@FranceNeedsMorePower yeah, I’ll announce it on my YouTube channel but need to test fire it first. Yes this is the recently released NA
World at War Captain Walker (axis) vs Entek
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Chinese 1 Artillery and 3 Infantrys moved from Ningsia to Suiyuan 1 Fighter moved from Shensi to Suiyuan 2 Artillerys, 4 Infantrys and 6 Tanks moved from Shansi to Shensi Purchase Units - Chinese Chinese buy 6 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 1 Artillery, 1 Fighter and 3 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Suiyuan, round 2 : 2/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Suiyuan to Shensi 1 AAGun moved from Ningsia to Shensi 1 Infantry moved from Lanchow to Shensi 6 Infantrys moved from E.Qinghai to Lanchow 1 Elite, 4 Infantrys and 1 Tank moved from Hsining to E.Qinghai 1 Tank moved from E.Qinghai to Lanchow 2 Infantrys moved from Gobi Altai to Ningsia 1 AAGun moved from W.Qinghai to Hsining 4 Mech.Infs moved from Urumqi to Ningsia Place Units - Chinese 4 Infantrys and 2 Marines placed in Hsining 2 Infantrys and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Hisaichi regular : -0.67
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry moved from Shantung to Shansi Hisaichi take Shansi from Chinese 1 Tank moved from Hupeh to Szechwan Hisaichi take Szechwan from Chinese 1 Tank moved from Szechwan to Hupeh 1 Infantry moved from Khabarovsk to Ayan 1 Infantry moved from Chita to Ayan 1 Artillery moved from Heilungchiang to Ayan 2 Fighters moved from Heilungchiang to Ayan 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Lombok Hisaichi take Lombok from Dutch Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 2 Carriers, 2 Elites, 1 Factory, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Ayan, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from Ayan to Heilungchiang 2 Artillerys and 3 Infantrys moved from Kirin to Heilungchiang 1 Infantry and 2 Tanks moved from Chita to Heilungchiang 1 Tank moved from Peking to Chahar 1 Infantry moved from Peking to Chahar 1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 4 Transports moved from 110 Sea Zone to 107 Sea Zone 1 Adv.Fighter moved from Davao to 107 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from Davao to Mindanao Place Units - Hisaichi 1 Carrier placed in 107 Sea Zone 1 Factory placed in Heilungchiang 1 Carrier placed in 84 Sea Zone 1 Adv.Fighter placed in 84 Sea Zone 1 Adv.Fighter and 2 Infantrys placed in Davao 1 Elite, 2 Infantrys and 1 Marine placed in Banjarmasin 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Artillery placed in Changchun Hisaichi undo move 5. 1 Adv.Fighter placed in 107 Sea Zone 2 Infantrys placed in Davao Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Hisaichi regular : -0.50
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 3 Combat Move - British 1 Artillery moved from French Equatorial Africa to Darfur 1 Infantry moved from Equatoria to Darfur 1 Fighter moved from Lower Egypt to Darfur 1 Infantry moved from New Valley to Darfur 1 Infantry moved from Mersa Matruh to Tobruk 2 Fighters moved from Cairo to Tobruk 2 Artillerys moved from Iraq to 58 Sea Zone 3 Infantrys moved from Iraq to 58 Sea Zone 1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Crete 1 Artillery moved from 56 Sea Zone to Crete 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 2 Artillerys, 1 Cruiser, 3 Infantrys and 2 Transports moved from 58 Sea Zone to 56 Sea Zone 3 Infantrys moved from 56 Sea Zone to Mersa Matruh 2 Artillerys moved from 56 Sea Zone to Mersa Matruh 2 Tanks moved from Iraq to Lower Egypt 2 Artillerys, 1 Fighter, 10 Infantrys and 1 Tank moved from Malaya to Bangkok 2 Tanks moved from Delhi to Assam 1 Infantry and 1 Tank moved from Munster to Dublin 2 Infantrys moved from Manchester to 18 Sea Zone 2 Infantrys moved from 18 Sea Zone to Dublin 2 Fighters moved from 21 Sea Zone to 22 Sea Zone 1 Artillery and 1 Infantry moved from Dover to 21 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 21 Sea Zone to 12 Sea Zone 1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone 1 Artillery and 2 Infantrys moved from 12 Sea Zone to Oslo 1 Bomber moved from London to 22 Sea Zone Purchase Units - British British buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Cruiser, 2 Destroyers, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in Tobruk British attack with 2 Fighters and 1 Infantry Italians defend with 1 Fighter and 1 Infantry British roll dice for 2 Fighters and 1 Infantry in Tobruk, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Fighter and 1 Infantry in Tobruk, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the British lost in Tobruk 1 Infantry owned by the Italians lost in Tobruk 2 Fighters owned by the British retreated Italians win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry Battle in Bangkok British attack with 2 Artillerys, 1 Fighter, 10 Infantrys and 1 Tank Hisaichi defend with 1 Bomber; Thai defend with 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter and 8 Infantrys Thai roll AA dice in Bangkok : 0/1 hits, 0.17 expected hits British roll dice for 2 Artillerys, 1 Fighter, 10 Infantrys and 1 Tank in Bangkok, round 2 : 2/14 hits, 3.50 expected hits
Combat Hit Differential Summary :
Italians regular : 0.17 Thai AA : -0.17 British regular : -1.33
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@captainwalker OOL please
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@Entek for Malaya it’s max defense
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - British 1 Artillery moved from French Equatorial Africa to Darfur 1 Infantry moved from Equatoria to Darfur 1 Fighter moved from Lower Egypt to Darfur 1 Infantry moved from New Valley to Darfur 1 Infantry moved from Mersa Matruh to Tobruk 2 Fighters moved from Cairo to Tobruk 2 Artillerys moved from Iraq to 58 Sea Zone 3 Infantrys moved from Iraq to 58 Sea Zone 1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Crete 1 Artillery moved from 56 Sea Zone to Crete 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 2 Artillerys, 1 Cruiser, 3 Infantrys and 2 Transports moved from 58 Sea Zone to 56 Sea Zone 3 Infantrys moved from 56 Sea Zone to Mersa Matruh 2 Artillerys moved from 56 Sea Zone to Mersa Matruh 2 Tanks moved from Iraq to Lower Egypt 2 Artillerys, 1 Fighter, 10 Infantrys and 1 Tank moved from Malaya to Bangkok 2 Tanks moved from Delhi to Assam 1 Infantry and 1 Tank moved from Munster to Dublin 2 Infantrys moved from Manchester to 18 Sea Zone 2 Infantrys moved from 18 Sea Zone to Dublin 2 Fighters moved from 21 Sea Zone to 22 Sea Zone 1 Artillery and 1 Infantry moved from Dover to 21 