World at War Captain Walker (axis) vs Entek

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Artillery and 3 Infantrys moved from Ningsia to Suiyuan
            1 Fighter moved from Shensi to Suiyuan
            2 Artillerys, 4 Infantrys and 6 Tanks moved from Shansi to Shensi
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Suiyuan, round 2 : 2/5 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Suiyuan to Shensi
            1 AAGun moved from Ningsia to Shensi
            1 Infantry moved from Lanchow to Shensi
            6 Infantrys moved from E.Qinghai to Lanchow
            1 Elite, 4 Infantrys and 1 Tank moved from Hsining to E.Qinghai
            1 Tank moved from E.Qinghai to Lanchow
            2 Infantrys moved from Gobi Altai to Ningsia
            1 AAGun moved from W.Qinghai to Hsining
            4 Mech.Infs moved from Urumqi to Ningsia
    
        Place Units - Chinese
            4 Infantrys and 2 Marines placed in Hsining
            2 Infantrys and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Hisaichi regular : -0.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Infantry moved from Shantung to Shansi
                  Hisaichi take Shansi from Chinese
            1 Tank moved from Hupeh to Szechwan
                  Hisaichi take Szechwan from Chinese
            1 Tank moved from Szechwan to Hupeh
            1 Infantry moved from Khabarovsk to Ayan
            1 Infantry moved from Chita to Ayan
            1 Artillery moved from Heilungchiang to Ayan
            2 Fighters moved from Heilungchiang to Ayan
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from Mindanao to 111 Sea Zone
            1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Lombok
                  Hisaichi take Lombok from Dutch
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 2 Carriers, 2 Elites, 1 Factory, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Ayan, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Ayan to Heilungchiang
            2 Artillerys and 3 Infantrys moved from Kirin to Heilungchiang
            1 Infantry and 2 Tanks moved from Chita to Heilungchiang
            1 Tank moved from Peking to Chahar
            1 Infantry moved from Peking to Chahar
            1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
            4 Transports moved from 110 Sea Zone to 107 Sea Zone
            1 Adv.Fighter moved from Davao to 107 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from Davao to Mindanao
    
        Place Units - Hisaichi
            1 Carrier placed in 107 Sea Zone
            1 Factory placed in Heilungchiang
            1 Carrier placed in 84 Sea Zone
            1 Adv.Fighter placed in 84 Sea Zone
            1 Adv.Fighter and 2 Infantrys placed in Davao
            1 Elite, 2 Infantrys and 1 Marine placed in Banjarmasin
            1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
            1 Artillery placed in Changchun
            Hisaichi undo move 5.
            1 Adv.Fighter placed in 107 Sea Zone
            2 Infantrys placed in Davao
    
        Turn Complete - Hisaichi
            Hisaichi collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Hisaichi regular : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: British round 3

    TripleA Manual Gamesave Post for game: World At War

    Game History

    Round: 3
    
        Combat Move - British
            1 Artillery moved from French Equatorial Africa to Darfur
            1 Infantry moved from Equatoria to Darfur
            1 Fighter moved from Lower Egypt to Darfur
            1 Infantry moved from New Valley to Darfur
            1 Infantry moved from Mersa Matruh to Tobruk
            2 Fighters moved from Cairo to Tobruk
            2 Artillerys moved from Iraq to 58 Sea Zone
            3 Infantrys moved from Iraq to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Crete
            1 Artillery moved from 56 Sea Zone to Crete
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Mersa Matruh
            2 Artillerys, 1 Cruiser, 3 Infantrys and 2 Transports moved from 58 Sea Zone to 56 Sea Zone
            3 Infantrys moved from 56 Sea Zone to Mersa Matruh
            2 Artillerys moved from 56 Sea Zone to Mersa Matruh
            2 Tanks moved from Iraq to Lower Egypt
            2 Artillerys, 1 Fighter, 10 Infantrys and 1 Tank moved from Malaya to Bangkok
            2 Tanks moved from Delhi to Assam
            1 Infantry and 1 Tank moved from Munster to Dublin
            2 Infantrys moved from Manchester to 18 Sea Zone
            2 Infantrys moved from 18 Sea Zone to Dublin
            2 Fighters moved from 21 Sea Zone to 22 Sea Zone
            1 Artillery and 1 Infantry moved from Dover to 21 Sea Zone
            1 Infantry moved from Dover to 21 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 21 Sea Zone to 12 Sea Zone
            1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone
            1 Artillery and 2 Infantrys moved from 12 Sea Zone to Oslo
            1 Bomber moved from London to 22 Sea Zone
    
        Purchase Units - British
            British buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Cruiser, 2 Destroyers, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Tobruk
                British attack with 2 Fighters and 1 Infantry
                Italians defend with 1 Fighter and 1 Infantry
                    British roll dice for 2 Fighters and 1 Infantry in Tobruk, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Fighter and 1 Infantry in Tobruk, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the British lost in Tobruk
                    1 Infantry owned by the Italians lost in Tobruk
                2 Fighters owned by the British retreated
                Italians win with 1 Fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Bangkok
                British attack with 2 Artillerys, 1 Fighter, 10 Infantrys and 1 Tank
                Hisaichi defend with 1 Bomber; Thai defend with 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter and 8 Infantrys
                    Thai roll AA dice in Bangkok : 0/1 hits, 0.17 expected hits
                    British roll dice for 2 Artillerys, 1 Fighter, 10 Infantrys and 1 Tank in Bangkok, round 2 : 2/14 hits, 3.50 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Thai AA : -0.17
    British regular : -1.33
    

    Savegame


  • @captainwalker OOL please


  • @Entek for Malaya it’s max defense

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - British
            1 Artillery moved from French Equatorial Africa to Darfur
            1 Infantry moved from Equatoria to Darfur
            1 Fighter moved from Lower Egypt to Darfur
            1 Infantry moved from New Valley to Darfur
            1 Infantry moved from Mersa Matruh to Tobruk
            2 Fighters moved from Cairo to Tobruk
            2 Artillerys moved from Iraq to 58 Sea Zone
            3 Infantrys moved from Iraq to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Crete
            1 Artillery moved from 56 Sea Zone to Crete
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Mersa Matruh
            2 Artillerys, 1 Cruiser, 3 Infantrys and 2 Transports moved from 58 Sea Zone to 56 Sea Zone
            3 Infantrys moved from 56 Sea Zone to Mersa Matruh
            2 Artillerys moved from 56 Sea Zone to Mersa Matruh
            2 Tanks moved from Iraq to Lower Egypt
            2 Artillerys, 1 Fighter, 10 Infantrys and 1 Tank moved from Malaya to Bangkok
            2 Tanks moved from Delhi to Assam
            1 Infantry and 1 Tank moved from Munster to Dublin
            2 Infantrys moved from Manchester to 18 Sea Zone
            2 Infantrys moved from 18 Sea Zone to Dublin
            2 Fighters moved from 21 Sea Zone to 22 Sea Zone
            1 Artillery and 1 Infantry moved from Dover to 21 Sea Zone
            1 Infantry moved from Dover to 21 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 21 Sea Zone to 12 Sea Zone
            1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone
            1 Artillery and 2 Infantrys moved from 12 Sea Zone to Oslo
            1 Bomber moved from London to 22 Sea Zone
    
