Nah…
No. Do not scramble.
@Entek yeah…that was a disaster for Italy
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Yamamoto
1 Adv.Fighter moved from 85 Sea Zone to Wake
1 Artillery and 1 Elite moved from Tokyo to 85 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 85 Sea Zone to 87 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
2 Infantrys moved from Tokyo to 85 Sea Zone
1 Battleship, 1 Cruiser, 4 Infantrys, 1 S.Submarine and 1 Transport moved from 85 Sea Zone to 87 Sea Zone
1 Artillery, 1 Elite and 4 Infantrys moved from 87 Sea Zone to Wake
7 Adv.Fighters moved from 85 Sea Zone to 88 Sea Zone
2 T.Boats moved from 85 Sea Zone to 86 Sea Zone
1 Bomber and 1 Fighter moved from Tokyo to 86 Sea Zone
1 Artillery and 2 Infantrys moved from N.French Indochina to Yunnan
1 Infantry moved from Kweichow to Yunnan
1 Tank moved from S.Thailand to Yunnan
1 Infantry moved from Szechwan to Shensi
1 Infantry moved from Shansi to Shensi
1 Bomber moved from Hupeh to Shensi
1 Artillery and 2 Infantrys moved from N.Thailand to Burma
1 Adv.Fighter moved from Malaya to Burma
1 Infantry moved from S.Thailand to Burma
1 Infantry moved from Hupeh to Shensi
1 Artillery moved from Szechwan to Shensi
1 Artillery and 1 Elite moved from Malaya to 110 Sea Zone
2 Infantrys moved from Malaya to 110 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 110 Sea Zone to Lombok
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Destroyer, 2 Elites, 16 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in 86 Sea Zone
Yamamoto attack with 1 Bomber, 1 Fighter and 2 T.Boats
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Bomber, 1 Fighter and 2 T.Boats in 86 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 T.Boat owned by the Yamamoto lost in 86 Sea Zone
1 Destroyer owned by the Americans lost in 86 Sea Zone
Yamamoto win with 1 Bomber, 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 T.Boat
Casualties for Americans: 1 Destroyer
Battle in 88 Sea Zone
Yamamoto attack with 7 Adv.Fighters
Americans defend with 2 Adv.Fighters, 1 Carrier and 1 S.Submarine
Yamamoto roll dice for 7 Adv.Fighters in 88 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits
Americans roll dice for 2 Adv.Fighters and 1 Carrier in 88 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
2 Adv.Fighters owned by the Yamamoto lost in 88 Sea Zone
1 S.Submarine owned by the Americans lost in 88 Sea Zone
Yamamoto roll dice for 5 Adv.Fighters in 88 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
Americans roll dice for 2 Adv.Fighters and 1 Carrier in 88 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
2 Adv.Fighters owned by the Yamamoto lost in 88 Sea Zone
1 Carrier owned by the Americans and 2 Adv.Fighters owned by the Americans lost in 88 Sea Zone
Yamamoto win with 3 Adv.Fighters remaining. Battle score for attacker is 4
Casualties for Yamamoto: 4 Adv.Fighters
Casualties for Americans: 2 Adv.Fighters, 1 Carrier and 1 S.Submarine
Battle in Shensi
Yamamoto attack with 1 Artillery, 1 Bomber and 3 Infantrys
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Shensi, round 2 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shensi
Yamamoto win, taking Shensi from Chinese with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Lombok
Yamamoto attack with 1 Artillery, 1 Elite and 2 Infantrys
Anzac defend with 1 Artillery and 2 Infantrys; Dutch defend with 1 Bunker
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 2/2 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Dutch
1 Infantry owned by the Anzac lost in Lombok
Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lombok, round 2 : 1/4 hits, 1.17 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Lombok, round 2 : 0/3 hits, 1.17 expected hits
1 Infantry owned by the Anzac lost in Lombok
Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lombok, round 3 : 3/4 hits, 1.17 expected hits
Dutch roll dice for 1 Artillery and 1 Bunker in Lombok, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto lost in Lombok
1 Artillery owned by the Anzac and 1 Bunker owned by the Dutch lost in Lombok
Yamamoto win, taking Lombok from Dutch with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 12
Casualties for Anzac: 1 Artillery and 2 Infantrys
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Bunker
Battle in Burma
Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
British defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Burma, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto lost in Burma
1 Infantry owned by the British lost in Burma
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Burma, round 3 : 2/4 hits, 1.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in Burma
Yamamoto win, taking Burma from British with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Artillery and 2 Infantrys
Battle in Yunnan
Yamamoto attack with 1 Artillery, 3 Infantrys and 1 Tank
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Yunnan, round 2 : 0/5 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Yunnan
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Yunnan, round 3 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Yunnan, round 4 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Yunnan
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Yunnan, round 5 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Yunnan
Yamamoto win, taking Yunnan from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Artillery and 1 Infantry
Battle in Wake
Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys
Americans defend with 2 Bombers, 1 Factory and 4 Infantrys
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Wake, round 2 : 1/2 hits, 1.17 expected hits
1 Bomber owned by the Americans lost in Wake
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys in Wake, round 2 : 1/7 hits, 2.00 expected hits
Americans roll dice for 1 Bomber and 4 Infantrys in Wake, round 2 : 1/5 hits, 1.50 expected hits
1 Infantry owned by the Yamamoto lost in Wake
