British win with 1 Lancaster and 1 S.Sub remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in Celebs
British attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Celebs, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Celebs, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Celebs
British win, taking Celebs from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Thailand
British attack with 5 Artillerys, 1 Fighter, 5 Infantrys and 5 Mech.Infs
Thai defend with 11 Infantrys, 1 Marine and 2 Tanks
British roll dice for 5 Artillerys, 1 Fighter, 5 Infantrys and 5 Mech.Infs in Thailand, round 2 : 7/16 hits, 5.50 expected hits
Thai roll dice for 11 Infantrys, 1 Marine and 2 Tanks in Thailand, round 2 : 3/14 hits, 5.00 expected hits
3 Infantrys owned by the British lost in Thailand
7 Infantrys owned by the Thai lost in Thailand
British roll dice for 5 Artillerys, 1 Fighter, 2 Infantrys and 5 Mech.Infs in Thailand, round 3 : 3/13 hits, 4.50 expected hits
Thai roll dice for 4 Infantrys, 1 Marine and 2 Tanks in Thailand, round 3 : 2/7 hits, 2.67 expected hits
2 Infantrys owned by the British lost in Thailand
3 Infantrys owned by the Thai lost in Thailand
British roll dice for 5 Artillerys, 1 Fighter and 5 Mech.Infs in Thailand, round 4 : 2/11 hits, 3.83 expected hits
Thai roll dice for 1 Infantry, 1 Marine and 2 Tanks in Thailand, round 4 : 0/4 hits, 1.67 expected hits
1 Infantry owned by the Thai and 1 Marine owned by the Thai lost in Thailand
British roll dice for 5 Artillerys, 1 Fighter and 5 Mech.Infs in Thailand, round 5 : 4/11 hits, 3.83 expected hits
Thai roll dice for 2 Tanks in Thailand, round 5 : 1/2 hits, 1.00 expected hits
1 Artillery owned by the British lost in Thailand
2 Tanks owned by the Thai lost in Thailand
British win, taking Thailand from Thai with 4 Artillerys, 1 Fighter and 5 Mech.Infs remaining. Battle score for attacker is 21
Casualties for British: 1 Artillery and 5 Infantrys
Casualties for Thai: 11 Infantrys, 1 Marine and 2 Tanks
Non Combat Move - British
1 Fighter moved from Thailand to sz64
1 Lancaster moved from sz18 to Wake
Place Units - British
6 Artillerys and 2 Infantrys placed in Calcutta
1 Fighter and 1 Infantry placed in Bengal
3 Mech.Infs placed in Dheli
2 Infantrys placed in Moresby
Turn Complete - British
British collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.17
Thai regular : -4.33
British regular : -2.00
Hisaichi regular : 0.67
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7
Combat Move - British
2 Artillerys moved from W.Tibet to Nepal
1 Mech.Inf moved from Burma to Macau
Chinese take Chunking from Hisaichi
British take Kwangsi from Yamamoto
Chinese take Macau from Hisaichi
2 Infantrys moved from Calcutta to sz63
2 Infantrys and 2 T.Boats moved from sz63 to sz61
2 Infantrys moved from sz61 to N.S
British take N.S from Yamamoto
2 B.Transports moved from sz64 to sz63
4 Artillerys moved from Calcutta to sz63
1 Infantry moved from Calcutta to sz63
1 Transport moved from sz64 to sz63
1 Artillery moved from Calcutta to sz63
1 Artillery and 1 Transport moved from sz63 to sz64
4 Artillerys, 2 B.Transports and 1 Infantry moved from sz63 to sz64
5 Artillerys, 1 Fighter and 1 Infantry moved from sz64 to Thailand
2 Infantrys moved from Burma to N.French I.
2 Infantrys moved from Burma to N.French I.
4 Infantrys moved from Burma to Thailand
5 Mech.Infs moved from Bengal to Thailand
2 Infantrys moved from Bengal to W.Chunking
1 Artillery moved from Moresby to sz49
2 Infantrys moved from Moresby to sz49
1 Artillery, 1 B.Transport and 1 Infantry moved from sz49 to sz58
1 Artillery and 1 Infantry moved from sz58 to Celebs
1 Lancaster moved from Wake to sz18
1 Destroyer moved from sz49 to sz50
3 Infantrys moved from Dheli to Bhopa
1 Infantry and 1 S.Sub moved from sz49 to sz18
1 Marine moved from Yakutsk to Vostok
1 Artillery and 1 Infantry moved from Palana to Magadan
1 Transport moved from sz4 to sz6
Purchase Units - British
British buy 6 Artillerys, 1 Fighter, 5 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in N.French I.
