World at War Captain Walker (axis) vs Entek

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Hisaichi
            1 Adv.Fighter moved from 84 Sea Zone to Okhotsk
            1 Artillery moved from Ayan to Okhotsk
            4 Infantrys moved from Changchun to 84 Sea Zone
            1 Cruiser, 4 Infantrys, 1 T.Boat and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            4 Infantrys moved from 75 Sea Zone to Okhotsk
            1 Artillery, 1 Elite and 1 Infantry moved from Heilungchiang to Chita
            2 Fighters moved from Heilungchiang to Chita
            1 Artillery, 5 Infantrys and 5 Tanks moved from Peking to Chahar
            1 Submarine moved from 107 Sea Zone to 108 Sea Zone
            2 Adv.Fighters moved from 107 Sea Zone to 108 Sea Zone
            1 Battleship moved from 111 Sea Zone to 107 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys moved from 107 Sea Zone to Hollandia
            2 Adv.Fighters moved from 111 Sea Zone to Hollandia
            1 Transport moved from 111 Sea Zone to 107 Sea Zone
            2 Infantrys moved from Peleliu to 107 Sea Zone
            2 Infantrys moved from 107 Sea Zone to Hollandia
    
        Purchase Units - Hisaichi
            Hisaichi buy 3 Adv.Fighters, 2 Artillerys, 2 Elites, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 108 Sea Zone
                Hisaichi attack with 2 Adv.Fighters and 1 Submarine
                Americans defend with 1 Destroyer
                    Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 108 Sea Zone
                Hisaichi win with 2 Adv.Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in Okhotsk
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys
                Russians defend with 1 Artillery and 3 Infantrys
                    Hisaichi roll dice for 1 Cruiser in Okhotsk, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Okhotsk, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Okhotsk, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Okhotsk
                    1 Infantry owned by the Russians lost in Okhotsk
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Okhotsk, round 3 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Okhotsk, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Hisaichi lost in Okhotsk
                    2 Infantrys owned by the Russians lost in Okhotsk
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Okhotsk, round 4 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Okhotsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Okhotsk
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Okhotsk, round 5 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Okhotsk, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Okhotsk
                Hisaichi win, taking Okhotsk from Russians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 3 Infantrys
                Casualties for Russians: 1 Artillery and 3 Infantrys
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 5 Infantrys and 5 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 5 Infantrys and 5 Tanks in Chahar, round 2 : 3/11 hits, 3.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Hollandia
                Hisaichi attack with 2 Adv.Fighters and 4 Infantrys
                Anzac defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Hollandia, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Adv.Fighters and 4 Infantrys in Hollandia, round 2 : 1/6 hits, 1.67 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Hollandia
                    Hisaichi roll dice for 2 Adv.Fighters and 4 Infantrys in Hollandia, round 3 : 0/6 hits, 1.67 expected hits
                    Dutch roll dice for 1 Artillery in Hollandia, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Adv.Fighters and 4 Infantrys in Hollandia, round 4 : 2/6 hits, 1.67 expected hits
                    Dutch roll dice for 1 Artillery in Hollandia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Anzac lost in Hollandia
                Hisaichi win, taking Hollandia from Dutch with 2 Adv.Fighters and 4 Infantrys remaining. Battle score for attacker is 6
                Casualties for Anzac: 1 Artillery and 1 Infantry
            Battle in Chita
                Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Chita, round 2 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 2 Infantrys in Chita, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Chita to Heilungchiang
            1 Fighter moved from Chita to 75 Sea Zone
            1 Adv.Fighter moved from Okhotsk to 75 Sea Zone
            1 Carrier moved from 84 Sea Zone to 75 Sea Zone
            1 Destroyer moved from 84 Sea Zone to 75 Sea Zone
            1 Adv.Fighter moved from 84 Sea Zone to 87 Sea Zone
            2 Adv.Fighters moved from 108 Sea Zone to 87 Sea Zone
            4 Destroyers and 1 Submarine moved from 85 Sea Zone to 87 Sea Zone
            2 Adv.Fighters moved from Hollandia to 111 Sea Zone
            1 Marine moved from Soembawa to Lombok
            1 Artillery moved from Soembawa to Lombok
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            2 Infantrys moved from 111 Sea Zone to Soembawa
            1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Infantry and 1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 1 Tank moved from 110 Sea Zone to Lombok
            1 Infantry moved from Heilungchiang to Ayan
            2 Tanks moved from Changchun to Heilungchiang
            2 Infantrys moved from Liaoning to Heilungchiang
            1 Elite and 1 Infantry moved from Liaoning to Peking
            1 Infantry moved from Shantung to Chahar
            1 Destroyer moved from 84 Sea Zone to 75 Sea Zone
    
        Place Units - Hisaichi
            1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang
            2 Adv.Fighters placed in 107 Sea Zone
            2 Infantrys placed in Davao
            1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
            1 Tank placed in Changchun
            1 Adv.Fighter placed in Banjarmasin
            2 Infantrys placed in Changchun
            1 Infantry placed in Banjarmasin
    
        Turn Complete - Hisaichi
            Hisaichi collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.33
    Russians regular : -0.67
    Dutch regular : -1.33
    Hisaichi regular : -3.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - British
            2 Infantrys moved from Wales to 18 Sea Zone
            2 Infantrys and 1 Transport moved from 18 Sea Zone to 21 Sea Zone
            2 Infantrys moved from 21 Sea Zone to Dover
            1 ArmoredCar moved from Equatoria to Nubia
            1 ArmoredCar moved from Equatoria to Nubia
            1 Infantry moved from W.Iran to Iraq
            1 Tank moved from W.Iran to Palestine
            1 Artillery and 2 Infantrys moved from Assam to Yunnan
            1 Elite moved from Assam to Yunnan
            1 Infantry moved from Assam to Yunnan
            1 Artillery moved from Assam to Yunnan
            2 Adv.Fighters moved from 60 Sea Zone to Yunnan
            1 Artillery, 1 Elite and 2 Infantrys moved from Assam to Burma
            2 Artillerys, 1 Elite and 2 Infantrys moved from Bihar to Assam
            2 Artillerys, 1 Elite and 2 Infantrys moved from Madras to 60 Sea Zone
            2 Artillerys, 1 Elite and 2 Infantrys moved from 60 Sea Zone to Assam
            2 Artillerys moved from Delhi to Bihar
            3 Infantrys moved from Delhi to Bihar
    
