World at War Captain Walker (axis) vs Entek

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Finns round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Purchase Units - Finns
            Finns buy 5 Infantrys and 1 Transport; Remaining resources: 1 PUs; 
    
        Non Combat Move - Finns
            2 ArmoredCars, 1 Elite and 1 Infantry moved from Oulu to Vyborg
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            2 Infantrys moved from Tampere to Oulu
            1 Artillery moved from Upper Norrland to Lapland
            1 Tank moved from Upper Norrland to Oulu
            1 Tank moved from Helsinki to Oulu
            3 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            1 Transport placed in 24 Sea Zone
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Romanians round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Romanians
            3 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks moved from Odessa to Donetsk
            2 Artillerys and 2 Infantrys moved from Vinnytsia to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 5 Artillerys, 1 Fighter, 6 Infantrys and 3 Tanks
                Russians defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 5 Artillerys, 1 Fighter, 6 Infantrys and 3 Tanks in Donetsk, round 2 : 6/15 hits, 5.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Romanians lost in Donetsk
                    2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 5 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Romanians: 2 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to Odessa
            1 Infantry moved from Bulgaria to Istanbul
            1 Elite and 1 Infantry moved from E.Romania to Bulgaria
            3 Infantrys moved from E.Romania to Odessa
            1 Elite moved from E.Romania to Odessa
            4 Infantrys moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 Artillerys and 1 Elite placed in E.Romania
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.67
    Russians regular : 1.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Thai round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Thai
            2 Transports moved from 110 Sea Zone to 105 Sea Zone
            2 Artillerys moved from Bangkok to 105 Sea Zone
            2 Elites moved from Bangkok to 105 Sea Zone
            2 Artillerys, 2 Elites and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            2 Artillerys and 2 Elites moved from 110 Sea Zone to Lombok
            1 Artillery, 8 Infantrys and 2 Tanks moved from S.Thailand to Malaya
    
        Purchase Units - Thai
            Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Lombok
                Thai attack with 2 Artillerys and 2 Elites
                Anzac defend with 2 Artillerys; Dutch defend with 1 Bunker
                    Thai roll dice for 2 Artillerys and 2 Elites in Lombok, round 2 : 2/4 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 2 Artillerys and 1 Bunker in Lombok, round 2 : 1/3 hits, 1.17 expected hits
                    1 Elite owned by the Thai lost in Lombok
                    1 Artillery owned by the Anzac lost in Lombok
                    Thai roll dice for 2 Artillerys and 1 Elite in Lombok, round 3 : 1/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Artillery and 1 Bunker in Lombok, round 3 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Thai lost in Lombok
                    1 Artillery owned by the Anzac lost in Lombok
                    Thai roll dice for 1 Artillery and 1 Elite in Lombok, round 4 : 1/2 hits, 0.83 expected hits
                    Dutch roll dice for 1 Bunker in Lombok, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Lombok
                Thai win, taking Lombok from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 7
                Casualties for Thai: 1 Artillery and 1 Elite
                Casualties for Anzac: 2 Artillerys
                Casualties for Dutch: 1 Bunker
            Battle in Malaya
                Thai attack with 1 Artillery, 8 Infantrys and 2 Tanks
                British defend with 1 AAGun and 1 Factory; Anzac defend with 6 Artillerys and 2 Infantrys
                    Thai roll dice for 1 Artillery, 8 Infantrys and 2 Tanks in Malaya, round 2 : 3/11 hits, 2.83 expected hits
                    British roll dice for 6 Artillerys and 2 Infantrys in Malaya, round 2 : 3/8 hits, 2.67 expected hits
                    3 Infantrys owned by the Thai lost in Malaya
                    1 Artillery owned by the Anzac and 2 Infantrys owned by the Anzac lost in Malaya
                    Thai roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Malaya, round 3 : 1/8 hits, 2.33 expected hits
                    British roll dice for 5 Artillerys in Malaya, round 3 : 0/5 hits, 1.67 expected hits
                    1 Artillery owned by the Anzac lost in Malaya
                5 Infantrys owned by the Thai, 2 Tanks owned by the Thai and 1 Artillery owned by the Thai retreated to S.Thailand
                British win with 4 Artillerys remaining. Battle score for attacker is 6
                Casualties for Thai: 3 Infantrys
                Casualties for Anzac: 2 Artillerys and 2 Infantrys
    
        Non Combat Move - Thai
            1 Infantry moved from Bangkok to S.Thailand
            1 Artillery and 1 Elite moved from Burma to N.Thailand
    
        Place Units - Thai
            5 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.83
    British regular : -1.33
    Dutch regular : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Americans
            2 Infantrys moved from Midway to 89 Sea Zone
            1 Destroyer moved from 86 Sea Zone to 88 Sea Zone
            2 Infantrys and 1 Transport moved from 89 Sea Zone to 88 Sea Zone
            2 Infantrys moved from 88 Sea Zone to Wake
            1 Destroyer moved from 86 Sea Zone to 87 Sea Zone
            1 Adv.Fighter moved from Ponape to 87 Sea Zone
            1 S.Bomber moved from Ponape to 88 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 87 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 88 Sea Zone
            11 Adv.Fighters, 5 Fighters and 6 L.Fighters moved from 86 Sea Zone to 111 Sea Zone
            7 Elites moved from French Sudan to French Equatorial Africa
            2 Artillerys, 7 Elites and 3 Infantrys moved from French Equatorial Africa to Darfur
            1 Adv.Fighter and 1 B.Carrier moved from 35 Sea Zone to 34 Sea Zone
            2 Transports moved from 36 Sea Zone to 35 Sea Zone
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            2 Elites moved from Salvador to 35 Sea Zone
            1 Elite and 2 Infantrys moved from Bahia to 35 Sea Zone
            1 B.Transport, 3 Elites, 2 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            3 Elites and 2 Infantrys moved from 36 Sea Zone to Mauritania
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            3 Elites and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport, 3 Elites and 1 Infantry moved from 26 Sea Zone to 32 Sea Zone
            3 Elites and 1 Infantry moved from 32 Sea Zone to Bahia
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 Artillerys, 2 Destroyers, 3 Elites, 2 Fighters, 3 Infantrys, 1 L.Fighter, 1 S.Submarine and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 111 Sea Zone
                Americans attack with 11 Adv.Fighters, 5 Fighters and 6 L.Fighters
                Hisaichi defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 S.Submarine, 1 Submarine and 3 Transports
                    Americans roll dice for 11 Adv.Fighters, 5 Fighters and 6 L.Fighters in 111 Sea Zone, round 2 : 9/22 hits, 10.17 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer and 3 Transports in 111 Sea Zone, round 2 : 5/9 hits, 3.83 expected hits
                    5 Fighters owned by the Americans lost in 111 Sea Zone
                    1 Carrier owned by the Hisaichi, 1 S.Submarine owned by the Hisaichi, 3 Transports owned by the Hisaichi, 1 Destroyer owned by the Hisaichi, 1 Submarine owned by the Hisaichi and 1 Cruiser owned by the Hisaichi lost in 111 Sea Zone
                    Americans roll dice for 11 Adv.Fighters and 6 L.Fighters in 111 Sea Zone, round 3 : 8/17 hits, 8.50 expected hits
                    Hisaichi roll dice for 2 Adv.Fighters and 1 Battleship in 111 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                2 Adv.Fighters owned by the Americans lost in 111 Sea Zone
                    1 Battleship owned by the Hisaichi and 2 Adv.Fighters owned by the Hisaichi lost in 111 Sea Zone
                Americans win with 9 Adv.Fighters and 6 L.Fighters remaining. Battle score for attacker is 49
                Casualties for Americans: 2 Adv.Fighters and 5 Fighters
                Casualties for Hisaichi: 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 S.Submarine, 1 Submarine and 3 Transports
            Battle in 87 Sea Zone
                Americans attack with 2 Adv.Fighters and 1 Destroyer
                Yamamoto defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Adv.Fighters and 1 Destroyer in 87 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    1 Destroyer owned by the Americans lost in 87 Sea Zone
                    1 Submarine owned by the Yamamoto lost in 87 Sea Zone
                Americans win with 2 Adv.Fighters remaining. Battle score for attacker is -1
                Casualties for Americans: 1 Destroyer
                Casualties for Yamamoto: 1 Submarine
            Battle in 88 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Destroyer, 1 S.Bomber and 1 Transport
                Yamamoto defend with 1 S.Submarine
                    Yamamoto roll dice for 1 S.Submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Adv.Fighter, 1 Destroyer, 1 S.Bomber and 1 Transport in 88 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                1 S.Submarine owned by the Yamamoto lost in 88 Sea Zone
                Americans win with 1 Adv.Fighter, 1 Destroyer, 1 S.Bomber and 1 Transport remaining. Battle score for attacker is 10
                Casualties for Yamamoto: 1 S.Submarine
            Battle in Wake
    
