@FranceNeedsMorePower yeah, I’ll announce it on my YouTube channel but need to test fire it first. Yes this is the recently released NA
World at War Captain Walker (axis) vs Entek
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Italians 1 Battleship and 1 T.Boat moved from 48 Sea Zone to 51 Sea Zone 2 Destroyers and 4 Submarines moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from Greece to 48 Sea Zone 1 Cruiser and 1 Infantry moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Crete 2 Infantrys moved from Mersa Matruh to New Valley 2 Adv.Fighters and 1 Fighter moved from 48 Sea Zone to New Valley 1 Fighter moved from 48 Sea Zone to 55 Sea Zone 1 Fighter moved from Greece to 55 Sea Zone Purchase Units - Italians Italians buy 1 Bunker, 1 Destroyer, 2 Elites, 9 Infantrys, 1 Mot.Inf, 1 Submarine, 2 T.Boats and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in 55 Sea Zone Italians attack with 2 Fighters French defend with 1 Submarine Italians roll dice for 2 Fighters in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 Fighters owned by the Italians retreated Battle in 51 Sea Zone Italians attack with 1 Battleship, 1 Cruiser, 2 Destroyers, 4 Submarines and 1 T.Boat French defend with 1 Destroyer Italians roll dice for 4 Submarines in 51 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 Battleship, 1 Cruiser, 2 Destroyers and 1 T.Boat in 51 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits French roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the French lost in 51 Sea Zone Italians winFrench win with 1 Submarine remaining with 1 Battleship, 1 Cruiser, 2 Destroyers, 4 Submarines and 1 T.Boat remaining. Battle score for attacker is 8 Casualties for French: 1 Destroyer Battle in New Valley Italians attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys British defend with 2 ArmoredCars Italians roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in New Valley, round 2 : 3/5 hits, 1.67 expected hits British roll dice for 2 ArmoredCars in New Valley, round 2 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the British lost in New Valley Italians win, taking New Valley from British with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for British: 2 ArmoredCars Battle in Crete Non Combat Move - Italians 2 Fighters moved from 55 Sea Zone to 51 Sea Zone 2 Carriers moved from 48 Sea Zone to 51 Sea Zone 2 Adv.Fighters moved from New Valley to Mersa Matruh 1 Fighter moved from New Valley to Mersa Matruh 2 Artillerys, 1 Elite and 6 Infantrys moved from Tobruk to Mersa Matruh 1 Tank moved from Greece to 48 Sea Zone 9 Infantrys moved from Greece to 48 Sea Zone 9 Infantrys, 1 Tank and 5 Transports moved from 48 Sea Zone to 51 Sea Zone 9 Infantrys and 1 Tank moved from 51 Sea Zone to Mersa Matruh 1 Tank moved from Tunis to Tripoli 1 Elite and 4 Infantrys moved from Rome to Campania 1 Infantry moved from N.Algeria to E.Morocco 1 Infantry moved from N.Tunisia to N.Algeria 2 Infantrys moved from Tunis to N.Tunisia 1 Mot.Inf moved from Tunis to E.Morocco Place Units - Italians 1 Bunker and 4 Infantrys placed in E.Morocco 2 Infantrys, 1 Mot.Inf and 1 Tank placed in Tunis 2 T.Boats placed in 51 Sea Zone 2 Elites placed in Greece 1 Destroyer and 1 Submarine placed in 43 Sea Zone 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : -0.83 British regular : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - French 1 Artillery and 1 Infantry moved from Azores to 16 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 16 Sea Zone to 30 Sea Zone 1 Artillery and 1 Infantry moved from 30 Sea Zone to Canarians 2 ArmoredCars moved from Syria to Palestine 2 ArmoredCars moved from Lower Egypt to Cairo 1 Infantry moved from Lower Egypt to Cairo 1 Destroyer moved from 31 Sea Zone to 41 Sea Zone 1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 8 Sea Zone to 16 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 16 Sea Zone to 17 Sea Zone 1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores Purchase Units - French French buy 2 Bunkers, 1 Destroyer and 2 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Canarians French attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Canarians, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in Canarians, round 3 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Canarians, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians French loses 0 PUs for violating Canarianss neutrality. French win, taking Canarians from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 1 Bunker placed in French Equatorial Africa 1 Bunker placed in Syria 1 Destroyer placed in 55 Sea Zone 1 Infantry placed in Syria 1 Infantry placed in Churchill Turn Complete - French French collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : 0.67 Neutral regular : -0.67
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Yamamoto 2 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Iwo Jima 1 Bomber moved from Tokyo to Shansi 2 Infantrys moved from Anhwei to Shansi 1 Infantry moved from Hupeh to Shansi 1 Infantry moved from Kweichow to Szechwan 1 Artillery moved from Hupeh to Szechwan 5 Infantrys moved from Hupeh to Szechwan 1 Tank moved from Hupeh to Szechwan 1 Bomber moved from Tokyo to Szechwan 1 Tank moved from Hupeh to Shansi 1 Adv.Fighter moved from 85 Sea Zone to Iwo Jima 1 Fighter moved from 85 Sea Zone to 76 Sea Zone 2 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone 3 Adv.Fighters moved from 85 Sea Zone to 86 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 86 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 1 Destroyer, 4 Elites, 12 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Iwo Jima Yamamoto attack with 1 Adv.Fighter and 2 Infantrys Americans defend with 1 Marine Yamamoto roll dice for 1 Battleship and 1 Cruiser in Iwo Jima, round 2 : 1/2 hits, 1.17 expected hits 1 Marine owned by the Americans lost in Iwo Jima Yamamoto win, taking Iwo Jima from Americans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Marine Battle in 76 Sea Zone Yamamoto attack with 2 Adv.Fighters and 1 Fighter Americans defend with 1 Submarine Yamamoto roll dice for 2 Adv.Fighters and 1 Fighter in 76 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 Submarine owned by the Americans lost in 76 Sea Zone Yamamoto win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in 86 Sea Zone Yamamoto attack with 