@FranceNeedsMorePower yeah, I’ll announce it on my YouTube channel but need to test fire it first. Yes this is the recently released NA
World at War Captain Walker (axis) vs Entek
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TripleA Turn Summary: Anzac round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Anzac 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Infantry moved from Townsville to 113 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 1 Artillery moved from Townsville to 113 Sea Zone 1 Artillery moved from Northern Territory to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Flores 1 Artillery moved from Broome to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa 1 Artillery and 1 Infantry moved from Western Australia to 67 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Java 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Tank moved from West Papua to 113 Sea Zone 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Tank moved from 67 Sea Zone to Lombok 1 Fighter moved from 67 Sea Zone to Lombok 1 Adv.Fighter moved from 67 Sea Zone to Flores 1 Adv.Fighter moved from 67 Sea Zone to Java 1 Adv.Fighter moved from 67 Sea Zone to Soembawa 3 Infantrys moved from Port Moresby to West Papua 4 Infantrys moved from Canberra to New South Wales Purchase Units - Anzac Anzac buy 6 Artillerys, 1 Elite, 1 Infantry and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Anzac Battle in Soembawa Anzac attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Soembawa, round 2 : 2/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Soembawa Anzac win, taking Soembawa from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Lombok Anzac attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank Thai defend with 1 Artillery and 1 Infantry Anzac roll dice for 1 Cruiser in Lombok, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Lombok, round 2 : 0/4 hits, 1.50 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Lombok, round 3 : 0/4 hits, 1.50 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Lombok, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Lombok Anzac roll dice for 1 Artillery, 1 Fighter and 1 Tank in Lombok, round 4 : 1/3 hits, 1.17 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Lombok, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Lombok Anzac roll dice for 1 Artillery, 1 Fighter and 1 Tank in Lombok, round 5 : 1/3 hits, 1.17 expected hits Thai roll dice for 1 Artillery in Lombok, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Lombok Anzac win, taking Lombok from Thai with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Infantry Casualties for Thai: 1 Artillery and 1 Infantry Battle in Flores Anzac attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Flores, round 2 : 2/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Flores Anzac win, taking Flores from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Java Anzac attack with 1 Adv.Fighter, 2 Artillerys and 3 Infantrys Hisaichi defend with 3 Artillerys and 1 Tank Anzac roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Hisaichi lost in Java Anzac roll dice for 1 Adv.Fighter, 2 Artillerys and 3 Infantrys in Java, round 2 : 1/6 hits, 2.00 expected hits Hisaichi roll dice for 2 Artillerys and 1 Tank in Java, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac lost in Java 1 Artillery owned by the Hisaichi lost in Java Anzac roll dice for 1 Adv.Fighter, 2 Artillerys and 2 Infantrys in Java, round 3 : 2/5 hits, 1.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Java, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac lost in Java 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 1 Adv.Fighter, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 13 Casualties for Hisaichi: 3 Artillerys and 1 Tank Casualties for Anzac: 2 Infantrys Non Combat Move - Anzac 1 Adv.Fighter moved from Java to 67 Sea Zone 1 Adv.Fighter moved from Flores to 67 Sea Zone 1 Adv.Fighter moved from Soembawa to 67 Sea Zone 1 Fighter moved from Lombok to 67 Sea Zone Place Units - Anzac 1 Artillery and 1 Infantry placed in Western Australia 3 Artillerys placed in Broome 2 Artillerys placed in Townsville 1 S.Submarine placed in 114 Sea Zone 1 Elite placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : -2.50 Thai regular : -1.33 Hisaichi regular : -0.67
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TripleA Turn Summary: Dutch round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Dutch 1 Transport moved from 36 Sea Zone to 32 Sea Zone 1 Transport moved from 38 Sea Zone to 36 Sea Zone 2 Infantrys moved from Mauritania to 36 Sea Zone 2 Infantrys and 1 Transport moved from 36 Sea Zone to 38 Sea Zone 2 Infantrys moved from 38 Sea Zone to French Equatorial Africa Purchase Units - Dutch Dutch buy 2 Bunkers and 1 Infantry; Remaining resources: 1 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Java 1 Bunker placed in Soembawa 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Finns 1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Lapland 1 Fighter moved from Oulu to Lapland 1 Tank moved from Vyborg to Lapland 1 Infantry moved from Oulu to Lapland Purchase Units - Finns Finns buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank Russians defend with 2 ArmoredCars and 1 Infantry Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Lapland, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 2 ArmoredCars and 1 Infantry in Lapland, round 2 : 0/3 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 ArmoredCars owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10 Casualties for Russians: 2 ArmoredCars and 1 Infantry Non Combat Move - Finns 1 Artillery and 1 Infantry moved from Oulu to Vyborg 1 Fighter moved from Lapland to Oulu 2 Artillerys and 1 Elite moved from Tampere to Oulu 1 Artillery and 2 Infantrys moved from Helsinki to Tampere Place Units - Finns 1 Elite, 3 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : 1.17 Russians regular : -0.67
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TripleA Turn Summary: Romanians round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Romanians 1 Artillery moved from Odessa to Donetsk 1 Elite moved from Vinnytsia to Donetsk 1 Infantry moved from Odessa to Donetsk 1 Fighter moved from Odessa to Donetsk 1 Infantry moved from Vinnytsia to Donetsk Purchase Units - Romanians Romanians buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys Russians defend with 2 Infantrys Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Donetsk, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from Donetsk to Odessa 1 Elite and 1 Infantry moved from E.Romania to Vinnytsia 1 Elite moved from E.Romania to Odessa 1 Elite moved from E.Romania to Bulgaria 3 Infantrys moved from E.Romania to Odessa 1 Tank moved from Bucharest to Odessa 2 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 3 Infantrys placed in E.Romania 2 Infantrys and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : -1.00 Russians regular : -1.33
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TripleA Turn Summary: Thai round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Thai 2 Transports moved from 110 Sea Zone to 105 Sea Zone 1 Artillery moved from S.Thailand to 105 Sea Zone 3 Infantrys moved from Bangkok to 105 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Fighter moved from Malaya to Lombok 1 Artillery and 3 Infantrys moved from 110 Sea Zone to Lombok Purchase Units - Thai Thai buy 2 Artillerys, 2 Elites and 1 Infantry; Remaining resources: 0 PUs; Combat - Thai Battle in Lombok Thai attack with 1 Artillery, 1 Fighter and 3 Infantrys Anzac defend with 1 Artillery and 1 Tank Thai roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Lombok, round 2 : 1/5 hits, 1.33 expected hits Dutch roll dice for 1 Artillery and 1 Tank in Lombok, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Thai lost in Lombok 1 Artillery owned by the Anzac lost in Lombok Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Lombok, round 3 : 0/4 hits, 1.17 expected hits Dutch roll dice for 1 Tank in Lombok, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Thai lost in Lombok Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Lombok, round 4 : 1/3 hits, 1.00 expected hits Dutch roll dice for 1 Tank in Lombok, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Anzac lost in Lombok Thai win, taking Lombok from Dutch with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Thai: 2 Infantrys Casualties for Anzac: 1 Artillery and 1 Tank Non Combat Move - Thai 1 Fighter moved from Lombok to Malaya 1 Infantry moved from Bangkok to Malaya 1 Infantry and 1 Tank moved from Bangkok to S.Thailand Place Units - Thai 2 Artillerys, 2 Elites and 1 Infantry placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Thai regular : -1.50 Dutch regular : 0.17