        Purchase Units - British
            British buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Cruiser, 2 Destroyers, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Tobruk
                British attack with 2 Fighters and 1 Infantry
                Italians defend with 1 Fighter and 1 Infantry
                    British roll dice for 2 Fighters and 1 Infantry in Tobruk, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Fighter and 1 Infantry in Tobruk, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the British lost in Tobruk
                    1 Infantry owned by the Italians lost in Tobruk
                2 Fighters owned by the British retreated
                Italians win with 1 Fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Bangkok
                British attack with 2 Artillerys, 1 Fighter, 10 Infantrys and 1 Tank
                Hisaichi defend with 1 Bomber; Thai defend with 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter and 8 Infantrys
                    Thai roll AA dice in Bangkok : 0/1 hits, 0.17 expected hits
                    British roll dice for 2 Artillerys, 1 Fighter, 10 Infantrys and 1 Tank in Bangkok, round 2 : 2/14 hits, 3.50 expected hits
                    Thai roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 8 Infantrys in Bangkok, round 2 : 5/12 hits, 4.00 expected hits
                    5 Infantrys owned by the British lost in Bangkok
                    1 Infantry owned by the Thai and 1 Bomber owned by the Hisaichi lost in Bangkok
                    British roll dice for 2 Artillerys, 1 Fighter, 5 Infantrys and 1 Tank in Bangkok, round 3 : 2/9 hits, 2.67 expected hits
                    Thai roll dice for 2 Artillerys, 1 Fighter and 7 Infantrys in Bangkok, round 3 : 4/10 hits, 3.50 expected hits
                    4 Infantrys owned by the British lost in Bangkok
                    2 Infantrys owned by the Thai lost in Bangkok
                1 Fighter owned by the British retreated
                1 Tank owned by the British, 2 Artillerys owned by the British and 1 Infantry owned by the British retreated to Malaya
                Thai win with 2 Artillerys, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 9 Infantrys
                Casualties for Thai: 3 Infantrys
                Casualties for Hisaichi: 1 Bomber
            Battle in Crete
                British attack with 1 Artillery and 2 Infantrys
                Neutral defend with 1 AAGun and 1 Artillery
                    British roll dice for 2 Cruisers in Crete, round 2 : 2/2 hits, 1.00 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                British loses 0 PUs for violating Cretes neutrality.
                British win, taking Crete from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery
            Battle in Oslo
                British attack with 1 Artillery and 2 Infantrys
                Germans defend with 2 Infantrys
                    British roll dice for 1 Artillery and 2 Infantrys in Oslo, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 Infantrys in Oslo, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Oslo
                    British roll dice for 1 Artillery and 2 Infantrys in Oslo, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Oslo, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Oslo
                    British roll dice for 1 Artillery and 1 Infantry in Oslo, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Oslo, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Oslo
                    1 Infantry owned by the Germans lost in Oslo
                British win, taking Oslo from Germans with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 2 Infantrys
                Casualties for British: 2 Infantrys
            Battle in 22 Sea Zone
                British attack with 1 Bomber and 2 Fighters
                Germans defend with 1 Submarine
                    British roll dice for 1 Bomber and 2 Fighters in 22 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    1 Submarine owned by the Germans lost in 22 Sea Zone
                British win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Dublin
                British attack with 3 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 3 Infantrys and 1 Tank in Dublin, round 2 : 1/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the British lost in Dublin
                    1 Infantry owned by the Neutral lost in Dublin
                    British roll dice for 1 Infantry and 1 Tank in Dublin, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Dublin, round 4 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 4 : 2/2 hits, 0.67 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the British lost in Dublin
                    1 Infantry owned by the Neutral lost in Dublin
                Neutral win with 1 Artillery remaining. Battle score for attacker is -7
                Casualties for British: 3 Infantrys and 1 Tank
                Casualties for Neutral: 2 Infantrys
            Battle in Darfur
                British attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Italians defend with 2 Infantrys
                    British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Darfur, round 2 : 1/4 hits, 1.17 expected hits
                    Italians roll dice for 2 Infantrys in Darfur, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Darfur
                    1 Infantry owned by the Italians lost in Darfur
                    British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Darfur, round 3 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                British win, taking Darfur from Italians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Italians: 2 Infantrys
    
        Non Combat Move - British
            1 Fighter moved from Darfur to Lower Egypt
            2 Fighters moved from Tobruk to Mersa Matruh
            1 Bomber moved from 22 Sea Zone to London
            2 Fighters moved from 22 Sea Zone to 21 Sea Zone
            1 Destroyer moved from 20 Sea Zone to 12 Sea Zone
            1 Fighter moved from Iceland to Dover
            1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
            1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from Kenya to Italian East Africa
            2 ArmoredCars moved from Cape Town to Rhodesia
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            2 Infantrys moved from Alaska to 71 Sea Zone
            2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            2 Infantrys moved from Koryakia to Kolyma
            1 Fighter moved from Bangkok to 105 Sea Zone
            1 Fighter moved from 105 Sea Zone to Malaya
    
        Place Units - British
            1 Carrier and 1 Destroyer placed in 56 Sea Zone
            2 Adv.Fighters placed in 56 Sea Zone
            1 Cruiser and 1 Destroyer placed in 21 Sea Zone
            2 Infantrys placed in Wales
            2 Artillerys and 2 Infantrys placed in Madras
            2 ArmoredCars, 2 Infantrys and 1 Tank placed in Delhi
            1 Infantry placed in Cairo
    
