The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Anzac
2 Artillerys and 1 Tank moved from Western Australia to 67 Sea Zone
1 Elite moved from Broome to 67 Sea Zone
2 Infantrys moved from Broome to 67 Sea Zone
1 Artillery and 1 Elite moved from 67 Sea Zone to Java
1 Infantry and 1 Tank moved from 67 Sea Zone to Lombok
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
1 Fighter moved from 67 Sea Zone to Lombok
2 Infantrys moved from Townsville to Northern Territory
1 Artillery and 1 Infantry moved from Hollandia to West Papua
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Infantrys and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 2 Artillerys, 1 Elite and 1 Infantry
Hisaichi defend with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank
Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Java
Anzac roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Java, round 2 : 0/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Tank in Java, round 2 : 0/3 hits, 1.17 expected hits
Anzac roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Java, round 3 : 1/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Tank in Java, round 3 : 2/3 hits, 1.17 expected hits
1 Artillery owned by the Anzac and 1 Infantry owned by the Anzac lost in Java
1 Elite owned by the Hisaichi lost in Java
Anzac roll dice for 1 Artillery and 1 Elite in Java, round 4 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery and 1 Tank in Java, round 4 : 1/2 hits, 0.83 expected hits
1 Elite owned by the Anzac lost in Java
Anzac roll dice for 1 Artillery in Java, round 5 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Tank in Java, round 5 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Anzac lost in Java
1 Artillery owned by the Hisaichi lost in Java
Hisaichi win with 1 Tank remaining. Battle score for attacker is -4
Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Infantry
Casualties for Anzac: 2 Artillerys, 1 Elite and 1 Infantry
Battle in Lombok
Anzac attack with 1 Fighter, 1 Infantry and 1 Tank
Hisaichi defend with 1 Artillery and 1 Infantry
Anzac roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lombok, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Lombok
Anzac roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lombok, round 3 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Lombok, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Lombok
1 Artillery owned by the Hisaichi lost in Lombok
Anzac win, taking Lombok from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Anzac: 1 Infantry
Non Combat Move - Anzac
1 Fighter moved from Lombok to 67 Sea Zone
4 Infantrys moved from New South Wales to South Australia
Place Units - Anzac
2 Transports placed in 120 Sea Zone
Anzac undo move 1.
1 Adv.Fighter and 2 Transports placed in 67 Sea Zone
2 Artillerys placed in Western Australia
1 Elite and 2 Infantrys placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : -1.83
Hisaichi regular : -0.00
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Dutch
1 Destroyer and 1 Transport moved from 67 Sea Zone to 112 Sea Zone
1 Infantry moved from Jilolo to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Celebes
Dutch take Celebes from Yamamoto
Purchase Units - Dutch
Dutch buy 1 Bunker, 1 Destroyer and 1 Transport; Remaining resources: 3 PUs;
Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Lombok
1 Destroyer and 1 Transport placed in 32 Sea Zone
Turn Complete - Dutch
Dutch collect 14 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Purchase Units - Finns
Finns buy 6 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Finns
2 Infantrys moved from Oulu to Vyborg
1 Artillery moved from Tampere to Oulu
1 Tank moved from Helsinki to Oulu
1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
1 Elite and 1 Infantry moved from 24 Sea Zone to Oulu
1 Infantry moved from Helsinki to Tampere
Place Units - Finns
6 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Romanians
1 Infantry moved from Donetsk to Crimea
Romanians take Crimea from Russians
Purchase Units - Romanians
Romanians buy 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 2 PUs;
Combat - Romanians
Non Combat Move - Romanians
1 Artillery moved from Donetsk to Odessa
1 Elite and 1 Infantry moved from E.Romania to Odessa
1 Elite and 1 Infantry moved from Bucharest to E.Romania
1 Infantry moved from Bulgaria to E.Romania
1 Tank moved from Bulgaria to Odessa
1 Tank moved from Bucharest to Odessa
1 Elite moved from Bucharest to E.Romania
Place Units - Romanians
2 Elites, 1 Infantry and 1 Tank placed in Bucharest
Turn Complete - Romanians
Romanians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Thai
1 Artillery and 1 Elite moved from Bangkok to S.Thailand
1 Fighter moved from Bangkok to S.Thailand
1 Infantry moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
British defend with 1 Artillery
Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery
Non Combat Move - Thai
1 Transport moved from 110 Sea Zone to 105 Sea Zone
2 Infantrys moved from Bangkok to 105 Sea Zone
1 Infantry moved from Bangkok to Malaya
2 Infantrys moved from Bangkok to S.Thailand
2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Java
1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
1 Fighter moved from S.Thailand to Bangkok
Place Units - Thai
2 Artillerys, 1 Elite and 2 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Thai regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Americans
2 Artillerys moved from Amazon to 32 Sea Zone
2 Tanks moved from Amazon to 32 Sea Zone
2 Infantrys moved from Amazon to 32 Sea Zone
