@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Lebowsky (Axis) vs Simon33 (allies+0)
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 10 armour, 3 artilleries, 24 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus 1 armour moved from Poland to Belarus 1 bomber moved from Gibraltar to 108 Sea Zone 1 bomber moved from Morocco to 108 Sea Zone 1 submarine moved from 110 Sea Zone to 108 Sea Zone 1 mech_infantry moved from Germany to Eastern Poland 1 armour and 6 mech_infantrys moved from Germany to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 mech_infantry moved from Germany to Eastern Poland Combat - Germans Battle in 108 Sea Zone Germans attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers in 108 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 108 Sea Zone 1 destroyer owned by the Americans lost in 108 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Baltic States Germans attack with 1 armour and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 7 mech_infantrys in Baltic States, round 2 : 1/8 hits, 1.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 11 armour, 3 artilleries, 24 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 11 armour, 3 artilleries, 24 infantry and 9 mech_infantrys in Belarus, round 2 : 10/47 hits, 12.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 11 armour, 3 artilleries, 24 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Eastern Poland to Baltic States 2 aaGuns moved from Eastern Poland to Belarus 1 fighter moved from Southern Italy to Finland 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to France 1 tactical_bomber moved from Alexandria to Southern Italy 1 fighter and 1 tactical_bomber moved from Morocco to Southern Italy 2 bombers moved from 108 Sea Zone to Normandy Bordeaux Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry EDIT: Adding units owned by Germans to Baltic States: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to France: 1 aaGun EDIT: Turning off Edit Mode 1 destroyer and 1 submarine placed in 110 Sea Zone 1 infantry placed in Normandy Bordeaux 2 infantry placed in Western Germany Germans undo move 3. Germans undo move 2. 1 infantry placed in Normandy Bordeaux 3 infantry placed in Western Germany 1 armour and 4 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Gibraltar: 1 tactical_bomber EDIT: Adding units owned by Germans to France: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6 Germans collect 45 PUs (1 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.33 Germans regular : -3.83 -
@simon33 said in Lebowsky (Axis) vs Simon33 (allies+0):
@simon33 said in Lebowsky (Axis) vs Simon33 (allies+0):
hold on, I think I need to edit USA
Is the edit ok? I’ll reapply assuming you didn’t see it.
Didnt see it, its ok. Its good you realice it, I would attack for a +60, keeping a bit of JAP fleet and getting so big in pacific.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Russia to Finland 2 armour and 1 mech_infantry moved from Karelia to Finland 1 infantry moved from Vyborg to Finland 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans Combat - Russians Battle in Finland Russians attack with 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 fighter and 5 infantry; Italians defend with 2 fighters Russians roll dice for 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 4/7 hits, 3.00 expected hits Germans roll dice for 3 fighters and 5 infantry in Finland, round 2 : 5/8 hits, 3.67 expected hits 1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians and 2 armour owned by the Russians lost in Finland 4 infantry owned by the Germans lost in Finland 2 fighters owned by the Russians retreated Germans win with 3 fighters and 1 infantry remaining. Battle score for attacker is -18 Casualties for Russians: 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 4 infantry Non Combat Move - Russians 2 fighters moved from Finland to Karelia 4 aaGuns, 6 artilleries and 43 infantry moved from Bryansk to Russia 3 infantry moved from Volgograd to Samara 6 infantry moved from Timguska to Novosibirsk Place Units - Russians 3 infantry placed in Volgograd 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 1.00 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 factory_minors, 4 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 2 bombers moved from Kwangsi to Suiyuyan 1 infantry moved from Yunnan to Szechwan 1 transport moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Northern Territory 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Northern Territory 1 battleship moved from 37 Sea Zone to 55 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Northern Territory Combat - Japanese Battle in Guam Battle in Northern Territory Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 fighter Japanese roll dice for 1 battleship in Northern Territory, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 fighter in Northern Territory, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Northern Territory Japanese win, taking Guam from Americans, taking Northern Territory from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 fighter Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 0/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Suiyuyan to Kweichow 1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from Kwangsi to 6 Sea Zone 1 fighter moved from Manchuria to Japan 2 aaGuns and 7 infantry moved from Manchuria to Korea 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 55 Sea Zone 1 carrier and 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 armour moved from Malaya to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Malaya to Shan State 1 artillery moved from French Indo China to Yunnan 4 artilleries and 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kwangtung to Yunnan 1 artillery moved from Kwangtung to Kwangsi 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 submarine moved from 41 Sea Zone to 74 Sea Zone 1 cruiser moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Northern Territory to 55 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Shantung 1 factory_minor placed in French Indo China 1 factory_minor placed in Kwangtung 3 submarines placed in 6 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.17 ANZAC regular : -0.67 -