4 Adv.Fighters Americans defend with 1 S.Submarine Yamamoto roll dice for 4 Adv.Fighters in 86 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 S.Submarine owned by the Americans lost in 86 Sea Zone Yamamoto win with 4 Adv.Fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in Szechwan Yamamoto attack with 1 Artillery, 1 Bomber, 6 Infantrys and 1 Tank Chinese defend with 5 Infantrys Yamamoto roll dice for 1 Artillery, 1 Bomber, 6 Infantrys and 1 Tank in Szechwan, round 2 : 1/9 hits, 2.67 expected hits Chinese roll dice for 5 Infantrys in Szechwan, round 2 : 0/5 hits, 1.67 expected hits 1 Infantry owned by the Chinese lost in Szechwan Yamamoto roll dice for 1 Artillery, 1 Bomber, 6 Infantrys and 1 Tank in Szechwan, round 3 : 2/9 hits, 2.67 expected hits Chinese roll dice for 4 Infantrys in Szechwan, round 3 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Yamamoto lost in Szechwan 2 Infantrys owned by the Chinese lost in Szechwan Yamamoto roll dice for 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank in Szechwan, round 4 : 1/7 hits, 2.33 expected hits Chinese roll dice for 2 Infantrys in Szechwan, round 4 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in Szechwan 1 Infantry owned by the Chinese lost in Szechwan Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Szechwan, round 5 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 5 Infantrys Casualties for Yamamoto: 4 Infantrys Battle in Shansi Yamamoto attack with 1 Bomber, 3 Infantrys and 1 Tank Chinese defend with 1 Infantry and 1 Tank Yamamoto roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Shansi, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto lost in Shansi 1 Infantry owned by the Chinese lost in Shansi Yamamoto roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Shansi, round 3 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 Tank in Shansi, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Shansi Yamamoto win, taking Shansi from Chinese with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry and 1 Tank Non Combat Move - Yamamoto 1 Bomber moved from Szechwan to Hupeh 1 Tank moved from Shensi to Hupeh 1 Infantry moved from Hupeh to Shensi 1 Bomber moved from Shansi to Tokyo 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shanghai 4 Infantrys and 1 Tank moved from Hunan to Hupeh 5 Infantrys moved from Kwangtung to Hunan 6 Infantrys moved from Hong Kong to Kwangtung 1 Artillery moved from Manila to 92 Sea Zone 1 Artillery and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Chubu to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Infantry moved from N.French Indochina to Kweichow 2 Infantrys moved from Kwangsi to Hunan 1 Infantry moved from Kwangsi to N.French Indochina 1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina 1 Artillery and 2 Infantrys moved from S.Thailand to N.Thailand 2 Infantrys moved from Malaya to S.Thailand 2 Infantrys moved from Malaya to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 4 Adv.Fighters moved from 86 Sea Zone to 85 Sea Zone 1 Adv.Fighter moved from Iwo Jima to 85 Sea Zone 1 Fighter moved from 76 Sea Zone to Tokyo 2 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 Adv.Fighter, 1 Destroyer, 1 Submarine and 1 Transport placed in 85 Sea Zone 1 Artillery and 1 Elite placed in Hong Kong 1 Artillery, 1 Elite and 4 Infantrys placed in Malaya 1 Artillery, 1 Elite and 1 Infantry placed in Kwangsi 1 Artillery and 1 Elite placed in Tokyo 4 Infantrys placed in Hong Kong 2 Infantrys placed in Chubu 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : -3.33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Ningsia to Shensi 1 Fighter, 7 Infantrys and 7 Tanks moved from Suiyuan to Chahar Purchase Units - Chinese Chinese buy 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Fighter, 7 Infantrys and 7 Tanks Hisaichi defend with 2 Artillerys, 6 Infantrys and 2 Tanks Chinese roll dice for 1 Fighter, 7 Infantrys and 7 Tanks in Chahar, round 2 : 6/15 hits, 5.00 expected hits Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 2 Tanks in Chahar, round 2 : 2/10 hits, 3.67 expected hits 2 Infantrys owned by the Chinese lost in Chahar 6 Infantrys owned by the Hisaichi lost in Chahar Chinese roll dice for 1 Fighter, 5 Infantrys and 7 Tanks in Chahar, round 3 : 3/13 hits, 4.67 expected hits Hisaichi roll dice for 2 Artillerys and 2 Tanks in Chahar, round 3 : 4/4 hits, 1.67 expected hits 4 Infantrys owned by the Chinese lost in Chahar 1 Tank owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Chahar Chinese roll dice for 1 Fighter, 1 Infantry and 7 Tanks in Chahar, round 4 : 6/9 hits, 4.00 expected hits Hisaichi roll dice for 1 Tank in Chahar, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Fighter, 1 Infantry and 7 Tanks remaining. Battle score for attacker is 18 Casualties for Chinese: 6 Infantrys Casualties for Hisaichi: 2 Artillerys, 6 Infantrys and 2 Tanks Battle in Shensi Chinese attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Shensi, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shensi 1 Infantry owned by the Yamamoto lost in Shensi Chinese win, taking Shensi from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 Artillery, 3 Infantrys and 1 Tank moved from Ningsia to Suiyuan 1 Fighter moved from Chahar to Suiyuan 2 Artillerys, 3 Infantrys and 1 Marine moved from E.Qinghai to Ningsia 2 ArmoredCars moved from Gobi Altai to Suiyuan 2 Tanks moved from Gobi Altai to Suiyuan 1 Elite moved from Hsining to E.Qinghai 5 Infantrys moved from Hsining to E.Qinghai 3 Infantrys moved from Urumqi to E.Sinkiang 1 Tank moved from Urumqi to Gobi Altai Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 3 Infantrys and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Chinese regular : 1.50 Hisaichi regular : 0.17
