@FranceNeedsMorePower yeah, I’ll announce it on my YouTube channel but need to test fire it first. Yes this is the recently released NA
World at War Captain Walker (axis) vs Entek
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - British 2 Infantrys moved from Wales to 18 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 18 Sea Zone to 21 Sea Zone 2 Infantrys moved from 21 Sea Zone to Dover 2 Fighters moved from 21 Sea Zone to 22 Sea Zone 1 Submarine moved from 21 Sea Zone to 22 Sea Zone 2 Fighters moved from Mersa Matruh to 51 Sea Zone 1 Fighter moved from Lower Egypt to 51 Sea Zone 1 Submarine moved from 56 Sea Zone to 51 Sea Zone 2 Adv.Fighters moved from 56 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from Mersa Matruh to Tobruk 1 Artillery and 1 Infantry moved from Mersa Matruh to Kufra 1 Infantry moved from Mersa Matruh to Tobruk 1 Infantry moved from Mersa Matruh to Kufra 1 Tank moved from Lower Egypt to Kufra 1 Tank moved from Lower Egypt to Tobruk 1 Artillery and 1 Infantry moved from Darfur to Kufra 1 Infantry moved from Mersa Matruh to Tobruk 2 ArmoredCars moved from Rhodesia to Italian East Africa 1 Infantry moved from Italian East Africa to Nubia 1 Infantry moved from Kenya to Equatoria 1 Infantry moved from Assam to Yunnan Chinese take Yunnan from Yamamoto 1 Infantry and 2 Tanks moved from Assam to Burma 1 Tank moved from Delhi to Assam 2 ArmoredCars moved from Delhi to Assam 2 Infantrys moved from Delhi to Bihar 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to S.Thailand 1 Destroyer and 1 Transport moved from 72 Sea Zone to 88 Sea Zone 2 Infantrys moved from Koryakia to Kolyma 1 Infantry moved from Kolyma to Okhotsk 1 Infantry moved from Kolyma to Okhotsk 1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 10 Sea Zone 1 Infantry and 1 Tank moved from 10 Sea Zone to Dublin Purchase Units - British British buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Destroyer, 12 Infantrys, 1 S.Submarine and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Tobruk British attack with 1 Artillery, 3 Infantrys and 1 Tank Italians defend with 1 Infantry British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Tobruk, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in 51 Sea Zone British attack with 2 Adv.Fighters, 3 Fighters and 1 Submarine Italians defend with 1 Submarine British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Italians lost in 51 Sea Zone British win with 2 Adv.Fighters, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Battle in S.Thailand British attack with 2 Artillerys and 2 Infantrys Thai defend with 1 Artillery and 2 Infantrys British roll dice for 2 Artillerys and 2 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the British lost in S.Thailand 2 Infantrys owned by the Thai lost in S.Thailand British roll dice for 2 Artillerys in S.Thailand, round 3 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 Artillerys in S.Thailand, round 4 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery in S.Thailand, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in S.Thailand 1 Artillery owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 1 Artillery and 2 Infantrys Casualties for Thai: 1 Artillery and 2 Infantrys Battle in 22 Sea Zone British attack with 2 Fighters and 1 Submarine Germans defend with 1 T.Boat British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Germans lost in 22 Sea Zone British win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 T.Boat Battle in Dublin British attack with 1 Infantry and 1 Tank Neutral defend with 1 Artillery British roll dice for 1 Infantry and 1 Tank in Dublin, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Dublin, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Dublin 1 Artillery owned by the Neutral lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 1 Artillery Battle in Burma British attack with 1 Infantry and 2 Tanks Yamamoto defend with 1 Infantry British roll dice for 1 Infantry and 2 Tanks in Burma, round 2 : 0/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry and 2 Tanks in Burma, round 3 : 1/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Burma British win, taking Burma from Yamamoto with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Kufra British attack with 2 Artillerys, 3 Infantrys and 1 Tank Italians defend with 1 Infantry British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Kufra, round 2 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Kufra British win, taking Kufra from Italians with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - British 2 Adv.Fighters moved from 51 Sea Zone to 56 Sea Zone 1 Fighter moved from 51 Sea Zone to 56 Sea Zone 2 Fighters moved from 51 Sea Zone to Cairo 1 Artillery moved from Crete to 56 Sea Zone 1 Artillery moved from 56 Sea Zone to Lower Egypt 2 Fighters moved from 22 Sea Zone to 21 Sea Zone Place Units - British 1 Adv.Fighter and 1 Carrier placed in 56 Sea Zone 2 Artillerys and 2 Infantrys placed in Cairo 1 Destroyer, 1 S.Submarine and 2 Transports placed in 21 Sea Zone 2 Artillerys and 3 Infantrys placed in Madras 5 Infantrys placed in Delhi 2 ArmoredCars placed in Cape Town 2 Infantrys placed in W.Iran Turn Complete - British British collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Italians regular : -1.00 Thai regular : 1.33 Neutral regular : 0.67 British regular : 0.17
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Anzac 2 Artillerys and 1 Tank moved from Western Australia to 67 Sea Zone 1 Elite moved from Broome to 67 Sea Zone 2 Infantrys moved from Broome to 67 Sea Zone 1 Artillery and 1 Elite moved from 67 Sea Zone to Java 1 Infantry and 1 Tank moved from 67 Sea Zone to Lombok 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Fighter moved from 67 Sea Zone to Lombok 2 Infantrys moved from Townsville to Northern Territory 1 Artillery and 1 Infantry moved from Hollandia to West Papua Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 2 Artillerys, 1 Elite and 1 Infantry Hisaichi defend with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Java Anzac roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Java, round 2 : 0/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Tank in Java, round 2 : 0/3 hits, 1.17 expected hits Anzac roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Java, round 3 : 1/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Tank in Java, round 3 : 2/3 hits, 1.17 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Anzac lost in Java 