World at War Captain Walker (axis) vs Entek
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - French 2 ArmoredCars and 2 Infantrys moved from Syria to Adana 1 Infantry moved from Nubia to Darfur 2 Infantrys moved from Azores to 17 Sea Zone 2 Infantrys and 1 Transport moved from 17 Sea Zone to 30 Sea Zone 2 Infantrys and 1 Transport moved from 30 Sea Zone to 34 Sea Zone 2 Infantrys moved from 34 Sea Zone to Mauritania 1 Transport moved from 17 Sea Zone to 8 Sea Zone 1 Destroyer moved from 1 Sea Zone to 8 Sea Zone 1 Adv.Fighter moved from Churchill to Newfoundland Purchase Units - French French buy 2 Artillerys, 1 Bunker and 2 Infantrys; Remaining resources: 2 PUs; Combat - French Battle in Adana French attack with 2 ArmoredCars and 2 Infantrys Neutral defend with 1 Artillery and 2 Infantrys French roll dice for 2 ArmoredCars and 2 Infantrys in Adana, round 2 : 2/4 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the French lost in Adana 2 Infantrys owned by the Neutral lost in Adana French roll dice for 2 ArmoredCars and 1 Infantry in Adana, round 3 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery in Adana, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 2 ArmoredCars and 1 Infantry in Adana, round 4 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery in Adana, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Adana 1 Artillery owned by the Neutral lost in Adana French loses 0 PUs for violating Adanas neutrality. French win, taking Adana from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 4 Casualties for French: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - French 2 ArmoredCars moved from New Valley to Darfur Place Units - French 1 Bunker and 2 Infantrys placed in Syria 2 Artillerys placed in Churchill Turn Complete - French French collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : 0.33 Neutral regular : 0.33
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Yamamoto 1 Bomber moved from Tokyo to 86 Sea Zone 1 Bomber moved from Tokyo to 87 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 76 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 87 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 86 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 94 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Bunker, 1 Destroyer, 1 Factory, 8 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 1 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter Americans defend with 1 Destroyer Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 86 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 86 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in 76 Sea Zone Yamamoto attack with 1 Adv.Fighter and 1 Fighter Americans defend with 1 Submarine Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 76 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 Submarine owned by the Americans lost in 76 Sea Zone Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in 94 Sea Zone Yamamoto attack with 1 Adv.Fighter and 1 Fighter Americans defend with 1 Submarine Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 94 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 Adv.Fighter owned by the Yamamoto and 1 Fighter owned by the Yamamoto retreated Battle in 87 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter Americans defend with 1 Destroyer Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 87 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Yamamoto lost in 87 Sea Zone 1 Destroyer owned by the Americans lost in 87 Sea Zone Yamamoto winAmericans win with 1 Submarine remaining with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Fighter Casualties for Americans: 1 Destroyer Non Combat Move - Yamamoto 1 Bomber moved from 87 Sea Zone to Tokyo 1 Adv.Fighter and 1 Fighter moved from 76 Sea Zone to 85 Sea Zone 1 Adv.Fighter moved from 87 Sea Zone to 85 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 94 Sea Zone to 85 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 85 Sea Zone 1 Bomber moved from 86 Sea Zone to Tokyo 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Artillery moved from Kunashir to 75 Sea Zone 1 Infantry moved from Iturup to 75 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai 1 AAGun and 1 Tank moved from Hunan to Kwangsi 1 Infantry moved from Shanghai to Hunan 2 Infantrys moved from Kwangtung to Kwangsi 1 Artillery moved from N.French Indochina to Kwangsi 3 Infantrys moved from Hong Kong to Kwangtung 1 Elite moved from Hong Kong to Kwangtung 1 Tank moved from Kwangsi to N.French Indochina 2 Tanks moved from Hong Kong to Kwangsi 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Artillery and 1 Elite moved from Tokyo to 84 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Elite moved from 92 Sea Zone to N.French Indochina Place Units - Yamamoto 1 Bunker and 1 Factory placed in Malaya 4 Infantrys and 2 Tanks placed in Hong Kong 1 Adv.Fighter, 1 Destroyer and 1 Submarine placed in 85 Sea Zone 2 Infantrys placed in Chubu 1 Adv.Fighter and 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 78 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.33 Americans regular : 0.33
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@Entek any particular OOL for 67 if I choose to attack there?
