TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 11 carriers, 3 cruisers, 4 destroyers, 18 fighters, 3 infantry, 2 mech_infantrys, 12 submarines, 3 tactical_bombers and 3 transports moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
5 bombers moved from Western United States to 6 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in 6 Sea Zone
Americans attack with 1 battleship, 7 bombers, 11 carriers, 3 cruisers, 5 destroyers, 18 fighters, 17 submarines, 4 tactical_bombers and 3 transports
Japanese defend with 2 battleships, 9 carriers, 2 cruisers, 12 destroyers, 14 fighters, 8 submarines and 7 tactical_bombers
Americans roll dice for 17 submarines in 6 Sea Zone, round 2 : 6/17 hits, 5.67 expected hits
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 7 bombers, 11 carriers, 3 cruisers, 5 destroyers, 18 fighters, 4 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 19/38 hits, 20.17 expected hits
Units damaged: 5 carriers owned by the Japanese
Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 1.33 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers, 12 destroyers, 14 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 22/46 hits, 22.17 expected hits
4 submarines owned by the Americans and 10 carriers owned by the Americans lost in 6 Sea Zone
6 destroyers owned by the Japanese and 8 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 13 submarines in 6 Sea Zone, round 3 : 7/13 hits, 4.33 expected hits
Combat Hit Differential Summary :
Americans regular : 1.83
Japanese regular : 1.50
Savegame