@SuperbattleshipYamato I will take my turn in like 3-4 hours…
World at War Captain Walker (axis) vs Entek
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TripleA Turn Summary: Thai round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Thai 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Artillery and 1 Elite moved from Bangkok to 105 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from Malaya to 110 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 110 Sea Zone to Lombok 1 Fighter moved from Malaya to Lombok Purchase Units - Thai Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Lombok Thai attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Anzac defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Lombok, round 2 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Lombok Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Lombok, round 3 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery in Lombok, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Lombok Thai win, taking Lombok from Dutch with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Artillery and 1 Infantry Non Combat Move - Thai 1 Fighter moved from Lombok to Malaya 1 Artillery and 2 Infantrys moved from Bangkok to S.Thailand 3 Infantrys and 1 Tank moved from N.Thailand to S.Thailand Place Units - Thai 5 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Thai regular : -0.67 Dutch regular : -1.00
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Americans 4 units repaired. 1 Elite moved from E.Morocco to 41 Sea Zone 2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Cruiser, 4 Destroyers, 1 Elite and 1 Submarine moved from 41 Sea Zone to 42 Sea Zone 1 Elite moved from 42 Sea Zone to N.Tunisia 2 Artillerys and 1 Infantry moved from W.Morocco to 31 Sea Zone 2 Artillerys, 1 B.Transport, 2 Destroyers and 1 Infantry moved from 31 Sea Zone to 42 Sea Zone 2 Artillerys and 1 Infantry moved from 42 Sea Zone to N.Tunisia 1 Mech.Inf moved from E.Morocco to Tripoli French take S.Tunisia from Germans Americans take Tripoli from Italians 1 Mech.Inf moved from E.Morocco to Ghadames Americans take Ghadames from Italians 1 Mech.Inf moved from E.Morocco to S.Tunisia 2 Tanks moved from E.Morocco to N.Tunisia 1 Artillery and 5 Infantrys moved from E.Morocco to N.Algeria 1 Bomber moved from W.Morocco to N.Algeria 5 Infantrys moved from W.Morocco to E.Morocco 2 Artillerys and 5 Infantrys moved from Mauritania to W.Morocco 2 Transports moved from 36 Sea Zone to 35 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 2 Elites moved from Salvador to 35 Sea Zone 6 Infantrys moved from Bahia to 35 Sea Zone 1 B.Transport, 2 Elites, 6 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 2 Elites and 6 Infantrys moved from 36 Sea Zone to Mauritania 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 1 Elite moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 1 Elite moved from 26 Sea Zone to 32 Sea Zone 1 Elite moved from 32 Sea Zone to Bahia 1 Elite moved from San Francisco to 83 Sea Zone 1 Elite and 1 S.Submarine moved from 83 Sea Zone to 88 Sea Zone 1 Elite moved from 88 Sea Zone to Wake 1 Cruiser and 2 Destroyers moved from 83 Sea Zone to 89 Sea Zone 1 Destroyer moved from 95 Sea Zone to 86 Sea Zone 1 Destroyer moved from 88 Sea Zone to 76 Sea Zone 1 Destroyer moved from 88 Sea Zone to 95 Sea Zone 1 Carrier and 2 L.Fighters moved from 91 Sea Zone to 96 Sea Zone Purchase Units - Americans Americans buy 3 Adv.Fighters, 2 ArmoredCars, 1 B.Carrier, 1 Bunker, 2 Destroyers, 2 Elites, 1 Factory and 1 Tank; Remaining resources: 8 PUs; Combat - Americans Non Combat Move - Americans Place Units - Americans 2 ArmoredCars and 1 Tank placed in Rio de Oro 1 B.Carrier placed in 91 Sea Zone 2 Adv.Fighters placed in 91 Sea Zone 1 Destroyer placed in 87 Sea Zone 1 Destroyer placed in 95 Sea Zone 1 Adv.Fighter and 1 Bunker placed in Ponape 2 Elites placed in Salvador 1 Factory placed in Bahia Turn Complete - Americans Americans collect 116 PUs; end with 124 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Germans 1 Stuka moved from Bavaria to 20 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Hamburg to 20 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 23 Sea Zone to 20 Sea Zone 2 Adv.Fighters moved from 23 Sea Zone to Latvia 1 Artillery and 1 Elite moved from East Prussia to Latvia 3 Mech.Infs moved from Vinnytsia to Latvia 1 Stuka moved from Vinnytsia to Latvia 1 Fighter and 1 Stuka moved from Vinnytsia to Minsk 1 Artillery, 1 Elite and 2 Infantrys moved from Brest to Minsk 1 Infantry moved from Kiev to Minsk 1 Elite and 1 Infantry moved from Middle Norrland to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 1 Elite moved from 24 Sea Zone to Leningrad 3 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks moved from Vyborg to Leningrad 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Cruisers and 2 Infantrys moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Leningrad 1 Artillery moved from Middle Norrland to 24 Sea Zone 1 Artillery and 3 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Tank moved from Hamburg to 23 Sea Zone 3 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 24 Sea Zone to Leningrad 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Battleship moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Leningrad 1 Stuka moved from Danzig to Latvia Purchase Units - Germans Germans buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 3 Elites, 1 HeavyTank, 22 Infantrys, 1 Stuka, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 20 Sea Zone Germans attack with 2 Adv.Fighters, 2 Fighters and 1 Stuka British defend with 1 Carrier and 2 Fighters Germans roll dice for 2 Adv.Fighters, 2 Fighters and 1 Stuka in 20 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 Carrier and 2 Fighters in 20 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits 2 Fighters owned by the Germans and 1 Stuka owned by the Germans lost in 20 Sea Zone 2 Fighters owned by the British lost in 20 Sea Zone Germans roll dice for 2 Adv.Fighters in 20 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 Carrier in 20 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 Adv.Fighter owned by the Germans lost in 20 Sea Zone Germans roll dice for 1 Adv.Fighter in 20 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 Carrier in 20 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 Carrier owned by the British lost in 20 Sea Zone Germans win with 1 Adv.Fighter remaining. Battle score for attacker is -4 Casualties for Germans: 1 Adv.Fighter, 2 Fighters and 1 Stuka Casualties for British: 1 Carrier and 2 Fighters Battle in Latvia Germans attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Infantry, 3 Mech.Infs and 2 Stukas Russians defend with 1 Elite and 2 Infantrys Germans roll dice for 1 Battleship in Latvia, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Infantry, 3 Mech.Infs and 2 Stukas in Latvia, round 2 : 2/10 hits, 4.17 expected hits Russians roll dice for 1 Elite and 2 Infantrys in Latvia, round 2 : 2/3 hits, 1.00 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Latvia 2 Infantrys owned by the Russians lost in Latvia Germans roll dice for 2 Adv.Fighters, 1 Elite, 3 Mech.Infs and 2 Stukas in Latvia, round 3 : 5/8 hits, 3.50 expected hits Russians roll dice for 1 Elite in Latvia, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 2 Adv.Fighters, 1 Elite, 3 Mech.Infs and 2 Stukas remaining. Battle score for attacker is 1 Casualties for Germans: 1 Artillery and 1 Infantry Casualties for Russians: 1 Elite and 2 Infantrys Battle in Minsk Germans attack with 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Stuka Russians defend with 1 Artillery and 2 Elites Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Stuka in Minsk, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 1 Artillery and 2 Elites in Minsk, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans lost in Minsk 2 Elites owned by the Russians lost in Minsk Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka in Minsk, round 3 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery, 1 Elite, 1 Fighter and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Germans: 3 Infantrys Casualties for Russians: 1 Artillery and 2 Elites Battle in Leningrad Germans attack with 5 Artillerys, 2 Elites, 11 Infantrys and 3 Tanks Russians defend with 1 AAGun, 2 Artillerys, 3 Bunkers and 1 Factory Germans roll dice for 1 Battleship and 2 Cruisers in Leningrad, round 2 : 3/3 hits, 1.67 expected hits 2 Artillerys owned by the Russians and 1 Bunker owned by the Russians lost in Leningrad Germans roll dice for 5 Artillerys, 2 Elites, 11 Infantrys and 3 Tanks in Leningrad, round 2 : 9/21 hits, 6.50 expected hits Russians roll dice for 2 Bunkers in Leningrad, round 2 : 0/2 hits, 1.00 expected hits 2 Bunkers owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 5 Artillerys, 2 Elites, 11 Infantrys and 3 Tanks remaining. Battle score for attacker is 26 Casualties for Russians: 2 Artillerys and 3 Bunkers Non Combat Move - Germans 2 Adv.Fighters moved from Latvia to 23 Sea Zone 1 Fighter