        Non Combat Move - Americans
            4 B.Carriers, 2 B.Transports, 2 Battleships, 6 Carriers and 2 Cruisers moved from 86 Sea Zone to 88 Sea Zone
            2 Adv.Fighters moved from 87 Sea Zone to 88 Sea Zone
            1 S.Bomber moved from 88 Sea Zone to Ponape
            6 L.Fighters moved from 111 Sea Zone to Malaya
            8 Adv.Fighters moved from 111 Sea Zone to Flores
            1 Adv.Fighter moved from 111 Sea Zone to Celebes
            4 Infantrys moved from San Francisco to 83 Sea Zone
            1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone
            4 Infantrys moved from 89 Sea Zone to Midway
            1 Destroyer moved from 31 Sea Zone to 41 Sea Zone
    
        Place Units - Americans
            3 Infantrys placed in Rio de Oro
            2 Elites placed in Salvador
            2 Artillerys placed in Bahia
            2 Destroyers and 1 Submarine placed in 91 Sea Zone
            1 S.Submarine and 1 Submarine placed in 109 Sea Zone
            Americans undo move 5.
            1 S.Submarine and 1 Submarine placed in 102 Sea Zone
            Americans undo move 1.
            1 Submarine placed in 31 Sea Zone
            2 Fighters placed in 34 Sea Zone
            3 Infantrys placed in South Atlantic USA
            1 Elite placed in South Central USA
            2 Adv.Fighters and 1 L.Fighter placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 113 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.17
    Americans regular : -0.67
    Hisaichi regular : 1.17
    

    Savegame


  • @captainwalker If you want to redo any of those losses from 111 let me know

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World At War

    Game History

    Round: 18
    
        Combat Move - Germans
            2 units repaired.
            1 Stuka moved from Brest to S.Karelia
            1 JetFighter moved from Danzig to S.Karelia
            5 Artillerys, 6 Elites, 36 Infantrys, 2 Mech.Infs and 8 Tanks moved from Leningrad to S.Karelia
            1 Elite and 3 Infantrys moved from Brest to Minsk
            1 Stuka moved from Vinnytsia to Minsk
            1 S.Submarine and 3 Submarines moved from 21 Sea Zone to 18 Sea Zone
            3 Adv.Fighters and 1 JetFighter moved from 21 Sea Zone to 18 Sea Zone
            2 Battleships, 2 Carriers and 5 Destroyers moved from 21 Sea Zone to 20 Sea Zone
            1 Artillery and 1 Elite moved from Rhine to Netherlands
            3 Infantrys moved from Rhine to Netherlands
            1 Stuka moved from Rhine to Netherlands
            2 Infantrys moved from Belgium to Netherlands
            1 Infantry moved from Hamburg to 22 Sea Zone
            1 Cruiser and 1 Infantry moved from 22 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Wales
            3 Adv.Fighters moved from Hamburg to Netherlands
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 3 HeavyTanks, 15 Infantrys, 4 Mech.Infs, 2 Tanks and 3 Transports; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 20 Sea Zone
                Germans attack with 2 Battleships, 2 Carriers, 1 Cruiser and 5 Destroyers
                British defend with 1 T.Boat
                    Germans roll dice for 2 Battleships, 2 Carriers, 1 Cruiser and 5 Destroyers in 20 Sea Zone, round 2 : 5/10 hits, 3.83 expected hits
                    British roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the British lost in 20 Sea Zone
                Germans win with 2 Battleships, 2 Carriers, 1 Cruiser and 5 Destroyers remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in 18 Sea Zone
                Germans attack with 3 Adv.Fighters, 1 JetFighter, 1 S.Submarine and 3 Submarines
                British defend with 1 Carrier, 2 Destroyers and 2 Fighters
                    Germans roll dice for 1 S.Submarine and 3 Submarines in 18 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 3 Adv.Fighters and 1 JetFighter in 18 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 Carrier, 2 Destroyers and 2 Fighters in 18 Sea Zone, round 2 : 0/5 hits, 2.17 expected hits
                    1 Carrier owned by the British and 1 Destroyer owned by the British lost in 18 Sea Zone
                    Germans roll dice for 1 S.Submarine and 3 Submarines in 18 Sea Zone, round 3 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 3 Adv.Fighters and 1 JetFighter in 18 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 Destroyer and 2 Fighters in 18 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    2 Submarines owned by the Germans lost in 18 Sea Zone
                    2 Fighters owned by the British and 1 Destroyer owned by the British lost in 18 Sea Zone
                Germans win with 3 Adv.Fighters, 1 JetFighter, 1 S.Submarine and 1 Submarine remaining. Battle score for attacker is 32
                Casualties for British: 1 Carrier, 2 Destroyers and 2 Fighters
                Casualties for Germans: 2 Submarines
            Battle in Wales
            Battle in Netherlands
                Germans attack with 3 Adv.Fighters, 1 Artillery, 1 Elite, 5 Infantrys and 1 Stuka
                British defend with 3 Artillerys
                    Germans roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite, 5 Infantrys and 1 Stuka in Netherlands, round 2 : 4/11 hits, 3.83 expected hits
                    British roll dice for 3 Artillerys in Netherlands, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    3 Artillerys owned by the British lost in Netherlands
                Germans win, taking Wales from British, taking Netherlands from British with 3 Adv.Fighters, 1 Artillery, 1 Elite, 4 Infantrys and 1 Stuka remaining. Battle score for attacker is 10
                Casualties for Germans: 1 Infantry
                Casualties for British: 3 Artillerys
            Battle in Minsk
                Germans attack with 1 Elite, 3 Infantrys and 1 Stuka
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 1 Elite, 3 Infantrys and 1 Stuka in Minsk, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Elite, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in S.Karelia
                Germans attack with 5 Artillerys, 6 Elites, 36 Infantrys, 1 JetFighter, 2 Mech.Infs, 1 Stuka and 8 Tanks
                Russians defend with 2 ArmoredCars, 1 Artillery, 1 Bunker, 1 Elite, 38 Infantrys and 10 Tanks
                    Germans roll dice for 5 Artillerys, 6 Elites, 36 Infantrys, 1 JetFighter, 2 Mech.Infs, 1 Stuka and 8 Tanks in S.Karelia, round 2 : 12/59 hits, 16.83 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 2 ArmoredCars, 1 Artillery, 1 Bunker, 1 Elite, 38 Infantrys and 10 Tanks in S.Karelia, round 2 : 12/53 hits, 19.17 expected hits
                    12 Infantrys owned by the Germans lost in S.Karelia
                    2 ArmoredCars owned by the Russians and 9 Infantrys owned by the Russians lost in S.Karelia
                    Germans roll dice for 5 Artillerys, 6 Elites, 24 Infantrys, 1 JetFighter, 2 Mech.Infs, 1 Stuka and 8 Tanks in S.Karelia, round 3 : 19/47 hits, 14.83 expected hits
                    Russians roll dice for 1 Artillery, 1 Bunker, 1 Elite, 29 Infantrys and 10 Tanks in S.Karelia, round 3 : 15/42 hits, 15.83 expected hits
                    15 Infantrys owned by the Germans lost in S.Karelia
                    19 Infantrys owned by the Russians lost in S.Karelia
                1 JetFighter owned by the Germans and 1 Stuka owned by the Germans retreated
                6 Elites owned by the Germans, 5 Artillerys owned by the Germans, 9 Infantrys owned by the Germans, 2 Mech.Infs owned by the Germans and 8 Tanks owned by the Germans retreated to Leningrad
                Russians win with 1 Artillery, 1 Bunker, 1 Elite, 10 Infantrys and 10 Tanks remaining. Battle score for attacker is 10
                Casualties for Germans: 27 Infantrys
                Casualties for Russians: 2 ArmoredCars and 28 Infantrys
    