1 Bomber owned by the Americans lost in Wake
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 3 Infantrys in Wake, round 3 : 1/6 hits, 1.83 expected hits
Americans roll dice for 4 Infantrys in Wake, round 3 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto lost in Wake
1 Infantry owned by the Americans lost in Wake
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Wake, round 4 : 2/5 hits, 1.67 expected hits
Americans roll dice for 3 Infantrys in Wake, round 4 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Yamamoto lost in Wake
2 Infantrys owned by the Americans lost in Wake
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Wake, round 5 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 Infantry in Wake, round 5 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Yamamoto lost in Wake
1 Infantry owned by the Americans lost in Wake
Yamamoto win, taking Wake from Americans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 25
Casualties for Americans: 2 Bombers and 4 Infantrys
Casualties for Yamamoto: 1 Elite and 4 Infantrys
Non Combat Move - Yamamoto
3 Adv.Fighters moved from 88 Sea Zone to 87 Sea Zone
1 Adv.Fighter moved from Wake to 87 Sea Zone
1 Fighter moved from 86 Sea Zone to 87 Sea Zone
1 Bomber moved from 86 Sea Zone to Tokyo
4 Carriers, 11 Destroyers and 6 Submarines moved from 85 Sea Zone to 87 Sea Zone
1 Bomber moved from Shensi to Hupeh
1 Tank moved from Shansi to Hupeh
1 Tank moved from Szechwan to Hupeh
2 Infantrys moved from Shanghai to Anhwei
7 Infantrys moved from Hunan to Hupeh
1 Artillery, 1 Elite and 1 Infantry moved from Kwangsi to N.French Indochina
6 Infantrys moved from Kwangtung to Hunan
1 Artillery, 1 Elite and 4 Infantrys moved from Hong Kong to Kwangtung
2 Infantrys moved from Tokyo to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shantung
1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from Chubu to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to N.French Indochina
1 Adv.Fighter moved from Burma to Malaya
Place Units - Yamamoto
1 Artillery, 1 Elite and 2 Infantrys placed in Malaya
1 Destroyer placed in 84 Sea Zone
2 Adv.Fighters placed in Tokyo
1 Artillery, 1 Elite and 1 Infantry placed in Kwangsi
5 Infantrys and 1 Tank placed in Hong Kong
2 Infantrys placed in Malaya
6 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 83 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Yamamoto regular : -3.17
Americans regular : 1.83
British regular : -0.67
Dutch regular : -1.00
@captainwalker Ugh, I just did China and I closed the game without posting. I don’t get the marti emails anymore. Should I just redo it?
@Entek can’t find the dice results either so just do over I guess
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Chinese
1 Elite and 5 Infantrys moved from E.Qinghai to Sikang
1 Tank moved from Gobi Altai to Sikang
1 Artillery, 2 Infantrys and 1 Marine moved from Ningsia to Shensi
1 Fighter moved from Suiyuan to Shensi
1 Infantry moved from Suiyuan to Shansi
1 ArmoredCar moved from Suiyuan to Shansi
Purchase Units - Chinese
Chinese buy 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 ArmoredCar and 1 Infantry
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Shansi
Chinese win, taking Shansi from Yamamoto with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Sikang
Chinese attack with 1 Elite, 5 Infantrys and 1 Tank
Neutral defend with 4 Infantrys
Chinese roll dice for 1 Elite, 5 Infantrys and 1 Tank in Sikang, round 2 : 3/7 hits, 1.67 expected hits
Neutral roll dice for 4 Infantrys in Sikang, round 2 : 0/4 hits, 1.33 expected hits
3 Infantrys owned by the Neutral lost in Sikang
Chinese roll dice for 1 Elite, 5 Infantrys and 1 Tank in Sikang, round 3 : 2/7 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Sikang
Chinese loses 0 PUs for violating Sikangs neutrality.
Chinese win, taking Sikang from Neutral with 1 Elite, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Neutral: 4 Infantrys
Battle in Shensi
Chinese attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Marine
Yamamoto defend with 1 Artillery and 3 Infantrys
Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Marine in Shensi, round 2 : 4/5 hits, 1.67 expected hits
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Shensi, round 2 : 0/4 hits, 1.33 expected hits
1 Artillery owned by the Yamamoto and 3 Infantrys owned by the Yamamoto lost in Shensi
Chinese win, taking Shensi from Yamamoto with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 Artillery and 3 Infantrys
Non Combat Move - Chinese
1 Artillery and 1 Infantry moved from Ningsia to Shensi
1 AAGun, 1 ArmoredCar, 1 Artillery, 2 Infantrys and 3 Tanks moved from Suiyuan to Shensi
7 Tanks moved from Chahar to Shensi
1 Fighter moved from Shensi to Lanchow
1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
3 Infantrys moved from E.Sinkiang to W.Qinghai
1 Tank moved from Urumqi to W.Qinghai
3 Infantrys moved from Urumqi to E.Sinkiang
Place Units - Chinese
6 Infantrys placed in Hsining
3 Infantrys and 1 Tank placed in Urumqi
Turn Complete - Chinese
Chinese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.67
Chinese regular : 4.50
Neutral regular : -1.67
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Hisaichi
1 Adv.Fighter moved from 84 Sea Zone to Okhotsk
1 Artillery moved from Ayan to Okhotsk
4 Infantrys moved from Changchun to 84 Sea Zone
1 Cruiser, 4 Infantrys, 1 T.Boat and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
4 Infantrys moved from 75 Sea Zone to Okhotsk
1 Artillery, 1 Elite and 1 Infantry moved from Heilungchiang to Chita
2 Fighters moved from Heilungchiang to Chita
1 Artillery, 5 Infantrys and 5 Tanks moved from Peking to Chahar
1 Submarine moved from 107 Sea Zone to 108 Sea Zone
2 Adv.Fighters moved from 107 Sea Zone to 108 Sea Zone
1 Battleship moved from 111 Sea Zone to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys moved from 107 Sea Zone to Hollandia
2 Adv.Fighters moved from 111 Sea Zone to Hollandia
