Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tambov to Samara
Italians take Samara from Russians
2 armour moved from Northwest Persia to Iraq
2 bombers and 1 fighter moved from Southern Italy to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 2 armour, 2 bombers and 1 fighter
British defend with 4 infantry
Italians roll dice for 2 armour, 2 bombers and 1 fighter in Iraq, round 2 : 4/5 hits, 2.83 expected hits
British roll dice for 4 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits
1 armour owned by the Italians lost in Iraq
4 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Casualties for British: 4 infantry
Non Combat Move - Italians
1 fighter moved from Iraq to Northwest Persia
2 bombers moved from Iraq to Rostov
1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to Southern France
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 transport placed in 95 Sea Zone
1 bomber and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Persia to Iraq
Combat - ANZAC
Battle in Iraq
ANZAC attack with 2 infantry
Italians defend with 1 armour
ANZAC roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Iraq
ANZAC win, taking Iraq from Italians with 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 21 Sea Zone
1 fighter moved from Queensland to Guam
1 fighter moved from Midway to 21 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
ANZAC collect 18 PUs (1 lost to blockades); end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
2 infantry moved from Persia to Eastern Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.50
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Tambov to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Vologda
3 mech_infantrys moved from Caucasus to Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
4 armour and 13 mech_infantrys moved from Caucasus to Iraq
22 armour and 22 mech_infantrys moved from Northwest Persia to Iraq
2 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
1 fighter moved from Tambov to Russia
1 fighter moved from Tambov to Volgograd
4 fighters and 2 tactical_bombers moved from Tambov to Persia
1 armour and 2 mech_infantrys moved from Ukraine to Russia
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 115 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Persia
Germans attack with 5 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 1 factory_minor; Russians defend with 2 fighters
Germans roll dice for 5 fighters, 3 mech_infantrys and 3 tactical_bombers in Persia, round 2 : 5/11 hits, 5.00 expected hits
British roll dice for 2 fighters in Persia, round 2 : 2/2 hits, 1.33 expected hits
2 mech_infantrys owned by the Germans lost in Persia
2 fighters owned by the Russians lost in Persia
Germans win, taking Persia from British with 5 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 fighters
Battle in Russia
Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery and 1 factory_minor
Germans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 1/6 hits, 2.50 expected hits
Russians roll dice for 1 artillery in Russia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Russia
1 artillery owned by the Russians lost in Russia
Germans destroys 23PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Volgograd
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 3 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 4 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 26 armour and 35 mech_infantrys
ANZAC defend with 2 infantry
Germans roll dice for 26 armour and 35 mech_infantrys in Iraq, round 2 : 18/61 hits, 18.83 expected hits
ANZAC roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Iraq
2 infantry owned by the ANZAC lost in Iraq
Germans win, taking Iraq from ANZAC with 26 armour and 34 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Germans
5 fighters and 3 tactical_bombers moved from Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia
6 aaGuns, 32 artilleries and 22 infantry moved from Tambov to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Vologda to Rostov
1 mech_infantry moved from Novgorod to Bryansk
1 fighter moved from Western Germany to Gibraltar
2 fighters moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to Gibraltar
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Western Germany to France
Place Units - Germans
3 infantry placed in Rostov
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
1 bomber, 2 fighters and 1 tactical_bomber placed in Western Germany
1 carrier and 1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 infantry
EDIT: Adding units owned by Germans to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC regular : 0.33
Russians regular : 1.17
Germans regular : -4.00
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 14
Combat Move - Russians
1 artillery and 1 infantry moved from Kazakhstan to Volgograd
2 armour, 5 artilleries, 77 infantry and 4 mech_infantrys moved from Kazakhstan to Samara
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 armour, 5 artilleries, 77 infantry and 4 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 2 armour, 5 artilleries, 77 infantry and 4 mech_infantrys in Samara, round 2 : 18/88 hits, 17.00 expected hits
Italians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
1 infantry owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 2 armour, 5 artilleries, 76 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Evenkiyskiy to Urals