        Purchase Units - British
            British buy 2 ArmoredCars, 6 Artillerys, 2 Bunkers, 1 Destroyer, 3 Elites, 8 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Yunnan
                British attack with 2 Adv.Fighters, 2 Artillerys, 1 Elite and 3 Infantrys
                Yamamoto defend with 1 Artillery, 2 Infantrys and 1 Tank
                    British roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Elite and 3 Infantrys in Yunnan, round 2 : 2/8 hits, 2.83 expected hits
                    Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the British lost in Yunnan
                    2 Infantrys owned by the Yamamoto lost in Yunnan
                    British roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Elite and 1 Infantry in Yunnan, round 3 : 2/6 hits, 2.50 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Yunnan, round 3 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Yunnan
                British win, taking Yunnan from Yamamoto with 2 Adv.Fighters, 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 9
                Casualties for British: 2 Infantrys
                Casualties for Yamamoto: 1 Artillery, 2 Infantrys and 1 Tank
            Battle in Burma
                British attack with 1 Artillery, 1 Elite and 2 Infantrys
                Yamamoto defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Burma, round 2 : 1/4 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto lost in Burma
                    British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Burma, round 3 : 1/4 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Burma
                    British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Burma, round 4 : 2/4 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Burma
                British win, taking Burma from Yamamoto with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Artillery and 2 Infantrys
    
        Non Combat Move - British
            2 Adv.Fighters moved from Yunnan to 60 Sea Zone
            1 Artillery and 1 Infantry moved from Jaluit to 104 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
            2 ArmoredCars moved from Cape Town to Rhodesia
            2 ArmoredCars moved from Rhodesia to Italian East Africa
    
        Place Units - British
            1 Bunker placed in Palestine
            1 Bunker placed in Nubia
            2 Artillerys, 1 Elite and 3 Infantrys placed in Cairo
            3 Mech.Infs placed in W.Iran
            2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
            2 Artillerys, 1 Elite and 2 Infantrys placed in Madras
            2 ArmoredCars placed in Cape Town
            1 Destroyer placed in 21 Sea Zone
            1 Infantry placed in Manchester
    
        Turn Complete - British
            British collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -2.33
    British regular : -0.83
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Anzac
            1 Infantry moved from Broome to 67 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            2 Artillerys moved from Western Australia to 67 Sea Zone
            3 Infantrys moved from Western Australia to 67 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            2 Adv.Fighters, 2 Artillerys, 1 Fighter and 6 Infantrys moved from 67 Sea Zone to Lombok
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 2 Infantrys and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Lombok
                Anzac attack with 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 6 Infantrys
                Hisaichi defend with 1 Artillery, 1 Infantry, 1 Marine and 1 Tank; Yamamoto defend with 1 Artillery, 1 Elite and 1 Infantry
                    Anzac roll dice for 2 Cruisers in Lombok, round 2 : 2/2 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Hisaichi lost in Lombok
                    Anzac roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 6 Infantrys in Lombok, round 2 : 3/11 hits, 3.33 expected hits
                    Yamamoto roll dice for 2 Artillerys, 1 Elite, 1 Marine and 1 Tank in Lombok, round 2 : 1/5 hits, 1.83 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                    1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Artillery owned by the Hisaichi lost in Lombok
                    Anzac roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 5 Infantrys in Lombok, round 3 : 3/10 hits, 3.17 expected hits
                    Yamamoto roll dice for 1 Marine and 1 Tank in Lombok, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                    1 Tank owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Lombok
                Anzac win, taking Lombok from Yamamoto with 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 20
                Casualties for Yamamoto: 1 Artillery, 1 Elite and 1 Infantry
                Casualties for Hisaichi: 1 Artillery, 1 Infantry, 1 Marine and 1 Tank
                Casualties for Anzac: 2 Infantrys
    
        Non Combat Move - Anzac
            2 Adv.Fighters moved from Lombok to 67 Sea Zone
            1 Fighter moved from Lombok to 67 Sea Zone
    
        Place Units - Anzac
            1 Destroyer and 1 Transport placed in 114 Sea Zone
            2 Infantrys placed in Western Australia
            2 Artillerys placed in Broome
            1 Adv.Fighter placed in 67 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Anzac regular : 0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Dutch
            5 Infantrys and 1 Tank moved from W.Morocco to E.Morocco
            1 Infantry moved from Mauritania to W.Morocco
            1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Hollandia
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers; Remaining resources: 1 PUs; 
    
        Combat - Dutch
            Battle in Hollandia
                Dutch attack with 1 Artillery, 2 Infantrys and 1 Tank
                Hisaichi defend with 4 Infantrys
                    Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 3/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 4 Infantrys in Hollandia, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Dutch lost in Hollandia
                    3 Infantrys owned by the Hisaichi lost in Hollandia
                    Dutch roll dice for 1 Artillery and 1 Tank in Hollandia, round 3 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Hollandia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Dutch lost in Hollandia
                    Dutch roll dice for 1 Tank in Hollandia, round 4 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Hollandia, round 4 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Dutch lost in Hollandia
                Hisaichi win with 1 Infantry remaining. Battle score for attacker is -7
                Casualties for Dutch: 1 Artillery, 2 Infantrys and 1 Tank
                Casualties for Hisaichi: 3 Infantrys
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Sumatra
            1 Bunker placed in Lombok
    
        Turn Complete - Dutch
            Dutch collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Dutch regular : 0.33
    Hisaichi regular : 2.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Finns round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Finns
            3 Artillerys, 2 Elites, 1 Fighter, 17 Infantrys and 3 Tanks moved from Oulu to Vyborg
            1 Infantry moved from Kotka to Vyborg
            1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
            1 Elite and 1 Infantry moved from 24 Sea Zone to Vyborg
    
        Purchase Units - Finns
            Finns buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 3 Artillerys, 3 Elites, 1 Fighter, 19 Infantrys and 3 Tanks
                Russians defend with 1 Infantry
                    Finns roll dice for 3 Artillerys, 3 Elites, 1 Fighter, 19 Infantrys and 3 Tanks in Vyborg, round 2 : 9/29 hits, 7.50 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 3 Artillerys, 3 Elites, 1 Fighter, 19 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Oulu
            1 Artillery and 2 Infantrys moved from Tampere to Oulu
            1 Tank moved from Helsinki to Oulu
            1 Infantry moved from Helsinki to Tampere
    