1 Transport moved from 111 Sea Zone to 107 Sea Zone
2 Infantrys moved from Peleliu to 107 Sea Zone
2 Infantrys moved from 107 Sea Zone to Hollandia
Purchase Units - Hisaichi
Hisaichi buy 3 Adv.Fighters, 2 Artillerys, 2 Elites, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 108 Sea Zone
Hisaichi attack with 2 Adv.Fighters and 1 Submarine
Americans defend with 1 Destroyer
Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 108 Sea Zone
Hisaichi win with 2 Adv.Fighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Okhotsk
Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys
Russians defend with 1 Artillery and 3 Infantrys
Hisaichi roll dice for 1 Cruiser in Okhotsk, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Okhotsk, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in Okhotsk, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Hisaichi lost in Okhotsk
1 Infantry owned by the Russians lost in Okhotsk
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Okhotsk, round 3 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Okhotsk, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in Okhotsk
2 Infantrys owned by the Russians lost in Okhotsk
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Okhotsk, round 4 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Okhotsk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Okhotsk
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Okhotsk, round 5 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Artillery in Okhotsk, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Okhotsk
Hisaichi win, taking Okhotsk from Russians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 3 Infantrys
Casualties for Russians: 1 Artillery and 3 Infantrys
Battle in Chahar
Hisaichi attack with 1 Artillery, 5 Infantrys and 5 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 5 Infantrys and 5 Tanks in Chahar, round 2 : 3/11 hits, 3.83 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Hollandia
Hisaichi attack with 2 Adv.Fighters and 4 Infantrys
Anzac defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Battleship in Hollandia, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 2 Adv.Fighters and 4 Infantrys in Hollandia, round 2 : 1/6 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Hollandia
Hisaichi roll dice for 2 Adv.Fighters and 4 Infantrys in Hollandia, round 3 : 0/6 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery in Hollandia, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Adv.Fighters and 4 Infantrys in Hollandia, round 4 : 2/6 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery in Hollandia, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac lost in Hollandia
Hisaichi win, taking Hollandia from Dutch with 2 Adv.Fighters and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Artillery and 1 Infantry
Battle in Chita
Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry
Russians defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Chita, round 2 : 3/5 hits, 1.67 expected hits
Russians roll dice for 2 Infantrys in Chita, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Hisaichi
1 Fighter moved from Chita to Heilungchiang
1 Fighter moved from Chita to 75 Sea Zone
1 Adv.Fighter moved from Okhotsk to 75 Sea Zone
1 Carrier moved from 84 Sea Zone to 75 Sea Zone
1 Destroyer moved from 84 Sea Zone to 75 Sea Zone
1 Adv.Fighter moved from 84 Sea Zone to 87 Sea Zone
2 Adv.Fighters moved from 108 Sea Zone to 87 Sea Zone
4 Destroyers and 1 Submarine moved from 85 Sea Zone to 87 Sea Zone
2 Adv.Fighters moved from Hollandia to 111 Sea Zone
1 Marine moved from Soembawa to Lombok
1 Artillery moved from Soembawa to Lombok
2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to Soembawa
1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Infantry and 1 Tank moved from Banjarmasin to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Lombok
1 Infantry moved from Heilungchiang to Ayan
2 Tanks moved from Changchun to Heilungchiang
2 Infantrys moved from Liaoning to Heilungchiang
1 Elite and 1 Infantry moved from Liaoning to Peking
1 Infantry moved from Shantung to Chahar
1 Destroyer moved from 84 Sea Zone to 75 Sea Zone
Place Units - Hisaichi
1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang
2 Adv.Fighters placed in 107 Sea Zone
2 Infantrys placed in Davao
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
1 Tank placed in Changchun
1 Adv.Fighter placed in Banjarmasin
2 Infantrys placed in Changchun
1 Infantry placed in Banjarmasin
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Russians regular : -0.67
Dutch regular : -1.33
Hisaichi regular : -3.67
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - British
2 Infantrys moved from Wales to 18 Sea Zone
2 Infantrys and 1 Transport moved from 18 Sea Zone to 21 Sea Zone
2 Infantrys moved from 21 Sea Zone to Dover
1 ArmoredCar moved from Equatoria to Nubia
1 ArmoredCar moved from Equatoria to Nubia
1 Infantry moved from W.Iran to Iraq
1 Tank moved from W.Iran to Palestine
1 Artillery and 2 Infantrys moved from Assam to Yunnan
1 Elite moved from Assam to Yunnan
1 Infantry moved from Assam to Yunnan
1 Artillery moved from Assam to Yunnan
2 Adv.Fighters moved from 60 Sea Zone to Yunnan
1 Artillery, 1 Elite and 2 Infantrys moved from Assam to Burma
2 Artillerys, 1 Elite and 2 Infantrys moved from Bihar to Assam
2 Artillerys, 1 Elite and 2 Infantrys moved from Madras to 60 Sea Zone
2 Artillerys, 1 Elite and 2 Infantrys moved from 60 Sea Zone to Assam
2 Artillerys moved from Delhi to Bihar
3 Infantrys moved from Delhi to Bihar
Purchase Units - British
British buy 2 ArmoredCars, 6 Artillerys, 2 Bunkers, 1 Destroyer, 3 Elites, 8 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in Yunnan
British attack with 2 Adv.Fighters, 2 Artillerys, 1 Elite and 3 Infantrys
Yamamoto defend with 1 Artillery, 2 Infantrys and 1 Tank
British roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Elite and 3 Infantrys in Yunnan, round 2 : 2/8 hits, 2.83 expected hits