You can’t leave the infantry on the transport in sz55. It boarded the transport in combat move and therefore it has to attack. I won’t be attacking it this turn but Anzac sure will unless you’d rather leave it on Java.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 2 artilleries and 2 infantry moved from Eastern United States to Quebec 1 destroyer and 2 transports moved from 101 Sea Zone to 106 Sea Zone 1 destroyer moved from 102 Sea Zone to 106 Sea Zone 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to United Kingdom 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in Eastern United States 2 fighters placed in Eastern United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Tsinghai to Szechwan 6 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Western Germany 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Syria to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in Alexandria Non Combat Move - British 1 bomber moved from Western Germany to United Kingdom 2 fighters moved from Egypt to 98 Sea Zone 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 battleship and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 tactical_bomber moved from Belgian Congo to Egypt 1 armour moved from French Equatorial Africa to Egypt 1 infantry moved from Tanganyika Territory to Kenya 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 transport moved from 70 Sea Zone to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 3 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 fighter moved from Karelia to Russia 1 armour and 1 mech_infantry moved from Eastern Persia to Iraq 1 artillery and 2 infantry moved from Persia to Iraq Place Units - British 1 carrier and 1 submarine placed in 98 Sea Zone 1 artillery placed in Egypt 1 infantry placed in Persia 2 infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turning on Edit Mode EDIT: Changing PUs for British from 37 to 34 EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.67 Germans AA : -0.33 -
@simon33 said in Lebowsky (Axis) vs Simon33 (allies+0):
You can’t leave the infantry on the transport in sz55. It boarded the transport in combat move and therefore it has to attack. I won’t be attacking it this turn but Anzac sure will unless you’d rather leave it on Java.
You are right, I know the rule just didnt ever use it. I just leave the other inf on Java, sorry for that
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Italians Italians buy 1 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 armour moved from Eastern Poland to Bryansk Italians take Bryansk from Russians 1 bomber moved from Southern Italy to 81 Sea Zone Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport; French defend with 1 destroyer Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 81 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Italians lost in 81 Sea Zone 1 destroyer owned by the French lost in 81 Sea Zone French win with 1 transport remaining. Battle score for attacker is -6 Casualties for Italians: 1 bomber Casualties for French: 1 destroyer Non Combat Move - Italians 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 92 Sea Zone to 93 Sea Zone 2 aaGuns and 2 infantry moved from Southern France to 93 Sea Zone 2 aaGuns, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 93 Sea Zone to 95 Sea Zone 2 aaGuns and 2 infantry moved from 95 Sea Zone to Southern Italy 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 1 armour moved from Algeria to Libya 2 fighters moved from Finland to Western Germany 2 infantry moved from Romania to Bessarabia 1 artillery moved from Bulgaria to Romania Place Units - Italians 3 submarines and 1 tactical_bomber placed in 95 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
French regular : 0.33 Italians regular : -0.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Italians Italians buy 1 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 armour moved from Eastern Poland to Bryansk Italians take Bryansk from Russians 1 bomber moved from Southern Italy to 81 Sea Zone Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport; French defend with 1 destroyer Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 81 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Italians lost in 81 Sea Zone 1 destroyer owned by the French lost in 81 Sea Zone French win with 1 transport remaining. Battle score for attacker is -6 Casualties for Italians: 1 bomber Casualties for French: 1 destroyer Non Combat Move - Italians 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 92 Sea Zone to 93 Sea Zone 2 aaGuns and 2 infantry moved from Southern France to 93 Sea Zone 2 aaGuns, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 93 Sea Zone to 95 Sea Zone 2 aaGuns and 2 infantry moved from 95 Sea Zone to Southern Italy 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 1 armour moved from Algeria to Libya 2 fighters moved from Finland to Western Germany 2 infantry moved from Romania to Bessarabia 1 artillery moved from Bulgaria to Romania Place Units - Italians 3 submarines and 1 tactical_bomber placed in 95 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Java: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : 0.33 Italians regular : -0.