The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
TripleA Turn Summary for game: World At War
Game History
Round: 16
Combat Move - British
3 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Artillerys, 1 Elite and 2 Infantrys moved from Madras to 60 Sea Zone
1 Artillery moved from Assam to 60 Sea Zone
3 Artillerys, 1 Elite, 2 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Infantrys moved from 65 Sea Zone to Sumatra
1 Artillery and 1 Infantry moved from Assam to Yunnan
1 Infantry moved from Assam to Yunnan
1 Artillery and 1 Infantry moved from Assam to Burma
2 ArmoredCars moved from Cape Town to Rhodesia
2 Tanks moved from Cape Town to Rhodesia
2 ArmoredCars and 3 Tanks moved from W.Iran to Palestine
1 Submarine moved from 21 Sea Zone to 22 Sea Zone
2 Adv.Fighters moved from 21 Sea Zone to 22 Sea Zone
1 Transport moved from 21 Sea Zone to 20 Sea Zone
1 Artillery and 1 Infantry moved from Wales to 20 Sea Zone
1 Transport moved from 21 Sea Zone to 20 Sea Zone
2 Infantrys moved from Wales to 20 Sea Zone
4 Artillerys and 4 Infantrys moved from Manchester to 21 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 20 Sea Zone to 21 Sea Zone
5 Artillerys and 7 Infantrys moved from 21 Sea Zone to Netherlands
Purchase Units - British
British buy 2 ArmoredCars, 6 Artillerys, 2 Elites, 8 Infantrys, 2 Mech.Infs, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Netherlands
British attack with 5 Artillerys and 7 Infantrys
Germans defend with 2 Artillerys, 7 Infantrys and 1 Tank
British roll dice for 1 Battleship and 2 Cruisers in Netherlands, round 2 : 3/3 hits, 1.67 expected hits
3 Infantrys owned by the Germans lost in Netherlands
British roll dice for 5 Artillerys and 7 Infantrys in Netherlands, round 2 : 3/12 hits, 3.67 expected hits
Germans roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Netherlands, round 2 : 1/7 hits, 2.50 expected hits
1 Infantry owned by the British lost in Netherlands
3 Infantrys owned by the Germans lost in Netherlands
British roll dice for 5 Artillerys and 6 Infantrys in Netherlands, round 3 : 4/11 hits, 3.50 expected hits
Germans roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Netherlands, round 3 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the British lost in Netherlands
2 Artillerys owned by the Germans, 1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 5 Artillerys and 4 Infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 2 Artillerys, 7 Infantrys and 1 Tank
Casualties for British: 3 Infantrys
Battle in 22 Sea Zone
British attack with 2 Adv.Fighters and 1 Submarine
Germans defend with 1 Submarine and 1 T.Boat
British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the British lost in 22 Sea Zone
British roll dice for 2 Adv.Fighters in 22 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Adv.Fighter owned by the British lost in 22 Sea Zone
1 Adv.Fighter owned by the British retreated
Germans win with 1 Submarine and 1 T.Boat remaining. Battle score for attacker is -17
Casualties for British: 1 Adv.Fighter and 1 Submarine
Battle in Sumatra
British attack with 1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Infantrys
Hisaichi defend with 1 Artillery
British roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Infantrys in Sumatra, round 2 : 3/7 hits, 2.67 expected hits
Hisaichi roll dice for 1 Artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Sumatra
1 Artillery owned by the Hisaichi lost in Sumatra
British win, taking Sumatra from Hisaichi with 1 Adv.Fighter, 3 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Battle in Yunnan
British attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the British lost in Yunnan
British roll dice for 1 Artillery and 1 Infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the British lost in Yunnan
1 Artillery owned by the British retreated to Assam
Yamamoto win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -4
Casualties for British: 2 Infantrys
Battle in Burma
British attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Burma
1 Infantry owned by the Yamamoto lost in Burma
British win, taking Burma from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - British
2 Artillerys, 1 Elite and 2 Infantrys moved from Bihar to Assam
2 Artillerys moved from Delhi to Bihar
1 Elite moved from Delhi to Bihar
2 Infantrys moved from Delhi to Bihar
1 Transport moved from 58 Sea Zone to 59 Sea Zone
1 Artillery and 1 Infantry moved from Bombay to 59 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to Iraq
1 Adv.Fighter moved from 22 Sea Zone to 21 Sea Zone
1 Adv.Fighter moved from Sumatra to 65 Sea Zone
Place Units - British
2 Artillerys and 2 Infantrys placed in Manchester
2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
2 Artillerys, 1 Elite and 2 Infantrys placed in Madras
3 Tanks placed in W.Iran
2 Infantrys placed in Bombay
2 Mech.Infs placed in Cape Town
British undo move 5.
2 ArmoredCars placed in Bombay
1 T.Boat placed in 20 Sea Zone
2 Infantrys placed in Wales
Turn Complete - British
British collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Germans regular : 0.50
British regular : -1.00
Hisaichi regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 16
Combat Move - Anzac
2 Artillerys moved from Western Australia to 67 Sea Zone
2 Artillerys moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Artillery and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Elite moved from Townsville to 113 Sea Zone
1 Artillery and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Infantry moved from Townsville to 113 Sea Zone
1 Artillery and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Infantry moved from Townsville to 113 Sea Zone
1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Infantry moved from West Papua to 113 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok
1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to Lombok
1 Artillery, 1 Elite and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Artillery and 1 Elite moved from 67 Sea Zone to Soembawa
1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok
2 Adv.Fighters moved from 67 Sea Zone to Soembawa
1 Artillery, 2 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
1 Artillery and 2 Infantrys moved from 67 Sea Zone to Lombok
1 Elite moved from Port Moresby to 114 Sea Zone
1 Elite and 1 S.Submarine moved from 114 Sea Zone to 107 Sea Zone
1 Elite moved from 107 Sea Zone to Mindanao
Americans take Mindanao from Hisaichi
Purchase Units - Anzac
Anzac buy 4 Artillerys, 6 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Soembawa
Anzac attack with 2 Adv.Fighters, 1 Artillery and 1 Elite
Hisaichi defend with 1 Artillery, 1 Elite and 4 Infantrys
Anzac roll dice for 2 Cruisers in Soembawa, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in Soembawa
Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 1 Elite in Soembawa, round 2 : 1/4 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Soembawa, round 2 : 2/5 hits, 1.67 expected hits
1 Artillery owned by the Anzac and 1 Elite owned by the Anzac lost in Soembawa
1 Infantry owned by the Hisaichi lost in Soembawa
2 Adv.Fighters owned by the Anzac retreated
Hisaichi win with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is -3
Casualties for Hisaichi: 2 Infantrys
Casualties for Anzac: 1 Artillery and 1 Elite
Battle in Lombok
Anzac attack with 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 4 Infantrys
Thai defend with 1 Artillery, 1 Elite and 1 Infantry
Anzac roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 4 Infantrys in Lombok, round 2 : 2/9 hits, 3.00 expected hits
Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lombok, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Anzac lost in Lombok
1 Infantry owned by the Thai and 1 Elite owned by the Thai lost in Lombok
Anzac roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys in Lombok, round 3 : 2/8 hits, 2.83 expected hits
Thai roll dice for 1 Artillery in Lombok, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Thai lost in Lombok
Anzac win, taking Lombok from Thai with 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Infantry
Casualties for Thai: 1 Artillery, 1 Elite and 1 Infantry
Non Combat Move - Anzac
1 Adv.Fighter moved from Lombok to 67 Sea Zone
1 Fighter moved from Lombok to 67 Sea Zone
2 Adv.Fighters moved from Soembawa to 67 Sea Zone
Place Units - Anzac
1 Artillery and 1 Infantry placed in Western Australia
2 Artillerys and 1 Infantry placed in Broome
1 Artillery and 2 Infantrys placed in Townsville
2 Infantrys placed in Port Moresby
1 S.Submarine placed in 114 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : -2.67
Thai regular : -0.33
Hisaichi regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 16
Purchase Units - Dutch
Dutch buy 2 Bunkers, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;
Non Combat Move - Dutch
1 Transport moved from 36 Sea Zone to 32 Sea Zone
1 Infantry moved from French Sudan to French Equatorial Africa
1 Transport moved from 36 Sea Zone to 32 Sea Zone
Place Units - Dutch
1 Elite and 1 Infantry placed in Suriname
1 Bunker placed in Sumatra
1 Bunker placed in Lombok
Turn Complete - Dutch
Dutch collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 16
Combat Move - Finns
1 Elite moved from Helsinki to 24 Sea Zone
1 Artillery moved from Oulu to 24 Sea Zone
1 Fighter and 1 Tank moved from Oulu to Upper Norrland
1 Elite moved from 24 Sea Zone to Upper Norrland
1 Artillery moved from 24 Sea Zone to Upper Norrland
Purchase Units - Finns
Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Battle in Upper Norrland
Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Tank
Neutral defend with 2 Infantrys
Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Tank in Upper Norrland, round 2 : 1/4 hits, 1.67 expected hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 2/2 hits, 0.67 expected hits
1 Elite owned by the Finns and 1 Fighter owned by the Finns lost in Upper Norrland
1 Infantry owned by the Neutral lost in Upper Norrland
Finns roll dice for 1 Artillery and 1 Tank in Upper Norrland, round 3 : 1/2 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Upper Norrland
Finns loses 0 PUs for violating Upper Norrlands neutrality.
