Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from South Australia to New South Wales 1 cruiser moved from 56 Sea Zone to 62 Sea Zone 3 fighters moved from Western Australia to South Australia 3 fighters moved from South Australia to New South Wales 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 1 infantry moved from South Australia to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUsWorld at War Captain Walker (axis) vs Entek
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TripleA Turn Summary: Dutch round 17
TripleA Turn Summary for game: World At War
Game History
Round: 17 Combat Move - Dutch 2 Elites and 2 Infantrys moved from Suriname to 32 Sea Zone 2 Elites, 2 Infantrys and 2 Transports moved from 32 Sea Zone to 36 Sea Zone 2 Elites and 2 Infantrys moved from 36 Sea Zone to French Sudan 2 Infantrys moved from French Equatorial Africa to Darfur 1 Infantry moved from Equatoria to Darfur Purchase Units - Dutch Dutch buy 2 Bunkers, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Dutch Battle in Darfur Dutch attack with 3 Infantrys Italians defend with 1 Infantry Dutch roll dice for 3 Infantrys in Darfur, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 3 Infantrys in Darfur, round 3 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Darfur Dutch win, taking Darfur from Italians with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Java Dutch undo move 2. 1 Bunker placed in Java 1 Elite and 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Dutch regular : 0.00
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TripleA Turn Summary: Finns round 17
TripleA Turn Summary for game: World At War
Game History
Round: 17 Purchase Units - Finns Finns buy 5 Infantrys and 1 Transport; Remaining resources: 1 PUs; Non Combat Move - Finns 2 ArmoredCars, 1 Elite and 1 Infantry moved from Oulu to Vyborg 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 2 Infantrys moved from Tampere to Oulu 1 Artillery moved from Upper Norrland to Lapland 1 Tank moved from Upper Norrland to Oulu 1 Tank moved from Helsinki to Oulu 3 Infantrys moved from Helsinki to Tampere Place Units - Finns 1 Transport placed in 24 Sea Zone 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 17
TripleA Turn Summary for game: World At War
Game History
Round: 17 Combat Move - Romanians 3 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks moved from Odessa to Donetsk 2 Artillerys and 2 Infantrys moved from Vinnytsia to Donetsk Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 5 Artillerys, 1 Fighter, 6 Infantrys and 3 Tanks Russians defend with 1 Artillery and 2 Infantrys Romanians roll dice for 5 Artillerys, 1 Fighter, 6 Infantrys and 3 Tanks in Donetsk, round 2 : 6/15 hits, 5.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Romanians lost in Donetsk 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 5 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from Donetsk to Odessa 1 Infantry moved from Bulgaria to Istanbul 1 Elite and 1 Infantry moved from E.Romania to Bulgaria 3 Infantrys moved from E.Romania to Odessa 1 Elite moved from E.Romania to Odessa 4 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 2 Artillerys and 1 Elite placed in E.Romania 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians regular : 0.67 Russians regular : 1.00
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TripleA Turn Summary: Thai round 17
TripleA Turn Summary for game: World At War
Game History
Round: 17 Combat Move - Thai 2 Transports moved from 110 Sea Zone to 105 Sea Zone 2 Artillerys moved from Bangkok to 105 Sea Zone 2 Elites moved from Bangkok to 105 Sea Zone 2 Artillerys, 2 Elites and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 2 Artillerys and 2 Elites moved from 110 Sea Zone to Lombok 1 Artillery, 8 Infantrys and 2 Tanks moved from S.Thailand to Malaya Purchase Units - Thai Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Lombok Thai attack with 2 Artillerys and 2 Elites Anzac defend with 2 Artillerys; Dutch defend with 1 Bunker Thai roll dice for 2 Artillerys and 2 Elites in Lombok, round 2 : 2/4 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 2 Artillerys and 1 Bunker in Lombok, round 2 : 1/3 hits, 1.17 expected hits 1 Elite owned by the Thai lost in Lombok 1 Artillery owned by the Anzac lost in Lombok Thai roll dice for 2 Artillerys and 1 Elite in Lombok, round 3 : 1/3 hits, 1.17 expected hits Dutch roll dice for 1 Artillery and 1 Bunker in Lombok, round 3 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Thai lost in Lombok 1 Artillery owned by the Anzac lost in Lombok Thai roll dice for 1 Artillery and 1 Elite in Lombok, round 4 : 1/2 hits, 0.83 expected hits Dutch roll dice for 1 Bunker in Lombok, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Lombok Thai win, taking Lombok from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 7 Casualties for Thai: 1 Artillery and 1 Elite Casualties for Anzac: 2 Artillerys Casualties for Dutch: 1 Bunker Battle in Malaya Thai attack with 1 Artillery, 8 Infantrys and 2 Tanks British defend with 1 AAGun and 1 Factory; Anzac defend with 6 Artillerys and 2 Infantrys Thai roll dice for 1 Artillery, 8 Infantrys and 2 Tanks in Malaya, round 2 : 3/11 hits, 2.83 expected hits British roll dice for 6 Artillerys and 2 Infantrys in Malaya, round 2 : 3/8 hits, 2.67 expected hits 3 Infantrys owned by the Thai lost in Malaya 1 Artillery owned by the Anzac and 2 Infantrys owned by the Anzac lost in Malaya Thai roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Malaya, round 3 : 1/8 hits, 2.33 expected hits British roll dice for 5 Artillerys in Malaya, round 3 : 0/5 hits, 1.67 expected hits 1 Artillery owned by the Anzac lost in Malaya 5 Infantrys owned by the Thai, 2 Tanks owned by the Thai and 1 Artillery owned by the Thai retreated to S.Thailand British win with 4 Artillerys remaining. Battle score for attacker is 6 Casualties for Thai: 3 Infantrys Casualties for Anzac: 2 Artillerys and 2 Infantrys Non Combat Move - Thai 1 Infantry moved from Bangkok to S.Thailand 1 Artillery and 1 Elite moved from Burma to N.Thailand Place Units - Thai 5 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Thai regular : -0.83 British regular : -1.33 Dutch regular : -0.50
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World At War
Game History