        Place Units - Finns
            1 Elite, 2 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1.50
    Russians regular : -0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Romanians round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Romanians
            1 Fighter moved from Odessa to Donetsk
            1 Tank moved from Crimea to Donetsk
            1 Artillery, 1 Elite and 1 Infantry moved from Odessa to Donetsk
            1 Infantry moved from Vinnytsia to Donetsk
            1 Artillery and 1 Elite moved from Vinnytsia to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 2 Artillerys, 2 Elites, 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 1 ArmoredCar, 1 Elite and 3 Infantrys
                    Romanians roll dice for 2 Artillerys, 2 Elites, 1 Fighter, 2 Infantrys and 1 Tank in Donetsk, round 2 : 3/8 hits, 2.83 expected hits
                    Russians roll dice for 1 ArmoredCar, 1 Elite and 3 Infantrys in Donetsk, round 2 : 2/5 hits, 1.50 expected hits
                    2 Infantrys owned by the Romanians lost in Donetsk
                    2 Infantrys owned by the Russians and 1 ArmoredCar owned by the Russians lost in Donetsk
                    Romanians roll dice for 2 Artillerys, 2 Elites, 1 Fighter and 1 Tank in Donetsk, round 3 : 1/6 hits, 2.50 expected hits
                    Russians roll dice for 1 Elite and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Romanians roll dice for 2 Artillerys, 2 Elites, 1 Fighter and 1 Tank in Donetsk, round 4 : 1/6 hits, 2.50 expected hits
                    Russians roll dice for 1 Elite in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 2 Artillerys, 2 Elites, 1 Fighter and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Romanians: 2 Infantrys
                Casualties for Russians: 1 ArmoredCar, 1 Elite and 3 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to Odessa
            2 Artillerys moved from E.Romania to Odessa
            4 Infantrys moved from E.Romania to Odessa
            3 Infantrys moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 Artillerys and 1 Elite placed in E.Romania
            1 Elite and 2 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -2.83
    Russians regular : -0.50
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Thai round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Thai
            1 Fighter moved from Malaya to Burma
            1 Tank moved from Bangkok to Burma
            1 Artillery moved from S.Thailand to Burma
            4 Infantrys moved from S.Thailand to Burma
            1 Infantry moved from S.Thailand to Burma
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 Artillery, 1 Fighter, 5 Infantrys and 1 Tank
                British defend with 1 Artillery, 1 Elite and 2 Infantrys
                    Thai roll dice for 1 Artillery, 1 Fighter, 5 Infantrys and 1 Tank in Burma, round 2 : 3/8 hits, 2.17 expected hits
                    British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Thai lost in Burma
                    1 Elite owned by the British and 2 Infantrys owned by the British lost in Burma
                    Thai roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in Burma, round 3 : 3/7 hits, 2.00 expected hits
                    British roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Artillery, 1 Elite and 2 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from Burma to Malaya
            1 Infantry moved from Bangkok to Malaya
            4 Infantrys moved from Bangkok to S.Thailand
    
        Place Units - Thai
            2 Artillerys, 1 Elite and 2 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 1.83
    British regular : -0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World At War

    Game History

    Round: 10
    
        Combat Move - Americans
            1 Submarine moved from 30 Sea Zone to 41 Sea Zone
            4 Infantrys moved from Midway to 89 Sea Zone
            1 B.Transport and 4 Infantrys moved from 89 Sea Zone to 95 Sea Zone
            4 Infantrys moved from 95 Sea Zone to Wake
            6 Adv.Fighters, 2 B.Carriers, 1 B.Transport, 2 Battleships, 5 Carriers, 1 Cruiser, 6 Destroyers, 5 Fighters, 3 L.Fighters, 4 Submarines and 5 Transports moved from 95 Sea Zone to 87 Sea Zone
            2 Adv.Fighters moved from Ponape to 87 Sea Zone
            1 Adv.Fighter moved from Pearl Harbor to 87 Sea Zone
            1 Artillery, 1 Elite and 5 Infantrys moved from W.Morocco to E.Morocco
            2 Artillerys and 6 Infantrys moved from Mauritania to W.Morocco
            3 Mech.Infs moved from Rio de Oro to E.Morocco
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            2 Artillerys moved from Salvador to 35 Sea Zone
            1 Infantry moved from Bahia to 35 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Infantry moved from 35 Sea Zone to 36 Sea Zone
            2 Transports moved from 36 Sea Zone to 35 Sea Zone
            4 Infantrys moved from Bahia to 35 Sea Zone
            4 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            2 Artillerys and 5 Infantrys moved from 36 Sea Zone to Mauritania
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
    
        Purchase Units - Americans
            Americans buy 1 B.Transport, 1 Carrier, 1 Cruiser, 4 Destroyers, 4 Elites, 2 Infantrys, 2 L.Fighters and 1 S.Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 87 Sea Zone
                Americans attack with 9 Adv.Fighters, 2 B.Carriers, 1 B.Transport, 2 Battleships, 5 Carriers, 1 Cruiser, 6 Destroyers, 5 Fighters, 3 L.Fighters, 4 Submarines and 5 Transports
                Hisaichi defend with 3 Adv.Fighters, 4 Destroyers and 1 Submarine; Yamamoto defend with 4 Adv.Fighters, 1 Battleship, 4 Carriers, 1 Cruiser, 11 Destroyers, 1 Fighter, 1 S.Submarine, 6 Submarines and 2 Transports
                    Americans roll dice for 4 Submarines in 87 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    

    Savegame


  • @captainwalker OOL Please


  • @Entek tip bb, transports, cheap subs, dd…keep a dd until all attacking subs are gone and then max defense…bb last

