• White places new units, 6 troopers Apogee Base & 4 for Main White Base.

    On upper half of board each side has an Aircraft and a C. Along with 15 Black Troopers & 11 White troopers.

    On lower half, ditto for air & C. Cobra has 34 troopers, and, Joe 35 troopers.

    Round Four:

    Red…


  • Red siege of Main Blue base has fizzled, 3 troopers coming down the coast, has now occupied a 1 VP hex. It will need to join forces on the ice hex, that is between two separate 1 VP hexes. Five troopers leave Main Red base, to get to the ice hex. While a C offloads a trooper on the ice hex, while another trooper from the ice hex, moves to garrison the island 1 VP hex.

    Meanwhile in Greenland 7 troopers attack 3 White troopers, in the middle hex, of the island. Hex is taken, for lost of three troopers.

    Also 5 troopers leave ice hex, to N. Greenland. New units 2 troopers Red Main base & 5 for NP Base.


  • Blue moves 7 troopers from land hex & Jet from Main Blue Base onto Ice Hex.

    Moves 5 troopers from Apogee Base and 3 more troopers from coastline. They go to interior hex, , to attack 4 Red troopers. Red is wiped out for lost of 6 White troopers( most unlikely White would not suffer a few looses, so they would not be effected by a pending attack by Black special ability).

    Meanwhile another Blue trooper moves into center hex, and, a C takes 2 troopers to 1 VP hex on N. Greenland, with another two troopers coming from the hex just below it. Four troopers & C 🆚 5 Red & 1 Black trooper, all Cobra wiped out, with 3 White troopers lost( the C made the difference for Joe forces).

    New forces 6 troopers for Apogee Base & 4 for Main Blue Base.


  • Black now…

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