        Turn Complete - British
            British collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Thai regular : 1.50
    Germans regular : 0.67
    Neutral regular : 1.67
    Thai AA : -0.17
    British regular : -0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Anzac
            1 Artillery and 1 Infantry moved from West Papua to Hollandia
            1 Tank moved from Western Australia to 67 Sea Zone
            1 Artillery moved from Western Australia to 67 Sea Zone
            2 Infantrys moved from Western Australia to 67 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Java
            2 Fighters moved from 67 Sea Zone to Java
            1 Transport moved from 70 Sea Zone to 67 Sea Zone
            2 Infantrys moved from Western Australia to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Lombok
            1 Submarine moved from 70 Sea Zone to 67 Sea Zone
            1 Tank moved from Townsville to Western Australia
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Battleship, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Hollandia
                Anzac attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Hollandia
                Anzac win, taking Hollandia from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Java
                Anzac attack with 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery, 1 Elite and 2 Infantrys
                    Anzac roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank in Java, round 2 : 2/6 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Java, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Anzac lost in Java
                    2 Infantrys owned by the Yamamoto lost in Java
                    Anzac roll dice for 1 Artillery, 2 Fighters and 1 Tank in Java, round 3 : 2/4 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Elite in Java, round 3 : 2/2 hits, 0.67 expected hits
                    1 Artillery owned by the Anzac and 1 Fighter owned by the Anzac lost in Java
                    1 Elite owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Java
                Anzac win, taking Java from Yamamoto with 1 Fighter and 1 Tank remaining. Battle score for attacker is -5
                Casualties for Anzac: 1 Artillery, 1 Fighter and 2 Infantrys
                Casualties for Yamamoto: 1 Artillery, 1 Elite and 2 Infantrys
            Battle in Lombok
                Anzac attack with 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 2 Infantrys in Lombok, round 2 : 1/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Lombok, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                    1 Infantry owned by the Hisaichi lost in Lombok
                Anzac win, taking Lombok from Hisaichi with 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Anzac: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Anzac
            1 Fighter moved from Java to 67 Sea Zone
            4 Infantrys moved from Canberra to New South Wales
    
        Place Units - Anzac
            1 Battleship placed in 67 Sea Zone
            2 Artillerys placed in Western Australia
            1 Elite and 1 Infantry placed in Broome
            2 Infantrys placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.67
    Anzac regular : 1.50
    Hisaichi regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Dutch
            1 Destroyer and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
            1 Infantry moved from Soembawa to Flores
    
        Purchase Units - Dutch
            Dutch buy 1 Factory; Remaining resources: 6 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Factory placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 17 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Finns
            1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone
            1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg
            3 Infantrys moved from Oulu to Vyborg
            1 Fighter moved from Oulu to Vyborg
    
        Purchase Units - Finns
            Finns buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Vyborg, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Finns lost in Vyborg
                    1 Infantry owned by the Russians lost in Vyborg
                    Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Vyborg, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                    1 Infantry owned by the Russians lost in Vyborg
                    Finns roll dice for 1 Artillery, 1 Elite and 1 Fighter in Vyborg, round 4 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Artillery, 1 Elite and 1 Fighter in Vyborg, round 5 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Vyborg, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Finns: 3 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Oulu
            1 Infantry moved from Tampere to Oulu
            1 Artillery moved from Helsinki to Tampere
    
        Place Units - Finns
            1 Elite, 2 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -2.33
    Russians regular : 0.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Romanians
            1 Fighter moved from E.Romania to Bulgaria
            3 Infantrys moved from E.Romania to Bulgaria
            1 Tank moved from Odessa to Bulgaria
            1 Artillery and 2 Infantrys moved from Odessa to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Bulgaria
                Romanians attack with 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 Artillery
                    Romanians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Bulgaria, round 2 : 0/5 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Bulgaria, round 3 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Bulgaria
                Romanians win, taking Bulgaria from Russians with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
            Battle in Donetsk
                Romanians attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Bulgaria to E.Romania
            2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 Elites, 1 Infantry and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.50
    Russians regular : -1.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Thai
            2 Infantrys moved from Bangkok to S.Thailand
            1 Artillery moved from Bangkok to S.Thailand
            1 Fighter moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to S.Thailand
            1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from British Borneo to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Soembawa
                  Thai take Soembawa from Dutch
    
        Purchase Units - Thai
            Thai buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Artillery, 1 Fighter and 3 Infantrys
                French defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in S.Thailand, round 2 : 2/5 hits, 1.33 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                    1 Artillery owned by the French and 1 Infantry owned by the French lost in S.Thailand
                Thai win, taking S.Thailand from French with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Infantry
                Casualties for French: 1 Artillery and 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            1 Elite and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Thai regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Americans
            2 Transports moved from 32 Sea Zone to 26 Sea Zone
            3 Elites moved from South Atlantic USA to 26 Sea Zone
            3 Elites and 2 Transports moved from 26 Sea Zone to 32 Sea Zone
            3 Elites moved from 32 Sea Zone to Bahia
            3 Tanks moved from Colombia to Bahia
            2 Artillerys moved from Colombia to Amazon
            2 Infantrys moved from Colombia to Amazon
            2 Tanks moved from Central America to Amazon
            1 Tank moved from Central America to Amazon
            1 Infantry moved from Central America to Colombia
            1 Artillery moved from E.Mexico to Central America
            1 B.Transport, 1 Cruiser and 1 Destroyer moved from 13 Sea Zone to 32 Sea Zone
            4 Infantrys moved from Southwest USA to 83 Sea Zone
            4 Infantrys and 2 Transports moved from 83 Sea Zone to 89 Sea Zone
            4 Infantrys moved from 89 Sea Zone to Midway
            1 Battleship and 2 Submarines moved from 91 Sea Zone to 88 Sea Zone
            2 Artillerys moved from Wake to 88 Sea Zone
            2 Infantrys moved from Wake to 88 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
            1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Infantry moved from 95 Sea Zone to Rongelap
            1 Adv.Fighter, 1 Battleship, 3 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines moved from 88 Sea Zone to 96 Sea Zone
            1 Adv.Fighter, 1 Battleship, 3 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines moved from 96 Sea Zone to 95 Sea Zone
            1 Adv.Fighter and 3 Fighters moved from 95 Sea Zone to Minamitori
            2 Fighters moved from 95 Sea Zone to Rongelap
            1 Bomber moved from Wake to Minamitori
            1 Bomber moved from Wake to Rongelap
            1 Artillery and 1 Infantry moved from Koryakia to Kolyma
            1 Destroyer, 1 Submarine and 1 Transport moved from 72 Sea Zone to 88 Sea Zone
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 1 B.Transport, 2 Carriers, 2 Destroyers and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Rongelap
                Americans attack with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Battleship in Rongelap, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Rongelap
                Americans win, taking Rongelap from Yamamoto with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Minamitori
                Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry in Minamitori, round 2 : 2/7 hits, 2.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Minamitori
                Americans win, taking Minamitori from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Americans
            1 Bomber moved from Minamitori to Wake
            1 Adv.Fighter moved from Minamitori to 95 Sea Zone
            3 Fighters moved from Minamitori to 95 Sea Zone
            1 Bomber moved from Rongelap to Wake
            2 Fighters moved from Rongelap to 95 Sea Zone
            1 Bomber moved from French Sudan to Bahia
            1 Adv.Fighter moved from San Francisco to 88 Sea Zone
    