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Americans 2 Elites moved from E.Morocco to 41 Sea Zone 2 Infantrys moved from E.Morocco to 41 Sea Zone 1 B.Transport, 2 Elites and 2 Infantrys moved from 41 Sea Zone to 42 Sea Zone 2 Elites moved from 42 Sea Zone to N.Tunisia 2 Infantrys moved from 42 Sea Zone to N.Tunisia 2 ArmoredCars, 2 Artillerys, 5 Infantrys and 1 Tank moved from S.Algeria to S.Tunisia 1 Mech.Inf moved from E.Morocco to N.Tunisia 1 Mech.Inf moved from E.Morocco to N.Tunisia 1 Mech.Inf moved from E.Morocco to N.Tunisia 1 Bomber moved from E.Morocco to S.Tunisia 3 Elites and 1 Infantry moved from W.Morocco to 31 Sea Zone 1 B.Transport, 3 Elites and 1 Infantry moved from 31 Sea Zone to 42 Sea Zone 1 Infantry moved from 42 Sea Zone to N.Tunisia 3 Elites moved from 42 Sea Zone to N.Tunisia 4 Infantrys moved from E.Morocco to N.Algeria 3 Mech.Infs moved from Rio de Oro to E.Morocco 2 Transports moved from 36 Sea Zone to 35 Sea Zone 2 Artillerys moved from Bahia to 35 Sea Zone 2 Elites moved from Salvador to 35 Sea Zone 2 Artillerys, 2 Elites and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 2 Artillerys and 2 Elites moved from 36 Sea Zone to French Sudan 2 Artillerys and 2 Elites moved from Mauritania to W.Morocco 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Elites moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Elites moved from 26 Sea Zone to 32 Sea Zone 4 Elites moved from 32 Sea Zone to Bahia 1 Destroyer and 2 Submarines moved from 13 Sea Zone to 28 Sea Zone 3 L.Fighters moved from 95 Sea Zone to Lombok 1 Infantry moved from Ponape to 109 Sea Zone 1 Infantry and 1 S.Submarine moved from 109 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Lombok 1 Submarine moved from 95 Sea Zone to 86 Sea Zone 4 Destroyers moved from 95 Sea Zone to 86 Sea Zone 1 Artillery moved from Minamitori to 95 Sea Zone 7 Infantrys moved from Minamitori to 95 Sea Zone 1 Infantry moved from Wake to 95 Sea Zone 1 Cruiser and 1 Infantry moved from 95 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Saipan 1 Cruiser and 1 Infantry moved from 95 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Saipan 1 Artillery, 1 B.Transport and 2 Infantrys moved from 95 Sea Zone to 86 Sea Zone 1 Artillery and 2 Infantrys moved from 86 Sea Zone to Saipan 1 B.Transport and 4 Infantrys moved from 95 Sea Zone to 86 Sea Zone 4 Infantrys moved from 86 Sea Zone to Iwo Jima 1 Destroyer moved from 89 Sea Zone to 87 Sea Zone 3 L.Fighters moved from 88 Sea Zone to Iwo Jima 13 Adv.Fighters and 5 Fighters moved from 95 Sea Zone to Iwo Jima 2 Battleships moved from 95 Sea Zone to 86 Sea Zone 1 L.Fighter moved from Pearl Harbor to 86 Sea Zone 1 Submarine moved from 109 Sea Zone to 107 Sea Zone Purchase Units - Americans Americans buy 1 B.Transport, 1 Destroyer, 4 Elites, 3 L.Fighters, 1 Marine, 3 Mech.Infs, 1 S.Bomber, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 86 Sea Zone Americans attack with 2 B.Transports, 2 Battleships, 2 Cruisers, 4 Destroyers, 1 L.Fighter and 1 Submarine Yamamoto defend with 1 T.Boat Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 B.Transports, 2 Battleships, 2 Cruisers, 4 Destroyers and 1 L.Fighter in 86 Sea Zone, round 2 : 3/9 hits, 4.17 expected hits Yamamoto roll dice for 1 T.Boat in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Yamamoto lost in 86 Sea Zone Americans win with 2 B.Transports, 2 Battleships, 2 Cruisers, 4 Destroyers, 1 L.Fighter and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 T.Boat Battle in Saipan Americans attack with 1 Artillery and 4 Infantrys Yamamoto defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank Americans roll dice for 1 Artillery and 4 Infantrys in Saipan, round 2 : 0/5 hits, 1.17 expected hits Yamamoto roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Saipan, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Americans lost in Saipan Americans roll dice for 1 Artillery and 3 Infantrys in Saipan, round 3 : 0/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Saipan, round 3 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Americans lost in Saipan Americans roll dice for 1 Artillery and 1 Infantry in Saipan, round 4 : 1/2 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Saipan, round 4 : 2/4 hits, 1.67 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Saipan Yamamoto win with 1 Bunker, 2 Infantrys and 1 Tank remaining. Battle score for attacker is -12 Casualties for Americans: 1 Artillery and 4 Infantrys Battle in Iwo Jima Americans attack with 13 Adv.Fighters, 5 Fighters, 4 Infantrys and 3 L.Fighters Yamamoto defend with 2 Infantrys Americans roll dice for 13 Adv.Fighters, 5 Fighters, 4 Infantrys and 3 L.Fighters in Iwo Jima, round 2 : 10/25 hits, 10.33 expected hits Yamamoto roll dice for 2 Infantrys in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in Iwo Jima Americans win, taking Iwo Jima from Yamamoto with 13 Adv.Fighters, 5 Fighters, 4 Infantrys and 3 L.Fighters remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Battle in Lombok Americans attack with 1 Infantry and 3 L.Fighters Thai defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Infantry and 3 L.Fighters in Lombok, round 2 : 1/4 hits, 1.67 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 2/2 hits, 0.67 expected hits 1 L.Fighter owned by the Americans and 1 Infantry owned by the Americans lost in Lombok 1 Infantry owned by the Thai lost in Lombok 2 L.Fighters owned by the Americans retreated Thai win with 1 Artillery remaining. Battle score for attacker is -12 Casualties for Americans: 1 Infantry and 1 L.Fighter Casualties for Thai: 1 Infantry Battle in S.Tunisia Americans attack with 2 ArmoredCars, 2 Artillerys, 1 Bomber, 5 Infantrys and 1 Tank Germans defend with 1 Tank; Italians defend with 2 Infantrys and 2 Tanks Americans roll dice for 2 ArmoredCars, 2 Artillerys, 1 Bomber, 5 Infantrys and 1 Tank in S.Tunisia, round 2 : 4/11 hits, 3.67 expected hits Germans roll dice for 2 Infantrys and 3 Tanks in S.Tunisia, round 2 : 2/5 hits, 2.17 expected hits 2 Infantrys owned by the Americans lost in S.Tunisia 2 Tanks owned by the Italians and 2 Infantrys owned by the Italians lost in S.Tunisia Americans roll dice for 2 ArmoredCars, 2 Artillerys, 1 Bomber, 3 Infantrys and 1 Tank in S.Tunisia, round 3 : 6/9 hits, 3.33 expected hits Germans roll dice for 1 Tank in S.Tunisia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in S.Tunisia 1 Tank owned by the Germans lost in S.Tunisia Americans win, taking S.Tunisia from Germans with 2 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 13 Casualties for Americans: 3 Infantrys Casualties for Italians: 2 Infantrys and 2 Tanks Casualties for Germans: 1 Tank Battle in N.Tunisia Americans attack with 5 Elites, 3 Infantrys and 3 Mech.Infs Italians defend with 2 Artillerys and 1 Elite Americans roll dice for 1 Battleship and 1 Cruiser in N.Tunisia, round 2 : 1/2 hits, 1.17 expected hits 1 Artillery owned by the Italians lost in N.Tunisia Americans roll dice for 5 Elites, 3 Infantrys and 3 Mech.Infs in N.Tunisia, round 2 : 4/11 hits, 3.67 expected hits Italians roll dice for 1 Artillery and 1 Elite in N.Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in N.Tunisia 1 Elite owned by the Italians and 1 Artillery owned by the Italians lost in N.Tunisia Americans win, taking N.Tunisia from Italians with 5 Elites, 2 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 9 Casualties for Italians: 2 Artillerys and 1 Elite Casualties for Americans: 1 Infantry Non Combat Move - Americans 1 Bomber moved from S.Tunisia to E.Morocco 1 L.Fighter moved from Lombok to Java 1 L.Fighter moved from Lombok to Soembawa 3 B.Carriers and 6 Carriers moved from 95 Sea Zone to 86 Sea Zone 1 B.Carrier moved from 88 Sea Zone to 86 Sea Zone 3 L.Fighters moved from Iwo Jima to 86 Sea Zone 13 Adv.Fighters moved from Iwo Jima to 86 Sea Zone 5 Fighters moved from Iwo Jima to 86 Sea Zone Place Units - Americans 3 Mech.Infs placed in Rio de Oro 1 S.Submarine placed in 109 Sea Zone 1 Marine placed in Ponape 1 Destroyer and 1 Submarine placed in 87 Sea Zone 1 B.Transport placed in 35 Sea Zone 1 Elite placed in Salvador 3 Elites placed in South Atlantic USA 3 L.Fighters placed in Pearl Harbor 1 S.Bomber placed in San Francisco Turn Complete - Americans Americans collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.83 Americans regular : -1.17 Italians regular : 0.33 Thai regular : 1.33 Germans regular : 0.33
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World At War
Game History
Round: 15 Combat Move - Germans 1 Stuka moved from E.Romania to Kiev 2 Infantrys moved from Latvia to Novgorod 3 Infantrys moved from Brest to Minsk 1 Elite moved from Vinnytsia to Kiev 2 Infantrys moved from Vinnytsia to Kiev 1 Stuka moved from Vinnytsia to Minsk 1 Elite moved from Brest to Minsk 1 JetFighter moved from Vinnytsia to Novgorod 1 JetFighter and 1 Stuka moved from Danzig to 6 Sea Zone 2 Adv.Fighters moved from 23 Sea Zone to 6 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from 23 Sea Zone to Oslo 2 Adv.Fighters moved from 23 Sea Zone to Oslo 2 Adv.Fighters moved from Hamburg to Oslo Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 4 Elites, 1 Factory, 21 Infantrys, 1 Stuka, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 6 Sea Zone Germans attack with 2 Adv.Fighters, 1 JetFighter and 1 Stuka Russians defend with 1 Destroyer, 1 Submarine and 2 Transports Germans roll dice for 2 Adv.Fighters, 1 JetFighter and 1 Stuka in 6 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits 1 Submarine owned by the Russians lost in 6 Sea Zone Germans roll dice for 2 Adv.Fighters, 1 JetFighter and 1 Stuka in 6 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 3 : 1/3 hits, 0.67 expected hits 1 Stuka owned by the Germans lost in 6 Sea Zone 2 Transports owned by the Russians lost in 6 Sea Zone 1 JetFighter owned by the Germans and 2 Adv.Fighters owned by the Germans retreated Russians win with 1 Destroyer remaining. Battle score for attacker is 11 Casualties