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 21 Sea Zone to 12 Sea Zone 1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone 1 Artillery and 2 Infantrys moved from 12 Sea Zone to Oslo 1 Bomber moved from London to 22 Sea Zone Purchase Units - British British buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Cruiser, 2 Destroyers, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in Tobruk British attack with 2 Fighters and 1 Infantry Italians defend with 1 Fighter and 1 Infantry British roll dice for 2 Fighters and 1 Infantry in Tobruk, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Fighter and 1 Infantry in Tobruk, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the British lost in Tobruk 1 Infantry owned by the Italians lost in Tobruk 2 Fighters owned by the British retreated Italians win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry Battle in Bangkok British attack with 2 Artillerys, 1 Fighter, 10 Infantrys and 1 Tank Hisaichi defend with 1 Bomber; Thai defend with 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter and 8 Infantrys Thai roll AA dice in Bangkok : 0/1 hits, 0.17 expected hits British roll dice for 2 Artillerys, 1 Fighter, 10 Infantrys and 1 Tank in Bangkok, round 2 : 2/14 hits, 3.50 expected hits Thai roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 8 Infantrys in Bangkok, round 2 : 5/12 hits, 4.00 expected hits 5 Infantrys owned by the British lost in Bangkok 1 Infantry owned by the Thai and 1 Bomber owned by the Hisaichi lost in Bangkok British roll dice for 2 Artillerys, 1 Fighter, 5 Infantrys and 1 Tank in Bangkok, round 3 : 2/9 hits, 2.67 expected hits Thai roll dice for 2 Artillerys, 1 Fighter and 7 Infantrys in Bangkok, round 3 : 4/10 hits, 3.50 expected hits 4 Infantrys owned by the British lost in Bangkok 2 Infantrys owned by the Thai lost in Bangkok 1 Fighter owned by the British retreated 1 Tank owned by the British, 2 Artillerys owned by the British and 1 Infantry owned by the British retreated to Malaya Thai win with 2 Artillerys, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 9 Infantrys Casualties for Thai: 3 Infantrys Casualties for Hisaichi: 1 Bomber Battle in Crete British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 AAGun and 1 Artillery British roll dice for 2 Cruisers in Crete, round 2 : 2/2 hits, 1.00 expected hits 1 Artillery owned by the Neutral lost in Crete British loses 0 PUs for violating Cretes neutrality. British win, taking Crete from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in Oslo British attack with 1 Artillery and 2 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Artillery and 2 Infantrys in Oslo, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 Infantrys in Oslo, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Oslo British roll dice for 1 Artillery and 2 Infantrys in Oslo, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Oslo, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Oslo British roll dice for 1 Artillery and 1 Infantry in Oslo, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Oslo, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Oslo 1 Infantry owned by the Germans lost in Oslo British win, taking Oslo from Germans with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Germans: 2 Infantrys Casualties for British: 2 Infantrys Battle in 22 Sea Zone British attack with 1 Bomber and 2 Fighters Germans defend with 1 Submarine British roll dice for 1 Bomber and 2 Fighters in 22 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 Submarine owned by the Germans lost in 22 Sea Zone British win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Dublin British attack with 3 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 3 Infantrys and 1 Tank in Dublin, round 2 : 1/4 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the British lost in Dublin 1 Infantry owned by the Neutral lost in Dublin British roll dice for 1 Infantry and 1 Tank in Dublin, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry and 1 Tank in Dublin, round 4 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 4 : 2/2 hits, 0.67 expected hits 1 Tank owned by the British and 1 Infantry owned by the British lost in Dublin 1 Infantry owned by the Neutral lost in Dublin Neutral win with 1 Artillery remaining. Battle score for attacker is -7 Casualties for British: 3 Infantrys and 1 Tank Casualties for Neutral: 2 Infantrys Battle in Darfur British attack with 1 Artillery, 1 Fighter and 2 Infantrys Italians defend with 2 Infantrys British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Darfur, round 2 : 1/4 hits, 1.17 expected hits Italians roll dice for 2 Infantrys in Darfur, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Darfur 1 Infantry owned by the Italians lost in Darfur British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Darfur, round 3 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Darfur British win, taking Darfur from Italians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Italians: 2 Infantrys Non Combat Move - British 1 Fighter moved from Darfur to Lower Egypt 2 Fighters moved from Tobruk to Mersa Matruh 1 Bomber moved from 22 Sea Zone to London 2 Fighters moved from 22 Sea Zone to 21 Sea Zone 1 Destroyer moved from 20 Sea Zone to 12 Sea Zone 1 Fighter moved from Iceland to Dover 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from Kenya to Italian East Africa 2 ArmoredCars moved from Cape Town to Rhodesia 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya 1 Transport moved from 72 Sea Zone to 71 Sea Zone 2 Infantrys moved from Alaska to 71 Sea Zone 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 2 Infantrys moved from Koryakia to Kolyma 1 Fighter moved from Bangkok to 105 Sea Zone 1 Fighter moved from 105 Sea Zone to Malaya Place Units - British 1 Carrier and 1 Destroyer placed in 56 Sea Zone 2 Adv.Fighters placed in 56 Sea Zone 1 Cruiser and 1 Destroyer placed in 21 Sea Zone 2 Infantrys placed in Wales 2 Artillerys and 2 Infantrys placed in Madras 2 ArmoredCars, 2 Infantrys and 1 Tank placed in Delhi 1 Infantry placed in Cairo Turn Complete - British British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Thai regular : 1.50 Germans regular : 0.67 Neutral regular : 1.67 Thai AA : -0.17 British regular : -0.17