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Hisaichi 2 Adv.Fighters moved from 84 Sea Zone to Ayan 1 Fighter moved from Heilungchiang to Chita 1 Artillery and 1 Elite moved from Heilungchiang to Chita 1 Artillery and 1 Elite moved from Heilungchiang to Ayan 1 Infantry moved from Heilungchiang to Chita 2 Infantrys moved from Heilungchiang to Ayan 1 Fighter moved from Heilungchiang to Ayan 2 Infantrys moved from Mindanao to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Soembawa 1 Marine moved from Flores to Soembawa 1 Artillery moved from Flores to Soembawa 1 Transport moved from 111 Sea Zone to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys moved from 107 Sea Zone to Peleliu 2 Adv.Fighters moved from 107 Sea Zone to Peleliu 2 Adv.Fighters moved from 111 Sea Zone to Soembawa Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Destroyer, 2 Elites, 14 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys Russians defend with 2 Infantrys and 1 Tank Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Ayan, round 2 : 3/7 hits, 2.50 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 2 Infantrys and 1 Tank Battle in Chita Hisaichi attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Chita, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Peleliu Hisaichi attack with 2 Adv.Fighters and 2 Infantrys Americans defend with 1 Infantry Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Peleliu, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Peleliu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Peleliu Hisaichi win, taking Peleliu from Americans with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Soembawa Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 Marine Anzac defend with 1 Artillery; Dutch defend with 1 Bunker Hisaichi roll dice for 1 Battleship and 1 Cruiser in Soembawa, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Dutch 1 Artillery owned by the Anzac lost in Soembawa Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 Marine in Soembawa, round 2 : 2/6 hits, 2.33 expected hits Dutch roll dice for 1 Bunker in Soembawa, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Soembawa Hisaichi win, taking Soembawa from Dutch with 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 10 Casualties for Anzac: 1 Artillery Casualties for Dutch: 1 Bunker Non Combat Move - Hisaichi 2 Adv.Fighters moved from Soembawa to 111 Sea Zone 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Java 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Soembawa 2 Adv.Fighters moved from Peleliu to 107 Sea Zone 1 Infantry moved from Peking to Shantung 1 Elite moved from Liaoning to Heilungchiang 1 Artillery and 2 Infantrys moved from Liaoning to Peking 3 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Peking 3 Tanks moved from Heilungchiang to Peking 1 Tank moved from Heilungchiang to Peking 1 Fighter moved from Chita to Heilungchiang 1 Fighter moved from Ayan to Heilungchiang 2 Adv.Fighters moved from Ayan to 84 Sea Zone 1 Tank moved from Heilungchiang to Peking Place Units - Hisaichi 1 Submarine placed in 107 Sea Zone 3 Infantrys placed in Davao 2 Artillerys and 1 Elite placed in Heilungchiang 1 Elite and 3 Infantrys placed in Liaoning 2 Tanks placed in Changchun 1 Destroyer placed in 84 Sea Zone 4 Infantrys placed in Banjarmasin 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.50 Dutch regular : -0.50 Hisaichi regular : 1.33
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - British 1 Destroyer moved from 20 Sea Zone to 12 Sea Zone 2 Adv.Fighters moved from Dover to 12 Sea Zone 4 Adv.Fighters moved from 56 Sea Zone to New Valley 2 ArmoredCars moved from Equatoria to New Valley 1 Artillery moved from Assam to Yunnan 1 Artillery moved from Assam to Burma 2 Infantrys moved from Assam to Yunnan 2 Infantrys moved from Assam to Burma Purchase Units - British British buy 2 ArmoredCars, 8 Artillerys, 1 Bunker, 1 Carrier, 2 Destroyers, 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in New Valley British attack with 4 Adv.Fighters and 2 ArmoredCars Italians defend with 2 Infantrys British roll dice for 4 Adv.Fighters and 2 ArmoredCars in New Valley, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 2 Infantrys in New Valley, round 2 : 2/2 hits, 0.67 expected hits 2 ArmoredCars owned by the British lost in New Valley 2 Infantrys owned by the Italians lost in New Valley British win with 4 Adv.Fighters remaining. Battle score for attacker is -4 Casualties for British: 2 ArmoredCars Casualties for Italians: 2 Infantrys Battle in 12 Sea Zone British attack with 2 Adv.Fighters and 1 Destroyer Germans defend with 2 Submarines Germans roll dice for 2 Submarines in 12 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 2 Adv.Fighters and 1 Destroyer in 12 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 Destroyer owned by the British lost in 12 Sea Zone 2 Submarines owned by the Germans lost in 12 Sea Zone British win with 2 Adv.Fighters remaining. Battle score for attacker is 6 Casualties for British: 1 Destroyer Casualties for Germans: 2 Submarines Battle in Yunnan British attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan British roll dice for 1 Artillery and 1 Infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Yunnan British win, taking Yunnan from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Burma British attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Burma, round 3 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Burma British win, taking Burma from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - British 5 Infantrys moved from Bihar to Assam 2 Artillerys, 1 Elite and 2 Infantrys moved from Delhi to Bihar 2 Artillerys, 1 Elite and 2 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys moved from 60 Sea Zone to Assam 1 Transport moved from 104 Sea Zone to 116 Sea Zone 1 Artillery and 1 Infantry moved from Fiji to 116 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 116 Sea Zone to 104 Sea Zone 1 Artillery and 1 Infantry moved from 104 Sea Zone to Jaluit 2 Infantrys moved from Iceland to 9 Sea Zone 2 Infantrys and 1 Transport moved from 9 Sea Zone to 18 Sea Zone 2 Infantrys moved from 18 Sea Zone to Wales 1 Infantry moved from Wales to Dover 2 Adv.Fighters moved from 12 Sea Zone to 21 Sea Zone 2 ArmoredCars moved from Cape Town to Rhodesia 2 ArmoredCars moved from Rhodesia to Equatoria 2 Tanks moved from Palestine to Cairo 4 Adv.Fighters moved from New Valley to 56 Sea Zone 2 Tanks moved from W.Iran to Palestine Place Units - British 1 Carrier placed in 21 Sea Zone 2 Destroyers placed in 56 Sea Zone 2 Artillerys, 1 Bunker and 2 Infantrys placed in Cairo 2 Artillerys, 1 Elite and 2 Infantrys placed in Madras 2 Artillerys and 3 Infantrys placed in Delhi 2 Artillerys placed in Manchester 1 ArmoredCar placed in Cape Town 1 ArmoredCar placed in Cape Town 1 Infantry and 1 Tank placed in W.Iran Turn Complete - British British collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Italians regular : 1.33 Germans regular : 0.33 British regular : 0.83