1 Elite owned by the Hisaichi lost in Java Anzac roll dice for 1 Artillery and 1 Elite in Java, round 4 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Java, round 4 : 1/2 hits, 0.83 expected hits 1 Elite owned by the Anzac lost in Java Anzac roll dice for 1 Artillery in Java, round 5 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Java, round 5 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Anzac lost in Java 1 Artillery owned by the Hisaichi lost in Java Hisaichi win with 1 Tank remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Infantry Casualties for Anzac: 2 Artillerys, 1 Elite and 1 Infantry Battle in Lombok Anzac attack with 1 Fighter, 1 Infantry and 1 Tank Hisaichi defend with 1 Artillery and 1 Infantry Anzac roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lombok, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Lombok Anzac roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lombok, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Lombok, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Lombok 1 Artillery owned by the Hisaichi lost in Lombok Anzac win, taking Lombok from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Anzac: 1 Infantry Non Combat Move - Anzac 1 Fighter moved from Lombok to 67 Sea Zone 4 Infantrys moved from New South Wales to South Australia Place Units - Anzac 2 Transports placed in 120 Sea Zone Anzac undo move 1. 1 Adv.Fighter and 2 Transports placed in 67 Sea Zone 2 Artillerys placed in Western Australia 1 Elite and 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : -1.83 Hisaichi regular : -0.00
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Dutch 1 Destroyer and 1 Transport moved from 67 Sea Zone to 112 Sea Zone 1 Infantry moved from Jilolo to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Celebes Dutch take Celebes from Yamamoto Purchase Units - Dutch Dutch buy 1 Bunker, 1 Destroyer and 1 Transport; Remaining resources: 3 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Lombok 1 Destroyer and 1 Transport placed in 32 Sea Zone Turn Complete - Dutch Dutch collect 14 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Purchase Units - Finns Finns buy 6 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns 2 Infantrys moved from Oulu to Vyborg 1 Artillery moved from Tampere to Oulu 1 Tank moved from Helsinki to Oulu 1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone 1 Elite and 1 Infantry moved from 24 Sea Zone to Oulu 1 Infantry moved from Helsinki to Tampere Place Units - Finns 6 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Romanians 1 Infantry moved from Donetsk to Crimea Romanians take Crimea from Russians Purchase Units - Romanians Romanians buy 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 2 PUs; Combat - Romanians Non Combat Move - Romanians 1 Artillery moved from Donetsk to Odessa 1 Elite and 1 Infantry moved from E.Romania to Odessa 1 Elite and 1 Infantry moved from Bucharest to E.Romania 1 Infantry moved from Bulgaria to E.Romania 1 Tank moved from Bulgaria to Odessa 1 Tank moved from Bucharest to Odessa 1 Elite moved from Bucharest to E.Romania Place Units - Romanians 2 Elites, 1 Infantry and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Thai 1 Artillery and 1 Elite moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry British defend with 1 Artillery Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Non Combat Move - Thai 1 Transport moved from 110 Sea Zone to 105 Sea Zone 2 Infantrys moved from Bangkok to 105 Sea Zone 1 Infantry moved from Bangkok to Malaya 2 Infantrys moved from Bangkok to S.Thailand 2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 2 Artillerys, 1 Elite and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Thai regular : 0.67 British regular : -0.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Americans 2 Artillerys moved from Amazon to 32 Sea Zone 2 Tanks moved from Amazon to 32 Sea Zone 2 Infantrys moved from Amazon to 32 Sea Zone 1 Elite moved from Bahia to 32 Sea Zone 2 Artillerys, 1 B.Transport, 1 Cruiser, 2 Destroyers, 1 Elite, 2 Infantrys, 2 Tanks and 2 Transports moved from 32 Sea Zone to 34 Sea Zone 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks moved from 34 Sea Zone to Rio de Oro 1 Bomber, 2 Elites, 4 Infantrys and 3 Tanks moved from Bahia to Salvador 1 Fighter and 1 Tank moved from Amazon to Salvador 1 Artillery and 1 Infantry moved from Kolyma to Okhotsk 2 Infantrys moved from Midway to 89 Sea Zone 2 Infantrys moved from Midway to 89 Sea Zone 1 Infantry moved from Midway to 88 Sea Zone 1 Infantry moved from Wake to 88 Sea Zone 1 Artillery and 1 Infantry moved from Rongelap to 95 Sea Zone 2 Infantrys and 1 Transport moved from 89 Sea Zone to 96 Sea Zone 2 Infantrys moved from 96 Sea Zone to Jaluit Americans take Jaluit from Yamamoto 2 Infantrys and 1 Transport moved from 89 Sea Zone to 95 Sea Zone 1 Artillery and 3 Infantrys moved from 95 Sea Zone to Eniwetok 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Infantrys, 3 Submarines and 1 Transport moved from 88 Sea Zone to 95 Sea Zone 2 Infantrys moved from 95 Sea Zone to Minamitori 1 Destroyer moved from 95 Sea Zone to 86 Sea Zone 1 Submarine moved from 95 Sea Zone to 76 Sea Zone 1 Submarine moved from 95 Sea Zone to 94 Sea Zone 2 Adv.Fighters and 1 Carrier moved from 91 Sea Zone to 88 Sea Zone 4 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone 4 Infantrys moved from 89 Sea Zone to Midway 1 Destroyer moved from 95 Sea Zone to 87 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 B.Carriers, 1 B.Transport, 3 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Americans roll dice for 1 Cruiser in Rio de Oro, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Americans roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in Rio de Oro, round 2 : 4/7 hits, 2.67 expected hits Neutral roll dice for 2 Infantrys in Rio de Oro, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in Eniwetok Americans attack with 1 Artillery and 3 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 2 Battleships in Eniwetok, round 2 : 1/2 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto lost in Eniwetok Americans win, taking Eniwetok from Yamamoto with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Salvador Americans attack with 1 Bomber, 2 Elites, 1 Fighter, 4 Infantrys and 4 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Neutral roll AA dice in Salvador : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Bomber, 2 Elites, 1 Fighter, 4 Infantrys and 4 Tanks in Salvador, round 2 : 7/12 hits, 4.33 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Americans lost in Salvador 2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 1 Bomber, 2 Elites, 1 Fighter, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 12 Casualties for Americans: 1 Infantry Casualties for Neutral: 2 Infantrys and 2 Tanks Non Combat Move - Americans 1 Bomber moved from Salvador to French Sudan 1 Fighter moved from Salvador to Bahia 1 Infantry moved from Colombia to Amazon 1 Artillery moved from Central America to Colombia 2 Infantrys moved from Washington to Northeast USA Place Units - Americans 2 Infantrys placed in Wake 1 B.Carrier placed in 91 Sea Zone 2 L.Fighters placed in 91 Sea Zone 1 B.Carrier and 1 B.Transport placed in 13 Sea Zone 2 Adv.Fighters placed in 13 Sea Zone 1 Infantry placed in South Atlantic USA Americans undo move 4. 