@FranceNeedsMorePower yeah, I’ll announce it on my YouTube channel but need to test fire it first. Yes this is the recently released NA
World at War Captain Walker (axis) vs Entek
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TripleA Turn Summary: British round 16
TripleA Turn Summary for game: World At War
Game History
Round: 16 Combat Move - British 3 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys moved from Madras to 60 Sea Zone 1 Artillery moved from Assam to 60 Sea Zone 3 Artillerys, 1 Elite, 2 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone 1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Infantrys moved from 65 Sea Zone to Sumatra 1 Artillery and 1 Infantry moved from Assam to Yunnan 1 Infantry moved from Assam to Yunnan 1 Artillery and 1 Infantry moved from Assam to Burma 2 ArmoredCars moved from Cape Town to Rhodesia 2 Tanks moved from Cape Town to Rhodesia 2 ArmoredCars and 3 Tanks moved from W.Iran to Palestine 1 Submarine moved from 21 Sea Zone to 22 Sea Zone 2 Adv.Fighters moved from 21 Sea Zone to 22 Sea Zone 1 Transport moved from 21 Sea Zone to 20 Sea Zone 1 Artillery and 1 Infantry moved from Wales to 20 Sea Zone 1 Transport moved from 21 Sea Zone to 20 Sea Zone 2 Infantrys moved from Wales to 20 Sea Zone 4 Artillerys and 4 Infantrys moved from Manchester to 21 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 20 Sea Zone to 21 Sea Zone 5 Artillerys and 7 Infantrys moved from 21 Sea Zone to Netherlands Purchase Units - British British buy 2 ArmoredCars, 6 Artillerys, 2 Elites, 8 Infantrys, 2 Mech.Infs, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Netherlands British attack with 5 Artillerys and 7 Infantrys Germans defend with 2 Artillerys, 7 Infantrys and 1 Tank British roll dice for 1 Battleship and 2 Cruisers in Netherlands, round 2 : 3/3 hits, 1.67 expected hits 3 Infantrys owned by the Germans lost in Netherlands British roll dice for 5 Artillerys and 7 Infantrys in Netherlands, round 2 : 3/12 hits, 3.67 expected hits Germans roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Netherlands, round 2 : 1/7 hits, 2.50 expected hits 1 Infantry owned by the British lost in Netherlands 3 Infantrys owned by the Germans lost in Netherlands British roll dice for 5 Artillerys and 6 Infantrys in Netherlands, round 3 : 4/11 hits, 3.50 expected hits Germans roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Netherlands, round 3 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the British lost in Netherlands 2 Artillerys owned by the Germans, 1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 5 Artillerys and 4 Infantrys remaining. Battle score for attacker is 21 Casualties for Germans: 2 Artillerys, 7 Infantrys and 1 Tank Casualties for British: 3 Infantrys Battle in 22 Sea Zone British attack with 2 Adv.Fighters and 1 Submarine Germans defend with 1 Submarine and 1 T.Boat British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in 22 Sea Zone British roll dice for 2 Adv.Fighters in 22 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Adv.Fighter owned by the British lost in 22 Sea Zone 1 Adv.Fighter owned by the British retreated Germans win with 1 Submarine and 1 T.Boat remaining. Battle score for attacker is -17 Casualties for British: 1 Adv.Fighter and 1 Submarine Battle in Sumatra British attack with 1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Infantrys Hisaichi defend with 1 Artillery British roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Infantrys in Sumatra, round 2 : 3/7 hits, 2.67 expected hits Hisaichi roll dice for 1 Artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Sumatra 1 Artillery owned by the Hisaichi lost in Sumatra British win, taking Sumatra from Hisaichi with 1 Adv.Fighter, 3 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Artillery Battle in Yunnan British attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Artillery and 2 Infantrys British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Yunnan British roll dice for 1 Artillery and 1 Infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Yunnan 1 Artillery owned by the British retreated to Assam Yamamoto win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -4 Casualties for British: 2 Infantrys Battle in Burma British attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma 1 Infantry owned by the Yamamoto lost in Burma British win, taking Burma from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - British 2 Artillerys, 1 Elite and 2 Infantrys moved from Bihar to Assam 2 Artillerys moved from Delhi to Bihar 1 Elite moved from Delhi to Bihar 2 Infantrys moved from Delhi to Bihar 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Artillery and 1 Infantry moved from Bombay to 59 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to Iraq 1 Adv.Fighter moved from 22 Sea Zone to 21 Sea Zone 1 Adv.Fighter moved from Sumatra to 65 Sea Zone Place Units - British 2 Artillerys and 2 Infantrys placed in Manchester 2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi 2 Artillerys, 1 Elite and 2 Infantrys placed in Madras 3 Tanks placed in W.Iran 2 Infantrys placed in Bombay 2 Mech.Infs placed in Cape Town British undo move 5. 2 ArmoredCars placed in Bombay 1 T.Boat placed in 20 Sea Zone 2 Infantrys placed in Wales Turn Complete - British British collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Germans regular : 0.50 British regular : -1.00 Hisaichi regular : 0.67
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TripleA Turn Summary: Anzac round 16
TripleA Turn Summary for game: World At War
Game History
Round: 16 Combat Move - Anzac 2 Artillerys moved from Western Australia to 67 Sea Zone 2 Artillerys moved from Broome to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Artillery and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Elite moved from Townsville to 113 Sea Zone 1 Artillery and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Artillery and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok 1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to Lombok 1 Artillery, 1 Elite and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Elite moved from 67 Sea Zone to Soembawa 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok 2 Adv.Fighters moved from 67 Sea Zone to Soembawa 1 Artillery, 2 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 2 Infantrys moved from 67 Sea Zone to Lombok 1 Elite moved from Port Moresby to 114 Sea Zone 1 Elite and 1 S.Submarine moved from 114 Sea Zone to 107 Sea Zone 1 Elite moved from 107 Sea Zone to Mindanao Americans take Mindanao from Hisaichi Purchase Units - Anzac Anzac buy 4 Artillerys, 6 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Anzac Battle in Soembawa Anzac attack with 2 Adv.Fighters, 1 Artillery and 1 Elite Hisaichi defend with 1 Artillery, 1 Elite and 4 Infantrys Anzac roll dice for 2 Cruisers in Soembawa, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Soembawa Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 1 Elite in Soembawa, round 2 : 1/4 hits, 1.83 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Soembawa, round 2 : 2/5 hits, 1.67 expected hits 1 Artillery owned by the Anzac and 1 Elite owned by the Anzac lost in Soembawa 1 Infantry owned by the Hisaichi lost in Soembawa 2 Adv.Fighters owned by the Anzac retreated Hisaichi win with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is -3 Casualties for Hisaichi: 2 Infantrys Casualties for Anzac: 1 Artillery and 1 Elite Battle in Lombok Anzac attack with 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 4 Infantrys Thai defend with 1 Artillery, 1 Elite and 1 Infantry Anzac roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 4 Infantrys in Lombok, round 2 : 2/9 hits, 3.00 expected hits Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lombok, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac lost in Lombok 1 Infantry owned by the Thai and 1 Elite owned by the Thai lost in Lombok Anzac roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys in Lombok, round 3 : 2/8 hits, 2.83 expected hits Thai roll dice for 1 Artillery in Lombok, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Lombok Anzac win, taking Lombok from Thai with 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Infantry Casualties for Thai: 1 Artillery, 1 Elite and 1 Infantry Non Combat Move - Anzac 1 Adv.Fighter moved from Lombok to 67 Sea Zone 1 Fighter moved from Lombok to 67 Sea Zone 2 Adv.Fighters moved from Soembawa to 67 Sea Zone Place Units - Anzac 1 Artillery and 1 Infantry placed in Western Australia 2 Artillerys and 1 Infantry placed in Broome 1 Artillery and 2 Infantrys placed in Townsville 2 Infantrys placed in Port Moresby 1 S.Submarine placed in 114 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : -2.67 Thai regular : -0.33 Hisaichi regular : 0.33