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Anzac 1 Artillery and 1 Infantry moved from West Papua to Hollandia 1 Tank moved from Western Australia to 67 Sea Zone 1 Artillery moved from Western Australia to 67 Sea Zone 2 Infantrys moved from Western Australia to 67 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Java 2 Fighters moved from 67 Sea Zone to Java 1 Transport moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from Western Australia to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Lombok 1 Submarine moved from 70 Sea Zone to 67 Sea Zone 1 Tank moved from Townsville to Western Australia Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Battleship, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Hollandia Anzac attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Anzac roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hollandia Anzac win, taking Hollandia from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Java Anzac attack with 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank Yamamoto defend with 1 Artillery, 1 Elite and 2 Infantrys Anzac roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank in Java, round 2 : 2/6 hits, 2.00 expected hits Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Java, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Anzac lost in Java 2 Infantrys owned by the Yamamoto lost in Java Anzac roll dice for 1 Artillery, 2 Fighters and 1 Tank in Java, round 3 : 2/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery and 1 Elite in Java, round 3 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac and 1 Fighter owned by the Anzac lost in Java 1 Elite owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 1 Fighter and 1 Tank remaining. Battle score for attacker is -5 Casualties for Anzac: 1 Artillery, 1 Fighter and 2 Infantrys Casualties for Yamamoto: 1 Artillery, 1 Elite and 2 Infantrys Battle in Lombok Anzac attack with 2 Infantrys Hisaichi defend with 1 Infantry Anzac roll dice for 2 Infantrys in Lombok, round 2 : 1/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Lombok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Lombok 1 Infantry owned by the Hisaichi lost in Lombok Anzac win, taking Lombok from Hisaichi with 1 Infantry remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Anzac 1 Fighter moved from Java to 67 Sea Zone 4 Infantrys moved from Canberra to New South Wales Place Units - Anzac 1 Battleship placed in 67 Sea Zone 2 Artillerys placed in Western Australia 1 Elite and 1 Infantry placed in Broome 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.67 Anzac regular : 1.50 Hisaichi regular : 0.67
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Dutch 1 Destroyer and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Infantry moved from Soembawa to Flores Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 6 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 17 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Finns 1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg 3 Infantrys moved from Oulu to Vyborg 1 Fighter moved from Oulu to Vyborg Purchase Units - Finns Finns buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys Russians defend with 1 Artillery and 2 Infantrys Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Vyborg, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Finns lost in Vyborg 1 Infantry owned by the Russians lost in Vyborg Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Vyborg, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Vyborg 1 Infantry owned by the Russians lost in Vyborg Finns roll dice for 1 Artillery, 1 Elite and 1 Fighter in Vyborg, round 4 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Artillery, 1 Elite and 1 Fighter in Vyborg, round 5 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Vyborg, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Finns: 3 Infantrys Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu 1 Infantry moved from Tampere to Oulu 1 Artillery moved from Helsinki to Tampere Place Units - Finns 1 Elite, 2 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns regular : -2.33 Russians regular : 0.67
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TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Romanians 1 Fighter moved from E.Romania to Bulgaria 3 Infantrys moved from E.Romania to Bulgaria 1 Tank moved from Odessa to Bulgaria 1 Artillery and 2 Infantrys moved from Odessa to Donetsk Purchase Units - Romanians Romanians buy 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Bulgaria Romanians attack with 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 1 Artillery Romanians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Bulgaria, round 2 : 0/5 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Bulgaria, round 3 : 1/5 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Donetsk Romanians attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Bulgaria to E.Romania 2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania Place Units - Romanians 2 Elites, 1 Infantry and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : -0.50 Russians regular : -1.00
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Thai 2 Infantrys moved from Bangkok to S.Thailand 1 Artillery moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from British Borneo to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Soembawa Thai take Soembawa from Dutch Purchase Units - Thai Thai buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Artillery, 1 Fighter and 3 Infantrys French defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in S.Thailand, round 2 : 2/5 hits, 1.33 expected hits French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in S.Thailand 1 Artillery owned by the French and 1 Infantry owned by the French lost in S.Thailand Thai win, taking S.Thailand from French with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Thai: 1 Infantry Casualties for French: 1 Artillery and 1 Infantry Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 1 Elite and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