British attack with 4 Infantrys
Thai defend with 2 Infantrys
British roll dice for 4 Infantrys in N.French I., round 2 : 0/4 hits, 0.67 expected hits
Yamamoto roll dice for 2 Infantrys in N.French I., round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 4 Infantrys in N.French I., round 3 : 1/4 hits, 0.67 expected hits
Yamamoto roll dice for 2 Infantrys in N.French I., round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in N.French I.
1 Infantry owned by the Thai lost in N.French I.
British roll dice for 3 Infantrys in N.French I., round 4 : 0/3 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in N.French I., round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 3 Infantrys in N.French I., round 5 : 0/3 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in N.French I., round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 3 Infantrys in N.French I., round 6 : 1/3 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in N.French I., round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in N.French I.
British win, taking N.French I. from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Thai: 2 Infantrys
Battle in W.Chunking
British attack with 2 Infantrys
Hisaichi defend with 1 Infantry
British roll dice for 2 Infantrys in W.Chunking, round 2 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in W.Chunking, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in W.Chunking
1 Infantry owned by the British retreated to Bengal
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Battle in sz18
British attack with 1 Infantry, 1 Lancaster and 1 S.Sub
Yamamoto defend with 1 Destroyer
British roll dice for 1 S.Sub in sz18, round 2 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Yamamoto lost in sz18
British win with 1 Lancaster and 1 S.Sub remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in Celebs
British attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Celebs, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Celebs, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Celebs
British win, taking Celebs from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Thailand
British attack with 5 Artillerys, 1 Fighter, 5 Infantrys and 5 Mech.Infs
Thai defend with 11 Infantrys, 1 Marine and 2 Tanks
British roll dice for 5 Artillerys, 1 Fighter, 5 Infantrys and 5 Mech.Infs in Thailand, round 2 : 7/16 hits, 5.50 expected hits
Thai roll dice for 11 Infantrys, 1 Marine and 2 Tanks in Thailand, round 2 : 3/14 hits, 5.00 expected hits
3 Infantrys owned by the British lost in Thailand
7 Infantrys owned by the Thai lost in Thailand
British roll dice for 5 Artillerys, 1 Fighter, 2 Infantrys and 5 Mech.Infs in Thailand, round 3 : 3/13 hits, 4.50 expected hits
Thai roll dice for 4 Infantrys, 1 Marine and 2 Tanks in Thailand, round 3 : 2/7 hits, 2.67 expected hits
2 Infantrys owned by the British lost in Thailand
3 Infantrys owned by the Thai lost in Thailand
British roll dice for 5 Artillerys, 1 Fighter and 5 Mech.Infs in Thailand, round 4 : 2/11 hits, 3.83 expected hits
Thai roll dice for 1 Infantry, 1 Marine and 2 Tanks in Thailand, round 4 : 0/4 hits, 1.67 expected hits
1 Infantry owned by the Thai and 1 Marine owned by the Thai lost in Thailand
British roll dice for 5 Artillerys, 1 Fighter and 5 Mech.Infs in Thailand, round 5 : 4/11 hits, 3.83 expected hits
Thai roll dice for 2 Tanks in Thailand, round 5 : 1/2 hits, 1.00 expected hits
1 Artillery owned by the British lost in Thailand
2 Tanks owned by the Thai lost in Thailand
British win, taking Thailand from Thai with 4 Artillerys, 1 Fighter and 5 Mech.Infs remaining. Battle score for attacker is 21
Casualties for British: 1 Artillery and 5 Infantrys
Casualties for Thai: 11 Infantrys, 1 Marine and 2 Tanks
Non Combat Move - British
1 Fighter moved from Thailand to sz64
1 Lancaster moved from sz18 to Wake
Place Units - British
6 Artillerys and 2 Infantrys placed in Calcutta
1 Fighter and 1 Infantry placed in Bengal
3 Mech.Infs placed in Dheli
2 Infantrys placed in Moresby
Turn Complete - British
British collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.17
Thai regular : -4.33
British regular : -2.00
Hisaichi regular : 0.67
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7
Combat Move - Anzac
1 Submarine moved from sz58 to sz70
2 EarlyFighters moved from sz50 to sz70
Purchase Units - Anzac
Anzac buy 2 Destroyers and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz70
