@FranceNeedsMorePower yeah, I’ll announce it on my YouTube channel but need to test fire it first. Yes this is the recently released NA
World at War Captain Walker (axis) vs Entek
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - French 2 ArmoredCars and 1 Infantry moved from Palestine to Lower Egypt 1 Artillery and 1 Infantry moved from W.Morocco to 31 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 31 Sea Zone to 42 Sea Zone 1 Infantry moved from 42 Sea Zone to N.Tunisia 1 Artillery moved from 42 Sea Zone to N.Tunisia 2 Destroyers moved from 41 Sea Zone to 42 Sea Zone 1 Artillery and 1 Infantry moved from E.Morocco to 41 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 41 Sea Zone to 42 Sea Zone 1 Artillery and 1 Infantry moved from 42 Sea Zone to N.Algeria 1 Adv.Fighter, 1 Artillery and 5 Infantrys moved from E.Morocco to S.Algeria 1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 1 Artillery and 1 Infantry moved from 8 Sea Zone to Greenland Purchase Units - French French buy 2 Bunkers and 7 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in S.Algeria French attack with 1 Adv.Fighter, 1 Artillery and 5 Infantrys Italians defend with 1 Infantry French roll dice for 1 Adv.Fighter, 1 Artillery and 5 Infantrys in S.Algeria, round 2 : 0/7 hits, 1.83 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Adv.Fighter, 1 Artillery and 5 Infantrys in S.Algeria, round 3 : 2/7 hits, 1.83 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in S.Algeria French win, taking S.Algeria from Italians with 1 Adv.Fighter, 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in N.Algeria French attack with 1 Artillery and 1 Infantry Italians defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in N.Algeria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in N.Algeria, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Algeria 1 Infantry owned by the Italians lost in N.Algeria French win, taking N.Algeria from Italians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Battle in Lower Egypt French attack with 2 ArmoredCars and 1 Infantry Italians defend with 2 Infantrys French roll dice for 2 ArmoredCars and 1 Infantry in Lower Egypt, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 2 Infantrys in Lower Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Italians lost in Lower Egypt French win, taking Lower Egypt from Italians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Battle in N.Tunisia French attack with 1 Artillery and 1 Infantry Italians defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in N.Tunisia, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in N.Tunisia French win, taking N.Tunisia from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - French 1 Adv.Fighter moved from S.Algeria to E.Morocco Place Units - French 1 Bunker and 2 Infantrys placed in Syria 1 Bunker placed in French Equatorial Africa 4 Infantrys placed in E.Morocco 1 Infantry placed in Churchill Turn Complete - French French collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 French regular : -0.50
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TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Yamamoto 1 unit repaired. 2 Infantrys moved from Shantung to Shansi 1 Artillery, 1 Elite and 3 Infantrys moved from N.French Indochina to Yunnan 1 Bomber moved from Hupeh to Yunnan 1 Bomber moved from Tokyo to Shansi 1 Adv.Fighter moved from Tokyo to Shansi Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Carrier, 1 Elite, 1 Factory, 14 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Yunnan Yamamoto attack with 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys British defend with 2 Artillerys, 1 Elite and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys in Yunnan, round 2 : 1/6 hits, 2.00 expected hits Chinese roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto lost in Yunnan 1 Infantry owned by the British lost in Yunnan Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys in Yunnan, round 3 : 1/5 hits, 1.83 expected hits Chinese roll dice for 2 Artillerys and 1 Elite in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in Yunnan 1 Elite owned by the British lost in Yunnan Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry in Yunnan, round 4 : 2/4 hits, 1.67 expected hits Chinese roll dice for 2 Artillerys in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the British lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry remaining. Battle score for attacker is 9 Casualties for Yamamoto: 2 Infantrys Casualties for British: 2 Artillerys, 1 Elite and 1 Infantry Battle in Shansi Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 2 Infantrys Chinese defend with 1 ArmoredCar and 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Shansi, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Shansi Yamamoto win, taking Shansi from Chinese with 1 Adv.Fighter, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 1 ArmoredCar and 1 Infantry Non Combat Move - Yamamoto 1 Adv.Fighter moved from Shansi to Hupeh 1 Bomber moved from Yunnan to Hupeh 1 Bomber moved from Shansi to Tokyo 1 Adv.Fighter moved from Tokyo to 85 Sea Zone 7 Adv.Fighters, 1 Battleship, 4 Carriers, 1 Cruiser, 11 Destroyers, 1 Fighter and 1 S.Submarine moved from 87 Sea Zone to 85 Sea Zone 1 T.Boat moved from 86 Sea Zone to 85 Sea Zone 1 Infantry moved from S.Thailand to N.Thailand 2 Infantrys moved from Anhwei to Hupeh 1 Infantry moved from Hunan to Hupeh 5 Infantrys moved from Hunan to Hupeh 1 Artillery, 1 Elite and 4 Infantrys moved from Kwangtung to Hunan 1 Tank moved from Hong Kong to Hunan 5 Infantrys moved from Hong Kong to Kwangtung 1 Artillery, 1 Elite and 1 Infantry moved from Kwangsi to N.French Indochina 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to N.French Indochina Place Units - Yamamoto 1 Adv.Fighter, 1 Carrier and 2 Submarines placed in 85 Sea Zone 1 Factory placed in Hupeh 3 Infantrys placed in Kwangsi 1 Elite and 4 Infantrys placed in Malaya 5 Infantrys placed in Hong Kong 2 Infantrys placed in Chubu Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50 Yamamoto regular : 0.00
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TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Yamamoto 1 unit repaired. 2 Infantrys moved from Shantung to Shansi 1 Artillery, 1 Elite and 3 Infantrys moved from N.French Indochina to Yunnan 1 Bomber moved from Hupeh to Yunnan 1 Bomber moved from Tokyo to Shansi 1 Adv.Fighter moved from Tokyo to Shansi Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Carrier, 1 Elite, 1 Factory, 14 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Yunnan Yamamoto attack with 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys British defend with 2 Artillerys, 1 Elite and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys in Yunnan, round 2 : 1/6 hits, 2.00 expected hits Chinese roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto lost in Yunnan 1 Infantry owned by the British lost in Yunnan Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys in Yunnan, round 3 : 1/5 hits, 1.83 expected hits Chinese roll dice for 2 Artillerys and 1 Elite in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in Yunnan 1 Elite owned by the British lost in Yunnan Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry in Yunnan, round 4 : 2/4 hits, 1.67 expected hits Chinese roll dice for 2 Artillerys in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the British lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry remaining. Battle score for attacker is 9 Casualties for Yamamoto: 2 Infantrys Casualties for British: 2 Artillerys, 1 Elite and 1 Infantry Battle in Shansi Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 2 Infantrys Chinese defend with 1 ArmoredCar and 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Shansi, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Shansi Yamamoto win, taking Shansi from Chinese with 1 Adv.Fighter, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 1 ArmoredCar and 1 Infantry Non Combat Move - Yamamoto 1 Adv.Fighter moved from Shansi to Hupeh 1 Bomber moved from Yunnan to Hupeh 1 Bomber moved from Shansi to Tokyo 1 Adv.Fighter moved from Tokyo to 85 Sea Zone 7 Adv.Fighters, 1 Battleship, 4 Carriers, 1 Cruiser, 11 Destroyers, 1 Fighter and 1 S.Submarine moved from 87 Sea Zone to 85 Sea Zone 1 T.Boat moved from 86 Sea Zone to 85 Sea Zone 1 Infantry moved from S.Thailand to N.Thailand 2 Infantrys moved from Anhwei to Hupeh 1 Infantry moved from Hunan to Hupeh 5 Infantrys moved from Hunan to Hupeh 1 Artillery, 1 Elite and 4 Infantrys moved from Kwangtung to Hunan 1 Tank moved from Hong Kong to Hunan 5 Infantrys moved from Hong Kong to Kwangtung 1 Artillery, 1 Elite and 1 Infantry moved from Kwangsi to N.French Indochina 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to N.French Indochina Place Units - Yamamoto 1 Adv.Fighter, 1 Carrier and 2 Submarines placed in 85 Sea Zone 1 Factory placed in Hupeh 3 Infantrys placed in Kwangsi 1 Elite and 4 Infantrys placed in Malaya 5 Infantrys placed in Hong Kong 2 Infantrys placed in Chubu Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Malaya: 3 Infantrys EDIT: Adding units owned by Yamamoto to Java: 3 Infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.50 Yamamoto regular : 0.00