French regular : 0.33 Thai regular : 0.67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Americans 2 Transports moved from 32 Sea Zone to 26 Sea Zone 3 Elites moved from South Atlantic USA to 26 Sea Zone 3 Elites and 2 Transports moved from 26 Sea Zone to 32 Sea Zone 3 Elites moved from 32 Sea Zone to Bahia 3 Tanks moved from Colombia to Bahia 2 Artillerys moved from Colombia to Amazon 2 Infantrys moved from Colombia to Amazon 2 Tanks moved from Central America to Amazon 1 Tank moved from Central America to Amazon 1 Infantry moved from Central America to Colombia 1 Artillery moved from E.Mexico to Central America 1 B.Transport, 1 Cruiser and 1 Destroyer moved from 13 Sea Zone to 32 Sea Zone 4 Infantrys moved from Southwest USA to 83 Sea Zone 4 Infantrys and 2 Transports moved from 83 Sea Zone to 89 Sea Zone 4 Infantrys moved from 89 Sea Zone to Midway 1 Battleship and 2 Submarines moved from 91 Sea Zone to 88 Sea Zone 2 Artillerys moved from Wake to 88 Sea Zone 2 Infantrys moved from Wake to 88 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone 1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori 1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone 1 Artillery and 1 Infantry moved from 95 Sea Zone to Rongelap 1 Adv.Fighter, 1 Battleship, 3 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines moved from 88 Sea Zone to 96 Sea Zone 1 Adv.Fighter, 1 Battleship, 3 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines moved from 96 Sea Zone to 95 Sea Zone 1 Adv.Fighter and 3 Fighters moved from 95 Sea Zone to Minamitori 2 Fighters moved from 95 Sea Zone to Rongelap 1 Bomber moved from Wake to Minamitori 1 Bomber moved from Wake to Rongelap 1 Artillery and 1 Infantry moved from Koryakia to Kolyma 1 Destroyer, 1 Submarine and 1 Transport moved from 72 Sea Zone to 88 Sea Zone Purchase Units - Americans Americans buy 3 Adv.Fighters, 1 B.Transport, 2 Carriers, 2 Destroyers and 7 Infantrys; Remaining resources: 0 PUs; Combat - Americans Battle in Rongelap Americans attack with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in Rongelap, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Rongelap Americans win, taking Rongelap from Yamamoto with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Minamitori Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry in Minamitori, round 2 : 2/7 hits, 2.83 expected hits Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans 1 Bomber moved from Minamitori to Wake 1 Adv.Fighter moved from Minamitori to 95 Sea Zone 3 Fighters moved from Minamitori to 95 Sea Zone 1 Bomber moved from Rongelap to Wake 2 Fighters moved from Rongelap to 95 Sea Zone 1 Bomber moved from French Sudan to Bahia 1 Adv.Fighter moved from San Francisco to 88 Sea Zone Place Units - Americans 1 Carrier placed in 88 Sea Zone 1 Adv.Fighter placed in 88 Sea Zone 1 Carrier placed in 91 Sea Zone 2 Adv.Fighters placed in 91 Sea Zone 1 B.Transport placed in 83 Sea Zone 2 Infantrys placed in San Francisco 3 Infantrys placed in South Atlantic USA 2 Infantrys placed in Washington 2 Destroyers placed in 13 Sea Zone Turn Complete - Americans Americans collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : -0.50
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 1 Infantry moved from Kufra to New Valley Germans take New Valley from British 2 Submarines moved from 23 Sea Zone to 12 Sea Zone 1 Adv.Fighter moved from Hamburg to 12 Sea Zone 1 Bomber moved from Helsinki to 12 Sea Zone 1 Mech.Inf moved from Paris to Orleanais Germans take Orleanais from French 1 Mech.Inf moved from Orleanais to Brittany Germans take Brittany from French 1 Mech.Inf moved from Brittany to Normandy 2 Mech.Infs moved from Paris to Normandy 9 Tanks moved from Paris to Normandy 1 Tank moved from Paris to Picardy 1 Artillery, 1 Elite and 1 Infantry moved from Burgundy to Picardy 1 Artillery and 2 Infantrys moved from Lorraine to Belgium 1 Artillery and 2 Infantrys moved from Rhine to Belgium 1 Stuka moved from Burgundy to Belgium 1 Infantry moved from East Prussia to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 1 Artillery and 2 Infantrys moved from Brest to Lithuania 1 Artillery and 1 Infantry moved from Brest to Minsk 1 Fighter moved from Vinnytsia to Minsk 1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev 1 Tank moved from Vinnytsia to Kiev 1 Infantry moved from Vinnytsia to Kiev 1 Infantry and 1 Tank moved from East Prussia to Latvia 1 Cruiser and 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 2 Infantrys moved from 24 Sea Zone to Lapland 1 Infantry moved from Hamburg to 23 Sea Zone 1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry and 1 Tank moved from Hamburg to 23 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Infantry and 1 Tank moved from 24 Sea Zone to Lapland 1 Fighter moved from Oulu to Lapland 1 Fighter moved from Oulu to Latvia Purchase Units - Germans Germans buy 1 Adv.Fighter, 4 Artillerys, 1 Carrier, 5 Elites, 1 Factory, 14 Infantrys, 1 Stuka, 1 Submarine, 1 T.Boat and 3 Tanks; Remaining resources: 1 PUs; Combat - Germans Battle in 12 Sea Zone Germans attack with 1 Adv.Fighter, 1 Bomber and 2 Submarines British defend with 1 Destroyer, 1 T.Boat and 1 Transport Germans roll dice for 2 Submarines in 12 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Adv.Fighter and 1 Bomber in 12 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in 12 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits 1 Submarine owned by the Germans lost in 12 Sea Zone 1 Transport owned by the British lost in 12 Sea Zone Germans roll dice for 1 Submarine in 12 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Adv.Fighter and 1 Bomber in 12 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits British roll dice for 1 Destroyer and 1 T.Boat in 12 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits 1 Submarine owned by the Germans lost in 12 Sea Zone Germans roll dice for 1 Adv.Fighter and 1 Bomber in 12 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits British roll dice for 1 Destroyer and 1 T.Boat in 12 Sea Zone, round 4 : 1/2 hits, 0.50 expected hits 1 Adv.Fighter owned by the Germans lost in 12 Sea Zone 1 Destroyer owned by the British and 1 T.Boat owned by the British lost in 12 Sea Zone Germans win with 1 Bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 Adv.Fighter and 2 Submarines Casualties for British: 1 Destroyer, 1 T.Boat and 1 Transport Battle in Lithuania Germans attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Lithuania, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lithuania 1 Infantry owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Latvia Germans attack with 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Infantry Germans roll dice for 1 Cruiser in Latvia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Latvia, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Latvia, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Lapland Germans attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 1 Artillery Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 1/2 hits, 1.17 expected hits 1 Artillery owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Minsk Germans attack with 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Kiev Germans attack with 1 Artillery, 3 Infantrys and 1 Tank Russians defend with 1 Infantry and 1 Tank Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiev, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 Infantry and 1 Tank in Kiev, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Russians: 1 Infantry and 1 Tank Battle in Normandy Germans attack with 3 Mech.Infs and 9 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Germans roll dice