Anzac attack with 2 EarlyFighters and 1 Submarine
Yamamoto defend with 1 Transport
Anzac roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 EarlyFighters in sz70, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Transport in sz70, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in sz70
Anzac win with 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Non Combat Move - Anzac
2 EarlyFighters moved from sz70 to sz50
1 Infantry moved from Melbourne to S.W.Australia
1 Artillery moved from Melbourne to S.W.Australia
Place Units - Anzac
1 Destroyer and 2 Transports placed in sz50
1 Destroyer placed in sz50
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17
Anzac regular : 0.00
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7
Combat Move - Americans
2 Artillerys moved from Wake to sz19
1 Infantry moved from Wake to sz19
1 Infantry moved from Wake to sz19
1 Infantry moved from Wake to sz20
1 Bomber moved from Wake to sz76
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz19 to sz76
2 Artillerys and 1 Infantry moved from sz76 to Iwo Jima
1 Cruiser and 1 Infantry moved from sz19 to sz76
1 Infantry moved from sz76 to Bonin
1 Infantry and 1 S.Sub moved from sz20 to sz76
1 Infantry moved from sz76 to Ani Jima
2 B.Carriers, 4 Battleships, 3 Carriers, 4 Destroyers, 5 EarlyFighters, 3 Fighters, 3 L.Fighters and 1 Submarine moved from sz19 to sz76
11 Infantrys, 8 Marines and 4 Tanks moved from Yakutsk to Vostok
2 Artillerys and 3 Infantrys moved from Magadan to Yakutsk
1 Artillery, 1 Infantry and 8 Marines moved from Palana to Magadan
1 Destroyer moved from sz3 to sz9
2 Destroyers moved from sz4 to sz9
1 Infantry moved from Pearl Harbor to sz25
1 L.Fighter moved from Pearl Harbor to sz9
1 Infantry and 1 S.Sub moved from sz25 to sz19
1 Infantry moved from sz19 to Wake
2 Destroyers moved from sz25 to sz20
Purchase Units - Americans
Americans buy 1 Battleship, 2 Destroyers, 2 L.Fighters and 8 Marines; Remaining resources: 4 PUs;
Combat - Americans
Battle in sz76
Americans attack with 2 B.Carriers, 1 B.Transport, 4 Battleships, 1 Bomber, 3 Carriers, 1 Cruiser, 4 Destroyers, 5 EarlyFighters, 3 Fighters, 3 L.Fighters, 1 S.Sub and 1 Submarine
Hisaichi defend with 2 Destroyers; Yamamoto defend with 4 Carriers, 15 Destroyers and 7 EarlyFighters
Americans roll dice for 1 S.Sub and 1 Submarine in sz76, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 2 B.Carriers, 1 B.Transport, 4 Battleships, 1 Bomber, 3 Carriers, 1 Cruiser, 4 Destroyers, 5 EarlyFighters, 3 Fighters and 3 L.Fighters in sz76, round 2 : 11/26 hits, 10.67 expected hits
Yamamoto roll dice for 4 Carriers, 17 Destroyers and 7 EarlyFighters in sz76, round 2 : 20/28 hits, 14.00 expected hits
Units damaged: 4 Battleships owned by the Americans
3 Destroyers owned by the Americans, 1 Submarine owned by the Americans, 2 B.Carriers owned by the Americans, 3 Carriers owned by the Americans and 5 EarlyFighters owned by the Americans lost in sz76
2 Destroyers owned by the Hisaichi, 2 Destroyers owned by the Yamamoto and 7 EarlyFighters owned by the Yamamoto lost in sz76
Americans roll dice for 1 S.Sub in sz76, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 B.Transport, 4 Battleships, 1 Bomber, 1 Cruiser, 1 Destroyer, 3 Fighters and 3 L.Fighters in sz76, round 3 : 8/13 hits, 7.17 expected hits
Yamamoto roll dice for 4 Carriers and 13 Destroyers in sz76, round 3 : 13/17 hits, 8.50 expected hits
1 Destroyer owned by the Americans, 3 Fighters owned by the Americans, 1 Bomber owned by the Americans, 2 Infantrys owned by the Americans, 3 Battleships owned by the Americans, 3 L.Fighters owned by the Americans, 1 S.Sub owned by the Americans and 1 Cruiser owned by the Americans lost in sz76
8 Destroyers owned by the Yamamoto lost in sz76
1 B.Transport owned by the Americans and 1 Battleship owned by the Americans retreated to sz18
Yamamoto win with 4 Carriers and 5 Destroyers remaining. Battle score for attacker is -171
Casualties for Americans: 2 B.Carriers, 3 Battleships, 1 Bomber, 3 Carriers, 1 Cruiser, 4 Destroyers, 5 EarlyFighters, 3 Fighters, 2 Infantrys, 3 L.Fighters, 1 S.Sub and 1 Submarine
Casualties for Hisaichi: 2 Destroyers
Casualties for Yamamoto: 10 Destroyers and 7 EarlyFighters
Battle in sz9
Americans attack with 3 Destroyers and 1 L.Fighter
Yamamoto defend with 1 Destroyer
Americans roll dice for 3 Destroyers and 1 L.Fighter in sz9, round 2 : 2/4 hits, 1.50 expected hits
