Oh my punishment for not bidding in z91 might be trouble with Italy? Interesting.
in 106, sub submerges. Don’t think I’ve ever seen 3 subs to 106.
No scramble 111.
that should be it, hopefully. use latest if you can. thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 5 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Non Combat Move - Americans
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Tunisia to Tobruk
2 mech_infantrys moved from Morocco to Tunisia
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Gibraltar to Trans-Jordan
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 artillery, 1 cruiser, 1 fighter, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 1 fighter and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Algeria to Trans-Jordan
2 infantry moved from Western United States to 10 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
2 fighters moved from Western United States to Midway
1 fighter moved from Western United States to Hawaiian Islands
1 aaGun moved from Western United States to Central United States
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 5 infantry placed in Central United States
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 5.
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
2 fighters and 2 infantry moved from India to Burma
1 bomber moved from India to French Indo China
Combat - British
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 battleship and 2 carriers moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
6 infantry moved from Egypt to Trans-Jordan
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Tobruk to Trans-Jordan
2 mech_infantrys moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Tunisia to Libya
3 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from Burma to India
1 bomber moved from French Indo China to India
1 artillery, 1 infantry and 1 mech_infantry moved from Syria to Trans-Jordan
2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar
Place Units - British
1 submarine placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
2 fighters and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Japanese regular : -0.33
Japanese AA : -0.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 5 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Non Combat Move - Americans
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Tunisia to Tobruk
2 mech_infantrys moved from Morocco to Tunisia
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Gibraltar to Trans-Jordan
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 artillery, 1 cruiser, 1 fighter, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 1 fighter and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Algeria to Trans-Jordan
2 infantry moved from Western United States to 10 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
2 fighters moved from Western United States to Midway
1 fighter moved from Western United States to Hawaiian Islands
1 aaGun moved from Western United States to Central United States
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 5 infantry placed in Central United States
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 5.
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
2 fighters and 2 infantry moved from India to Burma
1 bomber moved from India to French Indo China
Combat - British
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 battleship and 2 carriers moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
6 infantry moved from Egypt to Trans-Jordan
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Tobruk to Trans-Jordan
2 mech_infantrys moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Tunisia to Libya
3 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from Burma to India
1 bomber moved from French Indo China to India
1 artillery, 1 infantry and 1 mech_infantry moved from Syria to Trans-Jordan
2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar
Place Units - British
1 submarine placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
2 fighters and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 infantry
EDIT: Adding units owned by Americans to Algeria: 1 infantry
EDIT: Removing units owned by Americans from Queensland: 1 infantry
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
Japanese AA : -0.17
British regular : -0.33
Two minor edits if you allow:
Please use second map
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits
1 bomber owned by the Italians killed by AA in Egypt
Bombing raid in Egypt causes 0 damage total.
Non Combat Move - Italians
2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
2 fighters moved from Southern Italy to Iraq
1 fighter moved from Rostov to Iraq
2 infantry moved from Yugoslavia to Bulgaria
1 aaGun moved from Yugoslavia to Bulgaria
3 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Yugoslavia to Bulgaria
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Yugoslavia to Romania
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,6,2,5,2,4,5,6
Italians collect 5 PUs (10 lost to blockades); end with 7 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
British AA : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits
1 bomber owned by the Italians killed by AA in Egypt
Bombing raid in Egypt causes 0 damage total.
Non Combat Move - Italians
2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
2 fighters moved from Southern Italy to Iraq
1 fighter moved from Rostov to Iraq
2 infantry moved from Yugoslavia to Bulgaria
1 aaGun moved from Yugoslavia to Bulgaria
3 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Yugoslavia to Bulgaria
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Yugoslavia to Romania
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,6,2,5,2,4,5,6
Italians collect 5 PUs (10 lost to blockades); end with 7 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
British AA : 0.83
sorry, i missed it. let me check real quick
ok go ahead and make the edits on franz. sorry about that!
Thanks - no, sorry I missed them in the first place. I will edit before ANZ move
man i can’t tell you how bad my luck has been with italian sbr, this literally happens to me every game now, first attempt and bam! i lose it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 aaGun, 1 artillery and 6 infantry moved from South Australia to Queensland
1 infantry moved from Alexandria to Egypt
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
sz54: 6 ANZ FTRs on 3 US carriers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Southern Italy to Egypt
1 destroyer and 1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 carrier moved from 113 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 105 Sea Zone
2 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 fighter moved from Rostov to Volgograd
1 bomber moved from Rostov to Volgograd
Combat - Germans
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits
1 bomber owned by the Germans killed by AA in Egypt
Bombing raid in Egypt causes 0 damage total.
Battle in 105 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Volgograd
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Volgograd, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Volgograd, round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Rostov to Volgograd
1 mech_infantry moved from Persia to Iraq
1 fighter moved from Volgograd to Iraq
1 bomber moved from Volgograd to Southern Italy
3 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Belarus to Rostov
9 mech_infantrys moved from Yugoslavia to Bessarabia
2 mech_infantrys moved from Northern Italy to Romania
2 fighters moved from Yugoslavia to Iraq
2 fighters moved from Southern Italy to Iraq
1 mech_infantry moved from Greece to Romania
1 artillery and 1 infantry moved from Greater Southern Germany to Yugoslavia
1 transport moved from 113 Sea Zone to 105 Sea Zone
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Normandy Bordeaux to Southern France
3 artilleries moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
5 infantry moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Western Germany to Southern France
1 aaGun moved from Northern Italy to Yugoslavia
3 mech_infantrys moved from Germany to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Vyborg
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Novgorod
3 mech_infantrys moved from Germany to Yugoslavia
Place Units - Germans
1 factory_minor placed in Iraq
3 infantry placed in Ukraine
2 infantry placed in Novgorod
1 carrier, 1 destroyer and 1 fighter placed in 105 Sea Zone
2 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,4,1,3,1,6,2,2
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
British AA : 0.83
Russians regular : -1.00
Germans regular : -3.00
Crazy defense/AA fire in Egypt!
yeah lol
i’m so sad…
also have you noticed my convoy hasn’t been working either?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk
2 artilleries and 2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
Germans roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits
1 fighter owned by the Russians lost in Volgograd
Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 3 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Germans lost in Volgograd
Combat Hit Differential Summary :
Germans AA : 0.83
Germans regular : -0.33
Russians regular : -1.67
Your AA killed my FTR.
Please confirm AA as first casualty. -> 1 INF, 2 ART vs 3 INF
yeah i’ll lose the gun. thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk
2 artilleries and 2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
Germans roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits
1 fighter owned by the Russians lost in Volgograd
Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 3 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Germans lost in Volgograd
Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 4 : 1/3 hits, 1.00 expected hits
Germans roll dice for 3 infantry in Volgograd, round 4 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
1 infantry owned by the Germans lost in Volgograd
1 artillery owned by the Russians retreated to Tambov
Germans win with 2 infantry remaining. Battle score for attacker is -12
Casualties for Russians: 1 artillery, 1 fighter and 2 infantry
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Smolensk to Archangel
1 aaGun and 11 infantry moved from Vologda to Archangel
2 armour, 3 infantry and 3 mech_infantrys moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
2 infantry moved from Tambov to Russia
2 infantry moved from Russia to Vologda
2 infantry moved from Tambov to Russia
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans AA : 0.83
Germans regular : 0.67
Russians regular : -1.67