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Anzac 2 Artillerys and 6 Infantrys moved from Western Australia to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Flores 1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok 1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa 2 Infantrys moved from 67 Sea Zone to Lombok 1 Infantry moved from 67 Sea Zone to Flores 2 Adv.Fighters moved from 67 Sea Zone to Lombok Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Carrier, 1 Fighter and 1 Submarine; Remaining resources: 0 PUs; Combat - Anzac Battle in Soembawa Anzac attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Artillery, 4 Infantrys and 1 Marine Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Soembawa Anzac roll dice for 1 Artillery and 1 Infantry in Soembawa, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Marine in Soembawa, round 2 : 2/5 hits, 1.67 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Anzac lost in Soembawa 1 Infantry owned by the Hisaichi lost in Soembawa Hisaichi win with 1 Artillery, 2 Infantrys and 1 Marine remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys Casualties for Anzac: 1 Artillery and 1 Infantry Battle in Lombok Anzac attack with 2 Adv.Fighters, 1 Artillery and 3 Infantrys Thai defend with 1 Artillery, 1 Elite and 1 Infantry Anzac roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Thai lost in Lombok Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 3 Infantrys in Lombok, round 2 : 3/6 hits, 2.00 expected hits Thai roll dice for 1 Artillery and 1 Elite in Lombok, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Lombok 1 Elite owned by the Thai and 1 Artillery owned by the Thai lost in Lombok Anzac win, taking Lombok from Thai with 2 Adv.Fighters, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Thai: 1 Artillery, 1 Elite and 1 Infantry Casualties for Anzac: 1 Infantry Battle in Flores Anzac attack with 2 Infantrys Hisaichi defend with 2 Infantrys and 1 Tank Anzac roll dice for 2 Infantrys in Flores, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Flores, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac lost in Flores Anzac roll dice for 1 Infantry in Flores, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Flores, round 3 : 0/3 hits, 1.17 expected hits Anzac roll dice for 1 Infantry in Flores, round 4 : 1/1 hits, 0.17 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Flores, round 4 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi lost in Flores Anzac roll dice for 1 Infantry in Flores, round 5 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Flores, round 5 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac lost in Flores Hisaichi win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -2 Casualties for Anzac: 2 Infantrys Casualties for Hisaichi: 1 Infantry Non Combat Move - Anzac 2 Infantrys moved from Northern Territory to Western Australia 2 Infantrys moved from Townsville to Northern Territory 2 Adv.Fighters moved from Lombok to 67 Sea Zone Place Units - Anzac 1 Carrier, 1 Fighter and 1 Submarine placed in 67 Sea Zone 2 Artillerys placed in Western Australia Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 2.50 Thai regular : 0.33 Hisaichi regular : -2.00
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Dutch 1 Infantry moved from Suriname to 32 Sea Zone 1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Infantry moved from 36 Sea Zone to Mauritania 1 Destroyer moved from 31 Sea Zone to 41 Sea Zone Purchase Units - Dutch Dutch buy 2 Bunkers; Remaining resources: 1 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Timor 1 Bunker placed in Lombok Turn Complete - Dutch Dutch collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Purchase Units - Finns Finns buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Finns 1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Oulu 3 Infantrys moved from Tampere to Oulu 1 Artillery and 2 Infantrys moved from Helsinki to Tampere Place Units - Finns 1 Elite, 2 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Romanians 1 Artillery and 1 Tank moved from Donetsk to Crimea 1 Fighter moved from Odessa to Crimea 1 Tank moved from Odessa to Crimea Purchase Units - Romanians Romanians buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Crimea Romanians attack with 1 Artillery, 1 Fighter and 2 Tanks Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Crimea, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Romanians lost in Crimea 1 Infantry owned by the Russians lost in Crimea Romanians roll dice for 1 Fighter and 2 Tanks in Crimea, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Crimea, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Crimea Romanians win, taking Crimea from Russians with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Artillery Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Crimea to Odessa 2 Artillerys, 1 Elite and 1 Infantry moved from E.Romania to Vinnytsia 1 Elite moved from Odessa to Vinnytsia 1 Infantry moved from E.Romania to Odessa 3 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 2 Artillerys and 1 Infantry placed in E.Romania 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : 0.00 Russians regular : 0.00
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TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Purchase Units - Thai Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Thai 1 Infantry moved from S.Thailand to N.Thailand 2 Artillerys and 4 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 5 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Americans 1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone 2 Artillerys moved from Salvador to 35 Sea Zone 6 Infantrys moved from Bahia to 35 Sea Zone 2 Artillerys, 1 B.Transport, 6 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 2 Artillerys and 6 Infantrys moved from 36 Sea Zone to Mauritania 3 Mech.Infs moved from Rio de Oro to E.Morocco 1 Bomber moved from Mauritania to E.Morocco 2 Artillerys, 7 Elites, 7 Infantrys, 1 Marine, 5 Mech.Infs and 6 Tanks moved from W.Morocco to E.Morocco 1 Elite moved from Mauritania to 31 Sea Zone 1 Cruiser and 1 Elite moved from 31 Sea Zone to 41 Sea Zone 2 Adv.Fighters, 1 Elite and 1 Fighter moved from 41 Sea Zone to E.Morocco 1 Artillery, 1 Elite and 5 Infantrys moved from