        Place Units - Americans
            1 Carrier placed in 88 Sea Zone
            1 Adv.Fighter placed in 88 Sea Zone
            1 Carrier placed in 91 Sea Zone
            2 Adv.Fighters placed in 91 Sea Zone
            1 B.Transport placed in 83 Sea Zone
            2 Infantrys placed in San Francisco
            3 Infantrys placed in South Atlantic USA
            2 Infantrys placed in Washington
            2 Destroyers placed in 13 Sea Zone
    
        Turn Complete - Americans
            Americans collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Americans regular : -0.50
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            1 Infantry moved from Kufra to New Valley
                  Germans take New Valley from British
            2 Submarines moved from 23 Sea Zone to 12 Sea Zone
            1 Adv.Fighter moved from Hamburg to 12 Sea Zone
            1 Bomber moved from Helsinki to 12 Sea Zone
            1 Mech.Inf moved from Paris to Orleanais
                  Germans take Orleanais from French
            1 Mech.Inf moved from Orleanais to Brittany
                  Germans take Brittany from French
            1 Mech.Inf moved from Brittany to Normandy
            2 Mech.Infs moved from Paris to Normandy
            9 Tanks moved from Paris to Normandy
            1 Tank moved from Paris to Picardy
            1 Artillery, 1 Elite and 1 Infantry moved from Burgundy to Picardy
            1 Artillery and 2 Infantrys moved from Lorraine to Belgium
            1 Artillery and 2 Infantrys moved from Rhine to Belgium
            1 Stuka moved from Burgundy to Belgium
            1 Infantry moved from East Prussia to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
                  Germans take Estonia from Russians
            1 Artillery and 2 Infantrys moved from Brest to Lithuania
            1 Artillery and 1 Infantry moved from Brest to Minsk
            1 Fighter moved from Vinnytsia to Minsk
            1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev
            1 Tank moved from Vinnytsia to Kiev
            1 Infantry moved from Vinnytsia to Kiev
            1 Infantry and 1 Tank moved from East Prussia to Latvia
            1 Cruiser and 1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 2 Infantrys moved from 24 Sea Zone to Lapland
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry and 1 Tank moved from Hamburg to 23 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry and 1 Tank moved from 24 Sea Zone to Lapland
            1 Fighter moved from Oulu to Lapland
            1 Fighter moved from Oulu to Latvia
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 4 Artillerys, 1 Carrier, 5 Elites, 1 Factory, 14 Infantrys, 1 Stuka, 1 Submarine, 1 T.Boat and 3 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in 12 Sea Zone
                Germans attack with 1 Adv.Fighter, 1 Bomber and 2 Submarines
                British defend with 1 Destroyer, 1 T.Boat and 1 Transport
                    Germans roll dice for 2 Submarines in 12 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Adv.Fighter and 1 Bomber in 12 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in 12 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                    1 Submarine owned by the Germans lost in 12 Sea Zone
                    1 Transport owned by the British lost in 12 Sea Zone
                    Germans roll dice for 1 Submarine in 12 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Adv.Fighter and 1 Bomber in 12 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 Destroyer and 1 T.Boat in 12 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Germans lost in 12 Sea Zone
                    Germans roll dice for 1 Adv.Fighter and 1 Bomber in 12 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 Destroyer and 1 T.Boat in 12 Sea Zone, round 4 : 1/2 hits, 0.50 expected hits
                1 Adv.Fighter owned by the Germans lost in 12 Sea Zone
                    1 Destroyer owned by the British and 1 T.Boat owned by the British lost in 12 Sea Zone
                Germans win with 1 Bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 1 Adv.Fighter and 2 Submarines
                Casualties for British: 1 Destroyer, 1 T.Boat and 1 Transport
            Battle in Lithuania
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Lithuania
                    1 Infantry owned by the Russians lost in Lithuania
                Germans win, taking Lithuania from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Latvia
                Germans attack with 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Cruiser in Latvia, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Latvia, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Latvia, round 3 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Lapland
                Germans attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 Artillery
                    Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 1/2 hits, 1.17 expected hits
                    1 Artillery owned by the Russians lost in Lapland
                Germans win, taking Lapland from Russians with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
            Battle in Minsk
                Germans attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Kiev
                Germans attack with 1 Artillery, 3 Infantrys and 1 Tank
                Russians defend with 1 Infantry and 1 Tank
                    Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiev, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Kiev, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in Normandy
                Germans attack with 3 Mech.Infs and 9 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
                    Germans roll dice for 3 Mech.Infs and 9 Tanks in Normandy, round 2 : 4/12 hits, 5.50 expected hits
                    French roll dice for 1 Artillery and 4 Infantrys in Normandy, round 2 : 3/5 hits, 1.67 expected hits
                    3 Tanks owned by the Germans lost in Normandy
                    4 Infantrys owned by the French lost in Normandy
                    Germans roll dice for 3 Mech.Infs and 6 Tanks in Normandy, round 3 : 1/9 hits, 4.00 expected hits
                    French roll dice for 1 Artillery in Normandy, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in Normandy
                Germans win, taking Normandy from French with 3 Mech.Infs and 6 Tanks remaining. Battle score for attacker is -3
                Casualties for Germans: 3 Tanks
                Casualties for French: 1 Artillery and 4 Infantrys
            Battle in Belgium
                Germans attack with 2 Artillerys, 4 Infantrys and 1 Stuka
                Neutral defend with 3 Infantrys
                    Germans roll dice for 2 Artillerys, 4 Infantrys and 1 Stuka in Belgium, round 2 : 3/7 hits, 2.33 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                    3 Infantrys owned by the Neutral lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 2 Artillerys, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Picardy
                Germans attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank
                French defend with 1 Bunker
                    Germans roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Picardy, round 2 : 1/4 hits, 1.50 expected hits
                Units damaged: 1 Bunker owned by the French
                    French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans lost in Picardy
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Tank in Picardy, round 3 : 1/3 hits, 1.33 expected hits
                    French roll dice for 1 Bunker in Picardy, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the French lost in Picardy
                Germans win, taking Picardy from French with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Bunker
    