1 fighter and 1 tactical_bomber moved from Buryatia to Timguska
4 aaGuns moved from Kazakhstan to Samara
Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : 0.67
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Anhwe
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Chahar
4 fighters and 4 tactical_bombers moved from 19 Sea Zone to Korea
1 mech_infantry moved from Manchuria to Korea
1 mech_infantry moved from Manchuria to Korea
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 bomber moved from Japan to Anhwe
1 fighter moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/7 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 4 fighters, 2 mech_infantrys and 4 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Korea, round 2 : 6/10 hits, 5.00 expected hits
Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Japan
4 fighters and 4 tactical_bombers moved from Korea to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from Anhwe to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from Chahar to 19 Sea Zone
1 bomber moved from Anhwe to Hunan
4 fighters and 5 tactical_bombers moved from Japan to Hunan
1 fighter moved from Borneo to Hunan
3 submarines moved from 20 Sea Zone to 19 Sea Zone
3 mech_infantrys moved from Yunnan to Burma
5 mech_infantrys moved from Szechwan to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 carrier placed in 19 Sea Zone
2 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 18 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
Japanese collect 50 PUs (5 lost to blockades); end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : 2.33
Forgot to attack Amur. Going to roll it here
[dice 1d6]
def [dice 1d6]
1d6: 2
1d6: 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 2 infantry and 9 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
16 fighters and 1 submarine moved from 21 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Battle in Marshall Islands
Battle in Philippines
Battle in 18 Sea Zone
Americans attack with 16 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 16 fighters in 18 Sea Zone, round 2 : 10/16 hits, 8.00 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win, taking Borneo from Japanese, taking Marshall Islands from Japanese, taking Philippines from Japanese with 16 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 mech_infantry
EDIT: Changing ownership of Amur from Japanese to Americans
EDIT: Turning off Edit Mode
16 fighters moved from 18 Sea Zone to 35 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 5 destroyers and 22 submarines moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from Guam to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Guam to India
4 artilleries and 4 infantry moved from Quebec to 106 Sea Zone
4 artilleries, 2 carriers, 2 fighters, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
4 artilleries and 4 infantry moved from 109 Sea Zone to Scotland
1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from Scotland to 109 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 65 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 armour moved from Buryatia to Dzavhan
1 artillery moved from Sakha to Amur
Place Units - Americans
1 destroyer and 9 submarines placed in 10 Sea Zone
2 infantry placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
1 fighter and 6 infantry moved from Tsinghai to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_minor; Remaining resources: 10 PUs;
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
Combat - British
British creates battle in territory 39 Sea Zone
Battle in Malaya
Battle in Persia
British attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Persia, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Persia, round 5 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
1 mech_infantry owned by the Germans lost in Persia
British win, taking 39 Sea Zone from Japanese, taking Malaya from Japanese, taking Persia from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
10 artilleries and 10 infantry moved from West India to India
6 artilleries and 4 infantry moved from Eastern Persia to West India
2 fighters moved from Kazakhstan to India
1 battleship, 1 cruiser, 3 destroyers and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
4 artilleries and 5 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from United Kingdom to Scotland
Place Units - British
1 destroyer placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
British collect 32 PUs (3 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 29 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 1.67
Japanese regular : -1.00
Germans regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 2 infantry and 9 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
16 fighters and 1 submarine moved from 21 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Battle in Marshall Islands
Battle in Philippines
Battle in 18 Sea Zone
Americans attack with 16 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 16 fighters in 18 Sea Zone, round 2 : 10/16 hits, 8.00 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win, taking Borneo from Japanese, taking Marshall Islands from Japanese, taking Philippines from Japanese with 16 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 mech_infantry
EDIT: Changing ownership of Amur from Japanese to Americans
EDIT: Turning off Edit Mode