Mauritania to W.Morocco 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 Destroyer moved from 95 Sea Zone to 108 Sea Zone 1 Destroyer moved from 95 Sea Zone to 86 Sea Zone 3 Destroyers moved from 88 Sea Zone to 95 Sea Zone 2 Submarines moved from 89 Sea Zone to 95 Sea Zone 2 Adv.Fighters and 1 Carrier moved from 91 Sea Zone to 88 Sea Zone 5 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport, 5 Infantrys and 1 S.Submarine moved from 83 Sea Zone to 90 Sea Zone 1 B.Transport and 4 Infantrys moved from 90 Sea Zone to 89 Sea Zone 4 Infantrys moved from 89 Sea Zone to Midway 1 Infantry and 1 S.Submarine moved from 90 Sea Zone to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Wake 1 Transport moved from 109 Sea Zone to 95 Sea Zone Purchase Units - Americans Americans buy 4 Adv.Fighters, 2 Artillerys, 1 B.Carrier, 1 Bunker, 2 Destroyers, 3 Infantrys and 3 Mech.Infs; Remaining resources: 3 PUs; Combat - Americans Battle in E.Morocco Americans attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 8 Elites, 1 Fighter, 7 Infantrys, 1 Marine, 8 Mech.Infs and 6 Tanks Italians defend with 1 AAGun, 1 Artillery, 2 Bunkers, 2 Elites, 1 Factory, 22 Infantrys, 1 Mot.Inf and 5 Tanks Italians roll AA dice in E.Morocco : 0/4 hits, 0.67 expected hits Americans roll dice for 1 Battleship in E.Morocco, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Italians Americans roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 8 Elites, 1 Fighter, 7 Infantrys, 1 Marine, 8 Mech.Infs and 6 Tanks in E.Morocco, round 2 : 11/36 hits, 14.33 expected hits Units damaged: 1 Bunker owned by the Italians Italians roll dice for 1 Artillery, 2 Bunkers, 2 Elites, 22 Infantrys, 1 Mot.Inf and 5 Tanks in E.Morocco, round 2 : 13/33 hits, 12.33 expected hits 1 Fighter owned by the Americans, 2 Elites owned by the Americans, 3 Mech.Infs owned by the Americans and 7 Infantrys owned by the Americans lost in E.Morocco 10 Infantrys owned by the Italians lost in E.Morocco Americans roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 6 Elites, 1 Marine, 5 Mech.Infs and 6 Tanks in E.Morocco, round 3 : 12/23 hits, 10.67 expected hits Italians roll dice for 1 Artillery, 2 Bunkers, 2 Elites, 12 Infantrys, 1 Mot.Inf and 5 Tanks in E.Morocco, round 3 : 7/23 hits, 9.00 expected hits 4 Elites owned by the Americans, 1 Mech.Inf owned by the Americans and 2 Artillerys owned by the Americans lost in E.Morocco 12 Infantrys owned by the Italians lost in E.Morocco Americans roll dice for 2 Adv.Fighters, 1 Bomber, 2 Elites, 1 Marine, 4 Mech.Infs and 6 Tanks in E.Morocco, round 4 : 4/16 hits, 7.67 expected hits Italians roll dice for 1 Artillery, 2 Bunkers, 2 Elites, 1 Mot.Inf and 5 Tanks in E.Morocco, round 4 : 4/11 hits, 5.00 expected hits 4 Mech.Infs owned by the Americans lost in E.Morocco 1 Mot.Inf owned by the Italians, 2 Elites owned by the Italians and 1 Artillery owned by the Italians lost in E.Morocco Americans roll dice for 2 Adv.Fighters, 1 Bomber, 2 Elites, 1 Marine and 6 Tanks in E.Morocco, round 5 : 5/12 hits, 5.83 expected hits Italians roll dice for 2 Bunkers and 5 Tanks in E.Morocco, round 5 : 5/7 hits, 3.50 expected hits 1 Marine owned by the Americans, 2 Elites owned by the Americans and 2 Tanks owned by the Americans lost in E.Morocco 5 Tanks owned by the Italians lost in E.Morocco Americans roll dice for 2 Adv.Fighters, 1 Bomber and 4 Tanks in E.Morocco, round 6 : 3/7 hits, 3.67 expected hits Italians roll dice for 2 Bunkers in E.Morocco, round 6 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the Americans lost in E.Morocco 2 Bunkers owned by the Italians lost in E.Morocco Americans win, taking E.Morocco from Italians with 2 Adv.Fighters, 1 Bomber and 2 Tanks remaining. Battle score for attacker is -30 Casualties for Americans: 2 Artillerys, 8 Elites, 1 Fighter, 7 Infantrys, 1 Marine, 8 Mech.Infs and 4 Tanks Casualties for Italians: 1 Artillery, 2 Bunkers, 2 Elites, 22 Infantrys, 1 Mot.Inf and 5 Tanks Non Combat Move - Americans 2 Adv.Fighters moved from E.Morocco to 41 Sea Zone 1 Bomber moved from E.Morocco to W.Morocco 1 Submarine moved from 28 Sea Zone to 30 Sea Zone Place Units - Americans 2 Artillerys placed in Salvador 3 Mech.Infs placed in Rio de Oro 1 Adv.Fighter and 1 B.Carrier placed in 95 Sea Zone 2 Adv.Fighters and 1 Bunker placed in Ponape 2 Destroyers placed in 91 Sea Zone 1 Adv.Fighter placed in Pearl Harbor 3 Infantrys placed in South Atlantic USA Turn Complete - Americans Americans collect 113 PUs; end with 116 PUs
Combat Hit Differential Summary :
Americans regular : -6.83 Italians regular : 0.17 Italians AA : -0.67
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Germans 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from 23 Sea Zone to Stockholm 1 Artillery and 1 Elite moved from Oslo to Stockholm 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from 23 Sea Zone to Stockholm 1 Adv.Fighter and 1 Fighter moved from Hamburg to Stockholm 1 Fighter moved from 23 Sea Zone to Latvia 2 Adv.Fighters moved from 23 Sea Zone to Latvia 1 Adv.Fighter moved from 23 Sea Zone to Estonia 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Elite moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Latvia 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Elite moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Estonia 1 Infantry moved from East Prussia to Latvia 1 Fighter and 1 Stuka moved from Brest to Kiev 1 Artillery and 3 Infantrys moved from Brest to Minsk 2 Stukas moved from Danzig to Minsk 1 ArmoredCar moved from Vinnytsia to Minsk 1 Elite moved from Vinnytsia to Kiev 3 Infantrys moved from Vinnytsia to Kiev 1 Tank moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Infantry and 1 Tank moved from 24 Sea Zone to Latvia Purchase Units - Germans Germans buy 4 ArmoredCars, 4 Artillerys, 4 Elites, 1 HeavyTank, 15 Infantrys, 2 Submarines, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in Stockholm Germans attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys Neutral defend with 1 Bunker Germans roll dice for 1 Battleship and 1 Cruiser in Stockholm, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Neutral Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Stockholm, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Stockholm 1 Bunker owned by the Neutral lost in Stockholm Germans loses 0 PUs for violating Stockholms neutrality. Germans win, taking