for Russians: 1 Submarine and 2 Transports Casualties for Germans: 1 Stuka Battle in Kiev Germans attack with 1 Elite, 2 Infantrys and 1 Stuka Russians defend with 2 Infantrys Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Kiev, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Kiev, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Kiev Germans roll dice for 1 Elite, 1 Infantry and 1 Stuka in Kiev, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Kiev, round 3 : 2/2 hits, 0.67 expected hits 1 Elite owned by the Germans and 1 Infantry owned by the Germans lost in Kiev 1 Stuka owned by the Germans retreated Russians win with 2 Infantrys remaining. Battle score for attacker is -7 Casualties for Germans: 1 Elite and 2 Infantrys Battle in Minsk Germans attack with 1 Elite, 3 Infantrys and 1 Stuka Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Elite, 3 Infantrys and 1 Stuka in Minsk, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Elite, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Oslo Germans attack with 4 Adv.Fighters and 2 Infantrys British defend with 1 Infantry Germans roll dice for 2 Battleships in Oslo, round 2 : 2/2 hits, 1.33 expected hits 1 Infantry owned by the British lost in Oslo Germans win, taking Oslo from British with 4 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Novgorod Germans attack with 2 Infantrys and 1 JetFighter Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 JetFighter in Novgorod, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 JetFighter moved from Novgorod to Leningrad 1 Stuka moved from Minsk to Vinnytsia 1 Stuka moved from Kiev to Brest 1 Elite and 3 Infantrys moved from Warsaw to Brest 2 Adv.Fighters moved from 6 Sea Zone to Lapland 1 JetFighter moved from 6 Sea Zone to Lapland 1 Stuka moved from Greece to El Agheila 2 Transports moved from 46 Sea Zone to 44 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from Provence to 44 Sea Zone 2 Infantrys moved from Provence to Lombardy 2 Infantrys moved from Venetia to Tuscany 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 44 Sea Zone to 46 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 46 Sea Zone to Rome 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 4 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 2 Artillerys, 5 Infantrys, 1 Tank and 4 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 1 Infantry and 1 Tank moved from 24 Sea Zone to Leningrad 4 Infantrys moved from 24 Sea Zone to Leningrad 1 Infantry moved from Stockholm to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 2 Cruisers moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 2 Cruisers and 2 Infantrys moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Latvia 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 2 Infantrys moved from Bavaria to Venetia 3 Infantrys moved from Saxony to Hamburg 1 Artillery moved from Rhine to Hamburg 6 Infantrys moved from Burgundy to Provence 1 Artillery moved from Paris to Burgundy 1 Infantry moved from Paris to Burgundy 1 Tank moved from Normandy to Burgundy 2 Infantrys moved from Normandy to Picardy 3 Infantrys moved from Rhine to Hamburg 4 Adv.Fighters moved from Oslo to 23 Sea Zone Place Units - Germans 2 Elites and 2 Infantrys placed in Leningrad 2 Infantrys and 1 Stuka placed in Danzig 1 Elite and 3 Infantrys placed in Vinnytsia 1 Elite and 3 Infantrys placed in Warsaw 2 ArmoredCars and 3 Tanks placed in Bohemia 1 Factory placed in El Agheila 1 Destroyer and 1 Submarine placed in 23 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank placed in Hamburg 1 Artillery and 3 Infantrys placed in Rhine 2 Infantrys placed in Normandy 4 Infantrys placed in Paris Turn Complete - Germans Germans collect 124 PUs; end with 124 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -2.67
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World At War
Game History
Round: 15 Combat Move - Russians 2 Artillerys and 6 Infantrys moved from Rostov to Donetsk 2 Infantrys moved from Georgia to Rostov 4 Infantrys moved from Stalingrad to Rostov 1 Adv.Fighter moved from Georgia to Donetsk 1 Artillery and 1 Elite moved from Kursk to Minsk 4 Infantrys moved from Kursk to Minsk 1 Adv.Fighter moved from Kursk to Minsk 2 Artillerys and 7 Infantrys moved from Arkhangelsk to S.Karelia 1 Artillery and 1 Infantry moved from S.Karelia to N.Karelia 1 Artillery and 2 Infantrys moved from S.Karelia to Novgorod 1 Bomber moved from Kursk to Novgorod 7 Infantrys moved from S.Karelia to Vyborg 1 Elite moved from S.Karelia to Vyborg 2 Tanks moved from S.Karelia to Vyborg 4 Tanks moved from S.Karelia to Vyborg 1 Infantry moved from Zhigansk to Okhotsk Russians take Okhotsk from Hisaichi 1 Infantry moved from S.Buryat Mongolia to Chita 2 Infantrys moved from N.Buryat Mongolia to Chita 3 Infantrys and 1 Tank moved from N.Buryat Mongolia to Ayan 1 Adv.Fighter moved from N.Buryat Mongolia to Chita Purchase Units - Russians Russians buy 2 ArmoredCars, 4 Artillerys, 30 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 Artillery, 1 Bomber and 2 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Novgorod, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 Infantrys in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Novgorod Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Novgorod, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Chita Russians attack with 1 Adv.Fighter and 3 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Chita, round 2 : 2/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Minsk Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys Germans defend with 1 Elite and 3 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys in Minsk, round 2 : 1/7 hits, 2.00 expected hits Germans roll dice for 1 Elite and 3 Infantrys in Minsk, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians lost in Minsk 1 Infantry owned by the Germans lost in Minsk Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Minsk, round 3 : 0/5 hits, 1.67 expected hits Germans roll dice for 1 Elite and 2 Infantrys in Minsk, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Minsk, round 4 : 4/5 hits, 1.67 expected hits Germans roll dice for 1 Elite and 2 Infantrys in Minsk, round 4 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Minsk 1 Elite owned by the Germans and 2 Infantrys owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 1 Casualties for Russians: 4 Infantrys Casualties for Germans: 1 Elite and 3 Infantrys Battle in N.Karelia Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia 1 Infantry owned by the Germans lost in N.Karelia Russians win, taking N.Karelia from Germans with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Donetsk Russians attack with 1 Adv.Fighter, 2 Artillerys and 6 Infantrys Romanians defend with 1 Artillery, 1 Elite and 2 Infantrys Russians roll dice for 1 Adv.Fighter, 2 Artillerys and 6 Infantrys in Donetsk, round 2 : 4/9 hits, 2.50 expected hits Romanians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Donetsk, round 2 : 3/4 hits, 1.33 expected hits 3 Infantrys owned by the Russians lost in Donetsk 1 Elite owned by the Romanians, 1 Artillery owned by the Romanians and 2 Infantrys owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 3 Infantrys Casualties for Romanians: 1 Artillery, 1 Elite and 2 Infantrys Battle in Ayan Russians attack with 3 Infantrys and 1 Tank Hisaichi defend with 1 Artillery and 2 Infantrys Russians roll dice for 3 Infantrys and 1 Tank in Ayan, round 2 : 2/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Ayan 2 Infantrys owned by the Hisaichi lost in Ayan Russians roll dice for 2 Infantrys and 1 Tank in Ayan, round 3 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery and 2 Infantrys Battle in Vyborg Russians attack with 1 Elite, 7 Infantrys and 6 Tanks Finns defend with 1 Artillery, 4 Elites, 3 Infantrys and 3 Tanks Russians roll dice for 1 Elite, 7 Infantrys and 6 Tanks in Vyborg, round 2 : 4/14 hits, 4.50 expected hits Finns roll dice for 1 Artillery, 4 Elites, 3 Infantrys and 3 Tanks in Vyborg, round 2 : 7/11 hits, 4.17 expected hits 7 Infantrys owned by the Russians lost in Vyborg 1 Elite owned by the Finns and 3 Infantrys owned by the Finns lost in Vyborg 1 Elite owned by the Russians and 6 Tanks owned by the Russians retreated to S.Karelia Finns win with 1 Artillery, 3 Elites and 3 Tanks remaining. Battle score for attacker is -5 Casualties for Russians: 7 Infantrys Casualties for Finns: 1 Elite and 3 Infantrys Non Combat Move - Russians 1 Bomber moved from Novgorod to Kursk 10 Infantrys moved from Yaroslavl to S.Karelia 10 Infantrys moved from Moscow to Yaroslavl 2 Infantrys moved from Penza to Tula 2 Tanks moved from Kuybyshev to Rostov 2 Infantrys moved from Kuybyshev to Penza 1 Infantry moved from Perm to Kirov 2 Infantrys moved from Tashkent to Chimkent 5 Infantrys moved from Sverdlovsk to Perm 5 Infantrys moved from Krasnoyarsk to Irkutsk 3 Infantrys moved from Novosibirsk to Krasnoyarsk 1 Tank moved from Yeniseysk to Olyokminsk 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Adv.Fighter moved from Chita to N.Buryat Mongolia 1 Infantry moved from Khatanga to Bulun 1 Infantry moved from Khatanga to Zhigansk 4 Infantrys moved from Khatanga to Olyokminsk 2 ArmoredCars moved from Sibirsky to Olyokminsk 4 Infantrys moved from Sibirsky to Evenkia 1 Adv.Fighter moved from Donetsk to Kursk 1 Adv.Fighter moved from Minsk to Kursk Place Units - Russians 3 Infantrys placed in Kursk 2 ArmoredCars and 2 Tanks placed in Arkhangelsk 10 Infantrys placed in Moscow 2 Artillerys and 2 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 2 Artillerys and 4 Infantrys placed in Sibirsky 5 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent 1 Infantry placed in Stalingrad Turn Complete - Russians Russians collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Finns regular : 2.83 Romanians regular : 1.67 Germans regular : 0.33 Russians regular : 3.17 Hisaichi regular : 0.33