and 1 Stuka moved from Minsk to Vinnytsia 1 Stuka moved from Latvia to Danzig 1 Stuka moved from Latvia to East Prussia 1 Artillery, 1 Elite and 1 Infantry moved from Danzig to Brest 1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest 2 ArmoredCars and 1 Tank moved from Krakow to Lithuania 2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Bohemia to Vinnytsia 1 Artillery and 3 Infantrys moved from Languedoc to Provence 1 Artillery moved from Paris to Orleanais 3 Infantrys moved from Paris to Orleanais 1 Destroyer, 3 Submarines and 2 Transports moved from 43 Sea Zone to 46 Sea Zone 1 Tank moved from Normandy to Burgundy 1 Artillery and 3 Infantrys moved from Rhine to Hamburg 1 Artillery and 2 Infantrys moved from Saxony to Hamburg 3 Infantrys moved from Berlin to Saxony 1 Adv.Fighter moved from 20 Sea Zone to Normandy 1 Infantry moved from Vinnytsia to Kiev 1 Tank moved from Kufra to Hun Place Units - Germans 1 T.Boat placed in 22 Sea Zone 1 Adv.Fighter placed in 23 Sea Zone 1 Artillery, 1 Elite and 1 Infantry placed in Danzig 1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw 4 Infantrys placed in Vinnytsia 1 ArmoredCar, 1 HeavyTank and 2 Tanks placed in Bohemia 1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Hamburg 1 ArmoredCar placed in Bohemia 1 Artillery and 3 Infantrys placed in Rhine 2 Infantrys and 1 Stuka placed in Bavaria 4 Infantrys placed in Paris 5 Infantrys placed in Berlin Turn Complete - Germans Germans collect 123 PUs; end with 123 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 2.50 British regular : 1.50
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Russians 1 ArmoredCar and 2 Artillerys moved from S.Karelia to Leningrad 19 Infantrys moved from S.Karelia to Leningrad 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Mech.Infs moved from Kursk to Leningrad 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 1 Infantry moved from 6 Sea Zone to Lapland 1 Artillery and 1 Infantry moved from 6 Sea Zone to Lapland 1 Artillery and 2 Infantrys moved from Kursk to Minsk 1 Elite and 2 Infantrys moved from Kursk to Kiev 1 Artillery and 2 Infantrys moved from Rostov to Donetsk 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Crimea Russians take Crimea from Romanians 1 Infantry moved from Rostov to Donetsk 1 Artillery moved from Georgia to Rostov 1 Adv.Fighter moved from N.Buryat Mongolia to Kolyma 2 Infantrys moved from Zhigansk to Kolyma 1 Infantry moved from Yakutsk to Okhotsk 1 ArmoredCar moved from Olyokminsk to Okhotsk 1 Infantry moved from N.Buryat Mongolia to Chita 2 Artillerys and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 5 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 4 Artillerys, 30 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Minsk Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Artillery and 1 Elite Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Artillery and 1 Elite in Minsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Minsk 1 Elite owned by the Germans lost in Minsk Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Minsk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk 1 Artillery owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery remaining. Battle score for attacker is 3 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Artillery and 1 Elite Battle in Donetsk Russians attack with 1 Artillery and 3 Infantrys Romanians defend with 2 Artillerys and 1 Elite Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 0/4 hits, 1.00 expected hits Romanians roll dice for 2 Artillerys and 1 Elite in Donetsk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 3 : 2/4 hits, 1.00 expected hits Romanians roll dice for 2 Artillerys and 1 Elite in Donetsk, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Donetsk 1 Elite owned by the Romanians and 1 Artillery owned by the Romanians lost in Donetsk Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 0/2 hits, 0.67 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Russians roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Donetsk, round 6 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Donetsk, round 7 : 1/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 7 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Donetsk 1 Artillery owned by the Romanians lost in Donetsk Romanians win with no units remaining. Battle score for attacker is 1 Casualties for Russians: 1 Artillery and 3 Infantrys Casualties for Romanians: 2 Artillerys and 1 Elite Battle in Leningrad Russians attack with 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 1 Bomber, 2 Fighters, 19 Infantrys and 2 Mech.Infs Germans defend with 1 AAGun, 5 Artillerys, 2 Elites, 1 Factory, 11 Infantrys and 3 Tanks Germans roll AA dice in Leningrad : 0/4 hits, 0.67 expected hits Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 1 Bomber, 2 Fighters, 19 Infantrys and 2 Mech.Infs in Leningrad, round 2 : 8/28 hits, 7.33 expected hits Germans roll dice for 5 Artillerys, 2 Elites, 11 Infantrys and 3 Tanks in Leningrad, round 2 : 13/21 hits, 7.50 expected hits 13 Infantrys owned by the Russians lost in Leningrad 8 Infantrys owned by the Germans lost in Leningrad Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 2 Mech.Infs in Leningrad, round 3 : 3/15 hits, 5.17 expected hits Germans roll dice for 5 Artillerys, 2 Elites, 3 Infantrys and 3 Tanks in Leningrad, round 3 : 2/13 hits, 4.83 expected hits 2 Infantrys owned by the Russians lost in Leningrad 3 Infantrys owned by the Germans lost in Leningrad Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 1 Bomber, 2 Fighters, 4 Infantrys and 2 Mech.Infs in Leningrad, round 4 : 3/13 hits, 4.83 expected hits Germans roll dice for 5 Artillerys, 2 Elites and 3 Tanks in Leningrad, round 4 : 5/10 hits, 3.83 expected hits 4 Infantrys owned by the Russians and 1 ArmoredCar owned by the Russians lost in Leningrad 2 Elites owned by the Germans and 1 Artillery owned by the Germans lost in Leningrad Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 2 Fighters and 2 Mech.Infs in Leningrad, round 5 : 2/8 hits, 3.17 expected hits Germans roll dice for 4 Artillerys and 3 Tanks in Leningrad, round 5 : 5/7 hits, 2.83 expected hits 2 Artillerys owned by the Russians, 2 Fighters owned by the Russians and 1 Mech.Inf owned by the Russians lost in Leningrad 2 Artillerys owned by the Germans lost in Leningrad 1 Adv.Fighter owned by the Russians and 1 Bomber owned by the Russians retreated 1 Mech.Inf owned by the Russians retreated to Novgorod Germans win with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is -32 Casualties for Russians: 1 ArmoredCar, 2 Artillerys, 2 Fighters, 19 Infantrys and 1 Mech.Inf Casualties for Germans: 3 Artillerys, 2 Elites and 11 Infantrys Battle in Okhotsk Russians attack with 1 ArmoredCar and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 1 Infantry in Okhotsk, round 2 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 ArmoredCar and 1 Infantry in Okhotsk, round 3 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Okhotsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Okhotsk 1 Infantry owned by the Hisaichi lost in Okhotsk Russians win, taking Okhotsk from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Lapland Russians attack with 2 Artillerys and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 2 : 2/4 hits, 1.33 expected hits Finns roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Kiev Russians attack with 1 Elite and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Elite and 2 Infantrys in Kiev, round 2 : 2/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Kolyma Russians attack with 1 Adv.Fighter and 2 Infantrys Hisaichi defend with 1 Artillery Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Kolyma, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Kolyma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kolyma Russians roll dice for 1 Adv.Fighter and 1 Infantry in Kolyma, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Kolyma, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Kolyma Russians win, taking Kolyma from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery Non Combat Move - Russians 1 Adv.Fighter moved from Kolyma to Zhigansk 5 Infantrys moved from Yeniseysk to Evenkia 3 Infantrys moved from Krasnoyarsk to Irkutsk 5 Infantrys moved from Sverdlovsk to Perm 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 1 ArmoredCar, 2 HeavyTanks and 2 Tanks moved from Kuybyshev to Rostov 2 Infantrys moved from Kuybyshev to Penza 1 Elite and 9 Infantrys moved from Yaroslavl to S.Karelia 1 Adv.Fighter moved from Leningrad to S.Karelia 1 Bomber moved from Leningrad to Kursk 5 Infantrys moved from Arkhangelsk to S.Karelia 10 Infantrys moved from Moscow to Yaroslavl Place Units - Russians 1 Artillery and 2 Infantrys placed in Kursk 2 Artillerys and 2 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 1 Artillery and 1 Infantry placed in Georgia 3 Infantrys and 2 Tanks placed in Stalingrad 4 Infantrys and 2 Tanks placed in Sibirsky 5 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent 1 Infantry placed in Georgia Turn Complete - Russians Russians collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Finns regular : -0.33 Romanians regular : 0.67 Germans AA : -0.67 Germans regular : 6.33 Russians regular : -3.83 Hisaichi regular : 0.67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Italians 1 unit repaired. 