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TripleA Turn Summary: Dutch round 16
TripleA Turn Summary for game: World At War
Game History
Round: 16 Purchase Units - Dutch Dutch buy 2 Bunkers, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Transport moved from 36 Sea Zone to 32 Sea Zone 1 Infantry moved from French Sudan to French Equatorial Africa 1 Transport moved from 36 Sea Zone to 32 Sea Zone Place Units - Dutch 1 Elite and 1 Infantry placed in Suriname 1 Bunker placed in Sumatra 1 Bunker placed in Lombok Turn Complete - Dutch Dutch collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 16
TripleA Turn Summary for game: World At War
Game History
Round: 16 Combat Move - Finns 1 Elite moved from Helsinki to 24 Sea Zone 1 Artillery moved from Oulu to 24 Sea Zone 1 Fighter and 1 Tank moved from Oulu to Upper Norrland 1 Elite moved from 24 Sea Zone to Upper Norrland 1 Artillery moved from 24 Sea Zone to Upper Norrland Purchase Units - Finns Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Upper Norrland Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Tank Neutral defend with 2 Infantrys Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Tank in Upper Norrland, round 2 : 1/4 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 2/2 hits, 0.67 expected hits 1 Elite owned by the Finns and 1 Fighter owned by the Finns lost in Upper Norrland 1 Infantry owned by the Neutral lost in Upper Norrland Finns roll dice for 1 Artillery and 1 Tank in Upper Norrland, round 3 : 1/2 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Finns loses 0 PUs for violating Upper Norrlands neutrality. Finns win, taking Upper Norrland from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is -7 Casualties for Finns: 1 Elite and 1 Fighter Casualties for Neutral: 2 Infantrys Non Combat Move - Finns 1 Artillery and 1 Elite moved from N.Karelia to Vyborg 1 Infantry moved from Oulu to N.Karelia 1 Infantry moved from Oulu to Vyborg 1 Elite and 1 Infantry moved from Tampere to Oulu 2 ArmoredCars moved from Helsinki to Oulu 2 Infantrys moved from Helsinki to Tampere Place Units - Finns 5 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Finns regular : -0.50 Neutral regular : 1.00
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TripleA Turn Summary: Romanians round 16
TripleA Turn Summary for game: World At War
Game History
Round: 16 Purchase Units - Romanians Romanians buy 2 Elites and 5 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Romanians 1 Artillery moved from Donetsk to Vinnytsia 1 Infantry moved from Odessa to Vinnytsia 1 Artillery moved from Donetsk to Odessa 1 Infantry moved from E.Romania to Bulgaria 2 Artillerys and 2 Infantrys moved from E.Romania to Odessa 3 Infantrys moved from Bucharest to E.Romania 1 Infantry moved from Odessa to Donetsk Place Units - Romanians 2 Elites and 1 Infantry placed in E.Romania 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 16
TripleA Turn Summary for game: World At War
Game History
Round: 16 Combat Move - Thai 1 Artillery and 1 Infantry moved from N.Thailand to Burma 1 Elite moved from S.Thailand to Burma Purchase Units - Thai Thai buy 2 Artillerys, 2 Elites and 1 Infantry; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 1 Artillery, 1 Elite and 1 Infantry British defend with 1 Artillery Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 Artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Burma Thai win, taking Burma from British with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Non Combat Move - Thai 5 Infantrys moved from Bangkok to S.Thailand 1 Tank moved from Bangkok to S.Thailand 1 Destroyer moved from 112 Sea Zone to 110 Sea Zone Place Units - Thai 2 Artillerys, 2 Elites and 1 Infantry placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Thai regular : 0.00 British regular : -0.33
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World At War
Game History
Round: 16 Combat Move - Americans 1 Marine moved from Ponape to 109 Sea Zone 5 Elites and 3 Infantrys moved from French Sudan to French Equatorial Africa 1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone 2 Elites moved from Salvador to 35 Sea Zone 5 Elites moved from Bahia to 35 Sea Zone 1 B.Transport, 7 Elites and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 1 Destroyer and 2 Submarines moved from 30 Sea Zone to 31 Sea Zone 2 Artillerys, 1 Bomber, 2 Elites and 3 Mech.Infs moved from E.Morocco to S.Algeria 2 Infantrys moved from San Francisco to 83 Sea Zone 2 Infantrys and 1 Transport moved from 83 Sea Zone to 89 Sea Zone 2 Infantrys moved from 89 Sea Zone to Midway 3 L.Fighters moved from Pearl Harbor to 87 Sea Zone 1 Marine and 1 S.Submarine moved from 109 Sea Zone to 93 Sea Zone 1 Marine moved from 93 Sea Zone to Panay Americans take Panay from Hisaichi Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 5 Destroyers, 5 Elites, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Americans Battle in S.Algeria Americans attack with 2 Artillerys, 1 Bomber, 2 Elites and 3 Mech.Infs Italians defend with 7 Infantrys and 1 Tank Americans roll dice for 2 Artillerys, 1 Bomber, 2 Elites and 3 Mech.Infs in S.Algeria, round 2 : 4/8 hits, 3.33 expected hits Italians roll dice for 7 Infantrys and 1 Tank in S.Algeria, round 2 : 3/8 hits, 2.83 expected hits 1 Mech.Inf owned by the Americans and 2 Artillerys owned by the Americans lost in S.Algeria 4 Infantrys owned by the Italians lost in S.Algeria Americans roll dice for 1 Bomber, 2 Elites and 2 Mech.Infs in S.Algeria, round 3 : 3/5 hits, 2.33 expected hits Italians roll dice for 3 Infantrys and 1 Tank in S.Algeria, round 3 : 1/4 hits, 1.50 expected hits 1 Elite owned by the Americans lost in S.Algeria 3 Infantrys owned by the Italians lost in S.Algeria Americans roll dice for 1 Bomber, 1 Elite and 2 Mech.Infs in S.Algeria, round 4 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 Tank in S.Algeria, round 4 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Americans lost in S.Algeria 1 Tank owned by the Italians lost in S.Algeria Americans win, taking S.Algeria from Italians with 1 Bomber and 2 Mech.Infs remaining. Battle score for attacker is -1 Casualties for Americans: 2 Artillerys, 2 Elites and 1 Mech.Inf Casualties for Italians: 7 Infantrys and 1 Tank Battle in 87 Sea Zone Americans attack with 3 L.Fighters Hisaichi defend with 1 Submarine Americans roll dice for 3 L.Fighters in 87 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 Submarine owned by the Hisaichi lost in 87 Sea Zone Americans win with 3 L.Fighters remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Non Combat Move - Americans 3 L.Fighters moved from 87 Sea Zone to 86 Sea Zone 4 L.Fighters moved from Flores to Mindanao 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 1 Elite and 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport, 1 Elite and 2 Infantrys moved from 26 Sea Zone to 32 Sea Zone 1 Elite and 2 Infantrys moved from 32 Sea Zone to Bahia 1 S.Submarine moved from 67 Sea Zone to 112 Sea Zone 1 Marine moved from Jilolo to 112 Sea Zone 1 Marine and 1 S.Submarine moved from 112 Sea Zone to 107 Sea Zone 1 Marine moved from 107 Sea Zone to Mindanao 1 Bomber moved from S.Algeria to E.Morocco 3 Mech.Infs moved from Rio de Oro to E.Morocco 1 Infantry moved from South Central USA to South Atlantic USA 7 Elites moved from 36 Sea Zone to French Sudan Place Units - Americans 1 B.Transport placed in 83 Sea Zone 4 Infantrys placed in San Francisco 3 Elites placed in South Atlantic USA 2 Elites placed in Salvador 1 B.Carrier placed in 35 Sea Zone 1 Adv.Fighter placed in 35 Sea Zone 3 Destroyers placed in 31 Sea Zone 2 Destroyers placed in 87 Sea Zone 1 Adv.Fighter and 1 Marine placed in Ponape Turn Complete - Americans Americans collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Italians regular : 0.17
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World At War
Game History