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World At War
Game History
Round: 15 Combat Move - Italians 5 Infantrys and 1 Tank moved from Tripoli to S.Tunisia 2 Adv.Fighters moved from 48 Sea Zone to S.Tunisia 3 Infantrys moved from Tunis to S.Tunisia 1 Infantry moved from Tunis to S.Tunisia 1 Cruiser and 1 Transport moved from 46 Sea Zone to 44 Sea Zone 2 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Artillerys moved from Rome to 46 Sea Zone 5 Infantrys moved from Rome to 46 Sea Zone 2 Elites moved from Rome to 46 Sea Zone 2 Artillerys, 2 Elites and 5 Infantrys moved from 46 Sea Zone to N.Tunisia 1 Battleship moved from 48 Sea Zone to 46 Sea Zone 2 Infantrys moved from Greece to 48 Sea Zone 1 Carrier, 1 Destroyer, 2 Infantrys and 1 Transport moved from 48 Sea Zone to 46 Sea Zone 2 Infantrys moved from 46 Sea Zone to N.Tunisia 1 Adv.Fighter moved from Tunis to S.Tunisia 2 Adv.Fighters moved from Tunis to N.Tunisia 3 Infantrys moved from Lombardy to 44 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 44 Sea Zone to 46 Sea Zone 3 Infantrys moved from 46 Sea Zone to N.Tunisia 2 Tanks moved from Italian East Africa to Kenya 1 Tank moved from Kordofan to Equatoria Italians take Equatoria from British 1 Tank moved from Kordofan to Equatoria 2 Tanks moved from Equatoria to Kenya Purchase Units - Italians Italians buy 4 Artillerys, 3 Elites, 14 Infantrys, 1 JetFighter and 2 Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in Kenya Italians attack with 4 Tanks British defend with 4 Mech.Infs Italians roll dice for 4 Tanks in Kenya, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 4 Mech.Infs in Kenya, round 2 : 0/4 hits, 1.33 expected hits 3 Mech.Infs owned by the British lost in Kenya Italians roll dice for 4 Tanks in Kenya, round 3 : 3/4 hits, 2.00 expected hits British roll dice for 1 Mech.Inf in Kenya, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Kenya Italians win, taking Kenya from British with 4 Tanks remaining. Battle score for attacker is 24 Casualties for British: 4 Mech.Infs Battle in S.Tunisia Italians attack with 3 Adv.Fighters, 9 Infantrys and 1 Tank Americans defend with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank Italians roll dice for 3 Adv.Fighters, 9 Infantrys and 1 Tank in S.Tunisia, round 2 : 5/13 hits, 3.50 expected hits French roll dice for 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank in S.Tunisia, round 2 : 1/7 hits, 2.17 expected hits 1 Infantry owned by the Italians lost in S.Tunisia 2 Infantrys owned by the Americans, 1 Artillery owned by the Americans and 2 ArmoredCars owned by the Americans lost in S.Tunisia Italians roll dice for 3 Adv.Fighters, 8 Infantrys and 1 Tank in S.Tunisia, round 3 : 3/12 hits, 3.33 expected hits French roll dice for 1 Artillery and 1 Tank in S.Tunisia, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Italians lost in S.Tunisia 1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in S.Tunisia Italians win, taking S.Tunisia from French with 3 Adv.Fighters, 7 Infantrys and 1 Tank remaining. Battle score for attacker is 21 Casualties for Italians: 2 Infantrys Casualties for Americans: 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank Battle in N.Tunisia Italians attack with 2 Adv.Fighters, 2 Artillerys, 2 Elites and 10 Infantrys Americans defend with 5 Elites, 2 Infantrys and 3 Mech.Infs Italians roll dice for 2 Battleships and 2 Cruisers in N.Tunisia, round 2 : 3/4 hits, 2.33 expected hits 1 Elite owned by the Americans and 2 Infantrys owned by the Americans lost in N.Tunisia Italians roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Elites and 10 Infantrys in N.Tunisia, round 2 : 2/16 hits, 4.33 expected hits French roll dice for 4 Elites and 3 Mech.Infs in N.Tunisia, round 2 : 1/7 hits, 2.33 expected hits 1 Infantry owned by the Italians lost in N.Tunisia 2 Elites owned by the Americans lost in N.Tunisia Italians roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Elites and 9 Infantrys in N.Tunisia, round 3 : 3/15 hits, 4.17 expected hits French roll dice for 2 Elites and 3 Mech.Infs in N.Tunisia, round 3 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Italians lost in N.Tunisia 2 Elites owned by the Americans and 1 Mech.Inf owned by the Americans lost in N.Tunisia Italians roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Elites and 7 Infantrys in N.Tunisia, round 4 : 4/13 hits, 3.83 expected hits French roll dice for 2 Mech.Infs in N.Tunisia, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in N.Tunisia 2 Mech.Infs owned by the Americans lost in N.Tunisia Italians win, taking N.Tunisia from French with 2 Adv.Fighters, 2 Artillerys, 2 Elites and 6 Infantrys remaining. Battle score for attacker is 29 Casualties for Americans: 5 Elites, 2 Infantrys and 3 Mech.Infs Casualties for Italians: 4 Infantrys Non Combat Move - Italians 2 Adv.Fighters moved from S.Tunisia to 46 Sea Zone 1 Adv.Fighter moved from S.Tunisia to Tunis 2 Adv.Fighters moved from N.Tunisia to Tunis 4 Infantrys moved from Lower Egypt to New Valley 4 Infantrys moved from Cairo to Lower Egypt 2 Elites moved from Cairo to Lower Egypt 1 AAGun moved from Cairo to Lower Egypt 1 Artillery and 1 Elite moved from Darfur to Kordofan Place Units - Italians 6 Infantrys placed in Cairo 2 Submarines placed in 46 Sea Zone 2 Artillerys, 2 Elites and 1 JetFighter placed in Rome 1 Artillery, 1 Elite and 2 Infantrys placed in Tunis 1 Artillery and 2 Infantrys placed in Rome 4 Infantrys placed in Greece Turn Complete - Italians Italians collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
French regular : -1.67 Italians regular : 0.50 British regular : -1.67
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World At War
Game History
Round: 15 Combat Move - French 1 Artillery and 1 Infantry moved from Keewatin to 1 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 1 Artillery and 1 Infantry moved from 8 Sea Zone to Greenland 2 Transports moved from 42 Sea Zone to 41 Sea Zone 2 Artillerys and 2 Infantrys moved from E.Morocco to 41 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 41 Sea Zone to 42 Sea Zone 2 Artillerys and 2 Infantrys moved from 42 Sea Zone to N.Algeria Purchase Units - French French buy 2 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - French 1 Infantry moved from Syria to Palestine Place Units - French 2 Artillerys and 2 Infantrys placed in E.Morocco 1 Bunker placed in S.Algeria 1 Infantry and 1 Tank placed in Syria 1 Infantry placed in Churchill Turn Complete - French French collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 15
TripleA Turn Summary for game: World At War
Game History
Round: 15 Combat Move - Yamamoto 1 unit repaired. 2 Infantrys moved from Manila to 92 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 92 Sea Zone to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Iwo Jima 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 1 Submarine moved from 76 Sea Zone to 87 Sea Zone 3 Infantrys moved from Tokyo to 85 Sea Zone 3 Infantrys moved from 85 Sea Zone to Iwo Jima 6 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to 87 Sea Zone 1 Destroyer moved from 85 Sea Zone to 76 Sea Zone 1 Destroyer moved from 76 Sea Zone to 87 Sea Zone 2 Adv.Fighters moved from 85 Sea Zone to 107 Sea Zone 1 Bomber moved from Kwangtung to Iwo Jima 3 Adv.Fighters moved from 85 Sea Zone to Iwo Jima 1 Bomber moved from Kwangtung to Sikang 1 Artillery and 2 Infantrys moved from Yunnan to Sikang 1 Artillery and 1 Elite moved from Szechwan to Lanchow 3 Infantrys moved from Szechwan to Lanchow 1 Adv.Fighter moved from Hupeh to Lanchow 1 Artillery, 1 Elite and 1 Tank moved from Szechwan to Shensi 1 Artillery and 15 Infantrys moved from Hupeh to Shensi 4 Tanks moved from Hupeh to Shensi 1 Adv.Fighter moved from Malaya to Java 2 Artillerys, 1 Elite and 1 Infantry moved from Malaya to 110 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 110 Sea Zone to Java 2 Infantrys moved from Malaya to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 2 Infantrys moved from Malaya to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 1 Tank moved from Yunnan to Shensi 2 Infantrys moved from Shansi to Shensi Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 3 Elites, 12 Infantrys, 3 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 87 Sea Zone Yamamoto attack with 6 Adv.Fighters, 1 Destroyer, 1 Fighter and 1 Submarine Americans defend with 2 Destroyers and 1 Submarine Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 6 Adv.Fighters, 1 Destroyer and 1 Fighter in 87 Sea Zone, round 2 : 1/8 hits, 3.67 expected hits Americans roll dice for 2 Destroyers in 87 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 Submarine owned by the Americans lost in 87 Sea Zone Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 6 Adv.Fighters, 1 Destroyer and 1 Fighter in 87 Sea Zone, round 3 : 5/8 hits, 3.67 expected hits Americans roll dice for 2 Destroyers in 87 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 87 Sea Zone 2 Destroyers owned by the Americans lost in 87 Sea Zone Yamamoto win with 6 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Americans: 2 Destroyers and 1 Submarine Casualties for Yamamoto: 1 Destroyer and 1 Submarine Battle in 107 Sea Zone Yamamoto attack with 2 Adv.Fighters Americans defend with 1 Submarine Yamamoto roll dice for 2 Adv.Fighters in 107 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Americans lost in 107 Sea Zone Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in Shensi Yamamoto attack with 2 Artillerys, 1 Elite, 17 Infantrys and 6 Tanks Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Artillerys, 1 Elite, 17 Infantrys and 6 Tanks in Shensi, round 2 : 5/26 hits, 7.