@Stucifer that’s right
The starting setup I put out there is not optional. But if sides aren’t easily agreed on, bid from that starting point, or negotiate, whatever
crockett just forgot that for a mo, or didn’t understand.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 transports moved from 91 Sea Zone to 101 Sea Zone
4 submarines moved from 101 Sea Zone to 91 Sea Zone
3 submarines moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 118 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 fighter moved from 92 Sea Zone to Gibraltar
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 32 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
2 fighters, 2 infantry and 1 transport moved from 30 Sea Zone to 48 Sea Zone
1 bomber moved from Line Islands to Queensland
2 fighters moved from 48 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 tactical_bomber moved from Hawaiian Islands to Queensland
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
1 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
1 infantry moved from Shensi to Szechwan
1 infantry moved from Szechwan to Kweichow
9 infantry moved from Szechwan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Alexandria to Egypt
2 artilleries moved from Alexandria to Egypt
1 bomber moved from Alexandria to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
Combat - British
Battle in Egypt
British attack with 2 artilleries and 3 infantry
Italians defend with 1 artillery and 1 harbour
British roll dice for 2 artilleries and 3 infantry in Egypt, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 bomber and 3 infantry
Italians defend with 1 fighter and 2 infantry
British roll dice for 1 artillery, 1 bomber and 3 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits, 1.67 expected hits
Italians roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the British lost in Anglo Egyptian Sudan
1 fighter owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Italians: 1 fighter and 2 infantry
Non Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Persia
1 fighter moved from Persia to India
1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 tactical_bomber moved from Algeria to Gibraltar
1 armour and 1 infantry moved from Algeria to Tunisia
1 armour moved from Tunisia to Libya
1 destroyer moved from 91 Sea Zone to 118 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
2 infantry moved from Burma to India
3 infantry moved from Iraq to Persia
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Persia
2 mech_infantrys placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
4 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 4 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Italians regular : 0.33
Japanese regular : 0.67
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
7 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber and 7 infantry
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 bomber and 7 infantry in Southern France, round 2 : 3/8 hits, 1.83 expected hits
French roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Italians lost in Southern France
2 infantry owned by the French and 1 artillery owned by the French lost in Southern France
1 bomber owned by the Italians retreated
4 infantry owned by the Italians retreated to Northern Italy
French win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 3 infantry
Casualties for French: 1 artillery and 2 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 mech_infantry moved from Romania to Eastern Poland
2 armour moved from Greece to Romania
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
French regular : 1.67
Italians regular : 1.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 artillery moved from Southern France to Normandy Bordeaux
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Eastern Poland to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
3 armour, 3 artilleries and 19 infantry moved from Novgorod to Belarus
6 artilleries and 11 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Germany to Southern France
Germans take Southern France from French
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 1 infantry in Archangel, round 2 : 2/4 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 armour, 9 artilleries and 30 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 9 artilleries and 30 infantry in Belarus, round 2 : 13/42 hits, 11.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 armour, 9 artilleries and 30 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
6 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Vyborg to Finland
1 submarine moved from 124 Sea Zone to 125 Sea Zone
3 mech_infantrys moved from Western Germany to Poland
10 armour and 8 mech_infantrys moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Greece to Eastern Poland
2 aaGuns moved from Novgorod to Belarus
1 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Southern Italy to Western Germany
3 bombers, 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
4 mech_infantrys moved from Belarus to Novgorod
Place Units - Germans
1 destroyer placed in 113 Sea Zone
3 armour placed in Novgorod
1 artillery placed in Germany
1 infantry and 5 mech_infantrys placed in Western Germany
Germans undo move 4.