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the British lost in Yunnan
2 Infantrys owned by the Yamamoto lost in Yunnan
British roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Elite and 1 Infantry in Yunnan, round 3 : 2/6 hits, 2.50 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Yunnan, round 3 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Yunnan
British win, taking Yunnan from Yamamoto with 2 Adv.Fighters, 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 9
Casualties for British: 2 Infantrys
Casualties for Yamamoto: 1 Artillery, 2 Infantrys and 1 Tank
Battle in Burma
British attack with 1 Artillery, 1 Elite and 2 Infantrys
Yamamoto defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Burma, round 2 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto lost in Burma
British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Burma, round 3 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Burma
British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Burma, round 4 : 2/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Burma
British win, taking Burma from Yamamoto with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Artillery and 2 Infantrys
Non Combat Move - British
2 Adv.Fighters moved from Yunnan to 60 Sea Zone
1 Artillery and 1 Infantry moved from Jaluit to 104 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
2 ArmoredCars moved from Cape Town to Rhodesia
2 ArmoredCars moved from Rhodesia to Italian East Africa
Place Units - British
1 Bunker placed in Palestine
1 Bunker placed in Nubia
2 Artillerys, 1 Elite and 3 Infantrys placed in Cairo
3 Mech.Infs placed in W.Iran
2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
2 Artillerys, 1 Elite and 2 Infantrys placed in Madras
2 ArmoredCars placed in Cape Town
1 Destroyer placed in 21 Sea Zone
1 Infantry placed in Manchester
Turn Complete - British
British collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.33
British regular : -0.83
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Anzac
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Northern Territory to 67 Sea Zone
2 Artillerys moved from Western Australia to 67 Sea Zone
3 Infantrys moved from Western Australia to 67 Sea Zone
1 Infantry moved from Northern Territory to 67 Sea Zone
2 Adv.Fighters, 2 Artillerys, 1 Fighter and 6 Infantrys moved from 67 Sea Zone to Lombok
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 2 Infantrys and 1 Transport; Remaining resources: 1 PUs;
Combat - Anzac
Battle in Lombok
Anzac attack with 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 6 Infantrys
Hisaichi defend with 1 Artillery, 1 Infantry, 1 Marine and 1 Tank; Yamamoto defend with 1 Artillery, 1 Elite and 1 Infantry
Anzac roll dice for 2 Cruisers in Lombok, round 2 : 2/2 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Hisaichi lost in Lombok
Anzac roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 6 Infantrys in Lombok, round 2 : 3/11 hits, 3.33 expected hits
Yamamoto roll dice for 2 Artillerys, 1 Elite, 1 Marine and 1 Tank in Lombok, round 2 : 1/5 hits, 1.83 expected hits
1 Infantry owned by the Anzac lost in Lombok
1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Artillery owned by the Hisaichi lost in Lombok
Anzac roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 5 Infantrys in Lombok, round 3 : 3/10 hits, 3.17 expected hits
Yamamoto roll dice for 1 Marine and 1 Tank in Lombok, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac lost in Lombok
1 Tank owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Lombok
Anzac win, taking Lombok from Yamamoto with 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 20
Casualties for Yamamoto: 1 Artillery, 1 Elite and 1 Infantry
Casualties for Hisaichi: 1 Artillery, 1 Infantry, 1 Marine and 1 Tank
Casualties for Anzac: 2 Infantrys
Non Combat Move - Anzac
2 Adv.Fighters moved from Lombok to 67 Sea Zone
1 Fighter moved from Lombok to 67 Sea Zone
Place Units - Anzac
1 Destroyer and 1 Transport placed in 114 Sea Zone
2 Infantrys placed in Western Australia
2 Artillerys placed in Broome
1 Adv.Fighter placed in 67 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Anzac regular : 0.50
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Dutch
5 Infantrys and 1 Tank moved from W.Morocco to E.Morocco
1 Infantry moved from Mauritania to W.Morocco
1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Hollandia
Purchase Units - Dutch
Dutch buy 2 Bunkers; Remaining resources: 1 PUs;
Combat - Dutch
Battle in Hollandia
Dutch attack with 1 Artillery, 2 Infantrys and 1 Tank
Hisaichi defend with 4 Infantrys
Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 3/4 hits, 1.33 expected hits
Hisaichi roll dice for 4 Infantrys in Hollandia, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Dutch lost in Hollandia
3 Infantrys owned by the Hisaichi lost in Hollandia
Dutch roll dice for 1 Artillery and 1 Tank in Hollandia, round 3 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Hollandia, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Dutch lost in Hollandia
Dutch roll dice for 1 Tank in Hollandia, round 4 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Hollandia, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Dutch lost in Hollandia
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -7
Casualties for Dutch: 1 Artillery, 2 Infantrys and 1 Tank
Casualties for Hisaichi: 3 Infantrys
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Lombok
Turn Complete - Dutch
Dutch collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Dutch regular : 0.33
Hisaichi regular : 2.00
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Finns
3 Artillerys, 2 Elites, 1 Fighter, 17 Infantrys and 3 Tanks moved from Oulu to Vyborg
1 Infantry moved from Kotka to Vyborg
1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
1 Elite and 1 Infantry moved from 24 Sea Zone to Vyborg
Purchase Units - Finns