16 fighters moved from 18 Sea Zone to 35 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 5 destroyers and 22 submarines moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from Guam to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Guam to India
4 artilleries and 4 infantry moved from Quebec to 106 Sea Zone
4 artilleries, 2 carriers, 2 fighters, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
4 artilleries and 4 infantry moved from 109 Sea Zone to Scotland
1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from Scotland to 109 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 65 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 armour moved from Buryatia to Dzavhan
1 artillery moved from Sakha to Amur
Place Units - Americans
1 destroyer and 9 submarines placed in 10 Sea Zone
2 infantry placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
1 fighter and 6 infantry moved from Tsinghai to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_minor; Remaining resources: 10 PUs;
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
Combat - British
British creates battle in territory 39 Sea Zone
Battle in Malaya
Battle in Persia
British attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Persia, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Persia, round 5 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
1 mech_infantry owned by the Germans lost in Persia
British win, taking 39 Sea Zone from Japanese, taking Malaya from Japanese, taking Persia from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
10 artilleries and 10 infantry moved from West India to India
6 artilleries and 4 infantry moved from Eastern Persia to West India
2 fighters moved from Kazakhstan to India
1 battleship, 1 cruiser, 3 destroyers and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
4 artilleries and 5 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from United Kingdom to Scotland
Place Units - British
1 destroyer placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
British collect 32 PUs (3 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 29 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 1.67
Japanese regular : -1.00
Germans regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Libya
1 aaGun moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Northwest Persia to Yugoslavia
2 bombers moved from Rostov to Southern Italy
2 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 submarine placed in 95 Sea Zone
2 infantry placed in Northern Italy
1 bomber and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 2 fighters
EDIT: Adding units owned by Italians to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 43 Sea Zone to 35 Sea Zone
3 carriers, 1 cruiser, 1 destroyer and 6 fighters moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Guam to Philippines
1 carrier and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 2 fighters placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
ANZAC collect 19 PUs (1 lost to blockades); end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
2 infantry moved from Eastern Persia to West India
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Russia to Urals
2 infantry moved from Rostov to Volgograd
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
7 fighters moved from Northwest Persia to Volgograd
2 fighters and 5 tactical_bombers moved from Northwest Persia to Persia
1 armour moved from Iraq to Syria
Germans take Syria from ANZAC
1 armour moved from Syria to Trans-Jordan
2 mech_infantrys moved from Iraq to Persia
25 armour and 32 mech_infantrys moved from Iraq to Trans-Jordan
Combat - Germans
Battle in Persia
Germans attack with 2 fighters, 2 mech_infantrys and 5 tactical_bombers
British defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 fighters, 2 mech_infantrys and 5 tactical_bombers in Persia, round 2 : 4/9 hits, 4.17 expected hits
British roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Persia
Germans win, taking Persia from British with 2 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Trans-Jordan
Germans attack with 26 armour and 32 mech_infantrys
British defend with 9 infantry
Germans roll dice for 26 armour and 32 mech_infantrys in Trans-Jordan, round 2 : 17/58 hits, 18.33 expected hits
British roll dice for 9 infantry in Trans-Jordan, round 2 : 3/9 hits, 3.00 expected hits
3 mech_infantrys owned by the Germans lost in Trans-Jordan
9 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 26 armour and 29 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 3 mech_infantrys
Casualties for British: 9 infantry
Battle in Volgograd
Germans attack with 8 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/11 hits, 5.00 expected hits
Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Urals
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Novgorod to Vologda
2 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Norway to Finland
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
5 fighters moved from Gibraltar to Western Germany
6 aaGuns, 32 artilleries and 23 infantry moved from Rostov to Tambov
1 tactical_bomber moved from Volgograd to Northwest Persia
2 fighters and 5 tactical_bombers moved from Persia to Northwest Persia
3 armour moved from Ukraine to Tambov
2 fighters moved from Volgograd to Northwest Persia
6 fighters moved from Volgograd to Tambov
Place Units - Germans
2 fighters and 1 transport placed in 113 Sea Zone
3 infantry placed in Rostov