Round: 17 Combat Move - Americans 2 Infantrys moved from Midway to 89 Sea Zone 1 Destroyer moved from 86 Sea Zone to 88 Sea Zone 2 Infantrys and 1 Transport moved from 89 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Wake 1 Destroyer moved from 86 Sea Zone to 87 Sea Zone 1 Adv.Fighter moved from Ponape to 87 Sea Zone 1 S.Bomber moved from Ponape to 88 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 87 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 88 Sea Zone 11 Adv.Fighters, 5 Fighters and 6 L.Fighters moved from 86 Sea Zone to 111 Sea Zone 7 Elites moved from French Sudan to French Equatorial Africa 2 Artillerys, 7 Elites and 3 Infantrys moved from French Equatorial Africa to Darfur 1 Adv.Fighter and 1 B.Carrier moved from 35 Sea Zone to 34 Sea Zone 2 Transports moved from 36 Sea Zone to 35 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 2 Elites moved from Salvador to 35 Sea Zone 1 Elite and 2 Infantrys moved from Bahia to 35 Sea Zone 1 B.Transport, 3 Elites, 2 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 3 Elites and 2 Infantrys moved from 36 Sea Zone to Mauritania 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 3 Elites and 1 Infantry moved from South Atlantic USA to 26 Sea Zone 1 B.Transport, 3 Elites and 1 Infantry moved from 26 Sea Zone to 32 Sea Zone 3 Elites and 1 Infantry moved from 32 Sea Zone to Bahia Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 Artillerys, 2 Destroyers, 3 Elites, 2 Fighters, 3 Infantrys, 1 L.Fighter, 1 S.Submarine and 3 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 111 Sea Zone Americans attack with 11 Adv.Fighters, 5 Fighters and 6 L.Fighters Hisaichi defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 S.Submarine, 1 Submarine and 3 Transports Americans roll dice for 11 Adv.Fighters, 5 Fighters and 6 L.Fighters in 111 Sea Zone, round 2 : 9/22 hits, 10.17 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer and 3 Transports in 111 Sea Zone, round 2 : 5/9 hits, 3.83 expected hits 5 Fighters owned by the Americans lost in 111 Sea Zone 1 Carrier owned by the Hisaichi, 1 S.Submarine owned by the Hisaichi, 3 Transports owned by the Hisaichi, 1 Destroyer owned by the Hisaichi, 1 Submarine owned by the Hisaichi and 1 Cruiser owned by the Hisaichi lost in 111 Sea Zone Americans roll dice for 11 Adv.Fighters and 6 L.Fighters in 111 Sea Zone, round 3 : 8/17 hits, 8.50 expected hits Hisaichi roll dice for 2 Adv.Fighters and 1 Battleship in 111 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 2 Adv.Fighters owned by the Americans lost in 111 Sea Zone 1 Battleship owned by the Hisaichi and 2 Adv.Fighters owned by the Hisaichi lost in 111 Sea Zone Americans win with 9 Adv.Fighters and 6 L.Fighters remaining. Battle score for attacker is 49 Casualties for Americans: 2 Adv.Fighters and 5 Fighters Casualties for Hisaichi: 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 S.Submarine, 1 Submarine and 3 Transports Battle in 87 Sea Zone Americans attack with 2 Adv.Fighters and 1 Destroyer Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 Adv.Fighters and 1 Destroyer in 87 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 Destroyer owned by the Americans lost in 87 Sea Zone 1 Submarine owned by the Yamamoto lost in 87 Sea Zone Americans win with 2 Adv.Fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 1 Submarine Battle in 88 Sea Zone Americans attack with 1 Adv.Fighter, 1 Destroyer, 1 S.Bomber and 1 Transport Yamamoto defend with 1 S.Submarine Yamamoto roll dice for 1 S.Submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Adv.Fighter, 1 Destroyer, 1 S.Bomber and 1 Transport in 88 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits 1 S.Submarine owned by the Yamamoto lost in 88 Sea Zone Americans win with 1 Adv.Fighter, 1 Destroyer, 1 S.Bomber and 1 Transport remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 S.Submarine Battle in Wake Non Combat Move - Americans 4 B.Carriers, 2 B.Transports, 2 Battleships, 6 Carriers and 2 Cruisers moved from 86 Sea Zone to 88 Sea Zone 2 Adv.Fighters moved from 87 Sea Zone to 88 Sea Zone 1 S.Bomber moved from 88 Sea Zone to Ponape 6 L.Fighters moved from 111 Sea Zone to Malaya 8 Adv.Fighters moved from 111 Sea Zone to Flores 1 Adv.Fighter moved from 111 Sea Zone to Celebes 4 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone 4 Infantrys moved from 89 Sea Zone to Midway 1 Destroyer moved from 31 Sea Zone to 41 Sea Zone Place Units - Americans 3 Infantrys placed in Rio de Oro 2 Elites placed in Salvador 2 Artillerys placed in Bahia 2 Destroyers and 1 Submarine placed in 91 Sea Zone 1 S.Submarine and 1 Submarine placed in 109 Sea Zone Americans undo move 5. 1 S.Submarine and 1 Submarine placed in 102 Sea Zone Americans undo move 1. 1 Submarine placed in 31 Sea Zone 2 Fighters placed in 34 Sea Zone 3 Infantrys placed in South Atlantic USA 1 Elite placed in South Central USA 2 Adv.Fighters and 1 L.Fighter placed in San Francisco Turn Complete - Americans Americans collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17 Americans regular : -0.67 Hisaichi regular : 1.17
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@captainwalker If you want to redo any of those losses from 111 let me know
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World At War
Game History
Round: 18 Combat Move - Germans 2 units repaired. 1 Stuka moved from Brest to S.Karelia 1 JetFighter moved from Danzig to S.Karelia 5 Artillerys, 6 Elites, 36 Infantrys, 2 Mech.Infs and 8 Tanks moved from Leningrad to S.Karelia 1 Elite and 3 Infantrys moved from Brest to Minsk 1 Stuka moved from Vinnytsia to Minsk 1 S.Submarine and 3 Submarines moved from 21 Sea Zone to 18 Sea Zone 3 Adv.Fighters and 1 JetFighter moved from 21 Sea Zone to 18 Sea Zone 2 Battleships, 2 Carriers and 5 Destroyers moved from 21 Sea Zone to 20 Sea Zone 1 Artillery and 1 Elite moved from Rhine to Netherlands 3 Infantrys moved from Rhine to Netherlands 1 Stuka moved from Rhine to Netherlands 2 Infantrys moved from Belgium to Netherlands 1 Infantry moved from Hamburg to 22 Sea Zone 1 Cruiser and 1 Infantry moved from 22 Sea Zone to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Wales 3 Adv.Fighters moved from Hamburg to Netherlands Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 3 HeavyTanks, 15 Infantrys, 4 Mech.Infs, 2 Tanks and 3 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in 20 Sea Zone Germans attack with 2 Battleships, 2 Carriers, 1 Cruiser and 5 Destroyers British defend with 1 T.Boat Germans roll dice for 2 Battleships, 2 Carriers, 1 Cruiser and 5 Destroyers in 20 Sea Zone, round 2 : 5/10 hits, 3.83 expected hits British roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 20 Sea Zone Germans win with 2 Battleships, 2 Carriers, 1 Cruiser and 5 Destroyers remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Battle in 18 Sea Zone Germans attack with 3 Adv.Fighters, 1 JetFighter, 1 S.Submarine and 3 Submarines British defend with 1 Carrier, 2 Destroyers and 2 Fighters Germans roll dice for 1 S.Submarine and 3 Submarines in 18 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 3 Adv.Fighters and 1 JetFighter in 18 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 Carrier, 2 Destroyers and 2 Fighters in 18 Sea Zone, round 2 : 0/5 hits, 2.17 expected hits 1 Carrier owned by the British and 1 Destroyer owned by the British lost in 18 Sea Zone Germans roll dice for 1 S.Submarine and 3 Submarines in 18 Sea Zone, round 3 : 0/4 hits, 1.50 expected hits Germans roll dice for 3 Adv.Fighters and 1 JetFighter in 18 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits British roll dice for 1 Destroyer and 2 Fighters in 18 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits 2 Submarines owned by the Germans lost in 18 Sea Zone 2 Fighters owned by the British and 1 Destroyer owned by the British lost in 18 Sea Zone Germans win with 3 Adv.Fighters, 1 JetFighter, 1 S.Submarine and 1 Submarine remaining. Battle score for attacker is 32 Casualties for British: 1 Carrier, 2 Destroyers and 2 Fighters Casualties for Germans: 2 Submarines Battle in Wales Battle in Netherlands Germans attack with 3 Adv.Fighters, 1 Artillery, 1 Elite, 5 Infantrys and 1 Stuka British defend with 3 Artillerys Germans roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite, 