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Shensi 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shensi Yamamoto win, taking Shensi from Chinese with 2 Artillerys, 1 Elite, 16 Infantrys and 6 Tanks remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Sikang Yamamoto attack with 1 Artillery, 1 Bomber and 2 Infantrys Chinese defend with 1 Artillery and 1 Elite Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Sikang, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 Artillery and 1 Elite in Sikang, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Chinese and 1 Artillery owned by the Chinese lost in Sikang Yamamoto win, taking Sikang from Chinese with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Chinese: 1 Artillery and 1 Elite Battle in Lanchow Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 3 Infantrys Chinese defend with 4 Infantrys Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 3 Infantrys in Lanchow, round 2 : 2/6 hits, 1.83 expected hits Chinese roll dice for 4 Infantrys in Lanchow, round 2 : 3/4 hits, 1.33 expected hits 3 Infantrys owned by the Yamamoto lost in Lanchow 2 Infantrys owned by the Chinese lost in Lanchow Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Lanchow, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 2 Infantrys in Lanchow, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Lanchow Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Lanchow, round 4 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Lanchow, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Lanchow Yamamoto win, taking Lanchow from Chinese with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Yamamoto: 3 Infantrys Casualties for Chinese: 4 Infantrys Battle in Iwo Jima Yamamoto attack with 3 Adv.Fighters, 1 Bomber and 5 Infantrys Americans defend with 4 Infantrys Yamamoto roll dice for 1 Battleship and 1 Cruiser in Iwo Jima, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Americans lost in Iwo Jima Yamamoto roll dice for 3 Adv.Fighters, 1 Bomber and 5 Infantrys in Iwo Jima, round 2 : 4/9 hits, 3.00 expected hits Americans roll dice for 3 Infantrys in Iwo Jima, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in Iwo Jima 3 Infantrys owned by the Americans lost in Iwo Jima Yamamoto win, taking Iwo Jima from Americans with 3 Adv.Fighters, 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 4 Infantrys Casualties for Yamamoto: 1 Infantry Battle in Java Yamamoto attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite and 5 Infantrys Americans defend with 1 L.Fighter; Anzac defend with 2 Artillerys and 1 Infantry; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite and 5 Infantrys in Java, round 2 : 1/9 hits, 2.67 expected hits Dutch roll dice for 2 Artillerys, 1 Bunker, 1 Infantry and 1 L.Fighter in Java, round 2 : 4/5 hits, 2.17 expected hits 4 Infantrys owned by the Yamamoto lost in Java 1 Infantry owned by the Anzac lost in Java Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite and 1 Infantry in Java, round 3 : 1/5 hits, 2.00 expected hits Dutch roll dice for 2 Artillerys, 1 Bunker and 1 L.Fighter in Java, round 3 : 2/4 hits, 1.83 expected hits 1 Artillery owned by the Yamamoto and 1 Elite owned by the Yamamoto lost in Java 1 Artillery owned by the Anzac lost in Java Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Java, round 4 : 0/3 hits, 1.17 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 L.Fighter in Java, round 4 : 1/3 hits, 1.50 expected hits 1 Infantry owned by the Yamamoto lost in Java 1 Adv.Fighter owned by the Yamamoto retreated Yamamoto roll dice for 1 Artillery in Java, round 5 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 L.Fighter in Java, round 5 : 0/3 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery in Java, round 6 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 L.Fighter in Java, round 6 : 1/3 hits, 1.50 expected hits 1 Artillery owned by the Yamamoto lost in Java 1 Artillery owned by the Anzac lost in Java Dutch win with 1 Bunker and 1 L.Fighter remaining. Battle score for attacker is -11 Casualties for Yamamoto: 2 Artillerys, 1 Elite and 5 Infantrys Casualties for Anzac: 2 Artillerys and 1 Infantry Non Combat Move - Yamamoto 1 Adv.Fighter moved from Java to Malaya 2 Adv.Fighters moved from 107 Sea Zone to 85 Sea Zone 3 Adv.Fighters moved from Iwo Jima to 85 Sea Zone 1 Bomber moved from Iwo Jima to Tokyo 6 Adv.Fighters and 1 Fighter moved from 87 Sea Zone to 85 Sea Zone 1 Adv.Fighter moved from Lanchow to Hupeh 1 Bomber moved from Sikang to Hupeh 1 Infantry moved from S.Thailand to Burma 1 Infantry moved from N.French Indochina to Yunnan 1 Infantry moved from N.French Indochina to Kweichow 3 Infantrys moved from Kwangsi to N.French Indochina 4 Infantrys moved from Hunan to Hupeh 5 Infantrys moved from Kwangtung to Hunan 6 Infantrys moved from Hong Kong to Kwangtung 2 Infantrys moved from Chubu to 85 Sea Zone 2 Infantrys and 1 Transport moved from 85 Sea Zone to 94 Sea Zone 2 Infantrys moved from 94 Sea Zone to Saipan 1 Destroyer moved from 85 Sea Zone to 94 Sea Zone Place Units - Yamamoto 1 Artillery, 1 Elite and 1 Infantry placed in Hupeh 1 Adv.Fighter, 2 Artillerys, 1 Elite and 2 Infantrys placed in Malaya 1 Artillery, 1 Elite and 1 Tank placed in Kwangsi 6 Infantrys placed in Hong Kong 3 Submarines placed in 85 Sea Zone 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Yamamoto regular : -6.00 Americans regular : 0.33 Dutch regular : -0.50
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World At War
Game History
Round: 15 Combat Move - Chinese 1 Artillery and 1 Infantry moved from E.Qinghai to Sikang 1 Fighter moved from Ningsia to Sikang 1 Infantry moved from E.Qinghai to Sikang 1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow Purchase Units - Chinese Chinese buy 10 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Lanchow Chinese attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Artillery and 1 Elite Chinese roll dice for 1 Artillery and 2 Infantrys in Lanchow, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Elite in Lanchow, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Lanchow 1 Elite owned by the Yamamoto lost in Lanchow Chinese roll dice for 1 Artillery in Lanchow, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Lanchow, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Lanchow Chinese win, taking Lanchow from Yamamoto with 1 Artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 2 Infantrys Casualties for Yamamoto: 1 Artillery and 1 Elite Battle in Sikang Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Sikang, round 2 : 0/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Sikang, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Sikang, round 3 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Sikang, round 3 : 3/3 hits, 1.00 expected hits 1 Fighter owned by the Chinese, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Sikang Yamamoto win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -16 Casualties for Chinese: 1 Artillery, 1 Fighter and 2 Infantrys Non Combat Move - Chinese 4 Infantrys moved from E.Sinkiang to W.Qinghai 1 Elite and 5 Infantrys moved from Hsining to E.Qinghai 3 Infantrys moved from Gobi Altai to E.Qinghai 1 Marine moved from Ningsia to E.Qinghai 1 AAGun, 6 Infantrys and 9 Tanks moved from Ningsia to E.Qinghai 4 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 6 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Yamamoto regular : 3.00 Chinese regular : -1.33
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TripleA Turn Summary: Hisaichi round 15
TripleA Turn Summary for game: World At War
Game History
