Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Americans
1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone
2 Artillerys moved from Salvador to 35 Sea Zone
6 Infantrys moved from Bahia to 35 Sea Zone
2 Artillerys, 1 B.Transport, 6 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
2 Artillerys and 6 Infantrys moved from 36 Sea Zone to Mauritania
3 Mech.Infs moved from Rio de Oro to E.Morocco
1 Bomber moved from Mauritania to E.Morocco
2 Artillerys, 7 Elites, 7 Infantrys, 1 Marine, 5 Mech.Infs and 6 Tanks moved from W.Morocco to E.Morocco
1 Elite moved from Mauritania to 31 Sea Zone
1 Cruiser and 1 Elite moved from 31 Sea Zone to 41 Sea Zone
2 Adv.Fighters, 1 Elite and 1 Fighter moved from 41 Sea Zone to E.Morocco
1 Artillery, 1 Elite and 5 Infantrys moved from Mauritania to W.Morocco
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
1 Destroyer moved from 95 Sea Zone to 108 Sea Zone
1 Destroyer moved from 95 Sea Zone to 86 Sea Zone
3 Destroyers moved from 88 Sea Zone to 95 Sea Zone
2 Submarines moved from 89 Sea Zone to 95 Sea Zone
2 Adv.Fighters and 1 Carrier moved from 91 Sea Zone to 88 Sea Zone
5 Infantrys moved from San Francisco to 83 Sea Zone
1 B.Transport, 5 Infantrys and 1 S.Submarine moved from 83 Sea Zone to 90 Sea Zone
1 B.Transport and 4 Infantrys moved from 90 Sea Zone to 89 Sea Zone
4 Infantrys moved from 89 Sea Zone to Midway
1 Infantry and 1 S.Submarine moved from 90 Sea Zone to 88 Sea Zone
1 Infantry moved from 88 Sea Zone to Wake
1 Transport moved from 109 Sea Zone to 95 Sea Zone
Purchase Units - Americans
Americans buy 4 Adv.Fighters, 2 Artillerys, 1 B.Carrier, 1 Bunker, 2 Destroyers, 3 Infantrys and 3 Mech.Infs; Remaining resources: 3 PUs;
Combat - Americans
Battle in E.Morocco
Americans attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 8 Elites, 1 Fighter, 7 Infantrys, 1 Marine, 8 Mech.Infs and 6 Tanks
Italians defend with 1 AAGun, 1 Artillery, 2 Bunkers, 2 Elites, 1 Factory, 22 Infantrys, 1 Mot.Inf and 5 Tanks
Italians roll AA dice in E.Morocco : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 Battleship in E.Morocco, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Italians
Americans roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 8 Elites, 1 Fighter, 7 Infantrys, 1 Marine, 8 Mech.Infs and 6 Tanks in E.Morocco, round 2 : 11/36 hits, 14.33 expected hits
Units damaged: 1 Bunker owned by the Italians
Italians roll dice for 1 Artillery, 2 Bunkers, 2 Elites, 22 Infantrys, 1 Mot.Inf and 5 Tanks in E.Morocco, round 2 : 13/33 hits, 12.33 expected hits
1 Fighter owned by the Americans, 2 Elites owned by the Americans, 3 Mech.Infs owned by the Americans and 7 Infantrys owned by the Americans lost in E.Morocco
10 Infantrys owned by the Italians lost in E.Morocco
Americans roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 6 Elites, 1 Marine, 5 Mech.Infs and 6 Tanks in E.Morocco, round 3 : 12/23 hits, 10.67 expected hits
Italians roll dice for 1 Artillery, 2 Bunkers, 2 Elites, 12 Infantrys, 1 Mot.Inf and 5 Tanks in E.Morocco, round 3 : 7/23 hits, 9.00 expected hits
4 Elites owned by the Americans, 1 Mech.Inf owned by the Americans and 2 Artillerys owned by the Americans lost in E.Morocco
12 Infantrys owned by the Italians lost in E.Morocco
Americans roll dice for 2 Adv.Fighters, 1 Bomber, 2 Elites, 1 Marine, 4 Mech.Infs and 6 Tanks in E.Morocco, round 4 : 4/16 hits, 7.67 expected hits
Italians roll dice for 1 Artillery, 2 Bunkers, 2 Elites, 1 Mot.Inf and 5 Tanks in E.Morocco, round 4 : 4/11 hits, 5.00 expected hits
4 Mech.Infs owned by the Americans lost in E.Morocco
1 Mot.Inf owned by the Italians, 2 Elites owned by the Italians and 1 Artillery owned by the Italians lost in E.Morocco
Americans roll dice for 2 Adv.Fighters, 1 Bomber, 2 Elites, 1 Marine and 6 Tanks in E.Morocco, round 5 : 5/12 hits, 5.83 expected hits
Italians roll dice for 2 Bunkers and 5 Tanks in E.Morocco, round 5 : 5/7 hits, 3.50 expected hits
1 Marine owned by the Americans, 2 Elites owned by the Americans and 2 Tanks owned by the Americans lost in E.Morocco
5 Tanks owned by the Italians lost in E.Morocco
Americans roll dice for 2 Adv.Fighters, 1 Bomber and 4 Tanks in E.Morocco, round 6 : 3/7 hits, 3.67 expected hits
Italians roll dice for 2 Bunkers in E.Morocco, round 6 : 2/2 hits, 1.00 expected hits
2 Tanks owned by the Americans lost in E.Morocco
2 Bunkers owned by the Italians lost in E.Morocco
Americans win, taking E.Morocco from Italians with 2 Adv.Fighters, 1 Bomber and 2 Tanks remaining. Battle score for attacker is -30
Casualties for Americans: 2 Artillerys, 8 Elites, 1 Fighter, 7 Infantrys, 1 Marine, 8 Mech.Infs and 4 Tanks
Casualties for Italians: 1 Artillery, 2 Bunkers, 2 Elites, 22 Infantrys, 1 Mot.Inf and 5 Tanks
Non Combat Move - Americans
2 Adv.Fighters moved from E.Morocco to 41 Sea Zone
1 Bomber moved from E.Morocco to W.Morocco
1 Submarine moved from 28 Sea Zone to 30 Sea Zone
Place Units - Americans
2 Artillerys placed in Salvador
3 Mech.Infs placed in Rio de Oro
1 Adv.Fighter and 1 B.Carrier placed in 95 Sea Zone
2 Adv.Fighters and 1 Bunker placed in Ponape
2 Destroyers placed in 91 Sea Zone
1 Adv.Fighter placed in Pearl Harbor
3 Infantrys placed in South Atlantic USA
Turn Complete - Americans
Americans collect 113 PUs; end with 116 PUs
Combat Hit Differential Summary :
Americans regular : -6.83
Italians regular : 0.17
Italians AA : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Germans
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from 23 Sea Zone to Stockholm
1 Artillery and 1 Elite moved from Oslo to Stockholm
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from 23 Sea Zone to Stockholm
1 Adv.Fighter and 1 Fighter moved from Hamburg to Stockholm
1 Fighter moved from 23 Sea Zone to Latvia
2 Adv.Fighters moved from 23 Sea Zone to Latvia
1 Adv.Fighter moved from 23 Sea Zone to Estonia
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 1 Elite moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to Latvia
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 1 Elite moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to Estonia
1 Infantry moved from East Prussia to Latvia
