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  • Round 5: Cobra’s forces have thinned up a bit, with only three rounds left, hard to build up sufficient units to take a major base.

    Perhaps considering just taking as many VP land and sea hexes, as possible, maybe build a ice hex to Greenland VP hexes?

    IMG_4372.jpeg

    Red moves Wolf and trooper unit onto farthest ice hex from its main base, send Rattler to 1 VP island just off an ice hex. While it builds a Wolf & trooper for main base, an ice hex that connects to NP base, and, three more troopers for that base.

    Blue sends C one space up western coast of Greenland and lands 2 troopers onto unclaimed 2 VP hex.

    Using special ability C leaves Apogee Base with a trooper and lands onto unclaimed 1VP island two hexes from Apogee Base. C from eastern coast of Greenland lands 2 troopers onto ice hex defended by Red trooper and Wolf unit. All lost but the C.

    While a C with Snow Cat and trooper land on 1VP island midway between Blue and Red main bases. Defended by Red Rattler and 2 troopers. All forces are lost, island still under Red control.

    Builds Jet for Apogee Base, C and trooper for Main Blue Base.

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