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Chinese 1 Elite, 5 Infantrys and 1 Tank moved from Sikang to Yunnan 1 Fighter and 1 Infantry moved from Lanchow to Szechwan Purchase Units - Chinese Chinese buy 1 Bunker and 9 Infantrys; Remaining resources: 1 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 Fighter and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 1 Fighter and 1 Infantry in Szechwan, round 2 : 1/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Yunnan Chinese attack with 1 Elite, 5 Infantrys and 1 Tank Yamamoto defend with 1 Artillery, 1 Elite and 1 Infantry Chinese roll dice for 1 Elite, 5 Infantrys and 1 Tank in Yunnan, round 2 : 2/7 hits, 1.67 expected hits Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Yunnan Chinese roll dice for 1 Elite, 5 Infantrys and 1 Tank in Yunnan, round 3 : 2/7 hits, 1.67 expected hits Yamamoto roll dice for 1 Artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Yunnan 1 Artillery owned by the Yamamoto lost in Yunnan Chinese win, taking Yunnan from Yamamoto with 1 Elite, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Artillery, 1 Elite and 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 1 AAGun, 1 ArmoredCar, 3 Artillerys, 5 Infantrys, 1 Marine and 10 Tanks moved from Shensi to Ningsia 1 Elite and 5 Infantrys moved from E.Qinghai to Lanchow 1 Tank moved from W.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 3 Infantrys moved from W.Qinghai to Sikang 3 Infantrys moved from E.Sinkiang to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang 1 Tank moved from Urumqi to Gobi Altai 1 Fighter moved from Szechwan to Lanchow Place Units - Chinese 1 Bunker placed in Shensi 6 Infantrys placed in Hsining 3 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Chinese regular : 1.17
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TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Hisaichi 1 Artillery and 1 Infantry moved from Okhotsk to Kolyma 1 Artillery, 1 Elite and 1 Fighter moved from Heilungchiang to Chita 2 Infantrys moved from Heilungchiang to Chita 1 Adv.Fighter moved from 75 Sea Zone to Chita 1 Infantry moved from Chahar to Suiyuan Hisaichi take Suiyuan from Chinese 1 Cruiser and 1 Transport moved from 111 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 3 Infantrys moved from 111 Sea Zone to Lombok 2 Adv.Fighters moved from 111 Sea Zone to Lombok 1 Adv.Fighter moved from Banjarmasin to Lombok 1 Battleship moved from 107 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Lombok 1 Tank moved from Flores to Lombok Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 1 Cruiser, 1 Destroyer, 3 Elites and 12 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kolyma Hisaichi attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Kolyma, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Kolyma, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Kolyma, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Kolyma, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kolyma 1 Infantry owned by the Russians lost in Kolyma Hisaichi win, taking Kolyma from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Chita Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys Russians defend with 1 Elite, 1 Infantry and 1 Tank Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Chita, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 Elite, 1 Infantry and 1 Tank in Chita, round 2 : 3/3 hits, 1.17 expected hits 1 Fighter owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians lost in Chita Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Chita, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Elite and 1 Tank in Chita, round 3 : 2/2 hits, 0.83 expected hits 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita 1 Elite owned by the Russians and 1 Tank owned by the Russians lost in Chita Hisaichi win with 1 Adv.Fighter remaining. Battle score for attacker is -9 Casualties for Hisaichi: 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys Casualties for Russians: 1 Elite, 1 Infantry and 1 Tank Battle in Lombok Hisaichi attack with 3 Adv.Fighters, 1 Artillery, 4 Infantrys and 1 Tank Anzac defend with 2 Artillerys and 4 Infantrys; Dutch defend with 1 Bunker Hisaichi roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 3 Adv.Fighters, 1 Artillery, 4 Infantrys and 1 Tank in Lombok, round 2 : 0/9 hits, 3.17 expected hits Dutch roll dice for 2 Artillerys, 1 Bunker and 4 Infantrys in Lombok, round 2 : 1/7 hits, 2.50 expected hits 1 Infantry owned by the Hisaichi lost in Lombok Hisaichi roll dice for 3 Adv.Fighters, 1 Artillery, 3 Infantrys and 1 Tank in Lombok, round 3 : 4/8 hits, 3.00 expected hits Dutch roll dice for 2 Artillerys, 1 Bunker and 4 Infantrys in Lombok, round 3 : 3/7 hits, 2.50 expected hits 3 Infantrys owned by the Hisaichi lost in Lombok 4 Infantrys owned by the Anzac lost in Lombok Hisaichi roll dice for 3 Adv.Fighters, 1 Artillery and 1 Tank in Lombok, round 4 : 2/5 hits, 2.33 expected hits Dutch roll dice for 2 Artillerys and 1 Bunker in Lombok, round 4 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Hisaichi lost in Lombok 2 Artillerys owned by the Anzac lost in Lombok Hisaichi roll dice for 3 Adv.Fighters and 1 Tank in Lombok, round 5 : 4/4 hits, 2.00 expected hits Dutch roll dice for 1 Bunker in Lombok, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Lombok Hisaichi win, taking Lombok from Dutch with 3 Adv.Fighters and 1 Tank remaining. Battle score for attacker is 10 Casualties for Hisaichi: 1 Artillery and 4 Infantrys Casualties for Anzac: 2 Artillerys and 4 Infantrys Casualties for Dutch: 1 Bunker Non Combat Move - Hisaichi 1 Adv.Fighter moved from Lombok to Banjarmasin 2 Adv.Fighters moved from Lombok to 111 Sea Zone 1 Destroyer moved from 107 Sea Zone to 111 Sea Zone 1 Submarine moved from 108 Sea Zone to 111 Sea Zone 1 Destroyer moved from 87 Sea Zone to 85 Sea Zone 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone 1 Adv.Fighter moved from Chita to Heilungchiang 1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Hulunbuir 2 Infantrys moved from Changchun to Kirin 1 Tank moved from Changchun to Heilungchiang 1 Elite and 1 Infantry moved from Peking to Chahar 1 Transport moved from 107 Sea Zone to 111 Sea Zone 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport moved from 107 Sea Zone to 85 Sea Zone 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Fighter and 1 Transport moved from 75 Sea Zone to 85 Sea Zone Place Units - Hisaichi 1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Cruiser and 1 Destroyer placed in 84 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys placed in Davao 1 Artillery and 3 Infantrys placed in Banjarmasin Hisaichi undo move 5. 1 Artillery and 1 Infantry placed in Banjarmasin 6 Infantrys placed in Changchun Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Ayan: 1 Infantry EDIT: Adding units owned by Hisaichi to Okhotsk: 1 Infantry EDIT: Removing units owned by Hisaichi from Heilungchiang: 1 Infantry EDIT: Adding units owned by Hisaichi to Ayan: 1 Infantry EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 3.33 Dutch regular : -1.67 Hisaichi regular : -1.33