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@captainwalker Max D, but keep a DD if any subs
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Chinese 1 Infantry moved from Suiyuan to Chahar 1 Artillery and 2 Infantrys moved from Shansi to Shantung 1 Infantry moved from Szechwan to Kweichow Chinese take Kweichow from Yamamoto 1 Mech.Inf moved from Hupeh to Chahar 1 Fighter moved from Shensi to Chahar Purchase Units - Chinese Chinese buy 8 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Fighter, 1 Infantry and 1 Mech.Inf Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Chahar, round 2 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Shantung Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Shantung, round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shantung 1 Infantry owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Chahar to Hupeh 1 Infantry moved from Shensi to Shansi 1 AAGun and 5 Infantrys moved from Shensi to Hupeh 1 Elite and 4 Infantrys moved from Ningsia to Suiyuan 1 Infantry moved from Szechwan to Hupeh 4 Infantrys and 2 Marines moved from E.Qinghai to Ningsia 2 Tanks moved from Gobi Altai to Suiyuan 6 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang 1 Mech.Inf moved from Urumqi to Ningsia Place Units - Chinese 6 Infantrys placed in Hsining 2 Infantrys, 1 Mech.Inf and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17 Hisaichi regular : 1.33
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Hisaichi 1 Artillery and 1 Elite moved from Ayan to Chita 1 Infantry moved from Hulunbuir to Chita 1 Infantry moved from Heilungchiang to Chita 2 Fighters moved from Heilungchiang to Chita 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Artillery and 1 Elite moved from Peking to Chahar 1 Infantry moved from Peking to Chahar 1 Artillery and 1 Infantry moved from Shanghai to Shantung 1 Tank moved from Peking to Shantung 1 Infantry moved from Peking to Shantung 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport moved from 107 Sea Zone to 67 Sea Zone 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Transports moved from 111 Sea Zone to 67 Sea Zone 1 Battleship and 3 Transports moved from 110 Sea Zone to 111 Sea Zone 1 Battleship and 3 Transports moved from 111 Sea Zone to 67 Sea Zone 2 Adv.Fighters moved from 84 Sea Zone to 67 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Destroyers, 12 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shantung Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shantung, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shantung Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shantung, round 3 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys Russians defend with 1 Infantry and 1 Mech.Inf Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Chita, round 2 : 4/6 hits, 1.83 expected hits Russians roll dice for 1 Infantry and 1 Mech.Inf in Chita, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry and 1 Mech.Inf Battle in Chahar Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 1 Mech.Inf Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Mech.Inf Battle in 67 Sea Zone Hisaichi attack with 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 6 Transports Anzac defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter, 2 Submarines and 5 Transports Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters and 6 Transports in 67 Sea Zone, round 2 : 5/12 hits, 4.83 expected hits Units damaged: 1 Battleship owned by the Anzac Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 5 Transports in 67 Sea Zone, round 2 : 4/12 hits, 4.17 expected hits Units damaged: 1 Battleship owned by the Hisaichi 3 Transports owned by the Hisaichi lost in 67 Sea Zone 4 Transports owned by the Anzac lost in 67 Sea Zone Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Submarines in 67 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters and 3 Transports in 67 Sea Zone, round 3 : 0/12 hits, 4.83 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport in 67 Sea Zone, round 3 : 4/8 hits, 3.50 expected hits 3 Transports owned by the Hisaichi and 1 Destroyer owned by the Hisaichi lost in 67 Sea Zone Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Anzac roll dice for 2 Submarines in 67 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 2 Fighters in 67 Sea Zone, round 4 : 2/11 hits, 4.50 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport in 67 Sea Zone, round 4 : 1/8 hits, 3.50 expected hits 1 Fighter owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone 1 Transport owned by the Anzac and 2 Submarines owned by the Anzac lost in 67 Sea Zone Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 1 Fighter in 67 Sea Zone, round 5 : 5/10 hits, 4.17 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers and 1 Fighter in 67 Sea Zone, round 5 : 5/7 hits, 3.33 expected hits 1 Carrier owned by the Hisaichi, 1 Destroyer owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Adv.Fighters owned by the Hisaichi lost in 67 Sea Zone 1 Fighter owned by the Anzac, 3 Destroyers owned by the Anzac and 1 Carrier owned by the Anzac lost in 67 Sea Zone Hisaichi roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 Cruiser in 67 Sea Zone, round 6 : 3/5 hits, 2.33 expected hits Anzac roll dice for 1 Adv.Fighter and 1 Battleship in 67 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits 1 Adv.Fighter owned by the Hisaichi and 1 Cruiser owned by the Hisaichi lost in 67 Sea Zone 1 Battleship owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in 67 Sea Zone Hisaichi win with 1 Adv.Fighter, 1 Battleship and 1 Carrier remaining. Battle score for attacker is -11 Casualties for Hisaichi: 3 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 6 Transports Casualties for Anzac: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter, 2 Submarines and 5 Transports Non Combat Move - Hisaichi 1 Destroyer moved from 84 Sea Zone to 93 Sea Zone 2 Fighters moved from Chita to 84 Sea Zone 1 Tank moved from Heilungchiang to Peking 2 Infantrys moved from Liaoning to Peking 2 Infantrys moved from Liaoning to Heilungchiang 1 Infantry moved from Heilungchiang to Ayan Place Units - Hisaichi 1 Destroyer and 1 Transport placed in 107 Sea Zone 1 Destroyer and 1 Transport placed in 110 Sea Zone 2 Infantrys placed in Banjarmasin 1 Artillery and 2 Infantrys placed in Heilungchiang 1 Artillery and 3 Infantrys placed in Liaoning 5 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Anzac regular : -0.83 Russians regular : 0.33 Hisaichi regular : -3.00