Round: 17 Combat Move - Germans 1 Submarine and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone 4 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers, 1 S.Submarine and 4 Submarines moved from 23 Sea Zone to 21 Sea Zone 1 JetFighter moved from Hamburg to 21 Sea Zone 2 Adv.Fighters moved from Hamburg to 21 Sea Zone 2 Infantrys moved from Belgium to Netherlands 1 Artillery and 1 Elite moved from Rhine to Netherlands 2 Infantrys moved from Rhine to Netherlands 1 Stuka and 1 Tank moved from Rhine to Netherlands 5 Infantrys moved from Hamburg to Netherlands 1 Infantry moved from Hamburg to Netherlands 1 JetFighter moved from Leningrad to 21 Sea Zone 1 Elite, 3 Infantrys and 1 Stuka moved from Brest to Minsk 3 Infantrys moved from Latvia to Novgorod 1 Artillery and 1 Elite moved from Leningrad to Novgorod 1 Artillery, 2 Elites and 1 Stuka moved from Vinnytsia to Kiev 4 Infantrys moved from Vinnytsia to Kiev Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 7 Elites, 1 HeavyTank, 22 Infantrys, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in Novgorod Germans attack with 1 Artillery, 1 Elite and 3 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Novgorod, round 2 : 1/5 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Kiev Germans attack with 1 Artillery, 2 Elites, 4 Infantrys and 1 Stuka Russians defend with 5 Infantrys Germans roll dice for 1 Artillery, 2 Elites, 4 Infantrys and 1 Stuka in Kiev, round 2 : 3/8 hits, 2.50 expected hits Russians roll dice for 5 Infantrys in Kiev, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Germans lost in Kiev 3 Infantrys owned by the Russians lost in Kiev Germans roll dice for 1 Artillery, 2 Elites, 3 Infantrys and 1 Stuka in Kiev, round 3 : 2/7 hits, 2.33 expected hits Russians roll dice for 2 Infantrys in Kiev, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Kiev 2 Infantrys owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 Artillery, 2 Elites, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 6 Casualties for Germans: 2 Infantrys Casualties for Russians: 5 Infantrys Battle in Minsk Germans attack with 1 Elite, 3 Infantrys and 1 Stuka Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Elite, 3 Infantrys and 1 Stuka in Minsk, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Minsk Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Minsk 1 Infantry owned by the Russians lost in Minsk Germans roll dice for 1 Elite and 1 Stuka in Minsk, round 4 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Elite and 1 Stuka remaining. Battle score for attacker is 0 Casualties for Germans: 3 Infantrys Casualties for Russians: 1 Artillery and 1 Infantry Battle in Netherlands Germans attack with 1 Artillery, 1 Elite, 10 Infantrys, 1 Stuka and 1 Tank British defend with 5 Artillerys and 4 Infantrys Germans roll dice for 1 Artillery, 1 Elite, 10 Infantrys, 1 Stuka and 1 Tank in Netherlands, round 2 : 2/14 hits, 3.67 expected hits British roll dice for 5 Artillerys and 4 Infantrys in Netherlands, round 2 : 4/9 hits, 3.00 expected hits 4 Infantrys owned by the Germans lost in Netherlands 2 Infantrys owned by the British lost in Netherlands Germans roll dice for 1 Artillery, 1 Elite, 6 Infantrys, 1 Stuka and 1 Tank in Netherlands, round 3 : 2/10 hits, 3.00 expected hits British roll dice for 5 Artillerys and 2 Infantrys in Netherlands, round 3 : 3/7 hits, 2.33 expected hits 3 Infantrys owned by the Germans lost in Netherlands 2 Infantrys owned by the British lost in Netherlands Germans roll dice for 1 Artillery, 1 Elite, 3 Infantrys, 1 Stuka and 1 Tank in Netherlands, round 4 : 0/7 hits, 2.50 expected hits British roll dice for 5 Artillerys in Netherlands, round 4 : 3/5 hits, 1.67 expected hits 3 Infantrys owned by the Germans lost in Netherlands Germans roll dice for 1 Artillery, 1 Elite, 1 Stuka and 1 Tank in Netherlands, round 5 : 1/4 hits, 1.83 expected hits British roll dice for 5 Artillerys in Netherlands, round 5 : 1/5 hits, 1.67 expected hits 1 Elite owned by the Germans lost in Netherlands 1 Artillery owned by the British lost in Netherlands Germans roll dice for 1 Artillery, 1 Stuka and 1 Tank in Netherlands, round 6 : 1/3 hits, 1.33 expected hits British roll dice for 4 Artillerys in Netherlands, round 6 : 2/4 hits, 1.33 expected hits 1 Artillery owned by the Germans and 1 Tank owned by the Germans lost in Netherlands 1 Artillery owned by the British lost in Netherlands 1 Stuka owned by the Germans retreated British win with 3 Artillerys remaining. Battle score for attacker is -16 Casualties for Germans: 1 Artillery, 1 Elite, 10 Infantrys and 1 Tank Casualties for British: 2 Artillerys and 4 Infantrys Battle in 21 Sea Zone Germans attack with 6 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers, 2 JetFighters, 1 S.Submarine, 5 Submarines and 1 T.Boat British defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 5 Destroyers, 1 Submarine and 6 Transports Germans roll dice for 1 S.Submarine and 5 Submarines in 21 Sea Zone, round 2 : 3/6 hits, 2.17 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 6 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers, 2 JetFighters and 1 T.Boat in 21 Sea Zone, round 2 : 13/18 hits, 8.00 expected hits British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 5 Destroyers and 6 Transports in 21 Sea Zone, round 2 : 5/16 hits, 5.50 expected hits Units damaged: 2 Battleships owned by the Germans 2 Submarines owned by the Germans and 1 T.Boat owned by the Germans lost in 21 Sea Zone 1 Carrier owned by the British, 1 Submarine owned by the British, 6 Transports owned by the British, 5 Destroyers owned by the British and 2 Cruisers owned by the British lost in 21 Sea Zone Germans roll dice for 1 S.Submarine and 3 Submarines in 21 Sea Zone, round 3 : 3/4 hits, 1.50 expected hits 1 Battleship owned by the British lost in 21 Sea Zone Germans roll dice for 6 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers and 2 JetFighters in 21 Sea Zone, round 3 : 6/17 hits, 7.67 expected hits British roll dice for 1 Adv.Fighter in 21 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 Adv.Fighter owned by the British lost in 21 Sea Zone Germans win with 6 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers, 2 JetFighters, 1 S.Submarine and 3 Submarines remaining. Battle score for attacker is 131 Casualties for Germans: 2 Submarines and 1 T.Boat Casualties for British: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 5 Destroyers, 1 Submarine and 6 Transports Non Combat Move - Germans 1 T.Boat moved from 23 Sea Zone to 22 Sea Zone 1 JetFighter moved from 21 Sea Zone to Danzig 3 Adv.Fighters moved from 21 Sea Zone to Hamburg 1 Stuka moved from Netherlands to Rhine 4 Infantrys moved from Picardy to Belgium 4 Infantrys moved from Berlin to Saxony 4 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Danzig to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Leningrad 1 Artillery and 1 Tank moved from Hamburg to 23 Sea Zone 6 Infantrys moved from Hamburg to 23 Sea Zone 1 Artillery, 6 Infantrys, 1 Tank and 4 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 24 Sea Zone to Leningrad 1 Stuka moved from Minsk to Brest 1 Stuka moved from Kiev to Vinnytsia 1 Elite and 3 Infantrys moved from Warsaw to Brest 1 Infantry moved from Danzig to Brest 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 2 Tanks moved from Bavaria to Krakow 1 Artillery and 1 Infantry moved from Lorraine to Rhine 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from El Agheila to Kufra 1 Cruiser and 2 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Artillery and 1 Tank moved from Rome to 46 Sea Zone 3 Infantrys moved from Tuscany to 46 Sea Zone 5 Infantrys moved from Rome to Campania 1 Tank moved from Rome to Campania 6 Infantrys moved from Lombardy to Tuscany 1 Artillery, 1 Cruiser, 3 Infantrys, 1 Tank and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Artillery, 3 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila 4 Infantrys moved from Paris to Picardy Place Units - Germans 2 Elites and 2 Infantrys placed in Vinnytsia 2 Elites and 2 Infantrys placed in Leningrad 2 Elites placed in El Agheila 4 Infantrys placed in Warsaw 1 HeavyTank and 2 Infantrys placed in Danzig 1 Artillery, 1 Elite and 2 Infantrys placed in Rhine 2 ArmoredCars and 3 Tanks placed in Bohemia 1 Cruiser and 1 Transport placed in 22 Sea Zone 3 Infantrys and 1 Tank placed in Hamburg 3 Infantrys placed in Berlin 1 Artillery and 4 Infantrys placed in Paris Germans undo move 11. 1 Artillery placed in Berlin 4 Infantrys placed in Paris Turn Complete - Germans Germans collect 123 PUs; end with 123 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -1.67 British regular : 1.50
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@Entek I kept your bb and fighter after the first round in . The bb was lost to subs so if you wanted to keep the dd you can roll for it on the forum and take a sub if you get a hit. It’s not going to make a difference though since that battle was a blowout… those dice were hot at sea!