5 Infantrys and 1 Stuka in Netherlands, round 2 : 4/11 hits, 3.83 expected hits British roll dice for 3 Artillerys in Netherlands, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Netherlands 3 Artillerys owned by the British lost in Netherlands Germans win, taking Wales from British, taking Netherlands from British with 3 Adv.Fighters, 1 Artillery, 1 Elite, 4 Infantrys and 1 Stuka remaining. Battle score for attacker is 10 Casualties for Germans: 1 Infantry Casualties for British: 3 Artillerys Battle in Minsk Germans attack with 1 Elite, 3 Infantrys and 1 Stuka Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Elite, 3 Infantrys and 1 Stuka in Minsk, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Minsk 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Elite, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in S.Karelia Germans attack with 5 Artillerys, 6 Elites, 36 Infantrys, 1 JetFighter, 2 Mech.Infs, 1 Stuka and 8 Tanks Russians defend with 2 ArmoredCars, 1 Artillery, 1 Bunker, 1 Elite, 38 Infantrys and 10 Tanks Germans roll dice for 5 Artillerys, 6 Elites, 36 Infantrys, 1 JetFighter, 2 Mech.Infs, 1 Stuka and 8 Tanks in S.Karelia, round 2 : 12/59 hits, 16.83 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 2 ArmoredCars, 1 Artillery, 1 Bunker, 1 Elite, 38 Infantrys and 10 Tanks in S.Karelia, round 2 : 12/53 hits, 19.17 expected hits 12 Infantrys owned by the Germans lost in S.Karelia 2 ArmoredCars owned by the Russians and 9 Infantrys owned by the Russians lost in S.Karelia Germans roll dice for 5 Artillerys, 6 Elites, 24 Infantrys, 1 JetFighter, 2 Mech.Infs, 1 Stuka and 8 Tanks in S.Karelia, round 3 : 19/47 hits, 14.83 expected hits Russians roll dice for 1 Artillery, 1 Bunker, 1 Elite, 29 Infantrys and 10 Tanks in S.Karelia, round 3 : 15/42 hits, 15.83 expected hits 15 Infantrys owned by the Germans lost in S.Karelia 19 Infantrys owned by the Russians lost in S.Karelia 1 JetFighter owned by the Germans and 1 Stuka owned by the Germans retreated 6 Elites owned by the Germans, 5 Artillerys owned by the Germans, 9 Infantrys owned by the Germans, 2 Mech.Infs owned by the Germans and 8 Tanks owned by the Germans retreated to Leningrad Russians win with 1 Artillery, 1 Bunker, 1 Elite, 10 Infantrys and 10 Tanks remaining. Battle score for attacker is 10 Casualties for Germans: 27 Infantrys Casualties for Russians: 2 ArmoredCars and 28 Infantrys Non Combat Move - Germans 1 JetFighter and 1 Stuka moved from S.Karelia to Leningrad 1 Stuka moved from Minsk to Brest 2 Tanks moved from Krakow to Kiev 1 Infantry moved from Brest to Kiev 4 Infantrys moved from Warsaw to Brest 44 Tanks moved from Vinnytsia to Kiev 3 HeavyTanks moved from Vinnytsia to Kiev 23 ArmoredCars, 10 Artillerys, 12 Elites and 25 Infantrys moved from Vinnytsia to Kiev 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 3 Adv.Fighters moved from 18 Sea Zone to 20 Sea Zone 1 JetFighter moved from 18 Sea Zone to Normandy 1 Adv.Fighter moved from Netherlands to 20 Sea Zone 2 Adv.Fighters moved from Netherlands to Normandy 1 Stuka moved from Netherlands to Normandy 1 Cruiser and 2 Transports moved from 24 Sea Zone to 23 Sea Zone 4 Infantrys and 1 Tank moved from Hamburg to 23 Sea Zone 1 HeavyTank and 2 Infantrys moved from Danzig to 24 Sea Zone 1 Cruiser, 4 Infantrys, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 HeavyTank, 6 Infantrys and 1 Tank moved from 24 Sea Zone to Leningrad 4 Infantrys moved from Saxony to Hamburg 1 Artillery and 3 Infantrys moved from Berlin to Saxony 1 Transport moved from 22 Sea Zone to 20 Sea Zone 1 T.Boat moved from 22 Sea Zone to 23 Sea Zone 4 Infantrys moved from Paris to Normandy 1 Cruiser and 2 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Tank moved from Campania to 46 Sea Zone 4 Infantrys moved from Tuscany to 46 Sea Zone 3 Infantrys moved from Provence to Lombardy 1 Artillery, 2 Elites, 3 Infantrys and 1 Tank moved from El Agheila to Kufra 1 Cruiser, 4 Infantrys, 1 Tank and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 4 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila 4 Infantrys moved from Normandy to Brittany 1 Artillery and 2 Tanks moved from Normandy to Brittany 2 Infantrys moved from Normandy to Brittany Place Units - Germans 2 HeavyTanks and 2 Tanks placed in Vinnytsia 4 Mech.Infs placed in Warsaw 4 Infantrys placed in Leningrad 3 Infantrys placed in Danzig 3 Transports placed in 20 Sea Zone 1 Elite and 1 HeavyTank placed in El Agheila 2 ArmoredCars placed in Bohemia 1 Artillery and 3 Infantrys placed in Rhine 1 Artillery and 1 Elite placed in Paris 5 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 128 PUs; end with 128 PUs
Combat Hit Differential Summary :
Russians regular : -7.67 Germans regular : -1.17 British regular : -1.67
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World At War
Game History
Round: 18 Combat Move - Russians 1 unit repaired. 1 Artillery and 2 Infantrys moved from S.Karelia to N.Karelia 1 Artillery and 8 Infantrys moved from Arkhangelsk to S.Karelia 10 Infantrys moved from Yaroslavl to Kursk 1 Artillery and 2 Infantrys moved from Kursk to Minsk 1 Artillery moved from Novgorod to Latvia Russians take Latvia from Germans 1 Infantry moved from S.Karelia to Novgorod 2 Adv.Fighters moved from Kursk to Minsk 10 Infantrys moved from Moscow to Yaroslavl 2 Infantrys moved from Penza to Tula 6 Infantrys moved from Rostov to Kursk 1 Tank moved from Stalingrad to Kursk 4 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 5 Infantrys moved from Kirov to Arkhangelsk 2 Infantrys moved from Perm to Kirov 2 Infantrys moved from Kuybyshev to Penza 1 Infantry moved from Chimkent to Kuybyshev 2 Infantrys moved from Tashkent to Chimkent 3 Infantrys moved from Sverdlovsk to Perm 2 Infantrys moved from Sverdlovsk to Surgut 3 Infantrys moved from N.Buryat Mongolia to S.Buryat Mongolia 1 Adv.Fighter moved from N.Buryat Mongolia to S.Buryat Mongolia 2 Artillerys and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 3 Infantrys moved from N.Buryat Mongolia to Ayan 2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk 4 Infantrys moved from Sibirsky to Evenkia 1 Infantry moved from Sibirsky to Khatanga 2 Infantrys moved from Kolyma to Okhotsk 1 Adv.Fighter moved from Sibirsky to Okhotsk Purchase Units - Russians Russians buy 2 Bunkers and 37 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in N.Karelia Russians attack with 1 Artillery and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 0/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 3 : 0/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia 1 Infantry owned by the Russians and 1 Artillery owned by the Russians retreated to S.Karelia Finns win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Minsk Russians attack with 2 Adv.Fighters, 1 Artillery and 2 Infantrys Germans defend with 1 Elite and 2 Infantrys Russians roll dice for 2 Adv.Fighters, 1 Artillery and 2 Infantrys in Minsk, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 Elite and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Minsk 1 Elite owned by the Germans and 2 Infantrys owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 2 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Elite and 2 Infantrys Battle in Okhotsk Russians attack with 1 Adv.Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Okhotsk, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Okhotsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Okhotsk 1 Infantry owned by the Yamamoto lost in Okhotsk Russians win, taking Okhotsk from Yamamoto with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Ayan Russians attack with 3 Infantrys Hisaichi defend with 1 Artillery and 1 Elite Russians roll dice for 3 Infantrys in Ayan, round 2 : 1/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Ayan, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Hisaichi lost in Ayan Russians roll dice for 3 Infantrys in Ayan, round 3 : 1/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Artillery and 1 Elite Casualties for Russians: 1 Infantry Battle in S.Buryat Mongolia Russians attack with 1 Adv.Fighter and 3 Infantrys Hisaichi defend with 1 Artillery and 1 Tank Russians roll dice for 1 Adv.Fighter and 3 Infantrys in S.Buryat Mongolia, round 2 : 2/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in S.Buryat Mongolia, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in S.Buryat Mongolia Russians win, taking S.Buryat Mongolia from Hisaichi with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 9 Casualties for Hisaichi: 1 Artillery and 1 Tank Non Combat Move - Russians 1 Adv.Fighter moved from S.Buryat Mongolia to N.Buryat Mongolia 1 Adv.Fighter moved from Okhotsk to Yakutsk 1 Destroyer moved from 6 Sea Zone to 4 Sea Zone 3 Infantrys moved from Surgut to Yeniseysk 2 Adv.Fighters moved from Minsk to Kursk Place Units - Russians 1 Bunker and 3 Infantrys placed in Kursk 1 Bunker placed in Rostov 4 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 6 Infantrys placed in Sibirsky 5 Infantrys placed in Sverdlovsk 1 Infantry placed in Tashkent Turn Complete - Russians Russians collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Finns regular : 0.33 Germans regular : 0.00 Russians regular : 1.67 Hisaichi regular : -0.83
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World At War
Game History
Round: 18 Combat Move - Italians 1 Infantry moved from Italian East Africa to Kenya Italians take Kenya from British 1 Infantry moved from Kordofan to Equatoria Italians take Equatoria from British 2 Battleships, 2 Cruisers and 2 Submarines moved from 42 Sea Zone to 41 Sea Zone 5 Destroyers moved from 42 Sea Zone to 41 Sea Zone 4 Infantrys moved from N.Tunisia to 42 Sea Zone 4 Infantrys and 2 Transports moved from 42 Sea Zone to 41 Sea Zone 2 Elites and 2 Infantrys moved from Provence to 43 Sea Zone 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 2 Elites, 2 Infantrys and 2 Transports moved from 43 Sea Zone to 41 Sea Zone 2 Elites and 6 Infantrys moved from 41 Sea Zone to E.Morocco 1 Artillery, 1 Elite and 2 Infantrys moved from S.Algeria to E.Morocco 5 Artillerys, 2 Elites, 7 Infantrys and 4 Tanks moved from N.Algeria to E.Morocco 4 Mech.Infs moved from Tunis to E.Morocco Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Destroyers, 10 Infantrys, 2 Submarines, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in 41 Sea Zone Italians attack with 2 Adv.Fighters, 2 Battleships, 1 Carrier, 2 Cruisers, 6 Destroyers, 2 Submarines and 4 Transports Americans defend with 1 Destroyer Italians roll dice for 2 Submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 Adv.Fighters, 2 Battleships, 1 Carrier, 2 Cruisers, 6 Destroyers and 4 Transports in 41 Sea Zone, round 2 : 5/13 hits, 5.50 expected hits Americans roll dice for 1 Destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 41 Sea Zone Italians win with 2 Adv.Fighters, 2 Battleships, 1 Carrier, 2 Cruisers, 6 Destroyers, 2 Submarines and 4 Transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in E.Morocco Italians attack with 6 Artillerys, 5 Elites, 15 Infantrys, 4 Mech.Infs and 4 Tanks French defend with 1 AAGun, 4 Artillerys, 1 Bunker, 1 Factory and 4 Infantrys; Americans defend with 1 Bomber and 3 Mech.Infs Italians roll dice for 6 Artillerys, 5 Elites, 15 Infantrys, 4 Mech.Infs and 4 Tanks in E.Morocco, round 2 : 10/34 hits, 11.17 expected hits Units damaged: 1 Bunker owned by the French French roll dice for 4 Artillerys, 1 Bomber, 1 Bunker, 4 Infantrys and 3 Mech.Infs in E.Morocco, round 2 : 4/13 hits, 4.33 expected hits 4 Infantrys owned by the Italians lost in E.Morocco 1 Bomber owned by the Americans, 4 Artillerys owned by the French and 4 Infantrys owned by the French lost in E.Morocco Italians roll dice for 6 Artillerys, 5 Elites, 11 Infantrys, 4 Mech.Infs and 4 Tanks in E.Morocco, round 3 : 11/30 hits, 10.50 expected hits French roll dice for 1 Bunker and 3 Mech.Infs in E.Morocco, round 3 : 3/4 hits, 1.50 expected hits 3 Infantrys owned by the Italians lost in E.Morocco 1 Bunker owned by the French and 3 Mech.Infs owned by the Americans lost in E.Morocco Italians win, taking E.Morocco from French with 6 Artillerys, 5 Elites, 8 Infantrys, 4 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 48 Casualties for Italians: 7 Infantrys Casualties for French: 4 Artillerys, 1 Bunker and 4 Infantrys Casualties for Americans: 1 Bomber and 3 Mech.Infs Non Combat Move - Italians 1 Mot.Inf moved from S.Algeria to Hun 1 Adv.Fighter moved from N.Tunisia to Kufra 2 Infantrys moved from New Valley to Kufra 1 Artillery, 1 Elite and 2 Infantrys moved from Tobruk to Kufra 1 Infantry moved from Lower Egypt to New Valley 1 Infantry moved from Lower Egypt to Nubia 6 Infantrys moved from Cairo to Lower Egypt 1 Transport moved from 48 Sea Zone to 46 Sea Zone 2 Infantrys moved from Tuscany to 46 Sea Zone 2 Infantrys moved from Rome to Campania 1 Infantry and 1 Tank moved from Greece to 48 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 3 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk 1 Transport moved from 42 Sea Zone to 43 Sea Zone 1 JetFighter moved from Tunis to Cairo 1 Artillery and 1 Elite moved from Kordofan to Italian East Africa Place Units - Italians 1 Destroyer and 2 Submarines placed in 43 Sea Zone 1 Transport placed in 46 Sea Zone 1 Destroyer placed in 48 Sea Zone 2 Infantrys and 1 Tank placed in Greece 2 ArmoredCars and 2 Tanks placed in Tunis 6 Infantrys placed in Cairo 2 Infantrys and 1 Tank placed in Rome Turn Complete - Italians Italians collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 French regular : 1.17 Italians regular : -1.83
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World At War
Game History
Round: 18 Combat Move - French 2 Infantrys moved from Greenland to 8 Sea Zone 2 Infantrys and 1 Transport moved from 8 Sea Zone to 16 Sea Zone 2 Infantrys moved from 16 Sea Zone to Azores 2 Infantrys moved from Churchill to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland Purchase Units - French French buy 1 Bunker, 1 Destroyer, 1 Infantry and 1 Submarine; Remaining resources: 0 PUs; Non Combat Move - French 1 Artillery and 1 Infantry moved from Tangier to W.Morocco Place Units - French 1 Bunker placed in W.Morocco 1 Destroyer and 1 Submarine placed in 55 Sea Zone 1 Infantry placed in Churchill Turn Complete - French French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 18
TripleA Turn Summary for game: World At War
Game History