for 3 Mech.Infs and 9 Tanks in Normandy, round 2 : 4/12 hits, 5.50 expected hits French roll dice for 1 Artillery and 4 Infantrys in Normandy, round 2 : 3/5 hits, 1.67 expected hits 3 Tanks owned by the Germans lost in Normandy 4 Infantrys owned by the French lost in Normandy Germans roll dice for 3 Mech.Infs and 6 Tanks in Normandy, round 3 : 1/9 hits, 4.00 expected hits French roll dice for 1 Artillery in Normandy, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in Normandy Germans win, taking Normandy from French with 3 Mech.Infs and 6 Tanks remaining. Battle score for attacker is -3 Casualties for Germans: 3 Tanks Casualties for French: 1 Artillery and 4 Infantrys Battle in Belgium Germans attack with 2 Artillerys, 4 Infantrys and 1 Stuka Neutral defend with 3 Infantrys Germans roll dice for 2 Artillerys, 4 Infantrys and 1 Stuka in Belgium, round 2 : 3/7 hits, 2.33 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Belgium 3 Infantrys owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 2 Artillerys, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Picardy Germans attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank French defend with 1 Bunker Germans roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Picardy, round 2 : 1/4 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the French French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Picardy Germans roll dice for 1 Artillery, 1 Elite and 1 Tank in Picardy, round 3 : 1/3 hits, 1.33 expected hits French roll dice for 1 Bunker in Picardy, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the French lost in Picardy Germans win, taking Picardy from French with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for French: 1 Bunker Non Combat Move - Germans 1 Stuka moved from Belgium to Rhine 1 Bomber moved from 12 Sea Zone to Hamburg 1 Infantry moved from Rhine to Hamburg 2 Infantrys moved from Berlin to Saxony 2 ArmoredCars, 1 Artillery, 1 Destroyer, 4 Submarines, 1 Tank and 2 Transports moved from 43 Sea Zone to 41 Sea Zone 1 Fighter moved from Minsk to Vinnytsia 1 Artillery moved from Brest to Vinnytsia 1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest 1 Fighter moved from Latvia to Oulu 2 ArmoredCars and 2 Tanks moved from Bohemia to Vinnytsia 1 Infantry moved from Bohemia to Krakow 1 Fighter moved from Lapland to 23 Sea Zone Place Units - Germans 1 Carrier and 1 Submarine placed in 23 Sea Zone 1 T.Boat placed in 22 Sea Zone 1 Factory placed in Danzig 1 Artillery, 1 Elite and 3 Infantrys placed in Paris 1 Adv.Fighter placed in 23 Sea Zone 1 Artillery and 1 Elite placed in Hamburg 1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw 1 Artillery, 1 Elite and 2 Infantrys placed in Vinnytsia 1 Elite, 1 Infantry and 3 Tanks placed in Bohemia Germans undo move 8. 1 Elite and 3 Infantrys placed in Vinnytsia 1 Artillery and 3 Infantrys placed in Rhine 1 Stuka placed in Bavaria 2 Infantrys placed in Berlin Turn Complete - Germans Germans collect 109 PUs; end with 110 PUs
Combat Hit Differential Summary :
French regular : 1.00 Russians regular : -0.83 Germans regular : -9.33 Neutral regular : 0.00 British regular : 1.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Russians 2 ArmoredCars moved from Georgia to Donetsk 1 Artillery and 2 Infantrys moved from Rostov to Donetsk 1 Artillery and 2 Infantrys moved from Kursk to Minsk 1 Fighter moved from Kursk to Minsk 1 Adv.Fighter moved from Yaroslavl to Minsk 2 Infantrys moved from Leningrad to Latvia 1 Bomber moved from Leningrad to Latvia 1 Fighter moved from Leningrad to Latvia 1 Infantry moved from Okhotsk to Ayan 1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Fighter moved from N.Buryat Mongolia to Ayan 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Artillery moved from N.Buryat Mongolia to Chita 1 Infantry moved from N.Buryat Mongolia to Chita 1 Infantry moved from S.Buryat Mongolia to Chita Purchase Units - Russians Russians buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Elites, 2 HeavyTanks, 21 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Latvia Russians attack with 1 Bomber, 1 Fighter and 2 Infantrys Germans defend with 2 Infantrys and 1 Tank Russians roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 Infantrys and 1 Tank in Latvia, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Germans lost in Latvia Russians roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Latvia, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry and 1 Tank in Latvia, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians lost in Latvia 1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Germans: 2 Infantrys and 1 Tank Casualties for Russians: 1 Infantry Battle in Minsk Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys Germans defend with 1 Artillery Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Minsk, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 Artillery in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk 1 Artillery owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery Battle in Donetsk Russians attack with 2 ArmoredCars, 1 Artillery and 2 Infantrys Romanians defend with 1 Artillery and 2 Infantrys Russians roll dice for 2 ArmoredCars, 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/5 hits, 1.50 expected hits Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Donetsk 1 Infantry owned by the Romanians lost in Donetsk 2 ArmoredCars owned by the Russians and 1 Artillery owned by the Russians retreated to Rostov Romanians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 2 Infantrys Casualties for Romanians: 1 Infantry Battle in Ayan Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Ayan, round 2 : 2/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Ayan 2 Infantrys owned by the Hisaichi lost in Ayan Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 3 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 1 Artillery and 2 Infantrys Non Combat Move - Russians 1 Fighter moved from Ayan to N.Buryat Mongolia 1 Infantry and 3 Tanks moved from Olyokminsk to N.Buryat Mongolia 1 Elite and 1 Infantry moved from Evenkia to Olyokminsk 1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia 2 Tanks moved from Sibirsky to Olyokminsk 2 Infantrys moved from Sibirsky to Evenkia 2 Infantrys moved from Tashkent to Chimkent 1 Artillery moved from W.Iran to Erzurum 1 Infantry moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 1 Artillery and 1 Infantry moved from Astrakhan to Saratov 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Infantry moved from Erzurum to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Rostov 1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone 10 Infantrys