Finns win, taking Upper Norrland from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is -7
Casualties for Finns: 1 Elite and 1 Fighter
Casualties for Neutral: 2 Infantrys
Non Combat Move - Finns
1 Artillery and 1 Elite moved from N.Karelia to Vyborg
1 Infantry moved from Oulu to N.Karelia
1 Infantry moved from Oulu to Vyborg
1 Elite and 1 Infantry moved from Tampere to Oulu
2 ArmoredCars moved from Helsinki to Oulu
2 Infantrys moved from Helsinki to Tampere
Place Units - Finns
5 Infantrys and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Finns regular : -0.50
Neutral regular : 1.00
TripleA Turn Summary for game: World At War
Game History
Round: 16
Purchase Units - Romanians
Romanians buy 2 Elites and 5 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Romanians
1 Artillery moved from Donetsk to Vinnytsia
1 Infantry moved from Odessa to Vinnytsia
1 Artillery moved from Donetsk to Odessa
1 Infantry moved from E.Romania to Bulgaria
2 Artillerys and 2 Infantrys moved from E.Romania to Odessa
3 Infantrys moved from Bucharest to E.Romania
1 Infantry moved from Odessa to Donetsk
Place Units - Romanians
2 Elites and 1 Infantry placed in E.Romania
4 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 16
Combat Move - Thai
1 Artillery and 1 Infantry moved from N.Thailand to Burma
1 Elite moved from S.Thailand to Burma
Purchase Units - Thai
Thai buy 2 Artillerys, 2 Elites and 1 Infantry; Remaining resources: 0 PUs;
Combat - Thai
Battle in Burma
Thai attack with 1 Artillery, 1 Elite and 1 Infantry
British defend with 1 Artillery
Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Burma
Thai win, taking Burma from British with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery
Non Combat Move - Thai
5 Infantrys moved from Bangkok to S.Thailand
1 Tank moved from Bangkok to S.Thailand
1 Destroyer moved from 112 Sea Zone to 110 Sea Zone
Place Units - Thai
2 Artillerys, 2 Elites and 1 Infantry placed in Bangkok
Turn Complete - Thai
Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Thai regular : 0.00
British regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 16
Combat Move - Americans
1 Marine moved from Ponape to 109 Sea Zone
5 Elites and 3 Infantrys moved from French Sudan to French Equatorial Africa
1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone
2 Elites moved from Salvador to 35 Sea Zone
5 Elites moved from Bahia to 35 Sea Zone
1 B.Transport, 7 Elites and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
1 Destroyer and 2 Submarines moved from 30 Sea Zone to 31 Sea Zone
2 Artillerys, 1 Bomber, 2 Elites and 3 Mech.Infs moved from E.Morocco to S.Algeria
2 Infantrys moved from San Francisco to 83 Sea Zone
2 Infantrys and 1 Transport moved from 83 Sea Zone to 89 Sea Zone
2 Infantrys moved from 89 Sea Zone to Midway
3 L.Fighters moved from Pearl Harbor to 87 Sea Zone
1 Marine and 1 S.Submarine moved from 109 Sea Zone to 93 Sea Zone
1 Marine moved from 93 Sea Zone to Panay
Americans take Panay from Hisaichi
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 5 Destroyers, 5 Elites, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Americans
Battle in S.Algeria
Americans attack with 2 Artillerys, 1 Bomber, 2 Elites and 3 Mech.Infs
Italians defend with 7 Infantrys and 1 Tank
Americans roll dice for 2 Artillerys, 1 Bomber, 2 Elites and 3 Mech.Infs in S.Algeria, round 2 : 4/8 hits, 3.33 expected hits
Italians roll dice for 7 Infantrys and 1 Tank in S.Algeria, round 2 : 3/8 hits, 2.83 expected hits
1 Mech.Inf owned by the Americans and 2 Artillerys owned by the Americans lost in S.Algeria
4 Infantrys owned by the Italians lost in S.Algeria
Americans roll dice for 1 Bomber, 2 Elites and 2 Mech.Infs in S.Algeria, round 3 : 3/5 hits, 2.33 expected hits
Italians roll dice for 3 Infantrys and 1 Tank in S.Algeria, round 3 : 1/4 hits, 1.50 expected hits
1 Elite owned by the Americans lost in S.Algeria
3 Infantrys owned by the Italians lost in S.Algeria
Americans roll dice for 1 Bomber, 1 Elite and 2 Mech.Infs in S.Algeria, round 4 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 Tank in S.Algeria, round 4 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Americans lost in S.Algeria
1 Tank owned by the Italians lost in S.Algeria
Americans win, taking S.Algeria from Italians with 1 Bomber and 2 Mech.Infs remaining. Battle score for attacker is -1
Casualties for Americans: 2 Artillerys, 2 Elites and 1 Mech.Inf
Casualties for Italians: 7 Infantrys and 1 Tank
Battle in 87 Sea Zone
Americans attack with 3 L.Fighters
Hisaichi defend with 1 Submarine
Americans roll dice for 3 L.Fighters in 87 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 Submarine owned by the Hisaichi lost in 87 Sea Zone
Americans win with 3 L.Fighters remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Submarine
Non Combat Move - Americans
3 L.Fighters moved from 87 Sea Zone to 86 Sea Zone
4 L.Fighters moved from Flores to Mindanao
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
1 Elite and 2 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport, 1 Elite and 2 Infantrys moved from 26 Sea Zone to 32 Sea Zone
1 Elite and 2 Infantrys moved from 32 Sea Zone to Bahia
1 S.Submarine moved from 67 Sea Zone to 112 Sea Zone
1 Marine moved from Jilolo to 112 Sea Zone
1 Marine and 1 S.Submarine moved from 112 Sea Zone to 107 Sea Zone
1 Marine moved from 107 Sea Zone to Mindanao
1 Bomber moved from S.Algeria to E.Morocco
3 Mech.Infs moved from Rio de Oro to E.Morocco
1 Infantry moved from South Central USA to South Atlantic USA
7 Elites moved from 36 Sea Zone to French Sudan
Place Units - Americans
1 B.Transport placed in 83 Sea Zone
4 Infantrys placed in San Francisco
3 Elites placed in South Atlantic USA
2 Elites placed in Salvador
1 B.Carrier placed in 35 Sea Zone
1 Adv.Fighter placed in 35 Sea Zone
3 Destroyers placed in 31 Sea Zone
2 Destroyers placed in 87 Sea Zone
1 Adv.Fighter and 1 Marine placed in Ponape
Turn Complete - Americans
Americans collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Italians regular : 0.17
TripleA Turn Summary for game: World At War
Game History
Round: 17
Combat Move - Germans
1 Submarine and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
4 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers, 1 S.Submarine and 4 Submarines moved from 23 Sea Zone to 21 Sea Zone
1 JetFighter moved from Hamburg to 21 Sea Zone
2 Adv.Fighters moved from Hamburg to 21 Sea Zone
2 Infantrys moved from Belgium to Netherlands
1 Artillery and 1 Elite moved from Rhine to Netherlands
2 Infantrys moved from Rhine to Netherlands
1 Stuka and 1 Tank moved from Rhine to Netherlands
5 Infantrys moved from Hamburg to Netherlands
1 Infantry moved from Hamburg to Netherlands
1 JetFighter moved from Leningrad to 21 Sea Zone
1 Elite, 3 Infantrys and 1 Stuka moved from Brest to Minsk
3 Infantrys moved from Latvia to Novgorod
1 Artillery and 1 Elite moved from Leningrad to Novgorod
1 Artillery, 2 Elites and 1 Stuka moved from Vinnytsia to Kiev
4 Infantrys moved from Vinnytsia to Kiev
Purchase Units - Germans
Germans buy 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 7 Elites, 1 HeavyTank, 22 Infantrys, 4 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 1 Artillery, 1 Elite and 3 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Novgorod, round 2 : 1/5 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kiev