1 Fighter and 1 Stuka moved from Brest to Kiev
1 Artillery and 3 Infantrys moved from Brest to Minsk
2 Stukas moved from Danzig to Minsk
1 ArmoredCar moved from Vinnytsia to Minsk
1 Elite moved from Vinnytsia to Kiev
3 Infantrys moved from Vinnytsia to Kiev
1 Tank moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Infantry and 1 Tank moved from 24 Sea Zone to Latvia
Purchase Units - Germans
Germans buy 4 ArmoredCars, 4 Artillerys, 4 Elites, 1 HeavyTank, 15 Infantrys, 2 Submarines, 4 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in Stockholm
Germans attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
Neutral defend with 1 Bunker
Germans roll dice for 1 Battleship and 1 Cruiser in Stockholm, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Neutral
Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Stockholm, round 2 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Germans lost in Stockholm
1 Bunker owned by the Neutral lost in Stockholm
Germans loses 0 PUs for violating Stockholms neutrality.
Germans win, taking Stockholm from Neutral with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Bunker
Battle in Estonia
Germans attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 Battleship in Estonia, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Estonia
Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Estonia, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery in Estonia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Estonia
1 Artillery owned by the Russians lost in Estonia
Germans win, taking Estonia from Russians with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery and 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Latvia
Germans attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank
Russians defend with 1 Artillery
Germans roll dice for 1 Cruiser in Latvia, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in Latvia, round 2 : 1/9 hits, 3.17 expected hits
Russians roll dice for 1 Artillery in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Kiev
Germans attack with 1 Elite, 1 Fighter, 3 Infantrys and 1 Stuka
Russians defend with 1 Elite and 1 Infantry
Germans roll dice for 1 Elite, 1 Fighter, 3 Infantrys and 1 Stuka in Kiev, round 2 : 2/6 hits, 1.83 expected hits
Russians roll dice for 1 Elite and 1 Infantry in Kiev, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Kiev
1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 1
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 Elite and 1 Infantry
Battle in Minsk
Germans attack with 1 ArmoredCar, 1 Artillery, 3 Infantrys and 2 Stukas
Russians defend with 4 Infantrys
Germans roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys and 2 Stukas in Minsk, round 2 : 2/7 hits, 2.67 expected hits
Russians roll dice for 4 Infantrys in Minsk, round 2 : 1/4 hits, 1.33 expected hits
1 ArmoredCar owned by the Germans lost in Minsk
2 Infantrys owned by the Russians lost in Minsk
Germans roll dice for 1 Artillery, 3 Infantrys and 2 Stukas in Minsk, round 3 : 0/6 hits, 2.33 expected hits
Russians roll dice for 2 Infantrys in Minsk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Artillery, 3 Infantrys and 2 Stukas in Minsk, round 4 : 2/6 hits, 2.33 expected hits
Russians roll dice for 2 Infantrys in Minsk, round 4 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 4 Infantrys
Non Combat Move - Germans
2 Stukas moved from Minsk to Danzig
1 Infantry moved from East Prussia to Lithuania
1 Adv.Fighter and 1 Fighter moved from Stockholm to Hamburg
1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
1 Infantry moved from Danzig to Brest
1 Fighter moved from Kiev to Brest
1 Stuka moved from Kiev to Brest
1 Infantry moved from Vinnytsia to Donetsk
2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
1 Artillery and 1 Infantry moved from Rhine to Hamburg
1 Artillery and 2 Infantrys moved from Orleanais to Languedoc
1 Fighter moved from Latvia to 23 Sea Zone
2 Adv.Fighters moved from Latvia to 23 Sea Zone
1 Adv.Fighter moved from Estonia to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from Lapland to N.Karelia
1 Infantry moved from 24 Sea Zone to Lapland
Place Units - Germans
2 Submarines and 1 Transport placed in 23 Sea Zone
1 Elite, 1 Infantry and 1 Tank placed in Hamburg
2 ArmoredCars, 1 HeavyTank and 2 Tanks placed in Bohemia
2 ArmoredCars and 1 Tank placed in Bavaria
1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
1 Elite and 3 Infantrys placed in Vinnytsia
1 Artillery, 1 Elite and 1 Infantry placed in Danzig
1 Artillery and 3 Infantrys placed in Rhine
3 Infantrys placed in Normandy
1 Artillery and 2 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -5.17
Neutral regular : 0.50
@Entek good job in Morocco… I was wondering if that would be able to hold out
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Russians
2 Infantrys moved from Kursk to Kiev
1 Artillery moved from Kursk to Kiev
1 Fighter moved from Kursk to Kiev
1 Artillery and 4 Infantrys moved from Kursk to Minsk
1 Bomber moved from Kursk to Minsk
1 Fighter moved from Kursk to Kiev
1 ArmoredCar and 2 Infantrys moved from Rostov to Donetsk
1 Elite moved from Leningrad to Latvia
6 Infantrys moved from Leningrad to Latvia
1 Adv.Fighter moved from Leningrad to Latvia
1 ArmoredCar moved from Leningrad to N.Karelia
10 Infantrys moved from S.Karelia to N.Karelia
3 Infantrys moved from N.Buryat Mongolia to Chita
1 Artillery and 4 Infantrys moved from N.Buryat Mongolia to Ayan
1 Adv.Fighter moved from N.Buryat Mongolia to Ayan
1 Infantry moved from Zhigansk to Kolyma
Russians take Kolyma from Hisaichi
1 Artillery and 3 Infantrys moved from Zhigansk to Okhotsk
Purchase Units - Russians
Russians buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 2 HeavyTanks, 26 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chita
Russians attack with 3 Infantrys
Hisaichi defend with 1 Artillery and 1 Elite
Russians roll dice for 3 Infantrys in Chita, round 2 : 1/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Chita, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Hisaichi lost in Chita
