@FranceNeedsMorePower yeah, I’ll announce it on my YouTube channel but need to test fire it first. Yes this is the recently released NA
World at War Captain Walker (axis) vs Entek
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - British 3 Mech.Infs moved from W.Iran to Palestine 2 ArmoredCars moved from Italian East Africa to Nubia 2 ArmoredCars moved from Rhodesia to Italian East Africa 3 Transports moved from 61 Sea Zone to 60 Sea Zone 2 Artillerys and 3 Infantrys moved from Assam to 60 Sea Zone 2 Artillerys, 3 Infantrys and 3 Transports moved from 60 Sea Zone to 61 Sea Zone 2 Adv.Fighters, 2 Artillerys and 3 Infantrys moved from 61 Sea Zone to S.Thailand 7 Artillerys, 3 Elites and 9 Infantrys moved from Burma to S.Thailand 1 Artillery and 1 Infantry moved from Minamitori to 95 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from 108 Sea Zone to Hollandia 1 Infantry moved from Bihar to Assam 2 Artillerys, 1 Elite and 1 Infantry moved from Bihar to Calcutta Purchase Units - British British buy 4 Artillerys, 2 Bunkers, 2 Elites, 4 Infantrys, 5 Mech.Infs, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Hollandia British attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hollandia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Hollandia 1 Infantry owned by the Hisaichi lost in Hollandia British win, taking Hollandia from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in S.Thailand British attack with 2 Adv.Fighters, 9 Artillerys, 3 Elites and 12 Infantrys Yamamoto defend with 5 Infantrys; Thai defend with 1 AAGun, 2 Artillerys, 16 Infantrys and 2 Tanks Thai roll AA dice in S.Thailand : 1/2 hits, 0.33 expected hits 1 Adv.Fighter owned by the British lost in S.Thailand British roll dice for 1 Adv.Fighter, 9 Artillerys, 3 Elites and 12 Infantrys in S.Thailand, round 2 : 9/25 hits, 8.00 expected hits Thai roll dice for 2 Artillerys, 21 Infantrys and 2 Tanks in S.Thailand, round 2 : 10/25 hits, 8.67 expected hits 10 Infantrys owned by the British lost in S.Thailand 4 Infantrys owned by the Thai and 5 Infantrys owned by the Yamamoto lost in S.Thailand British roll dice for 1 Adv.Fighter, 9 Artillerys, 3 Elites and 2 Infantrys in S.Thailand, round 3 : 8/15 hits, 5.67 expected hits Thai roll dice for 2 Artillerys, 12 Infantrys and 2 Tanks in S.Thailand, round 3 : 6/16 hits, 5.67 expected hits 4 Artillerys owned by the British and 2 Infantrys owned by the British lost in S.Thailand 8 Infantrys owned by the Thai lost in S.Thailand British roll dice for 1 Adv.Fighter, 5 Artillerys and 3 Elites in S.Thailand, round 4 : 3/9 hits, 3.67 expected hits Thai roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in S.Thailand, round 4 : 4/8 hits, 3.00 expected hits 1 Elite owned by the British and 3 Artillerys owned by the British lost in S.Thailand 3 Infantrys owned by the Thai lost in S.Thailand British roll dice for 1 Adv.Fighter, 2 Artillerys and 2 Elites in S.Thailand, round 5 : 2/5 hits, 2.17 expected hits Thai roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in S.Thailand, round 5 : 1/5 hits, 2.00 expected hits 1 Elite owned by the British lost in S.Thailand 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in S.Thailand British roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Elite in S.Thailand, round 6 : 2/4 hits, 1.67 expected hits Thai roll dice for 1 Artillery and 2 Tanks in S.Thailand, round 6 : 1/3 hits, 1.33 expected hits 1 Artillery owned by the British lost in S.Thailand 1 Tank owned by the Thai and 1 Artillery owned by the Thai lost in S.Thailand British roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in S.Thailand, round 7 : 2/3 hits, 1.33 expected hits Thai roll dice for 1 Tank in S.Thailand, round 7 : 1/1 hits, 0.50 expected hits 1 Elite owned by the British lost in S.Thailand 1 Tank owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is -15 Casualties for British: 1 Adv.Fighter, 8 Artillerys, 3 Elites and 12 Infantrys Casualties for Thai: 2 Artillerys, 16 Infantrys and 2 Tanks Casualties for Yamamoto: 5 Infantrys Non Combat Move - British 1 Adv.Fighter moved from S.Thailand to 61 Sea Zone Place Units - British 2 Artillerys, 1 Elite and 2 Infantrys placed in Madras 2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi 1 Bunker placed in Assam 1 Bunker placed in Palestine 3 Mech.Infs placed in W.Iran 2 Tanks placed in Bombay 2 Mech.Infs placed in Cape Town 1 T.Boat placed in 21 Sea Zone Turn Complete - British British collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Thai regular : 1.83 Thai AA : 0.67 British regular : 3.83 Hisaichi regular : 0.67
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TripleA Turn Summary: Anzac round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Anzac Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 Infantry moved from New South Wales to 122 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 122 Sea Zone to 67 Sea Zone EDIT: 1 Destroyer moved from 21 Sea Zone to 12 Sea Zone 1 Artillery and 1 Infantry moved from Canberra to 122 Sea Zone 1 Infantry moved from Tasmania to 122 Sea Zone 1 Infantry moved from New South Wales to 122 Sea Zone 1 Artillery moved from Western Australia to 67 Sea Zone 1 Artillery moved from 67 Sea Zone to Lombok 1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa 1 Infantry moved from Broome to 67 Sea Zone 1 Artillery moved from Western Australia to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Soembawa 1 Artillery moved from 67 Sea Zone to Soembawa 1 Artillery moved from Western Australia to 67 Sea Zone 1 Artillery moved from 67 Sea Zone to Lombok 1 Artillery, 3 Infantrys and 2 Transports moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 3 Infantrys moved from 67 Sea Zone to Flores 2 Artillerys moved from Townsville to Northern Territory 1 Infantry moved from Townsville to Northern Territory 1 Infantry moved from Port Moresby to West Papua Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 4 Artillerys, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Soembawa Anzac attack with 2 Artillerys and 2 Infantrys Hisaichi defend with 2 Artillerys, 1 Elite and 2 Infantrys Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 2 Artillerys and 2 Infantrys in Soembawa, round 2 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Soembawa, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Anzac lost in Soembawa 1 Infantry owned by the Hisaichi lost in Soembawa Anzac roll dice for 2 Artillerys and 1 Infantry in Soembawa, round 3 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Soembawa, round 3 : 3/4 hits, 1.33 expected hits 1 Infantry owned by the Anzac and 2 Artillerys owned by the Anzac lost in Soembawa 1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Soembawa Hisaichi win with 2 Artillerys remaining. Battle score for attacker is -5 Casualties for Anzac: 2 Artillerys and 2 Infantrys Casualties for Hisaichi: 1 Elite and 2 Infantrys Battle in Lombok Anzac attack with 1 Artillery Thai defend with 1 Artillery, 1 Elite and 1 Infantry Anzac roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Thai lost in Lombok Anzac roll dice for 1 Artillery in Lombok, round 2 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Elite in Lombok, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac lost in Lombok 1 Elite owned by the Thai lost in Lombok Thai win with 1 Artillery remaining. Battle score for attacker is 1 Casualties for Thai: 1 Elite and 1 Infantry Casualties for Anzac: 1 Artillery Battle in Flores Anzac attack with 1 Artillery and 3 Infantrys Hisaichi defend with 1 Infantry Anzac roll dice for 1 Artillery and 3 Infantrys in Flores, round 2 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Flores, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Flores 1 Infantry owned by the Hisaichi lost in Flores Anzac win, taking Flores from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Anzac 1 Infantry moved from New South Wales to South Australia Place Units - Anzac 2 Artillerys placed in Western Australia 1 Artillery and 2 Infantrys placed in Broome 1 Adv.Fighter, 1 Artillery and 1 Infantry placed in Townsville 1 Transport placed in 114 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 1.33 Thai regular : 0.33 Hisaichi regular : 1.67