1 Elite moved from Bahia to 32 Sea Zone
2 Artillerys, 1 B.Transport, 1 Cruiser, 2 Destroyers, 1 Elite, 2 Infantrys, 2 Tanks and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks moved from 34 Sea Zone to Rio de Oro
1 Bomber, 2 Elites, 4 Infantrys and 3 Tanks moved from Bahia to Salvador
1 Fighter and 1 Tank moved from Amazon to Salvador
1 Artillery and 1 Infantry moved from Kolyma to Okhotsk
2 Infantrys moved from Midway to 89 Sea Zone
2 Infantrys moved from Midway to 89 Sea Zone
1 Infantry moved from Midway to 88 Sea Zone
1 Infantry moved from Wake to 88 Sea Zone
1 Artillery and 1 Infantry moved from Rongelap to 95 Sea Zone
2 Infantrys and 1 Transport moved from 89 Sea Zone to 96 Sea Zone
2 Infantrys moved from 96 Sea Zone to Jaluit
Americans take Jaluit from Yamamoto
2 Infantrys and 1 Transport moved from 89 Sea Zone to 95 Sea Zone
1 Artillery and 3 Infantrys moved from 95 Sea Zone to Eniwetok
2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Infantrys, 3 Submarines and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
2 Infantrys moved from 95 Sea Zone to Minamitori
1 Destroyer moved from 95 Sea Zone to 86 Sea Zone
1 Submarine moved from 95 Sea Zone to 76 Sea Zone
1 Submarine moved from 95 Sea Zone to 94 Sea Zone
2 Adv.Fighters and 1 Carrier moved from 91 Sea Zone to 88 Sea Zone
4 Infantrys moved from San Francisco to 83 Sea Zone
1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone
4 Infantrys moved from 89 Sea Zone to Midway
1 Destroyer moved from 95 Sea Zone to 87 Sea Zone
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 2 B.Carriers, 1 B.Transport, 3 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs;
Combat - Americans
Battle in Rio de Oro
Americans attack with 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 1 Cruiser in Rio de Oro, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Neutral lost in Rio de Oro
Americans roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in Rio de Oro, round 2 : 4/7 hits, 2.67 expected hits
Neutral roll dice for 2 Infantrys in Rio de Oro, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Battle in Eniwetok
Americans attack with 1 Artillery and 3 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 2 Battleships in Eniwetok, round 2 : 1/2 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto lost in Eniwetok
Americans win, taking Eniwetok from Yamamoto with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Salvador
Americans attack with 1 Bomber, 2 Elites, 1 Fighter, 4 Infantrys and 4 Tanks
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Neutral roll AA dice in Salvador : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 Bomber, 2 Elites, 1 Fighter, 4 Infantrys and 4 Tanks in Salvador, round 2 : 7/12 hits, 4.33 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Americans lost in Salvador
2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 1 Bomber, 2 Elites, 1 Fighter, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 12
Casualties for Americans: 1 Infantry
Casualties for Neutral: 2 Infantrys and 2 Tanks
Non Combat Move - Americans
1 Bomber moved from Salvador to French Sudan
1 Fighter moved from Salvador to Bahia
1 Infantry moved from Colombia to Amazon
1 Artillery moved from Central America to Colombia
2 Infantrys moved from Washington to Northeast USA
Place Units - Americans
2 Infantrys placed in Wake
1 B.Carrier placed in 91 Sea Zone
2 L.Fighters placed in 91 Sea Zone
1 B.Carrier and 1 B.Transport placed in 13 Sea Zone
2 Adv.Fighters placed in 13 Sea Zone
1 Infantry placed in South Atlantic USA
Americans undo move 4.
1 B.Carrier and 1 B.Transport placed in 26 Sea Zone
Americans undo move 4.
2 Adv.Fighters placed in Washington
Turn Complete - Americans
Americans collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : 4.17
Neutral AA : -0.33
Neutral regular : -1.33
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Germans
1 Submarine moved from 41 Sea Zone to 31 Sea Zone
1 Bomber moved from Hamburg to 22 Sea Zone
1 Stuka moved from Rhine to 22 Sea Zone
1 Infantry moved from Estonia to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
1 Artillery and 1 Infantry moved from Lithuania to Latvia
1 Adv.Fighter moved from 23 Sea Zone to Latvia
1 Fighter moved from 23 Sea Zone to Latvia
1 Artillery and 1 Elite moved from Brest to Minsk
1 Infantry moved from Brest to Minsk
1 Fighter moved from Vinnytsia to Minsk
Purchase Units - Germans
Germans buy 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 3 Elites, 17 Infantrys, 1 Submarine, 1 T.Boat and 5 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in 31 Sea Zone
Germans attack with 1 Submarine
French defend with 1 Destroyer
Germans roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans lost in 31 Sea Zone
French win with 1 Destroyer remaining. Battle score for attacker is -7
Casualties for Germans: 1 Submarine
Battle in 22 Sea Zone
Germans attack with 1 Bomber and 1 Stuka
British defend with 1 Submarine
Germans roll dice for 1 Bomber and 1 Stuka in 22 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
1 Submarine owned by the British lost in 22 Sea Zone
Germans win with 1 Bomber and 1 Stuka remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Minsk
Germans attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Minsk, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Minsk, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Minsk, round 4 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Latvia
Germans attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
1 Adv.Fighter and 1 Fighter moved from Latvia to 23 Sea Zone
1 Bomber moved from 22 Sea Zone to Hamburg