Germans attack with 1 Artillery, 2 Elites, 4 Infantrys and 1 Stuka
Russians defend with 5 Infantrys
Germans roll dice for 1 Artillery, 2 Elites, 4 Infantrys and 1 Stuka in Kiev, round 2 : 3/8 hits, 2.50 expected hits
Russians roll dice for 5 Infantrys in Kiev, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Germans lost in Kiev
3 Infantrys owned by the Russians lost in Kiev
Germans roll dice for 1 Artillery, 2 Elites, 3 Infantrys and 1 Stuka in Kiev, round 3 : 2/7 hits, 2.33 expected hits
Russians roll dice for 2 Infantrys in Kiev, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Kiev
2 Infantrys owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery, 2 Elites, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 6
Casualties for Germans: 2 Infantrys
Casualties for Russians: 5 Infantrys
Battle in Minsk
Germans attack with 1 Elite, 3 Infantrys and 1 Stuka
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 Elite, 3 Infantrys and 1 Stuka in Minsk, round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Minsk
Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Minsk
1 Infantry owned by the Russians lost in Minsk
Germans roll dice for 1 Elite and 1 Stuka in Minsk, round 4 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Elite and 1 Stuka remaining. Battle score for attacker is 0
Casualties for Germans: 3 Infantrys
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Netherlands
Germans attack with 1 Artillery, 1 Elite, 10 Infantrys, 1 Stuka and 1 Tank
British defend with 5 Artillerys and 4 Infantrys
Germans roll dice for 1 Artillery, 1 Elite, 10 Infantrys, 1 Stuka and 1 Tank in Netherlands, round 2 : 2/14 hits, 3.67 expected hits
British roll dice for 5 Artillerys and 4 Infantrys in Netherlands, round 2 : 4/9 hits, 3.00 expected hits
4 Infantrys owned by the Germans lost in Netherlands
2 Infantrys owned by the British lost in Netherlands
Germans roll dice for 1 Artillery, 1 Elite, 6 Infantrys, 1 Stuka and 1 Tank in Netherlands, round 3 : 2/10 hits, 3.00 expected hits
British roll dice for 5 Artillerys and 2 Infantrys in Netherlands, round 3 : 3/7 hits, 2.33 expected hits
3 Infantrys owned by the Germans lost in Netherlands
2 Infantrys owned by the British lost in Netherlands
Germans roll dice for 1 Artillery, 1 Elite, 3 Infantrys, 1 Stuka and 1 Tank in Netherlands, round 4 : 0/7 hits, 2.50 expected hits
British roll dice for 5 Artillerys in Netherlands, round 4 : 3/5 hits, 1.67 expected hits
3 Infantrys owned by the Germans lost in Netherlands
Germans roll dice for 1 Artillery, 1 Elite, 1 Stuka and 1 Tank in Netherlands, round 5 : 1/4 hits, 1.83 expected hits
British roll dice for 5 Artillerys in Netherlands, round 5 : 1/5 hits, 1.67 expected hits
1 Elite owned by the Germans lost in Netherlands
1 Artillery owned by the British lost in Netherlands
Germans roll dice for 1 Artillery, 1 Stuka and 1 Tank in Netherlands, round 6 : 1/3 hits, 1.33 expected hits
British roll dice for 4 Artillerys in Netherlands, round 6 : 2/4 hits, 1.33 expected hits
1 Artillery owned by the Germans and 1 Tank owned by the Germans lost in Netherlands
1 Artillery owned by the British lost in Netherlands
1 Stuka owned by the Germans retreated
British win with 3 Artillerys remaining. Battle score for attacker is -16
Casualties for Germans: 1 Artillery, 1 Elite, 10 Infantrys and 1 Tank
Casualties for British: 2 Artillerys and 4 Infantrys
Battle in 21 Sea Zone
Germans attack with 6 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers, 2 JetFighters, 1 S.Submarine, 5 Submarines and 1 T.Boat
British defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 5 Destroyers, 1 Submarine and 6 Transports
Germans roll dice for 1 S.Submarine and 5 Submarines in 21 Sea Zone, round 2 : 3/6 hits, 2.17 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 6 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers, 2 JetFighters and 1 T.Boat in 21 Sea Zone, round 2 : 13/18 hits, 8.00 expected hits
British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 5 Destroyers and 6 Transports in 21 Sea Zone, round 2 : 5/16 hits, 5.50 expected hits
Units damaged: 2 Battleships owned by the Germans
2 Submarines owned by the Germans and 1 T.Boat owned by the Germans lost in 21 Sea Zone
1 Carrier owned by the British, 1 Submarine owned by the British, 6 Transports owned by the British, 5 Destroyers owned by the British and 2 Cruisers owned by the British lost in 21 Sea Zone
Germans roll dice for 1 S.Submarine and 3 Submarines in 21 Sea Zone, round 3 : 3/4 hits, 1.50 expected hits
1 Battleship owned by the British lost in 21 Sea Zone
Germans roll dice for 6 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers and 2 JetFighters in 21 Sea Zone, round 3 : 6/17 hits, 7.67 expected hits
British roll dice for 1 Adv.Fighter in 21 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the British lost in 21 Sea Zone
Germans win with 6 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers, 2 JetFighters, 1 S.Submarine and 3 Submarines remaining. Battle score for attacker is 131
Casualties for Germans: 2 Submarines and 1 T.Boat
Casualties for British: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 5 Destroyers, 1 Submarine and 6 Transports
Non Combat Move - Germans
1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
1 JetFighter moved from 21 Sea Zone to Danzig
3 Adv.Fighters moved from 21 Sea Zone to Hamburg
1 Stuka moved from Netherlands to Rhine
4 Infantrys moved from Picardy to Belgium
4 Infantrys moved from Berlin to Saxony
4 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Danzig to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Leningrad
1 Artillery and 1 Tank moved from Hamburg to 23 Sea Zone
6 Infantrys moved from Hamburg to 23 Sea Zone
1 Artillery, 6 Infantrys, 1 Tank and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 24 Sea Zone to Leningrad
1 Stuka moved from Minsk to Brest
1 Stuka moved from Kiev to Vinnytsia
1 Elite and 3 Infantrys moved from Warsaw to Brest
1 Infantry moved from Danzig to Brest
2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
2 Tanks moved from Bavaria to Krakow
1 Artillery and 1 Infantry moved from Lorraine to Rhine
1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from El Agheila to Kufra
1 Cruiser and 2 Transports moved from 48 Sea Zone to 46 Sea Zone
1 Artillery and 1 Tank moved from Rome to 46 Sea Zone
3 Infantrys moved from Tuscany to 46 Sea Zone
5 Infantrys moved from Rome to Campania
1 Tank moved from Rome to Campania
6 Infantrys moved from Lombardy to Tuscany
1 Artillery, 1 Cruiser, 3 Infantrys, 1 Tank and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Artillery, 3 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila
4 Infantrys moved from Paris to Picardy
Place Units - Germans
2 Elites and 2 Infantrys placed in Vinnytsia
2 Elites and 2 Infantrys placed in Leningrad
2 Elites placed in El Agheila
4 Infantrys placed in Warsaw
1 HeavyTank and 2 Infantrys placed in Danzig
1 Artillery, 1 Elite and 2 Infantrys placed in Rhine
2 ArmoredCars and 3 Tanks placed in Bohemia
1 Cruiser and 1 Transport placed in 22 Sea Zone
3 Infantrys and 1 Tank placed in Hamburg
3 Infantrys placed in Berlin
1 Artillery and 4 Infantrys placed in Paris
Germans undo move 11.