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TripleA Turn Summary: Dutch round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Dutch 1 Elite and 1 Infantry moved from Suriname to 32 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Transport moved from 36 Sea Zone to 32 Sea Zone 1 Elite and 1 Infantry moved from 36 Sea Zone to Mauritania 1 Destroyer moved from 41 Sea Zone to 42 Sea Zone 5 Infantrys and 1 Tank moved from N.Algeria to N.Tunisia 1 Infantry moved from E.Morocco to S.Algeria Purchase Units - Dutch Dutch buy 1 Bunker and 2 Infantrys; Remaining resources: 1 PUs; Combat - Dutch Battle in N.Tunisia Dutch attack with 5 Infantrys and 1 Tank Italians defend with 1 Artillery, 1 Infantry and 2 Tanks Dutch roll dice for 5 Infantrys and 1 Tank in N.Tunisia, round 2 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in N.Tunisia, round 2 : 3/4 hits, 1.67 expected hits 3 Infantrys owned by the Dutch lost in N.Tunisia 1 Infantry owned by the Italians lost in N.Tunisia Dutch roll dice for 2 Infantrys and 1 Tank in N.Tunisia, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Artillery and 2 Tanks in N.Tunisia, round 3 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the Dutch lost in N.Tunisia 1 Artillery owned by the Italians lost in N.Tunisia 1 Tank owned by the Dutch retreated to N.Algeria Italians win with 2 Tanks remaining. Battle score for attacker is -4 Casualties for Dutch: 5 Infantrys Casualties for Italians: 1 Artillery and 1 Infantry Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Flores 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 2.00 Dutch regular : -0.17
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Totally forgot to bring the planes over for the ANZAC attacks :(
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TripleA Turn Summary: Finns round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Finns 1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Lapland 1 Fighter, 1 Infantry and 1 Tank moved from Oulu to Lapland 1 Tank moved from Vyborg to Lapland Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 2 Tanks Russians defend with 2 Artillerys and 2 Infantrys Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 2 Tanks in Lapland, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Finns lost in Lapland 1 Infantry owned by the Russians lost in Lapland Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Tanks in Lapland, round 3 : 1/5 hits, 2.17 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Lapland, round 3 : 1/3 hits, 1.00 expected hits 1 Elite owned by the Finns lost in Lapland 1 Infantry owned by the Russians lost in Lapland Finns roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Lapland, round 4 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 Artillerys in Lapland, round 4 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Finns lost in Lapland 1 Artillery owned by the Russians lost in Lapland Finns roll dice for 1 Fighter and 2 Tanks in Lapland, round 5 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Lapland, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Finns: 1 Artillery, 1 Elite and 1 Infantry Casualties for Russians: 2 Artillerys and 2 Infantrys Non Combat Move - Finns 1 Fighter moved from Lapland to Oulu 1 Elite moved from Tampere to Oulu 1 Artillery and 2 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Artillerys, 1 Elite and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : -3.50 Russians regular : -0.33
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TripleA Turn Summary: Romanians round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Romanians 1 Artillery and 1 Elite moved from Vinnytsia to Kiev 1 Fighter moved from Odessa to Kiev 1 Tank moved from Odessa to Kiev Purchase Units - Romanians Romanians buy 2 Artillerys and 5 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Kiev Romanians attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Tank Russians defend with 1 Elite and 2 Infantrys Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Tank in Kiev, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 Elite and 2 Infantrys in Kiev, round 2 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Russians and 2 Infantrys owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Artillery, 1 Elite, 1 Fighter and 1 Tank remaining. Battle score for attacker is 7 Casualties for Russians: 1 Elite and 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from Kiev to Odessa 1 Infantry moved from Odessa to Donetsk 1 Artillery, 1 Elite and 1 Infantry moved from E.Romania to Vinnytsia 1 Artillery, 1 Elite and 1 Infantry moved from E.Romania to Odessa 1 Tank moved from Bucharest to Odessa 1 Infantry moved from Bucharest to E.Romania Place Units - Romanians 2 Artillerys and 1 Infantry placed in E.Romania 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians regular : 1.33 Russians regular : -1.00
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TripleA Turn Summary: Thai round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Thai 4 Infantrys and 1 Tank moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 4 Infantrys and 1 Tank British defend with 1 AAGun and 1 Artillery Thai roll dice for 4 Infantrys and 1 Tank in S.Thailand, round 2 : 3/5 hits, 1.17 expected hits British roll dice for 1 Artillery in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand 1 Artillery owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery Non Combat Move - Thai 1 Artillery moved from Lombok to 110 Sea Zone 1 Artillery moved from 110 Sea Zone to Malaya 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Lombok Place Units - Thai 2 Artillerys and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Thai regular : 1.83 British regular : 0.67
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Americans 1 Artillery, 1 Bomber and 5 Infantrys moved from N.Algeria to N.Tunisia 1 B.Transport moved from 42 Sea Zone to 41 Sea Zone 4 Infantrys moved from E.Morocco to 41 Sea Zone 1 Cruiser moved from 42 Sea Zone to 41 Sea Zone 1 Infantry moved from E.Morocco to 41 Sea Zone 1 B.Transport, 1 Cruiser and 5 Infantrys moved from 41 Sea Zone to 42 Sea Zone 2 Adv.Fighters and 5 Infantrys moved from 42 Sea Zone to N.Tunisia 1 Mech.Inf moved from S.Tunisia to Tripoli 1 Bomber moved from N.Tunisia to Tripoli 1 Mech.Inf moved from Ghadames to Tripoli 2 Artillerys and 5 Infantrys moved from W.Morocco to E.Morocco 1 Tank moved from Rio de Oro to W.Morocco 2 ArmoredCars moved from Rio de Oro to W.Morocco 2 Elites and 6 Infantrys moved from Mauritania to W.Morocco 1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone 2 Elites moved from Salvador to 35 Sea Zone 1 Elite and 1 Infantry moved from Bahia to 35 Sea Zone 1 B.Transport, 3 Elites, 1 Infantry and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 3 Elites and 1 Infantry moved from 36 Sea Zone to Mauritania 1 Carrier and 2 L.Fighters moved from 96 Sea Zone to 95 Sea Zone 1 Elite moved from Wake to 88 Sea Zone 1 Elite and 1 S.Submarine moved from 88 Sea Zone to 95 Sea Zone 1 Elite moved from 95 Sea Zone to Minamitori 2 Adv.Fighters and 1 B.Carrier moved from 91 Sea Zone to 88 Sea Zone 1 Cruiser and 2 Destroyers moved from 89 Sea Zone to 95 Sea Zone 1 Destroyer moved from 95 Sea Zone to 86 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Carrier, 3 Destroyers, 3 Elites, 3 Infantrys, 3 Mech.Infs and 2 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Tripoli Americans attack with 1 Bomber and 2 Mech.Infs Italians defend with 1 Infantry and 1 Tank Americans roll dice for 1 Bomber and 2 Mech.Infs in Tripoli, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 Infantry and 1 Tank in Tripoli, round 2 : 1/2 hits, 0.83 expected hits 1 Mech.Inf owned by the Americans lost in Tripoli 1 Infantry owned by the Italians lost in Tripoli Americans roll dice for 1 Bomber and 1 Mech.Inf in Tripoli, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 Tank in Tripoli, round 3 : 1/1 hits, 0.50 expected hits 1 Mech.Inf owned by the Americans lost in Tripoli 1 Tank owned by the Italians lost in Tripoli Americans win with 1 Bomber remaining. Battle score for attacker is -5 Casualties for Americans: 2 Mech.Infs Casualties for Italians: 1 Infantry and 1 Tank Battle in N.Tunisia Americans attack with 2 Adv.Fighters, 1 Artillery and 10 Infantrys Italians defend with 2 Tanks Americans roll dice for 1 Battleship and 1 Cruiser in N.Tunisia, round 2 : 1/2 hits, 1.17 expected hits 1 Tank owned by the Italians lost in N.Tunisia Americans roll dice for 2 Adv.Fighters, 1 Artillery and 10 Infantrys in N.Tunisia, round 2 : 4/13 hits, 3.17 expected hits Italians roll dice for 1 Tank in N.Tunisia, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in N.Tunisia Americans win, taking N.Tunisia from Italians with 2 Adv.Fighters, 1 Artillery and 10 Infantrys remaining. Battle score for attacker is 10 Casualties for Italians: 2 Tanks Non Combat Move - Americans 1 Bomber moved from Tripoli to E.Morocco 2 Adv.Fighters moved from N.Tunisia to 42 Sea Zone Place Units - Americans 3 Mech.Infs placed in Rio de Oro 1 B.Carrier placed in 91 Sea Zone 2 Adv.Fighters placed in 91 Sea Zone 2 Destroyers placed in 95 Sea Zone 2 S.Submarines placed in 109 Sea Zone 1 Destroyer placed in 83 Sea Zone 2 Artillerys placed in Salvador 2 Elites placed in Bahia 3 Infantrys placed in South Atlantic USA 1 Elite placed in Washington Americans undo move 10. 