        Non Combat Move - Germans
            1 Stuka moved from Belgium to Rhine
            1 Bomber moved from 12 Sea Zone to Hamburg
            1 Infantry moved from Rhine to Hamburg
            2 Infantrys moved from Berlin to Saxony
            2 ArmoredCars, 1 Artillery, 1 Destroyer, 4 Submarines, 1 Tank and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
            1 Fighter moved from Minsk to Vinnytsia
            1 Artillery moved from Brest to Vinnytsia
            1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
            1 Fighter moved from Latvia to Oulu
            2 ArmoredCars and 2 Tanks moved from Bohemia to Vinnytsia
            1 Infantry moved from Bohemia to Krakow
            1 Fighter moved from Lapland to 23 Sea Zone
    
        Place Units - Germans
            1 Carrier and 1 Submarine placed in 23 Sea Zone
            1 T.Boat placed in 22 Sea Zone
            1 Factory placed in Danzig
            1 Artillery, 1 Elite and 3 Infantrys placed in Paris
            1 Adv.Fighter placed in 23 Sea Zone
            1 Artillery and 1 Elite placed in Hamburg
            1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
            1 Artillery, 1 Elite and 2 Infantrys placed in Vinnytsia
            1 Elite, 1 Infantry and 3 Tanks placed in Bohemia
            Germans undo move 8.
            1 Elite and 3 Infantrys placed in Vinnytsia
            1 Artillery and 3 Infantrys placed in Rhine
            1 Stuka placed in Bavaria
            2 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 109 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.00
    Russians regular : -0.83
    Germans regular : -9.33
    Neutral regular : 0.00
    British regular : 1.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Russians
            2 ArmoredCars moved from Georgia to Donetsk
            1 Artillery and 2 Infantrys moved from Rostov to Donetsk
            1 Artillery and 2 Infantrys moved from Kursk to Minsk
            1 Fighter moved from Kursk to Minsk
            1 Adv.Fighter moved from Yaroslavl to Minsk
            2 Infantrys moved from Leningrad to Latvia
            1 Bomber moved from Leningrad to Latvia
            1 Fighter moved from Leningrad to Latvia
            1 Infantry moved from Okhotsk to Ayan
            1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Fighter moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Artillery moved from N.Buryat Mongolia to Chita
            1 Infantry moved from N.Buryat Mongolia to Chita
            1 Infantry moved from S.Buryat Mongolia to Chita
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Elites, 2 HeavyTanks, 21 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Chita
                Russians attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Latvia
                Russians attack with 1 Bomber, 1 Fighter and 2 Infantrys
                Germans defend with 2 Infantrys and 1 Tank
                    Russians roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 Infantrys and 1 Tank in Latvia, round 2 : 0/3 hits, 1.17 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                    Russians roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Latvia, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry and 1 Tank in Latvia, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 2 Infantrys and 1 Tank
                Casualties for Russians: 1 Infantry
            Battle in Minsk
                Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
                Germans defend with 1 Artillery
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Minsk, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 Artillery in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    1 Artillery owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Artillery
            Battle in Donetsk
                Russians attack with 2 ArmoredCars, 1 Artillery and 2 Infantrys
                Romanians defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 2 ArmoredCars, 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/5 hits, 1.50 expected hits
                    Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians lost in Donetsk
                    1 Infantry owned by the Romanians lost in Donetsk
                2 ArmoredCars owned by the Russians and 1 Artillery owned by the Russians retreated to Rostov
                Romanians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 2 Infantrys
                Casualties for Romanians: 1 Infantry
            Battle in Ayan
                Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Ayan, round 2 : 2/5 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    2 Infantrys owned by the Hisaichi lost in Ayan
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 3 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Hisaichi: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Russians
            1 Fighter moved from Ayan to N.Buryat Mongolia
            1 Infantry and 3 Tanks moved from Olyokminsk to N.Buryat Mongolia
            1 Elite and 1 Infantry moved from Evenkia to Olyokminsk
            1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia
            2 Tanks moved from Sibirsky to Olyokminsk
            2 Infantrys moved from Sibirsky to Evenkia
            2 Infantrys moved from Tashkent to Chimkent
            1 Artillery moved from W.Iran to Erzurum
            1 Infantry moved from Georgia to Rostov
            5 Infantrys moved from Stalingrad to Rostov
            1 Artillery and 1 Infantry moved from Astrakhan to Saratov
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery and 1 Infantry moved from Erzurum to 54 Sea Zone
            1 Artillery and 1 Infantry moved from 54 Sea Zone to Rostov
            1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone
            10 Infantrys moved from Yaroslavl to Kursk
            10 Infantrys moved from Moscow to Yaroslavl
            1 Adv.Fighter moved from Minsk to Kursk
            1 Fighter moved from Minsk to Kursk
            1 Fighter moved from Latvia to Leningrad
            1 Bomber moved from Latvia to Leningrad
            2 Artillerys and 2 Infantrys moved from Arkhangelsk to S.Karelia
            1 Infantry moved from Arkhangelsk to S.Karelia
            1 Infantry moved from N.Karelia to Murmansk
            1 Infantry moved from S.Karelia to N.Karelia
            4 Infantrys moved from Perm to Kirov
            2 Tanks moved from Kuybyshev to Rostov
            5 Infantrys moved from Sverdlovsk to Perm
    