        Non Combat Move - Germans
            1 JetFighter and 1 Stuka moved from S.Karelia to Leningrad
            1 Stuka moved from Minsk to Brest
            2 Tanks moved from Krakow to Kiev
            1 Infantry moved from Brest to Kiev
            4 Infantrys moved from Warsaw to Brest
            44 Tanks moved from Vinnytsia to Kiev
            3 HeavyTanks moved from Vinnytsia to Kiev
            23 ArmoredCars, 10 Artillerys, 12 Elites and 25 Infantrys moved from Vinnytsia to Kiev
            2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
            3 Adv.Fighters moved from 18 Sea Zone to 20 Sea Zone
            1 JetFighter moved from 18 Sea Zone to Normandy
            1 Adv.Fighter moved from Netherlands to 20 Sea Zone
            2 Adv.Fighters moved from Netherlands to Normandy
            1 Stuka moved from Netherlands to Normandy
            1 Cruiser and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
            4 Infantrys and 1 Tank moved from Hamburg to 23 Sea Zone
            1 HeavyTank and 2 Infantrys moved from Danzig to 24 Sea Zone
            1 Cruiser, 4 Infantrys, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 HeavyTank, 6 Infantrys and 1 Tank moved from 24 Sea Zone to Leningrad
            4 Infantrys moved from Saxony to Hamburg
            1 Artillery and 3 Infantrys moved from Berlin to Saxony
            1 Transport moved from 22 Sea Zone to 20 Sea Zone
            1 T.Boat moved from 22 Sea Zone to 23 Sea Zone
            4 Infantrys moved from Paris to Normandy
            1 Cruiser and 2 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 Tank moved from Campania to 46 Sea Zone
            4 Infantrys moved from Tuscany to 46 Sea Zone
            3 Infantrys moved from Provence to Lombardy
            1 Artillery, 2 Elites, 3 Infantrys and 1 Tank moved from El Agheila to Kufra
            1 Cruiser, 4 Infantrys, 1 Tank and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            4 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila
            4 Infantrys moved from Normandy to Brittany
            1 Artillery and 2 Tanks moved from Normandy to Brittany
            2 Infantrys moved from Normandy to Brittany
    
        Place Units - Germans
            2 HeavyTanks and 2 Tanks placed in Vinnytsia
            4 Mech.Infs placed in Warsaw
            4 Infantrys placed in Leningrad
            3 Infantrys placed in Danzig
            3 Transports placed in 20 Sea Zone
            1 Elite and 1 HeavyTank placed in El Agheila
            2 ArmoredCars placed in Bohemia
            1 Artillery and 3 Infantrys placed in Rhine
            1 Artillery and 1 Elite placed in Paris
            5 Infantrys placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 128 PUs; end with 128 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -7.67
    Germans regular : -1.17
    British regular : -1.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World At War

    Game History

    Round: 18
    
        Combat Move - Russians
            1 unit repaired.
            1 Artillery and 2 Infantrys moved from S.Karelia to N.Karelia
            1 Artillery and 8 Infantrys moved from Arkhangelsk to S.Karelia
            10 Infantrys moved from Yaroslavl to Kursk
            1 Artillery and 2 Infantrys moved from Kursk to Minsk
            1 Artillery moved from Novgorod to Latvia
                  Russians take Latvia from Germans
            1 Infantry moved from S.Karelia to Novgorod
            2 Adv.Fighters moved from Kursk to Minsk
            10 Infantrys moved from Moscow to Yaroslavl
            2 Infantrys moved from Penza to Tula
            6 Infantrys moved from Rostov to Kursk
            1 Tank moved from Stalingrad to Kursk
            4 Infantrys moved from Stalingrad to Rostov
            3 Infantrys moved from Georgia to Rostov
            5 Infantrys moved from Kirov to Arkhangelsk
            2 Infantrys moved from Perm to Kirov
            2 Infantrys moved from Kuybyshev to Penza
            1 Infantry moved from Chimkent to Kuybyshev
            2 Infantrys moved from Tashkent to Chimkent
            3 Infantrys moved from Sverdlovsk to Perm
            2 Infantrys moved from Sverdlovsk to Surgut
            3 Infantrys moved from N.Buryat Mongolia to S.Buryat Mongolia
            1 Adv.Fighter moved from N.Buryat Mongolia to S.Buryat Mongolia
            2 Artillerys and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            3 Infantrys moved from N.Buryat Mongolia to Ayan
            2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk
            4 Infantrys moved from Sibirsky to Evenkia
            1 Infantry moved from Sibirsky to Khatanga
            2 Infantrys moved from Kolyma to Okhotsk
            1 Adv.Fighter moved from Sibirsky to Okhotsk
    
        Purchase Units - Russians
            Russians buy 2 Bunkers and 37 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in N.Karelia
                Russians attack with 1 Artillery and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 0/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 3 : 0/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                1 Infantry owned by the Russians and 1 Artillery owned by the Russians retreated to S.Karelia
                Finns win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Infantry
            Battle in Minsk
                Russians attack with 2 Adv.Fighters, 1 Artillery and 2 Infantrys
                Germans defend with 1 Elite and 2 Infantrys
                    Russians roll dice for 2 Adv.Fighters, 1 Artillery and 2 Infantrys in Minsk, round 2 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 1 Elite and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    1 Elite owned by the Germans and 2 Infantrys owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 2 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Elite and 2 Infantrys
            Battle in Okhotsk
                Russians attack with 1 Adv.Fighter and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Okhotsk, round 2 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Okhotsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Okhotsk
                    1 Infantry owned by the Yamamoto lost in Okhotsk
                Russians win, taking Okhotsk from Yamamoto with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Ayan
                Russians attack with 3 Infantrys
                Hisaichi defend with 1 Artillery and 1 Elite
                    Russians roll dice for 3 Infantrys in Ayan, round 2 : 1/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Hisaichi lost in Ayan
                    Russians roll dice for 3 Infantrys in Ayan, round 3 : 1/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Artillery and 1 Elite
                Casualties for Russians: 1 Infantry
            Battle in S.Buryat Mongolia
                Russians attack with 1 Adv.Fighter and 3 Infantrys
                Hisaichi defend with 1 Artillery and 1 Tank
                    Russians roll dice for 1 Adv.Fighter and 3 Infantrys in S.Buryat Mongolia, round 2 : 2/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Tank in S.Buryat Mongolia, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in S.Buryat Mongolia
                Russians win, taking S.Buryat Mongolia from Hisaichi with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 9
                Casualties for Hisaichi: 1 Artillery and 1 Tank
    
        Non Combat Move - Russians
            1 Adv.Fighter moved from S.Buryat Mongolia to N.Buryat Mongolia
            1 Adv.Fighter moved from Okhotsk to Yakutsk
            1 Destroyer moved from 6 Sea Zone to 4 Sea Zone
            3 Infantrys moved from Surgut to Yeniseysk
            2 Adv.Fighters moved from Minsk to Kursk
    