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to Northern Territory 1 fighter moved from New South Wales to Northern Territory Combat - ANZAC Battle in Northern Territory ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 2 infantry in Northern Territory, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Northern Territory to Queensland 1 cruiser and 1 submarine moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 aaGuns and 1 artillery moved from New South Wales to Queensland 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.17 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to Northern Territory 1 fighter moved from New South Wales to Northern Territory Combat - ANZAC Battle in Northern Territory ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 2 infantry in Northern Territory, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Northern Territory to Queensland 1 cruiser and 1 submarine moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 aaGuns and 1 artillery moved from New South Wales to Queensland 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from Russia: 1 fighter EDIT: Adding units owned by British to Karelia: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.17 -
Is it too late for the above edit?
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Are you still around?
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@simon33 said in Lebowsky (Axis) vs Simon33 (allies+0):
Are you still around?
Im Alive, just some rough days at the end of the month… Will try to look at It tonight
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Leaving 12 IPC for a strat bomber.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 4 infantry and 1 submarine; Remaining resources: 12 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 114 Sea Zone 2 bombers moved from Normandy Bordeaux to 114 Sea Zone 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 mech_infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine 1 armour moved from Belarus to Nenetsia Germans take Archangel from Russians Germans take Nenetsia from Russians Combat - Germans Battle in 114 Sea Zone Germans attack with 2 bombers and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Western Ukraine Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns, 9 armour, 3 artilleries, 24 infantry and 9 mech_infantrys moved from Belarus to Bryansk 1 armour and 5 mech_infantrys moved from Baltic States to Bryansk 1 fighter moved from Finland to Bryansk 1 fighter and 1 tactical_bomber moved from Southern Italy to Bryansk 1 fighter and 1 tactical_bomber moved from France to Southern Italy 1 aaGun moved from France to Western Germany 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Baltic States to Eastern Poland 2 bombers moved from 114 Sea Zone to Western Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry EDIT: Turning off Edit Mode 1 submarine placed in 110 Sea Zone 2 infantry placed in Normandy Bordeaux 2 fighters and 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Germans collect 50 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Changing PUs for Germans from 72 to 60 EDIT: Adding units owned by Germans to Germany: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 1.00 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 5 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 fighters moved from Karelia to Russia 4 infantry moved from Novosibirsk to Samara 3 infantry moved from Volgograd to Samara 10 infantry moved from Russia to Samara 1 artillery and 10 infantry moved from Russia to Samara Place Units - Russians 1 armour, 5 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Hopei 1 fighter and 1 tactical_bomber moved from Kweichow to Hopei 2 bombers moved from Kweichow to Szechwan 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Dutch New Guinea 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Dutch New Guinea 1 battleship moved from 55 Sea Zone to 45 Sea Zone 1 cruiser moved from 37 Sea Zone to 45 Sea Zone Combat - Japanese Battle in Midway Battle in 45 Sea Zone Japanese attack with 1 battleship, 2 cruisers and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Midway from Americans with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Wake Island Battle in Szechwan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Wake Island from Americans, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Dutch New Guinea Japanese attack with 4 fighters, 2 infantry, 1 marine and 4 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 4 fighters, 2 infantry, 1 marine and 4 tactical_bombers in Dutch New Guinea, round 2 : 4/11 hits, 5.33 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea 2 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 4 fighters, 1 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 2 carriers, 1 destroyer and 1 transport moved from 55 Sea Zone to 45 Sea Zone 4 fighters and 4 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone 1 artillery moved from Kwangsi to Yunnan 1 mech_infantry moved from Yunnan to Kweichow 3 mech_infantrys moved from Shantung to Kweichow 