moved from Yaroslavl to Kursk 10 Infantrys moved from Moscow to Yaroslavl 1 Adv.Fighter moved from Minsk to Kursk 1 Fighter moved from Minsk to Kursk 1 Fighter moved from Latvia to Leningrad 1 Bomber moved from Latvia to Leningrad 2 Artillerys and 2 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from Arkhangelsk to S.Karelia 1 Infantry moved from N.Karelia to Murmansk 1 Infantry moved from S.Karelia to N.Karelia 4 Infantrys moved from Perm to Kirov 2 Tanks moved from Kuybyshev to Rostov 5 Infantrys moved from Sverdlovsk to Perm Place Units - Russians 2 HeavyTanks and 1 Infantry placed in Kursk 10 Infantrys placed in Moscow 2 ArmoredCars and 1 Infantry placed in Georgia 2 Artillerys and 2 Infantrys placed in Arkhangelsk 2 Elites and 2 Infantrys placed in Leningrad 2 Mech.Infs placed in Tashkent 4 Infantrys and 2 Tanks placed in Sibirsky 1 Adv.Fighter and 1 Infantry placed in Sverdlovsk Turn Complete - Russians Russians collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Romanians regular : 1.00 Germans regular : -0.33 Russians regular : 0.83 Hisaichi regular : 0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Italians 1 Elite moved from Provence to 43 Sea Zone 1 Infantry and 1 Tank moved from Provence to 43 Sea Zone 1 Cruiser, 1 Elite, 1 Infantry, 1 Tank and 1 Transport moved from 43 Sea Zone to 41 Sea Zone 1 Tank moved from N.Algeria to S.Algeria Italians take S.Algeria from French 1 Tank moved from S.Algeria to E.Morocco 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks moved from N.Algeria to E.Morocco 2 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 2 Tanks moved from 41 Sea Zone to E.Morocco 2 Mech.Infs moved from Tunis to E.Morocco 1 Fighter moved from Tobruk to 51 Sea Zone 2 Fighters moved from 48 Sea Zone to 51 Sea Zone Purchase Units - Italians Italians buy 2 Artillerys, 1 Destroyer, 1 Elite, 1 Factory, 7 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 3 Fighters French defend with 1 Submarine Italians roll dice for 3 Fighters in 51 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 Submarine owned by the French lost in 51 Sea Zone Italians win with 3 Fighters remaining. Battle score for attacker is 7 Casualties for French: 1 Submarine Battle in E.Morocco Italians attack with 2 ArmoredCars, 3 Artillerys, 2 Elites, 5 Infantrys, 2 Mech.Infs and 5 Tanks British defend with 1 Fighter; French defend with 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 9 Infantrys Italians roll dice for 1 Cruiser in E.Morocco, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 ArmoredCars, 3 Artillerys, 2 Elites, 5 Infantrys, 2 Mech.Infs and 5 Tanks in E.Morocco, round 2 : 8/19 hits, 7.17 expected hits French roll dice for 1 Artillery, 1 Elite, 1 Fighter and 9 Infantrys in E.Morocco, round 2 : 4/12 hits, 4.17 expected hits 4 Infantrys owned by the Italians lost in E.Morocco 8 Infantrys owned by the French lost in E.Morocco Italians roll dice for 2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Infantry, 2 Mech.Infs and 5 Tanks in E.Morocco, round 3 : 6/15 hits, 6.17 expected hits French roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in E.Morocco, round 3 : 3/4 hits, 1.50 expected hits 2 ArmoredCars owned by the Italians and 1 Infantry owned by the Italians lost in E.Morocco 1 Fighter owned by the British, 1 Elite owned by the French, 1 Artillery owned by the French and 1 Infantry owned by the French lost in E.Morocco Italians win, taking E.Morocco from French with 3 Artillerys, 2 Elites, 2 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 15 Casualties for Italians: 2 ArmoredCars and 5 Infantrys Casualties for French: 1 Artillery, 1 Elite and 9 Infantrys Casualties for British: 1 Fighter Non Combat Move - Italians 2 Infantrys moved from N.Tunisia to N.Algeria 1 Fighter moved from 51 Sea Zone to Greece 2 Fighters moved from 51 Sea Zone to 48 Sea Zone 1 Cruiser moved from 48 Sea Zone to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Cruiser and 1 Infantry moved from 46 Sea Zone to 48 Sea Zone 1 Infantry moved from 48 Sea Zone to Tobruk 1 Submarine moved from 50 Sea Zone to 48 Sea Zone 2 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Transports moved from 48 Sea Zone to 47 Sea Zone 2 Tanks moved from Tunis to 47 Sea Zone 2 Infantrys moved from S.Tunisia to 47 Sea Zone 4 Infantrys moved from Rome to 46 Sea Zone 1 Artillery and 1 Elite moved from Greece to 48 Sea Zone 4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 47 Sea Zone to 48 Sea Zone 1 Artillery, 1 Elite, 6 Infantrys and 2 Tanks moved from 48 Sea Zone to El Agheila 1 Submarine moved from 48 Sea Zone to 51 Sea Zone Place Units - Italians 1 Factory placed in Greece 1 Destroyer and 1 Submarine placed in 50 Sea Zone 1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Tunis Italians undo move 3. 2 Infantrys and 2 Tanks placed in Tunis 2 Artillerys, 1 Elite and 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
French regular : 1.33 Italians regular : 0.17
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - French 1 Infantry moved from Kordofan to Nubia British take Nubia from Italians 2 ArmoredCars moved from Lower Egypt to New Valley 2 Infantrys and 1 Transport moved from 8 Sea Zone to 17 Sea Zone 2 Infantrys moved from 17 Sea Zone to Azores 1 Transport moved from 31 Sea Zone to 17 Sea Zone Purchase Units - French French buy 1 Adv.Fighter, 2 ArmoredCars, 2 Bunkers and 1 Destroyer; Remaining resources: 0 PUs; Combat - French Battle in New Valley French attack with 2 ArmoredCars Germans defend with 1 Infantry French roll dice for 2 ArmoredCars in New Valley, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in New Valley French win, taking New Valley from Germans with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - French Place Units - French 1 Bunker placed in W.Morocco 2 ArmoredCars and 1 Bunker placed in Syria 1 Destroyer placed in 1 Sea Zone 1 Adv.Fighter placed in Churchill Turn Complete - French French collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
French regular : 0.33 Germans regular : -0.33