Round: 18 Combat Move - Yamamoto 2 Artillerys moved from Sikang to W.Qinghai 2 Artillerys and 2 Elites moved from Sikang to E.Qinghai 4 Tanks moved from Sikang to W.Qinghai 4 Tanks moved from Sikang to E.Qinghai 1 Infantry moved from Lanchow to E.Qinghai 1 Infantry moved from Ningsia to E.Qinghai 11 Infantrys moved from Sikang to W.Qinghai 10 Infantrys moved from Sikang to E.Qinghai 2 ArmoredCars moved from Sikang to E.Qinghai 3 Mech.Infs moved from Hupeh to E.Qinghai 2 Infantrys moved from Tokyo to 85 Sea Zone 1 Cruiser, 2 Infantrys and 1 S.Submarine moved from 85 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Yamamoto take Hollandia from Dutch 1 Infantry moved from 107 Sea Zone to Jilolo Yamamoto take Jilolo from Dutch 2 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys and 1 Transport moved from 85 Sea Zone to 107 Sea Zone 2 Infantrys moved from 107 Sea Zone to Celebes 1 Battleship moved from 85 Sea Zone to 107 Sea Zone 4 Adv.Fighters moved from 85 Sea Zone to Celebes 1 Bomber moved from Tokyo to 95 Sea Zone 2 Adv.Fighters moved from Tokyo to 86 Sea Zone 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone 1 Fighter moved from 85 Sea Zone to 95 Sea Zone 5 Adv.Fighters moved from 85 Sea Zone to 102 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 2 Elites, 1 Factory, 10 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 95 Sea Zone Yamamoto attack with 1 Bomber and 1 Fighter Anzac defend with 1 S.Submarine Yamamoto roll dice for 1 Bomber and 1 Fighter in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 S.Submarine owned by the Anzac lost in 95 Sea Zone Yamamoto win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 10 Casualties for Anzac: 1 S.Submarine Battle in 102 Sea Zone Yamamoto attack with 5 Adv.Fighters Americans defend with 1 S.Submarine and 1 Submarine Yamamoto roll dice for 5 Adv.Fighters in 102 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits 1 Submarine owned by the Americans and 1 S.Submarine owned by the Americans lost in 102 Sea Zone Yamamoto win with 5 Adv.Fighters remaining. Battle score for attacker is 17 Casualties for Americans: 1 S.Submarine and 1 Submarine Battle in 86 Sea Zone Yamamoto attack with 2 Adv.Fighters and 1 T.Boat Americans defend with 1 Destroyer Yamamoto roll dice for 2 Adv.Fighters and 1 T.Boat in 86 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 86 Sea Zone Yamamoto win with 2 Adv.Fighters and 1 T.Boat remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in E.Qinghai Yamamoto attack with 2 ArmoredCars, 2 Artillerys, 2 Elites, 12 Infantrys, 3 Mech.Infs and 4 Tanks Chinese defend with 2 Bunkers and 5 Infantrys Yamamoto roll dice for 2 ArmoredCars, 2 Artillerys, 2 Elites, 12 Infantrys, 3 Mech.Infs and 4 Tanks in E.Qinghai, round 2 : 6/25 hits, 7.83 expected hits Units damaged: 2 Bunkers owned by the Chinese Chinese roll dice for 2 Bunkers and 5 Infantrys in E.Qinghai, round 2 : 2/7 hits, 2.67 expected hits 2 Infantrys owned by the Yamamoto lost in E.Qinghai 4 Infantrys owned by the Chinese lost in E.Qinghai Yamamoto roll dice for 2 ArmoredCars, 2 Artillerys, 2 Elites, 10 Infantrys, 3 Mech.Infs and 4 Tanks in E.Qinghai, round 3 : 9/23 hits, 7.50 expected hits Chinese roll dice for 2 Bunkers and 1 Infantry in E.Qinghai, round 3 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the Yamamoto lost in E.Qinghai 2 Bunkers owned by the Chinese and 1 Infantry owned by the Chinese lost in E.Qinghai Yamamoto win, taking E.Qinghai from Chinese with 2 ArmoredCars, 2 Artillerys, 2 Elites, 8 Infantrys, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 14 Casualties for Yamamoto: 4 Infantrys Casualties for Chinese: 2 Bunkers and 5 Infantrys Battle in W.Qinghai Yamamoto attack with 2 Artillerys, 11 Infantrys and 4 Tanks Chinese defend with 1 AAGun and 8 Infantrys Yamamoto roll dice for 2 Artillerys, 11 Infantrys and 4 Tanks in W.Qinghai, round 2 : 8/17 hits, 4.83 expected hits Chinese roll dice for 8 Infantrys in W.Qinghai, round 2 : 2/8 hits, 2.67 expected hits 2 Infantrys owned by the Yamamoto lost in W.Qinghai 8 Infantrys owned by the Chinese lost in W.Qinghai Yamamoto win, taking W.Qinghai from Chinese with 2 Artillerys, 9 Infantrys and 4 Tanks remaining. Battle score for attacker is 12 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 8 Infantrys Battle in Celebes Yamamoto attack with 4 Adv.Fighters and 2 Infantrys Americans defend with 1 Adv.Fighter; Anzac defend with 1 Elite Yamamoto roll dice for 1 Battleship and 1 Cruiser in Celebes, round 2 : 1/2 hits, 1.17 expected hits 1 Elite owned by the Anzac lost in Celebes Yamamoto roll dice for 4 Adv.Fighters and 2 Infantrys in Celebes, round 2 : 1/6 hits, 2.33 expected hits Dutch roll dice for 1 Adv.Fighter in Celebes, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Celebes 1 Adv.Fighter owned by the Americans lost in Celebes Yamamoto win, taking Celebes from Dutch with 4 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 11 Casualties for Anzac: 1 Elite Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Adv.Fighter Non Combat Move - Yamamoto 4 Adv.Fighters moved from Celebes to 107 Sea Zone 2 Carriers moved from 85 Sea Zone to 107 Sea Zone 2 Adv.Fighters, 1 Carrier and 3 Destroyers moved from 85 Sea Zone to 92 Sea Zone 2 Adv.Fighters moved from 86 Sea Zone to 85 Sea Zone 1 Fighter moved from 95 Sea Zone to 85 Sea Zone 2 Adv.Fighters moved from 85 Sea Zone to Tokyo 5 Adv.Fighters moved from 102 Sea Zone to 85 Sea Zone 1 Bomber moved from 95 Sea Zone to Tokyo 3 Destroyers moved from 85 Sea Zone to 107 Sea Zone 3 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Artillery and 1 Elite moved from N.French Indochina to S.French Indochina 5 Infantrys moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Kwangtung to 92 Sea Zone 6 Infantrys moved from 92 Sea Zone to S.French Indochina 4 Infantrys moved from Szechwan to Lanchow 1 Tank moved from Kweichow to Lanchow 1 Artillery, 1 Elite and 6 Infantrys moved from Kweichow to Szechwan 1 Tank moved from Kwangsi to Kweichow 2 Infantrys moved from Kwangsi to N.French Indochina 2 Infantrys moved from Kwangtung to Hunan 1 T.Boat moved from 75 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 Factory placed in West Borneo 2 ArmoredCars and 1 Tank placed in Hupeh 2 Artillerys, 2 Elites and 2 Infantrys placed in Hong Kong 3 Infantrys placed in Kwangsi 1 Transport placed in 85 Sea Zone 2 Adv.Fighters placed in Tokyo 2 Infantrys placed in Tokyo 3 Infantrys placed in Chubu Yamamoto undo move 4. Yamamoto undo move 5. 1 Adv.Fighter and 2 Infantrys placed in Kwangsi 1 Adv.Fighter and 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Yamamoto regular : 2.50 Americans regular : -0.33 Dutch regular : 0.33
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TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World At War
Game History