        Place Units - Russians
            1 Bunker and 3 Infantrys placed in Kursk
            1 Bunker placed in Rostov
            4 Infantrys placed in Arkhangelsk
            10 Infantrys placed in Moscow
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            6 Infantrys placed in Sibirsky
            5 Infantrys placed in Sverdlovsk
            1 Infantry placed in Tashkent
    
        Turn Complete - Russians
            Russians collect 86 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Finns regular : 0.33
    Germans regular : 0.00
    Russians regular : 1.67
    Hisaichi regular : -0.83
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World At War

    Game History

    Round: 18
    
        Combat Move - Italians
            1 Infantry moved from Italian East Africa to Kenya
                  Italians take Kenya from British
            1 Infantry moved from Kordofan to Equatoria
                  Italians take Equatoria from British
            2 Battleships, 2 Cruisers and 2 Submarines moved from 42 Sea Zone to 41 Sea Zone
            5 Destroyers moved from 42 Sea Zone to 41 Sea Zone
            4 Infantrys moved from N.Tunisia to 42 Sea Zone
            4 Infantrys and 2 Transports moved from 42 Sea Zone to 41 Sea Zone
            2 Elites and 2 Infantrys moved from Provence to 43 Sea Zone
            2 Adv.Fighters, 1 Carrier, 1 Destroyer, 2 Elites, 2 Infantrys and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
            2 Elites and 6 Infantrys moved from 41 Sea Zone to E.Morocco
            1 Artillery, 1 Elite and 2 Infantrys moved from S.Algeria to E.Morocco
            5 Artillerys, 2 Elites, 7 Infantrys and 4 Tanks moved from N.Algeria to E.Morocco
            4 Mech.Infs moved from Tunis to E.Morocco
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 2 Destroyers, 10 Infantrys, 2 Submarines, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 41 Sea Zone
                Italians attack with 2 Adv.Fighters, 2 Battleships, 1 Carrier, 2 Cruisers, 6 Destroyers, 2 Submarines and 4 Transports
                Americans defend with 1 Destroyer
                    Italians roll dice for 2 Submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 Adv.Fighters, 2 Battleships, 1 Carrier, 2 Cruisers, 6 Destroyers and 4 Transports in 41 Sea Zone, round 2 : 5/13 hits, 5.50 expected hits
                    Americans roll dice for 1 Destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 41 Sea Zone
                Italians win with 2 Adv.Fighters, 2 Battleships, 1 Carrier, 2 Cruisers, 6 Destroyers, 2 Submarines and 4 Transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in E.Morocco
                Italians attack with 6 Artillerys, 5 Elites, 15 Infantrys, 4 Mech.Infs and 4 Tanks
                French defend with 1 AAGun, 4 Artillerys, 1 Bunker, 1 Factory and 4 Infantrys; Americans defend with 1 Bomber and 3 Mech.Infs
                    Italians roll dice for 6 Artillerys, 5 Elites, 15 Infantrys, 4 Mech.Infs and 4 Tanks in E.Morocco, round 2 : 10/34 hits, 11.17 expected hits
                Units damaged: 1 Bunker owned by the French
                    French roll dice for 4 Artillerys, 1 Bomber, 1 Bunker, 4 Infantrys and 3 Mech.Infs in E.Morocco, round 2 : 4/13 hits, 4.33 expected hits
                    4 Infantrys owned by the Italians lost in E.Morocco
                    1 Bomber owned by the Americans, 4 Artillerys owned by the French and 4 Infantrys owned by the French lost in E.Morocco
                    Italians roll dice for 6 Artillerys, 5 Elites, 11 Infantrys, 4 Mech.Infs and 4 Tanks in E.Morocco, round 3 : 11/30 hits, 10.50 expected hits
                    French roll dice for 1 Bunker and 3 Mech.Infs in E.Morocco, round 3 : 3/4 hits, 1.50 expected hits
                    3 Infantrys owned by the Italians lost in E.Morocco
                    1 Bunker owned by the French and 3 Mech.Infs owned by the Americans lost in E.Morocco
                Italians win, taking E.Morocco from French with 6 Artillerys, 5 Elites, 8 Infantrys, 4 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 48
                Casualties for Italians: 7 Infantrys
                Casualties for French: 4 Artillerys, 1 Bunker and 4 Infantrys
                Casualties for Americans: 1 Bomber and 3 Mech.Infs
    
        Non Combat Move - Italians
            1 Mot.Inf moved from S.Algeria to Hun
            1 Adv.Fighter moved from N.Tunisia to Kufra
            2 Infantrys moved from New Valley to Kufra
            1 Artillery, 1 Elite and 2 Infantrys moved from Tobruk to Kufra
            1 Infantry moved from Lower Egypt to New Valley
            1 Infantry moved from Lower Egypt to Nubia
            6 Infantrys moved from Cairo to Lower Egypt
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Tuscany to 46 Sea Zone
            2 Infantrys moved from Rome to Campania
            1 Infantry and 1 Tank moved from Greece to 48 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            3 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
            1 Transport moved from 42 Sea Zone to 43 Sea Zone
            1 JetFighter moved from Tunis to Cairo
            1 Artillery and 1 Elite moved from Kordofan to Italian East Africa
    
        Place Units - Italians
            1 Destroyer and 2 Submarines placed in 43 Sea Zone
            1 Transport placed in 46 Sea Zone
            1 Destroyer placed in 48 Sea Zone
            2 Infantrys and 1 Tank placed in Greece
            2 ArmoredCars and 2 Tanks placed in Tunis
            6 Infantrys placed in Cairo
            2 Infantrys and 1 Tank placed in Rome
    
        Turn Complete - Italians
            Italians collect 86 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    French regular : 1.17
    Italians regular : -1.83
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World At War

    Game History

    Round: 18
    
        Combat Move - French
            2 Infantrys moved from Greenland to 8 Sea Zone
            2 Infantrys and 1 Transport moved from 8 Sea Zone to 16 Sea Zone
            2 Infantrys moved from 16 Sea Zone to Azores
            2 Infantrys moved from Churchill to 1 Sea Zone
            2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
            2 Infantrys moved from 8 Sea Zone to Greenland
    
        Purchase Units - French
            French buy 1 Bunker, 1 Destroyer, 1 Infantry and 1 Submarine; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            1 Artillery and 1 Infantry moved from Tangier to W.Morocco
    
        Place Units - French
            1 Bunker placed in W.Morocco
            1 Destroyer and 1 Submarine placed in 55 Sea Zone
            1 Infantry placed in Churchill
    
        Turn Complete - French
            French collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 18