1 B.Carrier and 1 B.Transport placed in 26 Sea Zone Americans undo move 4. 2 Adv.Fighters placed in Washington Turn Complete - Americans Americans collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : 4.17 Neutral AA : -0.33 Neutral regular : -1.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Germans 1 Submarine moved from 41 Sea Zone to 31 Sea Zone 1 Bomber moved from Hamburg to 22 Sea Zone 1 Stuka moved from Rhine to 22 Sea Zone 1 Infantry moved from Estonia to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 1 Artillery and 1 Infantry moved from Lithuania to Latvia 1 Adv.Fighter moved from 23 Sea Zone to Latvia 1 Fighter moved from 23 Sea Zone to Latvia 1 Artillery and 1 Elite moved from Brest to Minsk 1 Infantry moved from Brest to Minsk 1 Fighter moved from Vinnytsia to Minsk Purchase Units - Germans Germans buy 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 3 Elites, 17 Infantrys, 1 Submarine, 1 T.Boat and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 31 Sea Zone Germans attack with 1 Submarine French defend with 1 Destroyer Germans roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 31 Sea Zone French win with 1 Destroyer remaining. Battle score for attacker is -7 Casualties for Germans: 1 Submarine Battle in 22 Sea Zone Germans attack with 1 Bomber and 1 Stuka British defend with 1 Submarine Germans roll dice for 1 Bomber and 1 Stuka in 22 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 Submarine owned by the British lost in 22 Sea Zone Germans win with 1 Bomber and 1 Stuka remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Minsk Germans attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Minsk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Minsk Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Minsk, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Minsk, round 4 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Latvia Germans attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Adv.Fighter and 1 Fighter moved from Latvia to 23 Sea Zone 1 Bomber moved from 22 Sea Zone to Hamburg 1 Stuka moved from 22 Sea Zone to Hamburg 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from 24 Sea Zone to Vyborg 2 Cruisers moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Cruisers and 2 Infantrys moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 1 Tank moved from Lapland to Vyborg 2 Infantrys moved from Saxony to Hamburg 2 Infantrys moved from Berlin to Saxony 1 Artillery and 2 Infantrys moved from Rhine to Hamburg 1 Artillery and 2 Infantrys moved from Paris to Normandy 1 Artillery and 1 Elite moved from Picardy to Belgium 1 Tank moved from Picardy to Belgium 1 Infantry moved from Paris to Picardy 1 Elite moved from Paris to Normandy 3 Mech.Infs moved from Normandy to Bavaria 1 Infantry moved from Rhine to Hamburg 1 Infantry moved from Krakow to Vinnytsia 1 Infantry moved from Kiev to Donetsk 1 Artillery moved from Kiev to Vinnytsia 1 Tank moved from Kiev to Vinnytsia 1 Fighter moved from Minsk to Vinnytsia 1 Infantry moved from Brest to Vinnytsia 1 Infantry moved from Kiev to Vinnytsia 1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest 3 Tanks moved from Bohemia to Vinnytsia 1 Elite and 1 Infantry moved from Bohemia to Krakow 1 Stuka moved from Bavaria to Vinnytsia Place Units - Germans 1 Artillery, 2 Elites and 1 Infantry placed in Vinnytsia 1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw 2 Infantrys and 1 Tank placed in Danzig 2 ArmoredCars and 3 Tanks placed in Bohemia 1 T.Boat placed in 22 Sea Zone 1 Destroyer and 1 Submarine placed in 23 Sea Zone 2 Infantrys and 1 Tank placed in Hamburg 1 Artillery and 3 Infantrys placed in Rhine 3 Infantrys placed in Normandy 3 Infantrys placed in Bavaria 1 Artillery and 1 Infantry placed in Paris Turn Complete - Germans Germans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
French regular : 0.67 Russians regular : -1.33 Germans regular : -0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Russians 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland 1 Fighter moved from Leningrad to Lapland 1 Bomber moved from Leningrad to Lapland 1 Infantry moved from Murmansk to Lapland 1 Artillery and 2 Infantrys moved from Rostov to Donetsk 1 Adv.Fighter moved from Kursk to Donetsk 1 Fighter moved from Kursk to Donetsk 1 Artillery and 2 Infantrys moved from Kursk to Kiev 2 ArmoredCars and 2 Infantrys moved from Kursk to Minsk 2 Elites and 2 Infantrys moved from Leningrad to Latvia 3 Infantrys moved from N.Buryat Mongolia to Chita 1 Fighter moved from N.Buryat Mongolia to Chita 1 Mech.Inf moved from N.Buryat Mongolia to Chita 3 Infantrys and 1 Mech.Inf moved from N.Buryat Mongolia to Ayan Purchase Units - Russians Russians buy 4 Artillerys, 1 Elite, 35 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Fighter, 3 Infantrys and 1 Mech.Inf Hisaichi defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Fighter, 3 Infantrys and 1 Mech.Inf in Chita, round 2 : 1/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians roll dice for 1 Fighter, 3 Infantrys and 1 Mech.Inf in Chita, round 3 : 1/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Chita, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Chita 1 Infantry owned by the Hisaichi lost in Chita Russians roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Chita, round 4 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Chita, round 5 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Chita, round 6 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 6 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery and 2 Infantrys Casualties for Russians: 