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World At War
Game History
Round: 17 Combat Move - Germans 1 Submarine and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone 4 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers, 1 S.Submarine and 4 Submarines moved from 23 Sea Zone to 21 Sea Zone 1 JetFighter moved from Hamburg to 21 Sea Zone 2 Adv.Fighters moved from Hamburg to 21 Sea Zone 2 Infantrys moved from Belgium to Netherlands 1 Artillery and 1 Elite moved from Rhine to Netherlands 2 Infantrys moved from Rhine to Netherlands 1 Stuka and 1 Tank moved from Rhine to Netherlands 5 Infantrys moved from Hamburg to Netherlands 1 Infantry moved from Hamburg to Netherlands 1 JetFighter moved from Leningrad to 21 Sea Zone 1 Elite, 3 Infantrys and 1 Stuka moved from Brest to Minsk 3 Infantrys moved from Latvia to Novgorod 1 Artillery and 1 Elite moved from Leningrad to Novgorod 1 Artillery, 2 Elites and 1 Stuka moved from Vinnytsia to Kiev 4 Infantrys moved from Vinnytsia to Kiev Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 7 Elites, 1 HeavyTank, 22 Infantrys, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in Novgorod Germans attack with 1 Artillery, 1 Elite and 3 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Novgorod, round 2 : 1/5 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Kiev Germans attack with 1 Artillery, 2 Elites, 4 Infantrys and 1 Stuka Russians defend with 5 Infantrys Germans roll dice for 1 Artillery, 2 Elites, 4 Infantrys and 1 Stuka in Kiev, round 2 : 3/8 hits, 2.50 expected hits Russians roll dice for 5 Infantrys in Kiev, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Germans lost in Kiev 3 Infantrys owned by the Russians lost in Kiev Germans roll dice for 1 Artillery, 2 Elites, 3 Infantrys and 1 Stuka in Kiev, round 3 : 2/7 hits, 2.33 expected hits Russians roll dice for 2 Infantrys in Kiev, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Kiev 2 Infantrys owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 Artillery, 2 Elites, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 6 Casualties for Germans: 2 Infantrys Casualties for Russians: 5 Infantrys Battle in Minsk Germans attack with 1 Elite, 3 Infantrys and 1 Stuka Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Elite, 3 Infantrys and 1 Stuka in Minsk, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Minsk Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Minsk 1 Infantry owned by the Russians lost in Minsk Germans roll dice for 1 Elite and 1 Stuka in Minsk, round 4 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Elite and 1 Stuka remaining. Battle score for attacker is 0 Casualties for Germans: 3 Infantrys Casualties for Russians: 1 Artillery and 1 Infantry Battle in Netherlands Germans attack with 1 Artillery, 1 Elite, 10 Infantrys, 1 Stuka and 1 Tank British defend with 5 Artillerys and 4 Infantrys Germans roll dice for 1 Artillery, 1 Elite, 10 Infantrys, 1 Stuka and 1 Tank in Netherlands, round 2 : 2/14 hits, 3.67 expected hits British roll dice for 5 Artillerys and 4 Infantrys in Netherlands, round 2 : 4/9 hits, 3.00 expected hits 4 Infantrys owned by the Germans lost in Netherlands 2 Infantrys owned by the British lost in Netherlands Germans roll dice for 1 Artillery, 1 Elite, 6 Infantrys, 1 Stuka and 1 Tank in Netherlands, round 3 : 2/10 hits, 3.00 expected hits British roll dice for 5 Artillerys and 2 Infantrys in Netherlands, round 3 : 3/7 hits, 2.33 expected hits 3 Infantrys owned by the Germans lost in Netherlands 2 Infantrys owned by the British lost in Netherlands Germans roll dice for 1 Artillery, 1 Elite, 3 Infantrys, 1 Stuka and 1 Tank in Netherlands, round 4 : 0/7 hits, 2.50 expected hits British roll dice for 5 Artillerys in Netherlands, round 4 : 3/5 hits, 1.67 expected hits 3 Infantrys owned by the Germans lost in Netherlands Germans roll dice for 1 Artillery, 1 Elite, 1 Stuka and 1 Tank in Netherlands, round 5 : 1/4 hits, 1.83 expected hits British roll dice for 5 Artillerys in Netherlands, round 5 : 1/5 hits, 1.67 expected hits 1 Elite owned by the Germans lost in Netherlands 1 Artillery owned by the British lost in Netherlands Germans roll dice for 1 Artillery, 1 Stuka and 1 Tank in Netherlands, round 6 : 1/3 hits, 1.33 expected hits British roll dice for 4 Artillerys in Netherlands, round 6 : 2/4 hits, 1.33 expected hits 1 Artillery owned by the Germans and 1 Tank owned by the Germans lost in Netherlands 1 Artillery owned by the British lost in Netherlands 1 Stuka owned by the Germans retreated British win with 3 Artillerys remaining. Battle score for attacker is -16 Casualties for Germans: 1 Artillery, 1 Elite, 10 Infantrys and 1 Tank Casualties for British: 2 Artillerys and 4 Infantrys Battle in 21 Sea Zone Germans attack with 6 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers, 2 JetFighters, 1 S.Submarine, 5 Submarines and 1 T.Boat British defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 5 Destroyers, 1 Submarine and 6 Transports Germans roll dice for 1 S.Submarine and 5 Submarines in 21 Sea Zone, round 2 : 3/6 hits, 2.17 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 6 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers, 2 JetFighters and 1 T.Boat in 21 Sea Zone, round 2 : 13/18 hits, 8.00 expected hits British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 5 Destroyers and 6 Transports in 21 Sea Zone, round 2 : 5/16 hits, 5.50 expected hits Units damaged: 2 Battleships owned by the Germans 2 Submarines owned by the Germans and 1 T.Boat owned by the Germans lost in 21 Sea Zone 1 Carrier owned by the British, 1 Submarine owned by the British, 6 Transports owned by the British, 5 Destroyers owned by the British and 2 Cruisers owned by the British lost in 21 Sea Zone Germans roll dice for 1 S.Submarine and 3 Submarines in 21 Sea Zone, round 3 : 3/4 hits, 1.50 expected hits 1 Battleship owned by the British lost in 21 Sea Zone Germans roll dice for 6 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers and 2 JetFighters in 21 Sea Zone, round 3 : 6/17 hits, 7.67 expected hits British roll dice for 1 Adv.Fighter in 21 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 Adv.Fighter owned by the British lost in 21 Sea Zone Germans win with 6 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers, 2 JetFighters, 1 S.Submarine and 3 Submarines remaining. Battle score for attacker is 131 Casualties for Germans: 2 Submarines and 1 T.Boat Casualties for British: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 5 Destroyers, 1 Submarine and 6 Transports Non Combat Move - Germans 1 T.Boat moved from 23 Sea Zone to 22 Sea Zone 1 JetFighter moved from 21 Sea Zone to Danzig 3 Adv.Fighters moved from 21 Sea Zone to Hamburg 1 Stuka moved from Netherlands to Rhine 4 Infantrys moved from Picardy to Belgium 4 Infantrys moved from Berlin to Saxony 4 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Danzig to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Leningrad 1 Artillery and 1 Tank moved from Hamburg to 23 Sea Zone 6 Infantrys moved from Hamburg to 23 Sea Zone 1 Artillery, 6 Infantrys, 1 Tank and 4 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 24 Sea Zone to Leningrad 1 Stuka moved from Minsk to Brest 1 Stuka moved from Kiev to Vinnytsia 1 Elite and 3 Infantrys moved from Warsaw to Brest 1 Infantry moved from Danzig to Brest 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 2 Tanks moved from Bavaria to Krakow 1 Artillery and 1 Infantry moved from Lorraine to Rhine 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from El Agheila to Kufra 1 Cruiser and 2 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Artillery and 1 Tank moved from Rome to 46 Sea Zone 3 Infantrys moved from Tuscany to 46 Sea Zone 5 Infantrys moved from Rome to Campania 1 Tank moved from Rome to Campania 6 Infantrys moved from Lombardy to Tuscany 1 Artillery, 1 Cruiser, 3 Infantrys, 1 Tank and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Artillery, 3 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila 4 Infantrys moved from Paris to Picardy Place Units - Germans 2 Elites and 2 Infantrys placed in Vinnytsia 2 Elites and 2 Infantrys placed in Leningrad 2 Elites placed in El Agheila 4 Infantrys placed in Warsaw 1 HeavyTank and 2 Infantrys placed in Danzig 1 Artillery, 1 Elite and 2 Infantrys placed in Rhine 2 ArmoredCars and 3 Tanks placed in Bohemia 1 Cruiser and 1 Transport placed in 22 Sea Zone 3 Infantrys and 1 Tank placed in Hamburg 3 Infantrys placed in Berlin 1 Artillery and 4 Infantrys placed in Paris Germans undo move 11. 1 Artillery placed in Berlin 4 Infantrys placed in Paris Turn Complete - Germans Germans collect 123 PUs; end with 123 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 24 Sea Zone: 5 Infantrys and 4 Transports EDIT: Adding units owned by Germans to 24 Sea Zone: 4 Transports EDIT: Adding units owned by Germans to Leningrad: 5 Infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -1.67 British regular : 1.50
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@Entek use the second post… some of my inf weren’t unloaded to Leningrad.
