• White got to hunker down, with three possible invasion armies/fleets heading towards its Main Base.

    From Apogee Base all terrain unit with a trooper and regular trooper( using special ability) takes out defending Red trooper. Also two more troopers and Snow Cat and Hover Copter take over undefended N. Greenland 1 VP hex.

    White needs some breathing space for its forces at Main Base.

    From Main Base attack Black 1 VP island defended by sub., C, Rattler, and, two Wolf units. White C with two Snow Cats, submarine, Jet, and, Heavy Bomber lead the attack.

    All Black units taken out, White losses are sub., Jet, and, Snow Cat.


  • Fighter Bomber flies back to Main Base, builds Jet and C for Main and Apogee Bases.

    At this time Red has 1 VP and Black 2 VP. Blue has 1 and White has 3 VP.


  • Round Two:

    RedIMG_4888.jpeg

    Red attacks 1 VP island midway to Blue Main Base. Defended by AC withJet & Heavy Fighter Bomber, C with VTOL Jet, and, trooper with Snow Cat.


  • Attacking Red forces are A.C. with Rattler & H. Fighter Bomber, C with VTOL and transporting a trooper and Wolf unit.

    The landing fails, island still under Blue control, but, all forces both sides are lost!

    From NP hexes a C with trooper and Rattler attacks 1VP island held by White C & Snow Cat. Island is taken for no lost. Builds trooper & C with Wolf unit for NP and main base.

    Blue from Main Base sends Bomber to Red main base, sinks C(bomber is lost). This eliminates Red from trying to attack its 1VP island, that is undefended.

    Sends from Main Base a C with two Snow Cars to attack a Black held 2 VP island defended by Hover-Copter and trooper. The 2 VP Island taken for lost of a Snow Cat. Again this leaves its 1 VP island free from any sea landings.

    Four troopers leave Apogee Base and go up a coastal Greenland hex. Builds A.C. and Jet at Main Base.


  • Black builds another ice hex, that will allow next turn, forces to cross over to attack White Main Base.

    Using C lands a trooper on 1VP island below its main base, while Wolf unit from main base occupies 1 VP hex above its base. This will allow fighter bomber jet to use this space next turn.

    Rattler from NP hexes attacks Blue C off 2 VP island, sinks it for no lost.

    Heavy Bomber using Sleuth ability attacks from NP base, and, sinks with Blockbuster bomb, A.C. off Blue Main Base. Due to Sleuth Ability the A.C. can not defend itself. Jet on A.C. can counterattack, but, fails with Bomber flying back to NP base.

    Send trooper from NP base to join Rattler on hex below base, and, has another trooper to defend another hex to side of base.

    Builds C and trooper for NP base. Also Wolf unit for main base.


  • White C goes up C goes up Greenland coast from Apogee Base. Fighter Bomber Jet and White Jet from main base, attack Red held 1 VP island two hexes from White Main Base.

    Fighter Bomber using Sleuth ability and White Jet take out Red Rattler and C, for lost of only White Jet.

    From White Main Base 4 troopers and Greenland trooper go up one hex. Builds C, Jet, and, trooper Main Base.


  • Round Three:

    Red…IMG_4890.jpeg

    Red builds a ice hex, that can lead in the future to NP base/ Blue Main Base, from main Red base. Also a C and Wolf unit for main and NP base.


  • Blue flies Jet from its Main Base to 2VP island below NP base. Four troopers still going towards N. Greenland hexes.

    Builds a C and trooper for Apogee and Main Base.

    Black send Rattler and Fighter Bomber to attack 2 VP island below NP base. Defended by Blue Jet and Cat, all units are lost, island is undefended.

    Two scout cars with its trooper, Rattler, 2 Wolf units, and a C landing a Wolf unit, attack the hex above White Main Base( defended by 4 troopers and Danish trooper). Along with a Fighter Bomber from main base.

    Note the 2 Scout cars with two troopers I counted as just two units. Also a scout car passed and takes control of a 1 VP hex, before attacking White units. Hex is taken, only C offshore and on shore a Wolf and Rattler are left. Fighter Bomber flies back to main base.

    On NP base, four troopers join up for eventual pickup from a C off shore, in the future. Along with Rattler flying one hex above main base, and, a C with a Wolf unit arriving there also.

    Builds 5 & 2 troopers for main and NP base.


  • White attacks with Jet, Fighter Bomber, &, Snow Cat, hex above White Main Base. Defended by Offshore C, Rattler, and, Wolf units which are lost. White loses only its Jet, Fighter Bomber flies back to Main Base.

    Meanwhile from Main Base a C with trooper lands on 1VP island just off NP base. Island taken for lost of Red defending trooper and White C.

    White builds a C for Apogee and Main Base, also trooper for latter.


  • Round Four: So far Joe has 6 VP compared to Cobra 4.
    Red…

    IMG_4891.jpeg

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