    TripleA Turn Summary for game: World At War

    Game History

    Round: 18
    
        Combat Move - Yamamoto
            2 Artillerys moved from Sikang to W.Qinghai
            2 Artillerys and 2 Elites moved from Sikang to E.Qinghai
            4 Tanks moved from Sikang to W.Qinghai
            4 Tanks moved from Sikang to E.Qinghai
            1 Infantry moved from Lanchow to E.Qinghai
            1 Infantry moved from Ningsia to E.Qinghai
            11 Infantrys moved from Sikang to W.Qinghai
            10 Infantrys moved from Sikang to E.Qinghai
            2 ArmoredCars moved from Sikang to E.Qinghai
            3 Mech.Infs moved from Hupeh to E.Qinghai
            2 Infantrys moved from Tokyo to 85 Sea Zone
            1 Cruiser, 2 Infantrys and 1 S.Submarine moved from 85 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
                  Yamamoto take Hollandia from Dutch
            1 Infantry moved from 107 Sea Zone to Jilolo
                  Yamamoto take Jilolo from Dutch
            2 Infantrys moved from Tokyo to 85 Sea Zone
            2 Infantrys and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
            2 Infantrys moved from 107 Sea Zone to Celebes
            1 Battleship moved from 85 Sea Zone to 107 Sea Zone
            4 Adv.Fighters moved from 85 Sea Zone to Celebes
            1 Bomber moved from Tokyo to 95 Sea Zone
            2 Adv.Fighters moved from Tokyo to 86 Sea Zone
            1 T.Boat moved from 85 Sea Zone to 86 Sea Zone
            1 Fighter moved from 85 Sea Zone to 95 Sea Zone
            5 Adv.Fighters moved from 85 Sea Zone to 102 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 2 Elites, 1 Factory, 10 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 95 Sea Zone
                Yamamoto attack with 1 Bomber and 1 Fighter
                Anzac defend with 1 S.Submarine
                    Yamamoto roll dice for 1 Bomber and 1 Fighter in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                1 S.Submarine owned by the Anzac lost in 95 Sea Zone
                Yamamoto win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 10
                Casualties for Anzac: 1 S.Submarine
            Battle in 102 Sea Zone
                Yamamoto attack with 5 Adv.Fighters
                Americans defend with 1 S.Submarine and 1 Submarine
                    Yamamoto roll dice for 5 Adv.Fighters in 102 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    1 Submarine owned by the Americans and 1 S.Submarine owned by the Americans lost in 102 Sea Zone
                Yamamoto win with 5 Adv.Fighters remaining. Battle score for attacker is 17
                Casualties for Americans: 1 S.Submarine and 1 Submarine
            Battle in 86 Sea Zone
                Yamamoto attack with 2 Adv.Fighters and 1 T.Boat
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 2 Adv.Fighters and 1 T.Boat in 86 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 2 Adv.Fighters and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in E.Qinghai
                Yamamoto attack with 2 ArmoredCars, 2 Artillerys, 2 Elites, 12 Infantrys, 3 Mech.Infs and 4 Tanks
                Chinese defend with 2 Bunkers and 5 Infantrys
                    Yamamoto roll dice for 2 ArmoredCars, 2 Artillerys, 2 Elites, 12 Infantrys, 3 Mech.Infs and 4 Tanks in E.Qinghai, round 2 : 6/25 hits, 7.83 expected hits
                Units damaged: 2 Bunkers owned by the Chinese
                    Chinese roll dice for 2 Bunkers and 5 Infantrys in E.Qinghai, round 2 : 2/7 hits, 2.67 expected hits
                    2 Infantrys owned by the Yamamoto lost in E.Qinghai
                    4 Infantrys owned by the Chinese lost in E.Qinghai
                    Yamamoto roll dice for 2 ArmoredCars, 2 Artillerys, 2 Elites, 10 Infantrys, 3 Mech.Infs and 4 Tanks in E.Qinghai, round 3 : 9/23 hits, 7.50 expected hits
                    Chinese roll dice for 2 Bunkers and 1 Infantry in E.Qinghai, round 3 : 2/3 hits, 1.33 expected hits
                    2 Infantrys owned by the Yamamoto lost in E.Qinghai
                    2 Bunkers owned by the Chinese and 1 Infantry owned by the Chinese lost in E.Qinghai
                Yamamoto win, taking E.Qinghai from Chinese with 2 ArmoredCars, 2 Artillerys, 2 Elites, 8 Infantrys, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 4 Infantrys
                Casualties for Chinese: 2 Bunkers and 5 Infantrys
            Battle in W.Qinghai
                Yamamoto attack with 2 Artillerys, 11 Infantrys and 4 Tanks
                Chinese defend with 1 AAGun and 8 Infantrys
                    Yamamoto roll dice for 2 Artillerys, 11 Infantrys and 4 Tanks in W.Qinghai, round 2 : 8/17 hits, 4.83 expected hits
                    Chinese roll dice for 8 Infantrys in W.Qinghai, round 2 : 2/8 hits, 2.67 expected hits
                    2 Infantrys owned by the Yamamoto lost in W.Qinghai
                    8 Infantrys owned by the Chinese lost in W.Qinghai
                Yamamoto win, taking W.Qinghai from Chinese with 2 Artillerys, 9 Infantrys and 4 Tanks remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Chinese: 8 Infantrys
            Battle in Celebes
                Yamamoto attack with 4 Adv.Fighters and 2 Infantrys
                Americans defend with 1 Adv.Fighter; Anzac defend with 1 Elite
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Celebes, round 2 : 1/2 hits, 1.17 expected hits
                    1 Elite owned by the Anzac lost in Celebes
                    Yamamoto roll dice for 4 Adv.Fighters and 2 Infantrys in Celebes, round 2 : 1/6 hits, 2.33 expected hits
                    Dutch roll dice for 1 Adv.Fighter in Celebes, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Celebes
                1 Adv.Fighter owned by the Americans lost in Celebes
                Yamamoto win, taking Celebes from Dutch with 4 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 11
                Casualties for Anzac: 1 Elite
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Adv.Fighter
    
        Non Combat Move - Yamamoto
            4 Adv.Fighters moved from Celebes to 107 Sea Zone
            2 Carriers moved from 85 Sea Zone to 107 Sea Zone
            2 Adv.Fighters, 1 Carrier and 3 Destroyers moved from 85 Sea Zone to 92 Sea Zone
            2 Adv.Fighters moved from 86 Sea Zone to 85 Sea Zone
            1 Fighter moved from 95 Sea Zone to 85 Sea Zone
            2 Adv.Fighters moved from 85 Sea Zone to Tokyo
            5 Adv.Fighters moved from 102 Sea Zone to 85 Sea Zone
            1 Bomber moved from 95 Sea Zone to Tokyo
            3 Destroyers moved from 85 Sea Zone to 107 Sea Zone
            3 Transports moved from 110 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Elite moved from N.French Indochina to S.French Indochina
            5 Infantrys moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Kwangtung to 92 Sea Zone
            6 Infantrys moved from 92 Sea Zone to S.French Indochina
            4 Infantrys moved from Szechwan to Lanchow
            1 Tank moved from Kweichow to Lanchow
            1 Artillery, 1 Elite and 6 Infantrys moved from Kweichow to Szechwan
            1 Tank moved from Kwangsi to Kweichow
            2 Infantrys moved from Kwangsi to N.French Indochina
            2 Infantrys moved from Kwangtung to Hunan
            1 T.Boat moved from 75 Sea Zone to 85 Sea Zone
    
        Place Units - Yamamoto
            1 Factory placed in West Borneo
            2 ArmoredCars and 1 Tank placed in Hupeh
            2 Artillerys, 2 Elites and 2 Infantrys placed in Hong Kong
            3 Infantrys placed in Kwangsi
            1 Transport placed in 85 Sea Zone
            2 Adv.Fighters placed in Tokyo
            2 Infantrys placed in Tokyo
            3 Infantrys placed in Chubu
            Yamamoto undo move 4.
            Yamamoto undo move 5.
            1 Adv.Fighter and 2 Infantrys placed in Kwangsi
            1 Adv.Fighter and 1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Yamamoto regular : 2.50
    Americans regular : -0.33
    Dutch regular : 0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 18