1 Elite placed in South Central USA Turn Complete - Americans Americans collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 0.17
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Germans 1 Elite moved from Latvia to Novgorod 1 Stuka moved from East Prussia to Novgorod 1 ArmoredCar moved from Lithuania to Novgorod 1 Elite and 2 Infantrys moved from Brest to Minsk 1 Stuka moved from Danzig to Minsk 2 ArmoredCars and 2 Tanks moved from Vinnytsia to Crimea 1 Fighter and 1 Stuka moved from Vinnytsia to Crimea 1 Tank moved from Hun to Ghadames Italians take Ghadames from Americans 1 Tank moved from Ghadames to S.Tunisia Germans take S.Tunisia from French Purchase Units - Germans Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Elites, 25 Infantrys, 1 JetFighter and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Minsk Germans attack with 1 Elite, 2 Infantrys and 1 Stuka Russians defend with 1 Artillery Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Elite, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Novgorod Germans attack with 1 ArmoredCar, 1 Elite and 1 Stuka Russians defend with 1 Mech.Inf Germans roll dice for 1 ArmoredCar, 1 Elite and 1 Stuka in Novgorod, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 Mech.Inf in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 ArmoredCar, 1 Elite and 1 Stuka remaining. Battle score for attacker is 6 Casualties for Russians: 1 Mech.Inf Battle in Crimea Germans attack with 2 ArmoredCars, 1 Fighter, 1 Stuka and 2 Tanks Russians defend with 2 Infantrys Germans roll dice for 2 ArmoredCars, 1 Fighter, 1 Stuka and 2 Tanks in Crimea, round 2 : 1/6 hits, 2.50 expected hits Russians roll dice for 2 Infantrys in Crimea, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Crimea Germans roll dice for 2 ArmoredCars, 1 Fighter, 1 Stuka and 2 Tanks in Crimea, round 3 : 3/6 hits, 2.50 expected hits Russians roll dice for 1 Infantry in Crimea, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans lost in Crimea 1 Infantry owned by the Russians lost in Crimea Germans win, taking Crimea from Russians with 1 ArmoredCar, 1 Fighter, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 ArmoredCar Non Combat Move - Germans 1 Fighter and 1 Stuka moved from Crimea to Vinnytsia 3 Mech.Infs moved from Latvia to Leningrad 1 ArmoredCar and 1 Tank moved from Lithuania to Leningrad 1 Stuka moved from Minsk to Danzig 1 Stuka moved from Novgorod to Leningrad 1 Elite and 1 Infantry moved from Danzig to 24 Sea Zone 1 Elite and 1 Infantry moved from 24 Sea Zone to Leningrad 1 Artillery moved from Brest to Vinnytsia 1 Artillery moved from Danzig to Brest 1 Artillery moved from Brest to Vinnytsia 1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest 2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Bohemia to Vinnytsia 1 Stuka moved from Bavaria to Vinnytsia 1 Adv.Fighter moved from Normandy to Hamburg 2 Battleships moved from 24 Sea Zone to 23 Sea Zone 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 3 Infantrys moved from 24 Sea Zone to Lapland 1 Cruiser and 3 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys and 1 Tank moved from Hamburg to 23 Sea Zone 1 Elite moved from Hamburg to 23 Sea Zone 3 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 1 Cruiser, 1 Elite, 3 Infantrys, 1 Tank and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank moved from 24 Sea Zone to Leningrad 3 Infantrys moved from Saxony to Hamburg 5 Infantrys moved from Berlin to Saxony 2 Transports moved from 46 Sea Zone to 44 Sea Zone 1 Artillery and 3 Infantrys moved from Provence to 44 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 44 Sea Zone to 46 Sea Zone 1 Artillery and 3 Infantrys moved from 46 Sea Zone to Rome 1 Tank moved from Burgundy to Provence 4 Infantrys moved from Paris to Burgundy 1 Artillery moved from Orleanais to Burgundy 1 Artillery and 3 Infantrys moved from Rhine to Hamburg 2 Infantrys moved from Bavaria to Rhine 1 Tank moved from Normandy to Burgundy Place Units - Germans 1 Bunker placed in Hamburg 1 Adv.Fighter placed in 23 Sea Zone 2 Infantrys and 1 JetFighter placed in Danzig 4 Infantrys placed in Leningrad 1 Elite and 3 Infantrys placed in Vinnytsia 1 Elite and 3 Infantrys placed in Warsaw 2 ArmoredCars and 3 Tanks placed in Bohemia 1 Artillery, 3 Infantrys and 1 Tank placed in Hamburg 1 Artillery and 3 Infantrys placed in Rhine 2 Infantrys and 1 Tank placed in Bavaria 2 Infantrys placed in Paris 3 Infantrys placed in Berlin Turn Complete - Germans Germans collect 125 PUs; end with 125 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -3.00
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Russians 1 Adv.Fighter, 1 Elite and 28 Infantrys moved from S.Karelia to Leningrad 1 Bomber moved from Kursk to Leningrad 1 Artillery and 2 Infantrys moved from Kursk to Kiev 1 Tank moved from Kursk to Kiev 3 Infantrys moved from Kursk to Minsk 1 Infantry moved from Kursk to Minsk 2 Tanks moved from Kursk to Novgorod 2 Artillerys and 2 Infantrys moved from Arkhangelsk to S.Karelia 10 Infantrys moved from Yaroslavl to S.Karelia 1 ArmoredCar moved from Rostov to Minsk 1 Tank moved from Kursk to Minsk 2 Infantrys moved from Kursk to Donetsk 1 Tank moved from Rostov to Donetsk 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Destroyer moved from 54 Sea Zone to 53 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to Bulgaria 1 Submarine moved from 54 Sea Zone to 53 Sea Zone 1 ArmoredCar moved from Okhotsk to Ayan 1 Artillery and 2 Infantrys moved from N.Buryat Mongolia to Ayan 1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Chita 1 Infantry moved from N.Buryat Mongolia to Chita 1 Adv.Fighter moved from Zhigansk to Chita Purchase Units - Russians Russians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 29 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 2 Tanks Germans defend with 1 ArmoredCar and 1 Elite Russians roll dice for 2 Tanks in Novgorod, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 ArmoredCar and 1 Elite in Novgorod, round 2 : 1/2 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Novgorod 1 ArmoredCar owned by the Germans lost in Novgorod Russians roll dice for 1 Tank in Novgorod, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Elite in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Tank in Novgorod, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Elite in Novgorod, round 4 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Tank Casualties for Germans: 1 ArmoredCar and 1 Elite Battle in Chita Russians attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Elite Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Chita, round 2 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Chita, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Chita 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Elite Battle in Minsk Russians attack with 1 ArmoredCar, 4 Infantrys and 1 Tank Germans defend with 1 Elite and 2 Infantrys Russians roll dice for 1 ArmoredCar, 4 Infantrys and 1 Tank in Minsk, round 2 : 0/6 hits, 1.50 expected hits Germans roll dice for 1 Elite and 2 Infantrys in