2 Infantrys Battle in Latvia Russians attack with 2 Elites and 2 Infantrys Germans defend with 1 Artillery and 2 Infantrys Russians roll dice for 2 Elites and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 3/3 hits, 1.00 expected hits 1 Elite owned by the Russians and 2 Infantrys owned by the Russians lost in Latvia 1 Infantry owned by the Germans lost in Latvia 1 Elite owned by the Russians retreated to Leningrad Germans win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -5 Casualties for Russians: 1 Elite and 2 Infantrys Casualties for Germans: 1 Infantry Battle in Minsk Russians attack with 2 ArmoredCars and 2 Infantrys Germans defend with 1 Artillery, 1 Elite and 1 Infantry Russians roll dice for 2 ArmoredCars and 2 Infantrys in Minsk, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Minsk, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in Minsk 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Russians retreated to Kursk Germans win with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is -6 Casualties for Russians: 1 ArmoredCar and 1 Infantry Battle in Donetsk Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 0/5 hits, 1.67 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 3 : 1/5 hits, 1.67 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Lapland Russians attack with 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys Germans defend with 1 Artillery and 3 Infantrys Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys in Lapland, round 2 : 3/7 hits, 2.50 expected hits Finns roll dice for 1 Artillery and 3 Infantrys in Lapland, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians lost in Lapland 3 Infantrys owned by the Germans lost in Lapland Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 1 Infantry in Lapland, round 3 : 2/5 hits, 2.00 expected hits Finns roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 2 Artillerys, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Artillery and 3 Infantrys Battle in Ayan Russians attack with 3 Infantrys and 1 Mech.Inf Hisaichi defend with 1 Artillery, 1 Elite and 1 Infantry Russians roll dice for 3 Infantrys and 1 Mech.Inf in Ayan, round 2 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Ayan, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Ayan 1 Infantry owned by the Hisaichi lost in Ayan Russians roll dice for 1 Infantry and 1 Mech.Inf in Ayan, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Ayan, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Russians retreated to N.Buryat Mongolia Hisaichi win with 1 Artillery and 1 Elite remaining. Battle score for attacker is -2 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Kiev Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 10 Infantrys moved from Yaroslavl to Smolensk 1 Adv.Fighter moved from Donetsk to Kursk 1 Fighter moved from Donetsk to Kursk 2 ArmoredCars, 1 Artillery, 6 Infantrys and 2 Tanks moved from Rostov to Kursk 10 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Georgia to Rostov 2 ArmoredCars moved from Georgia to Kursk 2 Artillerys and 1 Infantry moved from S.Karelia to Leningrad 1 Infantry moved from S.Karelia to Novgorod 1 Infantry moved from N.Karelia to S.Karelia 1 Infantry moved from S.Karelia to Arkhangelsk 4 Infantrys moved from Kirov to Arkhangelsk 1 Artillery and 1 Infantry moved from Saratov to Rostov 1 Artillery and 1 Infantry moved from Erzurum to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Rostov 2 Infantrys moved from Chimkent to Kuybyshev 2 Mech.Infs moved from Tashkent to Penza 5 Infantrys moved from Perm to Kirov 1 Adv.Fighter moved from Sverdlovsk to Olyokminsk 1 Infantry moved from Sverdlovsk to Surgut 1 Infantry moved from Olyokminsk to Yakutsk 1 Elite and 2 Tanks moved from Olyokminsk to N.Buryat Mongolia 1 Fighter moved from Chita to N.Buryat Mongolia 2 Infantrys moved from Evenkia to Olyokminsk 2 Tanks moved from Sibirsky to Olyokminsk 4 Infantrys moved from Sibirsky to Evenkia 1 Bomber moved from Lapland to Leningrad 1 Fighter moved from Lapland to Leningrad Place Units - Russians 2 Artillerys and 2 Infantrys placed in Arkhangelsk 4 Infantrys placed in Leningrad 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery, 1 Elite and 1 Infantry placed in Kursk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 6 Infantrys placed in Sibirsky 2 Infantrys placed in Tashkent 3 Infantrys, 1 Mech.Inf and 1 Tank placed in Sverdlovsk Turn Complete - Russians Russians collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Finns regular : 0.33 Romanians regular : 0.33 Germans regular : 2.33 Russians regular : -6.83 Hisaichi regular : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Italians 1 Fighter moved from Greece to 51 Sea Zone 2 Fighters moved from 48 Sea Zone to 51 Sea Zone 1 Artillery, 1 Elite, 6 Infantrys and 2 Tanks moved from El Agheila to Kufra 1 Cruiser and 4 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Artillery and 1 Elite moved from Greece to 48 Sea Zone 1 Artillery and 1 Elite moved from Rome to 46 Sea Zone 1 Artillery and 6 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys, 1 Cruiser, 1 Elite, 6 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 3 Artillerys, 2 Elites and 6 Infantrys moved from 48 Sea Zone to Tobruk Purchase Units - Italians Italians buy 1 Adv.Fighter, 1 Bunker, 1 Carrier, 15 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 3 Fighters British defend with 1 Submarine Italians roll dice for 3 Fighters in 51 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 Submarine owned by the British lost in 51 Sea Zone Italians win with 3 Fighters remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Kufra Italians attack with 1 Artillery, 1 Elite, 6 Infantrys and 2 Tanks British defend with 2 Artillerys, 3 Infantrys and 1 Tank Italians roll dice for 1 Artillery, 1 Elite, 6 Infantrys and 2 Tanks in Kufra, round 2 : 6/10 hits, 2.83 expected hits British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Kufra, round 2 : 2/6 hits, 2.17 expected hits 2 Infantrys owned by the Italians lost in Kufra 1 Tank owned by the British, 2 Artillerys owned by the British and 3 Infantrys owned by the British lost in Kufra Italians win, taking Kufra from British with 1 Artillery, 1 Elite, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 15 Casualties for Italians: 2 Infantrys Casualties for British: 2 Artillerys, 3 Infantrys and 1 Tank Battle in Tobruk Italians attack with 3 Artillerys, 2 Elites and 6 Infantrys British defend with 1 Artillery, 3 