Round: 15 Combat Move - Hisaichi 1 Artillery, 1 Elite and 1 Infantry moved from Hulunbuir to Chita 2 Adv.Fighters moved from Heilungchiang to Chita 1 Artillery, 1 Elite and 2 Infantrys moved from Heilungchiang to Ayan 2 Adv.Fighters moved from 84 Sea Zone to Ayan 4 Adv.Fighters moved from 85 Sea Zone to Ayan 1 Infantry moved from Kolyma to Koryakia Hisaichi take Koryakia from Russians 1 Adv.Fighter moved from Davao to Soembawa 1 Adv.Fighter moved from 110 Sea Zone to Java 1 Adv.Fighter moved from 110 Sea Zone to Soembawa 1 Battleship moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Elite moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 110 Sea Zone to Java 1 Carrier moved from 110 Sea Zone to 111 Sea Zone 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 111 Sea Zone 2 Transports moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from Mindanao to 111 Sea Zone 1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery, 1 Elite and 3 Infantrys moved from 111 Sea Zone to Soembawa 1 Artillery, 1 Elite, 7 Infantrys and 5 Tanks moved from Suiyuan to Ningsia Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 4 Artillerys, 3 Elites, 7 Infantrys, 1 S.Submarine and 2 Tanks; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 6 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys Russians defend with 2 Infantrys and 1 Tank Hisaichi roll dice for 6 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 5/10 hits, 4.17 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi lost in Ayan 2 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 6 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys and 1 Tank Battle in Chita Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry Russians defend with 2 Infantrys Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry in Chita, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians lost in Chita Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 1 Elite in Chita, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 2 Adv.Fighters, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Ningsia Hisaichi attack with 1 Artillery, 1 Elite, 7 Infantrys and 5 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite, 7 Infantrys and 5 Tanks in Ningsia, round 2 : 4/14 hits, 4.50 expected hits Chinese roll dice for 1 Infantry in Ningsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 1 Artillery, 1 Elite, 7 Infantrys and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Java Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry Americans defend with 1 L.Fighter; Dutch defend with 1 Bunker Hisaichi roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Java Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Java, round 2 : 2/4 hits, 1.50 expected hits Dutch roll dice for 1 L.Fighter in Java, round 2 : 0/1 hits, 0.67 expected hits 1 L.Fighter owned by the Americans lost in Java Hisaichi win, taking Java from Dutch with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 18 Casualties for Dutch: 1 Bunker Casualties for Americans: 1 L.Fighter Battle in Soembawa Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 3 Infantrys Americans defend with 1 L.Fighter; Anzac defend with 1 Artillery and 1 Infantry; Dutch defend with 1 Bunker Hisaichi roll dice for 1 Battleship in Soembawa, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 3 Infantrys in Soembawa, round 2 : 3/7 hits, 2.33 expected hits Dutch roll dice for 1 Artillery, 1 Bunker, 1 Infantry and 1 L.Fighter in Soembawa, round 2 : 3/4 hits, 1.83 expected hits 3 Infantrys owned by the Hisaichi lost in Soembawa 1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Bunker owned by the Dutch lost in Soembawa Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 1 Elite in Soembawa, round 3 : 2/4 hits, 1.83 expected hits Dutch roll dice for 1 L.Fighter in Soembawa, round 3 : 0/1 hits, 0.67 expected hits 1 L.Fighter owned by the Americans lost in Soembawa Hisaichi win, taking Soembawa from Dutch with 2 Adv.Fighters, 1 Artillery and 1 Elite remaining. Battle score for attacker is 18 Casualties for Hisaichi: 3 Infantrys Casualties for Dutch: 1 Bunker Casualties for Anzac: 1 Artillery and 1 Infantry Casualties for Americans: 1 L.Fighter Non Combat Move - Hisaichi 2 Adv.Fighters moved from Soembawa to 111 Sea Zone 1 Adv.Fighter moved from Java to Banjarmasin 1 Artillery, 1 Elite and 3 Infantrys moved from Chahar to Suiyuan 2 Infantrys moved from Kirin to Heilungchiang 1 Tank moved from Changchun to Heilungchiang 2 Adv.Fighters moved from Chita to Heilungchiang 1 Artillery and 2 Infantrys moved from Liaoning to Heilungchiang 1 Artillery and 3 Infantrys moved from Peking to Hulunbuir 6 Adv.Fighters moved from Ayan to 85 Sea Zone 1 Infantry moved from Formosa to 84 Sea Zone 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Infantry, 1 Submarine, 1 T.Boat and 2 Transports moved from 84 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Tokyo Place Units - Hisaichi 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang 1 Adv.Fighter and 2 Tanks placed in Changchun 1 S.Submarine placed in 110 Sea Zone 1 Artillery and 2 Infantrys placed in Banjarmasin 1 Artillery, 1 Elite and 2 Infantrys placed in Davao Turn Complete - Hisaichi Hisaichi collect 69 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Russians regular : -0.17 Dutch regular : -0.17 Hisaichi regular : 0.67
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TripleA Turn Summary: British round 15
TripleA Turn Summary for game: World At War
Game History
Round: 15 Combat Move - British 1 T.Boat moved from 12 Sea Zone to 22 Sea Zone 2 Adv.Fighters moved from 21 Sea Zone to 22 Sea Zone 1 Mech.Inf moved from Manchester to 21 Sea Zone 5 Artillerys moved from Manchester to 21 Sea Zone 3 Infantrys moved from Dover to 21 Sea Zone 5 Infantrys moved from Manchester to 21 Sea Zone 5 Artillerys, 8 Infantrys and 1 Mech.Inf moved from 21 Sea Zone to Netherlands 3 Mech.Infs moved from W.Iran to Palestine 1 Artillery, 1 Elite and 1 Infantry moved from Assam to Sikang 1 Artillery, 1 Elite and 1 Infantry moved from Assam to Yunnan 3 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from Madras to 60 Sea Zone 1 Artillery moved from Madras to 60 Sea Zone 1 Artillery moved from Madras to 60 Sea Zone 1 Elite moved from Madras to 60 Sea Zone 2 Artillerys, 1 Elite, 2 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys moved from 65 Sea Zone to Sumatra 1 Artillery, 1 Elite and 1 Infantry moved from Sumatra to Java 1 Infantry moved from Sumatra to Java 1 Adv.Fighter moved from 65 Sea Zone to Java 2 Tanks moved from Baluchistan to W.Iran 1 Artillery moved from Bombay to 59 Sea Zone 1 Artillery and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Artillery moved from 58 Sea Zone to Italian East Africa British take Italian East Africa from Italians Purchase Units - British British buy 2 ArmoredCars, 8 Artillerys, 1 Bunker, 2 Elites, 10 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Java British attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys Hisaichi defend with 1 Artillery, 1 Elite and 1 Infantry British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Java, round 2 : 0/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Java British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Java, round 3 : 1/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Java 1 Infantry owned by the Hisaichi lost in Java British roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Java, round 4 : 2/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Java, round 4 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java British win, taking Java from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 5 Casualties for British: 2 Infantrys Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Infantry Battle in Netherlands British attack with 5 Artillerys, 8 Infantrys and 1 Mech.Inf Germans defend with 2 Infantrys British roll dice for 1 Battleship and 2 Cruisers in Netherlands, round 2 : 2/3 hits, 1.67 expected hits 2 Infantrys owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 5 Artillerys, 8 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in 22 Sea Zone British attack with 2 Adv.Fighters and 1 T.Boat Germans defend with 1 Destroyer British roll dice for 2 Adv.Fighters and 1 T.Boat in 22 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Adv.Fighters and 1 T.Boat in 22 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 Destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans lost in 22 Sea Zone British win with 2 Adv.Fighters and 1 T.Boat remaining. Battle score for attacker is 8 Casualties for Germans: 1 Destroyer Battle in Yunnan British attack with 1 Artillery, 1 Elite and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Yunnan British win, taking Yunnan from Yamamoto with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Sikang British attack with 1 Artillery, 1 Elite and 1 Infantry Yamamoto defend with 1 Artillery and 2 Infantrys British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Sikang, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Sikang, round 2 : 2/3 hits, 1.00 expected hits 1 Elite owned by the British and 1 Infantry owned by the British lost in Sikang 1 Infantry owned by the Yamamoto lost in Sikang 1 Artillery owned by the British retreated to Assam Yamamoto win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -3 Casualties for British: 1 Elite and 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - British 2 Artillerys, 1 Elite and 2 Infantrys moved from Bihar to Assam 1 Artillery and 1 Elite moved from Delhi to Bihar 1 Artillery moved from Delhi to Bihar 2 Infantrys moved from Delhi to Bihar 1 Adv.Fighter moved from Java to 65 Sea Zone 2 Adv.Fighters moved from 22 Sea Zone to 21 Sea Zone 1 Artillery moved from Hollandia to West Papua Place Units - British 1 Bunker placed in Rhodesia 1 Artillery and 1 Infantry placed in Bombay 2 Artillerys, 1 Elite and 2 Infantrys placed in Madras 2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi 2 ArmoredCars and 1 Tank placed in W.Iran 2 Tanks placed in Cape Town 2 Artillerys and 2 Infantrys placed in Manchester 1 Artillery and 3 Infantrys placed in Wales Turn Complete - British British collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Germans regular : -0.67 British regular : -2.83 Hisaichi regular : -0.67
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TripleA Turn Summary: Anzac round 15