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Yamamoto 1 Infantry moved from N.Thailand to Burma Yamamoto take Burma from British 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from Celebes to 111 Sea Zone 1 Artillery and 1 Elite moved from Davao to 107 Sea Zone 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from West Borneo to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 1 Infantry moved from Palawan to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone 1 Infantry moved from Peleliu to 107 Sea Zone 1 Cruiser and 1 Infantry moved from 107 Sea Zone to 110 Sea Zone 3 Artillerys, 2 Elites, 4 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya 1 Elite moved from Kwangtung to 92 Sea Zone 2 Artillerys moved from Hainan to 92 Sea Zone 1 Elite moved from Hong Kong to 92 Sea Zone 2 Artillerys, 2 Elites and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 2 Artillerys and 2 Elites moved from 110 Sea Zone to Malaya Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Elite, 9 Infantrys, 1 S.Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Malaya Yamamoto attack with 5 Artillerys, 4 Elites, 4 Infantrys and 1 Tank British defend with 1 AAGun, 4 Artillerys, 1 Bunker, 1 Fighter, 3 Infantrys and 1 Tank; Americans defend with 1 Fighter Yamamoto roll dice for 1 Battleship and 1 Cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the British Yamamoto roll dice for 5 Artillerys, 4 Elites, 4 Infantrys and 1 Tank in Malaya, round 2 : 8/14 hits, 5.00 expected hits British roll dice for 4 Artillerys, 1 Bunker, 2 Fighters, 3 Infantrys and 1 Tank in Malaya, round 2 : 4/11 hits, 4.33 expected hits 4 Infantrys owned by the Yamamoto lost in Malaya 1 Tank owned by the British, 4 Artillerys owned by the British and 3 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 5 Artillerys, 4 Elites and 1 Tank in Malaya, round 3 : 7/10 hits, 4.17 expected hits British roll dice for 1 Bunker and 2 Fighters in Malaya, round 3 : 3/3 hits, 1.50 expected hits 1 Elite owned by the Yamamoto and 2 Artillerys owned by the Yamamoto lost in Malaya 1 Fighter owned by the Americans, 1 Fighter owned by the British and 1 Bunker owned by the British lost in Malaya Yamamoto win, taking Malaya from British with 3 Artillerys, 3 Elites and 1 Tank remaining. Battle score for attacker is 30 Casualties for Yamamoto: 2 Artillerys, 1 Elite and 4 Infantrys Casualties for British: 4 Artillerys, 1 Bunker, 1 Fighter, 3 Infantrys and 1 Tank Casualties for Americans: 1 Fighter Non Combat Move - Yamamoto 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone 1 Transport moved from 107 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai 3 Tanks moved from Yunnan to Hupeh 1 Tank moved from Kweichow to Hupeh 1 Artillery moved from Kweichow to Szechwan 2 Artillerys, 2 Infantrys and 2 Tanks moved from Hunan to Hupeh 1 AAGun moved from Kwangtung to Hunan 3 Infantrys moved from Hong Kong to Kwangtung 1 Tank moved from Hong Kong to Hunan 1 Artillery moved from Hong Kong to Kwangtung 1 Bomber moved from Hong Kong to Tokyo 1 Bomber moved from Saipan to Tokyo 2 Adv.Fighters, 1 Battleship, 2 Carriers, 4 Destroyers and 2 Fighters moved from 107 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 Elite, 3 Infantrys and 2 Tanks placed in Hong Kong 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 1 S.Submarine placed in 85 Sea Zone 4 Infantrys placed in Chubu 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
Yamamoto regular : 5.67 British regular : 1.17
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Yamamoto 1 Infantry moved from N.Thailand to Burma Yamamoto take Burma from British 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from Celebes to 111 Sea Zone 1 Artillery and 1 Elite moved from Davao to 107 Sea Zone 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from West Borneo to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 1 Infantry moved from Palawan to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone 1 Infantry moved from Peleliu to 107 Sea Zone 1 Cruiser and 1 Infantry moved from 107 Sea Zone to 110 Sea Zone 3 Artillerys, 2 Elites, 4 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya 1 Elite moved from Kwangtung to 92 Sea Zone 2 Artillerys moved from Hainan to 92 Sea Zone 1 Elite moved from Hong Kong to 92 Sea Zone 2 Artillerys, 2 Elites and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 2 Artillerys and 2 Elites moved from 110 Sea Zone to Malaya Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Elite, 9 Infantrys, 1 S.Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Malaya Yamamoto attack with 5 Artillerys, 4 Elites, 4 Infantrys and 1 Tank British defend with 1 AAGun, 4 Artillerys, 1 Bunker, 1 Fighter, 3 Infantrys and 1 Tank; Americans defend with 1 Fighter Yamamoto roll dice for 1 Battleship and 1 Cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the British Yamamoto roll dice for 5 Artillerys, 4 Elites, 4 Infantrys and 1 Tank in Malaya, round 2 : 8/14 hits, 5.00 expected hits British roll dice for 4 Artillerys, 1 Bunker, 2 Fighters, 3 Infantrys and 1 Tank in Malaya, round 2 : 4/11 hits, 4.33 expected hits 4 Infantrys owned by the Yamamoto lost in Malaya 1 Tank owned by the British, 4 Artillerys owned by the British and 3 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 5 Artillerys, 4 Elites and 1 Tank in Malaya, round 3 : 7/10 hits, 4.17 expected hits British roll dice for 1 Bunker and 2 Fighters in Malaya, round 3 : 3/3 hits, 1.50 expected hits 1 Elite owned by the Yamamoto and 2 Artillerys owned by the Yamamoto lost in Malaya 1 Fighter owned by the Americans, 1 Fighter owned by the British and 1 Bunker owned by the British lost in Malaya Yamamoto win, taking Malaya from British with 3 Artillerys, 3 Elites and 1 Tank remaining. Battle score for attacker is 30 Casualties for Yamamoto: 2 Artillerys, 1 Elite and 4 Infantrys Casualties for British: 4 Artillerys, 1 Bunker, 1 Fighter, 3 Infantrys and 1 Tank Casualties for Americans: 1 Fighter Non Combat Move - Yamamoto 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone 1 Transport moved from 107 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai 3 Tanks moved from Yunnan to Hupeh 1 Tank moved from Kweichow to Hupeh 1 Artillery moved from Kweichow to Szechwan 2 Artillerys, 2 Infantrys and 2 Tanks moved from Hunan to Hupeh 1 AAGun moved from Kwangtung to Hunan 3 Infantrys moved from Hong Kong to Kwangtung 1 Tank moved from Hong Kong to Hunan 1 Artillery moved from Hong Kong to Kwangtung 1 Bomber moved from Hong Kong to Tokyo 1 Bomber moved from Saipan to Tokyo 2 Adv.Fighters, 1 Battleship, 2 Carriers, 4 Destroyers and 2 Fighters moved from 107 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 Elite, 3 Infantrys and 2 Tanks placed in Hong Kong 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 1 S.Submarine placed in 85 Sea Zone 4 Infantrys placed in Chubu 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 83 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Kwangtung: 1 Artillery and 1 Infantry EDIT: Adding units owned by Yamamoto to N.French Indochina: 1 Artillery and 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : 5.67 British regular : 1.17