Minsk, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Minsk Russians roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Minsk, round 3 : 2/4 hits, 1.17 expected hits Germans roll dice for 1 Elite and 2 Infantrys in Minsk, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Minsk 2 Infantrys owned by the Germans lost in Minsk Russians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Minsk, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Elite in Minsk, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians lost in Minsk 1 Elite owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is -3 Casualties for Russians: 1 ArmoredCar and 3 Infantrys Casualties for Germans: 1 Elite and 2 Infantrys Battle in Donetsk Russians attack with 2 Infantrys and 1 Tank Romanians defend with 1 Infantry Russians roll dice for 2 Infantrys and 1 Tank in Donetsk, round 2 : 2/3 hits, 0.83 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in Leningrad Russians attack with 1 Adv.Fighter, 1 Bomber, 1 Elite and 28 Infantrys Germans defend with 1 AAGun, 1 ArmoredCar, 4 Artillerys, 2 Elites, 1 Factory, 8 Infantrys, 3 Mech.Infs, 1 Stuka and 5 Tanks Germans roll AA dice in Leningrad : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite and 28 Infantrys in Leningrad, round 2 : 6/31 hits, 6.17 expected hits Germans roll dice for 1 ArmoredCar, 4 Artillerys, 2 Elites, 8 Infantrys, 3 Mech.Infs, 1 Stuka and 5 Tanks in Leningrad, round 2 : 5/24 hits, 8.50 expected hits 5 Infantrys owned by the Russians lost in Leningrad 1 ArmoredCar owned by the Germans, 4 Infantrys owned by the Germans and 1 Stuka owned by the Germans lost in Leningrad Russians roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite and 23 Infantrys in Leningrad, round 3 : 4/26 hits, 5.33 expected hits Germans roll dice for 4 Artillerys, 2 Elites, 4 Infantrys, 3 Mech.Infs and 5 Tanks in Leningrad, round 3 : 8/18 hits, 6.83 expected hits 8 Infantrys owned by the Russians lost in Leningrad 4 Infantrys owned by the Germans lost in Leningrad Russians roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite and 15 Infantrys in Leningrad, round 4 : 3/18 hits, 4.00 expected hits Germans roll dice for 4 Artillerys, 2 Elites, 3 Mech.Infs and 5 Tanks in Leningrad, round 4 : 6/14 hits, 5.50 expected hits 6 Infantrys owned by the Russians lost in Leningrad 2 Elites owned by the Germans and 1 Artillery owned by the Germans lost in Leningrad Russians roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite and 9 Infantrys in Leningrad, round 5 : 3/12 hits, 3.00 expected hits Germans roll dice for 3 Artillerys, 3 Mech.Infs and 5 Tanks in Leningrad, round 5 : 5/11 hits, 4.50 expected hits 5 Infantrys owned by the Russians lost in Leningrad 3 Artillerys owned by the Germans lost in Leningrad Russians roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite and 4 Infantrys in Leningrad, round 6 : 1/7 hits, 2.17 expected hits Germans roll dice for 3 Mech.Infs and 5 Tanks in Leningrad, round 6 : 4/8 hits, 3.50 expected hits 4 Infantrys owned by the Russians lost in Leningrad 1 Mech.Inf owned by the Germans lost in Leningrad 1 Adv.Fighter owned by the Russians and 1 Bomber owned by the Russians retreated 1 Elite owned by the Russians retreated to S.Karelia Germans win with 2 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 0 Casualties for Russians: 28 Infantrys Casualties for Germans: 1 ArmoredCar, 4 Artillerys, 2 Elites, 8 Infantrys, 1 Mech.Inf and 1 Stuka Battle in Ayan Russians attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Hisaichi defend with 2 Artillerys and 1 Elite Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Ayan, round 2 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Artillerys and 1 Elite in Ayan, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Ayan Russians roll dice for 1 ArmoredCar and 1 Artillery in Ayan, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys and 1 Elite in Ayan, round 3 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Hisaichi lost in Ayan Russians roll dice for 1 ArmoredCar and 1 Artillery in Ayan, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys in Ayan, round 4 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Russians lost in Ayan Russians roll dice for 1 Artillery in Ayan, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Artillerys in Ayan, round 5 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Russians lost in Ayan Hisaichi win with 2 Artillerys remaining. Battle score for attacker is -9 Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys Casualties for Hisaichi: 1 Elite Battle in Kiev Russians attack with 1 Artillery, 2 Infantrys and 1 Tank Romanians defend with 1 Artillery, 1 Elite and 1 Tank Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kiev, round 2 : 2/4 hits, 1.33 expected hits Romanians roll dice for 1 Artillery, 1 Elite and 1 Tank in Kiev, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in Kiev 1 Elite owned by the Romanians and 1 Artillery owned by the Romanians lost in Kiev Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiev, round 3 : 1/3 hits, 1.17 expected hits Romanians roll dice for 1 Tank in Kiev, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Artillery, 1 Elite and 1 Tank Battle in Bulgaria Russians attack with 1 Artillery and 1 Infantry Romanians defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria 1 Infantry owned by the Romanians lost in Bulgaria Russians win, taking Bulgaria from Romanians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Infantry Non Combat Move - Russians 1 Adv.Fighter moved from Leningrad to Kursk 1 Bomber moved from Leningrad to Kursk 5 Tanks moved from Kursk to S.Karelia 1 Artillery, 2 HeavyTanks, 5 Infantrys and 1 Tank moved from Rostov to Kursk 1 Tank moved from Stalingrad to Kursk 10 Infantrys moved from Moscow to Yaroslavl 2 Infantrys moved from Penza to Tula 1 Tank moved from Stalingrad to Kursk 3 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 5 Infantrys moved from Perm to Kirov 2 Infantrys moved from Chimkent to Kuybyshev 2 Infantrys moved from Tashkent to Chimkent 5 Infantrys moved from Sverdlovsk to Novosibirsk 2 Infantrys moved from Olyokminsk to Yakutsk 1 Infantry moved from Kolyma to Okhotsk 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 3 Infantrys moved from Irkutsk to N.Buryat Mongolia 11 Infantrys moved from Evenkia to Olyokminsk 2 Tanks moved from Sibirsky to Olyokminsk 4 Infantrys moved from Sibirsky to Evenkia 1 Adv.Fighter moved from Chita to N.Buryat Mongolia Place Units - Russians 6 Infantrys placed in Sibirsky 2 ArmoredCars and 2 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 1 Elite, 1 Infantry and 1 Tank placed in Kursk 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery and 4 Infantrys placed in Stalingrad 4 Infantrys and 1 Tank placed in Sverdlovsk 2 Tanks placed in Tashkent Turn Complete - Russians Russians collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33 Germans AA : -0.33 Germans regular : 0.67 Russians regular : -3.50 Hisaichi regular : 1.00
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Italians 1 Artillery and 1 Elite moved from Lower Egypt to New Valley 1 Infantry moved from Mersa Matruh to New Valley 1 Elite moved from Lower Egypt to Nubia 2 Infantrys moved from Lower Egypt to Nubia 1 Mech.Inf moved from Lower Egypt to Nubia 2 Tanks moved from Lower Egypt to Nubia 1 Artillery moved from Greece to 48 Sea Zone 1 Elite and 1 Infantry moved from Greece to 48 Sea Zone 2 Adv.Fighters moved from 48 Sea Zone to N.Tunisia 1 Artillery and 1 Tank moved from Rome to 46 Sea Zone 1 Elite moved from Rome to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 48 Sea Zone to 46 Sea Zone 2 Artillerys, 2 Elites, 3 Infantrys and 1 Tank moved from 46 Sea Zone to N.Tunisia 3 Infantrys moved from Tunis to N.Tunisia Purchase Units - Italians Italians buy 2 Adv.Fighters, 2 Artillerys, 1 Elite, 17 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Nubia Italians attack with 1 Elite, 2 Infantrys, 1 Mech.Inf and 2 Tanks British defend with 2 ArmoredCars and 1 Bunker Italians roll dice for 1 Elite, 2 Infantrys, 1 Mech.Inf and 2 Tanks in Nubia, round 2 : 1/6 hits, 2.17 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 2 ArmoredCars and 1 Bunker in Nubia, round 2 : 2/3 hits, 