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World At War
Game History
Round: 17 Combat Move - Russians 1 Artillery and 1 Infantry moved from Kursk to Minsk 1 Adv.Fighter moved from Kursk to Minsk 1 Artillery, 1 Elite and 1 Infantry moved from Kursk to Kiev 1 Artillery and 2 Infantrys moved from Rostov to Donetsk 1 Bomber moved from Kursk to Donetsk 1 Artillery and 1 Infantry moved from S.Karelia to Novgorod 3 Infantrys moved from S.Karelia to Novgorod 1 Adv.Fighter moved from Kursk to Novgorod 4 Infantrys moved from N.Buryat Mongolia to Ayan 1 Tank moved from N.Buryat Mongolia to Ayan 1 Adv.Fighter moved from N.Buryat Mongolia to 75 Sea Zone 3 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita Purchase Units - Russians Russians buy 1 Adv.Fighter, 2 Artillerys, 34 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys Germans defend with 1 Artillery, 1 Elite and 3 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Novgorod, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Novgorod, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Russians lost in Novgorod 1 Infantry owned by the Germans lost in Novgorod Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Novgorod, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Novgorod, round 3 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the Germans lost in Novgorod Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Novgorod, round 4 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Novgorod, round 4 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Novgorod 1 Infantry owned by the Germans lost in Novgorod Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Novgorod, round 5 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 Artillery and 1 Elite in Novgorod, round 5 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Novgorod 1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 5 Casualties for Russians: 4 Infantrys Casualties for Germans: 1 Artillery, 1 Elite and 3 Infantrys Battle in Chita Russians attack with 3 Infantrys and 1 Tank Hisaichi defend with 1 Artillery, 1 Elite and 1 Infantry Russians roll dice for 3 Infantrys and 1 Tank in Chita, round 2 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chita, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Chita 1 Infantry owned by the Russians and 1 Tank owned by the Russians retreated to N.Buryat Mongolia Hisaichi win with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is -4 Casualties for Russians: 2 Infantrys Battle in Minsk Russians attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Germans defend with 1 Elite Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Minsk, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 Elite in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 Elite Battle in Donetsk Russians attack with 1 Artillery, 1 Bomber and 2 Infantrys Romanians defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Donetsk, round 2 : 2/4 hits, 1.50 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in Ayan Russians attack with 4 Infantrys and 1 Tank Hisaichi defend with 1 Artillery, 1 Elite and 2 Infantrys Russians roll dice for 4 Infantrys and 1 Tank in Ayan, round 2 : 3/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 3/4 hits, 1.33 expected hits 3 Infantrys owned by the Russians lost in Ayan 1 Elite owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Ayan Russians roll dice for 1 Infantry and 1 Tank in Ayan, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Russians: 3 Infantrys Casualties for Hisaichi: 1 Artillery, 1 Elite and 2 Infantrys Battle in Kiev Russians attack with 1 Artillery, 1 Elite and 1 Infantry Germans defend with 1 Artillery, 2 Elites and 2 Infantrys Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Artillery, 2 Elites and 2 Infantrys in Kiev, round 2 : 0/5 hits, 1.67 expected hits 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 Artillery, 2 Elites and 1 Infantry in Kiev, round 3 : 0/4 hits, 1.33 expected hits 1 Elite owned by the Russians, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians retreated to Kursk Germans win with 1 Artillery, 2 Elites and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 Adv.Fighter moved from Novgorod to Kursk 1 Adv.Fighter moved from Minsk to Kursk 1 Bomber moved from Donetsk to Kursk 10 Infantrys moved from Yaroslavl to S.Karelia 5 Infantrys moved from Arkhangelsk to S.Karelia 5 Infantrys moved from Kirov to Arkhangelsk 10 Infantrys moved from Moscow to Yaroslavl 2 Artillerys, 6 Infantrys and 2 Tanks moved from Rostov to Kursk 2 Tanks moved from Stalingrad to Kursk 3 Infantrys moved from Stalingrad to Rostov 2 Tanks moved from Kursk to S.Karelia 3 Infantrys moved from Georgia to Rostov 2 Infantrys moved from Kuybyshev to Penza 5 Infantrys moved from Perm to Kirov 2 Infantrys moved from Chimkent to Kuybyshev 1 Infantry moved from Tashkent to Chimkent 3 Infantrys moved from Sverdlovsk to Surgut 2 Infantrys moved from Sverdlovsk to Perm 3 Infantrys moved from Irkutsk to S.Buryat Mongolia 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk 2 Artillerys and 4 Infantrys moved from Sibirsky to Evenkia 1 Adv.Fighter moved from 75 Sea Zone to N.Buryat Mongolia Place Units - Russians 1 Adv.Fighter and 5 Infantrys placed in Sibirsky 1 Artillery and 2 Infantrys placed in Kursk 1 Artillery and 3 Infantrys placed in Arkhangelsk 4 Infantrys and 1 Tank placed in Stalingrad 10 Infantrys placed in Moscow 3 Infantrys placed in Georgia 5 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent Turn Complete - Russians Russians collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33 Germans regular : -4.00 Russians regular : 1.00 Hisaichi regular : 2.33
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World At War
Game History
Round: 17 Combat Move - Italians 2 units repaired. 1 Artillery, 1 Elite and 2 Infantrys moved from N.Tunisia to S.Algeria 3 Artillerys, 2 Elites and 5 Infantrys moved from N.Tunisia to N.Algeria 4 Tanks moved from Tunis to N.Algeria 1 Adv.Fighter moved from Tunis to S.Algeria 2 Adv.Fighters moved from Tunis to N.Algeria 1 JetFighter moved from Tunis to S.Algeria 1 Mot.Inf moved from Tunis to S.Algeria 2 Artillerys and 4 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 46 Sea Zone to 42 Sea Zone 2 Artillerys and 4 Infantrys moved from 42 Sea Zone to N.Algeria 1 Tank moved from Italian East Africa to French Somaliland Italians take French Somaliland from French 1 Tank moved from French Somaliland to Italian East Africa 1 Tank moved from Italian East Africa to British Somaliland Italians take British Somaliland from British 1 Tank moved from British Somaliland to Italian East Africa Purchase Units - Italians Italians buy 1 Carrier, 2 Elites, 10 Infantrys, 4 Mech.Infs, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in S.Algeria Italians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Infantrys, 1 JetFighter and 1 Mot.Inf Americans defend with 2 Mech.Infs Italians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Infantrys, 1 JetFighter and 1 Mot.Inf in S.Algeria, round 2 : 3/7 hits, 2.50 expected hits French roll dice for 2 Mech.Infs in S.Algeria, round 2 : 0/2 hits, 0.67 expected hits 2 Mech.Infs owned by the Americans lost in S.Algeria Italians win, taking S.Algeria from French with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Infantrys, 1 