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Americans
            1 Submarine moved from 30 Sea Zone to 41 Sea Zone
            4 Infantrys moved from Midway to 89 Sea Zone
            1 B.Transport and 4 Infantrys moved from 89 Sea Zone to 95 Sea Zone
            4 Infantrys moved from 95 Sea Zone to Wake
            6 Adv.Fighters, 2 B.Carriers, 1 B.Transport, 2 Battleships, 5 Carriers, 1 Cruiser, 6 Destroyers, 5 Fighters, 3 L.Fighters, 4 Submarines and 5 Transports moved from 95 Sea Zone to 87 Sea Zone
            2 Adv.Fighters moved from Ponape to 87 Sea Zone
            1 Adv.Fighter moved from Pearl Harbor to 87 Sea Zone
            1 Artillery, 1 Elite and 5 Infantrys moved from W.Morocco to E.Morocco
            2 Artillerys and 6 Infantrys moved from Mauritania to W.Morocco
            3 Mech.Infs moved from Rio de Oro to E.Morocco
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            2 Artillerys moved from Salvador to 35 Sea Zone
            1 Infantry moved from Bahia to 35 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Infantry moved from 35 Sea Zone to 36 Sea Zone
            2 Transports moved from 36 Sea Zone to 35 Sea Zone
            4 Infantrys moved from Bahia to 35 Sea Zone
            4 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            2 Artillerys and 5 Infantrys moved from 36 Sea Zone to Mauritania
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
    
        Purchase Units - Americans
            Americans buy 1 B.Transport, 1 Carrier, 1 Cruiser, 4 Destroyers, 4 Elites, 2 Infantrys, 2 L.Fighters and 1 S.Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 87 Sea Zone
                Americans attack with 9 Adv.Fighters, 2 B.Carriers, 1 B.Transport, 2 Battleships, 5 Carriers, 1 Cruiser, 6 Destroyers, 5 Fighters, 3 L.Fighters, 4 Submarines and 5 Transports
                Hisaichi defend with 3 Adv.Fighters, 4 Destroyers and 1 Submarine; Yamamoto defend with 4 Adv.Fighters, 1 Battleship, 4 Carriers, 1 Cruiser, 11 Destroyers, 1 Fighter, 1 S.Submarine, 6 Submarines and 2 Transports
                    Americans roll dice for 4 Submarines in 87 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 S.Submarine and 7 Submarines in 87 Sea Zone, round 2 : 3/8 hits, 2.83 expected hits
                Units damaged: 2 B.Carriers owned by the Americans and 1 Battleship owned by the Americans
                    Americans roll dice for 9 Adv.Fighters, 2 B.Carriers, 1 B.Transport, 2 Battleships, 5 Carriers, 1 Cruiser, 6 Destroyers, 5 Fighters, 3 L.Fighters and 5 Transports in 87 Sea Zone, round 2 : 11/33 hits, 12.67 expected hits
                    Yamamoto roll dice for 7 Adv.Fighters, 1 Battleship, 4 Carriers, 1 Cruiser, 15 Destroyers, 1 Fighter and 2 Transports in 87 Sea Zone, round 2 : 15/31 hits, 13.67 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    5 Destroyers owned by the Americans, 4 Submarines owned by the Americans and 5 Transports owned by the Americans lost in 87 Sea Zone
                    3 Destroyers owned by the Hisaichi, 6 Submarines owned by the Yamamoto, 2 Transports owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 87 Sea Zone
                5 Fighters owned by the Americans, 3 L.Fighters owned by the Americans and 9 Adv.Fighters owned by the Americans retreated
                1 Destroyer owned by the Americans, 1 B.Transport owned by the Americans, 2 B.Carriers owned by the Americans, 5 Carriers owned by the Americans, 2 Battleships owned by the Americans and 1 Cruiser owned by the Americans retreated to 95 Sea Zone
                Yamamoto win with 7 Adv.Fighters, 1 Battleship, 4 Carriers, 1 Cruiser, 12 Destroyers, 1 Fighter and 1 S.Submarine remaining. Battle score for attacker is -13
                Casualties for Americans: 5 Destroyers, 4 Submarines and 5 Transports
                Casualties for Yamamoto: 6 Submarines and 2 Transports
                Casualties for Hisaichi: 3 Destroyers and 1 Submarine
            Battle in Wake
                Americans attack with 4 Infantrys
                Yamamoto defend with 1 Artillery and 1 Factory
                    Americans roll dice for 4 Infantrys in Wake, round 2 : 1/4 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery in Wake, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Wake
                    1 Artillery owned by the Yamamoto lost in Wake
                Americans win, taking Wake from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Artillery
    
        Non Combat Move - Americans
            8 Adv.Fighters, 5 Fighters and 3 L.Fighters moved from 87 Sea Zone to 95 Sea Zone
            2 Destroyers moved from 91 Sea Zone to 88 Sea Zone
    
        Place Units - Americans
            1 Carrier placed in 91 Sea Zone
            2 L.Fighters placed in 91 Sea Zone
            1 Cruiser, 2 Destroyers and 1 S.Submarine placed in 83 Sea Zone
            1 B.Transport and 2 Destroyers placed in 31 Sea Zone
            2 Elites placed in Salvador
            1 Elite placed in San Francisco
            2 Infantrys placed in Ponape
            1 Elite placed in South Atlantic USA
            1 Adv.Fighter could not land in 87 Sea Zone and was removed
    
        Turn Complete - Americans
            Americans collect 113 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 2.17
    Americans regular : -0.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Germans
            1 Artillery, 1 Elite and 3 Infantrys moved from Brest to Minsk
            1 Stuka moved from Brest to Minsk
            1 Fighter moved from Brest to Minsk
            1 Artillery moved from Stockholm to Middle Norrland
            3 Adv.Fighters and 1 Fighter moved from 23 Sea Zone to Middle Norrland
            1 Elite and 1 Infantry moved from Stockholm to 24 Sea Zone
            1 Elite and 1 Infantry moved from 24 Sea Zone to Middle Norrland
            1 Stuka moved from Danzig to Middle Norrland
            1 Stuka moved from Danzig to Minsk
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 3 Elites, 1 HeavyTank, 21 Infantrys, 1 Stuka, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Middle Norrland
                Germans attack with 3 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Battleship and 1 Cruiser in Middle Norrland, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the Neutral lost in Middle Norrland
                    Germans roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka in Middle Norrland, round 2 : 3/8 hits, 3.50 expected hits
                    Neutral roll dice for 1 Artillery in Middle Norrland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Middle Norrland
                Germans loses 0 PUs for violating Middle Norrlands neutrality.
                Germans win, taking Middle Norrland from Neutral with 3 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Minsk
                Germans attack with 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 2 Stukas
                Russians defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 2 Stukas in Minsk, round 2 : 2/8 hits, 3.00 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Minsk, round 2 : 3/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Germans lost in Minsk
                    2 Infantrys owned by the Russians lost in Minsk
                    Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Stukas in Minsk, round 3 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Stukas in Minsk, round 4 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery, 1 Elite, 1 Fighter and 2 Stukas remaining. Battle score for attacker is 4
                Casualties for Germans: 3 Infantrys
                Casualties for Russians: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Germans
            1 Fighter and 2 Stukas moved from Minsk to Vinnytsia
            1 Elite moved from Kiev to Vinnytsia
            1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
            1 Infantry moved from Lithuania to Latvia
            1 Artillery and 1 Elite moved from Estonia to Latvia
            1 Artillery and 1 Tank moved from N.Karelia to Vyborg
            3 Adv.Fighters and 1 Fighter moved from Middle Norrland to 23 Sea Zone
            1 Stuka moved from Middle Norrland to Danzig
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
            1 Artillery and 1 Elite moved from Danzig to East Prussia
            2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Bohemia to Vinnytsia
            2 ArmoredCars and 1 Tank moved from Bavaria to Krakow
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys and 1 Tank moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Elite moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            2 Artillerys, 1 Elite, 4 Infantrys, 1 Tank and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank moved from 24 Sea Zone to Vyborg
            1 Artillery and 2 Infantrys moved from Berlin to Saxony
            1 Artillery and 5 Infantrys moved from Rhine to Hamburg
            4 Infantrys moved from Paris to Orleanais
            1 Infantry moved from Normandy to Picardy
            1 Infantry moved from Normandy to Picardy
            2 Infantrys moved from Normandy to Brittany
    