        Place Units - Russians
            2 HeavyTanks and 1 Infantry placed in Kursk
            10 Infantrys placed in Moscow
            2 ArmoredCars and 1 Infantry placed in Georgia
            2 Artillerys and 2 Infantrys placed in Arkhangelsk
            2 Elites and 2 Infantrys placed in Leningrad
            2 Mech.Infs placed in Tashkent
            4 Infantrys and 2 Tanks placed in Sibirsky
            1 Adv.Fighter and 1 Infantry placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.00
    Germans regular : -0.33
    Russians regular : 0.83
    Hisaichi regular : 0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Italians
            1 Elite moved from Provence to 43 Sea Zone
            1 Infantry and 1 Tank moved from Provence to 43 Sea Zone
            1 Cruiser, 1 Elite, 1 Infantry, 1 Tank and 1 Transport moved from 43 Sea Zone to 41 Sea Zone
            1 Tank moved from N.Algeria to S.Algeria
                  Italians take S.Algeria from French
            1 Tank moved from S.Algeria to E.Morocco
            2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks moved from N.Algeria to E.Morocco
            2 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 2 Tanks moved from 41 Sea Zone to E.Morocco
            2 Mech.Infs moved from Tunis to E.Morocco
            1 Fighter moved from Tobruk to 51 Sea Zone
            2 Fighters moved from 48 Sea Zone to 51 Sea Zone
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Destroyer, 1 Elite, 1 Factory, 7 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 51 Sea Zone
                Italians attack with 3 Fighters
                French defend with 1 Submarine
                    Italians roll dice for 3 Fighters in 51 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 Submarine owned by the French lost in 51 Sea Zone
                Italians win with 3 Fighters remaining. Battle score for attacker is 7
                Casualties for French: 1 Submarine
            Battle in E.Morocco
                Italians attack with 2 ArmoredCars, 3 Artillerys, 2 Elites, 5 Infantrys, 2 Mech.Infs and 5 Tanks
                British defend with 1 Fighter; French defend with 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 9 Infantrys
                    Italians roll dice for 1 Cruiser in E.Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 ArmoredCars, 3 Artillerys, 2 Elites, 5 Infantrys, 2 Mech.Infs and 5 Tanks in E.Morocco, round 2 : 8/19 hits, 7.17 expected hits
                    French roll dice for 1 Artillery, 1 Elite, 1 Fighter and 9 Infantrys in E.Morocco, round 2 : 4/12 hits, 4.17 expected hits
                    4 Infantrys owned by the Italians lost in E.Morocco
                    8 Infantrys owned by the French lost in E.Morocco
                    Italians roll dice for 2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Infantry, 2 Mech.Infs and 5 Tanks in E.Morocco, round 3 : 6/15 hits, 6.17 expected hits
                    French roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in E.Morocco, round 3 : 3/4 hits, 1.50 expected hits
                    2 ArmoredCars owned by the Italians and 1 Infantry owned by the Italians lost in E.Morocco
                    1 Fighter owned by the British, 1 Elite owned by the French, 1 Artillery owned by the French and 1 Infantry owned by the French lost in E.Morocco
                Italians win, taking E.Morocco from French with 3 Artillerys, 2 Elites, 2 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 15
                Casualties for Italians: 2 ArmoredCars and 5 Infantrys
                Casualties for French: 1 Artillery, 1 Elite and 9 Infantrys
                Casualties for British: 1 Fighter
    
        Non Combat Move - Italians
            2 Infantrys moved from N.Tunisia to N.Algeria
            1 Fighter moved from 51 Sea Zone to Greece
            2 Fighters moved from 51 Sea Zone to 48 Sea Zone
            1 Cruiser moved from 48 Sea Zone to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Cruiser and 1 Infantry moved from 46 Sea Zone to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Tobruk
            1 Submarine moved from 50 Sea Zone to 48 Sea Zone
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            2 Transports moved from 48 Sea Zone to 47 Sea Zone
            2 Tanks moved from Tunis to 47 Sea Zone
            2 Infantrys moved from S.Tunisia to 47 Sea Zone
            4 Infantrys moved from Rome to 46 Sea Zone
            1 Artillery and 1 Elite moved from Greece to 48 Sea Zone
            4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
            1 Artillery, 1 Elite, 6 Infantrys and 2 Tanks moved from 48 Sea Zone to El Agheila
            1 Submarine moved from 48 Sea Zone to 51 Sea Zone
    
        Place Units - Italians
            1 Factory placed in Greece
            1 Destroyer and 1 Submarine placed in 50 Sea Zone
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Tunis
            Italians undo move 3.
            2 Infantrys and 2 Tanks placed in Tunis
            2 Artillerys, 1 Elite and 5 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.33
    Italians regular : 0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - French
            1 Infantry moved from Kordofan to Nubia
                  British take Nubia from Italians
            2 ArmoredCars moved from Lower Egypt to New Valley
            2 Infantrys and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
            2 Infantrys moved from 17 Sea Zone to Azores
            1 Transport moved from 31 Sea Zone to 17 Sea Zone
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 2 ArmoredCars, 2 Bunkers and 1 Destroyer; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in New Valley
                French attack with 2 ArmoredCars
                Germans defend with 1 Infantry
                    French roll dice for 2 ArmoredCars in New Valley, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in New Valley
                French win, taking New Valley from Germans with 2 ArmoredCars remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - French
    
        Place Units - French
            1 Bunker placed in W.Morocco
            2 ArmoredCars and 1 Bunker placed in Syria
            1 Destroyer placed in 1 Sea Zone
            1 Adv.Fighter placed in Churchill
    
        Turn Complete - French
            French collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Germans regular : -0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            1 Infantry moved from N.Thailand to Burma
                  Yamamoto take Burma from British
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from Celebes to 111 Sea Zone
            1 Artillery and 1 Elite moved from Davao to 107 Sea Zone
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from West Borneo to 110 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            1 Infantry moved from Palawan to 106 Sea Zone
            1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
            1 Infantry moved from Peleliu to 107 Sea Zone
            1 Cruiser and 1 Infantry moved from 107 Sea Zone to 110 Sea Zone
            3 Artillerys, 2 Elites, 4 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya
            1 Elite moved from Kwangtung to 92 Sea Zone
            2 Artillerys moved from Hainan to 92 Sea Zone
            1 Elite moved from Hong Kong to 92 Sea Zone
            2 Artillerys, 2 Elites and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            2 Artillerys and 2 Elites moved from 110 Sea Zone to Malaya
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Elite, 9 Infantrys, 1 S.Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Malaya
                Yamamoto attack with 5 Artillerys, 4 Elites, 4 Infantrys and 1 Tank
                British defend with 1 AAGun, 4 Artillerys, 1 Bunker, 1 Fighter, 3 Infantrys and 1 Tank; Americans defend with 1 Fighter
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the British
                    Yamamoto roll dice for 5 Artillerys, 4 Elites, 4 Infantrys and 1 Tank in Malaya, round 2 : 8/14 hits, 5.00 expected hits
                    British roll dice for 4 Artillerys, 1 Bunker, 2 Fighters, 3 Infantrys and 1 Tank in Malaya, round 2 : 4/11 hits, 4.33 expected hits
                    4 Infantrys owned by the Yamamoto lost in Malaya
                    1 Tank owned by the British, 4 Artillerys owned by the British and 3 Infantrys owned by the British lost in Malaya
                    Yamamoto roll dice for 5 Artillerys, 4 Elites and 1 Tank in Malaya, round 3 : 7/10 hits, 4.17 expected hits
                    British roll dice for 1 Bunker and 2 Fighters in Malaya, round 3 : 3/3 hits, 1.50 expected hits
                    1 Elite owned by the Yamamoto and 2 Artillerys owned by the Yamamoto lost in Malaya
                    1 Fighter owned by the Americans, 1 Fighter owned by the British and 1 Bunker owned by the British lost in Malaya
                Yamamoto win, taking Malaya from British with 3 Artillerys, 3 Elites and 1 Tank remaining. Battle score for attacker is 30
                Casualties for Yamamoto: 2 Artillerys, 1 Elite and 4 Infantrys
                Casualties for British: 4 Artillerys, 1 Bunker, 1 Fighter, 3 Infantrys and 1 Tank
                Casualties for Americans: 1 Fighter
    