1 Stuka moved from 22 Sea Zone to Hamburg
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 24 Sea Zone to Vyborg
2 Cruisers moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Cruisers and 2 Infantrys moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
1 Tank moved from Lapland to Vyborg
2 Infantrys moved from Saxony to Hamburg
2 Infantrys moved from Berlin to Saxony
1 Artillery and 2 Infantrys moved from Rhine to Hamburg
1 Artillery and 2 Infantrys moved from Paris to Normandy
1 Artillery and 1 Elite moved from Picardy to Belgium
1 Tank moved from Picardy to Belgium
1 Infantry moved from Paris to Picardy
1 Elite moved from Paris to Normandy
3 Mech.Infs moved from Normandy to Bavaria
1 Infantry moved from Rhine to Hamburg
1 Infantry moved from Krakow to Vinnytsia
1 Infantry moved from Kiev to Donetsk
1 Artillery moved from Kiev to Vinnytsia
1 Tank moved from Kiev to Vinnytsia
1 Fighter moved from Minsk to Vinnytsia
1 Infantry moved from Brest to Vinnytsia
1 Infantry moved from Kiev to Vinnytsia
1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
3 Tanks moved from Bohemia to Vinnytsia
1 Elite and 1 Infantry moved from Bohemia to Krakow
1 Stuka moved from Bavaria to Vinnytsia
Place Units - Germans
1 Artillery, 2 Elites and 1 Infantry placed in Vinnytsia
1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
2 Infantrys and 1 Tank placed in Danzig
2 ArmoredCars and 3 Tanks placed in Bohemia
1 T.Boat placed in 22 Sea Zone
1 Destroyer and 1 Submarine placed in 23 Sea Zone
2 Infantrys and 1 Tank placed in Hamburg
1 Artillery and 3 Infantrys placed in Rhine
3 Infantrys placed in Normandy
3 Infantrys placed in Bavaria
1 Artillery and 1 Infantry placed in Paris
Turn Complete - Germans
Germans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
French regular : 0.67
Russians regular : -1.33
Germans regular : -0.17
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Russians
2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
1 Fighter moved from Leningrad to Lapland
1 Bomber moved from Leningrad to Lapland
1 Infantry moved from Murmansk to Lapland
1 Artillery and 2 Infantrys moved from Rostov to Donetsk
1 Adv.Fighter moved from Kursk to Donetsk
1 Fighter moved from Kursk to Donetsk
1 Artillery and 2 Infantrys moved from Kursk to Kiev
2 ArmoredCars and 2 Infantrys moved from Kursk to Minsk
2 Elites and 2 Infantrys moved from Leningrad to Latvia
3 Infantrys moved from N.Buryat Mongolia to Chita
1 Fighter moved from N.Buryat Mongolia to Chita
1 Mech.Inf moved from N.Buryat Mongolia to Chita
3 Infantrys and 1 Mech.Inf moved from N.Buryat Mongolia to Ayan
Purchase Units - Russians
Russians buy 4 Artillerys, 1 Elite, 35 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chita
Russians attack with 1 Fighter, 3 Infantrys and 1 Mech.Inf
Hisaichi defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Fighter, 3 Infantrys and 1 Mech.Inf in Chita, round 2 : 1/5 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in Chita
Russians roll dice for 1 Fighter, 3 Infantrys and 1 Mech.Inf in Chita, round 3 : 1/5 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Chita, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Chita
1 Infantry owned by the Hisaichi lost in Chita
Russians roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Chita, round 4 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Chita, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Chita, round 5 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Chita, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Chita, round 6 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Chita, round 6 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Casualties for Russians: 2 Infantrys
Battle in Latvia
Russians attack with 2 Elites and 2 Infantrys
Germans defend with 1 Artillery and 2 Infantrys
Russians roll dice for 2 Elites and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 3/3 hits, 1.00 expected hits
1 Elite owned by the Russians and 2 Infantrys owned by the Russians lost in Latvia
1 Infantry owned by the Germans lost in Latvia
1 Elite owned by the Russians retreated to Leningrad
Germans win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -5
Casualties for Russians: 1 Elite and 2 Infantrys
Casualties for Germans: 1 Infantry
Battle in Minsk
Russians attack with 2 ArmoredCars and 2 Infantrys
Germans defend with 1 Artillery, 1 Elite and 1 Infantry
Russians roll dice for 2 ArmoredCars and 2 Infantrys in Minsk, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Minsk, round 2 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in Minsk
1 ArmoredCar owned by the Russians and 1 Infantry owned by the Russians retreated to Kursk
Germans win with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 ArmoredCar and 1 Infantry
Battle in Donetsk
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 0/5 hits, 1.67 expected hits
Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 3 : 1/5 hits, 1.67 expected hits
Romanians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
1 Infantry owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Lapland
Russians attack with 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys
Germans defend with 1 Artillery and 3 Infantrys
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys in Lapland, round 2 : 3/7 hits, 2.50 expected hits
Finns roll dice for 1 Artillery and 3 Infantrys in Lapland, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians lost in Lapland
3 Infantrys owned by the Germans lost in Lapland
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 1 Infantry in Lapland, round 3 : 2/5 hits, 2.00 expected hits