1 Artillery placed in Berlin
4 Infantrys placed in Paris
Turn Complete - Germans
Germans collect 123 PUs; end with 123 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -1.67
British regular : 1.50
@Entek I kept your bb and fighter after the first round in . The bb was lost to subs so if you wanted to keep the dd you can roll for it on the forum and take a sub if you get a hit. It’s not going to make a difference though since that battle was a blowout… those dice were hot at sea!
TripleA Turn Summary for game: World At War
Game History
Round: 17
Combat Move - Germans
1 Submarine and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
4 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers, 1 S.Submarine and 4 Submarines moved from 23 Sea Zone to 21 Sea Zone
1 JetFighter moved from Hamburg to 21 Sea Zone
2 Adv.Fighters moved from Hamburg to 21 Sea Zone
2 Infantrys moved from Belgium to Netherlands
1 Artillery and 1 Elite moved from Rhine to Netherlands
2 Infantrys moved from Rhine to Netherlands
1 Stuka and 1 Tank moved from Rhine to Netherlands
5 Infantrys moved from Hamburg to Netherlands
1 Infantry moved from Hamburg to Netherlands
1 JetFighter moved from Leningrad to 21 Sea Zone
1 Elite, 3 Infantrys and 1 Stuka moved from Brest to Minsk
3 Infantrys moved from Latvia to Novgorod
1 Artillery and 1 Elite moved from Leningrad to Novgorod
1 Artillery, 2 Elites and 1 Stuka moved from Vinnytsia to Kiev
4 Infantrys moved from Vinnytsia to Kiev
Purchase Units - Germans
Germans buy 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 7 Elites, 1 HeavyTank, 22 Infantrys, 4 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 1 Artillery, 1 Elite and 3 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Novgorod, round 2 : 1/5 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kiev
Germans attack with 1 Artillery, 2 Elites, 4 Infantrys and 1 Stuka
Russians defend with 5 Infantrys
Germans roll dice for 1 Artillery, 2 Elites, 4 Infantrys and 1 Stuka in Kiev, round 2 : 3/8 hits, 2.50 expected hits
Russians roll dice for 5 Infantrys in Kiev, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Germans lost in Kiev
3 Infantrys owned by the Russians lost in Kiev
Germans roll dice for 1 Artillery, 2 Elites, 3 Infantrys and 1 Stuka in Kiev, round 3 : 2/7 hits, 2.33 expected hits
Russians roll dice for 2 Infantrys in Kiev, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Kiev
2 Infantrys owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery, 2 Elites, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 6
Casualties for Germans: 2 Infantrys
Casualties for Russians: 5 Infantrys
Battle in Minsk
Germans attack with 1 Elite, 3 Infantrys and 1 Stuka
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 Elite, 3 Infantrys and 1 Stuka in Minsk, round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Minsk
Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Minsk
1 Infantry owned by the Russians lost in Minsk
Germans roll dice for 1 Elite and 1 Stuka in Minsk, round 4 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Elite and 1 Stuka remaining. Battle score for attacker is 0
Casualties for Germans: 3 Infantrys
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Netherlands
Germans attack with 1 Artillery, 1 Elite, 10 Infantrys, 1 Stuka and 1 Tank
British defend with 5 Artillerys and 4 Infantrys
Germans roll dice for 1 Artillery, 1 Elite, 10 Infantrys, 1 Stuka and 1 Tank in Netherlands, round 2 : 2/14 hits, 3.67 expected hits
British roll dice for 5 Artillerys and 4 Infantrys in Netherlands, round 2 : 4/9 hits, 3.00 expected hits
4 Infantrys owned by the Germans lost in Netherlands
2 Infantrys owned by the British lost in Netherlands
Germans roll dice for 1 Artillery, 1 Elite, 6 Infantrys, 1 Stuka and 1 Tank in Netherlands, round 3 : 2/10 hits, 3.00 expected hits
British roll dice for 5 Artillerys and 2 Infantrys in Netherlands, round 3 : 3/7 hits, 2.33 expected hits
3 Infantrys owned by the Germans lost in Netherlands
2 Infantrys owned by the British lost in Netherlands
Germans roll dice for 1 Artillery, 1 Elite, 3 Infantrys, 1 Stuka and 1 Tank in Netherlands, round 4 : 0/7 hits, 2.50 expected hits
British roll dice for 5 Artillerys in Netherlands, round 4 : 3/5 hits, 1.67 expected hits
3 Infantrys owned by the Germans lost in Netherlands
Germans roll dice for 1 Artillery, 1 Elite, 1 Stuka and 1 Tank in Netherlands, round 5 : 1/4 hits, 1.83 expected hits
British roll dice for 5 Artillerys in Netherlands, round 5 : 1/5 hits, 1.67 expected hits
1 Elite owned by the Germans lost in Netherlands
1 Artillery owned by the British lost in Netherlands
Germans roll dice for 1 Artillery, 1 Stuka and 1 Tank in Netherlands, round 6 : 1/3 hits, 1.33 expected hits
British roll dice for 4 Artillerys in Netherlands, round 6 : 2/4 hits, 1.33 expected hits
1 Artillery owned by the Germans and 1 Tank owned by the Germans lost in Netherlands
1 Artillery owned by the British lost in Netherlands
1 Stuka owned by the Germans retreated
British win with 3 Artillerys remaining. Battle score for attacker is -16
Casualties for Germans: 1 Artillery, 1 Elite, 10 Infantrys and 1 Tank
Casualties for British: 2 Artillerys and 4 Infantrys
Battle in 21 Sea Zone
Germans attack with 6 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers, 2 JetFighters, 1 S.Submarine, 5 Submarines and 1 T.Boat
British defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 5 Destroyers, 1 Submarine and 6 Transports
Germans roll dice for 1 S.Submarine and 5 Submarines in 21 Sea Zone, round 2 : 3/6 hits, 2.17 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 6 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers, 2 JetFighters and 1 T.Boat in 21 Sea Zone, round 2 : 13/18 hits, 8.00 expected hits
British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 5 Destroyers and 6 Transports in 21 Sea Zone, round 2 : 5/16 hits, 5.50 expected hits
Units damaged: 2 Battleships owned by the Germans
2 Submarines owned by the Germans and 1 T.Boat owned by the Germans lost in 21 Sea Zone
1 Carrier owned by the British, 1 Submarine owned by the British, 6 Transports owned by the British, 5 Destroyers owned by the British and 2 Cruisers owned by the British lost in 21 Sea Zone
Germans roll dice for 1 S.Submarine and 3 Submarines in 21 Sea Zone, round 3 : 3/4 hits, 1.50 expected hits
1 Battleship owned by the British lost in 21 Sea Zone
Germans roll dice for 6 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers and 2 JetFighters in 21 Sea Zone, round 3 : 6/17 hits, 7.67 expected hits
British roll dice for 1 Adv.Fighter in 21 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the British lost in 21 Sea Zone
Germans win with 6 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers, 2 JetFighters, 1 S.Submarine and 3 Submarines remaining. Battle score for attacker is 131
Casualties for Germans: 2 Submarines and 1 T.Boat
Casualties for British: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 5 Destroyers, 1 Submarine and 6 Transports
Non Combat Move - Germans
1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
1 JetFighter moved from 21 Sea Zone to Danzig
3 Adv.Fighters moved from 21 Sea Zone to Hamburg
1 Stuka moved from Netherlands to Rhine
4 Infantrys moved from Picardy to Belgium
4 Infantrys moved from Berlin to Saxony
4 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Danzig to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Leningrad
1 Artillery and 1 Tank moved from Hamburg to 23 Sea Zone
6 Infantrys moved from Hamburg to 23 Sea Zone
1 Artillery, 6 Infantrys, 1 Tank and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 24 Sea Zone to Leningrad
1 Stuka moved from Minsk to Brest
1 Stuka moved from Kiev to Vinnytsia
1 Elite and 3 Infantrys moved from Warsaw to Brest
1 Infantry moved from Danzig to Brest
2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
2 Tanks moved from Bavaria to Krakow
1 Artillery and 1 Infantry moved from Lorraine to Rhine
1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from El Agheila to Kufra
1 Cruiser and 2 Transports moved from 48 Sea Zone to 46 Sea Zone
1 Artillery and 1 Tank moved from Rome to 46 Sea Zone
3 Infantrys moved from Tuscany to 46 Sea Zone
5 Infantrys moved from Rome to Campania
1 Tank moved from Rome to Campania
6 Infantrys moved from Lombardy to Tuscany
1 Artillery, 1 Cruiser, 3 Infantrys, 1 Tank and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Artillery, 3 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila
4 Infantrys moved from Paris to Picardy
Place Units - Germans
2 Elites and 2 Infantrys placed in Vinnytsia
2 Elites and 2 Infantrys placed in Leningrad
2 Elites placed in El Agheila
4 Infantrys placed in Warsaw
1 HeavyTank and 2 Infantrys placed in Danzig
1 Artillery, 1 Elite and 2 Infantrys placed in Rhine
2 ArmoredCars and 3 Tanks placed in Bohemia
1 Cruiser and 1 Transport placed in 22 Sea Zone
3 Infantrys and 1 Tank placed in Hamburg
3 Infantrys placed in Berlin
1 Artillery and 4 Infantrys placed in Paris
Germans undo move 11.