Finns buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 3 Artillerys, 3 Elites, 1 Fighter, 19 Infantrys and 3 Tanks
Russians defend with 1 Infantry
Finns roll dice for 3 Artillerys, 3 Elites, 1 Fighter, 19 Infantrys and 3 Tanks in Vyborg, round 2 : 9/29 hits, 7.50 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 3 Artillerys, 3 Elites, 1 Fighter, 19 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Vyborg to Oulu
1 Artillery and 2 Infantrys moved from Tampere to Oulu
1 Tank moved from Helsinki to Oulu
1 Infantry moved from Helsinki to Tampere
Place Units - Finns
1 Elite, 2 Infantrys and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : 1.50
Russians regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Romanians
1 Fighter moved from Odessa to Donetsk
1 Tank moved from Crimea to Donetsk
1 Artillery, 1 Elite and 1 Infantry moved from Odessa to Donetsk
1 Infantry moved from Vinnytsia to Donetsk
1 Artillery and 1 Elite moved from Vinnytsia to Donetsk
Purchase Units - Romanians
Romanians buy 2 Artillerys, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 2 Artillerys, 2 Elites, 1 Fighter, 2 Infantrys and 1 Tank
Russians defend with 1 ArmoredCar, 1 Elite and 3 Infantrys
Romanians roll dice for 2 Artillerys, 2 Elites, 1 Fighter, 2 Infantrys and 1 Tank in Donetsk, round 2 : 3/8 hits, 2.83 expected hits
Russians roll dice for 1 ArmoredCar, 1 Elite and 3 Infantrys in Donetsk, round 2 : 2/5 hits, 1.50 expected hits
2 Infantrys owned by the Romanians lost in Donetsk
2 Infantrys owned by the Russians and 1 ArmoredCar owned by the Russians lost in Donetsk
Romanians roll dice for 2 Artillerys, 2 Elites, 1 Fighter and 1 Tank in Donetsk, round 3 : 1/6 hits, 2.50 expected hits
Russians roll dice for 1 Elite and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Donetsk
Romanians roll dice for 2 Artillerys, 2 Elites, 1 Fighter and 1 Tank in Donetsk, round 4 : 1/6 hits, 2.50 expected hits
Russians roll dice for 1 Elite in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 2 Artillerys, 2 Elites, 1 Fighter and 1 Tank remaining. Battle score for attacker is 9
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 1 ArmoredCar, 1 Elite and 3 Infantrys
Non Combat Move - Romanians
1 Fighter moved from Donetsk to Odessa
2 Artillerys moved from E.Romania to Odessa
4 Infantrys moved from E.Romania to Odessa
3 Infantrys moved from Bucharest to E.Romania
Place Units - Romanians
2 Artillerys and 1 Elite placed in E.Romania
1 Elite and 2 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : -2.83
Russians regular : -0.50
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Thai
1 Fighter moved from Malaya to Burma
1 Tank moved from Bangkok to Burma
1 Artillery moved from S.Thailand to Burma
4 Infantrys moved from S.Thailand to Burma
1 Infantry moved from S.Thailand to Burma
Purchase Units - Thai
Thai buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Burma
Thai attack with 1 Artillery, 1 Fighter, 5 Infantrys and 1 Tank
British defend with 1 Artillery, 1 Elite and 2 Infantrys
Thai roll dice for 1 Artillery, 1 Fighter, 5 Infantrys and 1 Tank in Burma, round 2 : 3/8 hits, 2.17 expected hits
British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Burma, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Thai lost in Burma
1 Elite owned by the British and 2 Infantrys owned by the British lost in Burma
Thai roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in Burma, round 3 : 3/7 hits, 2.00 expected hits
British roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Burma
Thai win, taking Burma from British with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 9
Casualties for Thai: 1 Infantry
Casualties for British: 1 Artillery, 1 Elite and 2 Infantrys
Non Combat Move - Thai
1 Fighter moved from Burma to Malaya
1 Infantry moved from Bangkok to Malaya
4 Infantrys moved from Bangkok to S.Thailand
Place Units - Thai
2 Artillerys, 1 Elite and 2 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Thai regular : 1.83
British regular : -0.67
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 10
Combat Move - Americans
1 Submarine moved from 30 Sea Zone to 41 Sea Zone
4 Infantrys moved from Midway to 89 Sea Zone
1 B.Transport and 4 Infantrys moved from 89 Sea Zone to 95 Sea Zone
4 Infantrys moved from 95 Sea Zone to Wake
6 Adv.Fighters, 2 B.Carriers, 1 B.Transport, 2 Battleships, 5 Carriers, 1 Cruiser, 6 Destroyers, 5 Fighters, 3 L.Fighters, 4 Submarines and 5 Transports moved from 95 Sea Zone to 87 Sea Zone
2 Adv.Fighters moved from Ponape to 87 Sea Zone
1 Adv.Fighter moved from Pearl Harbor to 87 Sea Zone
1 Artillery, 1 Elite and 5 Infantrys moved from W.Morocco to E.Morocco
2 Artillerys and 6 Infantrys moved from Mauritania to W.Morocco
3 Mech.Infs moved from Rio de Oro to E.Morocco
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
2 Artillerys moved from Salvador to 35 Sea Zone
1 Infantry moved from Bahia to 35 Sea Zone
2 Artillerys, 1 B.Transport and 1 Infantry moved from 35 Sea Zone to 36 Sea Zone
2 Transports moved from 36 Sea Zone to 35 Sea Zone
4 Infantrys moved from Bahia to 35 Sea Zone
4 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
2 Artillerys and 5 Infantrys moved from 36 Sea Zone to Mauritania
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
Purchase Units - Americans
Americans buy 1 B.Transport, 1 Carrier, 1 Cruiser, 4 Destroyers, 4 Elites, 2 Infantrys, 2 L.Fighters and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in 87 Sea Zone
Americans attack with 9 Adv.Fighters, 2 B.Carriers, 1 B.Transport, 2 Battleships, 5 Carriers, 1 Cruiser, 6 Destroyers, 5 Fighters, 3 L.Fighters, 4 Submarines and 5 Transports
Hisaichi defend with 3 Adv.Fighters, 4 Destroyers and 1 Submarine; Yamamoto defend with 4 Adv.Fighters, 1 Battleship, 4 Carriers, 1 Cruiser, 11 Destroyers, 1 Fighter, 1 S.Submarine, 6 Submarines and 2 Transports
Americans roll dice for 4 Submarines in 87 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Combat Hit Differential Summary :
Americans regular : 0.67
@captainwalker OOL Please