1 Tank moved from Kufra to Tripoli 2 Infantrys moved from Rome to 50 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 50 Sea Zone to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Tripoli 1 Carrier and 1 Destroyer moved from 56 Sea Zone to 48 Sea Zone 2 Adv.Fighters moved from 56 Sea Zone to Tripoli 3 Transports moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Crete to 51 Sea Zone 5 Infantrys moved from Greece to 51 Sea Zone 6 Infantrys and 3 Transports moved from 51 Sea Zone to 56 Sea Zone 6 Infantrys moved from 56 Sea Zone to Lower Egypt 1 Artillery, 2 Elites, 1 HeavyTank, 2 Mech.Infs and 8 Tanks moved from Cairo to Lower Egypt 1 Transport moved from 43 Sea Zone to 44 Sea Zone 1 Artillery moved from Lombardy to 44 Sea Zone 1 Battleship and 1 Cruiser moved from 43 Sea Zone to 46 Sea Zone 1 Artillery and 1 Transport moved from 44 Sea Zone to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery and 2 Infantrys moved from 46 Sea Zone to N.Tunisia 6 Infantrys and 1 Tank moved from Tunis to N.Tunisia 1 Tank moved from Tunis to N.Tunisia 5 Destroyers and 3 Submarines moved from 43 Sea Zone to 46 Sea Zone Purchase Units - Italians Italians buy 2 Artillerys, 1 Bunker, 1 Cruiser, 1 Destroyer, 2 Elites, 13 Infantrys and 1 Transport; Remaining resources: 1 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 1 Artillery, 2 Elites, 1 HeavyTank, 6 Infantrys, 2 Mech.Infs and 8 Tanks British defend with 2 ArmoredCars, 1 Bunker, 3 Mech.Infs and 3 Tanks; French defend with 2 ArmoredCars and 1 Infantry Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Italians roll dice for 1 Artillery, 2 Elites, 1 HeavyTank, 6 Infantrys, 2 Mech.Infs and 8 Tanks in Lower Egypt, round 2 : 9/20 hits, 7.83 expected hits British roll dice for 4 ArmoredCars, 1 Bunker, 1 Infantry, 3 Mech.Infs and 3 Tanks in Lower Egypt, round 2 : 1/12 hits, 4.00 expected hits 1 Infantry owned by the Italians lost in Lower Egypt 2 ArmoredCars owned by the British, 2 ArmoredCars owned by the French, 1 Tank owned by the British, 1 Infantry owned by the French and 3 Mech.Infs owned by the British lost in Lower Egypt Italians roll dice for 1 Artillery, 2 Elites, 1 HeavyTank, 5 Infantrys, 2 Mech.Infs and 8 Tanks in Lower Egypt, round 3 : 8/19 hits, 7.67 expected hits British roll dice for 1 Bunker and 2 Tanks in Lower Egypt, round 3 : 1/3 hits, 1.50 expected hits 1 Infantry owned by the Italians lost in Lower Egypt 1 Bunker owned by the British and 2 Tanks owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 1 Artillery, 2 Elites, 1 HeavyTank, 4 Infantrys, 2 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 53 Casualties for Italians: 2 Infantrys Casualties for French: 2 ArmoredCars and 1 Infantry Casualties for British: 2 ArmoredCars, 1 Bunker, 3 Mech.Infs and 3 Tanks Battle in Tripoli Italians attack with 2 Adv.Fighters, 2 Infantrys and 1 Tank Americans defend with 1 Mech.Inf Italians roll dice for 2 Adv.Fighters, 2 Infantrys and 1 Tank in Tripoli, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 Mech.Inf in Tripoli, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Tripoli 1 Mech.Inf owned by the Americans lost in Tripoli Italians win, taking Tripoli from Americans with 2 Adv.Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for Americans: 1 Mech.Inf Battle in N.Tunisia Italians attack with 1 Artillery, 8 Infantrys and 2 Tanks French defend with 1 Artillery and 1 Infantry; Americans defend with 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks Italians roll dice for 1 Battleship and 1 Cruiser in N.Tunisia, round 2 : 2/2 hits, 1.17 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the French lost in N.Tunisia Italians roll dice for 1 Artillery, 8 Infantrys and 2 Tanks in N.Tunisia, round 2 : 6/11 hits, 2.83 expected hits French roll dice for 3 Artillerys, 1 Elite and 2 Tanks in N.Tunisia, round 2 : 2/6 hits, 2.33 expected hits 2 Infantrys owned by the Italians lost in N.Tunisia 1 Elite owned by the Americans, 2 Artillerys owned by the Americans, 1 Artillery owned by the French and 2 Tanks owned by the Americans lost in N.Tunisia Italians win, taking N.Tunisia from French with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 25 Casualties for Americans: 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks Casualties for French: 1 Artillery and 1 Infantry Casualties for Italians: 2 Infantrys Non Combat Move - Italians 2 Adv.Fighters moved from Tripoli to 48 Sea Zone 1 Infantry moved from Kufra to Mersa Matruh Place Units - Italians 1 Bunker and 4 Infantrys placed in Tunis 1 Cruiser placed in 48 Sea Zone 1 Transport placed in 46 Sea Zone 1 Destroyer placed in 56 Sea Zone 4 Infantrys placed in Cairo 1 Artillery, 1 Elite and 1 Infantry placed in Greece 1 Artillery and 1 Elite placed in Rome 3 Infantrys placed in Lombardy 1 Infantry placed in Rome Turning on Edit Mode EDIT: Removing units owned by Italians from Campania: 2 Infantrys EDIT: Adding units owned by Italians to Rome: 2 Infantrys EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 68 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 French regular : -0.33 Italians regular : 5.00 British regular : -3.50
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - French 1 Artillery and 5 Infantrys moved from S.Algeria to N.Tunisia 1 Artillery moved from N.Algeria to N.Tunisia 1 Adv.Fighter moved from E.Morocco to N.Tunisia 4 Infantrys moved from E.Morocco to S.Algeria 4 Infantrys moved from Syria to Palestine 1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 8 Sea Zone to 29 Sea Zone 1 Artillery and 1 Infantry moved from 29 Sea Zone to Azores 1 Transport moved from 42 Sea Zone to 31 Sea Zone Purchase Units - French French buy 2 Artillerys, 2 Bunkers and 5 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in N.Tunisia French attack with 1 Adv.Fighter, 2 Artillerys and 5 Infantrys Italians defend with 1 Artillery, 6 Infantrys and 2 Tanks French roll dice for 1 Adv.Fighter, 2 Artillerys and 5 Infantrys in N.Tunisia, round 2 : 2/8 hits, 2.33 expected hits Italians roll dice for 1 Artillery, 6 Infantrys and 2 Tanks in N.Tunisia, round 2 : 2/9 hits, 3.33 expected hits 2 Infantrys owned by the French lost in N.Tunisia 2 Infantrys owned by the Italians lost in N.Tunisia French roll dice for 1 Adv.Fighter, 2 Artillerys and 3 Infantrys in N.Tunisia, round 3 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in N.Tunisia, round 3 : 1/7 hits, 2.67 expected hits 1 Infantry owned by the French lost in N.Tunisia 2 Infantrys owned by the Italians lost in N.Tunisia French roll dice for 1 Adv.Fighter, 2 Artillerys and 2 Infantrys in N.Tunisia, round 4 : 1/5 hits, 1.83 expected hits Italians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in N.Tunisia, round 4 : 4/5 hits, 2.00 expected hits 2 Artillerys owned by the French and 2 Infantrys owned by the French lost in N.Tunisia 1 Infantry owned by the Italians lost in N.Tunisia 1 Adv.Fighter owned by the French retreated Italians win with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is -8 Casualties for French: 2 Artillerys and 5 Infantrys Casualties for Italians: 5 Infantrys Non Combat Move - French 1 Adv.Fighter moved from N.Tunisia to 42 Sea Zone 1 Artillery and 1 Infantry moved from Churchill to Canadian Prairies Place Units - French 1 Bunker and 2 Infantrys placed in Syria 2 Artillerys and 2 Infantrys placed in E.Morocco 1 Bunker placed in French Equatorial Africa 1 Infantry placed in Churchill Turn Complete - French French collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 French regular : -1.17