1 Artillery placed in Berlin
4 Infantrys placed in Paris
Turn Complete - Germans
Germans collect 123 PUs; end with 123 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 24 Sea Zone: 5 Infantrys and 4 Transports
EDIT: Adding units owned by Germans to 24 Sea Zone: 4 Transports
EDIT: Adding units owned by Germans to Leningrad: 5 Infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -1.67
British regular : 1.50
@Entek use the second post… some of my inf weren’t unloaded to Leningrad.
TripleA Turn Summary for game: World At War
Game History
Round: 17
Combat Move - Russians
1 Artillery and 1 Infantry moved from Kursk to Minsk
1 Adv.Fighter moved from Kursk to Minsk
1 Artillery, 1 Elite and 1 Infantry moved from Kursk to Kiev
1 Artillery and 2 Infantrys moved from Rostov to Donetsk
1 Bomber moved from Kursk to Donetsk
1 Artillery and 1 Infantry moved from S.Karelia to Novgorod
3 Infantrys moved from S.Karelia to Novgorod
1 Adv.Fighter moved from Kursk to Novgorod
4 Infantrys moved from N.Buryat Mongolia to Ayan
1 Tank moved from N.Buryat Mongolia to Ayan
1 Adv.Fighter moved from N.Buryat Mongolia to 75 Sea Zone
3 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita
Purchase Units - Russians
Russians buy 1 Adv.Fighter, 2 Artillerys, 34 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys
Germans defend with 1 Artillery, 1 Elite and 3 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Novgorod, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
2 Infantrys owned by the Russians lost in Novgorod
1 Infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Novgorod, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Novgorod, round 3 : 0/4 hits, 1.33 expected hits
1 Infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Novgorod, round 4 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Novgorod, round 4 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Novgorod
1 Infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Novgorod, round 5 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 Artillery and 1 Elite in Novgorod, round 5 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Novgorod
1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 5
Casualties for Russians: 4 Infantrys
Casualties for Germans: 1 Artillery, 1 Elite and 3 Infantrys
Battle in Chita
Russians attack with 3 Infantrys and 1 Tank
Hisaichi defend with 1 Artillery, 1 Elite and 1 Infantry
Russians roll dice for 3 Infantrys and 1 Tank in Chita, round 2 : 0/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chita, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians lost in Chita
1 Infantry owned by the Russians and 1 Tank owned by the Russians retreated to N.Buryat Mongolia
Hisaichi win with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is -4
Casualties for Russians: 2 Infantrys
Battle in Minsk
Russians attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
Germans defend with 1 Elite
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Minsk, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 Elite in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 Elite
Battle in Donetsk
Russians attack with 1 Artillery, 1 Bomber and 2 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Donetsk, round 2 : 2/4 hits, 1.50 expected hits
Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Battle in Ayan
Russians attack with 4 Infantrys and 1 Tank
Hisaichi defend with 1 Artillery, 1 Elite and 2 Infantrys
Russians roll dice for 4 Infantrys and 1 Tank in Ayan, round 2 : 3/5 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 3/4 hits, 1.33 expected hits
3 Infantrys owned by the Russians lost in Ayan
1 Elite owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Infantry and 1 Tank in Ayan, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Russians: 3 Infantrys
Casualties for Hisaichi: 1 Artillery, 1 Elite and 2 Infantrys
Battle in Kiev
Russians attack with 1 Artillery, 1 Elite and 1 Infantry
Germans defend with 1 Artillery, 2 Elites and 2 Infantrys
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 Artillery, 2 Elites and 2 Infantrys in Kiev, round 2 : 0/5 hits, 1.67 expected hits
1 Infantry owned by the Germans lost in Kiev
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 Artillery, 2 Elites and 1 Infantry in Kiev, round 3 : 0/4 hits, 1.33 expected hits
1 Elite owned by the Russians, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians retreated to Kursk
Germans win with 1 Artillery, 2 Elites and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
1 Adv.Fighter moved from Novgorod to Kursk
1 Adv.Fighter moved from Minsk to Kursk
1 Bomber moved from Donetsk to Kursk
10 Infantrys moved from Yaroslavl to S.Karelia
5 Infantrys moved from Arkhangelsk to S.Karelia
5 Infantrys moved from Kirov to Arkhangelsk
10 Infantrys moved from Moscow to Yaroslavl
2 Artillerys, 6 Infantrys and 2 Tanks moved from Rostov to Kursk
2 Tanks moved from Stalingrad to Kursk
3 Infantrys moved from Stalingrad to Rostov
2 Tanks moved from Kursk to S.Karelia
3 Infantrys moved from Georgia to Rostov
2 Infantrys moved from Kuybyshev to Penza
5 Infantrys moved from Perm to Kirov
2 Infantrys moved from Chimkent to Kuybyshev
1 Infantry moved from Tashkent to Chimkent
3 Infantrys moved from Sverdlovsk to Surgut
2 Infantrys moved from Sverdlovsk to Perm
3 Infantrys moved from Irkutsk to S.Buryat Mongolia
4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk
2 Artillerys and 4 Infantrys moved from Sibirsky to Evenkia
1 Adv.Fighter moved from 75 Sea Zone to N.Buryat Mongolia
Place Units - Russians
1 Adv.Fighter and 5 Infantrys placed in Sibirsky
1 Artillery and 2 Infantrys placed in Kursk
1 Artillery and 3 Infantrys placed in Arkhangelsk
4 Infantrys and 1 Tank placed in Stalingrad
10 Infantrys placed in Moscow
3 Infantrys placed in Georgia
5 Infantrys placed in Sverdlovsk
2 Infantrys placed in Tashkent
Turn Complete - Russians
Russians collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33
Germans regular : -4.00
Russians regular : 1.00
Hisaichi regular : 2.33
TripleA Turn Summary for game: World At War
Game History
Round: 17
Combat Move - Italians
2 units repaired.
