• Finally Round Eight:Germany goes first, air losses are 3 fighters, 1 bomber,&, 1 Infantry & gun & tank. Allies air losses are 8 fighters and 1 bomber. Land losses for Axis are 1 Infantry & 2 guns & 3 tanks, &, Allies are 1 gun & tank.

    When it came to movement turn the one remaining Axis tank, if it was North not South, of the “Big B”(Bastogne), would have rolled into the much needed V.P. needed(the Allies ended up covering all their hexes but one hex was left exposed).

    The Axis high point of 21 is reduced by four as Allies take back 4 hexes(the Axis took none). What is left on board 11 Infantry & 3 trucks & 8 tanks for Allies, the Germans have left 5 Infantry & 1 gun & 1 misplace SOUTHERN tank. This version of play is quite enjoyable & bit faster than regular game play, thanks, Pellulo

    I will tell you the truth I did replayed the last round, and, just moved that wayward tank to a Northern position, you can guess what happened, thanks, Pellulo

    Axis & Allies RoundRobin Guadalcanal Game
    Pellulo
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  • This Round Robin is for Japan with 22 Destroyers & 2 bombers & 11 fighters + USN fleet of just 7 Aircraft Carriers & their 14 fighters & 5 Bombers & also 11 more fighters=Japan 6 DD at sea & 6 for at repair at Rabaul & two bombers. USN one AC at Caledonia, with 11 fighters & 5 Bombers.

    If it went for another battle round, Japan would probably lose control of The Slot, thanks, Pellulo
    Pellulo


    1. One variation that panned out early was earning Victory Points only by taking out capital ships. Not only did not the rounds get kinda endless, but, with the losing side, hunkering down on their home island(being kicked off the main board), and, facing a massive invasion.

    So what happens, the losing side stops buying capital ships, the game a tied, even thought the other side invaded and took the home island(minor victory?).

    Also VP only through islands’ airfield leads to only 9 V.P. , &, the same also using only initial capital ships for V.P., still fails to get one 15 V.P. total, thanks, Pellulo

    1. This Round Robin is for Japan with 22 Destroyers & 2 bombers & 11 fighters + USN fleet of just 9 Battleships & 12 fighters & 5 bombers=Japan 12 DDs in for repair & 1 Fighter & 2 Bombers left, while USN has 1 BB at sea & 1 in for repair, with 4 fighters & 5 USAAF Bombers left. The USA rules The Slot, but, for how long?, thanks, Pellulo

  • Axis & Allies Guadalcanal, Pellulo, 4.
    This Round Robin is for Japan with 22 Destroyers & 2 bombers & 11 fighters + USN fleet of just 1 Battleship, 2 AC with four fighters, 2 CC, 5 DD, 2 Subs., 6 Transports(empty),&, 12 fighters & 5 bombers=Japan has 10 DD in for repair, USA has 1 BB, 1 CC, 2 DD, 1 sub. at sea, &, 2 Bombers & fighters, for repair 1 AC & CC & DD.

    1. This Round Robin is for Japan with 17 Cruisers & 2 bombers & 09 fighters + USN fleet of just 1 Battleship, 2 AC with four fighters, 2 CC, 5 DD, 2 Subs., 6 Transports(empty),&, 05 fighters & 5 bombers=Japan 08 CCs in for repair, USN at sea, in The Slot, has 1 AC with 2 fighters, & 3 DDs, &, 1 sub., & USAAF 3 bombers.
      Also in for repairs 1 BB, 1 AC, & 2 CCs. USA rules the seas!

    1. This Round Robin is for Japan with 17 Cruisers & 2 bombers & 09 fighters + USN fleet of just 7 AC(with 14 fighters) & 12 fighters & 5 bombers=Japan has 8 CCs in for repairs, while USA has 14 fighters & 5 bombers left, no surface ships in The Slot for now, but for how long? Thanks, Pellulo