5 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Russia
4 aaGuns, 8 armour, 5 artilleries, 26 infantry and 1 mech_infantry moved from Smolensk to Russia
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Vologda to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Northwest Persia to Volgograd
Place Units - Russians
10 infantry placed in Russia
1 infantry and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.83
@simon33
goodness, looks like the Siberians got delayed a turn in Yakut and I don’t Drink!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 6 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Philippines to Kweichow
1 armour, 3 artilleries and 9 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from French Indo China to Burma
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Hopei to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 0/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
2 bombers owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Kweichow to French Indo China
1 aaGun and 1 infantry moved from Hunan to Yunnan
1 carrier and 2 fighters moved from 41 Sea Zone to 38 Sea Zone
1 cruiser moved from 41 Sea Zone to 38 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
5 submarines moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 battleship and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
3 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Hopei to Anhwe
2 infantry moved from Manchuria to Jehol
Place Units - Japanese
6 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -1.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 destroyers, 1 infantry and 4 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 infantry moved from Gilbert Islands to 48 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 48 Sea Zone to 54 Sea Zone
4 infantry moved from 54 Sea Zone to Queensland
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 infantry moved from Algeria to Tunisia
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 submarine moved from 96 Sea Zone to 99 Sea Zone
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 destroyer moved from 118 Sea Zone to 123 Sea Zone
4 submarines moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
6 destroyers placed in 10 Sea Zone
4 submarines placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
13 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Suiyuyan, round 2 : 1/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
1 infantry moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 2 infantry
EDIT: Adding units owned by Americans to 86 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
British buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
Combat - British
Non Combat Move - British
3 aaGuns, 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from India to West India
1 tactical_bomber moved from Gibraltar to Egypt
5 infantry moved from Persia to Eastern Persia
1 bomber moved from Persia to West India
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Libya to Alexandria
1 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
1 transport moved from 92 Sea Zone to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Eastern Persia
1 infantry moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from India to Eastern Persia
Place Units - British
1 armour and 2 fighters placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 infantry placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : -1.17
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Belarus
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
2 armour moved from Romania to Belarus
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
Italians collect 11 PUs (1 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 3 destroyers, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Novgorod to Vologda
3 bombers and 1 fighter moved from Novgorod to Russia
1 armour moved from Belarus to Bryansk
Germans take Smolensk from Russians
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Eastern Poland to Ukraine
Germans take Western Ukraine from Russians
5 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
12 armour, 9 artilleries, 30 infantry and 4 mech_infantrys moved from Belarus to Bryansk
3 armour and 4 mech_infantrys moved from Novgorod to Bryansk
1 cruiser and 1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from Western Germany to 125 Sea Zone
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
Intercept in Moscow?
@simon33 NO
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Novgorod to Vologda
3 bombers and 1 fighter moved from Novgorod to Russia
1 armour moved from Belarus to Bryansk
Germans take Smolensk from Russians
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Eastern Poland to Ukraine
Germans take Western Ukraine from Russians
5 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
12 armour, 9 artilleries, 30 infantry and 4 mech_infantrys moved from Belarus to Bryansk
3 armour and 4 mech_infantrys moved from Novgorod to Bryansk
1 cruiser and 1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from Western Germany to 125 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
1 bomber owned by the Germans killed by AA in Russia
Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in 125 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 2 tactical_bombers in 125 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 2 tactical_bombers in 125 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in Bryansk
Germans attack with 16 armour, 9 artilleries, 30 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 16 armour, 9 artilleries, 30 infantry and 8 mech_infantrys in Bryansk, round 2 : 19/63 hits, 18.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 16 armour, 9 artilleries, 30 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/9 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 aaGun moved from Belarus to Smolensk
1 tactical_bomber moved from Vologda to Belarus
1 fighter moved from Russia to Belarus
2 bombers moved from Russia to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Belarus to Bryansk
3 mech_infantrys moved from Poland to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
5 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from 125 Sea Zone to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 mech_infantry moved from Southern France to Yugoslavia
Place Units - Germans
3 armour placed in Novgorod
2 mech_infantrys placed in Western Germany
1 artillery, 1 infantry and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -1.50
Russians AA : 0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 29 PUs;
Russians buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
1 fighter moved from Russia to Smolensk
1 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter
Germans defend with 1 aaGun
Germans roll AA dice in Smolensk : 0/1 hits, 0.17 expected hits
1 aaGun owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
5 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Yenisey to Timguska
3 mech_infantrys moved from Volgograd to Russia
Place Units - Russians
9 infantry placed in Russia
Russians undo move 1.