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TripleA Turn Summary: Yamamoto round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Yamamoto 1 Artillery, 1 Elite and 3 Infantrys moved from N.French Indochina to Yunnan 1 Tank moved from Hunan to Yunnan 1 Adv.Fighter and 1 Bomber moved from Hupeh to Yunnan 2 Infantrys moved from Shansi to Shensi 2 Infantrys moved from Hupeh to Szechwan 1 Tank moved from Hupeh to Szechwan 1 Infantry moved from Hupeh to Szechwan 1 Infantry moved from Hupeh to Shensi 1 Infantry moved from Hupeh to Shensi 1 Bomber moved from Tokyo to Shensi 1 Infantry moved from Hupeh to Shensi 1 Tank moved from Hupeh to Yunnan 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 2 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to 86 Sea Zone 3 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 86 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 2 Elites, 15 Infantrys, 2 T.Boats and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 3 Adv.Fighters, 1 Fighter and 1 T.Boat Americans defend with 1 Destroyer Yamamoto roll dice for 3 Adv.Fighters, 1 Fighter and 1 T.Boat in 86 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Yamamoto lost in 86 Sea Zone 1 Destroyer owned by the Americans lost in 86 Sea Zone Yamamoto win with 3 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 T.Boat Casualties for Americans: 1 Destroyer Battle in 76 Sea Zone Yamamoto attack with 3 Adv.Fighters and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 76 Sea Zone 1 Destroyer owned by the Americans lost in 76 Sea Zone Yamamoto win with 3 Adv.Fighters remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer Battle in Shensi Yamamoto attack with 1 Bomber and 5 Infantrys Chinese defend with 1 Bunker Yamamoto roll dice for 1 Bomber and 5 Infantrys in Shensi, round 2 : 1/6 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Chinese Chinese roll dice for 1 Bunker in Shensi, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Bomber and 5 Infantrys in Shensi, round 3 : 1/6 hits, 1.50 expected hits Chinese roll dice for 1 Bunker in Shensi, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Chinese lost in Shensi Yamamoto win, taking Shensi from Chinese with 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Bunker Battle in Yunnan Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 3 Infantrys and 2 Tanks Chinese defend with 1 Elite, 4 Infantrys and 1 Tank Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 3 Infantrys and 2 Tanks in Yunnan, round 2 : 5/9 hits, 3.50 expected hits Chinese roll dice for 1 Elite, 4 Infantrys and 1 Tank in Yunnan, round 2 : 0/6 hits, 2.17 expected hits 1 Elite owned by the Chinese and 4 Infantrys owned by the Chinese lost in Yunnan Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 3 Infantrys and 2 Tanks in Yunnan, round 3 : 3/9 hits, 3.50 expected hits Chinese roll dice for 1 Tank in Yunnan, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 16 Casualties for Chinese: 1 Elite, 4 Infantrys and 1 Tank Battle in Szechwan Yamamoto attack with 3 Infantrys and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 3 Infantrys and 1 Tank in Szechwan, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 Adv.Fighter and 1 Bomber moved from Yunnan to Hupeh 1 Bomber moved from Shensi to Hupeh 1 Artillery, 1 Elite and 4 Infantrys moved from Hunan to Hupeh 2 Infantrys moved from Shantung to Shansi 1 Destroyer and 1 Transport moved from 92 Sea Zone to 85 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung 3 Infantrys moved from Kwangsi to N.French Indochina 5 Infantrys moved from Kwangtung to Hunan 5 Infantrys moved from Hong Kong to Kwangtung 1 Artillery and 1 Elite moved from Malaya to 110 Sea Zone 1 Artillery and 1 Elite moved from 110 Sea Zone to Java 5 Infantrys moved from Malaya to S.Thailand 3 Adv.Fighters moved from 86 Sea Zone to 85 Sea Zone 3 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone 1 Fighter moved from 86 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 Adv.Fighter and 2 T.Boats placed in 85 Sea Zone 1 Tank placed in Kwangsi 2 Artillerys and 1 Elite placed in Hupeh 1 Artillery and 1 Elite placed in Malaya 4 Infantrys placed in Malaya 1 Artillery and 1 Infantry placed in Kwangsi 4 Infantrys placed in Hong Kong 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -4.00 Yamamoto regular : -0.50 Americans regular : 1.33
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan 1 Artillery and 3 Infantrys moved from Ningsia to Shensi 1 ArmoredCar moved from Ningsia to Shensi 1 Fighter moved from Lanchow to Shensi 1 Elite and 5 Infantrys moved from Lanchow to Szechwan Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 Elite and 5 Infantrys Yamamoto defend with 3 Infantrys and 1 Tank Chinese roll dice for 1 Elite and 5 Infantrys in Szechwan, round 2 : 4/6 hits, 1.17 expected hits Yamamoto roll dice for 3 Infantrys and 1 Tank in Szechwan, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Chinese lost in Szechwan 3 Infantrys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Chinese: 2 Infantrys Casualties for Yamamoto: 3 Infantrys and 1 Tank Battle in Suiyuan Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shensi Chinese attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 3 Infantrys Yamamoto defend with 5 Infantrys Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 3 Infantrys in Shensi, round 2 : 2/6 hits, 1.67 expected hits Yamamoto roll dice for 5 Infantrys in Shensi, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Chinese lost in Shensi 2 Infantrys owned by the Yamamoto lost in Shensi Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry in Shensi, round 3 : 0/4 hits, 1.33 expected hits Yamamoto roll dice for 3 Infantrys in Shensi, round 3 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Chinese lost in Shensi Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shensi, round 4 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 3 Infantrys in Shensi, round 4 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Yamamoto lost in Shensi Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shensi, round 5 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shensi 1 Infantry owned by the Yamamoto lost in Shensi Chinese win, taking Shensi from Yamamoto with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 ArmoredCar and 3 Infantrys Casualties for Yamamoto: 5 Infantrys Non Combat Move - Chinese 1 Fighter moved from Shensi to Lanchow 6 Infantrys moved from E.Qinghai to Lanchow 3 Infantrys and 1 Tank moved from Gobi Altai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 3 Infantrys moved from E.Sinkiang to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining 3 Infantrys and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50 Chinese regular : 4.00 Hisaichi regular : -0.33
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TripleA Turn Summary: Hisaichi round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Hisaichi 1 Artillery, 1 Elite and 1 Infantry moved from Hulunbuir to Chita 2 Artillerys, 1 Elite and 1 Infantry moved from Heilungchiang to Ayan 1 Adv.Fighter and 1 Elite moved from Heilungchiang to Ayan 1 Artillery, 1 Elite and 2 Infantrys moved from Chahar to Suiyuan 2 Adv.Fighters moved from 111 Sea Zone to Soembawa 1 Adv.Fighter moved from Banjarmasin to Soembawa 1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa 2 Transports moved from 111 Sea Zone to 107 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from Davao to 107 Sea Zone 1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 107 Sea Zone to 111 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from 111 Sea Zone to Soembawa 5 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to 87 Sea Zone Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 2 Elites, 13 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 87 Sea Zone Hisaichi attack with 5 Adv.Fighters and 1 Fighter Americans defend with 1 Destroyer Hisaichi roll dice for 5 Adv.Fighters and 1 Fighter in 87 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Hisaichi lost in 87 Sea Zone 1 Destroyer owned by the Americans lost in 87 Sea Zone Hisaichi win with 5 Adv.Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Fighter Casualties for Americans: 1 Destroyer Battle in Suiyuan Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys Chinese defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Suiyuan, round 2 : 3/4 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Artillery and 2 Infantrys Battle in Ayan Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Infantry British defend with 3 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Infantry in Ayan, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 3 Infantrys in Ayan, round 2 : 2/3 hits, 1.00 expected hits 1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Ayan 3 Infantrys owned by the British lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 2 Artillerys and 1 Elite remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 Elite and 1 Infantry Casualties for British: 3 Infantrys Battle in Soembawa Hisaichi attack with 3 Adv.Fighters, 2 Artillerys, 1 Elite and 3 Infantrys Anzac defend with 2 Artillerys and 1 Infantry Hisaichi roll dice for 1 Battleship and 1 Cruiser in Soembawa, round 2 : 2/2 hits, 1.17 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Anzac lost in Soembawa Hisaichi roll dice for 3 Adv.Fighters, 2 Artillerys, 1 Elite and 3 Infantrys in Soembawa, round 2 : 4/9 hits, 3.33 expected hits Dutch roll dice for 1 Artillery in Soembawa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Soembawa 1 Artillery owned by the Anzac lost in Soembawa Hisaichi win, taking Soembawa from Dutch with 3 Adv.Fighters, 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Anzac: 2 Artillerys and 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chita, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 Adv.Fighter moved from Ayan to Heilungchiang 2 Infantrys moved from Kirin to Heilungchiang 4 Infantrys moved from Changchun to Kirin 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Peking 1 Artillery and 1 Elite moved from Liaoning to Hulunbuir 2 Infantrys moved from Liaoning to Heilungchiang 1 Adv.Fighter moved from Soembawa to 84 Sea Zone 2 Adv.Fighters moved from Soembawa to 111 Sea Zone 5 Adv.Fighters moved from 87 Sea Zone to 85 Sea Zone Place Units - Hisaichi 1 Carrier placed in 84 Sea Zone 1 Adv.Fighter placed in 84 Sea Zone 1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 4 Infantrys placed in Davao 4 Infantrys placed in Banjarmasin 2 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.67 Russians regular : 1.67 Dutch regular : 0.67 Hisaichi regular : 5.17