        Place Units - Germans
            1 Elite and 3 Infantrys placed in Vinnytsia
            2 ArmoredCars, 1 HeavyTank and 2 Tanks placed in Bohemia
            1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
            1 Artillery, 1 Elite and 1 Infantry placed in Danzig
            1 Destroyer and 1 Submarine placed in 23 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank placed in Hamburg
            Germans undo move 6.
            3 Infantrys and 1 Tank placed in Hamburg
            1 Artillery and 3 Infantrys placed in Rhine
            3 Infantrys placed in Normandy
            1 Stuka placed in Bavaria
            3 Infantrys placed in Berlin
            1 Artillery and 3 Infantrys placed in Paris
    
        Turn Complete - Germans
            Germans collect 120 PUs; end with 120 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -1.00
    Neutral regular : -0.33
    

    Savegame


  • @Entek I’m surprised that you didn’t go for the kill on that sea battle… I can flee now! lol


  • @captainwalker Guess that makes up for Italy

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Russians
            9 Infantrys moved from Yaroslavl to S.Karelia
            1 Elite moved from Leningrad to Latvia
            2 Infantrys moved from Novgorod to Latvia
            3 Infantrys moved from Leningrad to Latvia
            1 Bomber moved from Kursk to Latvia
            2 Fighters moved from Kursk to Minsk
            1 Artillery and 2 Elites moved from Kursk to Minsk
            1 ArmoredCar moved from Kursk to Minsk
            1 Adv.Fighter moved from Kursk to Minsk
            6 Infantrys and 2 Tanks moved from Rostov to Donetsk
            1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
            1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea
            1 Elite and 1 Infantry moved from N.Buryat Mongolia to Chita
            1 Tank moved from N.Buryat Mongolia to Chita
            1 Adv.Fighter moved from N.Buryat Mongolia to Chita
    
        Purchase Units - Russians
            Russians buy 6 Artillerys and 36 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Chita
                Russians attack with 1 Adv.Fighter, 1 Elite, 1 Infantry and 1 Tank
                Hisaichi defend with 1 Artillery, 1 Elite and 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Elite, 1 Infantry and 1 Tank in Chita, round 2 : 1/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chita, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    Russians roll dice for 1 Adv.Fighter, 1 Elite, 1 Infantry and 1 Tank in Chita, round 3 : 3/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Chita, round 3 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Infantry
            Battle in Latvia
                Russians attack with 1 Bomber, 1 Elite and 5 Infantrys
                Germans defend with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank
                    Russians roll dice for 1 Bomber, 1 Elite and 5 Infantrys in Latvia, round 2 : 3/7 hits, 1.83 expected hits
                    Germans roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in Latvia, round 2 : 3/6 hits, 2.17 expected hits
                    3 Infantrys owned by the Russians lost in Latvia
                    1 Elite owned by the Germans and 2 Infantrys owned by the Germans lost in Latvia
                    Russians roll dice for 1 Bomber, 1 Elite and 2 Infantrys in Latvia, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 Artillerys and 1 Tank in Latvia, round 3 : 0/3 hits, 1.17 expected hits
                    1 Artillery owned by the Germans lost in Latvia
                    Russians roll dice for 1 Bomber, 1 Elite and 2 Infantrys in Latvia, round 4 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Tank in Latvia, round 4 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Germans lost in Latvia
                    Russians roll dice for 1 Bomber, 1 Elite and 2 Infantrys in Latvia, round 5 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Tank in Latvia, round 5 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Bomber, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 14
                Casualties for Russians: 3 Infantrys
                Casualties for Germans: 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank
            Battle in Crimea
                Russians attack with 1 Artillery and 1 Infantry
                Romanians defend with 1 Tank
                    Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 0/2 hits, 0.67 expected hits
                    Romanians roll dice for 1 Tank in Crimea, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Crimea
                    Russians roll dice for 1 Artillery in Crimea, round 3 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Tank in Crimea, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery in Crimea, round 4 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Tank in Crimea, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery in Crimea, round 5 : 1/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Tank in Crimea, round 5 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Russians lost in Crimea
                    1 Tank owned by the Romanians lost in Crimea
                Romanians win with no units remaining. Battle score for attacker is -1
                Casualties for Russians: 1 Artillery and 1 Infantry
                Casualties for Romanians: 1 Tank
            Battle in Minsk
                Russians attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 2 Elites and 2 Fighters
                Germans defend with 1 Artillery and 1 Elite
                    Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 2 Elites and 2 Fighters in Minsk, round 2 : 4/7 hits, 2.67 expected hits
                    Germans roll dice for 1 Artillery and 1 Elite in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Russians lost in Minsk
                    1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Artillery, 2 Elites and 2 Fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 ArmoredCar
                Casualties for Germans: 1 Artillery and 1 Elite
            Battle in Donetsk
                Russians attack with 6 Infantrys and 2 Tanks
                Romanians defend with 2 Artillerys, 2 Elites and 1 Tank
                    Russians roll dice for 6 Infantrys and 2 Tanks in Donetsk, round 2 : 2/8 hits, 2.00 expected hits
                    Romanians roll dice for 2 Artillerys, 2 Elites and 1 Tank in Donetsk, round 2 : 1/5 hits, 1.83 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    2 Elites owned by the Romanians lost in Donetsk
                    Russians roll dice for 5 Infantrys and 2 Tanks in Donetsk, round 3 : 1/7 hits, 1.83 expected hits
                    Romanians roll dice for 2 Artillerys and 1 Tank in Donetsk, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    1 Artillery owned by the Romanians lost in Donetsk
                    Russians roll dice for 4 Infantrys and 2 Tanks in Donetsk, round 4 : 2/6 hits, 1.67 expected hits
                    Romanians roll dice for 1 Artillery and 1 Tank in Donetsk, round 4 : 2/2 hits, 0.83 expected hits
                    2 Infantrys owned by the Russians lost in Donetsk
                    1 Artillery owned by the Romanians and 1 Tank owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 11
                Casualties for Russians: 4 Infantrys
                Casualties for Romanians: 2 Artillerys, 2 Elites and 1 Tank
    