Infantrys and 1 Tank Italians roll dice for 1 Battleship and 1 Cruiser in Tobruk, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the British lost in Tobruk Italians roll dice for 3 Artillerys, 2 Elites and 6 Infantrys in Tobruk, round 2 : 3/11 hits, 3.17 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Tobruk, round 2 : 3/3 hits, 1.17 expected hits 3 Infantrys owned by the Italians lost in Tobruk 1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 3 Artillerys, 2 Elites and 3 Infantrys remaining. Battle score for attacker is 9 Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Casualties for Italians: 3 Infantrys Non Combat Move - Italians 3 Fighters moved from 51 Sea Zone to 48 Sea Zone 2 Infantrys moved from N.Algeria to E.Morocco 2 Infantrys moved from Tunis to N.Tunisia 2 Tanks moved from Tunis to Ghadames 2 Mech.Infs moved from E.Morocco to Ghadames 1 Destroyer and 1 Submarine moved from 50 Sea Zone to 48 Sea Zone Place Units - Italians 1 Adv.Fighter and 1 Carrier placed in 48 Sea Zone 1 Bunker and 2 Infantrys placed in Greece 4 Infantrys placed in E.Morocco 1 Transport placed in 43 Sea Zone 1 Infantry placed in Provence 4 Infantrys placed in Tunis 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Italians regular : 3.83 British regular : 1.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - French 2 ArmoredCars and 2 Infantrys moved from Syria to Adana 1 Infantry moved from Nubia to Darfur 2 Infantrys moved from Azores to 17 Sea Zone 2 Infantrys and 1 Transport moved from 17 Sea Zone to 30 Sea Zone 2 Infantrys and 1 Transport moved from 30 Sea Zone to 34 Sea Zone 2 Infantrys moved from 34 Sea Zone to Mauritania 1 Transport moved from 17 Sea Zone to 8 Sea Zone 1 Destroyer moved from 1 Sea Zone to 8 Sea Zone 1 Adv.Fighter moved from Churchill to Newfoundland Purchase Units - French French buy 2 Artillerys, 1 Bunker and 2 Infantrys; Remaining resources: 2 PUs; Combat - French Battle in Adana French attack with 2 ArmoredCars and 2 Infantrys Neutral defend with 1 Artillery and 2 Infantrys French roll dice for 2 ArmoredCars and 2 Infantrys in Adana, round 2 : 2/4 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the French lost in Adana 2 Infantrys owned by the Neutral lost in Adana French roll dice for 2 ArmoredCars and 1 Infantry in Adana, round 3 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery in Adana, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 2 ArmoredCars and 1 Infantry in Adana, round 4 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery in Adana, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Adana 1 Artillery owned by the Neutral lost in Adana French loses 0 PUs for violating Adanas neutrality. French win, taking Adana from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 4 Casualties for French: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - French 2 ArmoredCars moved from New Valley to Darfur Place Units - French 1 Bunker and 2 Infantrys placed in Syria 2 Artillerys placed in Churchill Turn Complete - French French collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : 0.33 Neutral regular : 0.33
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Yamamoto 1 Bomber moved from Tokyo to 86 Sea Zone 1 Bomber moved from Tokyo to 87 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 76 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 87 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 86 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 94 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Bunker, 1 Destroyer, 1 Factory, 8 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 1 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter Americans defend with 1 Destroyer Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 86 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 86 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in 76 Sea Zone Yamamoto attack with 1 Adv.Fighter and 1 Fighter Americans defend with 1 Submarine Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 76 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 Submarine owned by the Americans lost in 76 Sea Zone Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in 94 Sea Zone Yamamoto attack with 1 Adv.Fighter and 1 Fighter Americans defend with 1 Submarine Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 94 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 Adv.Fighter owned by the Yamamoto and 1 Fighter owned by the Yamamoto retreated Battle in 87 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter Americans defend with 1 Destroyer Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 87 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Yamamoto lost in 87 Sea Zone 1 Destroyer owned by the Americans lost in 87 Sea Zone Yamamoto winAmericans win with 1 Submarine remaining with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Fighter Casualties for Americans: 1 Destroyer Non Combat Move - Yamamoto 1 Bomber moved from 87 Sea Zone to Tokyo 1 Adv.Fighter and 1 Fighter moved from 76 Sea Zone to 85 Sea Zone 1 Adv.Fighter moved from 87 Sea Zone to 85 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 94 Sea Zone to 85 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 85 Sea Zone 1 Bomber moved from 86 Sea Zone to Tokyo 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Artillery moved from Kunashir to 75 Sea Zone 1 Infantry moved from Iturup to 75 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai 1 AAGun and 1 Tank moved from Hunan to Kwangsi 1 Infantry moved from Shanghai to Hunan 2 Infantrys moved from Kwangtung to Kwangsi 1 Artillery moved from N.French Indochina to Kwangsi 3 Infantrys moved from Hong Kong to Kwangtung 1 Elite moved from Hong Kong to Kwangtung 1 Tank moved from Kwangsi to N.French Indochina 2 Tanks moved from Hong Kong to Kwangsi 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Artillery and 1 Elite moved from Tokyo to 84 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Elite moved from 92 Sea Zone to N.French Indochina Place Units - Yamamoto 1 Bunker and 1 Factory placed in Malaya 4 Infantrys and 2 Tanks placed in Hong Kong 1 Adv.Fighter, 1 Destroyer and 1 Submarine placed in 85 Sea Zone 2 Infantrys placed in Chubu 1 Adv.Fighter and 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 78 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.33 Americans regular : 0.33
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@Entek any particular OOL for 67 if I choose to attack there?