@Entek tip bb, transports, cheap subs, dd…keep a dd until all attacking subs are gone and then max defense…bb last
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Americans
1 Submarine moved from 30 Sea Zone to 41 Sea Zone
4 Infantrys moved from Midway to 89 Sea Zone
1 B.Transport and 4 Infantrys moved from 89 Sea Zone to 95 Sea Zone
4 Infantrys moved from 95 Sea Zone to Wake
6 Adv.Fighters, 2 B.Carriers, 1 B.Transport, 2 Battleships, 5 Carriers, 1 Cruiser, 6 Destroyers, 5 Fighters, 3 L.Fighters, 4 Submarines and 5 Transports moved from 95 Sea Zone to 87 Sea Zone
2 Adv.Fighters moved from Ponape to 87 Sea Zone
1 Adv.Fighter moved from Pearl Harbor to 87 Sea Zone
1 Artillery, 1 Elite and 5 Infantrys moved from W.Morocco to E.Morocco
2 Artillerys and 6 Infantrys moved from Mauritania to W.Morocco
3 Mech.Infs moved from Rio de Oro to E.Morocco
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
2 Artillerys moved from Salvador to 35 Sea Zone
1 Infantry moved from Bahia to 35 Sea Zone
2 Artillerys, 1 B.Transport and 1 Infantry moved from 35 Sea Zone to 36 Sea Zone
2 Transports moved from 36 Sea Zone to 35 Sea Zone
4 Infantrys moved from Bahia to 35 Sea Zone
4 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
2 Artillerys and 5 Infantrys moved from 36 Sea Zone to Mauritania
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
Purchase Units - Americans
Americans buy 1 B.Transport, 1 Carrier, 1 Cruiser, 4 Destroyers, 4 Elites, 2 Infantrys, 2 L.Fighters and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in 87 Sea Zone
Americans attack with 9 Adv.Fighters, 2 B.Carriers, 1 B.Transport, 2 Battleships, 5 Carriers, 1 Cruiser, 6 Destroyers, 5 Fighters, 3 L.Fighters, 4 Submarines and 5 Transports
Hisaichi defend with 3 Adv.Fighters, 4 Destroyers and 1 Submarine; Yamamoto defend with 4 Adv.Fighters, 1 Battleship, 4 Carriers, 1 Cruiser, 11 Destroyers, 1 Fighter, 1 S.Submarine, 6 Submarines and 2 Transports
Americans roll dice for 4 Submarines in 87 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 S.Submarine and 7 Submarines in 87 Sea Zone, round 2 : 3/8 hits, 2.83 expected hits
Units damaged: 2 B.Carriers owned by the Americans and 1 Battleship owned by the Americans
Americans roll dice for 9 Adv.Fighters, 2 B.Carriers, 1 B.Transport, 2 Battleships, 5 Carriers, 1 Cruiser, 6 Destroyers, 5 Fighters, 3 L.Fighters and 5 Transports in 87 Sea Zone, round 2 : 11/33 hits, 12.67 expected hits
Yamamoto roll dice for 7 Adv.Fighters, 1 Battleship, 4 Carriers, 1 Cruiser, 15 Destroyers, 1 Fighter and 2 Transports in 87 Sea Zone, round 2 : 15/31 hits, 13.67 expected hits
Units damaged: 1 Battleship owned by the Americans
5 Destroyers owned by the Americans, 4 Submarines owned by the Americans and 5 Transports owned by the Americans lost in 87 Sea Zone
3 Destroyers owned by the Hisaichi, 6 Submarines owned by the Yamamoto, 2 Transports owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 87 Sea Zone
5 Fighters owned by the Americans, 3 L.Fighters owned by the Americans and 9 Adv.Fighters owned by the Americans retreated
1 Destroyer owned by the Americans, 1 B.Transport owned by the Americans, 2 B.Carriers owned by the Americans, 5 Carriers owned by the Americans, 2 Battleships owned by the Americans and 1 Cruiser owned by the Americans retreated to 95 Sea Zone
Yamamoto win with 7 Adv.Fighters, 1 Battleship, 4 Carriers, 1 Cruiser, 12 Destroyers, 1 Fighter and 1 S.Submarine remaining. Battle score for attacker is -13
Casualties for Americans: 5 Destroyers, 4 Submarines and 5 Transports
Casualties for Yamamoto: 6 Submarines and 2 Transports
Casualties for Hisaichi: 3 Destroyers and 1 Submarine
Battle in Wake
Americans attack with 4 Infantrys
Yamamoto defend with 1 Artillery and 1 Factory
Americans roll dice for 4 Infantrys in Wake, round 2 : 1/4 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in Wake, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Wake
1 Artillery owned by the Yamamoto lost in Wake
Americans win, taking Wake from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Artillery
Non Combat Move - Americans
8 Adv.Fighters, 5 Fighters and 3 L.Fighters moved from 87 Sea Zone to 95 Sea Zone
2 Destroyers moved from 91 Sea Zone to 88 Sea Zone
Place Units - Americans
1 Carrier placed in 91 Sea Zone
2 L.Fighters placed in 91 Sea Zone
1 Cruiser, 2 Destroyers and 1 S.Submarine placed in 83 Sea Zone
1 B.Transport and 2 Destroyers placed in 31 Sea Zone
2 Elites placed in Salvador
1 Elite placed in San Francisco
2 Infantrys placed in Ponape
1 Elite placed in South Atlantic USA
1 Adv.Fighter could not land in 87 Sea Zone and was removed
Turn Complete - Americans
Americans collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.17
Americans regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 11
Combat Move - Germans
1 Artillery, 1 Elite and 3 Infantrys moved from Brest to Minsk
1 Stuka moved from Brest to Minsk
1 Fighter moved from Brest to Minsk
1 Artillery moved from Stockholm to Middle Norrland
3 Adv.Fighters and 1 Fighter moved from 23 Sea Zone to Middle Norrland
1 Elite and 1 Infantry moved from Stockholm to 24 Sea Zone
1 Elite and 1 Infantry moved from 24 Sea Zone to Middle Norrland
1 Stuka moved from Danzig to Middle Norrland
1 Stuka moved from Danzig to Minsk
Purchase Units - Germans
Germans buy 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 3 Elites, 1 HeavyTank, 21 Infantrys, 1 Stuka, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Middle Norrland
Germans attack with 3 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Battleship and 1 Cruiser in Middle Norrland, round 2 : 2/2 hits, 1.17 expected hits
2 Infantrys owned by the Neutral lost in Middle Norrland
Germans roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka in Middle Norrland, round 2 : 3/8 hits, 3.50 expected hits
Neutral roll dice for 1 Artillery in Middle Norrland, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Middle Norrland
Germans loses 0 PUs for violating Middle Norrlands neutrality.