Stockholm from Neutral with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Estonia Germans attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Battleship in Estonia, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Estonia Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Estonia, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Artillery in Estonia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Estonia 1 Artillery owned by the Russians lost in Estonia Germans win, taking Estonia from Russians with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Germans: 1 Infantry Battle in Latvia Germans attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 1 Artillery Germans roll dice for 1 Cruiser in Latvia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in Latvia, round 2 : 1/9 hits, 3.17 expected hits Russians roll dice for 1 Artillery in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Kiev Germans attack with 1 Elite, 1 Fighter, 3 Infantrys and 1 Stuka Russians defend with 1 Elite and 1 Infantry Germans roll dice for 1 Elite, 1 Fighter, 3 Infantrys and 1 Stuka in Kiev, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 1 Elite and 1 Infantry in Kiev, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Kiev 1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 1 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Elite and 1 Infantry Battle in Minsk Germans attack with 1 ArmoredCar, 1 Artillery, 3 Infantrys and 2 Stukas Russians defend with 4 Infantrys Germans roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys and 2 Stukas in Minsk, round 2 : 2/7 hits, 2.67 expected hits Russians roll dice for 4 Infantrys in Minsk, round 2 : 1/4 hits, 1.33 expected hits 1 ArmoredCar owned by the Germans lost in Minsk 2 Infantrys owned by the Russians lost in Minsk Germans roll dice for 1 Artillery, 3 Infantrys and 2 Stukas in Minsk, round 3 : 0/6 hits, 2.33 expected hits Russians roll dice for 2 Infantrys in Minsk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery, 3 Infantrys and 2 Stukas in Minsk, round 4 : 2/6 hits, 2.33 expected hits Russians roll dice for 2 Infantrys in Minsk, round 4 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 4 Infantrys Non Combat Move - Germans 2 Stukas moved from Minsk to Danzig 1 Infantry moved from East Prussia to Lithuania 1 Adv.Fighter and 1 Fighter moved from Stockholm to Hamburg 1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest 1 Infantry moved from Danzig to Brest 1 Fighter moved from Kiev to Brest 1 Stuka moved from Kiev to Brest 1 Infantry moved from Vinnytsia to Donetsk 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 1 Artillery and 1 Infantry moved from Rhine to Hamburg 1 Artillery and 2 Infantrys moved from Orleanais to Languedoc 1 Fighter moved from Latvia to 23 Sea Zone 2 Adv.Fighters moved from Latvia to 23 Sea Zone 1 Adv.Fighter moved from Estonia to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Lapland to N.Karelia 1 Infantry moved from 24 Sea Zone to Lapland Place Units - Germans 2 Submarines and 1 Transport placed in 23 Sea Zone 1 Elite, 1 Infantry and 1 Tank placed in Hamburg 2 ArmoredCars, 1 HeavyTank and 2 Tanks placed in Bohemia 2 ArmoredCars and 1 Tank placed in Bavaria 1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw 1 Elite and 3 Infantrys placed in Vinnytsia 1 Artillery, 1 Elite and 1 Infantry placed in Danzig 1 Artillery and 3 Infantrys placed in Rhine 3 Infantrys placed in Normandy 1 Artillery and 2 Infantrys placed in Berlin Turn Complete - Germans Germans collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -5.17 Neutral regular : 0.50
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@Entek good job in Morocco… I was wondering if that would be able to hold out
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Russians 2 Infantrys moved from Kursk to Kiev 1 Artillery moved from Kursk to Kiev 1 Fighter moved from Kursk to Kiev 1 Artillery and 4 Infantrys moved from Kursk to Minsk 1 Bomber moved from Kursk to Minsk 1 Fighter moved from Kursk to Kiev 1 ArmoredCar and 2 Infantrys moved from Rostov to Donetsk 1 Elite moved from Leningrad to Latvia 6 Infantrys moved from Leningrad to Latvia 1 Adv.Fighter moved from Leningrad to Latvia 1 ArmoredCar moved from Leningrad to N.Karelia 10 Infantrys moved from S.Karelia to N.Karelia 3 Infantrys moved from N.Buryat Mongolia to Chita 1 Artillery and 4 Infantrys moved from N.Buryat Mongolia to Ayan 1 Adv.Fighter moved from N.Buryat Mongolia to Ayan 1 Infantry moved from Zhigansk to Kolyma Russians take Kolyma from Hisaichi 1 Artillery and 3 Infantrys moved from Zhigansk to Okhotsk Purchase Units - Russians Russians buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 2 HeavyTanks, 26 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 3 Infantrys Hisaichi defend with 1 Artillery and 1 Elite Russians roll dice for 3 Infantrys in Chita, round 2 : 1/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Chita, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Hisaichi lost in Chita Russians roll dice for 3 Infantrys in Chita, round 3 : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 Infantrys in Chita, round 4 : 1/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Artillery and 1 Elite Casualties for Russians: 1 Infantry Battle in Latvia Russians attack with 1 Adv.Fighter, 1 Elite and 6 Infantrys Germans defend with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank Russians roll dice for 1 Adv.Fighter, 1 Elite and 6 Infantrys in Latvia, round 2 : 4/8 hits, 1.83 expected hits Germans roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank in Latvia, round 2 : 3/6 hits, 2.17 expected hits 3 Infantrys owned by the Russians lost in Latvia 1 Elite owned by the Germans and 3 Infantrys owned by the Germans lost in Latvia Russians roll dice for 1 Adv.Fighter, 1 Elite and 3 Infantrys in Latvia, round 3 : 0/5 hits, 1.33 expected hits Germans roll dice for 1 Artillery and 1 Tank in Latvia, round 3 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Russians lost in Latvia Russians roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Latvia, round 4 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 Artillery and 1 Tank in Latvia, round 4 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians lost in Latvia 1 Adv.Fighter owned by the Russians retreated 1 Elite owned by the Russians retreated