    TripleA Turn Summary for game: World At War

    Game History

    Round: 18
    
        Combat Move - Chinese
            1 Elite, 9 Infantrys, 1 Marine and 4 Tanks moved from Hsining to W.Qinghai
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in W.Qinghai
                Chinese attack with 1 Elite, 9 Infantrys, 1 Marine and 4 Tanks
                Yamamoto defend with 1 AAGun, 2 Artillerys, 9 Infantrys and 4 Tanks
                    Chinese roll dice for 1 Elite, 9 Infantrys, 1 Marine and 4 Tanks in W.Qinghai, round 2 : 6/15 hits, 4.33 expected hits
                    Yamamoto roll dice for 2 Artillerys, 9 Infantrys and 4 Tanks in W.Qinghai, round 2 : 4/15 hits, 5.67 expected hits
                    4 Infantrys owned by the Chinese lost in W.Qinghai
                    6 Infantrys owned by the Yamamoto lost in W.Qinghai
                    Chinese roll dice for 1 Elite, 5 Infantrys, 1 Marine and 4 Tanks in W.Qinghai, round 3 : 3/11 hits, 3.67 expected hits
                    Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in W.Qinghai, round 3 : 4/9 hits, 3.67 expected hits
                    4 Infantrys owned by the Chinese lost in W.Qinghai
                    3 Infantrys owned by the Yamamoto lost in W.Qinghai
                    Chinese roll dice for 1 Elite, 1 Infantry, 1 Marine and 4 Tanks in W.Qinghai, round 4 : 3/7 hits, 3.00 expected hits
                    Yamamoto roll dice for 2 Artillerys and 4 Tanks in W.Qinghai, round 4 : 1/6 hits, 2.67 expected hits
                    1 Infantry owned by the Chinese lost in W.Qinghai
                    2 Artillerys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in W.Qinghai
                    Chinese roll dice for 1 Elite, 1 Marine and 4 Tanks in W.Qinghai, round 5 : 3/6 hits, 2.83 expected hits
                    Yamamoto roll dice for 3 Tanks in W.Qinghai, round 5 : 1/3 hits, 1.50 expected hits
                    1 Elite owned by the Chinese lost in W.Qinghai
                    3 Tanks owned by the Yamamoto lost in W.Qinghai
                Chinese win, taking W.Qinghai from Yamamoto with 1 Marine and 4 Tanks remaining. Battle score for attacker is 25
                Casualties for Chinese: 1 Elite and 9 Infantrys
                Casualties for Yamamoto: 2 Artillerys, 9 Infantrys and 4 Tanks
    
        Non Combat Move - Chinese
            1 Tank moved from Hsining to E.Sinkiang
    
        Place Units - Chinese
            1 Bunker placed in E.Sinkiang
            4 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -3.50
    Chinese regular : 1.17
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 18

    TripleA Turn Summary for game: World At War

    Game History

    Round: 18
    
        Combat Move - Hisaichi
            2 Artillerys, 2 Elites, 9 Infantrys and 5 Tanks moved from Gobi Altai to W.Qinghai
            1 Artillery, 1 Elite and 1 Infantry moved from Heilungchiang to Ayan
            1 Infantry moved from Chita to Ayan
            3 Adv.Fighters moved from Chita to Ayan
            1 Cruiser and 2 Transports moved from 85 Sea Zone to 111 Sea Zone
            2 Artillerys and 1 Elite moved from Mindanao to 111 Sea Zone
            1 Elite moved from Panay to 111 Sea Zone
            1 Infantry moved from Mindanao to 111 Sea Zone
            2 Adv.Fighters moved from 110 Sea Zone to Flores
            2 Artillerys, 2 Elites and 1 Infantry moved from 111 Sea Zone to Flores
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Cruiser and 1 Infantry moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Flores
            4 Adv.Fighters moved from 85 Sea Zone to Flores
            1 Infantry moved from Soembawa to Flores
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Battleship, 1 Carrier, 13 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in W.Qinghai
                Hisaichi attack with 2 Artillerys, 2 Elites, 9 Infantrys and 5 Tanks
                Chinese defend with 1 AAGun, 1 Marine and 4 Tanks
                    Hisaichi roll dice for 2 Artillerys, 2 Elites, 9 Infantrys and 5 Tanks in W.Qinghai, round 2 : 5/18 hits, 5.67 expected hits
                    Chinese roll dice for 1 Marine and 4 Tanks in W.Qinghai, round 2 : 1/5 hits, 2.33 expected hits
                    1 Infantry owned by the Hisaichi lost in W.Qinghai
                    4 Tanks owned by the Chinese and 1 Marine owned by the Chinese lost in W.Qinghai
                Hisaichi win, taking W.Qinghai from Chinese with 2 Artillerys, 2 Elites, 8 Infantrys and 5 Tanks remaining. Battle score for attacker is 22
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Marine and 4 Tanks
            Battle in Ayan
                Hisaichi attack with 3 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 5/7 hits, 2.67 expected hits
                    Russians roll dice for 2 Infantrys in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 3 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Flores
                Hisaichi attack with 6 Adv.Fighters, 2 Artillerys, 2 Elites and 3 Infantrys
                Americans defend with 8 Adv.Fighters; Anzac defend with 1 Artillery; Dutch defend with 1 Bunker
                    Hisaichi roll dice for 2 Cruisers in Flores, round 2 : 0/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 6 Adv.Fighters, 2 Artillerys, 2 Elites and 3 Infantrys in Flores, round 2 : 2/13 hits, 5.17 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 8 Adv.Fighters, 1 Artillery and 1 Bunker in Flores, round 2 : 6/10 hits, 6.17 expected hits
                    1 Elite owned by the Hisaichi, 3 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Flores
                    1 Artillery owned by the Anzac lost in Flores
                    Hisaichi roll dice for 6 Adv.Fighters and 1 Elite in Flores, round 3 : 4/7 hits, 3.33 expected hits
                    Dutch roll dice for 8 Adv.Fighters and 1 Bunker in Flores, round 3 : 5/9 hits, 5.83 expected hits
                    1 Elite owned by the Hisaichi and 4 Adv.Fighters owned by the Hisaichi lost in Flores
                    1 Bunker owned by the Dutch and 3 Adv.Fighters owned by the Americans lost in Flores
                2 Adv.Fighters owned by the Hisaichi retreated
                Dutch win with 5 Adv.Fighters remaining. Battle score for attacker is -20
                Casualties for Hisaichi: 4 Adv.Fighters, 2 Artillerys, 2 Elites and 3 Infantrys
                Casualties for Anzac: 1 Artillery
                Casualties for Americans: 3 Adv.Fighters
                Casualties for Dutch: 1 Bunker
    
        Non Combat Move - Hisaichi
            Turning on Edit Mode
            EDIT: Changing ownership of Kolyma from Russians to Hisaichi
            EDIT: Removing units owned by Hisaichi from Koryakia: 1 Infantry
            EDIT: Adding units owned by Hisaichi to Kolyma: 1 Infantry
            EDIT: Turning off Edit Mode
            2 Adv.Fighters moved from Flores to 111 Sea Zone
            2 Carriers moved from 85 Sea Zone to 111 Sea Zone
            5 Destroyers and 2 Submarines moved from 85 Sea Zone to 111 Sea Zone
            1 Submarine moved from 112 Sea Zone to 110 Sea Zone
            1 T.Boat moved from 85 Sea Zone to 84 Sea Zone
            2 Adv.Fighters moved from Ayan to 84 Sea Zone
            2 Tanks moved from Heilungchiang to Chita
            1 Artillery, 1 Elite and 2 Infantrys moved from Hulunbuir to Chita
            1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Hulunbuir
            2 Infantrys moved from Kirin to Heilungchiang
            2 Tanks moved from Changchun to Heilungchiang
            2 Infantrys moved from Changchun to Kirin
            1 Adv.Fighter moved from Ayan to Chita
            1 Adv.Fighter moved from Davao to 110 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 110 Sea Zone
            1 Adv.Fighter and 1 Carrier moved from 85 Sea Zone to 92 Sea Zone
    
        Place Units - Hisaichi
            1 Carrier and 1 Transport placed in 84 Sea Zone
            1 Battleship placed in 110 Sea Zone
            3 Infantrys placed in Banjarmasin
            4 Infantrys placed in Davao
            3 Infantrys placed in Heilungchiang
            3 Infantrys placed in Liaoning
    
        Turn Complete - Hisaichi
            Hisaichi collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Russians regular : -0.67
    Dutch regular : -1.00
    Hisaichi regular : -1.83
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 18