TripleA Turn Summary for game: World At War
Game History
Round: 15 Combat Move - Anzac 3 Artillerys moved from Broome to 67 Sea Zone 1 Artillery moved from Western Australia to 67 Sea Zone 1 Artillery and 1 Transport moved from 67 Sea Zone to 70 Sea Zone 1 Infantry moved from New South Wales to 70 Sea Zone 1 Artillery and 1 Transport moved from 67 Sea Zone to 70 Sea Zone 1 Infantry moved from New South Wales to 70 Sea Zone 1 Artillery and 1 Transport moved from 67 Sea Zone to 70 Sea Zone 1 Infantry moved from New South Wales to 70 Sea Zone 1 Artillery and 1 Transport moved from 67 Sea Zone to 70 Sea Zone 1 Infantry moved from New South Wales to 70 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Artillerys moved from Townsville to 113 Sea Zone 2 Infantrys moved from West Papua to 113 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Lombok 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok 1 Artillery, 1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa 1 Artillery, 1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Artillery, 1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Artillery, 1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa 1 Adv.Fighter moved from 67 Sea Zone to Lombok 1 Adv.Fighter moved from 67 Sea Zone to Soembawa 1 Fighter moved from 67 Sea Zone to Lombok 1 Adv.Fighter moved from 67 Sea Zone to Soembawa 1 Elite moved from Port Moresby to 114 Sea Zone 1 Elite and 1 S.Submarine moved from 114 Sea Zone to 112 Sea Zone 1 Elite moved from 112 Sea Zone to Celebes Dutch take Celebes from Hisaichi Purchase Units - Anzac Anzac buy 4 Artillerys, 2 Elites, 3 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Anzac Battle in Soembawa Anzac attack with 2 Adv.Fighters, 3 Artillerys and 3 Infantrys Hisaichi defend with 1 Artillery and 1 Elite Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Hisaichi lost in Soembawa Anzac roll dice for 2 Adv.Fighters, 3 Artillerys and 3 Infantrys in Soembawa, round 2 : 0/8 hits, 3.00 expected hits Hisaichi roll dice for 1 Artillery in Soembawa, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Adv.Fighters, 3 Artillerys and 3 Infantrys in Soembawa, round 3 : 5/8 hits, 3.00 expected hits Hisaichi roll dice for 1 Artillery in Soembawa, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Soembawa Anzac win, taking Soembawa from Hisaichi with 2 Adv.Fighters, 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Artillery and 1 Elite Battle in Lombok Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys Thai defend with 1 Artillery Anzac roll dice for 1 Cruiser in Lombok, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Lombok, round 2 : 2/5 hits, 1.67 expected hits Thai roll dice for 1 Artillery in Lombok, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Lombok Anzac win, taking Lombok from Thai with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery Non Combat Move - Anzac 1 Adv.Fighter moved from Lombok to 67 Sea Zone 2 Adv.Fighters moved from Soembawa to 67 Sea Zone 1 Fighter moved from Lombok to 67 Sea Zone Place Units - Anzac 2 Artillerys placed in Western Australia 2 Artillerys and 1 Infantry placed in Broome 1 Elite and 2 Infantrys placed in Townsville 1 Elite placed in Port Moresby 1 S.Submarine placed in 114 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : -0.67 Thai regular : -0.33 Hisaichi regular : -0.67
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TripleA Turn Summary: Dutch round 15
TripleA Turn Summary for game: World At War
Game History
Round: 15 Combat Move - Dutch 1 Infantry moved from Suriname to 32 Sea Zone 1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Infantry moved from 36 Sea Zone to French Sudan 1 Infantry moved from French Equatorial Africa to Equatoria British take Equatoria from Italians 1 Elite and 1 Infantry moved from French Equatorial Africa to Darfur Purchase Units - Dutch Dutch buy 2 Bunkers, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Dutch Battle in Darfur Dutch attack with 1 Elite and 1 Infantry Italians defend with 1 Infantry Dutch roll dice for 1 Elite and 1 Infantry in Darfur, round 2 : 0/2 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Elite and 1 Infantry in Darfur, round 3 : 2/2 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Darfur, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Darfur 1 Infantry owned by the Italians lost in Darfur Dutch win, taking Darfur from Italians with 1 Elite remaining. Battle score for attacker is 0 Casualties for Dutch: 1 Infantry Casualties for Italians: 1 Infantry Non Combat Move - Dutch 1 Transport moved from 38 Sea Zone to 36 Sea Zone 1 Tank moved from S.Algeria to N.Algeria Place Units - Dutch 1 Bunker placed in Java 1 Bunker placed in Flores 1 Elite and 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Dutch regular : 1.00
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TripleA Turn Summary: Finns round 15
TripleA Turn Summary for game: World At War
Game History
Round: 15 Combat Move - Finns 1 Artillery, 1 Elite and 1 Infantry moved from Lapland to N.Karelia 1 Fighter moved from Oulu to N.Karelia Purchase Units - Finns Finns buy 2 ArmoredCars, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in N.Karelia Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Russians defend with 1 Artillery Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in N.Karelia, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in N.Karelia 1 Artillery owned by the Russians lost in N.Karelia Finns win, taking N.Karelia from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Artillery Non Combat Move - Finns 2 Artillerys and 1 Elite moved from Oulu to Vyborg 1 Tank moved from Lapland to Vyborg 1 AAGun moved from Oulu to Vyborg 1 Artillery and 2 Infantrys moved from Tampere to Oulu 1 Fighter moved from N.Karelia to Oulu 1 Tank moved from Helsinki to Oulu 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 1 Elite and 1 Infantry moved from Helsinki to Tampere Place Units - Finns 2 ArmoredCars, 1 Elite and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : 0.67 Russians regular : 0.67
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TripleA Turn Summary: Romanians round 15
TripleA Turn Summary for game: World At War
Game History
Round: 15 Combat Move - Romanians 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from Bulgaria to Istanbul 1 Artillery and 1 Elite moved from Vinnytsia to Donetsk 1 Artillery and 1 Elite moved from Odessa to Donetsk 1 Fighter moved from Odessa to Istanbul 3 Infantrys moved from Odessa to Donetsk 1 Infantry moved from Vinnytsia to Donetsk Purchase Units - Romanians Romanians buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Istanbul Romanians attack with 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank Neutral defend with 1 Bunker and 2 Infantrys Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank in Istanbul, round 2 : 3/6 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Romanians lost in Istanbul 2 Infantrys owned by the Neutral lost in Istanbul Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Tank in Istanbul, round 3 : 1/4 hits, 1.67 expected hits Neutral roll dice for 1 Bunker in Istanbul, round 3 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Romanians lost in Istanbul 1 Bunker owned by the Neutral lost in Istanbul Romanians loses 0 PUs for violating Istanbuls neutrality. Romanians win, taking Istanbul from Neutral with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 3 Casualties for Romanians: 1 Elite and 2 Infantrys Casualties for Neutral: 1 Bunker and 2 Infantrys Battle in Donetsk Romanians attack with 2 Artillerys, 2 Elites and 4 Infantrys Russians defend with 2 Artillerys and 3 Infantrys Romanians roll dice for 2 Artillerys, 2 Elites and 4 Infantrys in Donetsk, round 2 : 1/8 hits, 2.33 expected hits Russians roll dice for 2 Artillerys and 3 Infantrys in Donetsk, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Romanians lost in Donetsk 1 Infantry owned by the Russians lost in Donetsk Romanians roll dice for 2 Artillerys, 2 Elites and 3 Infantrys in Donetsk, round 3 : 1/7 hits, 2.17 expected hits Russians roll dice for 2 Artillerys and 2 Infantrys in Donetsk, round 3 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians roll dice for 2 Artillerys, 2 Elites and 3 Infantrys in Donetsk, round 4 : 3/7 hits, 2.17 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Donetsk, round 4 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Romanians lost in Donetsk 1 Infantry owned by the Russians and 2 Artillerys owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Artillerys, 2 Elites and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Romanians: 3 Infantrys Casualties for Russians: 2 Artillerys and 3 Infantrys Non Combat Move - Romanians 1 Fighter moved from Istanbul to Odessa 1 Infantry moved from E.Romania to Vinnytsia 4 Infantrys moved from E.Romania to Odessa 2 Infantrys moved from Bucharest to E.Romania 1 Tank moved from Bucharest to Odessa Place Units - Romanians 2 Artillerys and 1 Infantry placed in E.Romania 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians regular : -1.33 Russians regular : -1.00 Neutral regular : 1.33
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TripleA Turn Summary: Thai round 15
TripleA Turn Summary for game: World At War
Game History