0.83 expected hits 2 Infantrys owned by the Italians lost in Nubia Italians roll dice for 1 Elite, 1 Mech.Inf and 2 Tanks in Nubia, round 3 : 2/4 hits, 1.83 expected hits British roll dice for 2 ArmoredCars and 1 Bunker in Nubia, round 3 : 1/3 hits, 0.83 expected hits 1 Elite owned by the Italians lost in Nubia 2 ArmoredCars owned by the British lost in Nubia Italians roll dice for 1 Mech.Inf and 2 Tanks in Nubia, round 4 : 1/3 hits, 1.33 expected hits British roll dice for 1 Bunker in Nubia, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Nubia Italians win, taking Nubia from British with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Italians: 1 Elite and 2 Infantrys Casualties for British: 2 ArmoredCars and 1 Bunker Battle in New Valley Italians attack with 1 Artillery, 1 Elite and 1 Infantry British defend with 1 ArmoredCar Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in New Valley, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 ArmoredCar in New Valley, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in New Valley, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 ArmoredCar in New Valley, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in New Valley Italians win, taking New Valley from British with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Battle in N.Tunisia Italians attack with 2 Adv.Fighters, 2 Artillerys, 2 Elites, 6 Infantrys and 1 Tank Americans defend with 1 Artillery and 10 Infantrys Italians roll dice for 1 Battleship and 2 Cruisers in N.Tunisia, round 2 : 2/3 hits, 1.67 expected hits 2 Infantrys owned by the Americans lost in N.Tunisia Italians roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Elites, 6 Infantrys and 1 Tank in N.Tunisia, round 2 : 5/13 hits, 4.17 expected hits French roll dice for 1 Artillery and 8 Infantrys in N.Tunisia, round 2 : 2/9 hits, 3.00 expected hits 2 Infantrys owned by the Italians lost in N.Tunisia 5 Infantrys owned by the Americans lost in N.Tunisia Italians roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Elites, 4 Infantrys and 1 Tank in N.Tunisia, round 3 : 5/11 hits, 3.83 expected hits French roll dice for 1 Artillery and 3 Infantrys in N.Tunisia, round 3 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Italians lost in N.Tunisia 3 Infantrys owned by the Americans and 1 Artillery owned by the Americans lost in N.Tunisia Italians win, taking N.Tunisia from French with 2 Adv.Fighters, 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 16 Casualties for Americans: 1 Artillery and 10 Infantrys Casualties for Italians: 4 Infantrys Non Combat Move - Italians 2 Adv.Fighters moved from N.Tunisia to Tunis 2 Destroyers moved from 48 Sea Zone to 46 Sea Zone 2 Tanks moved from Lower Egypt to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from Cairo to Lower Egypt 1 Battleship, 1 Destroyer, 2 Infantrys, 2 Tanks and 3 Transports moved from 56 Sea Zone to 48 Sea Zone 2 Infantrys and 2 Tanks moved from 48 Sea Zone to Tripoli Place Units - Italians 2 Adv.Fighters placed in 48 Sea Zone 4 Infantrys placed in Tunis 6 Infantrys placed in Cairo 2 Infantrys placed in Greece 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank placed in Rome 1 Infantry placed in Provence Turn Complete - Italians Italians collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : -0.00 British regular : 0.50
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - French 4 Infantrys moved from S.Algeria to N.Tunisia 1 Adv.Fighter moved from 42 Sea Zone to N.Tunisia 1 Transport moved from 42 Sea Zone to 41 Sea Zone 1 Artillery and 1 Infantry moved from E.Morocco to 41 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 41 Sea Zone to 42 Sea Zone 1 Transport moved from 31 Sea Zone to 41 Sea Zone 1 Artillery and 1 Infantry moved from E.Morocco to 41 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 41 Sea Zone to 42 Sea Zone 2 Artillerys and 2 Infantrys moved from 42 Sea Zone to N.Tunisia 1 Artillery and 1 Infantry moved from Azores to 29 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 29 Sea Zone to 31 Sea Zone 1 Artillery and 1 Infantry moved from 31 Sea Zone to W.Morocco Purchase Units - French French buy 2 Artillerys, 1 Bunker, 1 Destroyer and 4 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in N.Tunisia French attack with 1 Adv.Fighter, 2 Artillerys and 6 Infantrys Italians defend with 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank French roll dice for 1 Adv.Fighter, 2 Artillerys and 6 Infantrys in N.Tunisia, round 2 : 4/9 hits, 2.50 expected hits Italians roll dice for 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank in N.Tunisia, round 2 : 3/7 hits, 2.50 expected hits 3 Infantrys owned by the French lost in N.Tunisia 2 Elites owned by the Italians and 2 Infantrys owned by the Italians lost in N.Tunisia French roll dice for 1 Adv.Fighter, 2 Artillerys and 3 Infantrys in N.Tunisia, round 3 : 3/6 hits, 2.00 expected hits Italians roll dice for 2 Artillerys and 1 Tank in N.Tunisia, round 3 : 0/3 hits, 1.17 expected hits 1 Tank owned by the Italians and 2 Artillerys owned by the Italians lost in N.Tunisia French win, taking N.Tunisia from Italians with 1 Adv.Fighter, 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 17 Casualties for French: 3 Infantrys Casualties for Italians: 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank Non Combat Move - French 1 Adv.Fighter moved from N.Tunisia to 42 Sea Zone Place Units - French 2 Artillerys and 2 Infantrys placed in E.Morocco 1 Destroyer placed in 55 Sea Zone 1 Bunker and 1 Infantry placed in Syria 1 Infantry placed in Churchill Turn Complete - French French collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 French regular : 2.50
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TripleA Turn Summary: Yamamoto round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Yamamoto 1 Tank moved from Yunnan to Burma Yamamoto take Burma from British 1 Tank moved from Burma to Assam 1 Artillery, 1 Elite and 1 Infantry moved from Yunnan to Assam 2 Infantrys and 1 Tank moved from Yunnan to Sikang 1 Bomber moved from Hupeh to Sikang 2 Infantrys moved from Shansi to Shensi 1 Artillery and 1 Elite moved from Hupeh to Szechwan 4 Infantrys moved from Hupeh to Szechwan 1 Bomber moved from Hupeh to Shensi 1 Adv.Fighter moved from Hupeh to Sikang 1 Artillery and 1 Elite moved from Hupeh to Szechwan 1 Infantry moved from Hupeh to Shensi 1 Adv.Fighter moved from Malaya to Sumatra 2 Artillerys and 2 Elites moved from Malaya to 110 Sea Zone 2 Artillerys and 2 Elites moved from 110 Sea Zone to Sumatra 1 Artillery and 1 Elite moved from Java to Sumatra 1 Elite and 1 Infantry moved from Malaya to 110 Sea Zone 1 Elite and 1 Infantry moved from 110 Sea Zone to Sumatra 4 Infantrys moved from Malaya to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Sumatra 10 Infantrys moved from Java to Sumatra 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 86 Sea Zone 6 Adv.Fighters moved from 85 Sea Zone to 86 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 2 Elites, 13 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 7 Adv.Fighters, 1 Fighter and 1 T.Boat Americans defend with 1 Destroyer Yamamoto roll dice for 7 Adv.Fighters, 1 Fighter and 1 T.Boat in 86 Sea Zone, round 2 : 4/9 hits, 4.17 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 86 Sea Zone Yamamoto win with 7 Adv.Fighters, 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Assam Yamamoto attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank British defend with 1 Bunker and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Assam, round 2 : 1/4 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker and 1 Infantry in Assam, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Assam, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 Bunker and 1 Infantry in Assam, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the British lost in Assam Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Assam, round 4 : 3/4 hits, 1.50 expected hits British roll dice for 1 Bunker in Assam, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Assam Yamamoto win, taking Assam from British with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8 Casualties for British: 1 Bunker and 1 Infantry