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Chinese 2 Infantrys moved from Lanchow to Szechwan 1 Fighter moved from Shensi to Szechwan 1 Tank moved from Lanchow to Hupeh 2 Artillerys, 5 Infantrys and 7 Tanks moved from Shensi to Hupeh 4 Mech.Infs moved from Ningsia to Hupeh 1 Artillery and 1 Infantry moved from Suiyuan to Shansi 1 Infantry moved from Suiyuan to Shansi Purchase Units - Chinese Chinese buy 9 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Szechwan Chinese attack with 1 Fighter and 2 Infantrys Yamamoto defend with 1 Artillery Chinese roll dice for 1 Fighter and 2 Infantrys in Szechwan, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Hupeh Chinese attack with 2 Artillerys, 5 Infantrys, 4 Mech.Infs and 8 Tanks Hisaichi defend with 1 Infantry and 1 Tank; Yamamoto defend with 2 Artillerys, 2 Infantrys and 6 Tanks Chinese roll dice for 2 Artillerys, 5 Infantrys, 4 Mech.Infs and 8 Tanks in Hupeh, round 2 : 7/19 hits, 7.67 expected hits Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 7 Tanks in Hupeh, round 2 : 6/12 hits, 5.17 expected hits 5 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Hupeh 2 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 2 Tanks owned by the Yamamoto and 1 Infantry owned by the Hisaichi lost in Hupeh Chinese roll dice for 1 Artillery, 4 Mech.Infs and 8 Tanks in Hupeh, round 3 : 7/13 hits, 5.67 expected hits Hisaichi roll dice for 5 Tanks in Hupeh, round 3 : 4/5 hits, 2.50 expected hits 3 Mech.Infs owned by the Chinese and 1 Artillery owned by the Chinese lost in Hupeh 1 Tank owned by the Hisaichi and 4 Tanks owned by the Yamamoto lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 1 Mech.Inf and 8 Tanks remaining. Battle score for attacker is 13 Casualties for Chinese: 2 Artillerys, 5 Infantrys and 3 Mech.Infs Casualties for Yamamoto: 2 Artillerys, 2 Infantrys and 6 Tanks Casualties for Hisaichi: 1 Infantry and 1 Tank Non Combat Move - Chinese 1 Fighter moved from Szechwan to Shensi 4 Infantrys moved from Lanchow to Shensi 2 Infantrys moved from Ningsia to Shensi 1 Elite and 4 Infantrys moved from E.Qinghai to Ningsia 2 Marines moved from Hsining to E.Qinghai 4 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from Urumqi to E.Sinkiang 1 Infantry moved from Urumqi to E.Sinkiang 2 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 6 Infantrys placed in Hsining 3 Infantrys and 1 Mech.Inf placed in Urumqi Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17 Hisaichi regular : 1.67
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Hisaichi 1 Elite moved from Liaoning to 84 Sea Zone 1 Elite and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Elite moved from 75 Sea Zone to Ayan 1 Artillery moved from Heilungchiang to Ayan 1 Adv.Fighter moved from 84 Sea Zone to Ayan 1 Artillery moved from Heilungchiang to Chita 3 Infantrys moved from Heilungchiang to Chita 2 Fighters moved from Heilungchiang to Chita 2 Infantrys moved from Heilungchiang to Ayan 1 Cruiser moved from 84 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Artillery and 1 Elite moved from Mindanao to 111 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 111 Sea Zone to Flores 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Artillery moved from Mindanao to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Lombok 1 Adv.Fighter moved from 107 Sea Zone to Lombok 1 Adv.Fighter moved from 107 Sea Zone to Flores 2 Fighters moved from 110 Sea Zone to Java 1 Artillery and 1 Elite moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Elite moved from 110 Sea Zone to Java 1 Infantry and 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to Java Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 1 Cruiser, 1 Destroyer, 15 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Artillery, 2 Fighters and 3 Infantrys Russians defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Chita, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians lost in Chita Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Chita, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Chita Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 4 : 3/5 hits, 1.50 expected hits Russians roll dice for 1 Artillery in Chita, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Ayan Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 3 : 0/5 hits, 1.67 expected hits Russians roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 4 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 Artillery in Ayan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan 1 Artillery owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Java Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 1 Tank Anzac defend with 1 Tank Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits 1 Tank owned by the Anzac lost in Java Hisaichi win, taking Java from Dutch with 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Anzac: 1 Tank Battle in Flores Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry Dutch defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Flores, round 2 : 2/4 hits, 1.50 expected hits Dutch roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Flores Hisaichi win, taking Flores from Dutch with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Lombok Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Anzac defend with 1 Infantry Hisaichi roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac lost in Lombok Hisaichi win, taking Lombok from Dutch with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Non Combat Move - Hisaichi 1 Adv.Fighter moved from Flores to 107 Sea Zone 1 Adv.Fighter moved from Lombok to 107 Sea Zone 1 Carrier moved from 110 Sea Zone to 111 Sea Zone 2 Fighters moved from Java to 111 Sea Zone 1 Infantry and 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to Malaya 1 Destroyer and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone 1 Destroyer moved from 84 Sea Zone to 85 Sea Zone 1 Destroyer moved from 110 Sea Zone to 107 Sea Zone 1 Destroyer moved from 110 Sea Zone to 111 Sea Zone 1 Submarine moved from 110 Sea Zone to 107 Sea Zone 1 Adv.Fighter moved from Ayan to 84 Sea Zone 2 Fighters moved from Chita to Heilungchiang 1 Tank moved from Chahar to Peking 1 Infantry moved from Chahar to Peking 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 Transport moved from 107 Sea Zone to 84 Sea Zone 1 Artillery moved from Changchun to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai 1 Artillery and 1 Infantry moved from Liaoning to Heilungchiang 1 Infantry moved from Liaoning to Hulunbuir Place Units - Hisaichi 3 Infantrys placed in Heilungchiang 1 Adv.Fighter, 1 Cruiser, 1 Destroyer and 1 Submarine placed in 84 Sea Zone 4 Infantrys placed in Liaoning 4 Infantrys placed in Davao 3 Infantrys placed in Banjarmasin 1 Infantry placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Dutch regular : -0.33 Hisaichi regular : -0.33