Germans win, taking Middle Norrland from Neutral with 3 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Minsk
Germans attack with 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 2 Stukas
Russians defend with 1 Artillery and 3 Infantrys
Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 2 Stukas in Minsk, round 2 : 2/8 hits, 3.00 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in Minsk, round 2 : 3/4 hits, 1.33 expected hits
3 Infantrys owned by the Germans lost in Minsk
2 Infantrys owned by the Russians lost in Minsk
Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Stukas in Minsk, round 3 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Stukas in Minsk, round 4 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery, 1 Elite, 1 Fighter and 2 Stukas remaining. Battle score for attacker is 4
Casualties for Germans: 3 Infantrys
Casualties for Russians: 1 Artillery and 3 Infantrys
Non Combat Move - Germans
1 Fighter and 2 Stukas moved from Minsk to Vinnytsia
1 Elite moved from Kiev to Vinnytsia
1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
1 Infantry moved from Lithuania to Latvia
1 Artillery and 1 Elite moved from Estonia to Latvia
1 Artillery and 1 Tank moved from N.Karelia to Vyborg
3 Adv.Fighters and 1 Fighter moved from Middle Norrland to 23 Sea Zone
1 Stuka moved from Middle Norrland to Danzig
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
1 Artillery and 1 Elite moved from Danzig to East Prussia
2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Bohemia to Vinnytsia
2 ArmoredCars and 1 Tank moved from Bavaria to Krakow
3 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys and 1 Tank moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Elite moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
2 Artillerys, 1 Elite, 4 Infantrys, 1 Tank and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank moved from 24 Sea Zone to Vyborg
1 Artillery and 2 Infantrys moved from Berlin to Saxony
1 Artillery and 5 Infantrys moved from Rhine to Hamburg
4 Infantrys moved from Paris to Orleanais
1 Infantry moved from Normandy to Picardy
1 Infantry moved from Normandy to Picardy
2 Infantrys moved from Normandy to Brittany
Place Units - Germans
1 Elite and 3 Infantrys placed in Vinnytsia
2 ArmoredCars, 1 HeavyTank and 2 Tanks placed in Bohemia
1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
1 Artillery, 1 Elite and 1 Infantry placed in Danzig
1 Destroyer and 1 Submarine placed in 23 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank placed in Hamburg
Germans undo move 6.
3 Infantrys and 1 Tank placed in Hamburg
1 Artillery and 3 Infantrys placed in Rhine
3 Infantrys placed in Normandy
1 Stuka placed in Bavaria
3 Infantrys placed in Berlin
1 Artillery and 3 Infantrys placed in Paris
Turn Complete - Germans
Germans collect 120 PUs; end with 120 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -1.00
Neutral regular : -0.33
@Entek I’m surprised that you didn’t go for the kill on that sea battle… I can flee now! lol
@captainwalker Guess that makes up for Italy
TripleA Turn Summary for game: World At War
Game History
Round: 11
Combat Move - Russians
9 Infantrys moved from Yaroslavl to S.Karelia
1 Elite moved from Leningrad to Latvia
2 Infantrys moved from Novgorod to Latvia
3 Infantrys moved from Leningrad to Latvia
1 Bomber moved from Kursk to Latvia
2 Fighters moved from Kursk to Minsk
1 Artillery and 2 Elites moved from Kursk to Minsk
1 ArmoredCar moved from Kursk to Minsk
1 Adv.Fighter moved from Kursk to Minsk
6 Infantrys and 2 Tanks moved from Rostov to Donetsk
1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea
1 Elite and 1 Infantry moved from N.Buryat Mongolia to Chita
1 Tank moved from N.Buryat Mongolia to Chita
1 Adv.Fighter moved from N.Buryat Mongolia to Chita
Purchase Units - Russians
Russians buy 6 Artillerys and 36 Infantrys; Remaining resources: 1 PUs;
Combat - Russians
Battle in Chita
Russians attack with 1 Adv.Fighter, 1 Elite, 1 Infantry and 1 Tank
Hisaichi defend with 1 Artillery, 1 Elite and 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Elite, 1 Infantry and 1 Tank in Chita, round 2 : 1/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chita, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in Chita
Russians roll dice for 1 Adv.Fighter, 1 Elite, 1 Infantry and 1 Tank in Chita, round 3 : 3/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Chita, round 3 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9
Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Infantry
Battle in Latvia
Russians attack with 1 Bomber, 1 Elite and 5 Infantrys
Germans defend with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank
Russians roll dice for 1 Bomber, 1 Elite and 5 Infantrys in Latvia, round 2 : 3/7 hits, 1.83 expected hits
Germans roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in Latvia, round 2 : 3/6 hits, 2.17 expected hits
3 Infantrys owned by the Russians lost in Latvia
1 Elite owned by the Germans and 2 Infantrys owned by the Germans lost in Latvia