Battle in Sikang Yamamoto attack with 1 Adv.Fighter, 1 Bomber, 2 Infantrys and 1 Tank Chinese defend with 3 Infantrys Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber, 2 Infantrys and 1 Tank in Sikang, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 3 Infantrys in Sikang, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Yamamoto lost in Sikang 1 Infantry owned by the Chinese lost in Sikang Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Tank in Sikang, round 3 : 1/3 hits, 1.67 expected hits Chinese roll dice for 2 Infantrys in Sikang, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Sikang Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Tank in Sikang, round 4 : 3/3 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Sikang Yamamoto win, taking Sikang from Chinese with 1 Adv.Fighter, 1 Bomber and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 3 Infantrys Battle in Shensi Yamamoto attack with 1 Bomber and 3 Infantrys Chinese defend with 1 Artillery Yamamoto roll dice for 1 Bomber and 3 Infantrys in Shensi, round 2 : 0/4 hits, 1.17 expected hits Chinese roll dice for 1 Artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Shensi Yamamoto roll dice for 1 Bomber and 2 Infantrys in Shensi, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Shensi 1 Artillery owned by the Chinese lost in Shensi Yamamoto win, taking Shensi from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 Artillery Battle in Szechwan Yamamoto attack with 2 Artillerys, 2 Elites and 4 Infantrys Chinese defend with 1 Elite and 3 Infantrys Yamamoto roll dice for 2 Artillerys, 2 Elites and 4 Infantrys in Szechwan, round 2 : 1/8 hits, 2.33 expected hits Chinese roll dice for 1 Elite and 3 Infantrys in Szechwan, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto lost in Szechwan 1 Infantry owned by the Chinese lost in Szechwan Yamamoto roll dice for 2 Artillerys, 2 Elites and 3 Infantrys in Szechwan, round 3 : 2/7 hits, 2.17 expected hits Chinese roll dice for 1 Elite and 2 Infantrys in Szechwan, round 3 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Chinese lost in Szechwan Yamamoto roll dice for 2 Artillerys, 2 Elites and 3 Infantrys in Szechwan, round 4 : 4/7 hits, 2.17 expected hits Chinese roll dice for 1 Elite in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 2 Artillerys, 2 Elites and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Elite and 3 Infantrys Battle in Sumatra Yamamoto attack with 1 Adv.Fighter, 3 Artillerys, 4 Elites and 15 Infantrys British defend with 2 Artillerys, 1 Elite and 2 Infantrys; Dutch defend with 2 Artillerys, 4 Bunkers and 2 Infantrys Yamamoto roll dice for 1 Battleship and 1 Cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 1 Adv.Fighter, 3 Artillerys, 4 Elites and 15 Infantrys in Sumatra, round 2 : 5/23 hits, 5.83 expected hits Units damaged: 3 Bunkers owned by the Dutch Dutch roll dice for 4 Artillerys, 4 Bunkers, 1 Elite and 4 Infantrys in Sumatra, round 2 : 6/13 hits, 5.00 expected hits 6 Infantrys owned by the Yamamoto lost in Sumatra 2 Infantrys owned by the British lost in Sumatra Yamamoto roll dice for 1 Adv.Fighter, 3 Artillerys, 4 Elites and 9 Infantrys in Sumatra, round 3 : 5/17 hits, 4.83 expected hits Dutch roll dice for 4 Artillerys, 4 Bunkers, 1 Elite and 2 Infantrys in Sumatra, round 3 : 8/11 hits, 4.33 expected hits 8 Infantrys owned by the Yamamoto lost in Sumatra 1 Elite owned by the British, 2 Artillerys owned by the Dutch and 2 Infantrys owned by the Dutch lost in Sumatra Yamamoto roll dice for 1 Adv.Fighter, 3 Artillerys, 4 Elites and 1 Infantry in Sumatra, round 4 : 3/9 hits, 3.50 expected hits Dutch roll dice for 2 Artillerys and 4 Bunkers in Sumatra, round 4 : 2/6 hits, 2.67 expected hits 1 Elite owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Sumatra 2 Artillerys owned by the British and 1 Bunker owned by the Dutch lost in Sumatra Yamamoto roll dice for 1 Adv.Fighter, 3 Artillerys and 3 Elites in Sumatra, round 5 : 4/7 hits, 3.00 expected hits Dutch roll dice for 3 Bunkers in Sumatra, round 5 : 2/3 hits, 1.50 expected hits 2 Elites owned by the Yamamoto lost in Sumatra 3 Bunkers owned by the Dutch lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 1 Adv.Fighter, 3 Artillerys and 1 Elite remaining. Battle score for attacker is 12 Casualties for Yamamoto: 3 Elites and 15 Infantrys Casualties for British: 2 Artillerys, 1 Elite and 2 Infantrys Casualties for Dutch: 2 Artillerys, 4 Bunkers and 2 Infantrys Non Combat Move - Yamamoto 1 Adv.Fighter moved from Sumatra to Malaya 2 Infantrys moved from Malaya to S.Thailand 1 Infantry moved from N.Thailand to Yunnan 3 Infantrys moved from N.French Indochina to Yunnan 1 Tank moved from Kwangsi to Yunnan 1 Adv.Fighter and 1 Bomber moved from Sikang to Hupeh 1 Bomber moved from Shensi to Hupeh 2 Infantrys moved from Shantung to Shansi 5 Infantrys moved from Hunan to Hupeh 5 Infantrys moved from Kwangtung to Hunan 1 Artillery moved from Kwangsi to N.French Indochina 1 Infantry moved from Kwangsi to N.French Indochina 4 Infantrys moved from Hong Kong to Kwangtung 7 Adv.Fighters and 1 Fighter moved from 86 Sea Zone to 85 Sea Zone 2 Infantrys moved from Malaya to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Sumatra Place Units - Yamamoto 1 Artillery and 2 Elites placed in Hupeh 2 Adv.Fighters and 1 Carrier placed in 85 Sea Zone 1 Artillery and 4 Infantrys placed in Malaya 2 Infantrys and 1 Tank placed in Kwangsi 5 Infantrys placed in Hong Kong 2 Infantrys placed in Tokyo Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Chubu: 2 Infantrys EDIT: Adding units owned by Yamamoto to Shantung: 2 Infantrys EDIT: Turning off Edit Mode Turn Complete - Yamamoto Yamamoto collect 85 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : -1.17 Americans regular : -0.33 Dutch regular : 4.50 British regular : -2.17
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Chinese 2 Infantrys moved from E.Qinghai to Sikang 1 Tank moved from Ningsia to Sikang 1 Fighter moved from Lanchow to Sikang 6 Infantrys moved from Lanchow to Szechwan 1 Tank moved from Ningsia to Szechwan 1 Tank moved from Ningsia to Szechwan 1 Tank moved from Ningsia to Szechwan 1 Artillery and 1 Infantry moved from Ningsia to Shensi Purchase Units - Chinese Chinese buy 2 Artillerys and 8 Infantrys; Remaining resources: 1 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 6 Infantrys and 3 Tanks Yamamoto defend with 2 Artillerys, 2 Elites and 3 Infantrys Chinese roll dice for 6 Infantrys and 3 Tanks in Szechwan, round 2 : 3/9 hits, 2.50 expected hits Yamamoto roll dice for 2 Artillerys, 2 Elites and 3 Infantrys in Szechwan, round 2 : 0/7 hits, 2.33 expected hits 3 Infantrys owned by the Yamamoto lost in Szechwan Chinese roll dice for 6 Infantrys and 3 Tanks in Szechwan, round 3 : 3/9 hits, 2.50 expected hits Yamamoto roll dice for 2 Artillerys and 2 Elites in Szechwan, round 3 : 0/4 hits, 1.33 expected hits 1 Artillery owned by the Yamamoto and 2 Elites owned by the Yamamoto lost in Szechwan Chinese roll dice for 6 Infantrys and 3 Tanks in Szechwan, round 4 : 2/9 hits, 2.50 expected hits Yamamoto roll dice for 1 Artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 20 Casualties for Yamamoto: 2 Artillerys, 2 Elites and 3 Infantrys Battle in Sikang Chinese attack with 1 Fighter, 2 Infantrys and 1 Tank Yamamoto defend with 1 Tank Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Sikang, round 2 : 1/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Tank in Sikang, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Sikang Chinese win, taking Sikang from Yamamoto with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Battle in Shensi Chinese attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shensi 1 Artillery owned by the Chinese retreated to Ningsia Yamamoto win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 4 Infantrys moved from E.Qinghai to Lanchow 1 Fighter moved from Sikang to Ningsia 2 Artillerys moved from Hsining to E.Qinghai 1 Elite moved from Hsining to E.Qinghai 3 Infantrys moved from Hsining to E.Qinghai 3 Infantrys moved from Gobi Altai to Ningsia 3 Infantrys moved from E.Sinkiang to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang 1 Tank moved from Urumqi to Gobi Altai Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3.83 Chinese regular : -0.33
