• House rule to let the round finish.

    Black attacks 3 Cats on ice hex with C landing a Wolf unit, and, another 2 Wolf units attack the ice hex. Previously Rattler from nearby hex, touching the ice hex, attacks and sinks White C off ice hex.

    All White forces lost, and, two Wolf units lost. A Wolf unit from main base joins the Rattler, and, two Wolf units built and added to main base.

    White sends 4 Snow Cats to ice hex, destroying lone Black Wolf. Builds main base, 4 Snow Cats.


  • Except for a Red Wolf unit, there are no Cobra units on the lower board. Upper board there are 3 Black Wolf units and Rattler and C.

    Joe units are 9 Snow Cats, 2 Jets and C lower board. For upper board 8 Snow Cats. Joe controls NP base and both upper Greenland hexes.

    Four and five reserve funds for Cobra and Joe.

    Joe wins!

    Except for a Round Robin for Scenario One, I will try to get too in the future.

    Next games for all three scenarios, using adding additional units, that are not official, so they will not be Round Robin. Also play by play will be more stream line, to get the game played faster.

    Roughly new units are limited, given, not purchased, like Heavy fighter bombers( more like a bomber), atomic and diesel subs.( no nukes, would you trust Cobra with a nuke?), mobile missile units, “ sour grapes” base buster, hover copters, recon. Units.

    Later, Thanks, Pellulo

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