Russians roll dice for 1 Bomber, 1 Elite and 2 Infantrys in Latvia, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 Artillerys and 1 Tank in Latvia, round 3 : 0/3 hits, 1.17 expected hits
1 Artillery owned by the Germans lost in Latvia
Russians roll dice for 1 Bomber, 1 Elite and 2 Infantrys in Latvia, round 4 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 Artillery and 1 Tank in Latvia, round 4 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Germans lost in Latvia
Russians roll dice for 1 Bomber, 1 Elite and 2 Infantrys in Latvia, round 5 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 Tank in Latvia, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Bomber, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 14
Casualties for Russians: 3 Infantrys
Casualties for Germans: 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank
Battle in Crimea
Russians attack with 1 Artillery and 1 Infantry
Romanians defend with 1 Tank
Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 0/2 hits, 0.67 expected hits
Romanians roll dice for 1 Tank in Crimea, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Crimea
Russians roll dice for 1 Artillery in Crimea, round 3 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Tank in Crimea, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Artillery in Crimea, round 4 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Tank in Crimea, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Artillery in Crimea, round 5 : 1/1 hits, 0.33 expected hits
Romanians roll dice for 1 Tank in Crimea, round 5 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Russians lost in Crimea
1 Tank owned by the Romanians lost in Crimea
Romanians win with no units remaining. Battle score for attacker is -1
Casualties for Russians: 1 Artillery and 1 Infantry
Casualties for Romanians: 1 Tank
Battle in Minsk
Russians attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 2 Elites and 2 Fighters
Germans defend with 1 Artillery and 1 Elite
Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 2 Elites and 2 Fighters in Minsk, round 2 : 4/7 hits, 2.67 expected hits
Germans roll dice for 1 Artillery and 1 Elite in Minsk, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Russians lost in Minsk
1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Artillery, 2 Elites and 2 Fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 ArmoredCar
Casualties for Germans: 1 Artillery and 1 Elite
Battle in Donetsk
Russians attack with 6 Infantrys and 2 Tanks
Romanians defend with 2 Artillerys, 2 Elites and 1 Tank
Russians roll dice for 6 Infantrys and 2 Tanks in Donetsk, round 2 : 2/8 hits, 2.00 expected hits
Romanians roll dice for 2 Artillerys, 2 Elites and 1 Tank in Donetsk, round 2 : 1/5 hits, 1.83 expected hits
1 Infantry owned by the Russians lost in Donetsk
2 Elites owned by the Romanians lost in Donetsk
Russians roll dice for 5 Infantrys and 2 Tanks in Donetsk, round 3 : 1/7 hits, 1.83 expected hits
Romanians roll dice for 2 Artillerys and 1 Tank in Donetsk, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Russians lost in Donetsk
1 Artillery owned by the Romanians lost in Donetsk
Russians roll dice for 4 Infantrys and 2 Tanks in Donetsk, round 4 : 2/6 hits, 1.67 expected hits
Romanians roll dice for 1 Artillery and 1 Tank in Donetsk, round 4 : 2/2 hits, 0.83 expected hits
2 Infantrys owned by the Russians lost in Donetsk
1 Artillery owned by the Romanians and 1 Tank owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 11
Casualties for Russians: 4 Infantrys
Casualties for Romanians: 2 Artillerys, 2 Elites and 1 Tank
Non Combat Move - Russians
2 Infantrys moved from Tula to Kursk
5 Infantrys moved from Stalingrad to Rostov
1 Artillery moved from Georgia to Rostov
1 Elite and 9 Infantrys moved from Moscow to Yaroslavl
2 Artillerys and 4 Infantrys moved from Arkhangelsk to S.Karelia
5 Infantrys moved from Kirov to Arkhangelsk
1 Infantry moved from Arkhangelsk to S.Karelia
2 Infantrys moved from Chimkent to Kuybyshev
1 ArmoredCar moved from Sverdlovsk to Kuybyshev
2 Tanks moved from Sverdlovsk to Kuybyshev
2 HeavyTanks moved from Sverdlovsk to Kuybyshev
5 Infantrys moved from Surgut to Yeniseysk
2 Infantrys moved from Khatanga to Zhigansk
2 Artillerys and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Adv.Fighter moved from Chita to N.Buryat Mongolia
2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk
5 Infantrys moved from Sibirsky to Evenkia
1 ArmoredCar moved from Sibirsky to Olyokminsk
1 Adv.Fighter moved from Minsk to Kursk
2 Fighters moved from Minsk to Kursk
1 Bomber moved from Latvia to Kursk
Place Units - Russians
2 Artillerys and 2 Infantrys placed in Leningrad
2 Artillerys and 2 Infantrys placed in Arkhangelsk
1 Artillery and 2 Infantrys placed in Kursk
1 Artillery and 2 Infantrys placed in Georgia
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
6 Infantrys placed in Sibirsky
5 Infantrys placed in Sverdlovsk
2 Infantrys placed in Tashkent
Turn Complete - Russians
Russians collect 93 PUs; end with 94 PUs
Combat Hit Differential Summary :
Romanians regular : 0.17
Germans regular : -1.33
Russians regular : 1.33
Hisaichi regular : -1.67