        Non Combat Move - Yamamoto
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
            1 Transport moved from 107 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone
            1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai
            3 Tanks moved from Yunnan to Hupeh
            1 Tank moved from Kweichow to Hupeh
            1 Artillery moved from Kweichow to Szechwan
            2 Artillerys, 2 Infantrys and 2 Tanks moved from Hunan to Hupeh
            1 AAGun moved from Kwangtung to Hunan
            3 Infantrys moved from Hong Kong to Kwangtung
            1 Tank moved from Hong Kong to Hunan
            1 Artillery moved from Hong Kong to Kwangtung
            1 Bomber moved from Hong Kong to Tokyo
            1 Bomber moved from Saipan to Tokyo
            2 Adv.Fighters, 1 Battleship, 2 Carriers, 4 Destroyers and 2 Fighters moved from 107 Sea Zone to 85 Sea Zone
    
        Place Units - Yamamoto
            1 Elite, 3 Infantrys and 2 Tanks placed in Hong Kong
            2 Adv.Fighters, 1 Carrier, 1 Destroyer and 1 S.Submarine placed in 85 Sea Zone
            4 Infantrys placed in Chubu
            2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 83 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 5.67
    British regular : 1.17
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            1 Infantry moved from N.Thailand to Burma
                  Yamamoto take Burma from British
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from Celebes to 111 Sea Zone
            1 Artillery and 1 Elite moved from Davao to 107 Sea Zone
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from West Borneo to 110 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            1 Infantry moved from Palawan to 106 Sea Zone
            1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
            1 Infantry moved from Peleliu to 107 Sea Zone
            1 Cruiser and 1 Infantry moved from 107 Sea Zone to 110 Sea Zone
            3 Artillerys, 2 Elites, 4 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya
            1 Elite moved from Kwangtung to 92 Sea Zone
            2 Artillerys moved from Hainan to 92 Sea Zone
            1 Elite moved from Hong Kong to 92 Sea Zone
            2 Artillerys, 2 Elites and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            2 Artillerys and 2 Elites moved from 110 Sea Zone to Malaya
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Elite, 9 Infantrys, 1 S.Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Malaya
                Yamamoto attack with 5 Artillerys, 4 Elites, 4 Infantrys and 1 Tank
                British defend with 1 AAGun, 4 Artillerys, 1 Bunker, 1 Fighter, 3 Infantrys and 1 Tank; Americans defend with 1 Fighter
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the British
                    Yamamoto roll dice for 5 Artillerys, 4 Elites, 4 Infantrys and 1 Tank in Malaya, round 2 : 8/14 hits, 5.00 expected hits
                    British roll dice for 4 Artillerys, 1 Bunker, 2 Fighters, 3 Infantrys and 1 Tank in Malaya, round 2 : 4/11 hits, 4.33 expected hits
                    4 Infantrys owned by the Yamamoto lost in Malaya
                    1 Tank owned by the British, 4 Artillerys owned by the British and 3 Infantrys owned by the British lost in Malaya
                    Yamamoto roll dice for 5 Artillerys, 4 Elites and 1 Tank in Malaya, round 3 : 7/10 hits, 4.17 expected hits
                    British roll dice for 1 Bunker and 2 Fighters in Malaya, round 3 : 3/3 hits, 1.50 expected hits
                    1 Elite owned by the Yamamoto and 2 Artillerys owned by the Yamamoto lost in Malaya
                    1 Fighter owned by the Americans, 1 Fighter owned by the British and 1 Bunker owned by the British lost in Malaya
                Yamamoto win, taking Malaya from British with 3 Artillerys, 3 Elites and 1 Tank remaining. Battle score for attacker is 30
                Casualties for Yamamoto: 2 Artillerys, 1 Elite and 4 Infantrys
                Casualties for British: 4 Artillerys, 1 Bunker, 1 Fighter, 3 Infantrys and 1 Tank
                Casualties for Americans: 1 Fighter
    
        Non Combat Move - Yamamoto
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
            1 Transport moved from 107 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone
            1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai
            3 Tanks moved from Yunnan to Hupeh
            1 Tank moved from Kweichow to Hupeh
            1 Artillery moved from Kweichow to Szechwan
            2 Artillerys, 2 Infantrys and 2 Tanks moved from Hunan to Hupeh
            1 AAGun moved from Kwangtung to Hunan
            3 Infantrys moved from Hong Kong to Kwangtung
            1 Tank moved from Hong Kong to Hunan
            1 Artillery moved from Hong Kong to Kwangtung
            1 Bomber moved from Hong Kong to Tokyo
            1 Bomber moved from Saipan to Tokyo
            2 Adv.Fighters, 1 Battleship, 2 Carriers, 4 Destroyers and 2 Fighters moved from 107 Sea Zone to 85 Sea Zone
    