Finns roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Lapland
Russians win, taking Lapland from Finns with 2 Artillerys, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 Artillery and 3 Infantrys
Battle in Ayan
Russians attack with 3 Infantrys and 1 Mech.Inf
Hisaichi defend with 1 Artillery, 1 Elite and 1 Infantry
Russians roll dice for 3 Infantrys and 1 Mech.Inf in Ayan, round 2 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Ayan, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians lost in Ayan
1 Infantry owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Infantry and 1 Mech.Inf in Ayan, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Ayan, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Mech.Inf owned by the Russians retreated to N.Buryat Mongolia
Hisaichi win with 1 Artillery and 1 Elite remaining. Battle score for attacker is -2
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 1 Infantry
Battle in Kiev
Russians attack with 1 Artillery and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
10 Infantrys moved from Yaroslavl to Smolensk
1 Adv.Fighter moved from Donetsk to Kursk
1 Fighter moved from Donetsk to Kursk
2 ArmoredCars, 1 Artillery, 6 Infantrys and 2 Tanks moved from Rostov to Kursk
10 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Georgia to Rostov
2 ArmoredCars moved from Georgia to Kursk
2 Artillerys and 1 Infantry moved from S.Karelia to Leningrad
1 Infantry moved from S.Karelia to Novgorod
1 Infantry moved from N.Karelia to S.Karelia
1 Infantry moved from S.Karelia to Arkhangelsk
4 Infantrys moved from Kirov to Arkhangelsk
1 Artillery and 1 Infantry moved from Saratov to Rostov
1 Artillery and 1 Infantry moved from Erzurum to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Rostov
2 Infantrys moved from Chimkent to Kuybyshev
2 Mech.Infs moved from Tashkent to Penza
5 Infantrys moved from Perm to Kirov
1 Adv.Fighter moved from Sverdlovsk to Olyokminsk
1 Infantry moved from Sverdlovsk to Surgut
1 Infantry moved from Olyokminsk to Yakutsk
1 Elite and 2 Tanks moved from Olyokminsk to N.Buryat Mongolia
1 Fighter moved from Chita to N.Buryat Mongolia
2 Infantrys moved from Evenkia to Olyokminsk
2 Tanks moved from Sibirsky to Olyokminsk
4 Infantrys moved from Sibirsky to Evenkia
1 Bomber moved from Lapland to Leningrad
1 Fighter moved from Lapland to Leningrad
Place Units - Russians
2 Artillerys and 2 Infantrys placed in Arkhangelsk
4 Infantrys placed in Leningrad
1 Artillery and 2 Infantrys placed in Georgia
1 Artillery, 1 Elite and 1 Infantry placed in Kursk
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
6 Infantrys placed in Sibirsky
2 Infantrys placed in Tashkent
3 Infantrys, 1 Mech.Inf and 1 Tank placed in Sverdlovsk
Turn Complete - Russians
Russians collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Finns regular : 0.33
Romanians regular : 0.33
Germans regular : 2.33
Russians regular : -6.83
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Italians
1 Fighter moved from Greece to 51 Sea Zone
2 Fighters moved from 48 Sea Zone to 51 Sea Zone
1 Artillery, 1 Elite, 6 Infantrys and 2 Tanks moved from El Agheila to Kufra
1 Cruiser and 4 Transports moved from 48 Sea Zone to 46 Sea Zone
1 Artillery and 1 Elite moved from Greece to 48 Sea Zone
1 Artillery and 1 Elite moved from Rome to 46 Sea Zone
1 Artillery and 6 Infantrys moved from Rome to 46 Sea Zone
2 Artillerys, 1 Cruiser, 1 Elite, 6 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
3 Artillerys, 2 Elites and 6 Infantrys moved from 48 Sea Zone to Tobruk
Purchase Units - Italians
Italians buy 1 Adv.Fighter, 1 Bunker, 1 Carrier, 15 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in 51 Sea Zone
Italians attack with 3 Fighters
British defend with 1 Submarine
Italians roll dice for 3 Fighters in 51 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 Submarine owned by the British lost in 51 Sea Zone
Italians win with 3 Fighters remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Kufra
Italians attack with 1 Artillery, 1 Elite, 6 Infantrys and 2 Tanks
British defend with 2 Artillerys, 3 Infantrys and 1 Tank
Italians roll dice for 1 Artillery, 1 Elite, 6 Infantrys and 2 Tanks in Kufra, round 2 : 6/10 hits, 2.83 expected hits
British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Kufra, round 2 : 2/6 hits, 2.17 expected hits
2 Infantrys owned by the Italians lost in Kufra
1 Tank owned by the British, 2 Artillerys owned by the British and 3 Infantrys owned by the British lost in Kufra
Italians win, taking Kufra from British with 1 Artillery, 1 Elite, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 15
Casualties for Italians: 2 Infantrys
Casualties for British: 2 Artillerys, 3 Infantrys and 1 Tank
Battle in Tobruk
Italians attack with 3 Artillerys, 2 Elites and 6 Infantrys
British defend with 1 Artillery, 3 Infantrys and 1 Tank
Italians roll dice for 1 Battleship and 1 Cruiser in Tobruk, round 2 : 2/2 hits, 1.17 expected hits
2 Infantrys owned by the British lost in Tobruk
Italians roll dice for 3 Artillerys, 2 Elites and 6 Infantrys in Tobruk, round 2 : 3/11 hits, 3.17 expected hits
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Tobruk, round 2 : 3/3 hits, 1.17 expected hits
3 Infantrys owned by the Italians lost in Tobruk
1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 3 Artillerys, 2 Elites and 3 Infantrys remaining. Battle score for attacker is 9
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
Casualties for Italians: 3 Infantrys
Non Combat Move - Italians
3 Fighters moved from 51 Sea Zone to 48 Sea Zone