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@captainwalker Max D, but keep a DD if any subs
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Chinese 1 Infantry moved from Suiyuan to Chahar 1 Artillery and 2 Infantrys moved from Shansi to Shantung 1 Infantry moved from Szechwan to Kweichow Chinese take Kweichow from Yamamoto 1 Mech.Inf moved from Hupeh to Chahar 1 Fighter moved from Shensi to Chahar Purchase Units - Chinese Chinese buy 8 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Fighter, 1 Infantry and 1 Mech.Inf Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Chahar, round 2 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Shantung Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Shantung, round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shantung 1 Infantry owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Chahar to Hupeh 1 Infantry moved from Shensi to Shansi 1 AAGun and 5 Infantrys moved from Shensi to Hupeh 1 Elite and 4 Infantrys moved from Ningsia to Suiyuan 1 Infantry moved from Szechwan to Hupeh 4 Infantrys and 2 Marines moved from E.Qinghai to Ningsia 2 Tanks moved from Gobi Altai to Suiyuan 6 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang 1 Mech.Inf moved from Urumqi to Ningsia Place Units - Chinese 6 Infantrys placed in Hsining 2 Infantrys, 1 Mech.Inf and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17 Hisaichi regular : 1.33
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Hisaichi 1 Artillery and 1 Elite moved from Ayan to Chita 1 Infantry moved from Hulunbuir to Chita 1 Infantry moved from Heilungchiang to Chita 2 Fighters moved from Heilungchiang to Chita 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Artillery and 1 Elite moved from Peking to Chahar 1 Infantry moved from Peking to Chahar 1 Artillery and 1 Infantry moved from Shanghai to Shantung 1 Tank moved from Peking to Shantung 1 Infantry moved from Peking to Shantung 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport moved from 107 Sea Zone to 67 Sea Zone 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Transports moved from 111 Sea Zone to 67 Sea Zone 1 Battleship and 3 Transports moved from 110 Sea Zone to 111 Sea Zone 1 Battleship and 3 Transports moved from 111 Sea Zone to 67 Sea Zone 2 Adv.Fighters moved from 84 Sea Zone to 67 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Destroyers, 12 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shantung Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shantung, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shantung Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shantung, round 3 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys Russians defend with 1 Infantry and 1 Mech.Inf Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Chita, round 2 : 4/6 hits, 1.83 expected hits Russians roll dice for 1 Infantry and 1 Mech.Inf in Chita, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry and 1 Mech.Inf Battle in Chahar Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 1 Mech.Inf Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Mech.Inf Battle in 67 Sea Zone Hisaichi attack with 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 6 Transports Anzac defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter, 2 Submarines and 5 Transports Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters and 6 Transports in 67 Sea Zone, round 2 : 5/12 hits, 4.83 expected hits Units damaged: 1 Battleship owned by the Anzac Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 5 Transports in 67 Sea Zone, round 2 : 4/12 hits, 4.17 expected hits Units damaged: 1 Battleship owned by the Hisaichi 3 Transports owned by the Hisaichi lost in 67 Sea Zone 4 Transports owned by the Anzac lost in 67 Sea Zone Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Submarines in 67 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters and 3 Transports in 67 Sea Zone, round 3 : 0/12 hits, 4.83 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport in 67 Sea Zone, round 3 : 4/8 hits, 3.50 expected hits 3 Transports owned by the Hisaichi and 1 Destroyer owned by the Hisaichi lost in 67 Sea Zone Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Anzac roll dice for 2 Submarines in 67 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 2 Fighters in 67 Sea Zone, round 4 : 2/11 hits, 4.50 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport in 67 Sea Zone, round 4 : 1/8 hits, 3.50 expected hits 1 Fighter owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone 1 Transport owned by the Anzac and 2 Submarines owned by the Anzac lost in 67 Sea Zone Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 1 Fighter in 67 Sea Zone, round 5 : 5/10 hits, 4.17 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers and 1 Fighter in 67 Sea Zone, round 5 : 5/7 hits, 3.33 expected hits 1 Carrier owned by the Hisaichi, 1 Destroyer owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Adv.Fighters owned by the Hisaichi lost in 67 Sea Zone 1 Fighter owned by the Anzac, 3 Destroyers owned by the Anzac and 1 Carrier owned by the Anzac lost in 67 Sea Zone Hisaichi roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 Cruiser in 67 Sea Zone, round 6 : 3/5 hits, 2.33 expected hits Anzac roll dice for 1 Adv.Fighter and 1 Battleship in 67 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits 1 Adv.Fighter owned by the Hisaichi and 1 Cruiser owned by the Hisaichi lost in 67 Sea Zone 1 Battleship owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in 67 Sea Zone Hisaichi win with 1 Adv.Fighter, 1 Battleship and 1 Carrier remaining. Battle score for attacker is -11 Casualties for Hisaichi: 3 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 6 Transports Casualties for Anzac: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter, 2 Submarines and 5 Transports Non Combat Move - Hisaichi 1 Destroyer moved from 84 Sea Zone to 93 Sea Zone 2 Fighters moved from Chita to 84 Sea Zone 1 Tank moved from Heilungchiang to Peking 2 Infantrys moved from Liaoning to Peking 2 Infantrys moved from Liaoning to Heilungchiang 1 Infantry moved from Heilungchiang to Ayan Place Units - Hisaichi 1 Destroyer and 1 Transport placed in 107 Sea Zone 1 Destroyer and 1 Transport placed in 110 Sea Zone 2 Infantrys placed in Banjarmasin 1 Artillery and 2 Infantrys placed in Heilungchiang 1 Artillery and 3 Infantrys placed in Liaoning 5 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Anzac regular : -0.83 Russians regular : 0.33 Hisaichi regular : -3.00