    TripleA Turn Summary for game: World At War

    Game History

    Round: 18
    
        Combat Move - Hisaichi
            2 Artillerys, 2 Elites, 9 Infantrys and 5 Tanks moved from Gobi Altai to W.Qinghai
            1 Artillery, 1 Elite and 1 Infantry moved from Heilungchiang to Ayan
            1 Infantry moved from Chita to Ayan
            3 Adv.Fighters moved from Chita to Ayan
            1 Cruiser and 2 Transports moved from 85 Sea Zone to 111 Sea Zone
            2 Artillerys and 1 Elite moved from Mindanao to 111 Sea Zone
            1 Elite moved from Panay to 111 Sea Zone
            1 Infantry moved from Mindanao to 111 Sea Zone
            2 Adv.Fighters moved from 110 Sea Zone to Flores
            2 Artillerys, 2 Elites and 1 Infantry moved from 111 Sea Zone to Flores
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Cruiser and 1 Infantry moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Flores
            4 Adv.Fighters moved from 85 Sea Zone to Flores
            1 Infantry moved from Soembawa to Flores
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Battleship, 1 Carrier, 13 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in W.Qinghai
                Hisaichi attack with 2 Artillerys, 2 Elites, 9 Infantrys and 5 Tanks
                Chinese defend with 1 AAGun, 1 Marine and 4 Tanks
                    Hisaichi roll dice for 2 Artillerys, 2 Elites, 9 Infantrys and 5 Tanks in W.Qinghai, round 2 : 5/18 hits, 5.67 expected hits
                    Chinese roll dice for 1 Marine and 4 Tanks in W.Qinghai, round 2 : 1/5 hits, 2.33 expected hits
                    1 Infantry owned by the Hisaichi lost in W.Qinghai
                    4 Tanks owned by the Chinese and 1 Marine owned by the Chinese lost in W.Qinghai
                Hisaichi win, taking W.Qinghai from Chinese with 2 Artillerys, 2 Elites, 8 Infantrys and 5 Tanks remaining. Battle score for attacker is 22
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Marine and 4 Tanks
            Battle in Ayan
                Hisaichi attack with 3 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 5/7 hits, 2.67 expected hits
                    Russians roll dice for 2 Infantrys in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 3 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Flores
                Hisaichi attack with 6 Adv.Fighters, 2 Artillerys, 2 Elites and 3 Infantrys
                Americans defend with 8 Adv.Fighters; Anzac defend with 1 Artillery; Dutch defend with 1 Bunker
                    Hisaichi roll dice for 2 Cruisers in Flores, round 2 : 0/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 6 Adv.Fighters, 2 Artillerys, 2 Elites and 3 Infantrys in Flores, round 2 : 2/13 hits, 5.17 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 8 Adv.Fighters, 1 Artillery and 1 Bunker in Flores, round 2 : 6/10 hits, 6.17 expected hits
                    1 Elite owned by the Hisaichi, 3 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Flores
                    1 Artillery owned by the Anzac lost in Flores
                    Hisaichi roll dice for 6 Adv.Fighters and 1 Elite in Flores, round 3 : 4/7 hits, 3.33 expected hits
                    Dutch roll dice for 8 Adv.Fighters and 1 Bunker in Flores, round 3 : 5/9 hits, 5.83 expected hits
                    1 Elite owned by the Hisaichi and 4 Adv.Fighters owned by the Hisaichi lost in Flores
                    1 Bunker owned by the Dutch and 3 Adv.Fighters owned by the Americans lost in Flores
                2 Adv.Fighters owned by the Hisaichi retreated
                Dutch win with 5 Adv.Fighters remaining. Battle score for attacker is -20
                Casualties for Hisaichi: 4 Adv.Fighters, 2 Artillerys, 2 Elites and 3 Infantrys
                Casualties for Anzac: 1 Artillery
                Casualties for Americans: 3 Adv.Fighters
                Casualties for Dutch: 1 Bunker
    
        Non Combat Move - Hisaichi
            Turning on Edit Mode
            EDIT: Changing ownership of Kolyma from Russians to Hisaichi
            EDIT: Removing units owned by Hisaichi from Koryakia: 1 Infantry
            EDIT: Adding units owned by Hisaichi to Kolyma: 1 Infantry
            EDIT: Turning off Edit Mode
            2 Adv.Fighters moved from Flores to 111 Sea Zone
            2 Carriers moved from 85 Sea Zone to 111 Sea Zone
            5 Destroyers and 2 Submarines moved from 85 Sea Zone to 111 Sea Zone
            1 Submarine moved from 112 Sea Zone to 110 Sea Zone
            1 T.Boat moved from 85 Sea Zone to 84 Sea Zone
            2 Adv.Fighters moved from Ayan to 84 Sea Zone
            2 Tanks moved from Heilungchiang to Chita
            1 Artillery, 1 Elite and 2 Infantrys moved from Hulunbuir to Chita
            1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Hulunbuir
            2 Infantrys moved from Kirin to Heilungchiang
            2 Tanks moved from Changchun to Heilungchiang
            2 Infantrys moved from Changchun to Kirin
            1 Adv.Fighter moved from Ayan to Chita
            1 Adv.Fighter moved from Davao to 110 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 110 Sea Zone
            1 Adv.Fighter and 1 Carrier moved from 85 Sea Zone to 92 Sea Zone
    
        Place Units - Hisaichi
            1 Carrier and 1 Transport placed in 84 Sea Zone
            1 Battleship placed in 110 Sea Zone
            3 Infantrys placed in Banjarmasin
            4 Infantrys placed in Davao
            3 Infantrys placed in Heilungchiang
            3 Infantrys placed in Liaoning
    
        Turn Complete - Hisaichi
            Hisaichi collect 67 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Davao: 4 Infantrys
            EDIT: Adding units owned by Hisaichi to Mindanao: 4 Infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Russians regular : -0.67
    Dutch regular : -1.00
    Hisaichi regular : -1.83
    

    Savegame


  • @Entek use the second post… I forgot a ncm

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 18

    TripleA Turn Summary for game: World At War

    Game History

    Round: 18
    
        Combat Move - British
            1 Artillery and 1 Infantry moved from Manchester to Wales
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Artillerys moved from Madras to 60 Sea Zone
            2 Infantrys moved from Madras to 60 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
            1 Artillery, 1 Elite and 1 Infantry moved from Assam to Burma
            1 Artillery, 1 Elite and 1 Infantry moved from Assam to Yunnan
            1 Adv.Fighter moved from 65 Sea Zone to Burma
            2 Artillerys, 1 Elite and 2 Infantrys moved from Bihar to Assam
            1 Artillery, 1 Elite and 1 Infantry moved from Assam to Sikang
            2 Artillerys moved from Delhi to Bihar
            1 Infantry moved from Delhi to Bihar
            1 Elite moved from Delhi to Bihar
            1 Infantry moved from Delhi to Bihar
            1 Transport moved from 65 Sea Zone to 60 Sea Zone
            1 Elite moved from Madras to 60 Sea Zone
            1 Elite and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
            1 Elite moved from 65 Sea Zone to Malaya
            1 Infantry moved from Manchester to Wales
    
        Purchase Units - British
            British buy 2 Adv.Fighters, 4 Artillerys, 1 Carrier, 1 Destroyer, 2 Elites and 9 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Wales
                British attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 AAGun, 1 Factory and 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in Wales, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Wales, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Wales
                British win, taking Wales from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Yunnan
                British attack with 1 Artillery, 1 Elite and 1 Infantry
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Yunnan
                British win, taking Yunnan from Yamamoto with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Burma
                British attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
                Thai defend with 1 Infantry
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Burma, round 2 : 1/4 hits, 1.50 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                    1 Infantry owned by the Thai lost in Burma
                British win, taking Burma from Thai with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in Sikang
                British attack with 1 Artillery, 1 Elite and 1 Infantry
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Sikang, round 2 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Sikang
                British win, taking Sikang from Yamamoto with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - British
            1 Adv.Fighter moved from Burma to 65 Sea Zone
            2 ArmoredCars moved from Iraq to Palestine
    