    1. This Round Robin is for Japan with 17 Cruisers & 2 bombers & 09 fighters + USN fleet of just 09 Battleships & 12 fighters & 5 Bombers=Japan has 9 CCS up for repair, USN has 8 BBs at sea & 4 fighters & 5 Bombers. In just plain surface to surface fighting Battleships rule! Thanks, Pellulo
      Summing up, Round Robin variants have been mostly naval & some air, there is not much to do with land forces(add some tanks?/more spaces on the islands).
      The best fleet to have composed of one type of ship, is BBS & then ACs with their fighters(the latter will still have fighters ready to fight, in the next round, regardless of the lost/damaged AC). Overall a regular fleet generally defends itself well against a fleet composed of just one type of ship , e.g. DD. A fleet traded in for just Bombers will take out allot of the enemy surface fleet, but, cannot control the seas like a regular surface fleet(with its air cover).
    2. Finally doing a Round Robin, letting the CCs & BBs used their secondary & tertiary guns, target different ships, really gives the large boats allot firepower(did it with Sea Minis).
      In the separate scenario of 22 DDs vs. 14 CCs, the destroyers each could only target one cruiser at a time, a cruiser using both banks of guns, can target two different destroyers at a time(overall the DDs targeted 22 dice shots at 14 CCs, and, the CCs targeted 28 dice shots at 22DDs). Change it from 14 CCs to 9 BBs, and, you get 9 BBs targeted 27 dice shots at 22 DDs(especially with the first shot not affecting BBs rule, ouch for the Destroyer flotilla!), thanks, Pellulo

  • Final Round Robin was were the Japanese needed to take fortress New Caladonia, a couple of rounds went by, as the USA baited the enemy. Here Japan slowly brought up their invasion fleet(the bait was three ACs Japan needed to sink, to get total of 15 VP).

    USA had 6 subs. & 3 AC(with 6 fighters), 10 troopers, 2 AA guns, &, 8 cannons+Japan had 14 bombers, 6 fighters, 11 troopers, 5 guns, 3 ACs, 9 transports(two empty), 2 subs., 2 BBs, 2 DDs, &, 2 CCs=
    thanks, Pellulo

    Next Axis & Allies 1940 Europe RoundRobin of a Most Limited Version


    1. his Round Robin will involved the new nation that represent France, &, Italy only. The game variation of let’s say British Empire versus Japan in the classic original game, much less A&A Pacific game is quire interesting. Still after so many versions of A&A games, it becomes to what you would consider to be the best experience. Play the classic version(the simplest game), or, a more complicated version with more different pieces & rules for like the 1940 Pacific game.
      So with the 1940 Europe game, I will ignore the original nations, &, work with the newer ones. Also the narration will be cut down, with mostly the results only shown.
      Also to give such low IPCs nations a chance, they will be allowed to go first, &, a diplomatic endings probably occur(like in the Round Robin for A&A 1914 game). There is no need for a actual full military victory, as it would drag out some scenarios(like waiting for Russia to build a navy to sail to the Med. Sea). Thanks Pellulo
      PS found on loose leaf paper my original write up for the empires strike back, British Empire versus Japan—Allies Won. That was in the eighties before I & PC(internet & personal computers).

  • Italian Scenarios: Italy versus each of the Allied Powers of British Empire/France(no scenario with U.S.S.R. & U.S.A.). Italy versus two Allied Powers of B.E. & France. None for Italy versus three or four Allied Powers. Why no scenarios with Soviets and American forces?, for the reason of distance, by the time their naval forces reach the Med. Sea, the game would probably be over.
    In the single scenario, by the time Soviets/Americans reach the Med. Sea, Italy would have just hunker down by building up her naval & air forces. In the double game, Italy would probably sued for peace, for example a British Empire & Soviets scenario. Much less Italy versus three Allied nations, for example fighting against British Empire, U.S.S.R., &, U.S.A. For theses scenarios Italy would go first.
    Now regular order of nations turn, for Italy and Germany, versus, two and three Allied powers. Axis(both), versus, two Allied powers of USSR & UK, USSR & USA, BE & USA, USSR & Fr., BE & Fr., and, finally USA & Fr.
    For three Allied powers game, both Axis ,versus, USSR, UK, USA, and, USSR, Fr., USA, and, USSR, UK, Fr., and, finally UK, Fr., USA.
    Finally a regular game with only regular player, no minor allies allowed. Also a game with the regular players, with the minor allies introduced/staggered throughout the game. The game will be played 12 rounds, each round will be 6 months, and it starts on round two(ignoring round one, which was “The Phony War Period” as the Western Front was static, from Sept. 1939 to Feb. 1940). Round Two is from 3-40 to 8-40, as minor allies will be introduced as they come into the conflict by historical dates. Each turn is a rotation of 6 months, so round three is Sept.-Feb. 1940-1941, with round four repeating the same months found in round two, and, so forth. So Greece will join the Allies before U.S.S.R., much less U.S.A.
    If you want to bring in Spain/Turkey, some scenarios have those rules already written up. After all Turkey & allot nations join the Allies, in order to get UN founder status, and came in very late into the war(Turkey about less than 2 months before V-E day).
    So beginning with Round Two March-August 1940, and, to Round 12 March-April-May(V-E Day). Only nations that are on the board pro Axis/Allies to either factions are used:
    Americas-> Brazil IPC of 2(Allies 3 infantry), enters game round 6 , pro Allies,
    Middle East->Iraq(Axis) and Iran(Allies), both are worth 2 IPCs & 2 infantry, Iraq enters round four pro Axis, but, by round five is pro Allies, while Iran(AKA Persia) enters round nine, is pro Allies,
    Northern Europe-> Finland IPCs of 4(Axis 4 infantry), enters round 4 to 11 pro Axis, neutral round 12,
    Balkans & S.E. Europe->Yugoslavia IPCs of 2(Allies 5 infantry), enters round four pro Allies, Bulgaria IPCs of 1(Axis 4 infantry), enters 4 to 11 pro Axis, by round 12 becomes pro Allies, and, Greece IPCs of 2(Allies 4 infantry) enters round 4, pro Allies.
    Pellulo