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TripleA Turn Summary: Hisaichi round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Hisaichi 1 Artillery moved from Ayan to Okhotsk 1 Artillery moved from Ayan to Chita 4 Adv.Fighters moved from 85 Sea Zone to Okhotsk 1 Adv.Fighter moved from 85 Sea Zone to Chita 1 Adv.Fighter moved from Heilungchiang to Chita 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Okhotsk 1 Elite moved from Heilungchiang to Chita 2 Infantrys moved from Heilungchiang to Chita 2 Adv.Fighters moved from 84 Sea Zone to Flores 2 Adv.Fighters moved from 111 Sea Zone to Flores 2 Artillerys moved from Soembawa to Flores 1 Transport moved from 111 Sea Zone to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 1 Cruiser moved from 111 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 3 Infantrys moved from 111 Sea Zone to Flores 1 Submarine moved from 111 Sea Zone to 108 Sea Zone Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 3 Elites, 12 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 108 Sea Zone Hisaichi attack with 1 Submarine British defend with 1 Transport Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 108 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 108 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 Transport owned by the British lost in 108 Sea Zone Hisaichi win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in Chita Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys in Chita, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Okhotsk Hisaichi attack with 4 Adv.Fighters, 1 Artillery and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 4 Adv.Fighters, 1 Artillery and 1 Infantry in Okhotsk, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Okhotsk Hisaichi win, taking Okhotsk from Russians with 4 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Flores Hisaichi attack with 4 Adv.Fighters, 2 Artillerys and 3 Infantrys Anzac defend with 1 Artillery and 2 Infantrys; Dutch defend with 1 Bunker Hisaichi roll dice for 1 Battleship and 1 Cruiser in Flores, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 4 Adv.Fighters, 2 Artillerys and 3 Infantrys in Flores, round 2 : 1/9 hits, 3.50 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 2 Infantrys in Flores, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Hisaichi lost in Flores 1 Infantry owned by the Anzac lost in Flores Hisaichi roll dice for 4 Adv.Fighters, 2 Artillerys and 2 Infantrys in Flores, round 3 : 3/8 hits, 3.33 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Flores, round 3 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Hisaichi lost in Flores 1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Bunker owned by the Dutch lost in Flores Hisaichi win, taking Flores from Dutch with 4 Adv.Fighters and 2 Artillerys remaining. Battle score for attacker is 8 Casualties for Hisaichi: 3 Infantrys Casualties for Anzac: 1 Artillery and 2 Infantrys Casualties for Dutch: 1 Bunker Non Combat Move - Hisaichi 2 Adv.Fighters moved from Flores to 84 Sea Zone 2 Adv.Fighters moved from Flores to 111 Sea Zone 1 Transport moved from 111 Sea Zone to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 1 Transport moved from 111 Sea Zone to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Soembawa 2 Adv.Fighters moved from Chita to Heilungchiang 4 Infantrys moved from Kirin to Heilungchiang 1 Tank moved from Changchun to Heilungchiang 1 Infantry moved from Changchun to 84 Sea Zone 3 Infantrys and 5 Tanks moved from Chahar to Suiyuan 2 Infantrys moved from Peking to Chahar 1 Infantry moved from 84 Sea Zone to Peking 1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking 1 Infantry moved from Heilungchiang to Ayan 1 Transport moved from 85 Sea Zone to 111 Sea Zone 4 Adv.Fighters moved from Okhotsk to 85 Sea Zone Place Units - Hisaichi 1 Artillery, 1 Elite and 2 Infantrys placed in Davao 1 Submarine placed in 110 Sea Zone 1 Artillery and 1 Infantry placed in Banjarmasin 2 Submarines placed in 84 Sea Zone 1 Artillery and 3 Infantrys placed in Liaoning 1 Artillery and 2 Elites placed in Heilungchiang 1 Infantry placed in Banjarmasin 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Dutch regular : 0.33 British regular : -0.50 Hisaichi regular : -3.17
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - British 3 Mech.Infs moved from W.Iran to Palestine 2 Mech.Infs moved from Cape Town to Kenya 3 Transports moved from 61 Sea Zone to 60 Sea Zone 2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone 1 Elite moved from Madras to 60 Sea Zone 1 Artillery moved from Calcutta to 60 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys moved from Delhi to Bihar 2 Tanks moved from Bombay to Hyderabad 3 Artillerys, 1 Elite, 2 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone 3 Artillerys, 1 Elite and 2 Infantrys moved from 65 Sea Zone to Sumatra 1 Adv.Fighter moved from 61 Sea Zone to Sumatra 1 Submarine moved from 21 Sea Zone to 22 Sea Zone 1 Infantry moved from Manchester to 21 Sea Zone 1 Infantry and 1 T.Boat moved from 21 Sea Zone to 22 Sea Zone 1 Infantry moved from 22 Sea Zone to Oslo 2 Adv.Fighters moved from 21 Sea Zone to 22 Sea Zone 2 Adv.Fighters moved from 22 Sea Zone to Oslo Purchase Units - British British buy 4 Artillerys, 2 Elites, 4 Infantrys, 6 Mech.Infs, 1 Submarine, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 22 Sea Zone British attack with 1 Submarine and 1 T.Boat Germans defend with 1 T.Boat British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Submarine in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Germans lost in 22 Sea Zone British win with 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for Germans: 1 T.Boat Battle in Oslo British attack with 2 Adv.Fighters and 1 Infantry Germans defend with 1 Infantry British roll dice for 2 Adv.Fighters and 1 Infantry in Oslo, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Oslo 1 Infantry owned by the Germans lost in Oslo British win with 2 Adv.Fighters remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Germans: 1 Infantry Battle in Sumatra British attack with 1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Infantrys Yamamoto defend with 3 Artillerys, 1 Elite and 2 Infantrys British roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Infantrys in Sumatra, round 2 : 2/7 hits, 2.67 expected hits Yamamoto roll dice for 3 Artillerys, 1 Elite and 2 Infantrys in Sumatra, round 2 : 3/6 hits, 2.00 expected hits 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Sumatra 2 Infantrys owned by the Yamamoto lost in Sumatra British roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Elite in Sumatra, round 3 : 2/4 hits, 1.67 expected hits Yamamoto roll dice for 3 Artillerys and 1 Elite in Sumatra, round 3 : 0/4 hits, 1.33 expected hits 1 Elite owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Sumatra British roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Elite in Sumatra, round 4 : 1/4 hits, 1.67 expected hits Yamamoto roll dice for 2 Artillerys in Sumatra, round 4 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the British lost in Sumatra 1 Artillery owned by the Yamamoto lost in Sumatra British roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Sumatra, round 5 : 3/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery in Sumatra, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Sumatra 1 Artillery owned by the Yamamoto lost in Sumatra British win, taking Sumatra from Yamamoto with 1 Adv.Fighter and 1 Elite remaining. Battle score for attacker is 3 Casualties for British: 3 Artillerys and 2 Infantrys Casualties for Yamamoto: 3 Artillerys, 1 Elite and 2 Infantrys Non Combat Move - British 1 Adv.Fighter moved from Sumatra to 65 Sea Zone 1 Carrier, 1 Destroyer and 2 Submarines moved from 61 Sea Zone to 65 Sea Zone 1 ArmoredCar moved from Italian East Africa to Kordofan 2 Adv.Fighters moved from Oslo to 21 Sea Zone Place Units - British 2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi 2 Artillerys, 1 Elite and 2 Infantrys placed in Madras 2 Tanks placed in Bombay 3 Mech.Infs placed in W.Iran 2 Mech.Infs placed in Cape Town 1 Submarine and 1 T.Boat placed in 21 Sea Zone 1 Mech.Inf placed in Manchester Turn Complete - British British collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Germans regular : 0.50 British regular : 1.50