        Non Combat Move - Russians
            2 Infantrys moved from Tula to Kursk
            5 Infantrys moved from Stalingrad to Rostov
            1 Artillery moved from Georgia to Rostov
            1 Elite and 9 Infantrys moved from Moscow to Yaroslavl
            2 Artillerys and 4 Infantrys moved from Arkhangelsk to S.Karelia
            5 Infantrys moved from Kirov to Arkhangelsk
            1 Infantry moved from Arkhangelsk to S.Karelia
            2 Infantrys moved from Chimkent to Kuybyshev
            1 ArmoredCar moved from Sverdlovsk to Kuybyshev
            2 Tanks moved from Sverdlovsk to Kuybyshev
            2 HeavyTanks moved from Sverdlovsk to Kuybyshev
            5 Infantrys moved from Surgut to Yeniseysk
            2 Infantrys moved from Khatanga to Zhigansk
            2 Artillerys and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Adv.Fighter moved from Chita to N.Buryat Mongolia
            2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk
            5 Infantrys moved from Sibirsky to Evenkia
            1 ArmoredCar moved from Sibirsky to Olyokminsk
            1 Adv.Fighter moved from Minsk to Kursk
            2 Fighters moved from Minsk to Kursk
            1 Bomber moved from Latvia to Kursk
    
        Place Units - Russians
            2 Artillerys and 2 Infantrys placed in Leningrad
            2 Artillerys and 2 Infantrys placed in Arkhangelsk
            1 Artillery and 2 Infantrys placed in Kursk
            1 Artillery and 2 Infantrys placed in Georgia
            10 Infantrys placed in Moscow
            5 Infantrys placed in Stalingrad
            6 Infantrys placed in Sibirsky
            5 Infantrys placed in Sverdlovsk
            2 Infantrys placed in Tashkent
    
        Turn Complete - Russians
            Russians collect 93 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.17
    Germans regular : -1.33
    Russians regular : 1.33
    Hisaichi regular : -1.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Italians
            1 unit repaired.
            5 Artillerys, 1 Elite, 18 Infantrys, 2 Mech.Infs and 7 Tanks moved from Lower Egypt to Cairo
            1 Artillery, 2 Elites and 1 HeavyTank moved from Greece to 51 Sea Zone
            1 Elite moved from Mersa Matruh to 51 Sea Zone
            1 Infantry moved from Greece to 51 Sea Zone
            2 Adv.Fighters, 1 Artillery, 1 Battleship, 1 Carrier, 1 Destroyer, 3 Elites, 1 HeavyTank, 1 Infantry and 3 Transports moved from 51 Sea Zone to 56 Sea Zone
            1 Artillery, 3 Elites, 1 HeavyTank and 1 Infantry moved from 56 Sea Zone to Cairo
            1 Tank moved from Mersa Matruh to Cairo
    
        Purchase Units - Italians
            Italians buy 1 Bunker, 2 Destroyers, 13 Infantrys, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 56 Sea Zone
                Italians attack with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports
                French defend with 1 Destroyer and 1 Submarine
                    French roll dice for 1 Submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    Italians roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports in 56 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
                    French roll dice for 1 Destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the French lost in 56 Sea Zone
                    Italians roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports in 56 Sea Zone, round 3 : 2/5 hits, 2.17 expected hits
                    French roll dice for 1 Destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the French lost in 56 Sea Zone
                Italians win with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports remaining. Battle score for attacker is 15
                Casualties for French: 1 Destroyer and 1 Submarine
            Battle in Cairo
                Italians attack with 6 Artillerys, 4 Elites, 1 HeavyTank, 19 Infantrys, 2 Mech.Infs and 8 Tanks
                British defend with 1 AAGun, 3 Adv.Fighters, 8 Artillerys, 2 Bunkers, 1 Elite, 1 Factory, 16 Infantrys and 2 Tanks; French defend with 2 ArmoredCars and 1 Infantry
                    Italians roll dice for 6 Artillerys, 4 Elites, 1 HeavyTank, 19 Infantrys, 2 Mech.Infs and 8 Tanks in Cairo, round 2 : 13/40 hits, 13.17 expected hits
                Units damaged: 2 Bunkers owned by the British
                    British roll dice for 3 Adv.Fighters, 2 ArmoredCars, 8 Artillerys, 2 Bunkers, 1 Elite, 17 Infantrys and 2 Tanks in Cairo, round 2 : 9/35 hits, 13.00 expected hits
                    9 Infantrys owned by the Italians lost in Cairo
                    2 ArmoredCars owned by the French and 9 Infantrys owned by the British lost in Cairo
                    Italians roll dice for 6 Artillerys, 4 Elites, 1 HeavyTank, 10 Infantrys, 2 Mech.Infs and 8 Tanks in Cairo, round 3 : 11/31 hits, 11.67 expected hits
                    British roll dice for 3 Adv.Fighters, 8 Artillerys, 2 Bunkers, 1 Elite, 8 Infantrys and 2 Tanks in Cairo, round 3 : 9/24 hits, 9.67 expected hits
                    9 Infantrys owned by the Italians lost in Cairo
                    1 Elite owned by the British, 1 Infantry owned by the French, 2 Artillerys owned by the British and 7 Infantrys owned by the British lost in Cairo
                    Italians roll dice for 6 Artillerys, 4 Elites, 1 HeavyTank, 1 Infantry, 2 Mech.Infs and 8 Tanks in Cairo, round 4 : 9/22 hits, 9.67 expected hits
                    British roll dice for 3 Adv.Fighters, 6 Artillerys, 2 Bunkers and 2 Tanks in Cairo, round 4 : 6/13 hits, 6.00 expected hits
                    1 Elite owned by the Italians, 1 Infantry owned by the Italians and 4 Artillerys owned by the Italians lost in Cairo
                    1 Bunker owned by the British, 2 Tanks owned by the British and 6 Artillerys owned by the British lost in Cairo
                    Italians roll dice for 2 Artillerys, 3 Elites, 1 HeavyTank, 2 Mech.Infs and 8 Tanks in Cairo, round 5 : 5/16 hits, 7.50 expected hits
                    British roll dice for 3 Adv.Fighters and 1 Bunker in Cairo, round 5 : 2/4 hits, 2.50 expected hits
                    1 Elite owned by the Italians and 1 Artillery owned by the Italians lost in Cairo
                    1 Bunker owned by the British and 3 Adv.Fighters owned by the British lost in Cairo
                Italians win, taking Cairo from British with 1 Artillery, 2 Elites, 1 HeavyTank, 2 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 65
                Casualties for Italians: 5 Artillerys, 2 Elites and 19 Infantrys
                Casualties for British: 3 Adv.Fighters, 8 Artillerys, 2 Bunkers, 1 Elite, 16 Infantrys and 2 Tanks
                Casualties for French: 2 ArmoredCars and 1 Infantry
    