2 Infantrys moved from N.Algeria to E.Morocco
2 Infantrys moved from Tunis to N.Tunisia
2 Tanks moved from Tunis to Ghadames
2 Mech.Infs moved from E.Morocco to Ghadames
1 Destroyer and 1 Submarine moved from 50 Sea Zone to 48 Sea Zone
Place Units - Italians
1 Adv.Fighter and 1 Carrier placed in 48 Sea Zone
1 Bunker and 2 Infantrys placed in Greece
4 Infantrys placed in E.Morocco
1 Transport placed in 43 Sea Zone
1 Infantry placed in Provence
4 Infantrys placed in Tunis
4 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Italians regular : 3.83
British regular : 1.67
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - French
2 ArmoredCars and 2 Infantrys moved from Syria to Adana
1 Infantry moved from Nubia to Darfur
2 Infantrys moved from Azores to 17 Sea Zone
2 Infantrys and 1 Transport moved from 17 Sea Zone to 30 Sea Zone
2 Infantrys and 1 Transport moved from 30 Sea Zone to 34 Sea Zone
2 Infantrys moved from 34 Sea Zone to Mauritania
1 Transport moved from 17 Sea Zone to 8 Sea Zone
1 Destroyer moved from 1 Sea Zone to 8 Sea Zone
1 Adv.Fighter moved from Churchill to Newfoundland
Purchase Units - French
French buy 2 Artillerys, 1 Bunker and 2 Infantrys; Remaining resources: 2 PUs;
Combat - French
Battle in Adana
French attack with 2 ArmoredCars and 2 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
French roll dice for 2 ArmoredCars and 2 Infantrys in Adana, round 2 : 2/4 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the French lost in Adana
2 Infantrys owned by the Neutral lost in Adana
French roll dice for 2 ArmoredCars and 1 Infantry in Adana, round 3 : 0/3 hits, 0.83 expected hits
Neutral roll dice for 1 Artillery in Adana, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 2 ArmoredCars and 1 Infantry in Adana, round 4 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Artillery in Adana, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Adana
1 Artillery owned by the Neutral lost in Adana
French loses 0 PUs for violating Adanas neutrality.
French win, taking Adana from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 4
Casualties for French: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - French
2 ArmoredCars moved from New Valley to Darfur
Place Units - French
1 Bunker and 2 Infantrys placed in Syria
2 Artillerys placed in Churchill
Turn Complete - French
French collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : 0.33
Neutral regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Yamamoto
1 Bomber moved from Tokyo to 86 Sea Zone
1 Bomber moved from Tokyo to 87 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 76 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 87 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 86 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 94 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 1 Bunker, 1 Destroyer, 1 Factory, 8 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in 86 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 86 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 86 Sea Zone
Yamamoto win with 1 Adv.Fighter, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in 76 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 1 Fighter
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 76 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 Submarine owned by the Americans lost in 76 Sea Zone
Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in 94 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 1 Fighter
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 94 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 Adv.Fighter owned by the Yamamoto and 1 Fighter owned by the Yamamoto retreated
Battle in 87 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 87 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Yamamoto lost in 87 Sea Zone
1 Destroyer owned by the Americans lost in 87 Sea Zone
Yamamoto winAmericans win with 1 Submarine remaining with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Fighter
Casualties for Americans: 1 Destroyer
Non Combat Move - Yamamoto
1 Bomber moved from 87 Sea Zone to Tokyo
1 Adv.Fighter and 1 Fighter moved from 76 Sea Zone to 85 Sea Zone
1 Adv.Fighter moved from 87 Sea Zone to 85 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 94 Sea Zone to 85 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 85 Sea Zone
1 Bomber moved from 86 Sea Zone to Tokyo
1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Artillery moved from Kunashir to 75 Sea Zone
1 Infantry moved from Iturup to 75 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai
1 AAGun and 1 Tank moved from Hunan to Kwangsi
1 Infantry moved from Shanghai to Hunan
2 Infantrys moved from Kwangtung to Kwangsi
1 Artillery moved from N.French Indochina to Kwangsi
3 Infantrys moved from Hong Kong to Kwangtung
1 Elite moved from Hong Kong to Kwangtung
1 Tank moved from Kwangsi to N.French Indochina
2 Tanks moved from Hong Kong to Kwangsi
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Artillery and 1 Elite moved from Tokyo to 84 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Artillery and 1 Elite moved from 92 Sea Zone to N.French Indochina
Place Units - Yamamoto
1 Bunker and 1 Factory placed in Malaya
4 Infantrys and 2 Tanks placed in Hong Kong
1 Adv.Fighter, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
2 Infantrys placed in Chubu
1 Adv.Fighter and 2 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 77 PUs; end with 78 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.33
Americans regular : 0.33
@Entek any particular OOL for 67 if I choose to attack there?