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - British 5 Artillerys, 2 Elites and 11 Infantrys moved from Assam to Burma 2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone 1 Elite moved from Madras to 60 Sea Zone 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 2 Infantrys, 2 Submarines and 3 Transports moved from 60 Sea Zone to 61 Sea Zone 2 Adv.Fighters, 2 Artillerys, 1 Elite and 2 Infantrys moved from 61 Sea Zone to Burma 2 Artillerys and 3 Infantrys moved from Bihar to Assam 2 Artillerys moved from Delhi to Bihar 1 Elite moved from Delhi to Bihar 2 Infantrys moved from Delhi to Bihar 3 Infantrys moved from N.Buryat Mongolia to Ayan 2 ArmoredCars moved from Nubia to Lower Egypt 3 Tanks moved from Palestine to Lower Egypt 1 Infantry moved from Iraq to Palestine 3 Mech.Infs moved from W.Iran to Lower Egypt 2 ArmoredCars moved from Italian East Africa to New Valley 2 ArmoredCars moved from Rhodesia to Italian East Africa 2 ArmoredCars moved from Cape Town to Rhodesia Purchase Units - British British buy 2 Bunkers, 1 Carrier, 2 Destroyers, 2 Fighters, 3 Mech.Infs and 2 Submarines; Remaining resources: 0 PUs; Combat - British Battle in New Valley British attack with 2 ArmoredCars Italians defend with 1 Infantry British roll dice for 2 ArmoredCars in New Valley, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British lost in New Valley 1 Infantry owned by the Italians lost in New Valley British win, taking New Valley from Italians with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for British: 1 ArmoredCar Casualties for Italians: 1 Infantry Battle in Ayan British attack with 3 Infantrys Hisaichi defend with 1 Infantry British roll dice for 3 Infantrys in Ayan, round 2 : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 Infantrys in Ayan, round 3 : 1/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan British win, taking Ayan from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Burma British attack with 2 Adv.Fighters, 7 Artillerys, 3 Elites and 13 Infantrys Thai defend with 1 Artillery, 4 Infantrys and 1 Tank British roll dice for 2 Adv.Fighters, 7 Artillerys, 3 Elites and 13 Infantrys in Burma, round 2 : 10/25 hits, 7.67 expected hits Thai roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Burma, round 2 : 4/6 hits, 2.17 expected hits 4 Infantrys owned by the British lost in Burma 4 Infantrys owned by the Thai, 1 Tank owned by the Thai and 1 Artillery owned by the Thai lost in Burma British win, taking Burma from Thai with 2 Adv.Fighters, 7 Artillerys, 3 Elites and 9 Infantrys remaining. Battle score for attacker is 9 Casualties for British: 4 Infantrys Casualties for Thai: 1 Artillery, 4 Infantrys and 1 Tank Non Combat Move - British 2 Adv.Fighters moved from Burma to 61 Sea Zone Place Units - British 1 Bunker placed in Lower Egypt 1 Bunker placed in Palestine 3 Mech.Infs placed in W.Iran 2 Destroyers and 2 Submarines placed in 21 Sea Zone 1 Carrier placed in 20 Sea Zone 2 Fighters placed in 20 Sea Zone Turn Complete - British British collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Thai regular : 1.83 British regular : 2.67 Hisaichi regular : -0.67
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TripleA Turn Summary: Anzac round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Anzac 1 Artillery moved from New Ireland to 114 Sea Zone 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 2 Artillerys moved from Broome to 67 Sea Zone 2 Infantrys moved from Western Australia to 67 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 1 Tank moved from Port Moresby to West Papua 1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok 1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa 1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa 1 Adv.Fighter moved from 67 Sea Zone to Lombok 2 Adv.Fighters and 1 Fighter moved from 67 Sea Zone to Soembawa 1 Transport moved from 67 Sea Zone to 122 Sea Zone 2 Infantrys moved from Wellington to 122 Sea Zone 2 Infantrys moved from 122 Sea Zone to New South Wales Purchase Units - Anzac Anzac buy 6 Artillerys, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Soembawa Anzac attack with 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 2 Infantrys Hisaichi defend with 4 Infantrys Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Soembawa Anzac roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 2 Infantrys in Soembawa, round 2 : 4/7 hits, 2.67 expected hits Hisaichi roll dice for 3 Infantrys in Soembawa, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac lost in Soembawa 3 Infantrys owned by the Hisaichi lost in Soembawa Anzac win, taking Soembawa from Hisaichi with 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 4 Infantrys Casualties for Anzac: 1 Infantry Battle in Lombok Anzac attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Hisaichi defend with 1 Tank Anzac roll dice for 1 Cruiser in Lombok, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Lombok, round 2 : 3/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Lombok, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Lombok Anzac win, taking Lombok from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Non Combat Move - Anzac 1 Adv.Fighter moved from Lombok to 67 Sea Zone 1 Fighter moved from Soembawa to 67 Sea Zone 2 Adv.Fighters moved from Soembawa to 67 Sea Zone Place Units - Anzac 2 Artillerys placed in Western Australia 1 Artillery and 2 Infantrys placed in Broome 2 Artillerys and 1 Infantry placed in Townsville 1 Transport placed in 122 Sea Zone 1 Artillery and 1 Infantry placed in Canberra 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 3.17 Hisaichi regular : -0.50
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TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Purchase Units - Dutch Dutch buy 1 Bunker, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Place Units - Dutch Turning on Edit Mode EDIT: Adding units owned by Dutch to N.Algeria: 1 Artillery and 5 Infantrys EDIT: Removing units owned by Dutch from W.Morocco: 1 Infantry EDIT: Removing units owned by Dutch from E.Morocco: 4 Infantrys and 1 Tank EDIT: Adding units owned by Dutch to N.Algeria: 1 Tank EDIT: Removing units owned by Dutch from N.Algeria: 1 Artillery EDIT: Turning off Edit Mode 1 Elite and 1 Infantry placed in Suriname 1 Bunker placed in Sumatra Turn Complete - Dutch Dutch collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Finns 3 Artillerys, 3 Elites, 19 Infantrys and 3 Tanks moved from Vyborg to Leningrad 1 Tank moved from Oulu to Leningrad Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Leningrad Finns attack with 3 Artillerys, 3 Elites, 19 Infantrys and 4 Tanks Russians defend with 1 AAGun, 2 Artillerys, 3 Bunkers, 1 Factory and 19 Infantrys Finns roll dice for 3 Artillerys, 3 Elites, 19 Infantrys and 4 Tanks in Leningrad, round 2 : 10/29 hits, 7.67 expected hits Units damaged: 3 Bunkers owned by the Russians Russians roll dice for 2 Artillerys, 3 Bunkers and 19 Infantrys in Leningrad, round 2 : 8/24 hits, 8.50 expected hits 8 Infantrys owned by the Finns lost in Leningrad 7 Infantrys owned by the Russians lost in Leningrad Finns roll dice for 3 Artillerys, 3 Elites, 11 Infantrys and 4 Tanks in Leningrad, round 3 : 5/21 hits, 6.33 expected hits Russians roll dice for 2 Artillerys, 3 Bunkers and 12 Infantrys in Leningrad, round 3 : 5/17 hits, 6.17 expected hits 5 Infantrys owned by the Finns lost in Leningrad 5 Infantrys owned by the Russians lost in Leningrad Finns roll dice for 3 Artillerys, 3 Elites, 6 Infantrys and 4 Tanks in Leningrad, round 4 : 7/16 hits, 5.50 expected hits Russians roll dice for 2 Artillerys, 3 Bunkers and 7 Infantrys in Leningrad, round 4 : 2/12 hits, 4.50 expected hits 2 Infantrys owned by the Finns lost in Leningrad 7 Infantrys owned by the Russians lost in Leningrad 3 Elites owned by the Finns, 4 Infantrys owned by the Finns, 3 Artillerys owned by the Finns and 4 Tanks owned by the Finns retreated to Vyborg Russians win with 2 Artillerys and 3 Bunkers remaining. Battle score for attacker is 8 Casualties for Finns: 15 Infantrys Casualties for Russians: 19 Infantrys Non Combat Move - Finns 1 Tank moved from Helsinki to Oulu 1 Artillery and 2 Infantrys moved from Oulu to Vyborg 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 1 Infantry moved from Tampere to Oulu 1 Elite moved from Helsinki to Tampere Place Units - Finns 2 Artillerys, 1 Elite and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : 2.50 Russians regular : -4.17