1 Artillery, 1 Elite and 2 Infantrys moved from N.Tunisia to S.Algeria
3 Artillerys, 2 Elites and 5 Infantrys moved from N.Tunisia to N.Algeria
4 Tanks moved from Tunis to N.Algeria
1 Adv.Fighter moved from Tunis to S.Algeria
2 Adv.Fighters moved from Tunis to N.Algeria
1 JetFighter moved from Tunis to S.Algeria
1 Mot.Inf moved from Tunis to S.Algeria
2 Artillerys and 4 Infantrys moved from Rome to 46 Sea Zone
2 Artillerys, 4 Infantrys and 3 Transports moved from 46 Sea Zone to 42 Sea Zone
2 Artillerys and 4 Infantrys moved from 42 Sea Zone to N.Algeria
1 Tank moved from Italian East Africa to French Somaliland
Italians take French Somaliland from French
1 Tank moved from French Somaliland to Italian East Africa
1 Tank moved from Italian East Africa to British Somaliland
Italians take British Somaliland from British
1 Tank moved from British Somaliland to Italian East Africa
Purchase Units - Italians
Italians buy 1 Carrier, 2 Elites, 10 Infantrys, 4 Mech.Infs, 1 Tank and 2 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in S.Algeria
Italians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Infantrys, 1 JetFighter and 1 Mot.Inf
Americans defend with 2 Mech.Infs
Italians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Infantrys, 1 JetFighter and 1 Mot.Inf in S.Algeria, round 2 : 3/7 hits, 2.50 expected hits
French roll dice for 2 Mech.Infs in S.Algeria, round 2 : 0/2 hits, 0.67 expected hits
2 Mech.Infs owned by the Americans lost in S.Algeria
Italians win, taking S.Algeria from French with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Infantrys, 1 JetFighter and 1 Mot.Inf remaining. Battle score for attacker is 12
Casualties for Americans: 2 Mech.Infs
Battle in N.Algeria
Italians attack with 2 Adv.Fighters, 5 Artillerys, 2 Elites, 9 Infantrys and 4 Tanks
French defend with 4 Artillerys and 4 Infantrys; Dutch defend with 1 Tank
Italians roll dice for 2 Battleships and 2 Cruisers in N.Algeria, round 2 : 2/4 hits, 2.33 expected hits
2 Infantrys owned by the French lost in N.Algeria
Italians roll dice for 2 Adv.Fighters, 5 Artillerys, 2 Elites, 9 Infantrys and 4 Tanks in N.Algeria, round 2 : 8/22 hits, 7.67 expected hits
French roll dice for 4 Artillerys, 2 Infantrys and 1 Tank in N.Algeria, round 2 : 2/7 hits, 2.50 expected hits
2 Infantrys owned by the Italians lost in N.Algeria
4 Artillerys owned by the French, 2 Infantrys owned by the French and 1 Tank owned by the Dutch lost in N.Algeria
Italians win, taking N.Algeria from French with 2 Adv.Fighters, 5 Artillerys, 2 Elites, 7 Infantrys and 4 Tanks remaining. Battle score for attacker is 25
Casualties for French: 4 Artillerys and 4 Infantrys
Casualties for Italians: 2 Infantrys
Casualties for Dutch: 1 Tank
Non Combat Move - Italians
2 Adv.Fighters moved from N.Algeria to 43 Sea Zone
1 Carrier moved from 46 Sea Zone to 43 Sea Zone
1 Artillery and 1 Elite moved from Rome to 46 Sea Zone
1 Artillery, 1 Elite and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
2 Infantrys moved from Greece to 48 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 48 Sea Zone to Tobruk
4 Infantrys moved from Tunis to N.Tunisia
1 Adv.Fighter and 1 JetFighter moved from S.Algeria to N.Tunisia
1 JetFighter moved from N.Tunisia to Tunis
4 Infantrys moved from Lombardy to Provence
2 Infantrys moved from Lombardy to Tuscany
2 Adv.Fighters moved from 46 Sea Zone to 48 Sea Zone
1 Destroyer moved from 46 Sea Zone to 43 Sea Zone
2 Elites and 2 Infantrys moved from Nubia to Italian East Africa
1 Artillery, 1 Elite and 2 Infantrys moved from Darfur to Kordofan
2 Infantrys moved from Lower Egypt to New Valley
1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Cairo to Lower Egypt
Place Units - Italians
1 Carrier placed in 48 Sea Zone
2 Infantrys and 1 Tank placed in Greece
4 Mech.Infs placed in Tunis
6 Infantrys placed in Cairo
2 Transports placed in 43 Sea Zone
2 Elites placed in Provence
2 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
French regular : -1.17
Italians regular : 0.50
TripleA Turn Summary for game: World At War
Game History
Round: 17
Combat Move - French
1 Artillery and 1 Infantry moved from Azores to 29 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 29 Sea Zone to 31 Sea Zone
1 Artillery and 1 Infantry moved from 31 Sea Zone to Tangier
2 Infantrys moved from Churchill to 1 Sea Zone
2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
2 Infantrys moved from 8 Sea Zone to Greenland
Purchase Units - French
French buy 2 Artillerys, 1 Bunker, 2 Infantrys and 1 Transport; Remaining resources: 1 PUs;
Non Combat Move - French
Place Units - French
1 Transport placed in 1 Sea Zone
2 Artillerys and 2 Infantrys placed in E.Morocco
1 Bunker placed in E.Morocco
Turn Complete - French
French collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 17
Combat Move - Yamamoto
1 Submarine moved from 85 Sea Zone to 87 Sea Zone
1 Bomber moved from Tokyo to 107 Sea Zone
1 Bomber moved from Malaya to 107 Sea Zone
3 Adv.Fighters moved from 85 Sea Zone to 93 Sea Zone
2 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to 87 Sea Zone
3 Adv.Fighters moved from 85 Sea Zone to 107 Sea Zone
2 Adv.Fighters moved from 85 Sea Zone to 93 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 87 Sea Zone
1 Adv.Fighter moved from S.Thailand to Sumatra
2 Adv.Fighters moved from Malaya to Sumatra
1 Artillery, 2 Elites and 1 Infantry moved from Malaya to 110 Sea Zone
3 Infantrys moved from Malaya to 110 Sea Zone
1 Artillery, 2 Elites and 4 Infantrys moved from 110 Sea Zone to Sumatra
2 Artillerys, 1 Elite, 16 Infantrys and 6 Tanks moved from Lanchow to Sikang
1 Artillery and 2 Infantrys moved from Yunnan to Sikang
1 Artillery, 1 Elite and 5 Infantrys moved from Szechwan to Sikang
1 Tank moved from Kweichow to Sikang
2 ArmoredCars and 1 Tank moved from Hupeh to Sikang
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry and 1 T.Boat moved from 85 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Okhotsk
Yamamoto take Okhotsk from Russians
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 Elite, 11 Infantrys, 3 Mech.Infs, 1 S.Submarine, 2 Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 87 Sea Zone
Yamamoto attack with 3 Adv.Fighters, 1 Fighter and 1 Submarine
Americans defend with 2 Destroyers
Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Adv.Fighters and 1 Fighter in 87 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 2 Destroyers in 87 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 Destroyers owned by the Americans lost in 87 Sea Zone
Yamamoto win with 3 Adv.Fighters, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 16
Casualties for Americans: 2 Destroyers
Battle in 93 Sea Zone
Yamamoto attack with 5 Adv.Fighters
Americans defend with 1 S.Submarine
Yamamoto roll dice for 5 Adv.Fighters in 93 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
1 S.Submarine owned by the Americans lost in 93 Sea Zone
Yamamoto win with 5 Adv.Fighters remaining. Battle score for attacker is 10
Casualties for Americans: 1 S.Submarine
Battle in 107 Sea Zone
Yamamoto attack with 3 Adv.Fighters and 2 Bombers
Americans defend with 1 S.Submarine; Anzac defend with 1 S.Submarine
Yamamoto roll dice for 3 Adv.Fighters and 2 Bombers in 107 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
1 S.Submarine owned by the Americans and 1 S.Submarine owned by the Anzac lost in 107 Sea Zone
Yamamoto win with 3 Adv.Fighters and 2 Bombers remaining. Battle score for attacker is 20
Casualties for Anzac: 1 S.Submarine
Casualties for Americans: 1 S.Submarine
Battle in Sikang
Yamamoto attack with 2 ArmoredCars, 4 Artillerys, 2 Elites, 23 Infantrys and 8 Tanks
Chinese defend with 4 Infantrys
Yamamoto roll dice for 2 ArmoredCars, 4 Artillerys, 2 Elites, 23 Infantrys and 8 Tanks in Sikang, round 2 : 8/39 hits, 11.17 expected hits