Russians roll dice for 3 Infantrys in Chita, round 3 : 0/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in Chita, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 Infantrys in Chita, round 4 : 1/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in Chita, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Chita
1 Artillery owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Artillery and 1 Elite
Casualties for Russians: 1 Infantry
Battle in Latvia
Russians attack with 1 Adv.Fighter, 1 Elite and 6 Infantrys
Germans defend with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank
Russians roll dice for 1 Adv.Fighter, 1 Elite and 6 Infantrys in Latvia, round 2 : 4/8 hits, 1.83 expected hits
Germans roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank in Latvia, round 2 : 3/6 hits, 2.17 expected hits
3 Infantrys owned by the Russians lost in Latvia
1 Elite owned by the Germans and 3 Infantrys owned by the Germans lost in Latvia
Russians roll dice for 1 Adv.Fighter, 1 Elite and 3 Infantrys in Latvia, round 3 : 0/5 hits, 1.33 expected hits
Germans roll dice for 1 Artillery and 1 Tank in Latvia, round 3 : 2/2 hits, 0.83 expected hits
2 Infantrys owned by the Russians lost in Latvia
Russians roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Latvia, round 4 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 Artillery and 1 Tank in Latvia, round 4 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians lost in Latvia
1 Adv.Fighter owned by the Russians retreated
1 Elite owned by the Russians retreated to Leningrad
Germans win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -3
Casualties for Russians: 6 Infantrys
Casualties for Germans: 1 Elite and 3 Infantrys
Battle in Minsk
Russians attack with 1 Artillery, 1 Bomber and 4 Infantrys
Germans defend with 1 Artillery and 3 Infantrys
Russians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Minsk, round 2 : 3/6 hits, 1.83 expected hits
Germans roll dice for 1 Artillery and 3 Infantrys in Minsk, round 2 : 0/4 hits, 1.33 expected hits
3 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Minsk, round 3 : 3/6 hits, 1.83 expected hits
Germans roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
1 Artillery owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 Artillery and 3 Infantrys
Casualties for Russians: 1 Infantry
Battle in N.Karelia
Russians attack with 1 ArmoredCar and 10 Infantrys
Germans defend with 1 Artillery, 5 Infantrys and 1 Tank
Russians roll dice for 1 ArmoredCar and 10 Infantrys in N.Karelia, round 2 : 4/11 hits, 2.00 expected hits
Germans roll dice for 1 Artillery, 5 Infantrys and 1 Tank in N.Karelia, round 2 : 4/7 hits, 2.50 expected hits
4 Infantrys owned by the Russians lost in N.Karelia
4 Infantrys owned by the Germans lost in N.Karelia
Russians roll dice for 1 ArmoredCar and 6 Infantrys in N.Karelia, round 3 : 0/7 hits, 1.33 expected hits
Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Karelia, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Russians lost in N.Karelia
Russians roll dice for 1 ArmoredCar and 5 Infantrys in N.Karelia, round 4 : 0/6 hits, 1.17 expected hits
Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Karelia, round 4 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Russians lost in N.Karelia
4 Infantrys owned by the Russians and 1 ArmoredCar owned by the Russians retreated to S.Karelia
Germans win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -4
Casualties for Russians: 6 Infantrys
Casualties for Germans: 4 Infantrys
Battle in Donetsk
Russians attack with 1 ArmoredCar and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.67 expected hits
Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Okhotsk
Russians attack with 1 Artillery and 3 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery and 3 Infantrys in Okhotsk, round 2 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Okhotsk
Russians win, taking Okhotsk from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Ayan
Russians attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys
Hisaichi defend with 1 Artillery, 1 Elite and 2 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Ayan, round 2 : 0/6 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Russians lost in Ayan
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Ayan, round 3 : 2/5 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 3 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians lost in Ayan
2 Infantrys owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ayan, round 4 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Ayan, round 4 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Ayan
1 Elite owned by the Hisaichi lost in Ayan
1 Adv.Fighter owned by the Russians retreated
Hisaichi win with 1 Artillery remaining. Battle score for attacker is -5
Casualties for Russians: 1 Artillery and 4 Infantrys
Casualties for Hisaichi: 1 Elite and 2 Infantrys
Battle in Kiev
Russians attack with 1 Artillery, 2 Fighters and 2 Infantrys
Germans defend with 1 Elite and 1 Infantry
Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Kiev, round 2 : 0/5 hits, 1.50 expected hits
Germans roll dice for 1 Elite and 1 Infantry in Kiev, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Kiev
Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Kiev, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 Elite and 1 Infantry in Kiev, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Kiev, round 4 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 Elite and 1 Infantry in Kiev, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Kiev
2 Fighters owned by the Russians retreated
1 Artillery owned by the Russians retreated to Kursk
Germans win with 1 Elite and 1 Infantry remaining. Battle score for attacker is -4
Casualties for Russians: 2 Infantrys
Non Combat Move - Russians
2 Fighters moved from Kiev to Kursk
1 Bomber moved from Minsk to Kursk
2 Infantrys moved from Tula to Kursk
2 Elites and 2 HeavyTanks moved from Rostov to Kursk
5 Infantrys moved from Stalingrad to Rostov
1 Elite and 1 Infantry moved from Georgia to 54 Sea Zone
1 Elite and 1 Infantry moved from 54 Sea Zone to Donetsk