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TripleA Turn Summary: Anzac round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Anzac 1 Infantry moved from New Britain to 114 Sea Zone 1 Infantry and 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Artillery and 1 Infantry moved from Broome to 67 Sea Zone 2 Artillerys moved from Western Australia to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 2 Artillerys moved from Northern Territory to 67 Sea Zone 1 Artillery and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 1 Artillery and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 1 Artillery and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 3 Artillerys, 5 Infantrys and 4 Transports moved from 113 Sea Zone to 67 Sea Zone 3 Adv.Fighters, 5 Artillerys, 1 Fighter and 7 Infantrys moved from 67 Sea Zone to Java 1 Adv.Fighter moved from Townsville to Java 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Lombok 1 Artillery moved from Townsville to Northern Territory 1 Infantry moved from South Australia to Western Australia Purchase Units - Anzac Anzac buy 4 Artillerys and 11 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 4 Adv.Fighters, 5 Artillerys, 1 Fighter and 7 Infantrys Hisaichi defend with 1 Artillery, 7 Infantrys and 1 Tank Anzac roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Java Anzac roll dice for 4 Adv.Fighters, 5 Artillerys, 1 Fighter and 7 Infantrys in Java, round 2 : 5/17 hits, 6.00 expected hits Hisaichi roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Java, round 2 : 3/8 hits, 2.83 expected hits 3 Infantrys owned by the Anzac lost in Java 5 Infantrys owned by the Hisaichi lost in Java Anzac roll dice for 4 Adv.Fighters, 5 Artillerys, 1 Fighter and 4 Infantrys in Java, round 3 : 7/14 hits, 5.33 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Java, round 3 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Anzac lost in Java 1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 4 Adv.Fighters, 5 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 13 Casualties for Hisaichi: 1 Artillery, 7 Infantrys and 1 Tank Casualties for Anzac: 5 Infantrys Battle in Lombok Anzac attack with 1 Infantry Thai defend with 1 Infantry Anzac roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Thai lost in Lombok Anzac win, taking Lombok from Thai with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - Anzac 1 Fighter moved from Java to 67 Sea Zone 1 Adv.Fighter moved from Java to 67 Sea Zone 1 Adv.Fighter moved from Java to 67 Sea Zone 1 Adv.Fighter moved from Java to 67 Sea Zone 1 Adv.Fighter moved from Java to 65 Sea Zone Place Units - Anzac 1 Artillery and 2 Infantrys placed in Broome 1 Artillery and 1 Infantry placed in Western Australia 2 Artillerys and 1 Infantry placed in Townsville 3 Infantrys placed in Port Moresby 4 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 1.67 Hisaichi regular : 1.00
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TripleA Turn Summary: Dutch round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Dutch 2 Infantrys moved from Suriname to 32 Sea Zone 2 Infantrys and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Elite and 1 Infantry moved from Mauritania to 36 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 36 Sea Zone to 38 Sea Zone 1 Elite and 1 Infantry moved from 38 Sea Zone to French Equatorial Africa 1 Tank moved from N.Algeria to S.Tunisia 1 Infantry moved from S.Algeria to S.Tunisia Purchase Units - Dutch Dutch buy 2 Bunkers; Remaining resources: 1 PUs; Combat - Dutch Battle in S.Tunisia Dutch attack with 1 Infantry and 1 Tank Germans defend with 1 Tank Dutch roll dice for 1 Infantry and 1 Tank in S.Tunisia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Tank in S.Tunisia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Dutch lost in S.Tunisia 1 Tank owned by the Dutch retreated to S.Algeria Germans win with 1 Tank remaining. Battle score for attacker is -2 Casualties for Dutch: 1 Infantry Non Combat Move - Dutch 2 Infantrys moved from 36 Sea Zone to Mauritania Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Java Turn Complete - Dutch Dutch collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 Dutch regular : -0.67
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TripleA Turn Summary: Finns round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Finns 4 Artillerys, 3 Elites, 8 Infantrys and 3 Tanks moved from Vyborg to S.Karelia 1 Fighter moved from Oulu to S.Karelia Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in S.Karelia Finns attack with 4 Artillerys, 3 Elites, 1 Fighter, 8 Infantrys and 3 Tanks Russians defend with 2 Artillerys, 1 Elite, 12 Infantrys and 5 Tanks Finns roll dice for 4 Artillerys, 3 Elites, 1 Fighter, 8 Infantrys and 3 Tanks in S.Karelia, round 2 : 7/19 hits, 6.17 expected hits Russians roll dice for 2 Artillerys, 1 Elite, 12 Infantrys and 5 Tanks in S.Karelia, round 2 : 4/20 hits, 7.50 expected hits 4 Infantrys owned by the Finns lost in S.Karelia 7 Infantrys owned by the Russians lost in S.Karelia Finns roll dice for 4 Artillerys, 3 Elites, 1 Fighter, 4 Infantrys and 3 Tanks in S.Karelia, round 3 : 4/15 hits, 5.50 expected hits Russians roll dice for 2 Artillerys, 1 Elite, 5 Infantrys and 5 Tanks in S.Karelia, round 3 : 9/13 hits, 5.17 expected hits 4 Infantrys owned by the Finns, 4 Artillerys owned by the Finns and 1 Tank owned by the Finns lost in S.Karelia 4 Infantrys owned by the Russians lost in S.Karelia 1 Fighter owned by the Finns retreated 3 Elites owned by the Finns and 2 Tanks owned by the Finns retreated to Vyborg Russians win with 2 Artillerys, 1 Elite, 1 Infantry and 5 Tanks remaining. Battle score for attacker is -15 Casualties for Finns: 4 Artillerys, 8 Infantrys and 1 Tank Casualties for Russians: 11 Infantrys Non Combat Move - Finns 1 Fighter moved from S.Karelia to Oulu 1 Elite moved from Oulu to Vyborg 2 Tanks moved from Lapland to Vyborg 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 1 Artillery and 2 Infantrys moved from Tampere to Oulu 1 Artillery and 1 Elite moved from Helsinki to Tampere 1 Artillery moved from Helsinki to Tampere Place Units - Finns 2 Artillerys, 1 Elite and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : -0.67 Russians regular : 0.33
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TripleA Turn Summary: Romanians round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Romanians 1 Artillery and 2 Infantrys moved from E.Romania to Bulgaria 1 Artillery and 1 Elite moved from Odessa to Donetsk 1 Tank moved from Odessa to Bulgaria 1 Fighter and 1 Infantry moved from Odessa to Donetsk 1 Artillery and 1 Infantry moved from Odessa to Donetsk 1 Infantry moved from Odessa to Donetsk Purchase Units - Romanians Romanians buy 3 Elites, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Bulgaria Romanians attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Artillery Romanians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Bulgaria, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Donetsk Romanians attack with 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys Russians defend with 2 Infantrys and 1 Tank Romanians roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Donetsk, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Romanians lost in Donetsk 1 Infantry owned by the Russians lost in Donetsk Romanians roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry in Donetsk, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 Infantry and 1 Tank in Donetsk, round 3 : 2/2 hits, 0.83 expected hits 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk 1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is -1 Casualties for Romanians: 1 Artillery and 3 Infantrys Casualties for Russians: 2 Infantrys and 1 Tank Non Combat Move - Romanians 1 Artillery moved from E.Romania to Vinnytsia 1 Fighter moved from Donetsk to Odessa 4 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 3 Elites placed in E.Romania 2 Infantrys and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : 0.67 Russians regular : 1.67