        Non Combat Move - Italians
            2 Infantrys moved from Mersa Matruh to Lower Egypt
            1 AAGun moved from Lower Egypt to Cairo
            1 Tank moved from Tripoli to Kufra
    
        Place Units - Italians
            1 Bunker, 3 Infantrys and 1 Tank placed in Tunis
            1 Destroyer and 1 Transport placed in 46 Sea Zone
            Italians undo move 2.
            1 Destroyer and 1 Transport placed in 50 Sea Zone
            1 Destroyer and 1 Submarine placed in 43 Sea Zone
            2 Infantrys placed in Provence
            4 Infantrys placed in Greece
            2 Infantrys placed in Lombardy
            2 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -5.33
    French regular : 0.00
    British regular : -5.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - French
            2 ArmoredCars and 1 Infantry moved from Palestine to Lower Egypt
            1 Artillery and 1 Infantry moved from W.Morocco to 31 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 31 Sea Zone to 42 Sea Zone
            1 Infantry moved from 42 Sea Zone to N.Tunisia
            1 Artillery moved from 42 Sea Zone to N.Tunisia
            2 Destroyers moved from 41 Sea Zone to 42 Sea Zone
            1 Artillery and 1 Infantry moved from E.Morocco to 41 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 41 Sea Zone to 42 Sea Zone
            1 Artillery and 1 Infantry moved from 42 Sea Zone to N.Algeria
            1 Adv.Fighter, 1 Artillery and 5 Infantrys moved from E.Morocco to S.Algeria
            1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
            1 Artillery and 1 Infantry moved from 8 Sea Zone to Greenland
    
        Purchase Units - French
            French buy 2 Bunkers and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in S.Algeria
                French attack with 1 Adv.Fighter, 1 Artillery and 5 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 1 Adv.Fighter, 1 Artillery and 5 Infantrys in S.Algeria, round 2 : 0/7 hits, 1.83 expected hits
                    Italians roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Adv.Fighter, 1 Artillery and 5 Infantrys in S.Algeria, round 3 : 2/7 hits, 1.83 expected hits
                    Italians roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in S.Algeria
                French win, taking S.Algeria from Italians with 1 Adv.Fighter, 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in N.Algeria
                French attack with 1 Artillery and 1 Infantry
                Italians defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in N.Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in N.Algeria, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in N.Algeria, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.Algeria
                    1 Infantry owned by the Italians lost in N.Algeria
                French win, taking N.Algeria from Italians with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Lower Egypt
                French attack with 2 ArmoredCars and 1 Infantry
                Italians defend with 2 Infantrys
                    French roll dice for 2 ArmoredCars and 1 Infantry in Lower Egypt, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 2 Infantrys in Lower Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Italians lost in Lower Egypt
                French win, taking Lower Egypt from Italians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 2 Infantrys
            Battle in N.Tunisia
                French attack with 1 Artillery and 1 Infantry
                Italians defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in N.Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in N.Tunisia
                French win, taking N.Tunisia from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
            1 Adv.Fighter moved from S.Algeria to E.Morocco
    
        Place Units - French
            1 Bunker and 2 Infantrys placed in Syria
            1 Bunker placed in French Equatorial Africa
            4 Infantrys placed in E.Morocco
            1 Infantry placed in Churchill
    
        Turn Complete - French
            French collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    French regular : -0.50
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Yamamoto
            1 unit repaired.
            2 Infantrys moved from Shantung to Shansi
            1 Artillery, 1 Elite and 3 Infantrys moved from N.French Indochina to Yunnan
            1 Bomber moved from Hupeh to Yunnan
            1 Bomber moved from Tokyo to Shansi
            1 Adv.Fighter moved from Tokyo to Shansi
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Carrier, 1 Elite, 1 Factory, 14 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Yunnan
                Yamamoto attack with 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys
                British defend with 2 Artillerys, 1 Elite and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys in Yunnan, round 2 : 1/6 hits, 2.00 expected hits
                    Chinese roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Yunnan
                    1 Infantry owned by the British lost in Yunnan
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys in Yunnan, round 3 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 Artillerys and 1 Elite in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto lost in Yunnan
                    1 Elite owned by the British lost in Yunnan
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry in Yunnan, round 4 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 Artillerys in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the British lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry remaining. Battle score for attacker is 9
                Casualties for Yamamoto: 2 Infantrys
                Casualties for British: 2 Artillerys, 1 Elite and 1 Infantry
            Battle in Shansi
                Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 2 Infantrys
                Chinese defend with 1 ArmoredCar and 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Shansi, round 2 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Shansi
                Yamamoto win, taking Shansi from Chinese with 1 Adv.Fighter, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 ArmoredCar and 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter moved from Shansi to Hupeh
            1 Bomber moved from Yunnan to Hupeh
            1 Bomber moved from Shansi to Tokyo
            1 Adv.Fighter moved from Tokyo to 85 Sea Zone
            7 Adv.Fighters, 1 Battleship, 4 Carriers, 1 Cruiser, 11 Destroyers, 1 Fighter and 1 S.Submarine moved from 87 Sea Zone to 85 Sea Zone
            1 T.Boat moved from 86 Sea Zone to 85 Sea Zone
            1 Infantry moved from S.Thailand to N.Thailand
            2 Infantrys moved from Anhwei to Hupeh
            1 Infantry moved from Hunan to Hupeh
            5 Infantrys moved from Hunan to Hupeh
            1 Artillery, 1 Elite and 4 Infantrys moved from Kwangtung to Hunan
            1 Tank moved from Hong Kong to Hunan
            5 Infantrys moved from Hong Kong to Kwangtung
            1 Artillery, 1 Elite and 1 Infantry moved from Kwangsi to N.French Indochina
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to N.French Indochina
    