  • Two Let the games begin, Italy versus British Empire(the latter making peace with GE. on the Western Front, but, still has forces left to deal with the “New Roman Empire”) .

    Round One: Italy builds sub. & trooper. Both fleets leave Italy & go off Egypt(leaving a Cruiser behind). British C & transport sunk for a lost of a It. Destroyer. Along the way troopers leave the two transports & took over undefended Malta & Jordan, also the remaining trooper & gun(artillery) are landed in Tobruk. Meanwhile Tobruk garrison(with fighter from S. Italy) crosses over into Alexandria, which defeat the defending garrison(for a lost of 3 troopers & 2 mobile infantry & all of British forces of 2 troopers, gun, tank, &, fighter).

    Forces from N. Italy move to S. Italy, as British forces in France cannot enter Italy from that nation. Forces in Eastern Africa take over undefended British Somaliland, and, for a lost of a trooper each side, take over the Sudan.

    British Empire builds 2 transports, 2 troopers, &, tank. Two troopers from S. Africa start to move up to Kenya, while trooper & gun pull out of Egypt. They retake Sudan, taking out the It. trooper for a lost of a gun, waiting for troopers from S. Africa. Land units in Fr. move to S. France awaiting transports(they cannot invade It. from France).

    At sea DD off S. Africa heads for Red Sea, while fleets off Canada & U.K. head to Atlantic entrance to Med. Sea(to join A.C. & DD). Destroyer leaves A.C. with strategic bomber, and, enters Med. Sea off Gibraltar(that way It. cannot claim no British ships are in the Med. Sea). While fighters from London along with S.B(strategic bomber) from A.C. land in Gibraltar(along with landed trooper & tank from Canadian transport). Another transport with trooper from London, goes to Canada, &, picks up another trooper.

    Italy goes to the Peace Table, another round its surface fleet & air will probably be history. Much less with its home islands being pick off, &, its land forces stranded in N. Africa. Offering Jordan & Malta back to the British, who would rather recover from the mess on the western front. Moderate Axis victory(IPCs Lost Axis 32 & Allies 54).
    Pellulo


  • Three Next scenario, let’s us see if stabbing this Latin neighbor in the back, is so easy this time. Italian Empire versus French Empire.

    Round One: Italy builds mobile infantry & 2 troopers. Both fleets go off S. France & destroy Fr. Fleet for lost of only a fighter. The two transports pick up from N. Africa 3 troopers & gun, which are landed in S. France(along with invading force crossing over from Northern Italy, &, forces from S. Italy moving towards Fr.). For no lost defending Fr. trooper & gun are destroyed, S. France falls!

    From Alexandria tank & 2 mobile troops attach Fr. Tunisia. For a lost of a mobile the defending Fr. trooper is taken out, the colony falls!

    France builds 4 troopers & gun. Moves C from North Sea & DD from East Africa to Med. Sea(Suez canal is closed to Fr., but, that does not let the Italians send a transport through the canal, to pick up troops in E. Africa & pick off undefended Fr. colonies). All forces from France & Normandy enter S. France, &, in ensuing battle with It. forces, only a Fr. tank survives(S. France is freed).