1 Infantry moved from Georgia to Rostov
2 Infantrys moved from Penza to Tula
1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Moscow to Kursk
10 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Smolensk to Novgorod
1 Infantry moved from Smolensk to Novgorod
8 Infantrys moved from Smolensk to S.Karelia
10 Infantrys moved from Vyborg to Leningrad
3 Infantrys moved from Vyborg to S.Karelia
2 Infantrys moved from Vyborg to Leningrad
4 Infantrys moved from Arkhangelsk to S.Karelia
3 Infantrys moved from Kirov to Arkhangelsk
2 Infantrys moved from Gorky to Yaroslavl
7 Infantrys moved from Moscow to Yaroslavl
2 Tanks moved from Kuybyshev to Rostov
2 Infantrys moved from Tashkent to Chimkent
5 Infantrys moved from Perm to Kirov
5 Infantrys moved from Sverdlovsk to Surgut
1 Adv.Fighter moved from Ayan to N.Buryat Mongolia
1 Infantry moved from N.Buryat Mongolia to Yakutsk
2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk
4 Infantrys moved from Sibirsky to Evenkia
2 Artillerys moved from Sibirsky to Evenkia
2 Infantrys moved from Yeniseysk to Khatanga
1 Adv.Fighter moved from Latvia to Kursk
Place Units - Russians
4 Infantrys placed in Leningrad
2 Artillerys and 2 Infantrys placed in Arkhangelsk
2 Artillerys and 1 Infantry placed in Georgia
5 Infantrys placed in Stalingrad
10 Infantrys placed in Moscow
2 ArmoredCars and 4 Infantrys placed in Sibirsky
Russians undo move 5.
1 Elite and 9 Infantrys placed in Moscow
Russians undo move 5.
1 ArmoredCar and 5 Infantrys placed in Sibirsky
1 ArmoredCar, 2 HeavyTanks and 2 Tanks placed in Sverdlovsk
Turn Complete - Russians
Russians collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33
Germans regular : 2.67
Russians regular : -3.00
Hisaichi regular : 1.00
@Entek OOL for sz 56?
@captainwalker Max D,
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Italians
2 Adv.Fighters and 1 Fighter moved from Mersa Matruh to 56 Sea Zone
2 Destroyers, 2 Fighters, 4 Submarines and 3 T.Boats moved from 51 Sea Zone to 56 Sea Zone
1 Battleship, 1 Carrier and 1 Cruiser moved from 51 Sea Zone to 56 Sea Zone
3 Transports moved from 51 Sea Zone to 56 Sea Zone
1 Artillery and 1 Elite moved from Mersa Matruh to Lower Egypt
2 Infantrys moved from Mersa Matruh to Lower Egypt
Purchase Units - Italians
Italians buy 2 Artillerys, 2 Destroyers, 1 HeavyTank, 8 Infantrys, 1 Submarine, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Lower Egypt
Italians attack with 1 Artillery, 1 Elite and 2 Infantrys
French defend with 1 Infantry
Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lower Egypt, round 2 : 0/4 hits, 1.17 expected hits
British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lower Egypt, round 3 : 1/4 hits, 1.17 expected hits
British roll dice for 1 Infantry in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Lower Egypt
Italians win, taking Lower Egypt from British with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in 56 Sea Zone
Italians attack with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 3 Fighters, 4 Submarines, 3 T.Boats and 3 Transports
British defend with 4 Adv.Fighters, 2 Carriers, 2 Cruisers, 4 Destroyers and 2 Submarines
Italians roll dice for 4 Submarines in 56 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 2 Submarines in 56 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Italians
Italians roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 3 Fighters, 3 T.Boats and 3 Transports in 56 Sea Zone, round 2 : 5/13 hits, 5.00 expected hits
British roll dice for 4 Adv.Fighters, 2 Carriers, 2 Cruisers and 4 Destroyers in 56 Sea Zone, round 2 : 7/12 hits, 6.00 expected hits
1 Carrier owned by the Italians, 3 Transports owned by the Italians and 3 T.Boats owned by the Italians lost in 56 Sea Zone
2 Submarines owned by the British and 3 Destroyers owned by the British lost in 56 Sea Zone
Italians roll dice for 4 Submarines in 56 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 2 Adv.Fighters, 1 Battleship, 1 Cruiser, 2 Destroyers and 3 Fighters in 56 Sea Zone, round 3 : 4/9 hits, 3.83 expected hits
British roll dice for 4 Adv.Fighters, 2 Carriers, 2 Cruisers and 1 Destroyer in 56 Sea Zone, round 3 : 6/9 hits, 5.00 expected hits
2 Fighters owned by the Italians and 4 Submarines owned by the Italians lost in 56 Sea Zone
2 Carriers owned by the British, 1 Destroyer owned by the British and 2 Cruisers owned by the British lost in 56 Sea Zone
Italians roll dice for 2 Adv.Fighters, 1 Battleship, 1 Cruiser, 2 Destroyers and 1 Fighter in 56 Sea Zone, round 4 : 1/7 hits, 3.17 expected hits
British roll dice for 4 Adv.Fighters in 56 Sea Zone, round 4 : 4/4 hits, 2.67 expected hits
1 Fighter owned by the Italians, 2 Destroyers owned by the Italians and 1 Cruiser owned by the Italians lost in 56 Sea Zone
1 Adv.Fighter owned by the British lost in 56 Sea Zone
2 Adv.Fighters owned by the Italians retreated
1 Battleship owned by the Italians retreated to 51 Sea Zone
British win with 3 Adv.Fighters remaining. Battle score for attacker is -22
Casualties for Italians: 1 Carrier, 1 Cruiser, 2 Destroyers, 3 Fighters, 4 Submarines, 3 T.Boats and 3 Transports
Casualties for British: 1 Adv.Fighter, 2 Carriers, 2 Cruisers, 4 Destroyers and 2 Submarines
3 Adv.Fighters owned by the British forced to land in Cairo
Non Combat Move - Italians
2 Adv.Fighters moved from 56 Sea Zone to 51 Sea Zone
2 Transports moved from 51 Sea Zone to 48 Sea Zone
1 Tank moved from Tripoli to 48 Sea Zone
1 Elite moved from Campania to 48 Sea Zone
2 Infantrys moved from Campania to 48 Sea Zone
1 Elite, 2 Infantrys, 1 Tank and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
1 Infantry moved from Mersa Matruh to New Valley
1 AAGun, 4 Artillerys, 16 Infantrys, 2 Mech.Infs and 7 Tanks moved from Mersa Matruh to Lower Egypt
1 Elite, 2 Infantrys and 1 Tank moved from 51 Sea Zone to Mersa Matruh
1 Infantry moved from N.Tunisia to S.Algeria
1 Tank moved from Tunis to Tripoli
Place Units - Italians
1 Destroyer and 1 Transport placed in 51 Sea Zone
2 Artillerys placed in Greece
1 Destroyer and 1 Submarine placed in 43 Sea Zone
3 Infantrys and 1 Tank placed in Tunis
Italians undo move 2.