Round: 18 Combat Move - Chinese 1 Elite, 9 Infantrys, 1 Marine and 4 Tanks moved from Hsining to W.Qinghai Purchase Units - Chinese Chinese buy 1 Bunker and 4 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in W.Qinghai Chinese attack with 1 Elite, 9 Infantrys, 1 Marine and 4 Tanks Yamamoto defend with 1 AAGun, 2 Artillerys, 9 Infantrys and 4 Tanks Chinese roll dice for 1 Elite, 9 Infantrys, 1 Marine and 4 Tanks in W.Qinghai, round 2 : 6/15 hits, 4.33 expected hits Yamamoto roll dice for 2 Artillerys, 9 Infantrys and 4 Tanks in W.Qinghai, round 2 : 4/15 hits, 5.67 expected hits 4 Infantrys owned by the Chinese lost in W.Qinghai 6 Infantrys owned by the Yamamoto lost in W.Qinghai Chinese roll dice for 1 Elite, 5 Infantrys, 1 Marine and 4 Tanks in W.Qinghai, round 3 : 3/11 hits, 3.67 expected hits Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in W.Qinghai, round 3 : 4/9 hits, 3.67 expected hits 4 Infantrys owned by the Chinese lost in W.Qinghai 3 Infantrys owned by the Yamamoto lost in W.Qinghai Chinese roll dice for 1 Elite, 1 Infantry, 1 Marine and 4 Tanks in W.Qinghai, round 4 : 3/7 hits, 3.00 expected hits Yamamoto roll dice for 2 Artillerys and 4 Tanks in W.Qinghai, round 4 : 1/6 hits, 2.67 expected hits 1 Infantry owned by the Chinese lost in W.Qinghai 2 Artillerys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in W.Qinghai Chinese roll dice for 1 Elite, 1 Marine and 4 Tanks in W.Qinghai, round 5 : 3/6 hits, 2.83 expected hits Yamamoto roll dice for 3 Tanks in W.Qinghai, round 5 : 1/3 hits, 1.50 expected hits 1 Elite owned by the Chinese lost in W.Qinghai 3 Tanks owned by the Yamamoto lost in W.Qinghai Chinese win, taking W.Qinghai from Yamamoto with 1 Marine and 4 Tanks remaining. Battle score for attacker is 25 Casualties for Chinese: 1 Elite and 9 Infantrys Casualties for Yamamoto: 2 Artillerys, 9 Infantrys and 4 Tanks Non Combat Move - Chinese 1 Tank moved from Hsining to E.Sinkiang Place Units - Chinese 1 Bunker placed in E.Sinkiang 4 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3.50 Chinese regular : 1.17
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TripleA Turn Summary: Hisaichi round 18
TripleA Turn Summary for game: World At War
Game History
Round: 18 Combat Move - Hisaichi 2 Artillerys, 2 Elites, 9 Infantrys and 5 Tanks moved from Gobi Altai to W.Qinghai 1 Artillery, 1 Elite and 1 Infantry moved from Heilungchiang to Ayan 1 Infantry moved from Chita to Ayan 3 Adv.Fighters moved from Chita to Ayan 1 Cruiser and 2 Transports moved from 85 Sea Zone to 111 Sea Zone 2 Artillerys and 1 Elite moved from Mindanao to 111 Sea Zone 1 Elite moved from Panay to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 2 Adv.Fighters moved from 110 Sea Zone to Flores 2 Artillerys, 2 Elites and 1 Infantry moved from 111 Sea Zone to Flores 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Cruiser and 1 Infantry moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores 4 Adv.Fighters moved from 85 Sea Zone to Flores 1 Infantry moved from Soembawa to Flores Purchase Units - Hisaichi Hisaichi buy 1 Battleship, 1 Carrier, 13 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Hisaichi Battle in W.Qinghai Hisaichi attack with 2 Artillerys, 2 Elites, 9 Infantrys and 5 Tanks Chinese defend with 1 AAGun, 1 Marine and 4 Tanks Hisaichi roll dice for 2 Artillerys, 2 Elites, 9 Infantrys and 5 Tanks in W.Qinghai, round 2 : 5/18 hits, 5.67 expected hits Chinese roll dice for 1 Marine and 4 Tanks in W.Qinghai, round 2 : 1/5 hits, 2.33 expected hits 1 Infantry owned by the Hisaichi lost in W.Qinghai 4 Tanks owned by the Chinese and 1 Marine owned by the Chinese lost in W.Qinghai Hisaichi win, taking W.Qinghai from Chinese with 2 Artillerys, 2 Elites, 8 Infantrys and 5 Tanks remaining. Battle score for attacker is 22 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Marine and 4 Tanks Battle in Ayan Hisaichi attack with 3 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 5/7 hits, 2.67 expected hits Russians roll dice for 2 Infantrys in Ayan, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 3 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Flores Hisaichi attack with 6 Adv.Fighters, 2 Artillerys, 2 Elites and 3 Infantrys Americans defend with 8 Adv.Fighters; Anzac defend with 1 Artillery; Dutch defend with 1 Bunker Hisaichi roll dice for 2 Cruisers in Flores, round 2 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 6 Adv.Fighters, 2 Artillerys, 2 Elites and 3 Infantrys in Flores, round 2 : 2/13 hits, 5.17 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 8 Adv.Fighters, 1 Artillery and 1 Bunker in Flores, round 2 : 6/10 hits, 6.17 expected hits 1 Elite owned by the Hisaichi, 3 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Flores 1 Artillery owned by the Anzac lost in Flores Hisaichi roll dice for 6 Adv.Fighters and 1 Elite in Flores, round 3 : 4/7 hits, 3.33 expected hits Dutch roll dice for 8 Adv.Fighters and 1 Bunker in Flores, round 3 : 5/9 hits, 5.83 expected hits 1 Elite owned by the Hisaichi and 4 Adv.Fighters owned by the Hisaichi lost in Flores 1 Bunker owned by the Dutch and 3 Adv.Fighters owned by the Americans lost in Flores 2 Adv.Fighters owned by the Hisaichi retreated Dutch win with 5 Adv.Fighters remaining. Battle score for attacker is -20 Casualties for Hisaichi: 4 Adv.Fighters, 2 Artillerys, 2 Elites and 3 Infantrys Casualties for Anzac: 1 Artillery Casualties for Americans: 3 Adv.Fighters Casualties for Dutch: 1 Bunker Non Combat Move - Hisaichi Turning on Edit Mode EDIT: Changing ownership of Kolyma from Russians to Hisaichi EDIT: Removing units owned by Hisaichi from Koryakia: 1 Infantry EDIT: Adding units owned by Hisaichi to Kolyma: 1 Infantry EDIT: Turning off Edit Mode 2 Adv.Fighters moved from Flores to 111 Sea Zone 2 Carriers moved from 85 Sea Zone to 111 Sea Zone 5 Destroyers and 2 Submarines moved from 85 Sea Zone to 111 Sea Zone 1 Submarine moved from 112 Sea Zone to 110 Sea Zone 1 T.Boat moved from 85 Sea Zone to 84 Sea Zone 2 Adv.Fighters moved from Ayan to 84 Sea Zone 2 Tanks moved from Heilungchiang to Chita 1 Artillery, 1 Elite and 2 Infantrys moved from Hulunbuir to Chita 1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Hulunbuir 2 Infantrys moved from Kirin to Heilungchiang 2 Tanks moved from Changchun to Heilungchiang 2 Infantrys moved from Changchun to Kirin 1 Adv.Fighter moved from Ayan to Chita 1 Adv.Fighter moved from Davao to 110 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 110 Sea Zone 1 Adv.Fighter and 1 Carrier moved from 85 Sea Zone to 92 Sea Zone Place Units - Hisaichi 1 Carrier and 1 Transport placed in 84 Sea Zone 1 Battleship placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 4 Infantrys placed in Davao 3 Infantrys placed in Heilungchiang 3 Infantrys placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Russians regular : -0.67 Dutch regular : -1.00 Hisaichi regular : -1.83
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TripleA Turn Summary: Hisaichi round 18
TripleA Turn Summary for game: World At War
Game History