    Trooper from Morocco moves into Algeria, &, trooper from Algeria moves into Tunisia. There the trooper & It. tank & mobile infantry, are all lost in battle.

    Also It. has lost twice as many IPCs in round one, much less controlling only one territory as compared to four, in first scenario with the British Empire.

    Round Two: It. builds in N. Italy trooper, gun, tank, &, fighter. Moves C & BB to Brest, &, another C to waters off west coast of Africa, to destroy Fr. fleets. Forces again from N. Italy invade S. France with lost of a trooper, to take out defending Fr. tank, S. France falls!

    In Africa 3 troopers move from Libya to reinforce Tunisia.

    France builds sub., gun, &, 2 troopers. Forces from France retake S. France again, while DD works it way up the coast of West Africa.

    Round Three: It. builds sub., tank, gun, &, 3 troopers. Tunisia forces capture undefended Algeria, while at sea C meets Fr. DD off W. Africa, &, both are lost. Also fleet attacks Fr. fleet at Brest, only damage It. BB survives.

    Again from N. Italy invasion of S. France, again it is taken. Fr. cannot put enough forces there to hold it.

    Fr. builds 5 troopers. Garrison from France fails to retake S. France, leaving only a It. tank as the lone survivor.

    Round Four: Italy builds fighter, gun, &, 3 troopers. Algeria troopers reach & take undefended Morocco, also damaged BB on its way back to home port. Tank in S. France rolls through unprotected Normandy and joins the forces from N. Italy in France. France falls!

    Except for a trooper in U.K., Syria, &, W. Africa the French forces are wiped out, Italian navy is reduced to at sea a damaged BB, sub., &, 2 transports. Garrison forces in E. Africa & tank in Albania that never saw combat(that are in combat 3 troopers in Morocco, &, 2 tanks, &, gun, &, trooper in France).

    I gave It. full credit for bonuses for controlling Med. Sea & S. France. Without the extra income, Fr. probably be in Northern Italy by now. Losses were not cheap for Italy, Allied IPCs lost were 134, &, Axis 133. Major win for Italy, marred by losses in IPCs.
    Pellulo


  • Four Next Axis Italy versus Allied French and British Empires. Italy could hunker down, take it all out on one enemy empire(who you hate the most), or, take as much territories as possible to negotiate at the peace table.

    Round One: Italy builds 3 troopers. Moves transport from S. Italy, lands troopers on undefended Malta & Cyprus, while a second transport will try to land a trooper & tank(from Albania) onto Egypt. Meanwhile 2 troopers from Libya, &, a mobile infantry from Tobruk ,
    take Tunisia for a lost of an trooper(while a trooper from Tobruk moves to Libya to cover the coastline).

    At sea off Alexandria 2C, &, transport battle fleet defending Alexandria. For a lost of a C, the British fleet is destroyed, now Tobruk garrison and landed tank & transport take Alexandria. In Italian East Africa trooper from Somaliland takes over undefended British Somaliland, &, trooper from Ethiopia takes over undefended British Kenya. Finally forces in N. Italy roll over & take over S. France.

    Italy has taken over three territories that have no point value, &, three that have point value. Overall for just Italy’s turn Axis IPCs lost is 37, while the Allies are Fr. 43 and B.E. 45(more than twice the Axis lost). Italy has gone from 10 IPCS, to additional 5 for conquest & 10 for bonuses, for a total of 25 IPCs.

    France builds sub., gun, &, 2 troopers. Trooper in U.K. moves onto British transport off Wales(Western U.K.). Moves trooper from Morocco to reinforce Algeria, send DD off Kenya to Red Sea, &, C in North Sea heads for Brest. Part of France garrison & trooper from Normandy move to S. France, &, retake it. The remaining garrison from France invades & takes Northern Italy(only Fr. tank is left after battle). Here the IPCs lost are reverse as Fr. loss 26, &, Axis lose 32.

    British Empire builds 2 troopers, mobile infantry, gun, tank, &, transport. Cruiser off S. America, Canadian DD & transport(with trooper & tank), fleets off U.K. all head for Gibraltar(the latter on the Med. Sea side). Transport off Wales loads & unloads trooper onto Normandy. Two troopers from S. Africa move to Rhodesia, forces in France move to N. Italy to reinforce the Allies.

    Two fighter fly from U.K. to France, while a third flies to off Sicily. There the fighter joins British A.C. & tactical bomber and DD, versus, It. BB & C. Only the aircraft survive, with no A.C. left, they land in French Algeria.