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TripleA Turn Summary: Romanians round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Romanians 1 Artillery and 1 Elite moved from Vinnytsia to Donetsk 1 Fighter moved from Odessa to Donetsk 1 Artillery and 2 Infantrys moved from Odessa to Donetsk 1 Infantry moved from Odessa to Donetsk Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys Russians defend with 2 Infantrys and 2 Tanks Romanians roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 3/7 hits, 2.17 expected hits Russians roll dice for 2 Infantrys and 2 Tanks in Donetsk, round 2 : 3/4 hits, 1.67 expected hits 3 Infantrys owned by the Romanians lost in Donetsk 2 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Donetsk Romanians roll dice for 2 Artillerys, 1 Elite and 1 Fighter in Donetsk, round 3 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 Tank in Donetsk, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Artillerys, 1 Elite and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Romanians: 3 Infantrys Casualties for Russians: 2 Infantrys and 2 Tanks Non Combat Move - Romanians 1 Fighter moved from Donetsk to Odessa 1 Artillery and 1 Elite moved from E.Romania to Vinnytsia 3 Infantrys moved from E.Romania to Odessa 1 Artillery moved from E.Romania to Odessa 1 Elite and 2 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 2 Artillerys and 1 Elite placed in E.Romania 1 Infantry and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : 2.33 Russians regular : 0.83
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TripleA Turn Summary: Thai round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Thai 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Artillery and 1 Elite moved from Bangkok to 105 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from Malaya to 110 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 110 Sea Zone to Lombok 1 Fighter moved from Malaya to Lombok Purchase Units - Thai Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Lombok Thai attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Anzac defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Lombok, round 2 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Lombok Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Lombok, round 3 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery in Lombok, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Lombok Thai win, taking Lombok from Dutch with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Artillery and 1 Infantry Non Combat Move - Thai 1 Fighter moved from Lombok to Malaya 1 Artillery and 2 Infantrys moved from Bangkok to S.Thailand 3 Infantrys and 1 Tank moved from N.Thailand to S.Thailand Place Units - Thai 5 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Thai regular : -0.67 Dutch regular : -1.00
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Americans 4 units repaired. 1 Elite moved from E.Morocco to 41 Sea Zone 2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Cruiser, 4 Destroyers, 1 Elite and 1 Submarine moved from 41 Sea Zone to 42 Sea Zone 1 Elite moved from 42 Sea Zone to N.Tunisia 2 Artillerys and 1 Infantry moved from W.Morocco to 31 Sea Zone 2 Artillerys, 1 B.Transport, 2 Destroyers and 1 Infantry moved from 31 Sea Zone to 42 Sea Zone 2 Artillerys and 1 Infantry moved from 42 Sea Zone to N.Tunisia 1 Mech.Inf moved from E.Morocco to Tripoli French take S.Tunisia from Germans Americans take Tripoli from Italians 1 Mech.Inf moved from E.Morocco to Ghadames Americans take Ghadames from Italians 1 Mech.Inf moved from E.Morocco to S.Tunisia 2 Tanks moved from E.Morocco to N.Tunisia 1 Artillery and 5 Infantrys moved from E.Morocco to N.Algeria 1 Bomber moved from W.Morocco to N.Algeria 5 Infantrys moved from W.Morocco to E.Morocco 2 Artillerys and 5 Infantrys moved from Mauritania to W.Morocco 2 Transports moved from 36 Sea Zone to 35 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 2 Elites moved from Salvador to 35 Sea Zone 6 Infantrys moved from Bahia to 35 Sea Zone 1 B.Transport, 2 Elites, 6 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 2 Elites and 6 Infantrys moved from 36 Sea Zone to Mauritania 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 1 Elite moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 1 Elite moved from 26 Sea Zone to 32 Sea Zone 1 Elite moved from 32 Sea Zone to Bahia 1 Elite moved from San Francisco to 83 Sea Zone 1 Elite and 1 S.Submarine moved from 83 Sea Zone to 88 Sea Zone 1 Elite moved from 88 Sea Zone to Wake 1 Cruiser and 2 Destroyers moved from 83 Sea Zone to 89 Sea Zone 1 Destroyer moved from 95 Sea Zone to 86 Sea Zone 1 Destroyer moved from 88 Sea Zone to 76 Sea Zone 1 Destroyer moved from 88 Sea Zone to 95 Sea Zone 1 Carrier and 2 L.Fighters moved from 91 Sea Zone to 96 Sea Zone Purchase Units - Americans Americans buy 3 Adv.Fighters, 2 ArmoredCars, 1 B.Carrier, 1 Bunker, 2 Destroyers, 2 Elites, 1 Factory and 1 Tank; Remaining resources: 8 PUs; Combat - Americans Non Combat Move - Americans Place Units - Americans 2 ArmoredCars and 1 Tank placed in Rio de Oro 1 B.Carrier placed in 91 Sea Zone 2 Adv.Fighters placed in 91 Sea Zone 1 Destroyer placed in 87 Sea Zone 1 Destroyer placed in 95 Sea Zone 1 Adv.Fighter and 1 Bunker placed in Ponape 2 Elites placed in Salvador 1 Factory placed in Bahia Turn Complete - Americans Americans collect 116 PUs; end with 124 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Germans 1 Stuka moved from Bavaria to 20 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Hamburg to 20 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 23 Sea Zone to 20 Sea Zone 2 Adv.Fighters moved from 23 Sea Zone to Latvia 1 Artillery and 1 Elite moved from East Prussia to Latvia 3 Mech.Infs moved from Vinnytsia to Latvia 1 Stuka moved from Vinnytsia to Latvia 1 Fighter and 1 Stuka moved from Vinnytsia to Minsk 1 Artillery, 1 Elite and 2 Infantrys moved from Brest to Minsk 1 Infantry moved from Kiev to Minsk 1 Elite and 1 Infantry moved from Middle Norrland to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 1 Elite moved from 24 Sea Zone to Leningrad 3 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks moved from Vyborg to Leningrad 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Cruisers and 2 Infantrys moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Leningrad 1 Artillery moved from Middle Norrland to 24 Sea Zone 1 Artillery and 3 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Tank moved from Hamburg to 23 Sea Zone 3 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 24 Sea Zone to Leningrad 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Battleship moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Leningrad 1 Stuka moved from Danzig to Latvia Purchase Units - Germans Germans buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 3 Elites, 1 HeavyTank, 22 Infantrys, 1 Stuka, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 20 Sea Zone Germans attack with 2 Adv.Fighters, 2 Fighters and 1 Stuka British defend with 1 Carrier and 2 Fighters Germans roll dice for 2 Adv.Fighters, 2 Fighters and 1 Stuka in 20 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 Carrier and 2 Fighters in 20 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits 2 Fighters owned by the Germans and 1 Stuka owned by the Germans lost in 20 Sea Zone 2 Fighters owned by the British lost in 20 Sea Zone Germans roll dice for 2 Adv.Fighters in 20 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 Carrier in 20 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 Adv.Fighter owned by the Germans lost in 20 Sea Zone Germans roll dice for 1 Adv.Fighter in 20 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 Carrier in 20 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 Carrier owned by the British lost in 20 Sea Zone Germans win with 1 Adv.Fighter remaining. Battle score for attacker is -4 Casualties for Germans: 1 Adv.Fighter, 2 Fighters and 1 Stuka Casualties for British: 1 Carrier and 2 Fighters Battle in Latvia Germans attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Infantry, 3 Mech.Infs and 2 Stukas Russians defend with 1 Elite and 2 Infantrys Germans roll dice for 1 Battleship in Latvia, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Infantry, 3 Mech.Infs and 2 Stukas in Latvia, round 2 : 2/10 hits, 4.17 expected hits Russians roll dice for 1 Elite and 2 Infantrys in Latvia, round 2 : 2/3 hits, 1.00 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Latvia 2 Infantrys owned by the Russians lost in Latvia Germans roll dice for 2 Adv.Fighters, 1 Elite, 3 Mech.Infs and 2 Stukas in Latvia, round 3 : 5/8 hits, 3.50 expected hits Russians roll dice for 1 Elite in Latvia, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 