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@Entek Anzac put up a good fight… not much left of my fleet now
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Hisaichi 1 Artillery and 1 Elite moved from Ayan to Chita 1 Infantry moved from Hulunbuir to Chita 1 Infantry moved from Heilungchiang to Chita 2 Fighters moved from Heilungchiang to Chita 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Artillery and 1 Elite moved from Peking to Chahar 1 Infantry moved from Peking to Chahar 1 Artillery and 1 Infantry moved from Shanghai to Shantung 1 Tank moved from Peking to Shantung 1 Infantry moved from Peking to Shantung 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport moved from 107 Sea Zone to 67 Sea Zone 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Transports moved from 111 Sea Zone to 67 Sea Zone 1 Battleship and 3 Transports moved from 110 Sea Zone to 111 Sea Zone 1 Battleship and 3 Transports moved from 111 Sea Zone to 67 Sea Zone 2 Adv.Fighters moved from 84 Sea Zone to 67 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Destroyers, 12 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shantung Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shantung, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shantung Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shantung, round 3 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys Russians defend with 1 Infantry and 1 Mech.Inf Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Chita, round 2 : 4/6 hits, 1.83 expected hits Russians roll dice for 1 Infantry and 1 Mech.Inf in Chita, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry and 1 Mech.Inf Battle in Chahar Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 1 Mech.Inf Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Mech.Inf Battle in 67 Sea Zone Hisaichi attack with 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 6 Transports Anzac defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter, 2 Submarines and 5 Transports Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters and 6 Transports in 67 Sea Zone, round 2 : 5/12 hits, 4.83 expected hits Units damaged: 1 Battleship owned by the Anzac Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 5 Transports in 67 Sea Zone, round 2 : 4/12 hits, 4.17 expected hits Units damaged: 1 Battleship owned by the Hisaichi 3 Transports owned by the Hisaichi lost in 67 Sea Zone 4 Transports owned by the Anzac lost in 67 Sea Zone Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Submarines in 67 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters and 3 Transports in 67 Sea Zone, round 3 : 0/12 hits, 4.83 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport in 67 Sea Zone, round 3 : 4/8 hits, 3.50 expected hits 3 Transports owned by the Hisaichi and 1 Destroyer owned by the Hisaichi lost in 67 Sea Zone Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Anzac roll dice for 2 Submarines in 67 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 2 Fighters in 67 Sea Zone, round 4 : 2/11 hits, 4.50 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport in 67 Sea Zone, round 4 : 1/8 hits, 3.50 expected hits 1 Fighter owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone 1 Transport owned by the Anzac and 2 Submarines owned by the Anzac lost in 67 Sea Zone Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 1 Fighter in 67 Sea Zone, round 5 : 5/10 hits, 4.17 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers and 1 Fighter in 67 Sea Zone, round 5 : 5/7 hits, 3.33 expected hits 1 Carrier owned by the Hisaichi, 1 Destroyer owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Adv.Fighters owned by the Hisaichi lost in 67 Sea Zone 1 Fighter owned by the Anzac, 3 Destroyers owned by the Anzac and 1 Carrier owned by the Anzac lost in 67 Sea Zone Hisaichi roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 Cruiser in 67 Sea Zone, round 6 : 3/5 hits, 2.33 expected hits Anzac roll dice for 1 Adv.Fighter and 1 Battleship in 67 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits 1 Adv.Fighter owned by the Hisaichi and 1 Cruiser owned by the Hisaichi lost in 67 Sea Zone 1 Battleship owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in 67 Sea Zone Hisaichi win with 1 Adv.Fighter, 1 Battleship and 1 Carrier remaining. Battle score for attacker is -11 Casualties for Hisaichi: 3 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 6 Transports Casualties for Anzac: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter, 2 Submarines and 5 Transports Non Combat Move - Hisaichi 1 Destroyer moved from 84 Sea Zone to 93 Sea Zone 2 Fighters moved from Chita to 84 Sea Zone 1 Tank moved from Heilungchiang to Peking 2 Infantrys moved from Liaoning to Peking 2 Infantrys moved from Liaoning to Heilungchiang 1 Infantry moved from Heilungchiang to Ayan Place Units - Hisaichi 1 Destroyer and 1 Transport placed in 107 Sea Zone 1 Destroyer and 1 Transport placed in 110 Sea Zone 2 Infantrys placed in Banjarmasin 1 Artillery and 2 Infantrys placed in Heilungchiang 1 Artillery and 3 Infantrys placed in Liaoning 5 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 84 Sea Zone: 1 Submarine EDIT: Adding units owned by Hisaichi to 107 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33 Anzac regular : -0.83 Russians regular : 0.33 Hisaichi regular : -3.00