    The British lose 24 IPCs & again the Axis lose more at 32 IPCs.

    Peace breaks out with a most(est) minor Axis victory. In order for Italy to get back Northern Italy(worth 4 IPCs), they have to trade back 2 territories worth a point each, &, 3 they have no point value. In order to save face, Italy has joint control over Malta(probably the most worthless portion). The Allies go with this because for a third turn, Italy would probably take over Egypt, Tangangyika, &, Jordan(with a sea landing), &, hunker down in S. Italy building 8 more troopers. Of course holding onto all that in Africa & Mid. East with no reinforcements is one thing(by then no Axis navy left & no bonuses), but, still it would be a few rounds for the Allies, to take Italy out of the war.

    Final IPCs for the Axis losses 101, &, all Allies 138. Another such victory like this & Italy will be ruin.


  • Next scenario with regular nation rotation, Italy & Germany versus French & British Empire.

    GE. builds sub., fighter, TB, &, trooper. Two U-boats in Atlantic attack Canadian transport & DD, for a lost of a sub. they are sunk. Also 3 U-boats attack British DD & transport off western U.K.(Wales), lost of 2 U-boats & all British.

    All GE. air(sans fighter in Norway) of 3 fighters, 3 TB, &, regular bomber, attack British fleet off UK & Scotland(facing North Sea) of 2 BB, DD, C, &, 3 land base fighters. Losses Axis 3 fighters & 2 TB,&, Allies both BBs damaged & DD lost. Surviving GE. air land in Denmark.

    GE. fleet off Germany of fighter from Norway, BB, C, & transport, attack Allied fleet in Sea Zone #112 of Brit. & Fr. cruisers. Losses GE. BB damaged, &, fighter, with all Allies.

    Forces from Holland, Western & Southern Greater Germany invade France(while the rest stat to move towards France). GE. 6 troopers, 4 mobile infantry, 2 guns, &, 5 tanks, versus, Brits. trooper, gun, &, tank, and, Fr. 6 troopers, fighter, gun, &, tank. France falls, only mobile infantry, gun, &, 5 tanks survive.

    British Empire builds 2 tanks & gun(for S. Africa), &, trooper & gun. Moves both S. African troopers to Rhodesia, with forces in Alexandria & Sudan moving back to Egypt. Also transport off Egypt carries trooper & gun, lands and take Ethiopia, by taking out both It. troopers(for a lost of an gun).

    Fighter from U.K. with 2 damaged BBs & C, go to waters off Denmark & attack GE. damaged BB, C, transport, with land bases TB. Only one damaged Brits. BB survive.

    A.C. with TB & DD joins Fr. fleet off waters of Southern France. There a fighter from U.K. lands on A.C. & another lands in S. France. Also South African DD heads for Red Sea, &, C off South America heads for Gibraltar.

    Italy builds fighter. Moves both fleets(sans transports) to water off S. France. Here BB, C, 2 DDs, 2 fighters from mainland, versus, Fr. C & DD, and, British A.C. with TB & fighter, DD, &, land base fighter in S. France. Only British A.C. survives the sea battle.

    In N.W. Africa, 2 troopers from Libya enter Tunisia defended by Fr. trooper, all lost, the colony is still French. Also transport with trooper & tank from Albania land in Algeria, defended by Fr. trooper. Losses trooper each side, Algeria falls. While another transport lands 2 troopers(from S. Italy) in Morocco defended by Fr. trooper, losses a trooper each side, that colony falls!

    In N.E. Africa Tobruk garrison takes over undefended Alexandria, &, in trooper in It. Somaliland retakes Ethiopia defeating British trooper.

    Meanwhile in Europe N. Italy forces invade S. France, of 2 troopers, 2 guns, &, tank. versus, Fr. trooper & gun. Losses trooper & gun, &, Fr. all, Southern France has fallen. Tank is destroyed trying to take Normandy.

    Fr. cannot build, moves trooper from Syria to Jordan, trooper in W. Africa to move to Egypt, while DD off Fr. Madagascar moves to Red Sea.