2 Adv.Fighters, 1 Elite, 3 Mech.Infs and 2 Stukas remaining. Battle score for attacker is 1 Casualties for Germans: 1 Artillery and 1 Infantry Casualties for Russians: 1 Elite and 2 Infantrys Battle in Minsk Germans attack with 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Stuka Russians defend with 1 Artillery and 2 Elites Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Stuka in Minsk, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 1 Artillery and 2 Elites in Minsk, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans lost in Minsk 2 Elites owned by the Russians lost in Minsk Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka in Minsk, round 3 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery, 1 Elite, 1 Fighter and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Germans: 3 Infantrys Casualties for Russians: 1 Artillery and 2 Elites Battle in Leningrad Germans attack with 5 Artillerys, 2 Elites, 11 Infantrys and 3 Tanks Russians defend with 1 AAGun, 2 Artillerys, 3 Bunkers and 1 Factory Germans roll dice for 1 Battleship and 2 Cruisers in Leningrad, round 2 : 3/3 hits, 1.67 expected hits 2 Artillerys owned by the Russians and 1 Bunker owned by the Russians lost in Leningrad Germans roll dice for 5 Artillerys, 2 Elites, 11 Infantrys and 3 Tanks in Leningrad, round 2 : 9/21 hits, 6.50 expected hits Russians roll dice for 2 Bunkers in Leningrad, round 2 : 0/2 hits, 1.00 expected hits 2 Bunkers owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 5 Artillerys, 2 Elites, 11 Infantrys and 3 Tanks remaining. Battle score for attacker is 26 Casualties for Russians: 2 Artillerys and 3 Bunkers Non Combat Move - Germans 2 Adv.Fighters moved from Latvia to 23 Sea Zone 1 Fighter and 1 Stuka moved from Minsk to Vinnytsia 1 Stuka moved from Latvia to Danzig 1 Stuka moved from Latvia to East Prussia 1 Artillery, 1 Elite and 1 Infantry moved from Danzig to Brest 1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest 2 ArmoredCars and 1 Tank moved from Krakow to Lithuania 2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Bohemia to Vinnytsia 1 Artillery and 3 Infantrys moved from Languedoc to Provence 1 Artillery moved from Paris to Orleanais 3 Infantrys moved from Paris to Orleanais 1 Destroyer, 3 Submarines and 2 Transports moved from 43 Sea Zone to 46 Sea Zone 1 Tank moved from Normandy to Burgundy 1 Artillery and 3 Infantrys moved from Rhine to Hamburg 1 Artillery and 2 Infantrys moved from Saxony to Hamburg 3 Infantrys moved from Berlin to Saxony 1 Adv.Fighter moved from 20 Sea Zone to Normandy 1 Infantry moved from Vinnytsia to Kiev 1 Tank moved from Kufra to Hun Place Units - Germans 1 T.Boat placed in 22 Sea Zone 1 Adv.Fighter placed in 23 Sea Zone 1 Artillery, 1 Elite and 1 Infantry placed in Danzig 1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw 4 Infantrys placed in Vinnytsia 1 ArmoredCar, 1 HeavyTank and 2 Tanks placed in Bohemia 1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Hamburg 1 ArmoredCar placed in Bohemia 1 Artillery and 3 Infantrys placed in Rhine 2 Infantrys and 1 Stuka placed in Bavaria 4 Infantrys placed in Paris 5 Infantrys placed in Berlin Turn Complete - Germans Germans collect 123 PUs; end with 123 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 2.50 British regular : 1.50
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Russians 1 ArmoredCar and 2 Artillerys moved from S.Karelia to Leningrad 19 Infantrys moved from S.Karelia to Leningrad 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Mech.Infs moved from Kursk to Leningrad 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 1 Infantry moved from 6 Sea Zone to Lapland 1 Artillery and 1 Infantry moved from 6 Sea Zone to Lapland 1 Artillery and 2 Infantrys moved from Kursk to Minsk 1 Elite and 2 Infantrys moved from Kursk to Kiev 1 Artillery and 2 Infantrys moved from Rostov to Donetsk 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Crimea Russians take Crimea from Romanians 1 Infantry moved from Rostov to Donetsk 1 Artillery moved from Georgia to Rostov 1 Adv.Fighter moved from N.Buryat Mongolia to Kolyma 2 Infantrys moved from Zhigansk to Kolyma 1 Infantry moved from Yakutsk to Okhotsk 1 ArmoredCar moved from Olyokminsk to Okhotsk 1 Infantry moved from N.Buryat Mongolia to Chita 2 Artillerys and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 5 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 4 Artillerys, 30 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Minsk Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Artillery and 1 Elite Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Artillery and 1 Elite in Minsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Minsk 1 Elite owned by the Germans lost in Minsk Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Minsk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk 1 Artillery owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery remaining. Battle score for attacker is 3 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Artillery and 1 Elite Battle in Donetsk Russians attack with 1 Artillery and 3 Infantrys Romanians defend with 2 Artillerys and 1 Elite Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 0/4 hits, 1.00 expected hits Romanians roll dice for 2 Artillerys and 1 Elite in Donetsk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 3 : 2/4 hits, 1.00 expected hits Romanians roll dice for 2 Artillerys and 1 Elite in Donetsk, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Donetsk 1 Elite owned by the Romanians and 1 Artillery owned by the Romanians lost in Donetsk Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 0/2 hits, 0.67 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Russians roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Donetsk, round 6 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Donetsk, round 7 : 1/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 7 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Donetsk 1 Artillery owned by the Romanians lost in Donetsk Romanians win with no units remaining. Battle score for attacker is 1 Casualties for Russians: 1 Artillery and 3 Infantrys Casualties for Romanians: 2 Artillerys and 1 Elite Battle in Leningrad Russians attack with 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 1 Bomber, 2 Fighters, 19 Infantrys and 2 Mech.Infs Germans defend with 1 AAGun, 5 Artillerys, 2 Elites, 1 Factory, 11 Infantrys and 3 Tanks Germans roll AA dice in Leningrad : 0/4 hits, 0.67 expected hits Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 1 Bomber, 2 Fighters, 19 Infantrys and 2 Mech.Infs in Leningrad, round 2 : 8/28 hits, 7.33 expected hits Germans roll dice for 5 Artillerys, 2 Elites, 11 Infantrys and 3 Tanks in Leningrad, round 2 : 13/21 hits, 7.50 expected hits 13 Infantrys owned by the Russians lost in Leningrad 8 Infantrys owned by the Germans lost in Leningrad Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 2 Mech.Infs in Leningrad, round 3 : 3/15 hits, 5.17 expected hits Germans roll dice for 5 Artillerys, 2 Elites, 3 Infantrys and 3 Tanks in Leningrad, round 3 : 2/13 hits, 4.83 expected hits 2 Infantrys owned by the Russians lost in Leningrad 3 Infantrys owned by the Germans lost in Leningrad Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 1 Bomber, 2 Fighters, 4 Infantrys and 2 Mech.Infs in Leningrad, round 4 : 3/13 hits, 4.83 expected hits Germans roll dice for 5 Artillerys, 2 Elites and 3 Tanks in Leningrad, round 4 : 5/10 hits, 3.83 expected hits 4 Infantrys owned by the Russians and 1 ArmoredCar owned by the Russians lost in Leningrad 2 Elites owned by the Germans and 1 Artillery owned by the Germans lost in Leningrad Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 2 Fighters and 2 Mech.Infs in Leningrad, round 5 : 2/8 hits, 3.17 expected hits Germans roll dice for 4 Artillerys and 3 Tanks in Leningrad, round 5 : 5/7 hits, 2.83 expected hits 2 Artillerys owned by the Russians, 2 Fighters owned by the Russians and 1 Mech.Inf owned by the Russians lost in Leningrad 2 Artillerys owned by the Germans lost in Leningrad 1 Adv.Fighter owned by the Russians and 1 Bomber owned by the Russians retreated 1 Mech.Inf owned by the Russians retreated to Novgorod Germans win with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is -32 Casualties for Russians: 1 ArmoredCar, 2 Artillerys, 2 Fighters, 19 Infantrys and 1 Mech.Inf Casualties for Germans: 3 Artillerys, 