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@captainwalker hell of a fight. Now to see if I can hold out and recover
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 5 Combat Move - British 3 Tanks moved from Manchester to 21 Sea Zone 4 Infantrys moved from Dover to 21 Sea Zone 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 2 Fighters, 4 Infantrys, 1 S.Submarine, 3 Tanks and 3 Transports moved from 21 Sea Zone to 22 Sea Zone 2 Fighters, 4 Infantrys and 3 Tanks moved from 22 Sea Zone to Hamburg 1 Fighter moved from Dover to Hamburg 1 Bomber moved from London to Hamburg 1 Tank moved from Dublin to 10 Sea Zone 1 Tank and 1 Transport moved from 10 Sea Zone to 18 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Infantry and 1 Tank moved from 20 Sea Zone to Dover 4 Artillerys moved from Cairo to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from Crete to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 4 Artillerys, 4 Infantrys and 4 Transports moved from 56 Sea Zone to 51 Sea Zone 4 Artillerys and 4 Infantrys moved from 51 Sea Zone to Tobruk 3 Adv.Fighters moved from 56 Sea Zone to Tobruk 2 Fighters moved from Cairo to Tobruk 1 Fighter moved from 56 Sea Zone to Tobruk 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 2 Tanks moved from Cairo to Lower Egypt 4 Infantrys moved from Cairo to Lower Egypt 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Infantry moved from Nubia to New Valley 2 Infantrys moved from W.Iran to Iraq 3 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys and 3 Infantrys moved from Madras to 60 Sea Zone 1 Tank moved from Assam to 60 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 65 Sea Zone to S.Thailand 1 Tank moved from Burma to N.Thailand British take N.Thailand from Thai 1 Tank moved from N.Thailand to S.Thailand 1 Tank moved from Burma to S.Thailand 2 ArmoredCars moved from Assam to S.Thailand 2 Infantrys moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Kolyma to Okhotsk 2 Infantrys moved from Okhotsk to Ayan 1 Transport moved from 88 Sea Zone to 79 Sea Zone 1 Destroyer moved from 88 Sea Zone to 86 Sea Zone Purchase Units - British British buy 4 Adv.Fighters, 1 Carrier, 3 Destroyers, 4 Infantrys and 2 Submarines; Remaining resources: 1 PUs; Combat - British Battle in Tobruk British attack with 3 Adv.Fighters, 4 Artillerys, 3 Fighters and 4 Infantrys Italians defend with 3 Artillerys, 2 Elites and 3 Infantrys British roll dice for 3 Adv.Fighters, 4 Artillerys, 3 Fighters and 4 Infantrys in Tobruk, round 2 : 5/14 hits, 5.17 expected hits Italians roll dice for 3 Artillerys, 2 Elites and 3 Infantrys in Tobruk, round 2 : 4/8 hits, 2.67 expected hits 4 Infantrys owned by the British lost in Tobruk 2 Elites owned by the Italians and 3 Infantrys owned by the Italians lost in Tobruk British roll dice for 3 Adv.Fighters, 4 Artillerys and 3 Fighters in Tobruk, round 3 : 3/10 hits, 3.83 expected hits Italians roll dice for 3 Artillerys in Tobruk, round 3 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the British lost in Tobruk 3 Artillerys owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 3 Adv.Fighters, 3 Artillerys and 3 Fighters remaining. Battle score for attacker is 12 Casualties for British: 1 Artillery and 4 Infantrys Casualties for Italians: 3 Artillerys, 2 Elites and 3 Infantrys Battle in S.Thailand British attack with 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks Thai defend with 1 Artillery, 1 Elite and 3 Infantrys British roll dice for 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks in S.Thailand, round 2 : 4/10 hits, 3.67 expected hits Thai roll dice for 1 Artillery, 1 Elite and 3 Infantrys in S.Thailand, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the British lost in S.Thailand 3 Infantrys owned by the Thai and 1 Elite owned by the Thai lost in S.Thailand British roll dice for 2 ArmoredCars, 2 Artillerys, 1 Infantry and 3 Tanks in S.Thailand, round 3 : 2/8 hits, 3.17 expected hits Thai roll dice for 1 Artillery in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand 1 Artillery owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 2 ArmoredCars, 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 7 Casualties for British: 3 Infantrys Casualties for Thai: 1 Artillery, 1 Elite and 3 Infantrys Battle in 22 Sea Zone British attack with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 1 S.Submarine and 3 Transports Germans defend with 1 T.Boat British roll dice for 1 S.Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 T.Boat owned by the Germans lost in 22 Sea Zone British win with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 1 S.Submarine and 3 Transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 T.Boat Battle in Hamburg British attack with 1 Bomber, 3 Fighters, 4 Infantrys and 3 Tanks Germans defend with 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 8 Infantrys, 1 Stuka and 1 Tank Germans roll AA dice in Hamburg : 0/4 hits, 0.67 expected hits British roll dice for 1 Bomber, 3 Fighters, 4 Infantrys and 3 Tanks in Hamburg, round 2 : 3/11 hits, 3.83 expected hits
Combat Hit Differential Summary :
Italians regular : 1.33 Germans AA : -0.67 Thai regular : 1.00 British regular : -2.17