    Major Axis victory, with France falling so fast in the first round, a scenerio with U.S.S.R. & France, and, U.S.A. & France, would lead to the same situation, in the first round(even with three allies). GE. & It. have very little navies or air power left, but, the former land forces are pretty much intact. To get the Axis out of France, the four remaining Fr. African colonies are handed over to the Axis, &, France is demilitarized(not S. France and Normandy), with rights to use Fr. ports. U.K. navies are still there in a weaken state, and, they can hunker down in the home islands, but, knows it has become very hard to protect Africa.
    Pellulo


  • Next It. & Germany versus British Empire & U.S.S.R.

    Round One: GE. builds BB & 3 subs. Moves fleet into Soviet waters, to challenge thier fleet, off the Baltic States. Soviet fleet is destroyed, but, GE. BB is damaged. Transport lands trooper & gun, with BB & C shelling, the Baltic States fall, for no Axis lose. Other land forces in Eastern Europe attack the U.S.S.R., Bossarabi & Eastern Poland fall also(attack on Uk. fails).

    Meanwhile at sea, 3 U-boats attack & sink Canadian DD & transport(for a lost of 2 subs.), &, British transport off Wales sunk(another sub. lost). Also in sea Zone #12, off tip of Norway, Allied British Cruiser, attack by 3 TBs & U-boat. Axis lose a sub., &, Allies all.

    IPCs lost by GE are 36, U.S.S.R 51, &, British Empire 34.

    U.S.S.R builds trooper, gun, mech. infantry, tank, &, fighter. Move sub. to off Norway’s coast, attacks convoy & scores a lost of 3 IPCs for Germany. Most land forces are too scatterd from the front, but, manage to retake the Baltic States.

    IPCs lost by U.S.S.R. 3, &, Germany 10.

    British Empire builds DD(Canada), 2 troopers, gun, &, fighter(U.K.), &, tank(S.A.). Off Gibraltor A.C.(with TB & fighter flown in from U.K.) & DD, enter Med. Sea still off Gibraltor. Another fighter from U.K. lands onto Gibraltor.

    From South Africa 2 troopers begin to move towards Egypt, &, DD heads for same. Forces from Alexandria retreat into Egypt. Transport picks up trooper & gun from Egypt, &, with trooper from Kenya, invade Ethiopia defended by It. 2 troopers. The country is freed for lost of an trooper.

    Fleets around U.K. cocenentrate off London, while trooper goes to Scotland. Also C off South America heads for Gibraltor.

    IPCs lost 3, Italy 6.

    Italy builds 3 troopers & submarine. Tobruk garrison takes undefended Alexandria, &, trooper takes Kenya from It. Somaliland. Fleets(sans transports) attack British Fleet off Spain, with 2 fighters from Italy. Battle BB, 2 Cs, DD, &, 2 land base fighters, versus, British A.C. with TB & fighter, DD, &, land base fighter. Only damaged AC left, with It. transports landing a trooper in Malta & Cyprus, &, another landing a tank & trooper from Albania onto Tobruk(also a trooper moves from Libya to Tobruk).

    Finally from N. Italy, a trooper, gun, &, tank head for “The Russian Front”.

    IPCs lost Italy 72 IPCs, &, British Empire 47. Italy has lost a territory, gained four(unfortunitly only one has a point value, of just one). It would take, if at peace, 7 rounds to make up for losses, much less keep reinforcements flowing to Africa, by round two has Italy allready shot her bolt?

    Round Two: GE. builds 2 troopers, artillery, fighter, &, 2 submarines. Sub. off Canada retreats to North Sea, not wanting to deal with Canadian DD.

    On Eastern Front Axis take Uk., Western Uk., &, retake the Baltic States, is a breakout next round? IPCs lost 15 & U.S.S.R. 52.

    As Opeation Sea Lion goes ahead, GE. air & sea fleets attack British fleet off UK, while lone transport heads for
    Scotland. Two troopers land(from Denmark & Norway), &, one lost to take out defending trooper, Scotland falls! Battle for sea dominance, 2 BBs(one damaged), 3 subs., C, 2 fighters, &, 2 TB, versus, British 2 BBs, 2 DDs, C, &, 2 land base fighters. Losses all but 2 damaged British BBs left, with Axis fighter & TB returning to bases.

    Foresight, perhaps a fully repaired BB, or, two more transports with guns & tanks(for the landing in Scotland). The resources could have been spent, to keep the fleet on the defensive, &, more land units for the attack on the Soviets. The IPCs tell the story losses Axis 101, &, British Empire 48. GE. can do a Sea Lion or a Barbarossa, but, not both at the same time.