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@Entek Anzac put up a good fight… not much left of my fleet now
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Hisaichi 1 Artillery and 1 Elite moved from Ayan to Chita 1 Infantry moved from Hulunbuir to Chita 1 Infantry moved from Heilungchiang to Chita 2 Fighters moved from Heilungchiang to Chita 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Artillery and 1 Elite moved from Peking to Chahar 1 Infantry moved from Peking to Chahar 1 Artillery and 1 Infantry moved from Shanghai to Shantung 1 Tank moved from Peking to Shantung 1 Infantry moved from Peking to Shantung 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport moved from 107 Sea Zone to 67 Sea Zone 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Transports moved from 111 Sea Zone to 67 Sea Zone 1 Battleship and 3 Transports moved from 110 Sea Zone to 111 Sea Zone 1 Battleship and 3 Transports moved from 111 Sea Zone to 67 Sea Zone 2 Adv.Fighters moved from 84 Sea Zone to 67 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Destroyers, 12 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shantung Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shantung, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shantung Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shantung, round 3 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys Russians defend with 1 Infantry and 1 Mech.Inf Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Chita, round 2 : 4/6 hits, 1.83 expected hits Russians roll dice for 1 Infantry and 1 Mech.Inf in Chita, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry and 1 Mech.Inf Battle in Chahar Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 1 Mech.Inf Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Mech.Inf Battle in 67 Sea Zone Hisaichi attack with 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 6 Transports Anzac defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter, 2 Submarines and 5 Transports Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters and 6 Transports in 67 Sea Zone, round 2 : 5/12 hits, 4.83 expected hits Units damaged: 1 Battleship owned by the Anzac Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 5 Transports in 67 Sea Zone, round 2 : 4/12 hits, 4.17 expected hits Units damaged: 1 Battleship owned by the Hisaichi 3 Transports owned by the Hisaichi lost in 67 Sea Zone 4 Transports owned by the Anzac lost in 67 Sea Zone Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Submarines in 67 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters and 3 Transports in 67 Sea Zone, round 3 : 0/12 hits, 4.83 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport in 67 Sea Zone, round 3 : 4/8 hits, 3.50 expected hits 3 Transports owned by the Hisaichi and 1 Destroyer owned by the Hisaichi lost in 67 Sea Zone Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Anzac roll dice for 2 Submarines in 67 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 2 Fighters in 67 Sea Zone, round 4 : 2/11 hits, 4.50 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport in 67 Sea Zone, round 4 : 1/8 hits, 3.50 expected hits 1 Fighter owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone 1 Transport owned by the Anzac and 2 Submarines owned by the Anzac lost in 67 Sea Zone Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 1 Fighter in 67 Sea Zone, round 5 : 5/10 hits, 4.17 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers and 1 Fighter in 67 Sea Zone, round 5 : 5/7 hits, 3.33 expected hits 1 Carrier owned by the Hisaichi, 1 Destroyer owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Adv.Fighters owned by the Hisaichi lost in 67 Sea Zone 1 Fighter owned by the Anzac, 3 Destroyers owned by the Anzac and 1 Carrier owned by the Anzac lost in 67 Sea Zone Hisaichi roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 Cruiser in 67 Sea Zone, round 6 : 3/5 hits, 2.33 expected hits Anzac roll dice for 1 Adv.Fighter and 1 Battleship in 67 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits 1 Adv.Fighter owned by the Hisaichi and 1 Cruiser owned by the Hisaichi lost in 67 Sea Zone 1 Battleship owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in 67 Sea Zone Hisaichi win with 1 Adv.Fighter, 1 Battleship and 1 Carrier remaining. Battle score for attacker is -11 Casualties for Hisaichi: 3 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 6 Transports Casualties for Anzac: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter, 2 Submarines and 5 Transports Non Combat Move - Hisaichi 1 Destroyer moved from 84 Sea Zone to 93 Sea Zone 2 Fighters moved from Chita to 84 Sea Zone 1 Tank moved from Heilungchiang to Peking 2 Infantrys moved from Liaoning to Peking 2 Infantrys moved from Liaoning to Heilungchiang 1 Infantry moved from Heilungchiang to Ayan Place Units - Hisaichi 1 Destroyer and 1 Transport placed in 107 Sea Zone 1 Destroyer and 1 Transport placed in 110 Sea Zone 2 Infantrys placed in Banjarmasin 1 Artillery and 2 Infantrys placed in Heilungchiang 1 Artillery and 3 Infantrys placed in Liaoning 5 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 84 Sea Zone: 1 Submarine EDIT: Adding units owned by Hisaichi to 107 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33 Anzac regular : -0.83 Russians regular : 0.33 Hisaichi regular : -3.00