2 Elites and 11 Infantrys Battle in Okhotsk Russians attack with 1 ArmoredCar and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 1 Infantry in Okhotsk, round 2 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 ArmoredCar and 1 Infantry in Okhotsk, round 3 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Okhotsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Okhotsk 1 Infantry owned by the Hisaichi lost in Okhotsk Russians win, taking Okhotsk from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Lapland Russians attack with 2 Artillerys and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 2 : 2/4 hits, 1.33 expected hits Finns roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Kiev Russians attack with 1 Elite and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Elite and 2 Infantrys in Kiev, round 2 : 2/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Kolyma Russians attack with 1 Adv.Fighter and 2 Infantrys Hisaichi defend with 1 Artillery Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Kolyma, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Kolyma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kolyma Russians roll dice for 1 Adv.Fighter and 1 Infantry in Kolyma, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Kolyma, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Kolyma Russians win, taking Kolyma from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery Non Combat Move - Russians 1 Adv.Fighter moved from Kolyma to Zhigansk 5 Infantrys moved from Yeniseysk to Evenkia 3 Infantrys moved from Krasnoyarsk to Irkutsk 5 Infantrys moved from Sverdlovsk to Perm 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 1 ArmoredCar, 2 HeavyTanks and 2 Tanks moved from Kuybyshev to Rostov 2 Infantrys moved from Kuybyshev to Penza 1 Elite and 9 Infantrys moved from Yaroslavl to S.Karelia 1 Adv.Fighter moved from Leningrad to S.Karelia 1 Bomber moved from Leningrad to Kursk 5 Infantrys moved from Arkhangelsk to S.Karelia 10 Infantrys moved from Moscow to Yaroslavl Place Units - Russians 1 Artillery and 2 Infantrys placed in Kursk 2 Artillerys and 2 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 1 Artillery and 1 Infantry placed in Georgia 3 Infantrys and 2 Tanks placed in Stalingrad 4 Infantrys and 2 Tanks placed in Sibirsky 5 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent 1 Infantry placed in Georgia Turn Complete - Russians Russians collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Finns regular : -0.33 Romanians regular : 0.67 Germans AA : -0.67 Germans regular : 6.33 Russians regular : -3.83 Hisaichi regular : 0.67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Italians 1 unit repaired. 1 Tank moved from Kufra to Tripoli 2 Infantrys moved from Rome to 50 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 50 Sea Zone to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Tripoli 1 Carrier and 1 Destroyer moved from 56 Sea Zone to 48 Sea Zone 2 Adv.Fighters moved from 56 Sea Zone to Tripoli 3 Transports moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Crete to 51 Sea Zone 5 Infantrys moved from Greece to 51 Sea Zone 6 Infantrys and 3 Transports moved from 51 Sea Zone to 56 Sea Zone 6 Infantrys moved from 56 Sea Zone to Lower Egypt 1 Artillery, 2 Elites, 1 HeavyTank, 2 Mech.Infs and 8 Tanks moved from Cairo to Lower Egypt 1 Transport moved from 43 Sea Zone to 44 Sea Zone 1 Artillery moved from Lombardy to 44 Sea Zone 1 Battleship and 1 Cruiser moved from 43 Sea Zone to 46 Sea Zone 1 Artillery and 1 Transport moved from 44 Sea Zone to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery and 2 Infantrys moved from 46 Sea Zone to N.Tunisia 6 Infantrys and 1 Tank moved from Tunis to N.Tunisia 1 Tank moved from Tunis to N.Tunisia 5 Destroyers and 3 Submarines moved from 43 Sea Zone to 46 Sea Zone Purchase Units - Italians Italians buy 2 Artillerys, 1 Bunker, 1 Cruiser, 1 Destroyer, 2 Elites, 13 Infantrys and 1 Transport; Remaining resources: 1 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 1 Artillery, 2 Elites, 1 HeavyTank, 6 Infantrys, 2 Mech.Infs and 8 Tanks British defend with 2 ArmoredCars, 1 Bunker, 3 Mech.Infs and 3 Tanks; French defend with 2 ArmoredCars and 1 Infantry Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Italians roll dice for 1 Artillery, 2 Elites, 1 HeavyTank, 6 Infantrys, 2 Mech.Infs and 8 Tanks in Lower Egypt, round 2 : 9/20 hits, 7.83 expected hits British roll dice for 4 ArmoredCars, 1 Bunker, 1 Infantry, 3 Mech.Infs and 3 Tanks in Lower Egypt, round 2 : 1/12 hits, 4.00 expected hits 1 Infantry owned by the Italians lost in Lower Egypt 2 ArmoredCars owned by the British, 2 ArmoredCars owned by the French, 1 Tank owned by the British, 1 Infantry owned by the French and 3 Mech.Infs owned by the British lost in Lower Egypt Italians roll dice for 1 Artillery, 2 Elites, 1 HeavyTank, 5 Infantrys, 2 Mech.Infs and 8 Tanks in Lower Egypt, round 3 : 8/19 hits, 7.67 expected hits British roll dice for 1 Bunker and 2 Tanks in Lower Egypt, round 3 : 1/3 hits, 1.50 expected hits 1 Infantry owned by the Italians lost in Lower Egypt 1 Bunker owned by the British and 2 Tanks owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 1 Artillery, 2 Elites, 1 HeavyTank, 4 Infantrys, 2 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 53 Casualties for Italians: 2 Infantrys Casualties for French: 2 ArmoredCars and 1 Infantry Casualties for British: 2 ArmoredCars, 1 Bunker, 3 Mech.Infs and 3 Tanks Battle in Tripoli Italians attack with 2 Adv.Fighters, 2 Infantrys and 1 Tank Americans defend with 1 Mech.Inf Italians roll dice for 2 Adv.Fighters, 2 Infantrys and 1 Tank in Tripoli, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 Mech.Inf in Tripoli, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Tripoli 1 Mech.Inf owned by the Americans lost in Tripoli Italians win, taking Tripoli from Americans with 2 Adv.Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for Americans: 1 Mech.Inf Battle in N.Tunisia Italians attack with 1 Artillery, 8 Infantrys and 2 Tanks French defend with 1 Artillery and 1 Infantry; Americans defend with 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks Italians roll dice for 1 Battleship and 1 Cruiser in N.Tunisia, round 2 : 2/2 hits, 1.17 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the French lost in N.Tunisia Italians roll dice for 1 Artillery, 8 Infantrys and 2 Tanks in N.Tunisia, round 2 : 6/11 hits, 2.83 expected hits French roll dice for 3 Artillerys, 1 Elite and 2 Tanks in N.Tunisia, round 2 : 2/6 hits, 2.33 expected hits 2 Infantrys owned by the Italians lost in N.Tunisia 1 Elite owned by the Americans, 2 Artillerys owned by the Americans, 1 Artillery owned by the French and 2 Tanks owned by the Americans lost in N.Tunisia Italians win, taking N.Tunisia from French with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 25 Casualties for Americans: 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks Casualties for French: 1 Artillery and 1 Infantry Casualties for Italians: 2 Infantrys Non Combat Move - Italians 2 Adv.Fighters moved from Tripoli to 48 Sea Zone 1 Infantry moved from Kufra to Mersa Matruh Place Units - Italians 1 Bunker and 4 Infantrys placed in Tunis 1 Cruiser placed in 48 Sea Zone 1 Transport placed in 46 Sea Zone 1 Destroyer placed in 56 Sea Zone 4 Infantrys placed in Cairo 1 Artillery, 1 Elite and 1 Infantry placed in Greece 1 Artillery and 1 Elite placed in Rome 3 Infantrys placed in Lombardy 1 Infantry placed in Rome Turning on Edit Mode EDIT: Removing units owned by Italians from Campania: 2 Infantrys EDIT: Adding units owned by Italians to Rome: 2 Infantrys EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 68 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 French regular : -0.33 Italians regular : 5.00 British regular : -3.50