    U.S.S.R. builds 5 tanks, 2 mech. infantry, &, 1 trooper. Moves sub. off Norway, where it sinks a GE. transport. Counterattack on Russian Front, takes back W. Uk., but, fails in E. Poland(all attackers & defenders wiped out). IPCs lost 15, &, GE. 31.

    British Empire builds DD & fighter(U.K.), transport(Canada), &, trooper & tank(South Africa). Cruiser from S. America arrives off Gibraltor, also A.C. joins another C from Egypt. Sea Battle C off Egypt, &, DD from Red Sea, each ship sinks an It. transport(off Malta & Cyprus).

    South African forces move towards Kenya, while transport moves trooper & gun back from Ethiopia to Egypt as reinforcements.

    In North Sea, Canadian DD sinks GE. U-boat, &, U.K. garrison(2 troopers & gun) retake back Scotland(for a lost of a trooper each side). IPCs lost 3, It. 14, GE. 9.

    Italy builds fighter, finally the big push into Egypt from Alexandria, 2 tanks(one from Tobruk), 2 Mech. Infantry, 4 troopers, &, gun, versus, British 3 troopers, 2 guns, tank, &, fighter. Losses only British tank & fighter survive. Trooper retreats from Kenya, &, takes undefended Sudan.

    Sub. off Italy attacks British C & AC off Malta, AC damaged & sub. sank. Trooper, gun, &, tank, enter Hungary on way to Russian Front. Seven troopers are cut off from reinforcements in Africa, S.E. Europe, &, islands in the Med. Sea.

    Round Three: GE. builds 2 tanks, mech. infantry, trooper, artillery, transport, &, T. Bomber. Moves 2 subs. pass the Danish Straits, &, attacks Soviet sub. off Scotland, losses a sub. each side.

    Eastern Front attacks towards major cities continue, with Western Uk. retaken, &, also Rostov and Novgorod(Leningrad is there). IPCs lost 27 & Soviets 47. Germany needs to break out into Soviet heartland, before a Western Front/landings in Italy appears.

    U.S.S.R. builds 4 troopers, gun, mech. infantry, tank, &, fighter. On Eastern Front using froces from Russia, blocks entry to Stalingrad & Caucasus. Also takes back Novgorod, where Leningrad is located. IPCs lost 17 & GE. 43.

    In all of U.S.S.R., not counting builds, they are 2 troopers, 3 tanks, &, fighter. GE. has 4 tanks & 2 troopers(with 10 troopers, 3 guns, 3 tanks, bomber, 2 fighters, &, 2 T.Bombers in rest of Nazi Empire). The Soviets need one bad offensive/defensive battle, then the Germans take over. Needs British Empire to accelerate its picking away at the Axis powers, before it is too late.

    British Empire builds in U.K. fighter, &, transport, and, in South Africa transport & trooper. Taking undefended Kenya from Tanganyika Territory with 2 trooper & tank(latter continues onward to take undefended It. Somaliland). While transport moves from Red Sea to coastline of Kenya. Forces in Egypt take back Alexandria for no lost, while tank from Congo versus defending trooper in Sudan(both lost).

    Off Malta damaged A.C. goes to Gibraltor where it joins a cruiser stationed there. Another C set itself off the Egyptian coast.

    Destroyer off Ireland & BB off London, go off Scotland and sink GE. U-boat for no loss. Transport from Canada get to U.K. on Welsh side(debark forces for now), also where BB off London joins the transport. While in Canada trooper from Ontario moves to Quebec. IPCs lost for all sides 6. British need to control Africa, in order to lauch future sea invasions.

    It. builds fighter & artillery gun. From N. Italy, Mech. Infantry unit moves to catch up with forces in Romania, traveling to Eastern Front. While fighter from S. Italy attacks and sinks commonwealth DD off Cyrus(fighter lost also). Losses IPCs 10 & British 8.


  • Round Four: GE. builds 3 troopers, 2 guns, mech. infantry, tank, sub., &, fighter. Moves by transport 2 troopers to Norway, &, a gun and trooper for Denmark, as reinforcements in case of any Allied landings. More reinforcements to hold the line in Eastern Front, but, still takes Byransk, Belarus, &, retake Baltic States.

    At sea, through the Danish Straits a U-boat(along with T.B. & 2 fighters) attacks a DD off London(2 land based fighters in U.K.). Losses sub. and fighter, &, Allies all. IPCs lost 16, Soviets 6, &, British 28.

