RoundRobin A&A Bulge Game, Pellulo
9. Finally a variation with some rules changes, basically just having anything rolled for a six and down as a hit, with the defender/attacker choosing the lost, and, having combat simultaneously.
The first time I tried it, I also gave the Allies a chance just for defense only in Turn One(they would never start an attack) of defending on five down and the Axis attacking(due to surprise on seven down). The game went quickly till Round Six, seeing the Axis could not survive another air attack, I scrapped the ideal of letting the Allies defending themselves for round one.
Now replaying the game with just anything rolled for a six and down as a hit, with the defender/attacker choosing the lost, and, having combat simultaneously.
Turn one…thanks, Pellulo
Round One:Entire Allied Front Line wiped out, Axis front line advances one hex, Victory Points of three. Play goes faster by just having a lost by rolling six and down, using no combat strips.
Round Two:Axis goes first, lose 5 troopers and a gun, Allies lose 3 tanks & 1 trooper & 1 truck, now with the defender/attacker choosing the lost, and, having combat simultaneously. Still Axis entire front goes forward one hex, and Victory Points of four.
Round Three:Allies go first, heavy losses, they lose 6 troopers, 1 tank & gun , and, two trucks. German losses are eight tanks, and, one gun, such low troop numbers does not allow much combine arms, thus no covering infantry & high tank losses.
Germans still hug Bastogne(nearly all defenders wiped out inside), but, will not fall this turn, due to strong Allied counterattacks. Still Axis line partially goes forward, with VP now five.
Round Four: Allies go first, Bastogne already secured by Allies reinforcement last round, but, by going first weakens the German main force outside the town. Allies lose 3 trucks, 4 tanks, 1 gun, and, two troopers. Axis lose 3 each of tanks, troops, and, guns(also 1 truck). Germans gain only one additional V.P., and, only one hex. Allies do not built any reserves, just throws all their forces for attacks, heavy losses, but, does blunt the German drive.
Round Five:Axis goes first, have enough forces to take Bastogne, but, with the use of Air Power whittles away their land offensive power. Axis Air Power wiped out, Allies lose 4 fighters planes(Germans lose to Air Power 4 supply tokens, 1 trooper, 1 tank). Allies all wiped out in Axis attack, still holding Bastogne with a lone trooper, reinforcements rushed in, German line very thinned out. V.P. now at thirteen points.
Round Six:Allies go first. Axis forces at midpoint of board, except for going up North the German line tapers back to Eupen.