Round: 15 Combat Move - Thai 2 Transports moved from 110 Sea Zone to 105 Sea Zone 1 Artillery and 1 Elite moved from Bangkok to 105 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry moved from S.Thailand to 105 Sea Zone 1 Fighter moved from Malaya to 112 Sea Zone 1 Destroyer moved from 110 Sea Zone to 112 Sea Zone 1 Submarine moved from 110 Sea Zone to 112 Sea Zone 1 Infantry moved from Malaya to 110 Sea Zone 1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Artillery, 1 Elite and 3 Infantrys moved from 110 Sea Zone to Lombok Purchase Units - Thai Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in 112 Sea Zone Thai attack with 1 Destroyer, 1 Fighter and 1 Submarine Anzac defend with 1 S.Submarine Thai roll dice for 1 Submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 S.Submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Thai roll dice for 1 Destroyer and 1 Fighter in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Thai lost in 112 Sea Zone 1 S.Submarine owned by the Anzac lost in 112 Sea Zone Thai win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 3 Casualties for Thai: 1 Submarine Casualties for Anzac: 1 S.Submarine Battle in Lombok Thai attack with 1 Artillery, 1 Elite and 3 Infantrys Anzac defend with 1 Artillery and 2 Infantrys Thai roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Lombok, round 2 : 1/5 hits, 1.33 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Lombok, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Thai lost in Lombok 1 Infantry owned by the Anzac lost in Lombok Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lombok, round 3 : 1/3 hits, 1.00 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Lombok, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Lombok Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lombok, round 4 : 2/3 hits, 1.00 expected hits Dutch roll dice for 1 Artillery in Lombok, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Lombok Thai win, taking Lombok from Dutch with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Thai: 2 Infantrys Casualties for Anzac: 1 Artillery and 2 Infantrys Non Combat Move - Thai 1 Fighter moved from 112 Sea Zone to Jilolo 1 Artillery and 2 Infantrys moved from S.Thailand to N.Thailand 1 Artillery and 1 Elite moved from Bangkok to S.Thailand Place Units - Thai 5 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Anzac regular : 0.50 Thai regular : 0.67 Dutch regular : 0.00
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World At War
Game History
Round: 15 Combat Move - Americans 1 Marine moved from Ponape to 109 Sea Zone 1 Marine and 1 S.Submarine moved from 109 Sea Zone to 107 Sea Zone 1 Marine moved from 107 Sea Zone to Jilolo 1 L.Fighter moved from 86 Sea Zone to Jilolo 3 L.Fighters moved from 86 Sea Zone to Jilolo 1 Submarine moved from 86 Sea Zone to 94 Sea Zone 5 Fighters moved from 86 Sea Zone to 94 Sea Zone 13 Adv.Fighters moved from 86 Sea Zone to 94 Sea Zone 1 B.Transport moved from 86 Sea Zone to 95 Sea Zone 2 Infantrys moved from Wake to 95 Sea Zone 1 B.Transport and 2 Infantrys moved from 95 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Iwo Jima 1 B.Transport moved from 86 Sea Zone to 102 Sea Zone 1 Artillery moved from Ponape to 102 Sea Zone 2 Infantrys moved from Ponape to 102 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 102 Sea Zone to 86 Sea Zone 1 Artillery and 2 Infantrys moved from 86 Sea Zone to Iwo Jima 1 Cruiser moved from 86 Sea Zone to 101 Sea Zone 1 Infantry moved from Guam to 101 Sea Zone 1 Cruiser and 1 Infantry moved from 101 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Iwo Jima 1 Cruiser moved from 86 Sea Zone to 101 Sea Zone 1 Infantry moved from Yap to 101 Sea Zone 1 Cruiser and 1 Infantry moved from 101 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Iwo Jima 3 L.Fighters moved from Pearl Harbor to 86 Sea Zone 1 S.Bomber moved from San Francisco to Ponape 1 Elite moved from Salvador to 35 Sea Zone 3 Elites moved from Bahia to 35 Sea Zone 2 Transports moved from 36 Sea Zone to 35 Sea Zone 1 Elite and 3 Infantrys moved from Bahia to 35 Sea Zone 1 B.Transport, 5 Elites, 3 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 2 Artillerys and 2 Elites moved from French Sudan to French Equatorial Africa 3 Mech.Infs moved from E.Morocco to N.Tunisia 4 Infantrys moved from N.Algeria to N.Tunisia 2 Adv.Fighters moved from 42 Sea Zone to N.Tunisia 1 Bomber moved from E.Morocco to N.Tunisia 2 Artillerys and 2 Elites moved from W.Morocco to E.Morocco 3 Mech.Infs moved from Rio de Oro to E.Morocco 1 Destroyer and 2 Submarines moved from 28 Sea Zone to 30 Sea Zone 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 3 Elites moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 3 Elites moved from 26 Sea Zone to 32 Sea Zone 3 Elites moved from 32 Sea Zone to Bahia Purchase Units - Americans Americans buy 2 Destroyers, 5 Elites, 5 Infantrys, 3 L.Fighters, 1 Marine, 3 Mech.Infs, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Jilolo Americans attack with 4 L.Fighters and 1 Marine Thai defend with 1 Fighter Americans roll dice for 4 L.Fighters and 1 Marine in Jilolo, round 2 : 4/5 hits, 2.50 expected hits Hisaichi roll dice for 1 Fighter in Jilolo, round 2 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Thai lost in Jilolo Americans win, taking Jilolo from Hisaichi with 4 L.Fighters and 1 Marine remaining. Battle score for attacker is 8 Casualties for Thai: 1 Fighter Battle in Iwo Jima Americans attack with 1 Artillery and 6 Infantrys Yamamoto defend with 4 Infantrys Americans roll dice for 2 Battleships and 2 Cruisers in Iwo Jima, round 2 : 1/4 hits, 2.33 expected hits 1 Infantry owned by the Yamamoto lost in Iwo Jima Americans roll dice for 1 Artillery and 6 Infantrys in Iwo Jima, round 2 : 2/7 hits, 1.50 expected hits Yamamoto roll dice for 3 Infantrys in Iwo Jima, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans lost in Iwo Jima 2 Infantrys owned by the Yamamoto lost in Iwo Jima Americans roll dice for 1 Artillery and 5 Infantrys in Iwo Jima, round 3 : 3/6 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Iwo Jima Americans win, taking Iwo Jima from Yamamoto with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 4 Infantrys Casualties for Americans: 1 Infantry Battle in 94 Sea Zone Americans attack with 13 Adv.Fighters, 5 Fighters and 1 Submarine Yamamoto defend with 1 Destroyer and 1 Transport Americans roll dice for 1 Submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 13 Adv.Fighters and 5 Fighters in 94 Sea Zone, round 2 : 7/18 hits, 8.17 expected hits Yamamoto roll dice for 1 Destroyer and 1 Transport in 94 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Submarine owned by the Americans lost in 94 Sea Zone 1 Destroyer owned by the Yamamoto and 1 Transport owned by the Yamamoto lost in 94 Sea Zone Americans win with 13 Adv.Fighters and 5 Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 Destroyer and 1 Transport Battle in N.Tunisia Americans attack with 2 Adv.Fighters, 1 Bomber, 4 Infantrys and 3 Mech.Infs Italians defend with 2 Artillerys, 2 Elites and 6 Infantrys Americans roll dice for 2 Adv.Fighters, 1 Bomber, 4 Infantrys and 3 Mech.Infs in N.Tunisia, round 2 : 4/10 hits, 3.83 expected hits Italians roll dice for 2 Artillerys, 2 Elites and 6 Infantrys in N.Tunisia, round 2 : 2/10 hits, 3.33 expected hits 2 Infantrys owned by the Americans lost in N.Tunisia 4 Infantrys owned by the Italians lost in N.Tunisia Americans roll dice for 2 Adv.Fighters, 1 Bomber, 2 Infantrys and 3 Mech.Infs in N.Tunisia, round 3 : 3/8 hits, 3.33 expected hits Italians roll dice for 2 Artillerys, 2 Elites and 2 Infantrys in N.Tunisia, round 3 : 2/6 hits, 2.00 expected hits 2 Infantrys owned by the Americans lost in N.Tunisia 1 Elite owned by the Italians and 2 Infantrys owned by the Italians lost in N.Tunisia Americans roll dice for 2 Adv.Fighters, 1 Bomber and 3 Mech.Infs in N.Tunisia, round 4 : 4/6 hits, 2.67 expected hits Italians roll dice for 2 Artillerys and 1 Elite in N.Tunisia, round 4 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Italians and 2 Artillerys owned by the Italians lost in N.Tunisia Americans win, taking N.Tunisia from Italians with 2 Adv.Fighters, 1 Bomber and 3 Mech.Infs remaining. Battle score for attacker is 18 Casualties for Americans: 4 Infantrys Casualties for Italians: 2 Artillerys, 2 Elites and 6 Infantrys Non Combat Move - Americans 1 Bomber moved from N.Tunisia to E.Morocco 2 Adv.Fighters moved from N.Tunisia to 42 Sea Zone 4 L.Fighters moved from Jilolo to Flores 13 Adv.Fighters and 5 Fighters moved from 94 Sea Zone to 86 Sea Zone 1 Destroyer moved from 86 Sea Zone to 76 Sea Zone Place Units - Americans 3 Mech.Infs placed in Rio de Oro Turning on Edit Mode EDIT: Adding units owned by Americans to French Sudan: 5 Elites and 3 Infantrys EDIT: Removing units owned by Americans from 36 Sea Zone: 1 B.Transport, 5 Elites, 3 Infantrys and 2 Transports EDIT: Adding units owned by Americans to 36 Sea Zone: 1 B.Transport and 2 Transports EDIT: Turning off Edit Mode 2 Destroyers placed in 87 Sea Zone 1 S.Submarine placed in 109 Sea Zone 1 Marine placed in Ponape 3 L.Fighters placed in Pearl Harbor 2 Elites placed in Salvador 2 Elites placed in Bahia 1 Elite and 2 Infantrys placed in South Atlantic USA 1 Transport placed in 83 Sea Zone 1 Infantry placed in South Central USA 2 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17 Americans regular : 3.00 Italians regular : -2.33 Hisaichi regular : -0.50