        Place Units - British
            1 Carrier and 1 Destroyer placed in 11 Sea Zone
            2 Adv.Fighters placed in 11 Sea Zone
            2 Artillerys, 1 Elite and 2 Infantrys placed in Madras
            2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
            5 Infantrys placed in London
    
        Turn Complete - British
            British collect 86 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Thai regular : 0.67
    Germans regular : -0.33
    British regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Anzac round 18

    TripleA Manual Gamesave Post for game: World At War

    Game History

    Round: 18
    
        Combat Move - Anzac
            2 Cruisers, 1 Destroyer and 6 Transports moved from 65 Sea Zone to 110 Sea Zone
            1 Artillery moved from Broome to 67 Sea Zone
            1 Infantry moved from Western Australia to 67 Sea Zone
            3 Adv.Fighters and 1 Fighter moved from 67 Sea Zone to 110 Sea Zone
            1 Artillery, 2 Carriers, 5 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
            1 Artillery, 2 Carriers, 5 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from 66 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to West Borneo
            4 Artillerys moved from Malaya to Bangkok
            1 Elite moved from Port Moresby to 114 Sea Zone
            1 Elite and 1 S.Submarine moved from 114 Sea Zone to 67 Sea Zone
            1 Elite moved from 67 Sea Zone to Soembawa
            1 Infantry moved from West Papua to Hollandia
    
        Purchase Units - Anzac
            Anzac buy 1 Cruiser, 1 Destroyer, 1 Elite, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Bangkok
                Anzac attack with 4 Artillerys
                Thai defend with 1 Factory, 5 Infantrys and 1 Tank
                    Anzac roll dice for 4 Artillerys in Bangkok, round 2 : 1/4 hits, 1.33 expected hits
                    Thai roll dice for 5 Infantrys and 1 Tank in Bangkok, round 2 : 1/6 hits, 2.17 expected hits
                    1 Artillery owned by the Anzac lost in Bangkok
                    1 Infantry owned by the Thai lost in Bangkok
                    Anzac roll dice for 3 Artillerys in Bangkok, round 3 : 0/3 hits, 1.00 expected hits
                    Thai roll dice for 4 Infantrys and 1 Tank in Bangkok, round 3 : 2/5 hits, 1.83 expected hits
                    2 Artillerys owned by the Anzac lost in Bangkok
                1 Artillery owned by the Anzac retreated to Malaya
                Thai win with 4 Infantrys and 1 Tank remaining. Battle score for attacker is -10
                Casualties for Anzac: 3 Artillerys
                Casualties for Thai: 1 Infantry
            Battle in Hollandia
                Anzac attack with 1 Infantry
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Hollandia
                Yamamoto win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Anzac: 1 Infantry
            Battle in Soembawa
                Anzac attack with 1 Elite
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 1 Elite in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Elite in Soembawa, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Elite in Soembawa, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Soembawa, round 4 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Elite in Soembawa, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Soembawa, round 5 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Elite in Soembawa, round 6 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Soembawa, round 6 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Elite in Soembawa, round 7 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Soembawa, round 7 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Anzac lost in Soembawa
                    1 Infantry owned by the Hisaichi lost in Soembawa
                Hisaichi win with no units remaining. Battle score for attacker is -1
                Casualties for Anzac: 1 Elite
                Casualties for Hisaichi: 1 Infantry
            Battle in 110 Sea Zone
                Anzac attack with 3 Adv.Fighters, 2 Carriers, 2 Cruisers, 6 Destroyers, 1 Fighter, 1 Submarine and 7 Transports
                Hisaichi defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Submarines and 1 Transport; Yamamoto defend with 1 Battleship, 1 Cruiser, 1 T.Boat and 2 Transports; Thai defend with 1 Destroyer, 1 T.Boat and 2 Transports
                    Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Anzac roll dice for 3 Adv.Fighters, 2 Carriers, 2 Cruisers, 6 Destroyers, 1 Fighter and 7 Transports in 110 Sea Zone, round 2 : 8/14 hits, 5.17 expected hits
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Anzac regular : -0.00
    Thai regular : -1.00
    Hisaichi regular : -0.67
    

    Savegame


  • @captainwalker OOL please


  • @Entek file?

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Anzac round 18

    TripleA Manual Gamesave Post for game: World At War

    Game History

    Round: 18
    
        Combat Move - Anzac
            2 Cruisers, 1 Destroyer and 6 Transports moved from 65 Sea Zone to 110 Sea Zone
            1 Artillery moved from Broome to 67 Sea Zone
            1 Infantry moved from Western Australia to 67 Sea Zone
            3 Adv.Fighters and 1 Fighter moved from 67 Sea Zone to 110 Sea Zone
            1 Artillery, 2 Carriers, 5 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
            1 Artillery, 2 Carriers, 5 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from 66 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to West Borneo
            4 Artillerys moved from Malaya to Bangkok
            1 Elite moved from Port Moresby to 114 Sea Zone
            1 Elite and 1 S.Submarine moved from 114 Sea Zone to 67 Sea Zone
            1 Elite moved from 67 Sea Zone to Soembawa
            1 Infantry moved from West Papua to Hollandia
    
        Purchase Units - Anzac
            Anzac buy 1 Cruiser, 1 Destroyer, 1 Elite, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Bangkok
                Anzac attack with 4 Artillerys
                Thai defend with 1 Factory, 5 Infantrys and 1 Tank
                    Anzac roll dice for 4 Artillerys in Bangkok, round 2 : 1/4 hits, 1.33 expected hits
                    Thai roll dice for 5 Infantrys and 1 Tank in Bangkok, round 2 : 1/6 hits, 2.17 expected hits
                    1 Artillery owned by the Anzac lost in Bangkok
                    1 Infantry owned by the Thai lost in Bangkok
                    Anzac roll dice for 3 Artillerys in Bangkok, round 3 : 0/3 hits, 1.00 expected hits
                    Thai roll dice for 4 Infantrys and 1 Tank in Bangkok, round 3 : 2/5 hits, 1.83 expected hits
                    2 Artillerys owned by the Anzac lost in Bangkok
                1 Artillery owned by the Anzac retreated to Malaya
                Thai win with 4 Infantrys and 1 Tank remaining. Battle score for attacker is -10
                Casualties for Anzac: 3 Artillerys
                Casualties for Thai: 1 Infantry
            Battle in Hollandia
                Anzac attack with 1 Infantry
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Hollandia
                Yamamoto win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Anzac: 1 Infantry
            Battle in Soembawa
                Anzac attack with 1 Elite
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 1 Elite in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Elite in Soembawa, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Elite in Soembawa, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Soembawa, round 4 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Elite in Soembawa, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Soembawa, round 5 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Elite in Soembawa, round 6 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Soembawa, round 6 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Elite in Soembawa, round 7 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Soembawa, round 7 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Anzac lost in Soembawa
                    1 Infantry owned by the Hisaichi lost in Soembawa
                Hisaichi win with no units remaining. Battle score for attacker is -1
                Casualties for Anzac: 1 Elite
                Casualties for Hisaichi: 1 Infantry
            Battle in 110 Sea Zone
                Anzac attack with 3 Adv.Fighters, 2 Carriers, 2 Cruisers, 6 Destroyers, 1 Fighter, 1 Submarine and 7 Transports
                Hisaichi defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Submarines and 1 Transport; Yamamoto defend with 1 Battleship, 1 Cruiser, 1 T.Boat and 2 Transports; Thai defend with 1 Destroyer, 1 T.Boat and 2 Transports
                    Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Anzac roll dice for 3 Adv.Fighters, 2 Carriers, 2 Cruisers, 6 Destroyers, 1 Fighter and 7 Transports in 110 Sea Zone, round 2 : 8/14 hits, 5.17 expected hits
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Anzac regular : -0.00
    Thai regular : -1.00
    Hisaichi regular : -0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    @captainwalker It’s above

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