Chinese roll dice for 4 Infantrys in Sikang, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto lost in Sikang
4 Infantrys owned by the Chinese lost in Sikang
Yamamoto win, taking Sikang from Chinese with 2 ArmoredCars, 4 Artillerys, 2 Elites, 22 Infantrys and 8 Tanks remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 4 Infantrys
Battle in Sumatra
Yamamoto attack with 3 Adv.Fighters, 1 Artillery, 2 Elites and 4 Infantrys
British defend with 3 Artillerys, 1 Elite and 1 Infantry; Dutch defend with 1 Bunker
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Dutch
Yamamoto roll dice for 3 Adv.Fighters, 1 Artillery, 2 Elites and 4 Infantrys in Sumatra, round 2 : 4/10 hits, 3.33 expected hits
Dutch roll dice for 3 Artillerys, 1 Bunker, 1 Elite and 1 Infantry in Sumatra, round 2 : 2/6 hits, 2.17 expected hits
2 Infantrys owned by the Yamamoto lost in Sumatra
1 Elite owned by the British, 2 Artillerys owned by the British and 1 Infantry owned by the British lost in Sumatra
Yamamoto roll dice for 3 Adv.Fighters, 1 Artillery, 2 Elites and 2 Infantrys in Sumatra, round 3 : 2/8 hits, 3.00 expected hits
Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto lost in Sumatra
1 Artillery owned by the British and 1 Bunker owned by the Dutch lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 3 Adv.Fighters, 1 Artillery, 2 Elites and 1 Infantry remaining. Battle score for attacker is 17
Casualties for Yamamoto: 3 Infantrys
Casualties for British: 3 Artillerys, 1 Elite and 1 Infantry
Casualties for Dutch: 1 Bunker
Non Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 Adv.Fighters moved from Sumatra to Malaya
1 Infantry moved from Kweichow to Yunnan
4 Infantrys moved from Kweichow to Szechwan
1 Artillery and 1 Elite moved from N.French Indochina to Kweichow
6 Infantrys moved from Hunan to Kweichow
1 Tank moved from Kwangsi to Kweichow
1 Artillery and 1 Elite moved from Kwangsi to N.French Indochina
2 Infantrys moved from Hong Kong to Kwangtung
1 Infantry moved from Hong Kong to Kwangtung
1 Infantry moved from Ningsia to Lanchow
1 Bomber moved from 107 Sea Zone to Tokyo
5 Adv.Fighters moved from 93 Sea Zone to 85 Sea Zone
3 Adv.Fighters moved from 107 Sea Zone to 85 Sea Zone
1 Bomber moved from 107 Sea Zone to Malaya
3 Adv.Fighters and 1 Fighter moved from 87 Sea Zone to 85 Sea Zone
Place Units - Yamamoto
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 85 Sea Zone: 1 S.Submarine
EDIT: Adding units owned by Yamamoto to 88 Sea Zone: 1 S.Submarine
EDIT: Changing ownership of Wake from Americans to Yamamoto
EDIT: Adding units owned by Yamamoto to Wake: 1 Infantry
EDIT: Removing units owned by Yamamoto from Tokyo: 1 Infantry
EDIT: Turning off Edit Mode
3 Mech.Infs placed in Hupeh
2 Infantrys and 1 Tank placed in Kwangsi
1 Elite and 5 Infantrys placed in Malaya
1 Adv.Fighter, 1 S.Submarine and 2 Submarines placed in 85 Sea Zone
2 Infantrys placed in Hong Kong
2 Infantrys placed in Tokyo
Yamamoto undo move 4.
1 S.Submarine and 2 Submarines placed in 85 Sea Zone
1 Adv.Fighter placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Yamamoto regular : -4.17
Americans regular : -0.67
Dutch regular : 0.00
TripleA Turn Summary for game: World At War
Game History
Round: 17
Combat Move - Chinese
4 Infantrys moved from Gobi Altai to W.Qinghai
4 Infantrys moved from E.Sinkiang to W.Qinghai
1 Elite, 15 Infantrys, 1 Marine and 9 Tanks moved from E.Qinghai to Hsining
Purchase Units - Chinese
Chinese buy 2 Bunkers and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 AAGun moved from E.Qinghai to W.Qinghai
Place Units - Chinese
1 Bunker placed in E.Qinghai
1 Bunker and 2 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 17
Combat Move - Hisaichi
1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Artillery and 1 Elite moved from Banjarmasin to 110 Sea Zone
1 Artillery and 1 Elite moved from Soembawa to 111 Sea Zone
1 Artillery and 1 Elite moved from 111 Sea Zone to Mindanao
2 Adv.Fighters moved from 111 Sea Zone to Mindanao
1 Artillery, 1 Battleship, 1 Elite and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Artillery and 1 Elite moved from 111 Sea Zone to Panay
2 Adv.Fighters moved from 110 Sea Zone to Panay
6 Adv.Fighters moved from 85 Sea Zone to Mindanao
1 Artillery and 4 Infantrys moved from Davao to Mindanao
2 Artillerys, 2 Elites, 10 Infantrys and 5 Tanks moved from Ningsia to Gobi Altai
Hisaichi take Gobi Altai from Chinese
1 Artillery, 1 Elite and 1 Infantry moved from Chita to S.Buryat Mongolia
2 Adv.Fighters moved from Heilungchiang to S.Buryat Mongolia
1 Artillery, 1 Elite and 2 Infantrys moved from Heilungchiang to Ayan
1 Adv.Fighter moved from Changchun to Ayan
1 Tank moved from Heilungchiang to S.Buryat Mongolia
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 2 Elites, 13 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in S.Buryat Mongolia
Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank
Russians defend with 3 Infantrys
Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in S.Buryat Mongolia, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 3 Infantrys in S.Buryat Mongolia, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
2 Infantrys owned by the Russians lost in S.Buryat Mongolia
Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Tank in S.Buryat Mongolia, round 3 : 5/5 hits, 2.33 expected hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi lost in S.Buryat Mongolia
1 Infantry owned by the Russians lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 2 Adv.Fighters, 1 Artillery and 1 Tank remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Elite and 1 Infantry
Casualties for Russians: 3 Infantrys
Battle in Ayan
Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys
Russians defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Ayan, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
1 Infantry owned by the Russians lost in Ayan
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Ayan, round 3 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 Tank in Ayan, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
1 Tank owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 3
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 1 Infantry and 1 Tank
Battle in Panay
Hisaichi attack with 2 Adv.Fighters, 1 Artillery and 1 Elite
Americans defend with 1 Marine
Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 1 Elite in Panay, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 Marine in Panay, round 2 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Americans lost in Panay
Hisaichi win, taking Panay from Americans with 2 Adv.Fighters, 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for Americans: 1 Marine
Battle in Mindanao
Hisaichi attack with 8 Adv.Fighters, 2 Artillerys, 1 Elite and 4 Infantrys
Americans defend with 4 L.Fighters and 1 Marine; Anzac defend with 1 Elite
Hisaichi roll dice for 1 Battleship and 1 Cruiser in Mindanao, round 2 : 2/2 hits, 1.17 expected hits
1 Marine owned by the Americans and 1 Elite owned by the Anzac lost in Mindanao
Hisaichi roll dice for 8 Adv.Fighters, 2 Artillerys, 1 Elite and 4 Infantrys in Mindanao, round 2 : 4/15 hits, 6.00 expected hits
Americans roll dice for 4 L.Fighters in Mindanao, round 2 : 2/4 hits, 2.67 expected hits
2 Infantrys owned by the Hisaichi lost in Mindanao
4 L.Fighters owned by the Americans lost in Mindanao
Hisaichi win, taking Mindanao from Americans with 8 Adv.Fighters, 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 51
Casualties for Americans: 4 L.Fighters and 1 Marine
Casualties for Anzac: 1 Elite
Casualties for Hisaichi: 2 Infantrys
Non Combat Move - Hisaichi
6 Adv.Fighters moved from Mindanao to 85 Sea Zone
2 Adv.Fighters moved from Mindanao to 111 Sea Zone
2 Adv.Fighters moved from Panay to 110 Sea Zone