        Place Units - Yamamoto
            1 Adv.Fighter, 1 Carrier and 2 Submarines placed in 85 Sea Zone
            1 Factory placed in Hupeh
            3 Infantrys placed in Kwangsi
            1 Elite and 4 Infantrys placed in Malaya
            5 Infantrys placed in Hong Kong
            2 Infantrys placed in Chubu
    
        Turn Complete - Yamamoto
            Yamamoto collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Yamamoto regular : 0.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Yamamoto
            1 unit repaired.
            2 Infantrys moved from Shantung to Shansi
            1 Artillery, 1 Elite and 3 Infantrys moved from N.French Indochina to Yunnan
            1 Bomber moved from Hupeh to Yunnan
            1 Bomber moved from Tokyo to Shansi
            1 Adv.Fighter moved from Tokyo to Shansi
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Carrier, 1 Elite, 1 Factory, 14 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Yunnan
                Yamamoto attack with 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys
                British defend with 2 Artillerys, 1 Elite and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys in Yunnan, round 2 : 1/6 hits, 2.00 expected hits
                    Chinese roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Yunnan
                    1 Infantry owned by the British lost in Yunnan
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys in Yunnan, round 3 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 Artillerys and 1 Elite in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto lost in Yunnan
                    1 Elite owned by the British lost in Yunnan
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry in Yunnan, round 4 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 Artillerys in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the British lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry remaining. Battle score for attacker is 9
                Casualties for Yamamoto: 2 Infantrys
                Casualties for British: 2 Artillerys, 1 Elite and 1 Infantry
            Battle in Shansi
                Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 2 Infantrys
                Chinese defend with 1 ArmoredCar and 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Shansi, round 2 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Shansi
                Yamamoto win, taking Shansi from Chinese with 1 Adv.Fighter, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 ArmoredCar and 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter moved from Shansi to Hupeh
            1 Bomber moved from Yunnan to Hupeh
            1 Bomber moved from Shansi to Tokyo
            1 Adv.Fighter moved from Tokyo to 85 Sea Zone
            7 Adv.Fighters, 1 Battleship, 4 Carriers, 1 Cruiser, 11 Destroyers, 1 Fighter and 1 S.Submarine moved from 87 Sea Zone to 85 Sea Zone
            1 T.Boat moved from 86 Sea Zone to 85 Sea Zone
            1 Infantry moved from S.Thailand to N.Thailand
            2 Infantrys moved from Anhwei to Hupeh
            1 Infantry moved from Hunan to Hupeh
            5 Infantrys moved from Hunan to Hupeh
            1 Artillery, 1 Elite and 4 Infantrys moved from Kwangtung to Hunan
            1 Tank moved from Hong Kong to Hunan
            5 Infantrys moved from Hong Kong to Kwangtung
            1 Artillery, 1 Elite and 1 Infantry moved from Kwangsi to N.French Indochina
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to N.French Indochina
    
        Place Units - Yamamoto
            1 Adv.Fighter, 1 Carrier and 2 Submarines placed in 85 Sea Zone
            1 Factory placed in Hupeh
            3 Infantrys placed in Kwangsi
            1 Elite and 4 Infantrys placed in Malaya
            5 Infantrys placed in Hong Kong
            2 Infantrys placed in Chubu
    
        Turn Complete - Yamamoto
            Yamamoto collect 77 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Malaya: 3 Infantrys
            EDIT: Adding units owned by Yamamoto to Java: 3 Infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Yamamoto regular : 0.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Chinese
            1 Elite, 5 Infantrys and 1 Tank moved from Sikang to Yunnan
            1 Fighter and 1 Infantry moved from Lanchow to Szechwan
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker and 9 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Fighter and 1 Infantry in Szechwan, round 2 : 1/2 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Szechwan
                Chinese win, taking Szechwan from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Yunnan
                Chinese attack with 1 Elite, 5 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery, 1 Elite and 1 Infantry
                    Chinese roll dice for 1 Elite, 5 Infantrys and 1 Tank in Yunnan, round 2 : 2/7 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    1 Elite owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Yunnan
                    Chinese roll dice for 1 Elite, 5 Infantrys and 1 Tank in Yunnan, round 3 : 2/7 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Yunnan
                    1 Artillery owned by the Yamamoto lost in Yunnan
                Chinese win, taking Yunnan from Yamamoto with 1 Elite, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Artillery, 1 Elite and 1 Infantry
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Chinese
            1 AAGun, 1 ArmoredCar, 3 Artillerys, 5 Infantrys, 1 Marine and 10 Tanks moved from Shensi to Ningsia
            1 Elite and 5 Infantrys moved from E.Qinghai to Lanchow
            1 Tank moved from W.Qinghai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            3 Infantrys moved from W.Qinghai to Sikang
            3 Infantrys moved from E.Sinkiang to Gobi Altai
            3 Infantrys moved from Urumqi to E.Sinkiang
            1 Tank moved from Urumqi to Gobi Altai
            1 Fighter moved from Szechwan to Lanchow
    
        Place Units - Chinese
            1 Bunker placed in Shensi
            6 Infantrys placed in Hsining
            3 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 26 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Chinese regular : 1.17
    

    Savegame

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