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - British 3 Mech.Infs moved from W.Iran to Palestine 2 ArmoredCars moved from Italian East Africa to Nubia 2 ArmoredCars moved from Rhodesia to Italian East Africa 3 Transports moved from 61 Sea Zone to 60 Sea Zone 2 Artillerys and 3 Infantrys moved from Assam to 60 Sea Zone 2 Artillerys, 3 Infantrys and 3 Transports moved from 60 Sea Zone to 61 Sea Zone 2 Adv.Fighters, 2 Artillerys and 3 Infantrys moved from 61 Sea Zone to S.Thailand 7 Artillerys, 3 Elites and 9 Infantrys moved from Burma to S.Thailand 1 Artillery and 1 Infantry moved from Minamitori to 95 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from 108 Sea Zone to Hollandia 1 Infantry moved from Bihar to Assam 2 Artillerys, 1 Elite and 1 Infantry moved from Bihar to Calcutta Purchase Units - British British buy 4 Artillerys, 2 Bunkers, 2 Elites, 4 Infantrys, 5 Mech.Infs, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Hollandia British attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hollandia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Hollandia 1 Infantry owned by the Hisaichi lost in Hollandia British win, taking Hollandia from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in S.Thailand British attack with 2 Adv.Fighters, 9 Artillerys, 3 Elites and 12 Infantrys Yamamoto defend with 5 Infantrys; Thai defend with 1 AAGun, 2 Artillerys, 16 Infantrys and 2 Tanks Thai roll AA dice in S.Thailand : 1/2 hits, 0.33 expected hits 1 Adv.Fighter owned by the British lost in S.Thailand British roll dice for 1 Adv.Fighter, 9 Artillerys, 3 Elites and 12 Infantrys in S.Thailand, round 2 : 9/25 hits, 8.00 expected hits Thai roll dice for 2 Artillerys, 21 Infantrys and 2 Tanks in S.Thailand, round 2 : 10/25 hits, 8.67 expected hits 10 Infantrys owned by the British lost in S.Thailand 4 Infantrys owned by the Thai and 5 Infantrys owned by the Yamamoto lost in S.Thailand British roll dice for 1 Adv.Fighter, 9 Artillerys, 3 Elites and 2 Infantrys in S.Thailand, round 3 : 8/15 hits, 5.67 expected hits Thai roll dice for 2 Artillerys, 12 Infantrys and 2 Tanks in S.Thailand, round 3 : 6/16 hits, 5.67 expected hits 4 Artillerys owned by the British and 2 Infantrys owned by the British lost in S.Thailand 8 Infantrys owned by the Thai lost in S.Thailand British roll dice for 1 Adv.Fighter, 5 Artillerys and 3 Elites in S.Thailand, round 4 : 3/9 hits, 3.67 expected hits Thai roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in S.Thailand, round 4 : 4/8 hits, 3.00 expected hits 1 Elite owned by the British and 3 Artillerys owned by the British lost in S.Thailand 3 Infantrys owned by the Thai lost in S.Thailand British roll dice for 1 Adv.Fighter, 2 Artillerys and 2 Elites in S.Thailand, round 5 : 2/5 hits, 2.17 expected hits Thai roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in S.Thailand, round 5 : 1/5 hits, 2.00 expected hits 1 Elite owned by the British lost in S.Thailand 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in S.Thailand British roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Elite in S.Thailand, round 6 : 2/4 hits, 1.67 expected hits Thai roll dice for 1 Artillery and 2 Tanks in S.Thailand, round 6 : 1/3 hits, 1.33 expected hits 1 Artillery owned by the British lost in S.Thailand 1 Tank owned by the Thai and 1 Artillery owned by the Thai lost in S.Thailand British roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in S.Thailand, round 7 : 2/3 hits, 1.33 expected hits Thai roll dice for 1 Tank in S.Thailand, round 7 : 1/1 hits, 0.50 expected hits 1 Elite owned by the British lost in S.Thailand 1 Tank owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is -15 Casualties for British: 1 Adv.Fighter, 8 Artillerys, 3 Elites and 12 Infantrys Casualties for Thai: 2 Artillerys, 16 Infantrys and 2 Tanks Casualties for Yamamoto: 5 Infantrys Non Combat Move - British 1 Adv.Fighter moved from S.Thailand to 61 Sea Zone Place Units - British 2 Artillerys, 1 Elite and 2 Infantrys placed in Madras 2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi 1 Bunker placed in Assam 1 Bunker placed in Palestine 3 Mech.Infs placed in W.Iran 2 Tanks placed in Bombay 2 Mech.Infs placed in Cape Town 1 T.Boat placed in 21 Sea Zone Turn Complete - British British collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Thai regular : 1.83 Thai AA : 0.67 British regular : 3.83 Hisaichi regular : 0.67
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TripleA Turn Summary: Anzac round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Anzac Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 Infantry moved from New South Wales to 122 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 122 Sea Zone to 67 Sea Zone EDIT: 1 Destroyer moved from 21 Sea Zone to 12 Sea Zone 1 Artillery and 1 Infantry moved from Canberra to 122 Sea Zone 1 Infantry moved from Tasmania to 122 Sea Zone 1 Infantry moved from New South Wales to 122 Sea Zone 1 Artillery moved from Western Australia to 67 Sea Zone 1 Artillery moved from 67 Sea Zone to Lombok 1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa 1 Infantry moved from Broome to 67 Sea Zone 1 Artillery moved from Western Australia to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Soembawa 1 Artillery moved from 67 Sea Zone to Soembawa 1 Artillery moved from Western Australia to 67 Sea Zone 1 Artillery moved from 67 Sea Zone to Lombok 1 Artillery, 3 Infantrys and 2 Transports moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 3 Infantrys moved from 67 Sea Zone to Flores 2 Artillerys moved from Townsville to Northern Territory 1 Infantry moved from Townsville to Northern Territory 1 Infantry moved from Port Moresby to West Papua Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 4 Artillerys, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Soembawa Anzac attack with 2 Artillerys and 2 Infantrys Hisaichi defend with 2 Artillerys, 1 Elite and 2 Infantrys Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 2 Artillerys and 2 Infantrys in Soembawa, round 2 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Soembawa, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Anzac lost in Soembawa 1 Infantry owned by the Hisaichi lost in Soembawa Anzac roll dice for 2 Artillerys and 1 Infantry in Soembawa, round 3 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Soembawa, round 3 : 3/4 hits, 1.33 expected hits 1 Infantry owned by the Anzac and 2 Artillerys owned by the Anzac lost in Soembawa 1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Soembawa Hisaichi win with 2 Artillerys remaining. Battle score for attacker is -5 Casualties for Anzac: 2 Artillerys and 2 Infantrys Casualties for Hisaichi: 1 Elite and 2 Infantrys Battle in Lombok Anzac attack with 1 Artillery Thai defend with 1 Artillery, 1 Elite and 1 Infantry Anzac roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Thai lost in Lombok Anzac roll dice for 1 Artillery in Lombok, round 2 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Elite in Lombok, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac lost in Lombok 1 Elite owned by the Thai lost in Lombok Thai win with 1 Artillery remaining. Battle score for attacker is 1 Casualties for Thai: 1 Elite and 1 Infantry Casualties for Anzac: 1 Artillery Battle in Flores Anzac attack with 1 Artillery and 3 Infantrys Hisaichi defend with 1 Infantry Anzac roll dice for 1 Artillery and 3 Infantrys in Flores, round 2 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Flores, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Flores 1 Infantry owned by the Hisaichi lost in Flores Anzac win, taking Flores from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Anzac 1 Infantry moved from New South Wales to South Australia Place Units - Anzac 2 Artillerys placed in Western Australia 1 Artillery and 2 Infantrys placed in Broome 1 Adv.Fighter, 1 Artillery and 1 Infantry placed in Townsville 1 Transport placed in 114 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 1.33 Thai regular : 0.33 Hisaichi regular : 1.67