@captainwalker Max D, but keep a DD if any subs
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Chinese
1 Infantry moved from Suiyuan to Chahar
1 Artillery and 2 Infantrys moved from Shansi to Shantung
1 Infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Yamamoto
1 Mech.Inf moved from Hupeh to Chahar
1 Fighter moved from Shensi to Chahar
Purchase Units - Chinese
Chinese buy 8 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 1 Fighter, 1 Infantry and 1 Mech.Inf
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Chahar, round 2 : 2/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Shantung
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantrys in Shantung, round 2 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shantung
1 Infantry owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Chahar to Hupeh
1 Infantry moved from Shensi to Shansi
1 AAGun and 5 Infantrys moved from Shensi to Hupeh
1 Elite and 4 Infantrys moved from Ningsia to Suiyuan
1 Infantry moved from Szechwan to Hupeh
4 Infantrys and 2 Marines moved from E.Qinghai to Ningsia
2 Tanks moved from Gobi Altai to Suiyuan
6 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from E.Sinkiang to Gobi Altai
3 Infantrys moved from Urumqi to E.Sinkiang
1 Mech.Inf moved from Urumqi to Ningsia
Place Units - Chinese
6 Infantrys placed in Hsining
2 Infantrys, 1 Mech.Inf and 1 Tank placed in Urumqi
Turn Complete - Chinese
Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17
Hisaichi regular : 1.33
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Hisaichi
1 Artillery and 1 Elite moved from Ayan to Chita
1 Infantry moved from Hulunbuir to Chita
1 Infantry moved from Heilungchiang to Chita
2 Fighters moved from Heilungchiang to Chita
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shantung
1 Artillery and 1 Elite moved from Peking to Chahar
1 Infantry moved from Peking to Chahar
1 Artillery and 1 Infantry moved from Shanghai to Shantung
1 Tank moved from Peking to Shantung
1 Infantry moved from Peking to Shantung
2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport moved from 107 Sea Zone to 67 Sea Zone
1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Transports moved from 111 Sea Zone to 67 Sea Zone
1 Battleship and 3 Transports moved from 110 Sea Zone to 111 Sea Zone
1 Battleship and 3 Transports moved from 111 Sea Zone to 67 Sea Zone
2 Adv.Fighters moved from 84 Sea Zone to 67 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 2 Destroyers, 12 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shantung
Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shantung, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Shantung
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shantung, round 3 : 2/5 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Chita
Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys
Russians defend with 1 Infantry and 1 Mech.Inf
Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Chita, round 2 : 4/6 hits, 1.83 expected hits
Russians roll dice for 1 Infantry and 1 Mech.Inf in Chita, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Chita
1 Infantry owned by the Russians and 1 Mech.Inf owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry and 1 Mech.Inf
Battle in Chahar
Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
Chinese defend with 1 Mech.Inf
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Mech.Inf in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Mech.Inf
Battle in 67 Sea Zone
Hisaichi attack with 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 6 Transports
Anzac defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter, 2 Submarines and 5 Transports
Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters and 6 Transports in 67 Sea Zone, round 2 : 5/12 hits, 4.83 expected hits
Units damaged: 1 Battleship owned by the Anzac
Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 5 Transports in 67 Sea Zone, round 2 : 4/12 hits, 4.17 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
3 Transports owned by the Hisaichi lost in 67 Sea Zone
4 Transports owned by the Anzac lost in 67 Sea Zone
Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 Submarines in 67 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters and 3 Transports in 67 Sea Zone, round 3 : 0/12 hits, 4.83 expected hits
Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport in 67 Sea Zone, round 3 : 4/8 hits, 3.50 expected hits
3 Transports owned by the Hisaichi and 1 Destroyer owned by the Hisaichi lost in 67 Sea Zone
Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Anzac roll dice for 2 Submarines in 67 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 2 Fighters in 67 Sea Zone, round 4 : 2/11 hits, 4.50 expected hits
Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport in 67 Sea Zone, round 4 : 1/8 hits, 3.50 expected hits
1 Fighter owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone
1 Transport owned by the Anzac and 2 Submarines owned by the Anzac lost in 67 Sea Zone
Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 1 Fighter in 67 Sea Zone, round 5 : 5/10 hits, 4.17 expected hits
Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers and 1 Fighter in 67 Sea Zone, round 5 : 5/7 hits, 3.33 expected hits
1 Carrier owned by the Hisaichi, 1 Destroyer owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Adv.Fighters owned by the Hisaichi lost in 67 Sea Zone
1 Fighter owned by the Anzac, 3 Destroyers owned by the Anzac and 1 Carrier owned by the Anzac lost in 67 Sea Zone
Hisaichi roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 Cruiser in 67 Sea Zone, round 6 : 3/5 hits, 2.33 expected hits
Anzac roll dice for 1 Adv.Fighter and 1 Battleship in 67 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits
1 Adv.Fighter owned by the Hisaichi and 1 Cruiser owned by the Hisaichi lost in 67 Sea Zone
1 Battleship owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in 67 Sea Zone
Hisaichi win with 1 Adv.Fighter, 1 Battleship and 1 Carrier remaining. Battle score for attacker is -11