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - French 1 Artillery and 5 Infantrys moved from S.Algeria to N.Tunisia 1 Artillery moved from N.Algeria to N.Tunisia 1 Adv.Fighter moved from E.Morocco to N.Tunisia 4 Infantrys moved from E.Morocco to S.Algeria 4 Infantrys moved from Syria to Palestine 1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 8 Sea Zone to 29 Sea Zone 1 Artillery and 1 Infantry moved from 29 Sea Zone to Azores 1 Transport moved from 42 Sea Zone to 31 Sea Zone Purchase Units - French French buy 2 Artillerys, 2 Bunkers and 5 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in N.Tunisia French attack with 1 Adv.Fighter, 2 Artillerys and 5 Infantrys Italians defend with 1 Artillery, 6 Infantrys and 2 Tanks French roll dice for 1 Adv.Fighter, 2 Artillerys and 5 Infantrys in N.Tunisia, round 2 : 2/8 hits, 2.33 expected hits Italians roll dice for 1 Artillery, 6 Infantrys and 2 Tanks in N.Tunisia, round 2 : 2/9 hits, 3.33 expected hits 2 Infantrys owned by the French lost in N.Tunisia 2 Infantrys owned by the Italians lost in N.Tunisia French roll dice for 1 Adv.Fighter, 2 Artillerys and 3 Infantrys in N.Tunisia, round 3 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in N.Tunisia, round 3 : 1/7 hits, 2.67 expected hits 1 Infantry owned by the French lost in N.Tunisia 2 Infantrys owned by the Italians lost in N.Tunisia French roll dice for 1 Adv.Fighter, 2 Artillerys and 2 Infantrys in N.Tunisia, round 4 : 1/5 hits, 1.83 expected hits Italians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in N.Tunisia, round 4 : 4/5 hits, 2.00 expected hits 2 Artillerys owned by the French and 2 Infantrys owned by the French lost in N.Tunisia 1 Infantry owned by the Italians lost in N.Tunisia 1 Adv.Fighter owned by the French retreated Italians win with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is -8 Casualties for French: 2 Artillerys and 5 Infantrys Casualties for Italians: 5 Infantrys Non Combat Move - French 1 Adv.Fighter moved from N.Tunisia to 42 Sea Zone 1 Artillery and 1 Infantry moved from Churchill to Canadian Prairies Place Units - French 1 Bunker and 2 Infantrys placed in Syria 2 Artillerys and 2 Infantrys placed in E.Morocco 1 Bunker placed in French Equatorial Africa 1 Infantry placed in Churchill Turn Complete - French French collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 French regular : -1.17
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TripleA Turn Summary: Yamamoto round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Yamamoto 1 Artillery, 1 Elite and 3 Infantrys moved from N.French Indochina to Yunnan 1 Tank moved from Hunan to Yunnan 1 Adv.Fighter and 1 Bomber moved from Hupeh to Yunnan 2 Infantrys moved from Shansi to Shensi 2 Infantrys moved from Hupeh to Szechwan 1 Tank moved from Hupeh to Szechwan 1 Infantry moved from Hupeh to Szechwan 1 Infantry moved from Hupeh to Shensi 1 Infantry moved from Hupeh to Shensi 1 Bomber moved from Tokyo to Shensi 1 Infantry moved from Hupeh to Shensi 1 Tank moved from Hupeh to Yunnan 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 2 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to 86 Sea Zone 3 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 86 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 2 Elites, 15 Infantrys, 2 T.Boats and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 3 Adv.Fighters, 1 Fighter and 1 T.Boat Americans defend with 1 Destroyer Yamamoto roll dice for 3 Adv.Fighters, 1 Fighter and 1 T.Boat in 86 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Yamamoto lost in 86 Sea Zone 1 Destroyer owned by the Americans lost in 86 Sea Zone Yamamoto win with 3 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 T.Boat Casualties for Americans: 1 Destroyer Battle in 76 Sea Zone Yamamoto attack with 3 Adv.Fighters and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 76 Sea Zone 1 Destroyer owned by the Americans lost in 76 Sea Zone Yamamoto win with 3 Adv.Fighters remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer Battle in Shensi Yamamoto attack with 1 Bomber and 5 Infantrys Chinese defend with 1 Bunker Yamamoto roll dice for 1 Bomber and 5 Infantrys in Shensi, round 2 : 1/6 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Chinese Chinese roll dice for 1 Bunker in Shensi, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Bomber and 5 Infantrys in Shensi, round 3 : 1/6 hits, 1.50 expected hits Chinese roll dice for 1 Bunker in Shensi, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Chinese lost in Shensi Yamamoto win, taking Shensi from Chinese with 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Bunker Battle in Yunnan Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 3 Infantrys and 2 Tanks Chinese defend with 1 Elite, 4 Infantrys and 1 Tank Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 3 Infantrys and 2 Tanks in Yunnan, round 2 : 5/9 hits, 3.50 expected hits Chinese roll dice for 1 Elite, 4 Infantrys and 1 Tank in Yunnan, round 2 : 0/6 hits, 2.17 expected hits 1 Elite owned by the Chinese and 4 Infantrys owned by the Chinese lost in Yunnan Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 3 Infantrys and 2 Tanks in Yunnan, round 3 : 3/9 hits, 3.50 expected hits Chinese roll dice for 1 Tank in Yunnan, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 16 Casualties for Chinese: 1 Elite, 4 Infantrys and 1 Tank Battle in Szechwan Yamamoto attack with 3 Infantrys and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 3 Infantrys and 1 Tank in Szechwan, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 Adv.Fighter and 1 Bomber moved from Yunnan to Hupeh 1 Bomber moved from Shensi to Hupeh 1 Artillery, 1 Elite and 4 Infantrys moved from Hunan to Hupeh 2 Infantrys moved from Shantung to Shansi 1 Destroyer and 1 Transport moved from 92 Sea Zone to 85 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung 3 Infantrys moved from Kwangsi to N.French Indochina 5 Infantrys moved from Kwangtung to Hunan 5 Infantrys moved from Hong Kong to Kwangtung 1 Artillery and 1 Elite moved from Malaya to 110 Sea Zone 1 Artillery and 1 Elite moved from 110 Sea Zone to Java 5 Infantrys moved from Malaya to S.Thailand 3 Adv.Fighters moved from 86 Sea Zone to 85 Sea Zone 3 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone 1 Fighter moved from 86 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 Adv.Fighter and 2 T.Boats placed in 85 Sea Zone 1 Tank placed in Kwangsi 2 Artillerys and 1 Elite placed in Hupeh 1 Artillery and 1 Elite placed in Malaya 4 Infantrys placed in Malaya 1 Artillery and 1 Infantry placed in Kwangsi 4 Infantrys placed in Hong Kong 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -4.00 Yamamoto regular : -0.50 Americans regular : 1.33
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan 1 Artillery and 3 Infantrys moved from Ningsia to Shensi 1 ArmoredCar moved from Ningsia to Shensi 1 Fighter moved from Lanchow to Shensi 1 Elite and 5 Infantrys moved from Lanchow to Szechwan Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 Elite and 5 Infantrys Yamamoto defend with 3 Infantrys and 1 Tank Chinese roll dice for 1 Elite and 5 Infantrys in Szechwan, round 2 : 4/6 hits, 1.17 expected hits Yamamoto roll dice for 3 Infantrys and 1 Tank in Szechwan, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Chinese lost in Szechwan 3 Infantrys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Chinese: 2 Infantrys Casualties for Yamamoto: 3 Infantrys and 1 Tank Battle in Suiyuan Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shensi Chinese attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 3 Infantrys Yamamoto defend with 5 Infantrys Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 3 Infantrys in Shensi, round 2 : 2/6 hits, 1.67 expected hits Yamamoto roll dice for 5 Infantrys in Shensi, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Chinese lost in Shensi 2 Infantrys owned by the Yamamoto lost in Shensi Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry in Shensi, round 3 : 0/4 hits, 1.33 expected hits Yamamoto roll dice for 3 Infantrys in Shensi, round 3 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Chinese lost in Shensi Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shensi, round 4 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 3 Infantrys in Shensi, round 4 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Yamamoto lost in Shensi Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shensi, round 5 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shensi 1 Infantry owned by the Yamamoto lost in Shensi Chinese win, taking Shensi from Yamamoto with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 ArmoredCar and 3 Infantrys Casualties for Yamamoto: 5 Infantrys Non Combat Move - Chinese 1 Fighter moved from Shensi to Lanchow 6 Infantrys moved from E.Qinghai to Lanchow 3 Infantrys and 1 Tank moved from Gobi Altai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 3 Infantrys moved from E.Sinkiang to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining 3 Infantrys and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50 Chinese regular : 4.00 Hisaichi regular : -0.33