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TripleA Turn Summary: Dutch round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Dutch 1 Elite and 1 Infantry moved from Suriname to 32 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Transport moved from 36 Sea Zone to 32 Sea Zone 1 Elite and 1 Infantry moved from 36 Sea Zone to Mauritania 1 Destroyer moved from 41 Sea Zone to 42 Sea Zone 5 Infantrys and 1 Tank moved from N.Algeria to N.Tunisia 1 Infantry moved from E.Morocco to S.Algeria Purchase Units - Dutch Dutch buy 1 Bunker and 2 Infantrys; Remaining resources: 1 PUs; Combat - Dutch Battle in N.Tunisia Dutch attack with 5 Infantrys and 1 Tank Italians defend with 1 Artillery, 1 Infantry and 2 Tanks Dutch roll dice for 5 Infantrys and 1 Tank in N.Tunisia, round 2 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in N.Tunisia, round 2 : 3/4 hits, 1.67 expected hits 3 Infantrys owned by the Dutch lost in N.Tunisia 1 Infantry owned by the Italians lost in N.Tunisia Dutch roll dice for 2 Infantrys and 1 Tank in N.Tunisia, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Artillery and 2 Tanks in N.Tunisia, round 3 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the Dutch lost in N.Tunisia 1 Artillery owned by the Italians lost in N.Tunisia 1 Tank owned by the Dutch retreated to N.Algeria Italians win with 2 Tanks remaining. Battle score for attacker is -4 Casualties for Dutch: 5 Infantrys Casualties for Italians: 1 Artillery and 1 Infantry Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Flores 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 2.00 Dutch regular : -0.17
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Totally forgot to bring the planes over for the ANZAC attacks :(
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TripleA Turn Summary: Finns round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Finns 1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Lapland 1 Fighter, 1 Infantry and 1 Tank moved from Oulu to Lapland 1 Tank moved from Vyborg to Lapland Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 2 Tanks Russians defend with 2 Artillerys and 2 Infantrys Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 2 Tanks in Lapland, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Finns lost in Lapland 1 Infantry owned by the Russians lost in Lapland Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Tanks in Lapland, round 3 : 1/5 hits, 2.17 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Lapland, round 3 : 1/3 hits, 1.00 expected hits 1 Elite owned by the Finns lost in Lapland 1 Infantry owned by the Russians lost in Lapland Finns roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Lapland, round 4 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 Artillerys in Lapland, round 4 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Finns lost in Lapland 1 Artillery owned by the Russians lost in Lapland Finns roll dice for 1 Fighter and 2 Tanks in Lapland, round 5 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Lapland, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Finns: 1 Artillery, 1 Elite and 1 Infantry Casualties for Russians: 2 Artillerys and 2 Infantrys Non Combat Move - Finns 1 Fighter moved from Lapland to Oulu 1 Elite moved from Tampere to Oulu 1 Artillery and 2 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Artillerys, 1 Elite and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : -3.50 Russians regular : -0.33
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TripleA Turn Summary: Romanians round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Romanians 1 Artillery and 1 Elite moved from Vinnytsia to Kiev 1 Fighter moved from Odessa to Kiev 1 Tank moved from Odessa to Kiev Purchase Units - Romanians Romanians buy 2 Artillerys and 5 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Kiev Romanians attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Tank Russians defend with 1 Elite and 2 Infantrys Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Tank in Kiev, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 Elite and 2 Infantrys in Kiev, round 2 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Russians and 2 Infantrys owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Artillery, 1 Elite, 1 Fighter and 1 Tank remaining. Battle score for attacker is 7 Casualties for Russians: 1 Elite and 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from Kiev to Odessa 1 Infantry moved from Odessa to Donetsk 1 Artillery, 1 Elite and 1 Infantry moved from E.Romania to Vinnytsia 1 Artillery, 1 Elite and 1 Infantry moved from E.Romania to Odessa 1 Tank moved from Bucharest to Odessa 1 Infantry moved from Bucharest to E.Romania Place Units - Romanians 2 Artillerys and 1 Infantry placed in E.Romania 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians regular : 1.33 Russians regular : -1.00
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TripleA Turn Summary: Thai round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Thai 4 Infantrys and 1 Tank moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 4 Infantrys and 1 Tank British defend with 1 AAGun and 1 Artillery Thai roll dice for 4 Infantrys and 1 Tank in S.Thailand, round 2 : 3/5 hits, 1.17 expected hits British roll dice for 1 Artillery in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand 1 Artillery owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery Non Combat Move - Thai 1 Artillery moved from Lombok to 110 Sea Zone 1 Artillery moved from 110 Sea Zone to Malaya 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Lombok Place Units - Thai 2 Artillerys and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Thai regular : 1.83 British regular : 0.67
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Americans 1 Artillery, 1 Bomber and 5 Infantrys moved from N.Algeria to N.Tunisia 1 B.Transport moved from 42 Sea Zone to 41 Sea Zone 4 Infantrys moved from E.Morocco to 41 Sea Zone 1 Cruiser moved from 42 Sea Zone to 41 Sea Zone 1 Infantry moved from E.Morocco to 41 Sea Zone 1 B.Transport, 1 Cruiser and 5 Infantrys moved from 41 Sea Zone to 42 Sea Zone 2 Adv.Fighters and 5 Infantrys moved from 42 Sea Zone to N.Tunisia 1 Mech.Inf moved from S.Tunisia to Tripoli 1 Bomber moved from N.Tunisia to Tripoli 1 Mech.Inf moved from Ghadames to Tripoli 2 Artillerys and 5 Infantrys moved from W.Morocco to E.Morocco 1 Tank moved from Rio de Oro to W.Morocco 2 ArmoredCars moved from Rio de Oro to W.Morocco 2 Elites and 6 Infantrys moved from Mauritania to W.Morocco 1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone 2 Elites moved from Salvador to 35 Sea Zone 1 Elite and 1 Infantry moved from Bahia to 35 Sea Zone 1 B.Transport, 3 Elites, 1 Infantry and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 3 Elites and 1 Infantry moved from 36 Sea Zone to Mauritania 1 Carrier and 2 L.Fighters moved from 96 Sea Zone to 95 Sea Zone 1 Elite moved from Wake to 88 Sea Zone 1 Elite and 1 S.Submarine moved from 88 Sea Zone to 95 Sea Zone 1 Elite moved from 95 Sea Zone to Minamitori 2 Adv.Fighters and 1 B.Carrier moved from 91 Sea Zone to 88 Sea Zone 1 Cruiser and 2 Destroyers moved from 89 Sea Zone to 95 Sea Zone 1 Destroyer moved from 95 Sea Zone to 86 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Carrier, 3 Destroyers, 3 Elites, 3 Infantrys, 3 Mech.Infs and 2 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Tripoli Americans attack with 1 Bomber and 2 Mech.Infs Italians defend with 1 Infantry and 1 Tank Americans roll dice for 1 Bomber and 2 Mech.Infs in Tripoli, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 Infantry and 1 Tank in Tripoli, round 2 : 1/2 hits, 0.83 expected hits 1 Mech.Inf owned by the Americans lost in Tripoli 1 Infantry owned by the Italians lost in Tripoli Americans roll dice for 1 Bomber and 1 Mech.Inf in Tripoli, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 Tank in Tripoli, round 3 : 1/1 hits, 0.50 expected hits 1 Mech.Inf owned by the Americans lost in Tripoli 1 Tank owned by the Italians lost in Tripoli Americans win with 1 Bomber remaining. Battle score for attacker is -5 Casualties for Americans: 2 Mech.Infs Casualties for Italians: 1 Infantry and 1 Tank Battle in N.Tunisia Americans attack with 2 Adv.Fighters, 1 Artillery and 10 Infantrys Italians defend with 2 Tanks Americans roll dice for 1 Battleship and 1 Cruiser in N.Tunisia, round 2 : 1/2 hits, 1.17 expected hits 1 Tank owned by the Italians lost in N.Tunisia Americans roll dice for 2 Adv.Fighters, 1 Artillery and 10 Infantrys in N.Tunisia, round 2 : 4/13 hits, 3.17 expected hits Italians roll dice for 1 Tank in N.Tunisia, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in N.Tunisia Americans win, taking N.Tunisia from Italians with 2 Adv.Fighters, 1 Artillery and 10 Infantrys remaining. Battle score for attacker is 10 Casualties for Italians: 2 Tanks Non Combat Move - Americans 1 Bomber moved from Tripoli to E.Morocco 2 Adv.Fighters moved from N.Tunisia to 42 Sea Zone Place Units - Americans 3 Mech.Infs placed in Rio de Oro 1 B.Carrier placed in 91 Sea Zone 2 Adv.Fighters placed in 91 Sea Zone 2 Destroyers placed in 95 Sea Zone 2 S.Submarines placed in 109 Sea Zone 1 Destroyer placed in 83 Sea Zone 2 Artillerys placed in Salvador 2 Elites placed in Bahia 3 Infantrys placed in South Atlantic USA 1 Elite placed in Washington Americans undo move 10. 1 Elite placed in South Central USA Turn Complete - Americans Americans collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 0.17