1 Artillery and 1 HeavyTank placed in Greece
1 Infantry placed in Provence
1 Artillery and 1 Infantry placed in Lombardy
3 Infantrys and 1 Tank placed in Rome
Turn Complete - Italians
Italians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Italians regular : -5.00
British regular : 3.00
@Entek max defense it was lol
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - French
1 Infantry moved from Syria to Palestine
1 Destroyer moved from 55 Sea Zone to 56 Sea Zone
1 Submarine moved from 55 Sea Zone to 56 Sea Zone
1 Artillery moved from W.Morocco to E.Morocco
2 Infantrys moved from W.Morocco to E.Morocco
1 Adv.Fighter moved from W.Morocco to E.Morocco
1 Artillery and 1 Infantry moved from Canarians to 30 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 30 Sea Zone to 41 Sea Zone
1 Artillery and 1 Infantry moved from 41 Sea Zone to E.Morocco
1 Artillery and 1 Infantry moved from Azores to 17 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 17 Sea Zone to 31 Sea Zone
1 Artillery and 1 Infantry moved from 31 Sea Zone to W.Morocco
Purchase Units - French
French buy 1 Bunker, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - French
Non Combat Move - French
Place Units - French
1 Bunker and 2 Infantrys placed in Syria
3 Infantrys placed in E.Morocco
1 Transport placed in 1 Sea Zone
Turn Complete - French
French collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
@captainwalker Lol, nice!
@Entek yeah…that was a disaster for Italy
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Yamamoto
1 Adv.Fighter moved from 85 Sea Zone to Wake
1 Artillery and 1 Elite moved from Tokyo to 85 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 85 Sea Zone to 87 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
2 Infantrys moved from Tokyo to 85 Sea Zone
1 Battleship, 1 Cruiser, 4 Infantrys, 1 S.Submarine and 1 Transport moved from 85 Sea Zone to 87 Sea Zone
1 Artillery, 1 Elite and 4 Infantrys moved from 87 Sea Zone to Wake
7 Adv.Fighters moved from 85 Sea Zone to 88 Sea Zone
2 T.Boats moved from 85 Sea Zone to 86 Sea Zone
1 Bomber and 1 Fighter moved from Tokyo to 86 Sea Zone
1 Artillery and 2 Infantrys moved from N.French Indochina to Yunnan
1 Infantry moved from Kweichow to Yunnan
1 Tank moved from S.Thailand to Yunnan
1 Infantry moved from Szechwan to Shensi
1 Infantry moved from Shansi to Shensi
1 Bomber moved from Hupeh to Shensi
1 Artillery and 2 Infantrys moved from N.Thailand to Burma
1 Adv.Fighter moved from Malaya to Burma
1 Infantry moved from S.Thailand to Burma
1 Infantry moved from Hupeh to Shensi
1 Artillery moved from Szechwan to Shensi
1 Artillery and 1 Elite moved from Malaya to 110 Sea Zone
2 Infantrys moved from Malaya to 110 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 110 Sea Zone to Lombok
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Destroyer, 2 Elites, 16 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in 86 Sea Zone
Yamamoto attack with 1 Bomber, 1 Fighter and 2 T.Boats
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Bomber, 1 Fighter and 2 T.Boats in 86 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 T.Boat owned by the Yamamoto lost in 86 Sea Zone
1 Destroyer owned by the Americans lost in 86 Sea Zone
Yamamoto win with 1 Bomber, 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 T.Boat
Casualties for Americans: 1 Destroyer
Battle in 88 Sea Zone
Yamamoto attack with 7 Adv.Fighters
Americans defend with 2 Adv.Fighters, 1 Carrier and 1 S.Submarine
Yamamoto roll dice for 7 Adv.Fighters in 88 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits
Americans roll dice for 2 Adv.Fighters and 1 Carrier in 88 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
2 Adv.Fighters owned by the Yamamoto lost in 88 Sea Zone
1 S.Submarine owned by the Americans lost in 88 Sea Zone
Yamamoto roll dice for 5 Adv.Fighters in 88 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
Americans roll dice for 2 Adv.Fighters and 1 Carrier in 88 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
2 Adv.Fighters owned by the Yamamoto lost in 88 Sea Zone
1 Carrier owned by the Americans and 2 Adv.Fighters owned by the Americans lost in 88 Sea Zone
Yamamoto win with 3 Adv.Fighters remaining. Battle score for attacker is 4
Casualties for Yamamoto: 4 Adv.Fighters
Casualties for Americans: 2 Adv.Fighters, 1 Carrier and 1 S.Submarine
Battle in Shensi
Yamamoto attack with 1 Artillery, 1 Bomber and 3 Infantrys
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Shensi, round 2 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shensi
Yamamoto win, taking Shensi from Chinese with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Lombok
Yamamoto attack with 1 Artillery, 1 Elite and 2 Infantrys
Anzac defend with 1 Artillery and 2 Infantrys; Dutch defend with 1 Bunker
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 2/2 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Dutch
1 Infantry owned by the Anzac lost in Lombok
Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lombok, round 2 : 1/4 hits, 1.17 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Lombok, round 2 : 0/3 hits, 1.17 expected hits
1 Infantry owned by the Anzac lost in Lombok
Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lombok, round 3 : 3/4 hits, 1.17 expected hits
Dutch roll dice for 1 Artillery and 1 Bunker in Lombok, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto lost in Lombok
1 Artillery owned by the Anzac and 1 Bunker owned by the Dutch lost in Lombok
Yamamoto win, taking Lombok from Dutch with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 12