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@captainwalker hell of a fight. Now to see if I can hold out and recover
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 5 Combat Move - British 3 Tanks moved from Manchester to 21 Sea Zone 4 Infantrys moved from Dover to 21 Sea Zone 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 2 Fighters, 4 Infantrys, 1 S.Submarine, 3 Tanks and 3 Transports moved from 21 Sea Zone to 22 Sea Zone 2 Fighters, 4 Infantrys and 3 Tanks moved from 22 Sea Zone to Hamburg 1 Fighter moved from Dover to Hamburg 1 Bomber moved from London to Hamburg 1 Tank moved from Dublin to 10 Sea Zone 1 Tank and 1 Transport moved from 10 Sea Zone to 18 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Infantry and 1 Tank moved from 20 Sea Zone to Dover 4 Artillerys moved from Cairo to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from Crete to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 4 Artillerys, 4 Infantrys and 4 Transports moved from 56 Sea Zone to 51 Sea Zone 4 Artillerys and 4 Infantrys moved from 51 Sea Zone to Tobruk 3 Adv.Fighters moved from 56 Sea Zone to Tobruk 2 Fighters moved from Cairo to Tobruk 1 Fighter moved from 56 Sea Zone to Tobruk 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 2 Tanks moved from Cairo to Lower Egypt 4 Infantrys moved from Cairo to Lower Egypt 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Infantry moved from Nubia to New Valley 2 Infantrys moved from W.Iran to Iraq 3 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys and 3 Infantrys moved from Madras to 60 Sea Zone 1 Tank moved from Assam to 60 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 65 Sea Zone to S.Thailand 1 Tank moved from Burma to N.Thailand British take N.Thailand from Thai 1 Tank moved from N.Thailand to S.Thailand 1 Tank moved from Burma to S.Thailand 2 ArmoredCars moved from Assam to S.Thailand 2 Infantrys moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Kolyma to Okhotsk 2 Infantrys moved from Okhotsk to Ayan 1 Transport moved from 88 Sea Zone to 79 Sea Zone 1 Destroyer moved from 88 Sea Zone to 86 Sea Zone Purchase Units - British British buy 4 Adv.Fighters, 1 Carrier, 3 Destroyers, 4 Infantrys and 2 Submarines; Remaining resources: 1 PUs; Combat - British Battle in Tobruk British attack with 3 Adv.Fighters, 4 Artillerys, 3 Fighters and 4 Infantrys Italians defend with 3 Artillerys, 2 Elites and 3 Infantrys British roll dice for 3 Adv.Fighters, 4 Artillerys, 3 Fighters and 4 Infantrys in Tobruk, round 2 : 5/14 hits, 5.17 expected hits Italians roll dice for 3 Artillerys, 2 Elites and 3 Infantrys in Tobruk, round 2 : 4/8 hits, 2.67 expected hits 4 Infantrys owned by the British lost in Tobruk 2 Elites owned by the Italians and 3 Infantrys owned by the Italians lost in Tobruk British roll dice for 3 Adv.Fighters, 4 Artillerys and 3 Fighters in Tobruk, round 3 : 3/10 hits, 3.83 expected hits Italians roll dice for 3 Artillerys in Tobruk, round 3 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the British lost in Tobruk 3 Artillerys owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 3 Adv.Fighters, 3 Artillerys and 3 Fighters remaining. Battle score for attacker is 12 Casualties for British: 1 Artillery and 4 Infantrys Casualties for Italians: 3 Artillerys, 2 Elites and 3 Infantrys Battle in S.Thailand British attack with 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks Thai defend with 1 Artillery, 1 Elite and 3 Infantrys British roll dice for 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks in S.Thailand, round 2 : 4/10 hits, 3.67 expected hits Thai roll dice for 1 Artillery, 1 Elite and 3 Infantrys in S.Thailand, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the British lost in S.Thailand 3 Infantrys owned by the Thai and 1 Elite owned by the Thai lost in S.Thailand British roll dice for 2 ArmoredCars, 2 Artillerys, 1 Infantry and 3 Tanks in S.Thailand, round 3 : 2/8 hits, 3.17 expected hits Thai roll dice for 1 Artillery in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand 1 Artillery owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 2 ArmoredCars, 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 7 Casualties for British: 3 Infantrys Casualties for Thai: 1 Artillery, 1 Elite and 3 Infantrys Battle in 22 Sea Zone British attack with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 1 S.Submarine and 3 Transports Germans defend with 1 T.Boat British roll dice for 1 S.Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 T.Boat owned by the Germans lost in 22 Sea Zone British win with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 1 S.Submarine and 3 Transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 T.Boat Battle in Hamburg British attack with 1 Bomber, 3 Fighters, 4 Infantrys and 3 Tanks Germans defend with 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 8 Infantrys, 1 Stuka and 1 Tank Germans roll AA dice in Hamburg : 0/4 hits, 0.67 expected hits British roll dice for 1 Bomber, 3 Fighters, 4 Infantrys and 3 Tanks in Hamburg, round 2 : 3/11 hits, 3.83 expected hits
Combat Hit Differential Summary :
Italians regular : 1.33 Germans AA : -0.67 Thai regular : 1.00 British regular : -2.17
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@captainwalker OOL Hamburg? Always like to check for the bomber losses.