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Germans 1 Elite moved from Latvia to Novgorod 1 Stuka moved from East Prussia to Novgorod 1 ArmoredCar moved from Lithuania to Novgorod 1 Elite and 2 Infantrys moved from Brest to Minsk 1 Stuka moved from Danzig to Minsk 2 ArmoredCars and 2 Tanks moved from Vinnytsia to Crimea 1 Fighter and 1 Stuka moved from Vinnytsia to Crimea 1 Tank moved from Hun to Ghadames Italians take Ghadames from Americans 1 Tank moved from Ghadames to S.Tunisia Germans take S.Tunisia from French Purchase Units - Germans Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Elites, 25 Infantrys, 1 JetFighter and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Minsk Germans attack with 1 Elite, 2 Infantrys and 1 Stuka Russians defend with 1 Artillery Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Elite, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Novgorod Germans attack with 1 ArmoredCar, 1 Elite and 1 Stuka Russians defend with 1 Mech.Inf Germans roll dice for 1 ArmoredCar, 1 Elite and 1 Stuka in Novgorod, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 Mech.Inf in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 ArmoredCar, 1 Elite and 1 Stuka remaining. Battle score for attacker is 6 Casualties for Russians: 1 Mech.Inf Battle in Crimea Germans attack with 2 ArmoredCars, 1 Fighter, 1 Stuka and 2 Tanks Russians defend with 2 Infantrys Germans roll dice for 2 ArmoredCars, 1 Fighter, 1 Stuka and 2 Tanks in Crimea, round 2 : 1/6 hits, 2.50 expected hits Russians roll dice for 2 Infantrys in Crimea, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Crimea Germans roll dice for 2 ArmoredCars, 1 Fighter, 1 Stuka and 2 Tanks in Crimea, round 3 : 3/6 hits, 2.50 expected hits Russians roll dice for 1 Infantry in Crimea, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans lost in Crimea 1 Infantry owned by the Russians lost in Crimea Germans win, taking Crimea from Russians with 1 ArmoredCar, 1 Fighter, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 ArmoredCar Non Combat Move - Germans 1 Fighter and 1 Stuka moved from Crimea to Vinnytsia 3 Mech.Infs moved from Latvia to Leningrad 1 ArmoredCar and 1 Tank moved from Lithuania to Leningrad 1 Stuka moved from Minsk to Danzig 1 Stuka moved from Novgorod to Leningrad 1 Elite and 1 Infantry moved from Danzig to 24 Sea Zone 1 Elite and 1 Infantry moved from 24 Sea Zone to Leningrad 1 Artillery moved from Brest to Vinnytsia 1 Artillery moved from Danzig to Brest 1 Artillery moved from Brest to Vinnytsia 1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest 2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Bohemia to Vinnytsia 1 Stuka moved from Bavaria to Vinnytsia 1 Adv.Fighter moved from Normandy to Hamburg 2 Battleships moved from 24 Sea Zone to 23 Sea Zone 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 3 Infantrys moved from 24 Sea Zone to Lapland 1 Cruiser and 3 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys and 1 Tank moved from Hamburg to 23 Sea Zone 1 Elite moved from Hamburg to 23 Sea Zone 3 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 1 Cruiser, 1 Elite, 3 Infantrys, 1 Tank and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank moved from 24 Sea Zone to Leningrad 3 Infantrys moved from Saxony to Hamburg 5 Infantrys moved from Berlin to Saxony 2 Transports moved from 46 Sea Zone to 44 Sea Zone 1 Artillery and 3 Infantrys moved from Provence to 44 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 44 Sea Zone to 46 Sea Zone 1 Artillery and 3 Infantrys moved from 46 Sea Zone to Rome 1 Tank moved from Burgundy to Provence 4 Infantrys moved from Paris to Burgundy 1 Artillery moved from Orleanais to Burgundy 1 Artillery and 3 Infantrys moved from Rhine to Hamburg 2 Infantrys moved from Bavaria to Rhine 1 Tank moved from Normandy to Burgundy Place Units - Germans 1 Bunker placed in Hamburg 1 Adv.Fighter placed in 23 Sea Zone 2 Infantrys and 1 JetFighter placed in Danzig 4 Infantrys placed in Leningrad 1 Elite and 3 Infantrys placed in Vinnytsia 1 Elite and 3 Infantrys placed in Warsaw 2 ArmoredCars and 3 Tanks placed in Bohemia 1 Artillery, 3 Infantrys and 1 Tank placed in Hamburg 1 Artillery and 3 Infantrys placed in Rhine 2 Infantrys and 1 Tank placed in Bavaria 2 Infantrys placed in Paris 3 Infantrys placed in Berlin Turn Complete - Germans Germans collect 125 PUs; end with 125 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -3.00
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Russians 1 Adv.Fighter, 1 Elite and 28 Infantrys moved from S.Karelia to Leningrad 1 Bomber moved from Kursk to Leningrad 1 Artillery and 2 Infantrys moved from Kursk to Kiev 1 Tank moved from Kursk to Kiev 3 Infantrys moved from Kursk to Minsk 1 Infantry moved from Kursk to Minsk 2 Tanks moved from Kursk to Novgorod 2 Artillerys and 2 Infantrys moved from Arkhangelsk to S.Karelia 10 Infantrys moved from Yaroslavl to S.Karelia 1 ArmoredCar moved from Rostov to Minsk 1 Tank moved from Kursk to Minsk 2 Infantrys moved from Kursk to Donetsk 1 Tank moved from Rostov to Donetsk 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Destroyer moved from 54 Sea Zone to 53 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to Bulgaria 1 Submarine moved from 54 Sea Zone to 53 Sea Zone 1 ArmoredCar moved from Okhotsk to Ayan 1 Artillery and 2 Infantrys moved from N.Buryat Mongolia to Ayan 1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Chita 1 Infantry moved from N.Buryat Mongolia to Chita 1 Adv.Fighter moved from Zhigansk to Chita Purchase Units - Russians Russians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 29 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 2 Tanks Germans defend with 1 ArmoredCar and 1 Elite Russians roll dice for 2 Tanks in Novgorod, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 ArmoredCar and 1 Elite in Novgorod, round 2 : 1/2 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Novgorod 1 ArmoredCar owned by the Germans lost in Novgorod Russians roll dice for 1 Tank in Novgorod, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Elite in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Tank in Novgorod, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Elite in Novgorod, round 4 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Tank Casualties for Germans: 1 ArmoredCar and 1 Elite Battle in Chita Russians attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Elite Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Chita, round 2 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Chita, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Chita 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Elite Battle in Minsk Russians attack with 1 ArmoredCar, 4 Infantrys and 1 Tank Germans defend with 1 Elite and 2 Infantrys Russians roll dice for 1 ArmoredCar, 4 Infantrys and 1 Tank in Minsk, round 2 : 0/6 hits, 1.50 expected hits Germans roll dice for 1 Elite and 2 Infantrys in Minsk, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Minsk Russians roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Minsk, round 3 : 2/4 hits, 1.17 expected hits Germans roll dice for 1 Elite and 2 Infantrys in Minsk, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Minsk 2 Infantrys owned by the Germans lost in Minsk Russians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Minsk, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Elite in Minsk, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians lost in Minsk 1 Elite owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is -3 Casualties for Russians: 1 ArmoredCar and 3 Infantrys Casualties for Germans: 1 Elite and 2 Infantrys Battle in Donetsk Russians attack with 2 Infantrys and 1 Tank Romanians defend with 1 Infantry Russians roll dice for 2 Infantrys and 1 Tank in Donetsk, round 2 : 2/3 hits, 0.83 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in Leningrad Russians attack with 1 Adv.Fighter, 1 Bomber, 1 Elite and 28 Infantrys Germans defend with 1 AAGun, 1 ArmoredCar, 4 Artillerys, 2 Elites, 1 Factory, 8 Infantrys, 3 Mech.Infs, 1 Stuka and 5 Tanks Germans roll AA dice in Leningrad : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite and 28 Infantrys in Leningrad, round 2 : 6/31 hits, 6.17 expected hits Germans roll dice for 1 ArmoredCar, 4 Artillerys, 2 Elites, 8 Infantrys, 3 Mech.Infs, 1 Stuka and 5 Tanks in Leningrad, round 2 : 5/24 hits, 8.50 expected hits 5 Infantrys owned by the Russians lost in Leningrad 1 ArmoredCar owned by the Germans, 4 Infantrys owned by the Germans and 1 Stuka owned by the Germans lost in Leningrad Russians roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite and 23 Infantrys in Leningrad, round 3 : 4/26 hits, 5.33 expected hits Germans roll dice for 4 Artillerys, 2 Elites, 4 Infantrys, 3 Mech.Infs and 5 Tanks in Leningrad, round 3 : 8/18 hits, 6.83 expected hits 8 Infantrys owned by the Russians lost in Leningrad 4 Infantrys owned by the Germans lost in Leningrad Russians roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite and 15 Infantrys in Leningrad, round 4 : 3/18 hits, 4.00 expected hits Germans roll dice for 4 Artillerys, 2 Elites, 3 Mech.Infs and 5 Tanks in Leningrad, round 4 : 6/14 hits, 5.50 expected hits 6 Infantrys owned by the Russians lost in Leningrad 2 Elites owned by the Germans and 1 Artillery owned by the Germans lost in Leningrad Russians roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite and 9 