Casualties for Anzac: 1 Artillery and 2 Infantrys
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Bunker
Battle in Burma
Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
British defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Burma, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto lost in Burma
1 Infantry owned by the British lost in Burma
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Burma, round 3 : 2/4 hits, 1.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in Burma
Yamamoto win, taking Burma from British with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Artillery and 2 Infantrys
Battle in Yunnan
Yamamoto attack with 1 Artillery, 3 Infantrys and 1 Tank
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Yunnan, round 2 : 0/5 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Yunnan
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Yunnan, round 3 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Yunnan, round 4 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Yunnan
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Yunnan, round 5 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Yunnan
Yamamoto win, taking Yunnan from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Artillery and 1 Infantry
Battle in Wake
Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys
Americans defend with 2 Bombers, 1 Factory and 4 Infantrys
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Wake, round 2 : 1/2 hits, 1.17 expected hits
1 Bomber owned by the Americans lost in Wake
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys in Wake, round 2 : 1/7 hits, 2.00 expected hits
Americans roll dice for 1 Bomber and 4 Infantrys in Wake, round 2 : 1/5 hits, 1.50 expected hits
1 Infantry owned by the Yamamoto lost in Wake
1 Bomber owned by the Americans lost in Wake
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 3 Infantrys in Wake, round 3 : 1/6 hits, 1.83 expected hits
Americans roll dice for 4 Infantrys in Wake, round 3 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto lost in Wake
1 Infantry owned by the Americans lost in Wake
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Wake, round 4 : 2/5 hits, 1.67 expected hits
Americans roll dice for 3 Infantrys in Wake, round 4 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Yamamoto lost in Wake
2 Infantrys owned by the Americans lost in Wake
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Wake, round 5 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 Infantry in Wake, round 5 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Yamamoto lost in Wake
1 Infantry owned by the Americans lost in Wake
Yamamoto win, taking Wake from Americans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 25
Casualties for Americans: 2 Bombers and 4 Infantrys
Casualties for Yamamoto: 1 Elite and 4 Infantrys
Non Combat Move - Yamamoto
3 Adv.Fighters moved from 88 Sea Zone to 87 Sea Zone
1 Adv.Fighter moved from Wake to 87 Sea Zone
1 Fighter moved from 86 Sea Zone to 87 Sea Zone
1 Bomber moved from 86 Sea Zone to Tokyo
4 Carriers, 11 Destroyers and 6 Submarines moved from 85 Sea Zone to 87 Sea Zone
1 Bomber moved from Shensi to Hupeh
1 Tank moved from Shansi to Hupeh
1 Tank moved from Szechwan to Hupeh
2 Infantrys moved from Shanghai to Anhwei
7 Infantrys moved from Hunan to Hupeh
1 Artillery, 1 Elite and 1 Infantry moved from Kwangsi to N.French Indochina
6 Infantrys moved from Kwangtung to Hunan
1 Artillery, 1 Elite and 4 Infantrys moved from Hong Kong to Kwangtung
2 Infantrys moved from Tokyo to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shantung
1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from Chubu to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to N.French Indochina
1 Adv.Fighter moved from Burma to Malaya
Place Units - Yamamoto
1 Artillery, 1 Elite and 2 Infantrys placed in Malaya
1 Destroyer placed in 84 Sea Zone
2 Adv.Fighters placed in Tokyo
1 Artillery, 1 Elite and 1 Infantry placed in Kwangsi
5 Infantrys and 1 Tank placed in Hong Kong
2 Infantrys placed in Malaya
6 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 83 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Yamamoto regular : -3.17
Americans regular : 1.83
British regular : -0.67
Dutch regular : -1.00
@captainwalker Ugh, I just did China and I closed the game without posting. I don’t get the marti emails anymore. Should I just redo it?
@Entek can’t find the dice results either so just do over I guess
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Chinese
1 Elite and 5 Infantrys moved from E.Qinghai to Sikang
1 Tank moved from Gobi Altai to Sikang
1 Artillery, 2 Infantrys and 1 Marine moved from Ningsia to Shensi
1 Fighter moved from Suiyuan to Shensi
1 Infantry moved from Suiyuan to Shansi
1 ArmoredCar moved from Suiyuan to Shansi
Purchase Units - Chinese
Chinese buy 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 ArmoredCar and 1 Infantry
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Shansi
Chinese win, taking Shansi from Yamamoto with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Sikang
Chinese attack with 1 Elite, 5 Infantrys and 1 Tank
Neutral defend with 4 Infantrys
Chinese roll dice for 1 Elite, 5 Infantrys and 1 Tank in Sikang, round 2 : 3/7 hits, 1.67 expected hits
Neutral roll dice for 4 Infantrys in Sikang, round 2 : 0/4 hits, 1.33 expected hits
3 Infantrys owned by the Neutral lost in Sikang
Chinese roll dice for 1 Elite, 5 Infantrys and 1 Tank in Sikang, round 3 : 2/7 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Sikang
Chinese loses 0 PUs for violating Sikangs neutrality.