Round: 18 Combat Move - Hisaichi 2 Artillerys, 2 Elites, 9 Infantrys and 5 Tanks moved from Gobi Altai to W.Qinghai 1 Artillery, 1 Elite and 1 Infantry moved from Heilungchiang to Ayan 1 Infantry moved from Chita to Ayan 3 Adv.Fighters moved from Chita to Ayan 1 Cruiser and 2 Transports moved from 85 Sea Zone to 111 Sea Zone 2 Artillerys and 1 Elite moved from Mindanao to 111 Sea Zone 1 Elite moved from Panay to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 2 Adv.Fighters moved from 110 Sea Zone to Flores 2 Artillerys, 2 Elites and 1 Infantry moved from 111 Sea Zone to Flores 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Cruiser and 1 Infantry moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores 4 Adv.Fighters moved from 85 Sea Zone to Flores 1 Infantry moved from Soembawa to Flores Purchase Units - Hisaichi Hisaichi buy 1 Battleship, 1 Carrier, 13 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Hisaichi Battle in W.Qinghai Hisaichi attack with 2 Artillerys, 2 Elites, 9 Infantrys and 5 Tanks Chinese defend with 1 AAGun, 1 Marine and 4 Tanks Hisaichi roll dice for 2 Artillerys, 2 Elites, 9 Infantrys and 5 Tanks in W.Qinghai, round 2 : 5/18 hits, 5.67 expected hits Chinese roll dice for 1 Marine and 4 Tanks in W.Qinghai, round 2 : 1/5 hits, 2.33 expected hits 1 Infantry owned by the Hisaichi lost in W.Qinghai 4 Tanks owned by the Chinese and 1 Marine owned by the Chinese lost in W.Qinghai Hisaichi win, taking W.Qinghai from Chinese with 2 Artillerys, 2 Elites, 8 Infantrys and 5 Tanks remaining. Battle score for attacker is 22 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Marine and 4 Tanks Battle in Ayan Hisaichi attack with 3 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 5/7 hits, 2.67 expected hits Russians roll dice for 2 Infantrys in Ayan, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 3 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Flores Hisaichi attack with 6 Adv.Fighters, 2 Artillerys, 2 Elites and 3 Infantrys Americans defend with 8 Adv.Fighters; Anzac defend with 1 Artillery; Dutch defend with 1 Bunker Hisaichi roll dice for 2 Cruisers in Flores, round 2 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 6 Adv.Fighters, 2 Artillerys, 2 Elites and 3 Infantrys in Flores, round 2 : 2/13 hits, 5.17 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 8 Adv.Fighters, 1 Artillery and 1 Bunker in Flores, round 2 : 6/10 hits, 6.17 expected hits 1 Elite owned by the Hisaichi, 3 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Flores 1 Artillery owned by the Anzac lost in Flores Hisaichi roll dice for 6 Adv.Fighters and 1 Elite in Flores, round 3 : 4/7 hits, 3.33 expected hits Dutch roll dice for 8 Adv.Fighters and 1 Bunker in Flores, round 3 : 5/9 hits, 5.83 expected hits 1 Elite owned by the Hisaichi and 4 Adv.Fighters owned by the Hisaichi lost in Flores 1 Bunker owned by the Dutch and 3 Adv.Fighters owned by the Americans lost in Flores 2 Adv.Fighters owned by the Hisaichi retreated Dutch win with 5 Adv.Fighters remaining. Battle score for attacker is -20 Casualties for Hisaichi: 4 Adv.Fighters, 2 Artillerys, 2 Elites and 3 Infantrys Casualties for Anzac: 1 Artillery Casualties for Americans: 3 Adv.Fighters Casualties for Dutch: 1 Bunker Non Combat Move - Hisaichi Turning on Edit Mode EDIT: Changing ownership of Kolyma from Russians to Hisaichi EDIT: Removing units owned by Hisaichi from Koryakia: 1 Infantry EDIT: Adding units owned by Hisaichi to Kolyma: 1 Infantry EDIT: Turning off Edit Mode 2 Adv.Fighters moved from Flores to 111 Sea Zone 2 Carriers moved from 85 Sea Zone to 111 Sea Zone 5 Destroyers and 2 Submarines moved from 85 Sea Zone to 111 Sea Zone 1 Submarine moved from 112 Sea Zone to 110 Sea Zone 1 T.Boat moved from 85 Sea Zone to 84 Sea Zone 2 Adv.Fighters moved from Ayan to 84 Sea Zone 2 Tanks moved from Heilungchiang to Chita 1 Artillery, 1 Elite and 2 Infantrys moved from Hulunbuir to Chita 1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Hulunbuir 2 Infantrys moved from Kirin to Heilungchiang 2 Tanks moved from Changchun to Heilungchiang 2 Infantrys moved from Changchun to Kirin 1 Adv.Fighter moved from Ayan to Chita 1 Adv.Fighter moved from Davao to 110 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 110 Sea Zone 1 Adv.Fighter and 1 Carrier moved from 85 Sea Zone to 92 Sea Zone Place Units - Hisaichi 1 Carrier and 1 Transport placed in 84 Sea Zone 1 Battleship placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 4 Infantrys placed in Davao 3 Infantrys placed in Heilungchiang 3 Infantrys placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Davao: 4 Infantrys EDIT: Adding units owned by Hisaichi to Mindanao: 4 Infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33 Russians regular : -0.67 Dutch regular : -1.00 Hisaichi regular : -1.83
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@Entek use the second post… I forgot a ncm
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TripleA Turn Summary: British round 18
TripleA Turn Summary for game: World At War
Game History
Round: 18 Combat Move - British 1 Artillery and 1 Infantry moved from Manchester to Wales 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys moved from Madras to 60 Sea Zone 2 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya 1 Artillery, 1 Elite and 1 Infantry moved from Assam to Burma 1 Artillery, 1 Elite and 1 Infantry moved from Assam to Yunnan 1 Adv.Fighter moved from 65 Sea Zone to Burma 2 Artillerys, 1 Elite and 2 Infantrys moved from Bihar to Assam 1 Artillery, 1 Elite and 1 Infantry moved from Assam to Sikang 2 Artillerys moved from Delhi to Bihar 1 Infantry moved from Delhi to Bihar 1 Elite moved from Delhi to Bihar 1 Infantry moved from Delhi to Bihar 1 Transport moved from 65 Sea Zone to 60 Sea Zone 1 Elite moved from Madras to 60 Sea Zone 1 Elite and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 1 Elite moved from 65 Sea Zone to Malaya 1 Infantry moved from Manchester to Wales Purchase Units - British British buy 2 Adv.Fighters, 4 Artillerys, 1 Carrier, 1 Destroyer, 2 Elites and 9 Infantrys; Remaining resources: 1 PUs; Combat - British Battle in Wales British attack with 1 Artillery and 2 Infantrys Germans defend with 1 AAGun, 1 Factory and 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Wales, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Wales, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Wales British win, taking Wales from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Yunnan British attack with 1 Artillery, 1 Elite and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Yunnan British win, taking Yunnan from Yamamoto with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Burma British attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Burma, round 2 : 1/4 hits, 1.50 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma 1 Infantry owned by the Thai lost in Burma British win, taking Burma from Thai with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in Sikang British attack with 1 Artillery, 1 Elite and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Sikang, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Sikang British win, taking Sikang from Yamamoto with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - British 1 Adv.Fighter moved from Burma to 65 Sea Zone 2 ArmoredCars moved from Iraq to Palestine Place Units - British 1 Carrier and 1 Destroyer placed in 11 Sea Zone 2 Adv.Fighters placed in 11 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys placed in Madras 2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi 5 Infantrys placed in London Turn Complete - British British collect 86 PUs; end with 87 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Thai regular : 0.67 Germans regular : -0.33 British regular : 0.67
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TripleA Manual Gamesave Post: Anzac round 18