1 fighter and 1 tactical_bomber moved from Hopei to French Indo China 2 bombers moved from Szechwan to French Indo China 2 artilleries and 4 infantry moved from Shan State to Yunnan 2 fighters moved from Japan to French Indo China 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 37 Sea Zone to 45 Sea Zone Place Units - Japanese 1 artillery and 1 infantry placed in Kwangtung 1 artillery and 1 infantry placed in French Indo China 1 armour and 1 mech_infantry placed in Shantung 1 tactical_bomber placed in French Indo China 1 tactical_bomber placed in Kwangtung 1 fighter placed in Shantung 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.17 ANZAC regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 3 artilleries and 4 infantry moved from Quebec to 106 Sea Zone 1 armour, 3 artilleries, 1 cruiser, 4 infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar 2 fighters moved from Hawaiian Islands to Wake Island 1 fighter moved from 54 Sea Zone to 31 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone 1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gibraltar Americans attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 3 infantry; Italians defend with 1 artillery, 1 harbour and 5 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Gibraltar, round 2 : 6/11 hits, 4.50 expected hits Italians roll dice for 2 artilleries and 8 infantry in Gibraltar, round 2 : 5/10 hits, 3.33 expected hits 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Gibraltar 3 infantry owned by the Germans and 3 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 3 : 4/6 hits, 3.00 expected hits Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 3 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar 1 artillery owned by the Germans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 3 artilleries and 4 infantry Casualties for Italians: 1 artillery and 5 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Wake Island Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Wake Island, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Wake Island to 26 Sea Zone 1 fighter moved from 31 Sea Zone to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 carriers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to 26 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 bomber moved from Gibraltar to French West Africa 1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Eastern United States to 10 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 3 fighters placed in Western United States 2 artilleries and 4 infantry placed in Central United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Tsinghai to Hopei 3 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai 3 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 carrier, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 3 PUs; Combat Move - British 1 bomber moved from United Kingdom to 119 Sea Zone 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 2 artilleries and 19 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Battle in Malta Battle in 119 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 119 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 bomber and 1 destroyer in 119 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 bomber and 1 destroyer in 119 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking Malta from Italians, taking 119 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 bomber moved from 119 Sea Zone to United Kingdom 1 armour and 2 artilleries moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 artillery and 2 infantry moved from Iraq to Trans-Jordan 2 fighters moved from Egypt to 98 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 3 aaGuns moved from India to Burma 1 fighter moved from Karelia to Russia Place Units - British 1 carrier and 1 submarine placed in 98 Sea Zone 1 infantry placed in Egypt 2 infantry placed in Union of South Africa 1 infantry placed in Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 infantry placed in India Turning on Edit Mode EDIT: Changing PUs for British from 43 to 40 EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 9 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.67 Japanese regular : -0.33 Italians regular : 2.33 Germans regular : -0.50 British regular : -2.00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Rostov Italians take Rostov from Russians 2 fighters moved from Western Germany to 104 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 2 transports moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from Libya to 96 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar 1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 destroyer and 1 transport British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Malta Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Gibraltar Italians attack with 1 artillery and 3 infantry British defend with 1 harbour; Americans defend with 1 armour Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in 104 Sea Zone Italians attack with 2 fighters Americans defend with 1 destroyer Italians roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 2 fighters moved from 104 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Algeria 1 carrier, 1 cruiser and 4 submarines moved from 95 Sea Zone to 92 Sea Zone 2 armour and 1 mech_infantry moved from Libya to Algeria 2 infantry moved from Bessarabia to Ukraine 1 artillery moved from Romania to Bessarabia Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.83 British regular : -0.83