Yamamoto roll dice for 1 Destroyer in sz9, round 2 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans lost in sz9
1 Destroyer owned by the Yamamoto lost in sz9
Americans win with 2 Destroyers and 1 L.Fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 1 Destroyer
Non Combat Move - Americans
1 L.Fighter moved from sz9 to Marcus
2 B.Transports moved from sz4 to sz5
8 Marines moved from N.Canada to sz5
1 Infantry moved from Alaska to sz4
1 Infantry moved from Amchitka to sz4
2 Infantrys moved from sz4 to Palana
2 B.Transports and 8 Marines moved from sz5 to sz4
8 Marines moved from sz4 to Palana
8 Marines moved from Seattle to sz6
2 B.Transports and 8 Marines moved from sz6 to sz5
8 Marines moved from sz5 to Alaska
2 B.Transports moved from sz14 to sz23
8 Infantrys moved from San Francisco to sz23
2 B.Transports and 8 Infantrys moved from sz23 to sz14
8 Infantrys moved from sz14 to Seattle
Place Units - Americans
1 Battleship placed in sz19
2 L.Fighters placed in Pearl Harbor
8 Marines placed in San Francisco
2 Destroyers placed in sz4
Turn Complete - Americans
Americans collect 87 PUs; end with 91 PUs
Combat Hit Differential Summary :
Yamamoto regular : 11.00
Americans regular : 0.33
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7
Combat Move - Russians
2 Infantrys moved from Ulaan Ude to Quingdao
1 EarlyFighter moved from Ulaan Ude to Quingdao
Purchase Units - Russians
Russians buy 4 Artillerys, 1 EarlyFighter and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Quingdao
Russians attack with 1 EarlyFighter and 2 Infantrys
Masaharu defend with 1 Infantry
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Quingdao, round 2 : 1/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Quingdao, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Non Combat Move - Russians
6 Infantrys and 3 Mech.Infs moved from Tulun to Ulaan Ude
1 EarlyFighter moved from Quingdao to Ulaan Ude
1 Tank moved from Kaask to Ulaan Ude
1 Elite moved from Kaask to Tulun
3 Infantrys moved from Kaask to Tulun
2 Artillerys moved from Kaask to Tulun
2 Mech.Infs moved from Achinsk to Tulun
2 Tankettes moved from Achinsk to Kaask
Place Units - Russians
4 Artillerys and 2 Infantrys placed in Kaask
1 EarlyFighter and 3 Infantrys placed in Achinsk
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.33
Russians regular : 0.33
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 8
Combat Move - Chinese
1 Artillery and 1 Infantry moved from Szechwan to Shangsi
1 EarlyFighter moved from Gansu to Shangsi
2 Infantrys moved from Szechwan to Sian
1 EarlyFighter moved from Gansu to Sian
1 Infantry moved from Szechwan to Shangsi
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Sian
Chinese attack with 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Sian, round 2 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Sian, round 3 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Sian, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Sian, round 4 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Sian, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Sian
1 EarlyFighter owned by the Chinese retreated
1 Infantry owned by the Chinese retreated to Szechwan
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Battle in Shangsi
Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 0/4 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys in Shangsi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Shangsi
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Shangsi, round 3 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 2 Infantrys in Shangsi, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Shangsi
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Shangsi, round 4 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Shangsi, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 2 Infantrys
Non Combat Move - Chinese
1 EarlyFighter moved from Shangsi to Gansu
1 AAGun, 5 Infantrys, 11 Mech.Infs and 9 Tanks moved from Szechwan to Gansu
1 EarlyFighter moved from Sian to Gansu
6 Infantrys moved from Tsingnan to Gansu
4 Tanks moved from Gobi to Gansu
6 Infantrys moved from Xining to Tsingnan
4 Mech.Infs moved from Urumal to Tsingnan
Place Units - Chinese
2 Artillerys, 1 Elite and 3 Infantrys placed in Xining
4 Infantrys placed in Urumal
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : -3.17
Hisaichi regular : -0.67
@dawgoneit You’re up.