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@Entek max defense… looks like I’ll need it
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - British 3 Tanks moved from Manchester to 21 Sea Zone 4 Infantrys moved from Dover to 21 Sea Zone 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 2 Fighters, 4 Infantrys, 1 S.Submarine, 3 Tanks and 3 Transports moved from 21 Sea Zone to 22 Sea Zone 2 Fighters, 4 Infantrys and 3 Tanks moved from 22 Sea Zone to Hamburg 1 Fighter moved from Dover to Hamburg 1 Bomber moved from London to Hamburg 1 Tank moved from Dublin to 10 Sea Zone 1 Tank and 1 Transport moved from 10 Sea Zone to 18 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Infantry and 1 Tank moved from 20 Sea Zone to Dover 4 Artillerys moved from Cairo to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from Crete to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 4 Artillerys, 4 Infantrys and 4 Transports moved from 56 Sea Zone to 51 Sea Zone 4 Artillerys and 4 Infantrys moved from 51 Sea Zone to Tobruk 3 Adv.Fighters moved from 56 Sea Zone to Tobruk 2 Fighters moved from Cairo to Tobruk 1 Fighter moved from 56 Sea Zone to Tobruk 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 2 Tanks moved from Cairo to Lower Egypt 4 Infantrys moved from Cairo to Lower Egypt 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Infantry moved from Nubia to New Valley 2 Infantrys moved from W.Iran to Iraq 3 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys and 3 Infantrys moved from Madras to 60 Sea Zone 1 Tank moved from Assam to 60 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 65 Sea Zone to S.Thailand 1 Tank moved from Burma to N.Thailand British take N.Thailand from Thai 1 Tank moved from N.Thailand to S.Thailand 1 Tank moved from Burma to S.Thailand 2 ArmoredCars moved from Assam to S.Thailand 2 Infantrys moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Kolyma to Okhotsk 2 Infantrys moved from Okhotsk to Ayan 1 Transport moved from 88 Sea Zone to 79 Sea Zone 1 Destroyer moved from 88 Sea Zone to 86 Sea Zone Purchase Units - British British buy 4 Adv.Fighters, 1 Carrier, 3 Destroyers, 4 Infantrys and 2 Submarines; Remaining resources: 1 PUs; Combat - British Battle in Tobruk British attack with 3 Adv.Fighters, 4 Artillerys, 3 Fighters and 4 Infantrys Italians defend with 3 Artillerys, 2 Elites and 3 Infantrys British roll dice for 3 Adv.Fighters, 4 Artillerys, 3 Fighters and 4 Infantrys in Tobruk, round 2 : 5/14 hits, 5.17 expected hits Italians roll dice for 3 Artillerys, 2 Elites and 3 Infantrys in Tobruk, round 2 : 4/8 hits, 2.67 expected hits 4 Infantrys owned by the British lost in Tobruk 2 Elites owned by the Italians and 3 Infantrys owned by the Italians lost in Tobruk British roll dice for 3 Adv.Fighters, 4 Artillerys and 3 Fighters in Tobruk, round 3 : 3/10 hits, 3.83 expected hits Italians roll dice for 3 Artillerys in Tobruk, round 3 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the British lost in Tobruk 3 Artillerys owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 3 Adv.Fighters, 3 Artillerys and 3 Fighters remaining. Battle score for attacker is 12 Casualties for British: 1 Artillery and 4 Infantrys Casualties for Italians: 3 Artillerys, 2 Elites and 3 Infantrys Battle in S.Thailand British attack with 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks Thai defend with 1 Artillery, 1 Elite and 3 Infantrys British roll dice for 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks in S.Thailand, round 2 : 4/10 hits, 3.67 expected hits Thai roll dice for 1 Artillery, 1 Elite and 3 Infantrys in S.Thailand, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the British lost in S.Thailand 3 Infantrys owned by the Thai and 1 Elite owned by the Thai lost in S.Thailand British roll dice for 2 ArmoredCars, 2 Artillerys, 1 Infantry and 3 Tanks in S.Thailand, round 3 : 2/8 hits, 3.17 expected hits Thai roll dice for 1 Artillery in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand 1 Artillery owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 2 ArmoredCars, 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 7 Casualties for British: 3 Infantrys Casualties for Thai: 1 Artillery, 1 Elite and 3 Infantrys Battle in 22 Sea Zone British attack with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 1 S.Submarine and 3 Transports Germans defend with 1 T.Boat British roll dice for 1 S.Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 T.Boat owned by the Germans lost in 22 Sea Zone British win with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 1 S.Submarine and 3 Transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 T.Boat Battle in Hamburg British attack with 1 Bomber, 3 Fighters, 4 Infantrys and 3 Tanks Germans defend with 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 8 Infantrys, 1 Stuka and 1 Tank Germans roll AA dice in Hamburg : 0/4 hits, 0.67 expected hits British roll dice for 1 Bomber, 3 Fighters, 4 Infantrys and 3 Tanks in Hamburg, round 2 : 3/11 hits, 3.83 expected hits Germans roll dice for 1 Artillery, 1 Bomber, 8 Infantrys, 1 Stuka and 1 Tank in Hamburg, round 2 : 1/12 hits, 3.83 expected hits 1 Infantry owned by the British lost in Hamburg 1 Infantry owned by the Germans, 1 Stuka owned by the Germans and 1 Bomber owned by the Germans lost in Hamburg British roll dice for 1 Bomber, 3 Fighters, 3 Infantrys and 3 Tanks in Hamburg, round 3 : 5/10 hits, 3.67 expected hits Germans roll dice for 1 Artillery, 7 Infantrys and 1 Tank in Hamburg, round 3 : 5/9 hits, 3.17 expected hits 2 Fighters owned by the British and 3 Infantrys owned by the British lost in Hamburg 5 Infantrys owned by the Germans lost in Hamburg British roll dice for 1 Bomber, 1 Fighter and 3 Tanks in Hamburg, round 4 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hamburg, round 4 : 2/4 hits, 1.50 expected hits 1 Fighter owned by the British and 1 Tank owned by the British lost in Hamburg 1 Artillery owned by the Germans, 2 Infantrys owned by the Germans and 1 Tank owned by the Germans lost in Hamburg British win, taking Hamburg from Germans with 1 Bomber and 2 Tanks remaining. Battle score for attacker is 10 Casualties for British: 3 Fighters, 4 Infantrys and 1 Tank Casualties for Germans: 1 Artillery, 1 Bomber, 8 Infantrys, 1 Stuka and 1 Tank Battle in Ayan British attack with 2 Infantrys Hisaichi defend with 1 Infantry British roll dice for 2 Infantrys in Ayan, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Ayan 1 Infantry owned by the British retreated to Okhotsk Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Non Combat Move - British 1 Bomber moved from Hamburg to Oslo 2 ArmoredCars moved from Italian East Africa to Lower Egypt 1 Infantry moved from Equatoria to Darfur 2 ArmoredCars moved from Cape Town to Rhodesia 2 Adv.Fighters moved from Tobruk to 56 Sea Zone 1 Adv.Fighter moved from Tobruk to 56 Sea Zone 1 Fighter moved from Tobruk to 56 Sea Zone 1 Fighter moved from Tobruk to Mersa Matruh 1 Fighter moved from Tobruk to Mersa Matruh Place Units - British 1 Carrier, 1 Destroyer and 1 Submarine placed in 60 Sea Zone 2 Adv.Fighters placed in 60 Sea Zone 2 Adv.Fighters placed in London 2 Destroyers and 1 Submarine placed in 21 Sea Zone 4 Infantrys placed in Cairo Turn Complete - British British collect 107 PUs; end with 108 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 Germans AA : -0.67 Thai regular : 1.00 Germans regular : -0.50 British regular : 0.33 Hisaichi regular : 0.67
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TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Anzac 1 Tank moved from Lombok to Soembawa Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 2 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Soembawa Anzac attack with 1 Tank Thai defend with 1 Infantry Anzac roll dice for 1 Tank in Soembawa, round 2 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Tank in Soembawa, round 3 : 1/1 hits, 0.50 expected hits Thai roll dice for 1 Infantry in Soembawa, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Anzac lost in Soembawa 1 Infantry owned by the Thai lost in Soembawa Thai win with no units remaining. Battle score for attacker is -3 Casualties for Anzac: 1 Tank Casualties for Thai: 1 Infantry Non Combat Move - Anzac 2 Infantrys moved from Northern Territory to Western Australia 4 Infantrys moved from South Australia to Western Australia 1 Elite moved from Townsville to Northern Territory 2 Infantrys moved from Townsville to Northern Territory Place Units - Anzac 1 Carrier and 1 Destroyer placed in 122 Sea Zone 1 Adv.Fighter placed in 122 Sea Zone 2 Infantrys placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 0.00 Thai regular : 0.33
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Dutch 1 Infantry and 1 Tank moved from Suriname to 32 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania 1 Infantry moved from Tanimbar to 112 Sea Zone 1 Infantry and 1 Transport moved from 112 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Soembawa Dutch take Soembawa from Thai 1 Destroyer moved from 112 Sea Zone to 111 Sea Zone Purchase Units - Dutch Dutch buy 2 Bunkers and 2 Infantrys; Remaining resources: 1 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Lombok 1 Bunker placed in Sumatra 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Finns 1 Artillery and 1 Elite moved from Oulu to 24 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Elite moved from 23 Sea Zone to Oslo 1 Tank moved from Oulu to N.Karelia Finns take N.Karelia from Russians 1 Tank moved from N.Karelia to Oulu Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Oslo Finns attack with 1 Artillery and 1 Elite British defend with 1 Artillery and 1 Bomber Finns roll dice for 1 Artillery and 1 Elite in Oslo, round 2 : 2/2 hits, 0.83 expected hits British roll dice for 1 Artillery and 1 Bomber in Oslo, round 2 : 0/2 hits, 0.50 expected hits 1 Bomber owned by the British and 1 Artillery owned by the British lost in Oslo Finns win, taking Oslo from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is 18 Casualties for British: 1 Artillery and 1 Bomber Non Combat Move - Finns 1 Destroyer and 1 Submarine moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Tampere to Oulu 6 Infantrys moved from Helsinki to Tampere 1 Artillery and 1 Elite moved from Vyborg to Oulu Place Units - Finns 2 Artillerys, 1 Elite and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : 1.17 British regular : -0.50