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 18 Combat Move - Anzac 2 Cruisers, 1 Destroyer and 6 Transports moved from 65 Sea Zone to 110 Sea Zone 1 Artillery moved from Broome to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 3 Adv.Fighters and 1 Fighter moved from 67 Sea Zone to 110 Sea Zone 1 Artillery, 2 Carriers, 5 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from 67 Sea Zone to 66 Sea Zone 1 Artillery, 2 Carriers, 5 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from 66 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to West Borneo 4 Artillerys moved from Malaya to Bangkok 1 Elite moved from Port Moresby to 114 Sea Zone 1 Elite and 1 S.Submarine moved from 114 Sea Zone to 67 Sea Zone 1 Elite moved from 67 Sea Zone to Soembawa 1 Infantry moved from West Papua to Hollandia Purchase Units - Anzac Anzac buy 1 Cruiser, 1 Destroyer, 1 Elite, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Bangkok Anzac attack with 4 Artillerys Thai defend with 1 Factory, 5 Infantrys and 1 Tank Anzac roll dice for 4 Artillerys in Bangkok, round 2 : 1/4 hits, 1.33 expected hits Thai roll dice for 5 Infantrys and 1 Tank in Bangkok, round 2 : 1/6 hits, 2.17 expected hits 1 Artillery owned by the Anzac lost in Bangkok 1 Infantry owned by the Thai lost in Bangkok Anzac roll dice for 3 Artillerys in Bangkok, round 3 : 0/3 hits, 1.00 expected hits Thai roll dice for 4 Infantrys and 1 Tank in Bangkok, round 3 : 2/5 hits, 1.83 expected hits 2 Artillerys owned by the Anzac lost in Bangkok 1 Artillery owned by the Anzac retreated to Malaya Thai win with 4 Infantrys and 1 Tank remaining. Battle score for attacker is -10 Casualties for Anzac: 3 Artillerys Casualties for Thai: 1 Infantry Battle in Hollandia Anzac attack with 1 Infantry Yamamoto defend with 1 Infantry Anzac roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Hollandia Yamamoto win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Anzac: 1 Infantry Battle in Soembawa Anzac attack with 1 Elite Hisaichi defend with 1 Infantry Anzac roll dice for 1 Elite in Soembawa, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Elite in Soembawa, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Elite in Soembawa, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Soembawa, round 4 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Elite in Soembawa, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Soembawa, round 5 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Elite in Soembawa, round 6 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Soembawa, round 6 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Elite in Soembawa, round 7 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Soembawa, round 7 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Anzac lost in Soembawa 1 Infantry owned by the Hisaichi lost in Soembawa Hisaichi win with no units remaining. Battle score for attacker is -1 Casualties for Anzac: 1 Elite Casualties for Hisaichi: 1 Infantry Battle in 110 Sea Zone Anzac attack with 3 Adv.Fighters, 2 Carriers, 2 Cruisers, 6 Destroyers, 1 Fighter, 1 Submarine and 7 Transports Hisaichi defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Submarines and 1 Transport; Yamamoto defend with 1 Battleship, 1 Cruiser, 1 T.Boat and 2 Transports; Thai defend with 1 Destroyer, 1 T.Boat and 2 Transports Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Anzac roll dice for 3 Adv.Fighters, 2 Carriers, 2 Cruisers, 6 Destroyers, 1 Fighter and 7 Transports in 110 Sea Zone, round 2 : 8/14 hits, 5.17 expected hits
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Anzac regular : -0.00 Thai regular : -1.00 Hisaichi regular : -0.67
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@captainwalker OOL please
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@Entek file?
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TripleA Manual Gamesave Post: Anzac round 18
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 18 Combat Move - Anzac 2 Cruisers, 1 Destroyer and 6 Transports moved from 65 Sea Zone to 110 Sea Zone 1 Artillery moved from Broome to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 3 Adv.Fighters and 1 Fighter moved from 67 Sea Zone to 110 Sea Zone 1 Artillery, 2 Carriers, 5 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from 67 Sea Zone to 66 Sea Zone 1 Artillery, 2 Carriers, 5 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from 66 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to West Borneo 4 Artillerys moved from Malaya to Bangkok 1 Elite moved from Port Moresby to 114 Sea Zone 1 Elite and 1 S.Submarine moved from 114 Sea Zone to 67 Sea Zone 1 Elite moved from 67 Sea Zone to Soembawa 1 Infantry moved from West Papua to Hollandia Purchase Units - Anzac Anzac buy 1 Cruiser, 1 Destroyer, 1 Elite, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Bangkok Anzac attack with 4 Artillerys Thai defend with 1 Factory, 5 Infantrys and 1 Tank Anzac roll dice for 4 Artillerys in Bangkok, round 2 : 1/4 hits, 1.33 expected hits Thai roll dice for 5 Infantrys and 1 Tank in Bangkok, round 2 : 1/6 hits, 2.17 expected hits 1 Artillery owned by the Anzac lost in Bangkok 1 Infantry owned by the Thai lost in Bangkok Anzac roll dice for 3 Artillerys in Bangkok, round 3 : 0/3 hits, 1.00 expected hits Thai roll dice for 4 Infantrys and 1 Tank in Bangkok, round 3 : 2/5 hits, 1.83 expected hits 2 Artillerys owned by the Anzac lost in Bangkok 1 Artillery owned by the Anzac retreated to Malaya Thai win with 4 Infantrys and 1 Tank remaining. Battle score for attacker is -10 Casualties for Anzac: 3 Artillerys Casualties for Thai: 1 Infantry Battle in Hollandia Anzac attack with 1 Infantry Yamamoto defend with 1 Infantry Anzac roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Hollandia Yamamoto win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Anzac: 1 Infantry Battle in Soembawa Anzac attack with 1 Elite Hisaichi defend with 1 Infantry Anzac roll dice for 1 Elite in Soembawa, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Elite in Soembawa, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Elite in Soembawa, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Soembawa, round 4 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Elite in Soembawa, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Soembawa, round 5 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Elite in Soembawa, round 6 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Soembawa, round 6 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Elite in Soembawa, round 7 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Soembawa, round 7 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Anzac lost in Soembawa 1 Infantry owned by the Hisaichi lost in Soembawa Hisaichi win with no units remaining. Battle score for attacker is -1 Casualties for Anzac: 1 Elite Casualties for Hisaichi: 1 Infantry Battle in 110 Sea Zone Anzac attack with 3 Adv.Fighters, 2 Carriers, 2 Cruisers, 6 Destroyers, 1 Fighter, 1 Submarine and 7 Transports Hisaichi defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Submarines and 1 Transport; Yamamoto defend with 1 Battleship, 1 Cruiser, 1 T.Boat and 2 Transports; Thai defend with 1 Destroyer, 1 T.Boat and 2 Transports Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Anzac roll dice for 3 Adv.Fighters, 2 Carriers, 2 Cruisers, 6 Destroyers, 1 Fighter and 7 Transports in 110 Sea Zone, round 2 : 8/14 hits, 5.17 expected hits
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Anzac regular : -0.00 Thai regular : -1.00 Hisaichi regular : -0.67