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 armour, 2 artilleries, 1 bomber and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -1.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Samara to Vologda
1 fighter and 1 tactical_bomber moved from Timguska to Vologda
2 armour, 5 artilleries, 75 infantry and 4 mech_infantrys moved from Samara to Russia
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Russia
Russians attack with 2 armour, 5 artilleries, 75 infantry and 4 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 armour, 5 artilleries, 75 infantry and 4 mech_infantrys in Russia, round 2 : 21/86 hits, 16.67 expected hits
Germans roll dice for 1 mech_infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans, taking Amur from Americans with 2 armour, 5 artilleries, 75 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Kansu
4 aaGuns moved from Samara to Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 5.00
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Yunnan to Sikang
1 fighter moved from Hunan to Sikang
1 fighter moved from Hunan to 37 Sea Zone
1 bomber moved from Hunan to 43 Sea Zone
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Korea to Amur
1 fighter moved from Japan to Amur
1 mech_infantry moved from Burma to Malaya
1 tactical_bomber moved from Hunan to Malaya
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
2 fighters moved from Japan to 18 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 18 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 18 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 18 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Amur
Japanese attack with 1 fighter and 1 mech_infantry
Americans defend with 1 artillery
Japanese roll dice for 1 fighter and 1 mech_infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Sikang
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 tactical_bomber in Malaya, round 3 : 0/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese retreated
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Malaya to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 artillery, 4 infantry and 2 mech_infantrys moved from Burma to Shan State
1 fighter moved from Sikang to Szechwan
3 fighters and 4 tactical_bombers moved from Hunan to French Indo China
1 fighter moved from 19 Sea Zone to French Indo China
2 artilleries, 2 infantry and 2 marines moved from Manchuria to 19 Sea Zone
2 artilleries, 2 battleships, 11 carriers, 2 cruisers, 2 destroyers, 9 fighters, 2 infantry, 2 marines, 20 submarines, 8 tactical_bombers and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Yunnan to Szechwan
5 mech_infantrys moved from Yunnan to French Indo China
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Korea to Jehol
1 fighter moved from Amur to Manchuria
2 mech_infantrys moved from Manchuria to Jehol
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Anhwe to Hunan
1 bomber moved from 43 Sea Zone to French Indo China
2 fighters moved from 18 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
Place Units - Japanese
1 carrier and 2 destroyers placed in 20 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.17
Japanese regular : 0.17
UK_Pacific regular : 0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 15
Purchase Units - Americans
Americans buy 4 artilleries, 2 carriers, 2 infantry and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
10 fighters moved from 35 Sea Zone to 18 Sea Zone
8 fighters and 1 submarine moved from 35 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
1 bomber moved from India to Kwangtung
Combat - Americans
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in 18 Sea Zone
Americans attack with 10 fighters
Japanese defend with 1 destroyer
Americans roll dice for 10 fighters in 18 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 10 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
8 fighters moved from 21 Sea Zone to 35 Sea Zone
10 fighters moved from 18 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangtung to Philippines
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Eastern United States to 109 Sea Zone
1 fighter moved from 109 Sea Zone to Scotland
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer and 9 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 carriers and 3 transports placed in 101 Sea Zone
3 artilleries and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 destroyer and 1 submarine moved from 65 Sea Zone to 66 Sea Zone
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 fighter and 1 infantry moved from Kansu to Tsinghai
EDIT: 1 armour moved from Dzavhan to Kansu
2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_minor; Remaining resources: 17 PUs;
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Egypt to Persia
3 fighters and 1 infantry moved from India to Burma
Combat - British
Strategic bombing raid in Persia
Germans roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Burma
British attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters moved from Burma to India
1 bomber moved from Persia to India
6 artilleries and 4 infantry moved from West India to India
3 fighters and 2 tactical_bombers moved from Egypt to West India
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 75 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 75 Sea Zone
6 artilleries, 20 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 5 submarines moved from 42 Sea Zone to 35 Sea Zone
Place Units - British