to Leningrad Germans win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -3 Casualties for Russians: 6 Infantrys Casualties for Germans: 1 Elite and 3 Infantrys Battle in Minsk Russians attack with 1 Artillery, 1 Bomber and 4 Infantrys Germans defend with 1 Artillery and 3 Infantrys Russians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Minsk, round 2 : 3/6 hits, 1.83 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Minsk, round 2 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Germans lost in Minsk Russians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Minsk, round 3 : 3/6 hits, 1.83 expected hits Germans roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk 1 Artillery owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 Artillery and 3 Infantrys Casualties for Russians: 1 Infantry Battle in N.Karelia Russians attack with 1 ArmoredCar and 10 Infantrys Germans defend with 1 Artillery, 5 Infantrys and 1 Tank Russians roll dice for 1 ArmoredCar and 10 Infantrys in N.Karelia, round 2 : 4/11 hits, 2.00 expected hits Germans roll dice for 1 Artillery, 5 Infantrys and 1 Tank in N.Karelia, round 2 : 4/7 hits, 2.50 expected hits 4 Infantrys owned by the Russians lost in N.Karelia 4 Infantrys owned by the Germans lost in N.Karelia Russians roll dice for 1 ArmoredCar and 6 Infantrys in N.Karelia, round 3 : 0/7 hits, 1.33 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Karelia, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in N.Karelia Russians roll dice for 1 ArmoredCar and 5 Infantrys in N.Karelia, round 4 : 0/6 hits, 1.17 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Karelia, round 4 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in N.Karelia 4 Infantrys owned by the Russians and 1 ArmoredCar owned by the Russians retreated to S.Karelia Germans win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -4 Casualties for Russians: 6 Infantrys Casualties for Germans: 4 Infantrys Battle in Donetsk Russians attack with 1 ArmoredCar and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Romanians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Okhotsk Russians attack with 1 Artillery and 3 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery and 3 Infantrys in Okhotsk, round 2 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Okhotsk Russians win, taking Okhotsk from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Ayan Russians attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys Hisaichi defend with 1 Artillery, 1 Elite and 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Ayan, round 2 : 0/6 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians lost in Ayan Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Ayan, round 3 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 3 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians lost in Ayan 2 Infantrys owned by the Hisaichi lost in Ayan Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ayan, round 4 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Ayan, round 4 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Ayan 1 Elite owned by the Hisaichi lost in Ayan 1 Adv.Fighter owned by the Russians retreated Hisaichi win with 1 Artillery remaining. Battle score for attacker is -5 Casualties for Russians: 1 Artillery and 4 Infantrys Casualties for Hisaichi: 1 Elite and 2 Infantrys Battle in Kiev Russians attack with 1 Artillery, 2 Fighters and 2 Infantrys Germans defend with 1 Elite and 1 Infantry Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Kiev, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 Elite and 1 Infantry in Kiev, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Kiev Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Kiev, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 Elite and 1 Infantry in Kiev, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Kiev, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 Elite and 1 Infantry in Kiev, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Kiev 2 Fighters owned by the Russians retreated 1 Artillery owned by the Russians retreated to Kursk Germans win with 1 Elite and 1 Infantry remaining. Battle score for attacker is -4 Casualties for Russians: 2 Infantrys Non Combat Move - Russians 2 Fighters moved from Kiev to Kursk 1 Bomber moved from Minsk to Kursk 2 Infantrys moved from Tula to Kursk 2 Elites and 2 HeavyTanks moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 1 Elite and 1 Infantry moved from Georgia to 54 Sea Zone 1 Elite and 1 Infantry moved from 54 Sea Zone to Donetsk 1 Infantry moved from Georgia to Rostov 2 Infantrys moved from Penza to Tula 1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Moscow to Kursk 10 Infantrys moved from Yaroslavl to Kursk 1 Infantry moved from Smolensk to Novgorod 1 Infantry moved from Smolensk to Novgorod 8 Infantrys moved from Smolensk to S.Karelia 10 Infantrys moved from Vyborg to Leningrad 3 Infantrys moved from Vyborg to S.Karelia 2 Infantrys moved from Vyborg to Leningrad 4 Infantrys moved from Arkhangelsk to S.Karelia 3 Infantrys moved from Kirov to Arkhangelsk 2 Infantrys moved from Gorky to Yaroslavl 7 Infantrys moved from Moscow to Yaroslavl 2 Tanks moved from Kuybyshev to Rostov 2 Infantrys moved from Tashkent to Chimkent 5 Infantrys moved from Perm to Kirov 5 Infantrys moved from Sverdlovsk to Surgut 1 Adv.Fighter moved from Ayan to N.Buryat Mongolia 1 Infantry moved from N.Buryat Mongolia to Yakutsk 2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk 4 Infantrys moved from Sibirsky to Evenkia 2 Artillerys moved from Sibirsky to Evenkia 2 Infantrys moved from Yeniseysk to Khatanga 1 Adv.Fighter moved from Latvia to Kursk Place Units - Russians 4 Infantrys placed in Leningrad 2 Artillerys and 2 Infantrys placed in Arkhangelsk 2 Artillerys and 1 Infantry placed in Georgia 5 Infantrys placed in Stalingrad 10 Infantrys placed in Moscow 2 ArmoredCars and 4 Infantrys placed in Sibirsky Russians undo move 5. 1 Elite and 9 Infantrys placed in Moscow Russians undo move 5. 1 ArmoredCar and 5 Infantrys placed in Sibirsky 1 ArmoredCar, 2 HeavyTanks and 2 Tanks placed in Sverdlovsk Turn Complete - Russians Russians collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33 Germans regular : 2.67 Russians regular : -3.00 Hisaichi regular : 1.00
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@Entek OOL for sz 56?