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TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Romanians 1 Artillery and 1 Elite moved from Odessa to Donetsk 1 Fighter moved from E.Romania to Donetsk 2 Infantrys moved from Odessa to Donetsk Purchase Units - Romanians Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 2 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Romanians lost in Donetsk 1 Infantry owned by the Russians lost in Donetsk Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Donetsk, round 3 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Artillery, 1 Elite and 1 Infantry moved from E.Romania to Vinnytsia 1 Elite and 1 Infantry moved from E.Romania to Odessa 1 Fighter moved from Donetsk to E.Romania 1 Elite and 1 Infantry moved from Bucharest to E.Romania 1 Elite moved from Bucharest to E.Romania 1 Tank moved from Bucharest to Odessa Place Units - Romanians 2 ArmoredCars and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians regular : 1.17 Russians regular : 0.00
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Thai 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Artillery and 1 Elite moved from Bangkok to 105 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Artillery and 1 Elite moved from 110 Sea Zone to Lombok 2 Infantrys moved from Java to Lombok 1 Infantry moved from Malaya to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Lombok 1 Fighter moved from Bangkok to Lombok Purchase Units - Thai Thai buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Lombok Thai attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys Dutch defend with 2 Bunkers Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Lombok, round 2 : 3/6 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 2 Bunkers in Lombok, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Thai lost in Lombok 1 Bunker owned by the Dutch lost in Lombok Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Lombok, round 3 : 1/5 hits, 1.50 expected hits Dutch roll dice for 1 Bunker in Lombok, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Lombok Thai win, taking Lombok from Dutch with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Thai: 1 Infantry Casualties for Dutch: 2 Bunkers Non Combat Move - Thai 1 Fighter moved from Lombok to Java Place Units - Thai 1 Elite, 3 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Thai regular : 0.83 Dutch regular : -0.50
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Americans 1 B.Transport moved from 34 Sea Zone to 35 Sea Zone 2 Transports moved from 34 Sea Zone to 35 Sea Zone 1 B.Carrier moved from 26 Sea Zone to 33 Sea Zone 1 Fighter moved from Bahia to 33 Sea Zone 1 Infantry moved from Amazon to Bahia 1 Artillery moved from Colombia to Amazon 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 2 Adv.Fighters moved from Washington to 33 Sea Zone 2 Destroyers moved from 13 Sea Zone to 28 Sea Zone 2 Infantrys moved from Jaluit to Kwajalein 1 Transport moved from 96 Sea Zone to 103 Sea Zone 1 Artillery and 1 Infantry moved from Eniwetok to 103 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 109 Sea Zone 1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape 1 Transport moved from 95 Sea Zone to 103 Sea Zone 2 Infantrys moved from Eniwetok to 103 Sea Zone 2 Infantrys moved from 103 Sea Zone to Kusaie Americans take Kusaie from Yamamoto 2 Adv.Fighters and 1 Carrier moved from 88 Sea Zone to 95 Sea Zone 1 B.Carrier and 2 L.Fighters moved from 91 Sea Zone to 88 Sea Zone 4 Infantrys moved from Midway to 89 Sea Zone 1 B.Transport and 4 Infantrys moved from 89 Sea Zone to 104 Sea Zone 4 Infantrys moved from 104 Sea Zone to Nauru British take Nauru from Yamamoto Purchase Units - Americans Americans buy 1 Battleship, 1 Bunker, 2 Destroyers, 2 Elites, 1 Factory, 6 Infantrys and 3 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Ponape Americans attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Ponape, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Ponape, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Ponape 1 Infantry owned by the Yamamoto lost in Ponape Americans win, taking Ponape from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Kwajalein Americans attack with 2 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 2 Infantrys in Kwajalein, round 2 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Kwajalein, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Infantrys in Kwajalein, round 3 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Kwajalein, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Kwajalein Americans roll dice for 1 Infantry in Kwajalein, round 4 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Infantry in Kwajalein, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Kwajalein Yamamoto win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Americans: 2 Infantrys Non Combat Move - Americans 1 Destroyer moved from 95 Sea Zone to 76 Sea Zone 1 Destroyer moved from 95 Sea Zone to 101 Sea Zone 1 Submarine moved from 94 Sea Zone to 108 Sea Zone 1 Submarine moved from 95 Sea Zone to 94 Sea Zone 1 Bomber moved from French Sudan to Rio de Oro 2 Infantrys moved from Northeast USA to South Atlantic USA Place Units - Americans 1 Bunker and 1 Factory placed in Rio de Oro 2 Destroyers placed in 95 Sea Zone 3 S.Submarines placed in 91 Sea Zone 1 Battleship placed in 26 Sea Zone 2 Infantrys placed in South Atlantic USA Americans undo move 4. 