Casualties for Hisaichi: 3 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 6 Transports
Casualties for Anzac: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter, 2 Submarines and 5 Transports
Non Combat Move - Hisaichi
1 Destroyer moved from 84 Sea Zone to 93 Sea Zone
2 Fighters moved from Chita to 84 Sea Zone
1 Tank moved from Heilungchiang to Peking
2 Infantrys moved from Liaoning to Peking
2 Infantrys moved from Liaoning to Heilungchiang
1 Infantry moved from Heilungchiang to Ayan
Place Units - Hisaichi
1 Destroyer and 1 Transport placed in 107 Sea Zone
1 Destroyer and 1 Transport placed in 110 Sea Zone
2 Infantrys placed in Banjarmasin
1 Artillery and 2 Infantrys placed in Heilungchiang
1 Artillery and 3 Infantrys placed in Liaoning
5 Infantrys and 1 Tank placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Anzac regular : -0.83
Russians regular : 0.33
Hisaichi regular : -3.00
@Entek Anzac put up a good fight… not much left of my fleet now
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Hisaichi
1 Artillery and 1 Elite moved from Ayan to Chita
1 Infantry moved from Hulunbuir to Chita
1 Infantry moved from Heilungchiang to Chita
2 Fighters moved from Heilungchiang to Chita
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shantung
1 Artillery and 1 Elite moved from Peking to Chahar
1 Infantry moved from Peking to Chahar
1 Artillery and 1 Infantry moved from Shanghai to Shantung
1 Tank moved from Peking to Shantung
1 Infantry moved from Peking to Shantung
2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport moved from 107 Sea Zone to 67 Sea Zone
1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Transports moved from 111 Sea Zone to 67 Sea Zone
1 Battleship and 3 Transports moved from 110 Sea Zone to 111 Sea Zone
1 Battleship and 3 Transports moved from 111 Sea Zone to 67 Sea Zone
2 Adv.Fighters moved from 84 Sea Zone to 67 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 2 Destroyers, 12 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shantung
Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shantung, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Shantung
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shantung, round 3 : 2/5 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Chita
Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys
Russians defend with 1 Infantry and 1 Mech.Inf
Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Chita, round 2 : 4/6 hits, 1.83 expected hits
Russians roll dice for 1 Infantry and 1 Mech.Inf in Chita, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Chita
1 Infantry owned by the Russians and 1 Mech.Inf owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry and 1 Mech.Inf
Battle in Chahar
Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
Chinese defend with 1 Mech.Inf
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Mech.Inf in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Mech.Inf
Battle in 67 Sea Zone
Hisaichi attack with 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 6 Transports
Anzac defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter, 2 Submarines and 5 Transports
Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters and 6 Transports in 67 Sea Zone, round 2 : 5/12 hits, 4.83 expected hits
Units damaged: 1 Battleship owned by the Anzac
Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 5 Transports in 67 Sea Zone, round 2 : 4/12 hits, 4.17 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
3 Transports owned by the Hisaichi lost in 67 Sea Zone
4 Transports owned by the Anzac lost in 67 Sea Zone
Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 Submarines in 67 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters and 3 Transports in 67 Sea Zone, round 3 : 0/12 hits, 4.83 expected hits
Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport in 67 Sea Zone, round 3 : 4/8 hits, 3.50 expected hits
3 Transports owned by the Hisaichi and 1 Destroyer owned by the Hisaichi lost in 67 Sea Zone
Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Anzac roll dice for 2 Submarines in 67 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 2 Fighters in 67 Sea Zone, round 4 : 2/11 hits, 4.50 expected hits
Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport in 67 Sea Zone, round 4 : 1/8 hits, 3.50 expected hits
1 Fighter owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone
1 Transport owned by the Anzac and 2 Submarines owned by the Anzac lost in 67 Sea Zone
Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 1 Fighter in 67 Sea Zone, round 5 : 5/10 hits, 4.17 expected hits
Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers and 1 Fighter in 67 Sea Zone, round 5 : 5/7 hits, 3.33 expected hits
1 Carrier owned by the Hisaichi, 1 Destroyer owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Adv.Fighters owned by the Hisaichi lost in 67 Sea Zone
1 Fighter owned by the Anzac, 3 Destroyers owned by the Anzac and 1 Carrier owned by the Anzac lost in 67 Sea Zone
Hisaichi roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 Cruiser in 67 Sea Zone, round 6 : 3/5 hits, 2.33 expected hits
Anzac roll dice for 1 Adv.Fighter and 1 Battleship in 67 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits
1 Adv.Fighter owned by the Hisaichi and 1 Cruiser owned by the Hisaichi lost in 67 Sea Zone
1 Battleship owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in 67 Sea Zone
Hisaichi win with 1 Adv.Fighter, 1 Battleship and 1 Carrier remaining. Battle score for attacker is -11
Casualties for Hisaichi: 3 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 6 Transports
Casualties for Anzac: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter, 2 Submarines and 5 Transports
Non Combat Move - Hisaichi
1 Destroyer moved from 84 Sea Zone to 93 Sea Zone
2 Fighters moved from Chita to 84 Sea Zone
1 Tank moved from Heilungchiang to Peking
2 Infantrys moved from Liaoning to Peking