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@captainwalker Max D,
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Italians 2 Adv.Fighters and 1 Fighter moved from Mersa Matruh to 56 Sea Zone 2 Destroyers, 2 Fighters, 4 Submarines and 3 T.Boats moved from 51 Sea Zone to 56 Sea Zone 1 Battleship, 1 Carrier and 1 Cruiser moved from 51 Sea Zone to 56 Sea Zone 3 Transports moved from 51 Sea Zone to 56 Sea Zone 1 Artillery and 1 Elite moved from Mersa Matruh to Lower Egypt 2 Infantrys moved from Mersa Matruh to Lower Egypt Purchase Units - Italians Italians buy 2 Artillerys, 2 Destroyers, 1 HeavyTank, 8 Infantrys, 1 Submarine, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 1 Artillery, 1 Elite and 2 Infantrys French defend with 1 Infantry Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lower Egypt, round 2 : 0/4 hits, 1.17 expected hits British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lower Egypt, round 3 : 1/4 hits, 1.17 expected hits British roll dice for 1 Infantry in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Lower Egypt Italians win, taking Lower Egypt from British with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in 56 Sea Zone Italians attack with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 3 Fighters, 4 Submarines, 3 T.Boats and 3 Transports British defend with 4 Adv.Fighters, 2 Carriers, 2 Cruisers, 4 Destroyers and 2 Submarines Italians roll dice for 4 Submarines in 56 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 2 Submarines in 56 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Italians Italians roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 3 Fighters, 3 T.Boats and 3 Transports in 56 Sea Zone, round 2 : 5/13 hits, 5.00 expected hits British roll dice for 4 Adv.Fighters, 2 Carriers, 2 Cruisers and 4 Destroyers in 56 Sea Zone, round 2 : 7/12 hits, 6.00 expected hits 1 Carrier owned by the Italians, 3 Transports owned by the Italians and 3 T.Boats owned by the Italians lost in 56 Sea Zone 2 Submarines owned by the British and 3 Destroyers owned by the British lost in 56 Sea Zone Italians roll dice for 4 Submarines in 56 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 2 Adv.Fighters, 1 Battleship, 1 Cruiser, 2 Destroyers and 3 Fighters in 56 Sea Zone, round 3 : 4/9 hits, 3.83 expected hits British roll dice for 4 Adv.Fighters, 2 Carriers, 2 Cruisers and 1 Destroyer in 56 Sea Zone, round 3 : 6/9 hits, 5.00 expected hits 2 Fighters owned by the Italians and 4 Submarines owned by the Italians lost in 56 Sea Zone 2 Carriers owned by the British, 1 Destroyer owned by the British and 2 Cruisers owned by the British lost in 56 Sea Zone Italians roll dice for 2 Adv.Fighters, 1 Battleship, 1 Cruiser, 2 Destroyers and 1 Fighter in 56 Sea Zone, round 4 : 1/7 hits, 3.17 expected hits British roll dice for 4 Adv.Fighters in 56 Sea Zone, round 4 : 4/4 hits, 2.67 expected hits 1 Fighter owned by the Italians, 2 Destroyers owned by the Italians and 1 Cruiser owned by the Italians lost in 56 Sea Zone 1 Adv.Fighter owned by the British lost in 56 Sea Zone 2 Adv.Fighters owned by the Italians retreated 1 Battleship owned by the Italians retreated to 51 Sea Zone British win with 3 Adv.Fighters remaining. Battle score for attacker is -22 Casualties for Italians: 1 Carrier, 1 Cruiser, 2 Destroyers, 3 Fighters, 4 Submarines, 3 T.Boats and 3 Transports Casualties for British: 1 Adv.Fighter, 2 Carriers, 2 Cruisers, 4 Destroyers and 2 Submarines 3 Adv.Fighters owned by the British forced to land in Cairo Non Combat Move - Italians 2 Adv.Fighters moved from 56 Sea Zone to 51 Sea Zone 2 Transports moved from 51 Sea Zone to 48 Sea Zone 1 Tank moved from Tripoli to 48 Sea Zone 1 Elite moved from Campania to 48 Sea Zone 2 Infantrys moved from Campania to 48 Sea Zone 1 Elite, 2 Infantrys, 1 Tank and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from Mersa Matruh to New Valley 1 AAGun, 4 Artillerys, 16 Infantrys, 2 Mech.Infs and 7 Tanks moved from Mersa Matruh to Lower Egypt 1 Elite, 2 Infantrys and 1 Tank moved from 51 Sea Zone to Mersa Matruh 1 Infantry moved from N.Tunisia to S.Algeria 1 Tank moved from Tunis to Tripoli Place Units - Italians 1 Destroyer and 1 Transport placed in 51 Sea Zone 2 Artillerys placed in Greece 1 Destroyer and 1 Submarine placed in 43 Sea Zone 3 Infantrys and 1 Tank placed in Tunis Italians undo move 2. 1 Artillery and 1 HeavyTank placed in Greece 1 Infantry placed in Provence 1 Artillery and 1 Infantry placed in Lombardy 3 Infantrys and 1 Tank placed in Rome Turn Complete - Italians Italians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Italians regular : -5.00 British regular : 3.00
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@Entek max defense it was lol