Infantrys in Leningrad, round 5 : 3/12 hits, 3.00 expected hits Germans roll dice for 3 Artillerys, 3 Mech.Infs and 5 Tanks in Leningrad, round 5 : 5/11 hits, 4.50 expected hits 5 Infantrys owned by the Russians lost in Leningrad 3 Artillerys owned by the Germans lost in Leningrad Russians roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite and 4 Infantrys in Leningrad, round 6 : 1/7 hits, 2.17 expected hits Germans roll dice for 3 Mech.Infs and 5 Tanks in Leningrad, round 6 : 4/8 hits, 3.50 expected hits 4 Infantrys owned by the Russians lost in Leningrad 1 Mech.Inf owned by the Germans lost in Leningrad 1 Adv.Fighter owned by the Russians and 1 Bomber owned by the Russians retreated 1 Elite owned by the Russians retreated to S.Karelia Germans win with 2 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 0 Casualties for Russians: 28 Infantrys Casualties for Germans: 1 ArmoredCar, 4 Artillerys, 2 Elites, 8 Infantrys, 1 Mech.Inf and 1 Stuka Battle in Ayan Russians attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Hisaichi defend with 2 Artillerys and 1 Elite Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Ayan, round 2 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Artillerys and 1 Elite in Ayan, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Ayan Russians roll dice for 1 ArmoredCar and 1 Artillery in Ayan, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys and 1 Elite in Ayan, round 3 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Hisaichi lost in Ayan Russians roll dice for 1 ArmoredCar and 1 Artillery in Ayan, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys in Ayan, round 4 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Russians lost in Ayan Russians roll dice for 1 Artillery in Ayan, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Artillerys in Ayan, round 5 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Russians lost in Ayan Hisaichi win with 2 Artillerys remaining. Battle score for attacker is -9 Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys Casualties for Hisaichi: 1 Elite Battle in Kiev Russians attack with 1 Artillery, 2 Infantrys and 1 Tank Romanians defend with 1 Artillery, 1 Elite and 1 Tank Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kiev, round 2 : 2/4 hits, 1.33 expected hits Romanians roll dice for 1 Artillery, 1 Elite and 1 Tank in Kiev, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in Kiev 1 Elite owned by the Romanians and 1 Artillery owned by the Romanians lost in Kiev Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiev, round 3 : 1/3 hits, 1.17 expected hits Romanians roll dice for 1 Tank in Kiev, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Artillery, 1 Elite and 1 Tank Battle in Bulgaria Russians attack with 1 Artillery and 1 Infantry Romanians defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria 1 Infantry owned by the Romanians lost in Bulgaria Russians win, taking Bulgaria from Romanians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Infantry Non Combat Move - Russians 1 Adv.Fighter moved from Leningrad to Kursk 1 Bomber moved from Leningrad to Kursk 5 Tanks moved from Kursk to S.Karelia 1 Artillery, 2 HeavyTanks, 5 Infantrys and 1 Tank moved from Rostov to Kursk 1 Tank moved from Stalingrad to Kursk 10 Infantrys moved from Moscow to Yaroslavl 2 Infantrys moved from Penza to Tula 1 Tank moved from Stalingrad to Kursk 3 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 5 Infantrys moved from Perm to Kirov 2 Infantrys moved from Chimkent to Kuybyshev 2 Infantrys moved from Tashkent to Chimkent 5 Infantrys moved from Sverdlovsk to Novosibirsk 2 Infantrys moved from Olyokminsk to Yakutsk 1 Infantry moved from Kolyma to Okhotsk 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 3 Infantrys moved from Irkutsk to N.Buryat Mongolia 11 Infantrys moved from Evenkia to Olyokminsk 2 Tanks moved from Sibirsky to Olyokminsk 4 Infantrys moved from Sibirsky to Evenkia 1 Adv.Fighter moved from Chita to N.Buryat Mongolia Place Units - Russians 6 Infantrys placed in Sibirsky 2 ArmoredCars and 2 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 1 Elite, 1 Infantry and 1 Tank placed in Kursk 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery and 4 Infantrys placed in Stalingrad 4 Infantrys and 1 Tank placed in Sverdlovsk 2 Tanks placed in Tashkent Turn Complete - Russians Russians collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33 Germans AA : -0.33 Germans regular : 0.67 Russians regular : -3.50 Hisaichi regular : 1.00
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Italians 1 Artillery and 1 Elite moved from Lower Egypt to New Valley 1 Infantry moved from Mersa Matruh to New Valley 1 Elite moved from Lower Egypt to Nubia 2 Infantrys moved from Lower Egypt to Nubia 1 Mech.Inf moved from Lower Egypt to Nubia 2 Tanks moved from Lower Egypt to Nubia 1 Artillery moved from Greece to 48 Sea Zone 1 Elite and 1 Infantry moved from Greece to 48 Sea Zone 2 Adv.Fighters moved from 48 Sea Zone to N.Tunisia 1 Artillery and 1 Tank moved from Rome to 46 Sea Zone 1 Elite moved from Rome to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 48 Sea Zone to 46 Sea Zone 2 Artillerys, 2 Elites, 3 Infantrys and 1 Tank moved from 46 Sea Zone to N.Tunisia 3 Infantrys moved from Tunis to N.Tunisia Purchase Units - Italians Italians buy 2 Adv.Fighters, 2 Artillerys, 1 Elite, 17 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Nubia Italians attack with 1 Elite, 2 Infantrys, 1 Mech.Inf and 2 Tanks British defend with 2 ArmoredCars and 1 Bunker Italians roll dice for 1 Elite, 2 Infantrys, 1 Mech.Inf and 2 Tanks in Nubia, round 2 : 1/6 hits, 2.17 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 2 ArmoredCars and 1 Bunker in Nubia, round 2 : 2/3 hits, 0.83 expected hits 2 Infantrys owned by the Italians lost in Nubia Italians roll dice for 1 Elite, 1 Mech.Inf and 2 Tanks in Nubia, round 3 : 2/4 hits, 1.83 expected hits British roll dice for 2 ArmoredCars and 1 Bunker in Nubia, round 3 : 1/3 hits, 0.83 expected hits 1 Elite owned by the Italians lost in Nubia 2 ArmoredCars owned by the British lost in Nubia Italians roll dice for 1 Mech.Inf and 2 Tanks in Nubia, round 4 : 1/3 hits, 1.33 expected hits British roll dice for 1 Bunker in Nubia, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Nubia Italians win, taking Nubia from British with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Italians: 1 Elite and 2 Infantrys Casualties for British: 2 ArmoredCars and 1 Bunker Battle in New Valley Italians attack with 1 Artillery, 1 Elite and 1 Infantry British defend with 1 ArmoredCar Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in New Valley, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 ArmoredCar in New Valley, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in New Valley, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 ArmoredCar in New Valley, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in New Valley Italians win, taking New Valley from British with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Battle in N.Tunisia Italians attack with 2 Adv.Fighters, 2 Artillerys, 2 Elites, 6 Infantrys and 1 Tank Americans defend with 1 Artillery and 10 Infantrys Italians roll dice for 1 Battleship and 2 Cruisers in N.Tunisia, round 2 : 2/3 hits, 1.67 expected hits 2 Infantrys owned by the Americans lost in N.Tunisia Italians roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Elites, 6 Infantrys and 1 Tank in N.Tunisia, round 2 : 5/13 hits, 4.17 expected hits French roll dice for 1 Artillery and 8 Infantrys in N.Tunisia, round 2 : 2/9 hits, 3.00 expected hits 2 Infantrys owned by the Italians lost in N.Tunisia 5 Infantrys owned by the Americans lost in N.Tunisia Italians roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Elites, 4 Infantrys and 1 Tank in N.Tunisia, round 3 : 5/11 hits, 3.83 expected hits French roll dice for 1 Artillery and 3 Infantrys in N.Tunisia, round 3 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Italians lost in N.Tunisia 3 Infantrys owned by the Americans and 1 Artillery owned by the Americans lost in N.Tunisia Italians win, taking N.Tunisia from French with 2 Adv.Fighters, 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 16 Casualties for Americans: 1 Artillery and 10 Infantrys Casualties for Italians: 4 Infantrys Non Combat Move - Italians 2 Adv.Fighters moved from N.Tunisia to Tunis 2 Destroyers moved from 48 Sea Zone to 46 Sea Zone 2 Tanks moved from Lower Egypt to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from Cairo to Lower Egypt 1 Battleship, 1 Destroyer, 2 Infantrys, 2 Tanks and 3 Transports moved from 56 Sea Zone to 48 Sea Zone 2 Infantrys and 2 Tanks moved from 48 Sea Zone to Tripoli Place Units - Italians 2 Adv.Fighters placed in 48 Sea Zone 4 Infantrys placed in Tunis 6 Infantrys placed in Cairo 2 Infantrys placed in Greece 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank placed in Rome 1 Infantry placed in Provence Turn Complete - Italians Italians collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : -0.00 British regular : 0.50