2 Adv.Fighters moved from S.Buryat Mongolia to Chita
1 Adv.Fighter moved from Ayan to Chita
3 Artillerys, 1 Elite, 6 Infantrys and 5 Tanks moved from Heilungchiang to Chita
1 Artillery, 1 Elite and 2 Infantrys moved from Hulunbuir to Chita
1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Hulunbuir
2 Tanks moved from Changchun to Heilungchiang
2 Infantrys moved from Changchun to Kirin
1 Submarine moved from 110 Sea Zone to 112 Sea Zone
Place Units - Hisaichi
1 Submarine placed in 110 Sea Zone
3 Infantrys placed in Banjarmasin
1 Adv.Fighter and 3 Infantrys placed in Davao
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang
4 Infantrys and 2 Tanks placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Russians regular : 1.33
Hisaichi regular : 3.00
TripleA Turn Summary for game: World At War
Game History
Round: 17
Combat Move - British
1 Transport moved from 58 Sea Zone to 59 Sea Zone
2 ArmoredCars moved from Bombay to 59 Sea Zone
2 ArmoredCars and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
2 ArmoredCars moved from 58 Sea Zone to Iraq
1 Artillery and 1 Infantry moved from Iraq to Palestine
3 Tanks moved from W.Iran to Palestine
2 Mech.Infs moved from Cape Town to Rhodesia
1 ArmoredCar moved from Rhodesia to Kenya
British take Kenya from Italians
1 ArmoredCar moved from Kenya to Rhodesia
2 Artillerys, 1 Elite and 2 Infantrys moved from Bihar to Assam
2 Artillerys moved from Delhi to Bihar
1 Elite moved from Delhi to Bihar
2 Infantrys moved from Delhi to Bihar
3 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Artillerys, 1 Elite and 2 Infantrys moved from Madras to 60 Sea Zone
2 Artillerys, 1 Elite, 2 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
1 Adv.Fighter, 2 Artillerys, 1 Elite and 2 Infantrys moved from 65 Sea Zone to Sumatra
Purchase Units - British
British buy 4 Artillerys, 1 Bunker, 1 Carrier, 2 Destroyers, 2 Elites, 2 Fighters and 5 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Sumatra
British attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite and 2 Infantrys
Yamamoto defend with 1 Artillery, 2 Elites and 1 Infantry
British roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite and 2 Infantrys in Sumatra, round 2 : 4/6 hits, 2.17 expected hits
Yamamoto roll dice for 1 Artillery, 2 Elites and 1 Infantry in Sumatra, round 2 : 0/4 hits, 1.33 expected hits
2 Elites owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Sumatra
British win, taking Sumatra from Yamamoto with 1 Adv.Fighter, 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 12
Casualties for Yamamoto: 1 Artillery, 2 Elites and 1 Infantry
Non Combat Move - British
1 Adv.Fighter moved from Sumatra to 65 Sea Zone
2 Infantrys moved from Wales to Manchester
1 Destroyer moved from 12 Sea Zone to 11 Sea Zone
Place Units - British
1 Carrier and 2 Destroyers placed in 18 Sea Zone
2 Fighters placed in 18 Sea Zone
1 Bunker placed in Assam
2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
2 Artillerys, 1 Elite and 2 Infantrys placed in Madras
1 Infantry placed in Manchester
Turn Complete - British
British collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.33
British regular : 1.83
TripleA Turn Summary for game: World At War
Game History
Round: 17
Combat Move - Anzac
1 Infantry moved from Port Moresby to 114 Sea Zone
1 Infantry and 1 S.Submarine moved from 114 Sea Zone to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Wake
3 Artillerys moved from Lombok to 67 Sea Zone
3 Infantrys moved from Lombok to 67 Sea Zone
2 Artillerys moved from Broome to 67 Sea Zone
1 Artillery and 1 Infantry moved from Western Australia to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Flores to 67 Sea Zone
1 Infantry moved from Java to 67 Sea Zone
1 Infantry moved from Java to 67 Sea Zone
6 Artillerys, 6 Infantrys and 6 Transports moved from 67 Sea Zone to 65 Sea Zone
2 Cruisers and 2 Infantrys moved from 67 Sea Zone to 65 Sea Zone
1 Adv.Fighter, 6 Artillerys and 8 Infantrys moved from 65 Sea Zone to Malaya
3 Adv.Fighters and 1 Fighter moved from 67 Sea Zone to Malaya
1 Artillery moved from Townsville to Northern Territory
2 Infantrys moved from Townsville to Northern Territory
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Elite, 5 Infantrys, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Wake
Anzac attack with 1 Infantry
Yamamoto defend with 1 Factory and 1 Infantry
Anzac roll dice for 1 Infantry in Wake, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Infantry in Wake, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Infantry in Wake, round 3 : 1/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Infantry in Wake, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Wake
1 Infantry owned by the Yamamoto lost in Wake
Yamamoto win with no units remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Malaya
Anzac attack with 4 Adv.Fighters, 6 Artillerys, 1 Fighter and 8 Infantrys
Yamamoto defend with 1 AAGun, 3 Adv.Fighters, 1 Bomber, 1 Bunker, 1 Elite, 1 Factory and 5 Infantrys
Yamamoto roll AA dice in Malaya : 1/5 hits, 0.83 expected hits
1 Adv.Fighter owned by the Anzac lost in Malaya
Anzac roll dice for 2 Cruisers in Malaya, round 2 : 1/2 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Anzac roll dice for 3 Adv.Fighters, 6 Artillerys, 1 Fighter and 8 Infantrys in Malaya, round 2 : 10/18 hits, 6.17 expected hits
Yamamoto roll dice for 3 Adv.Fighters, 1 Bomber, 1 Bunker, 1 Elite and 5 Infantrys in Malaya, round 2 : 6/11 hits, 4.67 expected hits
6 Infantrys owned by the Anzac lost in Malaya
2 Adv.Fighters owned by the Yamamoto, 1 Elite owned by the Yamamoto, 5 Infantrys owned by the Yamamoto, 1 Bomber owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Malaya
Anzac roll dice for 3 Adv.Fighters, 6 Artillerys, 1 Fighter and 2 Infantrys in Malaya, round 3 : 2/12 hits, 4.50 expected hits
Yamamoto roll dice for 1 Adv.Fighter in Malaya, round 3 : 0/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the Yamamoto lost in Malaya
Anzac win, taking Malaya from Yamamoto with 3 Adv.Fighters, 6 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 41
Casualties for Anzac: 1 Adv.Fighter and 6 Infantrys
Casualties for Yamamoto: 3 Adv.Fighters, 1 Bomber, 1 Bunker, 1 Elite and 5 Infantrys
Non Combat Move - Anzac
3 Adv.Fighters moved from Malaya to 67 Sea Zone
1 Fighter moved from Malaya to 67 Sea Zone
1 Destroyer moved from 67 Sea Zone to 65 Sea Zone
2 Artillerys moved from Java to Lombok
1 Infantry moved from Port Moresby to West Papua
Place Units - Anzac
1 Transport placed in 67 Sea Zone
1 S.Submarine placed in 114 Sea Zone
1 Elite placed in Port Moresby
2 Infantrys placed in Western Australia
2 Artillerys placed in Broome
3 Infantrys placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00
Anzac regular : 2.00
Yamamoto AA : 0.17
TripleA Turn Summary for game: World At War
Game History
Round: 17
Combat Move - Dutch
2 Elites and 2 Infantrys moved from Suriname to 32 Sea Zone
2 Elites, 2 Infantrys and 2 Transports moved from 32 Sea Zone to 36 Sea Zone
2 Elites and 2 Infantrys moved from 36 Sea Zone to French Sudan
2 Infantrys moved from French Equatorial Africa to Darfur
1 Infantry moved from Equatoria to Darfur
Purchase Units - Dutch
Dutch buy 2 Bunkers, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Darfur
Dutch attack with 3 Infantrys
Italians defend with 1 Infantry
Dutch roll dice for 3 Infantrys in Darfur, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 3 Infantrys in Darfur, round 3 : 1/3 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Darfur
Dutch win, taking Darfur from Italians with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Java
Dutch undo move 2.
1 Bunker placed in Java
1 Elite and 1 Infantry placed in Suriname
Turn Complete - Dutch
Dutch collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Dutch regular : 0.00