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TripleA Turn Summary: Hisaichi round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Hisaichi 1 Artillery, 1 Elite and 1 Infantry moved from Hulunbuir to Chita 2 Artillerys, 1 Elite and 1 Infantry moved from Heilungchiang to Ayan 1 Adv.Fighter and 1 Elite moved from Heilungchiang to Ayan 1 Artillery, 1 Elite and 2 Infantrys moved from Chahar to Suiyuan 2 Adv.Fighters moved from 111 Sea Zone to Soembawa 1 Adv.Fighter moved from Banjarmasin to Soembawa 1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa 2 Transports moved from 111 Sea Zone to 107 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from Davao to 107 Sea Zone 1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 107 Sea Zone to 111 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from 111 Sea Zone to Soembawa 5 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to 87 Sea Zone Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 2 Elites, 13 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 87 Sea Zone Hisaichi attack with 5 Adv.Fighters and 1 Fighter Americans defend with 1 Destroyer Hisaichi roll dice for 5 Adv.Fighters and 1 Fighter in 87 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Hisaichi lost in 87 Sea Zone 1 Destroyer owned by the Americans lost in 87 Sea Zone Hisaichi win with 5 Adv.Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Fighter Casualties for Americans: 1 Destroyer Battle in Suiyuan Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys Chinese defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Suiyuan, round 2 : 3/4 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Artillery and 2 Infantrys Battle in Ayan Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Infantry British defend with 3 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Infantry in Ayan, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 3 Infantrys in Ayan, round 2 : 2/3 hits, 1.00 expected hits 1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Ayan 3 Infantrys owned by the British lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 2 Artillerys and 1 Elite remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 Elite and 1 Infantry Casualties for British: 3 Infantrys Battle in Soembawa Hisaichi attack with 3 Adv.Fighters, 2 Artillerys, 1 Elite and 3 Infantrys Anzac defend with 2 Artillerys and 1 Infantry Hisaichi roll dice for 1 Battleship and 1 Cruiser in Soembawa, round 2 : 2/2 hits, 1.17 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Anzac lost in Soembawa Hisaichi roll dice for 3 Adv.Fighters, 2 Artillerys, 1 Elite and 3 Infantrys in Soembawa, round 2 : 4/9 hits, 3.33 expected hits Dutch roll dice for 1 Artillery in Soembawa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Soembawa 1 Artillery owned by the Anzac lost in Soembawa Hisaichi win, taking Soembawa from Dutch with 3 Adv.Fighters, 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Anzac: 2 Artillerys and 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chita, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 Adv.Fighter moved from Ayan to Heilungchiang 2 Infantrys moved from Kirin to Heilungchiang 4 Infantrys moved from Changchun to Kirin 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Peking 1 Artillery and 1 Elite moved from Liaoning to Hulunbuir 2 Infantrys moved from Liaoning to Heilungchiang 1 Adv.Fighter moved from Soembawa to 84 Sea Zone 2 Adv.Fighters moved from Soembawa to 111 Sea Zone 5 Adv.Fighters moved from 87 Sea Zone to 85 Sea Zone Place Units - Hisaichi 1 Carrier placed in 84 Sea Zone 1 Adv.Fighter placed in 84 Sea Zone 1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 4 Infantrys placed in Davao 4 Infantrys placed in Banjarmasin 2 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.67 Russians regular : 1.67 Dutch regular : 0.67 Hisaichi regular : 5.17
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - British 3 Mech.Infs moved from W.Iran to Palestine 2 ArmoredCars moved from Italian East Africa to Nubia 2 ArmoredCars moved from Rhodesia to Italian East Africa 3 Transports moved from 61 Sea Zone to 60 Sea Zone 2 Artillerys and 3 Infantrys moved from Assam to 60 Sea Zone 2 Artillerys, 3 Infantrys and 3 Transports moved from 60 Sea Zone to 61 Sea Zone 2 Adv.Fighters, 2 Artillerys and 3 Infantrys moved from 61 Sea Zone to S.Thailand 7 Artillerys, 3 Elites and 9 Infantrys moved from Burma to S.Thailand 1 Artillery and 1 Infantry moved from Minamitori to 95 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from 108 Sea Zone to Hollandia 1 Infantry moved from Bihar to Assam 2 Artillerys, 1 Elite and 1 Infantry moved from Bihar to Calcutta Purchase Units - British British buy 4 Artillerys, 2 Bunkers, 2 Elites, 4 Infantrys, 5 Mech.Infs, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Hollandia British attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hollandia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Hollandia 1 Infantry owned by the Hisaichi lost in Hollandia British win, taking Hollandia from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in S.Thailand British attack with 2 Adv.Fighters, 9 Artillerys, 3 Elites and 12 Infantrys Yamamoto defend with 5 Infantrys; Thai defend with 1 AAGun, 2 Artillerys, 16 Infantrys and 2 Tanks Thai roll AA dice in S.Thailand : 1/2 hits, 0.33 expected hits 1 Adv.Fighter owned by the British lost in S.Thailand British roll dice for 1 Adv.Fighter, 9 Artillerys, 3 Elites and 12 Infantrys in S.Thailand, round 2 : 9/25 hits, 8.00 expected hits Thai roll dice for 2 Artillerys, 21 Infantrys and 2 Tanks in S.Thailand, round 2 : 10/25 hits, 8.67 expected hits 10 Infantrys owned by the British lost in S.Thailand 4 Infantrys owned by the Thai and 5 Infantrys owned by the Yamamoto lost in S.Thailand British roll dice for 1 Adv.Fighter, 9 Artillerys, 3 Elites and 2 Infantrys in S.Thailand, round 3 : 8/15 hits, 5.67 expected hits Thai roll dice for 2 Artillerys, 12 Infantrys and 2 Tanks in S.Thailand, round 3 : 6/16 hits, 5.67 expected hits 4 Artillerys owned by the British and 2 Infantrys owned by the British lost in S.Thailand 8 Infantrys owned by the Thai lost in S.Thailand British roll dice for 1 Adv.Fighter, 5 Artillerys and 3 Elites in S.Thailand, round 4 : 3/9 hits, 3.67 expected hits Thai roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in S.Thailand, round 4 : 4/8 hits, 3.00 expected hits 1 Elite owned by the British and 3 Artillerys owned by the British lost in S.Thailand 3 Infantrys owned by the Thai lost in S.Thailand British roll dice for 1 Adv.Fighter, 2 Artillerys and 2 Elites in S.Thailand, round 5 : 2/5 hits, 2.17 expected hits Thai roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in S.Thailand, round 5 : 1/5 hits, 2.00 expected hits 1 Elite owned by the British lost in S.Thailand 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in S.Thailand British roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Elite in S.Thailand, round 6 : 2/4 hits, 1.67 expected hits Thai roll dice for 1 Artillery and 2 Tanks in S.Thailand, round 6 : 1/3 hits, 1.33 expected hits 1 Artillery owned by the British lost in S.Thailand 1 Tank owned by the Thai and 1 Artillery owned by the Thai lost in S.Thailand British roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in S.Thailand, round 7 : 2/3 hits, 1.33 expected hits Thai roll dice for 1 Tank in S.Thailand, round 7 : 1/1 hits, 0.50 expected hits 1 Elite owned by the British lost in S.Thailand 1 Tank owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is -15 Casualties for British: 1 Adv.Fighter, 8 Artillerys, 3 Elites and 12 Infantrys Casualties for Thai: 2 Artillerys, 16 Infantrys and 2 Tanks Casualties for Yamamoto: 5 Infantrys Non Combat Move - British 1 Adv.Fighter moved from S.Thailand to 61 Sea Zone Place Units - British 2 Artillerys, 1 Elite and 2 Infantrys placed in Madras 2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi 1 Bunker placed in Assam 1 Bunker placed in Palestine 3 Mech.Infs placed in W.Iran 2 Tanks placed in Bombay 2 Mech.Infs placed in Cape Town 1 T.Boat placed in 21 Sea Zone Turn Complete - British British collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Thai regular : 1.83 Thai AA : 0.67 British regular : 3.83 Hisaichi regular : 0.67