JetFighter and 1 Mot.Inf remaining. Battle score for attacker is 12 Casualties for Americans: 2 Mech.Infs Battle in N.Algeria Italians attack with 2 Adv.Fighters, 5 Artillerys, 2 Elites, 9 Infantrys and 4 Tanks French defend with 4 Artillerys and 4 Infantrys; Dutch defend with 1 Tank Italians roll dice for 2 Battleships and 2 Cruisers in N.Algeria, round 2 : 2/4 hits, 2.33 expected hits 2 Infantrys owned by the French lost in N.Algeria Italians roll dice for 2 Adv.Fighters, 5 Artillerys, 2 Elites, 9 Infantrys and 4 Tanks in N.Algeria, round 2 : 8/22 hits, 7.67 expected hits French roll dice for 4 Artillerys, 2 Infantrys and 1 Tank in N.Algeria, round 2 : 2/7 hits, 2.50 expected hits 2 Infantrys owned by the Italians lost in N.Algeria 4 Artillerys owned by the French, 2 Infantrys owned by the French and 1 Tank owned by the Dutch lost in N.Algeria Italians win, taking N.Algeria from French with 2 Adv.Fighters, 5 Artillerys, 2 Elites, 7 Infantrys and 4 Tanks remaining. Battle score for attacker is 25 Casualties for French: 4 Artillerys and 4 Infantrys Casualties for Italians: 2 Infantrys Casualties for Dutch: 1 Tank Non Combat Move - Italians 2 Adv.Fighters moved from N.Algeria to 43 Sea Zone 1 Carrier moved from 46 Sea Zone to 43 Sea Zone 1 Artillery and 1 Elite moved from Rome to 46 Sea Zone 1 Artillery, 1 Elite and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys moved from Greece to 48 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from 48 Sea Zone to Tobruk 4 Infantrys moved from Tunis to N.Tunisia 1 Adv.Fighter and 1 JetFighter moved from S.Algeria to N.Tunisia 1 JetFighter moved from N.Tunisia to Tunis 4 Infantrys moved from Lombardy to Provence 2 Infantrys moved from Lombardy to Tuscany 2 Adv.Fighters moved from 46 Sea Zone to 48 Sea Zone 1 Destroyer moved from 46 Sea Zone to 43 Sea Zone 2 Elites and 2 Infantrys moved from Nubia to Italian East Africa 1 Artillery, 1 Elite and 2 Infantrys moved from Darfur to Kordofan 2 Infantrys moved from Lower Egypt to New Valley 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Cairo to Lower Egypt Place Units - Italians 1 Carrier placed in 48 Sea Zone 2 Infantrys and 1 Tank placed in Greece 4 Mech.Infs placed in Tunis 6 Infantrys placed in Cairo 2 Transports placed in 43 Sea Zone 2 Elites placed in Provence 2 Infantrys placed in Rome Turn Complete - Italians Italians collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
French regular : -1.17 Italians regular : 0.50
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World At War
Game History
Round: 17 Combat Move - French 1 Artillery and 1 Infantry moved from Azores to 29 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 29 Sea Zone to 31 Sea Zone 1 Artillery and 1 Infantry moved from 31 Sea Zone to Tangier 2 Infantrys moved from Churchill to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland Purchase Units - French French buy 2 Artillerys, 1 Bunker, 2 Infantrys and 1 Transport; Remaining resources: 1 PUs; Non Combat Move - French Place Units - French 1 Transport placed in 1 Sea Zone 2 Artillerys and 2 Infantrys placed in E.Morocco 1 Bunker placed in E.Morocco Turn Complete - French French collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 17
TripleA Turn Summary for game: World At War
Game History
Round: 17 Combat Move - Yamamoto 1 Submarine moved from 85 Sea Zone to 87 Sea Zone 1 Bomber moved from Tokyo to 107 Sea Zone 1 Bomber moved from Malaya to 107 Sea Zone 3 Adv.Fighters moved from 85 Sea Zone to 93 Sea Zone 2 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to 87 Sea Zone 3 Adv.Fighters moved from 85 Sea Zone to 107 Sea Zone 2 Adv.Fighters moved from 85 Sea Zone to 93 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 87 Sea Zone 1 Adv.Fighter moved from S.Thailand to Sumatra 2 Adv.Fighters moved from Malaya to Sumatra 1 Artillery, 2 Elites and 1 Infantry moved from Malaya to 110 Sea Zone 3 Infantrys moved from Malaya to 110 Sea Zone 1 Artillery, 2 Elites and 4 Infantrys moved from 110 Sea Zone to Sumatra 2 Artillerys, 1 Elite, 16 Infantrys and 6 Tanks moved from Lanchow to Sikang 1 Artillery and 2 Infantrys moved from Yunnan to Sikang 1 Artillery, 1 Elite and 5 Infantrys moved from Szechwan to Sikang 1 Tank moved from Kweichow to Sikang 2 ArmoredCars and 1 Tank moved from Hupeh to Sikang 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry and 1 T.Boat moved from 85 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Okhotsk Yamamoto take Okhotsk from Russians Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Elite, 11 Infantrys, 3 Mech.Infs, 1 S.Submarine, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 87 Sea Zone Yamamoto attack with 3 Adv.Fighters, 1 Fighter and 1 Submarine Americans defend with 2 Destroyers Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Adv.Fighters and 1 Fighter in 87 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 2 Destroyers in 87 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 Destroyers owned by the Americans lost in 87 Sea Zone Yamamoto win with 3 Adv.Fighters, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 16 Casualties for Americans: 2 Destroyers Battle in 93 Sea Zone Yamamoto attack with 5 Adv.Fighters Americans defend with 1 S.Submarine Yamamoto roll dice for 5 Adv.Fighters in 93 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits 1 S.Submarine owned by the Americans lost in 93 Sea Zone Yamamoto win with 5 Adv.Fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in 107 Sea Zone Yamamoto attack with 3 Adv.Fighters and 2 Bombers Americans defend with 1 S.Submarine; Anzac defend with 1 S.Submarine Yamamoto roll dice for 3 Adv.Fighters and 2 Bombers in 107 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits 1 S.Submarine owned by the Americans and 1 S.Submarine owned by the Anzac lost in 107 Sea Zone Yamamoto win with 3 Adv.Fighters and 2 Bombers remaining. Battle score for attacker is 20 Casualties for Anzac: 1 S.Submarine Casualties for Americans: 1 S.Submarine Battle in Sikang Yamamoto attack with 2 ArmoredCars, 4 Artillerys, 2 Elites, 23 Infantrys and 8 Tanks Chinese defend with 4 Infantrys Yamamoto roll dice for 2 ArmoredCars, 4 Artillerys, 2 Elites, 23 Infantrys and 8 Tanks in Sikang, round 2 : 8/39 hits, 11.17 expected hits Chinese roll dice for 4 Infantrys in Sikang, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto lost in Sikang 4 Infantrys owned by the Chinese lost in Sikang Yamamoto win, taking Sikang from Chinese with 2 ArmoredCars, 4 Artillerys, 2 Elites, 22 Infantrys and 8 Tanks remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 4 Infantrys Battle in Sumatra Yamamoto attack with 3 Adv.Fighters, 1 Artillery, 2 Elites and 4 Infantrys British defend with 3 Artillerys, 1 Elite and 1 Infantry; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Battleship and 1 Cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 3 Adv.Fighters, 1 Artillery, 2 Elites and 4 Infantrys in Sumatra, round 2 : 4/10 hits, 3.33 expected hits Dutch roll dice for 3 Artillerys, 1 Bunker, 1 Elite and 1 Infantry in Sumatra, round 2 : 2/6 hits, 2.17 expected hits 2 Infantrys owned by the Yamamoto lost in Sumatra 1 Elite owned by the British, 2 Artillerys owned by the British and 1 Infantry owned by the British lost in Sumatra Yamamoto roll dice for 3 Adv.Fighters, 1 Artillery, 2 Elites and 2 Infantrys in Sumatra, round 