1 infantry placed in Volgograd
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
Germans regular : -0.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 4 infantry and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 armour, 6 artilleries, 12 infantry and 4 mech_infantrys moved from Burma to India
1 infantry and 1 tactical_bomber moved from Yunnan to Szechwan
1 bomber moved from French Indo China to Szechwan
1 tactical_bomber moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kweichow
1 bomber moved from French Indo China to Kweichow
1 artillery moved from Shan State to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 transports
British defend with 1 submarine
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 transports in 39 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Ceylon
Battle in India
Japanese attack with 1 armour, 7 artilleries, 12 infantry and 4 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 7 artilleries, 12 infantry and 4 mech_infantrys in India, round 2 : 8/24 hits, 6.67 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 armour, 7 artilleries, 12 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 bomber and 1 tactical_bomber moved from Kweichow to Hopei
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 bomber and 1 tactical_bomber moved from Szechwan to Hopei
1 infantry moved from Hunan to Kweichow
1 tactical_bomber moved from Yunnan to Hopei
1 cruiser moved from 38 Sea Zone to 42 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
4 submarines moved from 35 Sea Zone to 6 Sea Zone
2 bombers and 3 tactical_bombers moved from Hopei to Chahar
2 tactical_bombers moved from Philippines to Chahar
2 fighters and 1 tactical_bomber moved from Japan to Chahar
5 infantry moved from Anhwe to Chahar
1 infantry moved from Jehol to Chahar
Place Units - Japanese
1 destroyer and 5 submarines placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 1.00
UK_Pacific regular : -0.33
British regular : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
4 submarines moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Queensland to 54 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
4 fighters and 4 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 7 submarines
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 destroyer and 1 fighter
Americans roll dice for 7 submarines in 97 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
1 submarine owned by the Americans lost in 97 Sea Zone
1 destroyer owned by the Italians lost in 97 Sea Zone
Italians and Americans reach a stalemate
. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Philippines
1 infantry owned by the Japanese lost in Philippines
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caroline Islands
Americans attack with 4 fighters and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 3 fighters and 4 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun and 2 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
3 fighters moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Queensland to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
6 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Tunisia to Libya
4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 infantry placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
14 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 5 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 5 artilleries, 1 bomber, 8 infantry and 1 mech_infantry moved from West India to India
2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Eastern Persia to India
2 fighters moved from Persia to India
Combat - British
Battle in India
British attack with 1 armour, 5 artilleries, 1 bomber, 4 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 7 artilleries, 1 factory_minor, 1 harbour, 12 infantry and 4 mech_infantrys
British roll dice for 1 armour, 5 artilleries, 1 bomber, 4 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 7/22 hits, 8.00 expected hits
Japanese roll dice for 1 armour, 7 artilleries, 12 infantry and 4 mech_infantrys in India, round 2 : 12/24 hits, 8.17 expected hits
2 mech_infantrys owned by the British, 2 artilleries owned by the British and 8 infantry owned by the British lost in India
7 infantry owned by the Japanese lost in India
1 tactical_bomber owned by the British, 1 bomber owned by the British and 4 fighters owned by the British retreated
3 artilleries owned by the British and 1 armour owned by the British retreated to West India
Japanese win with 1 armour, 7 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is -19
Casualties for British: 2 artilleries, 8 infantry and 2 mech_infantrys
Casualties for Japanese: 7 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 1 infantry
EDIT: Adding units owned by Americans to 86 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from India to Eastern Persia
2 fighters moved from India to West India
2 artilleries, 1 bomber and 8 infantry moved from Eastern Persia to West India
1 armour moved from Persia to West India
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Persia
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Egypt to Eastern Persia
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 armour moved from Alexandria to Trans-Jordan
1 armour moved from Ethiopia to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
Place Units - British
2 armour and 1 fighter placed in Persia
3 armour placed in Iraq
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Japanese regular : 4.83
Italians regular : -1.17
Japanese AA : 0.50
British regular : -1.00
been running bad dice in all my games today.
Just hit 7 and your return was 12, so much for a 50-50 battle.
@zarhunter said in zarhunter (Allies+19) vs Simon33 (Axis) BM Game II:
been running bad dice in all my games today.
Just hit 7 and your return was 12, so much for a 50-50 battle.
I rolled under in sz97.
Although I can see it would be pretty annoying to not take the Philippines.