2 Infantrys moved from Liaoning to Heilungchiang
1 Infantry moved from Heilungchiang to Ayan
Place Units - Hisaichi
1 Destroyer and 1 Transport placed in 107 Sea Zone
1 Destroyer and 1 Transport placed in 110 Sea Zone
2 Infantrys placed in Banjarmasin
1 Artillery and 2 Infantrys placed in Heilungchiang
1 Artillery and 3 Infantrys placed in Liaoning
5 Infantrys and 1 Tank placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 84 Sea Zone: 1 Submarine
EDIT: Adding units owned by Hisaichi to 107 Sea Zone: 1 Submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33
Anzac regular : -0.83
Russians regular : 0.33
Hisaichi regular : -3.00
@captainwalker hell of a fight. Now to see if I can hold out and recover
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 5
Combat Move - British
3 Tanks moved from Manchester to 21 Sea Zone
4 Infantrys moved from Dover to 21 Sea Zone
1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 2 Fighters, 4 Infantrys, 1 S.Submarine, 3 Tanks and 3 Transports moved from 21 Sea Zone to 22 Sea Zone
2 Fighters, 4 Infantrys and 3 Tanks moved from 22 Sea Zone to Hamburg
1 Fighter moved from Dover to Hamburg
1 Bomber moved from London to Hamburg
1 Tank moved from Dublin to 10 Sea Zone
1 Tank and 1 Transport moved from 10 Sea Zone to 18 Sea Zone
1 Infantry moved from Manchester to 18 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Infantry and 1 Tank moved from 20 Sea Zone to Dover
4 Artillerys moved from Cairo to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
2 Infantrys moved from Crete to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
4 Artillerys, 4 Infantrys and 4 Transports moved from 56 Sea Zone to 51 Sea Zone
4 Artillerys and 4 Infantrys moved from 51 Sea Zone to Tobruk
3 Adv.Fighters moved from 56 Sea Zone to Tobruk
2 Fighters moved from Cairo to Tobruk
1 Fighter moved from 56 Sea Zone to Tobruk
1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
2 Tanks moved from Cairo to Lower Egypt
4 Infantrys moved from Cairo to Lower Egypt
2 Infantrys moved from 56 Sea Zone to Mersa Matruh
1 Infantry moved from Nubia to New Valley
2 Infantrys moved from W.Iran to Iraq
3 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Artillerys and 3 Infantrys moved from Madras to 60 Sea Zone
1 Tank moved from Assam to 60 Sea Zone
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from 65 Sea Zone to S.Thailand
1 Tank moved from Burma to N.Thailand
British take N.Thailand from Thai
1 Tank moved from N.Thailand to S.Thailand
1 Tank moved from Burma to S.Thailand
2 ArmoredCars moved from Assam to S.Thailand
2 Infantrys moved from Bihar to Assam
5 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Kolyma to Okhotsk
2 Infantrys moved from Okhotsk to Ayan
1 Transport moved from 88 Sea Zone to 79 Sea Zone
1 Destroyer moved from 88 Sea Zone to 86 Sea Zone
Purchase Units - British
British buy 4 Adv.Fighters, 1 Carrier, 3 Destroyers, 4 Infantrys and 2 Submarines; Remaining resources: 1 PUs;
Combat - British
Battle in Tobruk
British attack with 3 Adv.Fighters, 4 Artillerys, 3 Fighters and 4 Infantrys
Italians defend with 3 Artillerys, 2 Elites and 3 Infantrys
British roll dice for 3 Adv.Fighters, 4 Artillerys, 3 Fighters and 4 Infantrys in Tobruk, round 2 : 5/14 hits, 5.17 expected hits
Italians roll dice for 3 Artillerys, 2 Elites and 3 Infantrys in Tobruk, round 2 : 4/8 hits, 2.67 expected hits
4 Infantrys owned by the British lost in Tobruk
2 Elites owned by the Italians and 3 Infantrys owned by the Italians lost in Tobruk
British roll dice for 3 Adv.Fighters, 4 Artillerys and 3 Fighters in Tobruk, round 3 : 3/10 hits, 3.83 expected hits
Italians roll dice for 3 Artillerys in Tobruk, round 3 : 1/3 hits, 1.00 expected hits
1 Artillery owned by the British lost in Tobruk
3 Artillerys owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 3 Adv.Fighters, 3 Artillerys and 3 Fighters remaining. Battle score for attacker is 12
Casualties for British: 1 Artillery and 4 Infantrys
Casualties for Italians: 3 Artillerys, 2 Elites and 3 Infantrys
Battle in S.Thailand
British attack with 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks
Thai defend with 1 Artillery, 1 Elite and 3 Infantrys
British roll dice for 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks in S.Thailand, round 2 : 4/10 hits, 3.67 expected hits
Thai roll dice for 1 Artillery, 1 Elite and 3 Infantrys in S.Thailand, round 2 : 2/5 hits, 1.67 expected hits
2 Infantrys owned by the British lost in S.Thailand
3 Infantrys owned by the Thai and 1 Elite owned by the Thai lost in S.Thailand
British roll dice for 2 ArmoredCars, 2 Artillerys, 1 Infantry and 3 Tanks in S.Thailand, round 3 : 2/8 hits, 3.17 expected hits
Thai roll dice for 1 Artillery in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in S.Thailand
1 Artillery owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 2 ArmoredCars, 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 7
Casualties for British: 3 Infantrys
Casualties for Thai: 1 Artillery, 1 Elite and 3 Infantrys
Battle in 22 Sea Zone
British attack with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 1 S.Submarine and 3 Transports
Germans defend with 1 T.Boat
British roll dice for 1 S.Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 T.Boat owned by the Germans lost in 22 Sea Zone
British win with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 1 S.Submarine and 3 Transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 T.Boat
Battle in Hamburg
British attack with 1 Bomber, 3 Fighters, 4 Infantrys and 3 Tanks
Germans defend with 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 8 Infantrys, 1 Stuka and 1 Tank
Germans roll AA dice in Hamburg : 0/4 hits, 0.67 expected hits
British roll dice for 1 Bomber, 3 Fighters, 4 Infantrys and 3 Tanks in Hamburg, round 2 : 3/11 hits, 3.83 expected hits
Combat Hit Differential Summary :
Italians regular : 1.33
Germans AA : -0.67
Thai regular : 1.00
British regular : -2.17
@captainwalker OOL Hamburg? Always like to check for the bomber losses.