3 : 2/8 hits, 3.00 expected hits Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto lost in Sumatra 1 Artillery owned by the British and 1 Bunker owned by the Dutch lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 3 Adv.Fighters, 1 Artillery, 2 Elites and 1 Infantry remaining. Battle score for attacker is 17 Casualties for Yamamoto: 3 Infantrys Casualties for British: 3 Artillerys, 1 Elite and 1 Infantry Casualties for Dutch: 1 Bunker Non Combat Move - Yamamoto Turning on Edit Mode EDIT: Turning off Edit Mode 3 Adv.Fighters moved from Sumatra to Malaya 1 Infantry moved from Kweichow to Yunnan 4 Infantrys moved from Kweichow to Szechwan 1 Artillery and 1 Elite moved from N.French Indochina to Kweichow 6 Infantrys moved from Hunan to Kweichow 1 Tank moved from Kwangsi to Kweichow 1 Artillery and 1 Elite moved from Kwangsi to N.French Indochina 2 Infantrys moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kwangtung 1 Infantry moved from Ningsia to Lanchow 1 Bomber moved from 107 Sea Zone to Tokyo 5 Adv.Fighters moved from 93 Sea Zone to 85 Sea Zone 3 Adv.Fighters moved from 107 Sea Zone to 85 Sea Zone 1 Bomber moved from 107 Sea Zone to Malaya 3 Adv.Fighters and 1 Fighter moved from 87 Sea Zone to 85 Sea Zone Place Units - Yamamoto Turning on Edit Mode EDIT: Removing units owned by Yamamoto from 85 Sea Zone: 1 S.Submarine EDIT: Adding units owned by Yamamoto to 88 Sea Zone: 1 S.Submarine EDIT: Changing ownership of Wake from Americans to Yamamoto EDIT: Adding units owned by Yamamoto to Wake: 1 Infantry EDIT: Removing units owned by Yamamoto from Tokyo: 1 Infantry EDIT: Turning off Edit Mode 3 Mech.Infs placed in Hupeh 2 Infantrys and 1 Tank placed in Kwangsi 1 Elite and 5 Infantrys placed in Malaya 1 Adv.Fighter, 1 S.Submarine and 2 Submarines placed in 85 Sea Zone 2 Infantrys placed in Hong Kong 2 Infantrys placed in Tokyo Yamamoto undo move 4. 1 S.Submarine and 2 Submarines placed in 85 Sea Zone 1 Adv.Fighter placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : -4.17 Americans regular : -0.67 Dutch regular : 0.00
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World At War
Game History
Round: 17 Combat Move - Chinese 4 Infantrys moved from Gobi Altai to W.Qinghai 4 Infantrys moved from E.Sinkiang to W.Qinghai 1 Elite, 15 Infantrys, 1 Marine and 9 Tanks moved from E.Qinghai to Hsining Purchase Units - Chinese Chinese buy 2 Bunkers and 2 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 1 AAGun moved from E.Qinghai to W.Qinghai Place Units - Chinese 1 Bunker placed in E.Qinghai 1 Bunker and 2 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 17
TripleA Turn Summary for game: World At War
Game History
Round: 17 Combat Move - Hisaichi 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Artillery and 1 Elite moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Elite moved from Soembawa to 111 Sea Zone 1 Artillery and 1 Elite moved from 111 Sea Zone to Mindanao 2 Adv.Fighters moved from 111 Sea Zone to Mindanao 1 Artillery, 1 Battleship, 1 Elite and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Elite moved from 111 Sea Zone to Panay 2 Adv.Fighters moved from 110 Sea Zone to Panay 6 Adv.Fighters moved from 85 Sea Zone to Mindanao 1 Artillery and 4 Infantrys moved from Davao to Mindanao 2 Artillerys, 2 Elites, 10 Infantrys and 5 Tanks moved from Ningsia to Gobi Altai Hisaichi take Gobi Altai from Chinese 1 Artillery, 1 Elite and 1 Infantry moved from Chita to S.Buryat Mongolia 2 Adv.Fighters moved from Heilungchiang to S.Buryat Mongolia 1 Artillery, 1 Elite and 2 Infantrys moved from Heilungchiang to Ayan 1 Adv.Fighter moved from Changchun to Ayan 1 Tank moved from Heilungchiang to S.Buryat Mongolia Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 2 Elites, 13 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in S.Buryat Mongolia Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank Russians defend with 3 Infantrys Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in S.Buryat Mongolia, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 3 Infantrys in S.Buryat Mongolia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia 2 Infantrys owned by the Russians lost in S.Buryat Mongolia Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Tank in S.Buryat Mongolia, round 3 : 5/5 hits, 2.33 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in S.Buryat Mongolia 1 Infantry owned by the Russians lost in S.Buryat Mongolia Hisaichi win, taking S.Buryat Mongolia from Russians with 2 Adv.Fighters, 1 Artillery and 1 Tank remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 Elite and 1 Infantry Casualties for Russians: 3 Infantrys Battle in Ayan Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys Russians defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 Infantry and 1 Tank in Ayan, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in Ayan 1 Infantry owned by the Russians lost in Ayan Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Ayan, round 3 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 Tank in Ayan, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Ayan 1 Tank owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 3 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Infantry and 1 Tank Battle in Panay Hisaichi attack with 2 Adv.Fighters, 1 Artillery and 1 Elite Americans defend with 1 Marine Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 1 Elite in Panay, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 Marine in Panay, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Americans lost in Panay Hisaichi win, taking Panay from Americans with 2 Adv.Fighters, 1 Artillery and 1 Elite remaining. Battle score for attacker is 4 Casualties for Americans: 1 Marine Battle in Mindanao Hisaichi attack with 8 Adv.Fighters, 2 Artillerys, 1 Elite and 4 Infantrys Americans defend with 4 L.Fighters and 1 Marine; Anzac defend with 1 Elite Hisaichi roll dice for 1 Battleship and 1 Cruiser in Mindanao, round 2 : 2/2 hits, 1.17 expected hits 1 Marine owned by the Americans and 1 Elite owned by the Anzac lost in Mindanao Hisaichi roll dice for 8 Adv.Fighters, 2 Artillerys, 1 Elite and 4 Infantrys in Mindanao, round 2 : 4/15 hits, 6.00 expected hits Americans roll dice for 4 L.Fighters in Mindanao, round 2 : 2/4 hits, 2.67 expected hits 2 Infantrys owned by the Hisaichi lost in Mindanao 4 L.Fighters owned by the Americans lost in Mindanao Hisaichi win, taking Mindanao from Americans with 8 Adv.Fighters, 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 51 Casualties for Americans: 4 L.Fighters and 1 Marine Casualties for Anzac: 1 Elite Casualties for Hisaichi: 2 Infantrys Non Combat Move - Hisaichi 6 Adv.Fighters moved from Mindanao to 85 Sea Zone 2 Adv.Fighters moved from Mindanao to 111 Sea Zone 2 Adv.Fighters moved from Panay to 110 Sea Zone 2 Adv.Fighters moved from S.Buryat Mongolia to Chita 1 Adv.Fighter moved from Ayan to Chita 3 Artillerys, 1 Elite, 6 Infantrys and 5 Tanks moved from Heilungchiang to Chita 1 Artillery, 1 Elite and 2 Infantrys moved from Hulunbuir to Chita 1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Hulunbuir 2 Tanks moved from Changchun to Heilungchiang 2 Infantrys moved from Changchun to Kirin 1 Submarine moved from 110 Sea Zone to 112 Sea Zone Place Units - Hisaichi 1 Submarine placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 1 Adv.Fighter and 3 Infantrys placed in Davao 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang 4 Infantrys and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Russians regular : 1.33 Hisaichi regular : 3.00