Chinese win, taking Sikang from Neutral with 1 Elite, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Neutral: 4 Infantrys
Battle in Shensi
Chinese attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Marine
Yamamoto defend with 1 Artillery and 3 Infantrys
Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Marine in Shensi, round 2 : 4/5 hits, 1.67 expected hits
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Shensi, round 2 : 0/4 hits, 1.33 expected hits
1 Artillery owned by the Yamamoto and 3 Infantrys owned by the Yamamoto lost in Shensi
Chinese win, taking Shensi from Yamamoto with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 Artillery and 3 Infantrys
Non Combat Move - Chinese
1 Artillery and 1 Infantry moved from Ningsia to Shensi
1 AAGun, 1 ArmoredCar, 1 Artillery, 2 Infantrys and 3 Tanks moved from Suiyuan to Shensi
7 Tanks moved from Chahar to Shensi
1 Fighter moved from Shensi to Lanchow
1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
3 Infantrys moved from E.Sinkiang to W.Qinghai
1 Tank moved from Urumqi to W.Qinghai
3 Infantrys moved from Urumqi to E.Sinkiang
Place Units - Chinese
6 Infantrys placed in Hsining
3 Infantrys and 1 Tank placed in Urumqi
Turn Complete - Chinese
Chinese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.67
Chinese regular : 4.50
Neutral regular : -1.67
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Hisaichi
1 Adv.Fighter moved from 84 Sea Zone to Okhotsk
1 Artillery moved from Ayan to Okhotsk
4 Infantrys moved from Changchun to 84 Sea Zone
1 Cruiser, 4 Infantrys, 1 T.Boat and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
4 Infantrys moved from 75 Sea Zone to Okhotsk
1 Artillery, 1 Elite and 1 Infantry moved from Heilungchiang to Chita
2 Fighters moved from Heilungchiang to Chita
1 Artillery, 5 Infantrys and 5 Tanks moved from Peking to Chahar
1 Submarine moved from 107 Sea Zone to 108 Sea Zone
2 Adv.Fighters moved from 107 Sea Zone to 108 Sea Zone
1 Battleship moved from 111 Sea Zone to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys moved from 107 Sea Zone to Hollandia
2 Adv.Fighters moved from 111 Sea Zone to Hollandia
1 Transport moved from 111 Sea Zone to 107 Sea Zone
2 Infantrys moved from Peleliu to 107 Sea Zone
2 Infantrys moved from 107 Sea Zone to Hollandia
Purchase Units - Hisaichi
Hisaichi buy 3 Adv.Fighters, 2 Artillerys, 2 Elites, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 108 Sea Zone
Hisaichi attack with 2 Adv.Fighters and 1 Submarine
Americans defend with 1 Destroyer
Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 108 Sea Zone
Hisaichi win with 2 Adv.Fighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Okhotsk
Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys
Russians defend with 1 Artillery and 3 Infantrys
Hisaichi roll dice for 1 Cruiser in Okhotsk, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Okhotsk, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in Okhotsk, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Hisaichi lost in Okhotsk
1 Infantry owned by the Russians lost in Okhotsk
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Okhotsk, round 3 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Okhotsk, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in Okhotsk
2 Infantrys owned by the Russians lost in Okhotsk
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Okhotsk, round 4 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Okhotsk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Okhotsk
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Okhotsk, round 5 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Artillery in Okhotsk, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Okhotsk
Hisaichi win, taking Okhotsk from Russians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 3 Infantrys
Casualties for Russians: 1 Artillery and 3 Infantrys
Battle in Chahar
Hisaichi attack with 1 Artillery, 5 Infantrys and 5 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 5 Infantrys and 5 Tanks in Chahar, round 2 : 3/11 hits, 3.83 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Hollandia
Hisaichi attack with 2 Adv.Fighters and 4 Infantrys
Anzac defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Battleship in Hollandia, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 2 Adv.Fighters and 4 Infantrys in Hollandia, round 2 : 1/6 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Hollandia
Hisaichi roll dice for 2 Adv.Fighters and 4 Infantrys in Hollandia, round 3 : 0/6 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery in Hollandia, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Adv.Fighters and 4 Infantrys in Hollandia, round 4 : 2/6 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery in Hollandia, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac lost in Hollandia
Hisaichi win, taking Hollandia from Dutch with 2 Adv.Fighters and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Artillery and 1 Infantry
Battle in Chita
Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry
Russians defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Chita, round 2 : 3/5 hits, 1.67 expected hits
Russians roll dice for 2 Infantrys in Chita, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Hisaichi
1 Fighter moved from Chita to Heilungchiang
1 Fighter moved from Chita to 75 Sea Zone
1 Adv.Fighter moved from Okhotsk to 75 Sea Zone
1 Carrier moved from 84 Sea Zone to 75 Sea Zone
1 Destroyer moved from 84 Sea Zone to 75 Sea Zone
1 Adv.Fighter moved from 84 Sea Zone to 87 Sea Zone
2 Adv.Fighters moved from 108 Sea Zone to 87 Sea Zone
4 Destroyers and 1 Submarine moved from 85 Sea Zone to 87 Sea Zone
2 Adv.Fighters moved from Hollandia to 111 Sea Zone
1 Marine moved from Soembawa to Lombok
1 Artillery moved from Soembawa to Lombok
2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to Soembawa
1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Infantry and 1 Tank moved from Banjarmasin to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Lombok
1 Infantry moved from Heilungchiang to Ayan
2 Tanks moved from Changchun to Heilungchiang
2 Infantrys moved from Liaoning to Heilungchiang
1 Elite and 1 Infantry moved from Liaoning to Peking
1 Infantry moved from Shantung to Chahar
1 Destroyer moved from 84 Sea Zone to 75 Sea Zone
Place Units - Hisaichi
1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang
2 Adv.Fighters placed in 107 Sea Zone
2 Infantrys placed in Davao
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
1 Tank placed in Changchun
1 Adv.Fighter placed in Banjarmasin
2 Infantrys placed in Changchun
1 Infantry placed in Banjarmasin
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Russians regular : -0.67
Dutch regular : -1.33
Hisaichi regular : -3.67
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - British
2 Infantrys moved from Wales to 18 Sea Zone