1 Infantry placed in South Atlantic USA 2 Elites placed in Salvador 1 Battleship placed in 13 Sea Zone 3 Infantrys placed in Washington Turn Complete - Americans Americans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.33 Americans regular : -1.17
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Germans 2 Infantrys moved from Saxony to Hamburg 1 Artillery and 3 Infantrys moved from Rhine to Hamburg 1 Tank moved from Danzig to Hamburg 2 Infantrys moved from Danzig to 24 Sea Zone 1 Battleship, 2 Cruisers, 2 Infantrys, 1 T.Boat and 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from 23 Sea Zone to Hamburg 1 Tank moved from Belgium to Hamburg 3 Artillerys, 1 Elite and 3 Infantrys moved from Belgium to Netherlands 1 Artillery and 1 Elite moved from Vyborg to S.Karelia 1 Artillery and 1 Elite moved from Minsk to Kiev 2 Infantrys moved from Brest to Kiev 1 Stuka moved from Vinnytsia to Kiev 1 Fighter moved from Vinnytsia to Kiev 1 Infantry moved from Vinnytsia to Kiev Purchase Units - Germans Germans buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 5 Elites, 11 Infantrys, 1 S.Submarine, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Kiev Germans attack with 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Stuka Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Stuka in Kiev, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Kiev 2 Infantrys owned by the Russians lost in Kiev Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Stuka in Kiev, round 3 : 0/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Stuka in Kiev, round 4 : 1/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery in Kiev, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery and 2 Infantrys Battle in S.Karelia Germans attack with 1 Artillery and 1 Elite Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Elite in S.Karelia, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Karelia Germans win, taking S.Karelia from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Netherlands Germans attack with 3 Artillerys, 1 Elite and 3 Infantrys Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 3 Artillerys, 1 Elite and 3 Infantrys in Netherlands, round 2 : 2/7 hits, 2.33 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Germans lost in Netherlands 2 Infantrys owned by the Neutral lost in Netherlands Germans roll dice for 3 Artillerys, 1 Elite and 2 Infantrys in Netherlands, round 3 : 3/6 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Netherlands 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 3 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Hamburg Germans attack with 1 Artillery, 7 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Factory and 2 Tanks Germans roll dice for 1 Battleship and 1 Cruiser in Hamburg, round 2 : 1/2 hits, 1.17 expected hits 1 Tank owned by the British lost in Hamburg Germans roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Hamburg, round 2 : 2/10 hits, 2.67 expected hits British roll dice for 1 Tank in Hamburg, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Hamburg 1 Tank owned by the British lost in Hamburg Germans win, taking Hamburg from British with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for British: 2 Tanks Casualties for Germans: 1 Infantry Non Combat Move - Germans 1 Fighter and 1 Stuka moved from Kiev to Vinnytsia 1 Artillery and 1 Elite moved from Brest to Vinnytsia 1 Elite and 1 Infantry moved from Krakow to Vinnytsia 1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 1 Artillery moved from Latvia to Lithuania 4 Infantrys moved from Vyborg to Oulu 1 Tank moved from Vyborg to Oulu 3 Mech.Infs moved from Bavaria to Vinnytsia 3 Infantrys moved from Bavaria to Bohemia 1 Infantry moved from Picardy to Belgium 1 Artillery moved from Normandy to Picardy 1 Elite moved from Normandy to Picardy 1 Infantry moved from Paris to Picardy 1 Artillery moved from Paris to Normandy 1 Tank moved from Hun to Kufra Place Units - Germans 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 23 Sea Zone 1 Adv.Fighter placed in Normandy 1 Elite and 3 Infantrys placed in Vinnytsia 1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw 2 ArmoredCars and 3 Tanks placed in Bohemia 1 Artillery, 1 Elite and 2 Infantrys placed in Rhine 2 Artillerys, 2 Elites and 4 Infantrys placed in Berlin Germans undo move 7. 1 Artillery, 1 Elite and 2 Infantrys placed in Berlin 1 Artillery and 1 Elite placed in Bavaria 2 Infantrys placed in Normandy Turn Complete - Germans Germans collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -3.83 British regular : 0.50 Neutral regular : 0.00