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TripleA Turn Summary: British round 17
TripleA Turn Summary for game: World At War
Game History
Round: 17 Combat Move - British 1 Transport moved from 58 Sea Zone to 59 Sea Zone 2 ArmoredCars moved from Bombay to 59 Sea Zone 2 ArmoredCars and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 2 ArmoredCars moved from 58 Sea Zone to Iraq 1 Artillery and 1 Infantry moved from Iraq to Palestine 3 Tanks moved from W.Iran to Palestine 2 Mech.Infs moved from Cape Town to Rhodesia 1 ArmoredCar moved from Rhodesia to Kenya British take Kenya from Italians 1 ArmoredCar moved from Kenya to Rhodesia 2 Artillerys, 1 Elite and 2 Infantrys moved from Bihar to Assam 2 Artillerys moved from Delhi to Bihar 1 Elite moved from Delhi to Bihar 2 Infantrys moved from Delhi to Bihar 3 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys, 1 Elite, 2 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone 1 Adv.Fighter, 2 Artillerys, 1 Elite and 2 Infantrys moved from 65 Sea Zone to Sumatra Purchase Units - British British buy 4 Artillerys, 1 Bunker, 1 Carrier, 2 Destroyers, 2 Elites, 2 Fighters and 5 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Sumatra British attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite and 2 Infantrys Yamamoto defend with 1 Artillery, 2 Elites and 1 Infantry British roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite and 2 Infantrys in Sumatra, round 2 : 4/6 hits, 2.17 expected hits Yamamoto roll dice for 1 Artillery, 2 Elites and 1 Infantry in Sumatra, round 2 : 0/4 hits, 1.33 expected hits 2 Elites owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Sumatra British win, taking Sumatra from Yamamoto with 1 Adv.Fighter, 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 12 Casualties for Yamamoto: 1 Artillery, 2 Elites and 1 Infantry Non Combat Move - British 1 Adv.Fighter moved from Sumatra to 65 Sea Zone 2 Infantrys moved from Wales to Manchester 1 Destroyer moved from 12 Sea Zone to 11 Sea Zone Place Units - British 1 Carrier and 2 Destroyers placed in 18 Sea Zone 2 Fighters placed in 18 Sea Zone 1 Bunker placed in Assam 2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi 2 Artillerys, 1 Elite and 2 Infantrys placed in Madras 1 Infantry placed in Manchester Turn Complete - British British collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.33 British regular : 1.83
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TripleA Turn Summary: Anzac round 17
TripleA Turn Summary for game: World At War
Game History
Round: 17 Combat Move - Anzac 1 Infantry moved from Port Moresby to 114 Sea Zone 1 Infantry and 1 S.Submarine moved from 114 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Wake 3 Artillerys moved from Lombok to 67 Sea Zone 3 Infantrys moved from Lombok to 67 Sea Zone 2 Artillerys moved from Broome to 67 Sea Zone 1 Artillery and 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from Flores to 67 Sea Zone 1 Infantry moved from Java to 67 Sea Zone 1 Infantry moved from Java to 67 Sea Zone 6 Artillerys, 6 Infantrys and 6 Transports moved from 67 Sea Zone to 65 Sea Zone 2 Cruisers and 2 Infantrys moved from 67 Sea Zone to 65 Sea Zone 1 Adv.Fighter, 6 Artillerys and 8 Infantrys moved from 65 Sea Zone to Malaya 3 Adv.Fighters and 1 Fighter moved from 67 Sea Zone to Malaya 1 Artillery moved from Townsville to Northern Territory 2 Infantrys moved from Townsville to Northern Territory Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Elite, 5 Infantrys, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Wake Anzac attack with 1 Infantry Yamamoto defend with 1 Factory and 1 Infantry Anzac roll dice for 1 Infantry in Wake, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Infantry in Wake, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Infantry in Wake, round 3 : 1/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Infantry in Wake, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Wake 1 Infantry owned by the Yamamoto lost in Wake Yamamoto win with no units remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Malaya Anzac attack with 4 Adv.Fighters, 6 Artillerys, 1 Fighter and 8 Infantrys Yamamoto defend with 1 AAGun, 3 Adv.Fighters, 1 Bomber, 1 Bunker, 1 Elite, 1 Factory and 5 Infantrys Yamamoto roll AA dice in Malaya : 1/5 hits, 0.83 expected hits 1 Adv.Fighter owned by the Anzac lost in Malaya Anzac roll dice for 2 Cruisers in Malaya, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Yamamoto Anzac roll dice for 3 Adv.Fighters, 6 Artillerys, 1 Fighter and 8 Infantrys in Malaya, round 2 : 10/18 hits, 6.17 expected hits Yamamoto roll dice for 3 Adv.Fighters, 1 Bomber, 1 Bunker, 1 Elite and 5 Infantrys in Malaya, round 2 : 6/11 hits, 4.67 expected hits 6 Infantrys owned by the Anzac lost in Malaya 2 Adv.Fighters owned by the Yamamoto, 1 Elite owned by the Yamamoto, 5 Infantrys owned by the Yamamoto, 1 Bomber owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Malaya Anzac roll dice for 3 Adv.Fighters, 6 Artillerys, 1 Fighter and 2 Infantrys in Malaya, round 3 : 2/12 hits, 4.50 expected hits Yamamoto roll dice for 1 Adv.Fighter in Malaya, round 3 : 0/1 hits, 0.67 expected hits 1 Adv.Fighter owned by the Yamamoto lost in Malaya Anzac win, taking Malaya from Yamamoto with 3 Adv.Fighters, 6 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 41 Casualties for Anzac: 1 Adv.Fighter and 6 Infantrys Casualties for Yamamoto: 3 Adv.Fighters, 1 Bomber, 1 Bunker, 1 Elite and 5 Infantrys Non Combat Move - Anzac 3 Adv.Fighters moved from Malaya to 67 Sea Zone 1 Fighter moved from Malaya to 67 Sea Zone 1 Destroyer moved from 67 Sea Zone to 65 Sea Zone 2 Artillerys moved from Java to Lombok 1 Infantry moved from Port Moresby to West Papua Place Units - Anzac 1 Transport placed in 67 Sea Zone 1 S.Submarine placed in 114 Sea Zone 1 Elite placed in Port Moresby 2 Infantrys placed in Western Australia 2 Artillerys placed in Broome 3 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00 Anzac regular : 2.00 Yamamoto AA : 0.17
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TripleA Turn Summary: Dutch round 17
TripleA Turn Summary for game: World At War
Game History
Round: 17 Combat Move - Dutch 2 Elites and 2 Infantrys moved from Suriname to 32 Sea Zone 2 Elites, 2 Infantrys and 2 Transports moved from 32 Sea Zone to 36 Sea Zone 2 Elites and 2 Infantrys moved from 36 Sea Zone to French Sudan 2 Infantrys moved from French Equatorial Africa to Darfur 1 Infantry moved from Equatoria to Darfur Purchase Units - Dutch Dutch buy 2 Bunkers, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Dutch Battle in Darfur Dutch attack with 3 Infantrys Italians defend with 1 Infantry Dutch roll dice for 3 Infantrys in Darfur, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 3 Infantrys in Darfur, round 3 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Darfur Dutch win, taking Darfur from Italians with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Java Dutch undo move 2. 1 Bunker placed in Java 1 Elite and 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Dutch regular : 0.00