2 Infantrys and 1 Transport moved from 18 Sea Zone to 21 Sea Zone
2 Infantrys moved from 21 Sea Zone to Dover
1 ArmoredCar moved from Equatoria to Nubia
1 ArmoredCar moved from Equatoria to Nubia
1 Infantry moved from W.Iran to Iraq
1 Tank moved from W.Iran to Palestine
1 Artillery and 2 Infantrys moved from Assam to Yunnan
1 Elite moved from Assam to Yunnan
1 Infantry moved from Assam to Yunnan
1 Artillery moved from Assam to Yunnan
2 Adv.Fighters moved from 60 Sea Zone to Yunnan
1 Artillery, 1 Elite and 2 Infantrys moved from Assam to Burma
2 Artillerys, 1 Elite and 2 Infantrys moved from Bihar to Assam
2 Artillerys, 1 Elite and 2 Infantrys moved from Madras to 60 Sea Zone
2 Artillerys, 1 Elite and 2 Infantrys moved from 60 Sea Zone to Assam
2 Artillerys moved from Delhi to Bihar
3 Infantrys moved from Delhi to Bihar
Purchase Units - British
British buy 2 ArmoredCars, 6 Artillerys, 2 Bunkers, 1 Destroyer, 3 Elites, 8 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in Yunnan
British attack with 2 Adv.Fighters, 2 Artillerys, 1 Elite and 3 Infantrys
Yamamoto defend with 1 Artillery, 2 Infantrys and 1 Tank
British roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Elite and 3 Infantrys in Yunnan, round 2 : 2/8 hits, 2.83 expected hits
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the British lost in Yunnan
2 Infantrys owned by the Yamamoto lost in Yunnan
British roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Elite and 1 Infantry in Yunnan, round 3 : 2/6 hits, 2.50 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Yunnan, round 3 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Yunnan
British win, taking Yunnan from Yamamoto with 2 Adv.Fighters, 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 9
Casualties for British: 2 Infantrys
Casualties for Yamamoto: 1 Artillery, 2 Infantrys and 1 Tank
Battle in Burma
British attack with 1 Artillery, 1 Elite and 2 Infantrys
Yamamoto defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Burma, round 2 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto lost in Burma
British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Burma, round 3 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Burma
British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Burma, round 4 : 2/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Burma
British win, taking Burma from Yamamoto with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Artillery and 2 Infantrys
Non Combat Move - British
2 Adv.Fighters moved from Yunnan to 60 Sea Zone
1 Artillery and 1 Infantry moved from Jaluit to 104 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
2 ArmoredCars moved from Cape Town to Rhodesia
2 ArmoredCars moved from Rhodesia to Italian East Africa
Place Units - British
1 Bunker placed in Palestine
1 Bunker placed in Nubia
2 Artillerys, 1 Elite and 3 Infantrys placed in Cairo
3 Mech.Infs placed in W.Iran
2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
2 Artillerys, 1 Elite and 2 Infantrys placed in Madras
2 ArmoredCars placed in Cape Town
1 Destroyer placed in 21 Sea Zone
1 Infantry placed in Manchester
Turn Complete - British
British collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.33
British regular : -0.83
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Anzac
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Northern Territory to 67 Sea Zone
2 Artillerys moved from Western Australia to 67 Sea Zone
3 Infantrys moved from Western Australia to 67 Sea Zone
1 Infantry moved from Northern Territory to 67 Sea Zone
2 Adv.Fighters, 2 Artillerys, 1 Fighter and 6 Infantrys moved from 67 Sea Zone to Lombok
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 2 Infantrys and 1 Transport; Remaining resources: 1 PUs;
Combat - Anzac
Battle in Lombok
Anzac attack with 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 6 Infantrys
Hisaichi defend with 1 Artillery, 1 Infantry, 1 Marine and 1 Tank; Yamamoto defend with 1 Artillery, 1 Elite and 1 Infantry
Anzac roll dice for 2 Cruisers in Lombok, round 2 : 2/2 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Hisaichi lost in Lombok
Anzac roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 6 Infantrys in Lombok, round 2 : 3/11 hits, 3.33 expected hits
Yamamoto roll dice for 2 Artillerys, 1 Elite, 1 Marine and 1 Tank in Lombok, round 2 : 1/5 hits, 1.83 expected hits
1 Infantry owned by the Anzac lost in Lombok
1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Artillery owned by the Hisaichi lost in Lombok
Anzac roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 5 Infantrys in Lombok, round 3 : 3/10 hits, 3.17 expected hits
Yamamoto roll dice for 1 Marine and 1 Tank in Lombok, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac lost in Lombok
1 Tank owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Lombok
Anzac win, taking Lombok from Yamamoto with 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 20
Casualties for Yamamoto: 1 Artillery, 1 Elite and 1 Infantry
Casualties for Hisaichi: 1 Artillery, 1 Infantry, 1 Marine and 1 Tank
Casualties for Anzac: 2 Infantrys
Non Combat Move - Anzac
2 Adv.Fighters moved from Lombok to 67 Sea Zone
1 Fighter moved from Lombok to 67 Sea Zone
Place Units - Anzac
1 Destroyer and 1 Transport placed in 114 Sea Zone
2 Infantrys placed in Western Australia
2 Artillerys placed in Broome
1 Adv.Fighter placed in 67 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Anzac regular : 0.50
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Dutch
5 Infantrys and 1 Tank moved from W.Morocco to E.Morocco
1 Infantry moved from Mauritania to W.Morocco
1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Hollandia
Purchase Units - Dutch
Dutch buy 2 Bunkers; Remaining resources: 1 PUs;
Combat - Dutch
Battle in Hollandia
Dutch attack with 1 Artillery, 2 Infantrys and 1 Tank
Hisaichi defend with 4 Infantrys
Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 3/4 hits, 1.33 expected hits
Hisaichi roll dice for 4 Infantrys in Hollandia, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Dutch lost in Hollandia
3 Infantrys owned by the Hisaichi lost in Hollandia
Dutch roll dice for 1 Artillery and 1 Tank in Hollandia, round 3 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Hollandia, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Dutch lost in Hollandia
Dutch roll dice for 1 Tank in Hollandia, round 4 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Hollandia, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Dutch lost in Hollandia
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -7
Casualties for Dutch: 1 Artillery, 2 Infantrys and 1 Tank
Casualties for Hisaichi: 3 Infantrys
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Lombok
Turn Complete - Dutch
Dutch collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Dutch regular : 0.33
Hisaichi regular : 2.00