3 infantry placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 30 PUs (2 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 29 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 2.67
Japanese regular : -1.33
Japanese AA : -0.17
Germans AA : -0.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 15
Purchase Units - Americans
Americans buy 4 artilleries, 2 carriers, 2 infantry and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
10 fighters moved from 35 Sea Zone to 18 Sea Zone
8 fighters and 1 submarine moved from 35 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
1 bomber moved from India to Kwangtung
Combat - Americans
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in 18 Sea Zone
Americans attack with 10 fighters
Japanese defend with 1 destroyer
Americans roll dice for 10 fighters in 18 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 10 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
8 fighters moved from 21 Sea Zone to 35 Sea Zone
10 fighters moved from 18 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangtung to Philippines
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Eastern United States to 109 Sea Zone
1 fighter moved from 109 Sea Zone to Scotland
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer and 9 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 carriers and 3 transports placed in 101 Sea Zone
3 artilleries and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 destroyer and 1 submarine moved from 65 Sea Zone to 66 Sea Zone
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 fighter and 1 infantry moved from Kansu to Tsinghai
EDIT: 1 armour moved from Dzavhan to Kansu
2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_minor; Remaining resources: 17 PUs;
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Egypt to Persia
3 fighters and 1 infantry moved from India to Burma
Combat - British
Strategic bombing raid in Persia
Germans roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Burma
British attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters moved from Burma to India
1 bomber moved from Persia to India
6 artilleries and 4 infantry moved from West India to India
3 fighters and 2 tactical_bombers moved from Egypt to West India
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 75 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 75 Sea Zone
6 artilleries, 20 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 5 submarines moved from 42 Sea Zone to 35 Sea Zone
Place Units - British
3 infantry placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 30 PUs (2 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 29 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 2.67
Japanese regular : -1.33
Japanese AA : -0.17
Germans AA : -0.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
4 bombers moved from Southern Italy to Crete
1 armour and 1 mech_infantry moved from Libya to Alexandria
Italians take Tobruk from British
Italians take Alexandria from British
Combat - Italians
Battle in Crete
Italians attack with 1 artillery, 4 bombers and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery, 4 bombers and 1 infantry in Crete, round 2 : 3/6 hits, 3.33 expected hits
British roll dice for 1 artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
1 artillery owned by the British lost in Crete
Italians win, taking Crete from British with 1 artillery and 4 bombers remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Italians
4 bombers moved from Crete to Southern Italy
1 fighter moved from Southern Italy to Gibraltar
1 fighter moved from Yugoslavia to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Northern Italy to Southern France
Place Units - Italians
2 infantry placed in Northern Italy
1 bomber and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
4 bombers moved from Southern Italy to Crete
1 armour and 1 mech_infantry moved from Libya to Alexandria
Italians take Tobruk from British
Italians take Alexandria from British
Combat - Italians
Battle in Crete
Italians attack with 1 artillery, 4 bombers and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery, 4 bombers and 1 infantry in Crete, round 2 : 3/6 hits, 3.33 expected hits
British roll dice for 1 artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
1 artillery owned by the British lost in Crete
Italians win, taking Crete from British with 1 artillery and 4 bombers remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Italians
4 bombers moved from Crete to Southern Italy
1 fighter moved from Southern Italy to Gibraltar
1 fighter moved from Yugoslavia to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Northern Italy to Southern France
Place Units - Italians
2 infantry placed in Northern Italy
1 bomber and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 84 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.67
Moved the italian sud, didnt see you moved american fleet
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
ANZAC creates battle in territory 44 Sea Zone
Battle in Iwo Jima
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Iwo Jima
ANZAC roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
ANZAC win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 carrier and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from New South Wales to Queensland
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
2 infantry moved from West India to India
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.00