    Russia builds trooper, gun, mech. infantry, fighter, &, 3 tanks. Counterattacks on Eastern Front retakes, Uk., Bryansk, &, Belarus. Both sides are exhausted, Soviets & Germans are sending in units, to try to get to the tipping point of winning. Even though many battles are fought piecemeal, without the luxury of building up forces adequately. This see-saw situation of taking & retaking the same provinces can only last so long.

    IPCs lost Soviets 29, &, GE. 42.

    British Empire builds trooper, gun, 2 fighters, all in U.K. Transport lands into Egypt from Red Sea, a trooper(from Kenya) & tank (from It. Somaliland). Another transport leaves South Africa with a trooper bound for Egypt. While a trooper from Kenya recaptures the undefended Sudan, &, armor from Egypt takes out It. defending trooper and captures Tobruk.

    Fleets off Gibraltar & Egypt meet off Malta, with fighter from Egypt landing on A.C. Also 2 transports with a trooper, pick up from Normandy, trooper, gun, &, tank(what is left of B.E.F.). Along with 2 BBs, &, C go offshore of Norway. Shelling takes down 2 of 3 GE. defending troopers(they are back up by GE. fighter and TB). The landed British force of 2 troopers, gun, &, tank take Norway by force(only the tank is the lone survivor). IPCs lost 10, It. 3, &, GE. 30.

    Italy builds 4 troopers. Forces on Eastern Front take Uk., along with a fighter & mech. infantry coming up as reinforcements(the latter in Bessarabia). Still the situation in Africa is a disaster(Libya is holding out), with the forces on Malta & Cyprus & Albania cut off, &, no defense for the home islands. IPCs lost 7 & Soviets 6.

    Round Five: GE. builds C, T.B., mech. infantry, tank, artillery, &, 2 troopers. On Eastern Front mostly trying to fortifying for future counterattacks, still again Belarus taken & Norway(the latter, not so much for the nation, but, to keep the bonus & Allied navies from crossing the Danish Straits, still Norway is a strain on resources). IPCs lost GE. 10, Soviets 12, &, British 6.

    Soviets build trooper, gun, 2 tanks, 2 mobile infantry, &, fighter. Easter Front counterattacks, Uk. from It., &, Belarus, &, W. Uk., &, Baltic States, from Germany. IPCs lost 24, It. IPCs 6, &, GE. 28.

    British Empire builds in U.K., fighter, tank, 2 troopers, gun, &, transport. Transport leaves tank in Egypt, picks up another trooper, &, with C shelling & hitting lone defending It. trooper on Cyprus. The island is taken!, after troopers land and with no losses.

    Tank in Tobruk takes out defending It. trooper in Libya, for no lost, colony falls. Second transport with a trooper arrives off Egypt, &, the fleet off Malta joins it.

    Reinvaded & Norway taken, two BBs scoring a hit in shelling, &, landed forces take over. IPCs lost B.E. 7, It. 6, &, GE. 7.

    It. builds tank & trooper. Holds on defense on Eastern Front, while a trooper from N. Italy starts to move there.

    Peace breaks out, the Axis sue for it, moderate Allies victory. GE. constantly normally losses most of what is taken in U.S.S.R., even with plans to buy a small industrial site, closer to the front. The Soviets would just mimic them, along with the constant losses of retaking Norway(if lost Allies transports could sail to U.S.S.R.), to try to keep the Danish Straits closed. Norway has become a white elephant, mush less any potential sea landings.

    For the U.S.S.R. it emerges intact, with a greater percentage of the lost for the Allies. They might have been able to kick the Axis out, but, would have found the same problems of distance plaguing them, in a drive to Berlin.

    U.K. cost the GE. to spend allot in mounting a failed Sea Lion, which gave less resources for the Eastern Front. Also kicking It. out of
    Africa, &, controlling the sea and air in the Med. Sea.

    Italy is hunkering down in N. & S Italy, and, sending some forces to Eastern Front. But with a IPC of 10, how long would that last.

    Not giving up freed nations under Axis rule(Ethiopia & Norway), Axis forces clear out of U.S.S.R., &, Malta. Italy gets back Libya, &, Tobruk(with half of latter to comp. GE., for the lost of Norway). Also only police force, no military in N. Africa, for the Axis. Along with It. navy only allowed to function in seas around Italy. Finally the Danish Straits is opened for all powers, no militarization of its waters, all the way to the Soviets.
    Pellulo

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