        Place Units - Yamamoto
            1 Elite, 3 Infantrys and 2 Tanks placed in Hong Kong
            2 Adv.Fighters, 1 Carrier, 1 Destroyer and 1 S.Submarine placed in 85 Sea Zone
            4 Infantrys placed in Chubu
            2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 83 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Kwangtung: 1 Artillery and 1 Infantry
            EDIT: Adding units owned by Yamamoto to N.French Indochina: 1 Artillery and 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : 5.67
    British regular : 1.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Chinese
            2 Infantrys moved from Lanchow to Szechwan
            1 Fighter moved from Shensi to Szechwan
            1 Tank moved from Lanchow to Hupeh
            2 Artillerys, 5 Infantrys and 7 Tanks moved from Shensi to Hupeh
            4 Mech.Infs moved from Ningsia to Hupeh
            1 Artillery and 1 Infantry moved from Suiyuan to Shansi
            1 Infantry moved from Suiyuan to Shansi
    
        Purchase Units - Chinese
            Chinese buy 9 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Szechwan
                Chinese attack with 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Artillery
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Szechwan, round 2 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Szechwan
                Chinese win, taking Szechwan from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
            Battle in Hupeh
                Chinese attack with 2 Artillerys, 5 Infantrys, 4 Mech.Infs and 8 Tanks
                Hisaichi defend with 1 Infantry and 1 Tank; Yamamoto defend with 2 Artillerys, 2 Infantrys and 6 Tanks
                    Chinese roll dice for 2 Artillerys, 5 Infantrys, 4 Mech.Infs and 8 Tanks in Hupeh, round 2 : 7/19 hits, 7.67 expected hits
                    Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 7 Tanks in Hupeh, round 2 : 6/12 hits, 5.17 expected hits
                    5 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Hupeh
                    2 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 2 Tanks owned by the Yamamoto and 1 Infantry owned by the Hisaichi lost in Hupeh
                    Chinese roll dice for 1 Artillery, 4 Mech.Infs and 8 Tanks in Hupeh, round 3 : 7/13 hits, 5.67 expected hits
                    Hisaichi roll dice for 5 Tanks in Hupeh, round 3 : 4/5 hits, 2.50 expected hits
                3 Mech.Infs owned by the Chinese and 1 Artillery owned by the Chinese lost in Hupeh
                    1 Tank owned by the Hisaichi and 4 Tanks owned by the Yamamoto lost in Hupeh
                Chinese win, taking Hupeh from Hisaichi with 1 Mech.Inf and 8 Tanks remaining. Battle score for attacker is 13
                Casualties for Chinese: 2 Artillerys, 5 Infantrys and 3 Mech.Infs
                Casualties for Yamamoto: 2 Artillerys, 2 Infantrys and 6 Tanks
                Casualties for Hisaichi: 1 Infantry and 1 Tank
    
        Non Combat Move - Chinese
            1 Fighter moved from Szechwan to Shensi
            4 Infantrys moved from Lanchow to Shensi
            2 Infantrys moved from Ningsia to Shensi
            1 Elite and 4 Infantrys moved from E.Qinghai to Ningsia
            2 Marines moved from Hsining to E.Qinghai
            4 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from Urumqi to E.Sinkiang
            1 Infantry moved from Urumqi to E.Sinkiang
            2 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            3 Infantrys and 1 Mech.Inf placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.17
    Hisaichi regular : 1.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            1 Elite moved from Liaoning to 84 Sea Zone
            1 Elite and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
            1 Elite moved from 75 Sea Zone to Ayan
            1 Artillery moved from Heilungchiang to Ayan
            1 Adv.Fighter moved from 84 Sea Zone to Ayan
            1 Artillery moved from Heilungchiang to Chita
            3 Infantrys moved from Heilungchiang to Chita
            2 Fighters moved from Heilungchiang to Chita
            2 Infantrys moved from Heilungchiang to Ayan
            1 Cruiser moved from 84 Sea Zone to 111 Sea Zone
            1 Infantry moved from Mindanao to 111 Sea Zone
            1 Transport moved from 107 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Elite moved from Mindanao to 111 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from 111 Sea Zone to Flores
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
            1 Artillery moved from Mindanao to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to Lombok
            1 Adv.Fighter moved from 107 Sea Zone to Lombok
            1 Adv.Fighter moved from 107 Sea Zone to Flores
            2 Fighters moved from 110 Sea Zone to Java
            1 Artillery and 1 Elite moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 1 Elite moved from 110 Sea Zone to Java
            1 Infantry and 1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 1 Tank moved from 110 Sea Zone to Java
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 1 Cruiser, 1 Destroyer, 15 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 1 Artillery, 2 Fighters and 3 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Chita, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    1 Infantry owned by the Russians lost in Chita
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 3 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Chita, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Chita
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 4 : 3/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery in Chita, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Ayan
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 3 : 0/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 4 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery in Ayan, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    1 Artillery owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery and 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Java
                Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 1 Tank
                Anzac defend with 1 Tank
                    Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    1 Tank owned by the Anzac lost in Java
                Hisaichi win, taking Java from Dutch with 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Anzac: 1 Tank
            Battle in Flores
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Flores, round 2 : 2/4 hits, 1.50 expected hits
                    Dutch roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Flores
                Hisaichi win, taking Flores from Dutch with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Lombok
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Anzac defend with 1 Infantry
                    Hisaichi roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                Hisaichi win, taking Lombok from Dutch with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter moved from Flores to 107 Sea Zone
            1 Adv.Fighter moved from Lombok to 107 Sea Zone
            1 Carrier moved from 110 Sea Zone to 111 Sea Zone
            2 Fighters moved from Java to 111 Sea Zone
            1 Infantry and 1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 1 Tank moved from 110 Sea Zone to Malaya
            1 Destroyer and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 110 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 110 Sea Zone to 111 Sea Zone
            1 Submarine moved from 110 Sea Zone to 107 Sea Zone
            1 Adv.Fighter moved from Ayan to 84 Sea Zone
            2 Fighters moved from Chita to Heilungchiang
            1 Tank moved from Chahar to Peking
            1 Infantry moved from Chahar to Peking
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry and 1 Transport moved from 107 Sea Zone to 84 Sea Zone
            1 Artillery moved from Changchun to 84 Sea Zone
            1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai
            1 Artillery and 1 Infantry moved from Liaoning to Heilungchiang
            1 Infantry moved from Liaoning to Hulunbuir
    
        Place Units - Hisaichi
            3 Infantrys placed in Heilungchiang
            1 Adv.Fighter, 1 Cruiser, 1 Destroyer and 1 Submarine placed in 84 Sea Zone
            4 Infantrys placed in Liaoning
            4 Infantrys placed in Davao
            3 Infantrys placed in Banjarmasin
            1 Infantry placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Dutch regular : -0.33
    Hisaichi regular : -0.33
    

    Savegame

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