@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Caucasus to Iraq
Italians take Northwest Persia from British
1 bomber moved from Ukraine to Iraq
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
Combat - Italians
Battle in Iraq
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
British defend with 1 factory_minor and 3 infantry; French defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Iraq, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 4 infantry in Iraq, round 2 : 2/4 hits, 1.33 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq
2 infantry owned by the British lost in Iraq
Italians roll dice for 1 armour and 1 bomber in Iraq, round 3 : 2/2 hits, 1.17 expected hits
British roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 armour owned by the Italians lost in Iraq
1 infantry owned by the French and 1 infantry owned by the British lost in Iraq
Italians win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Italians: 2 armour and 1 mech_infantry
Casualties for British: 3 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Caucasus
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,6
Italians collect 8 PUs (11 lost to blockades); end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 10 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 armour placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2,3
ANZAC collect 4 PUs (3 lost to blockades); end with 14 PUs
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Normandy Bordeaux to France
French take France from Germans
French take Tunisia from British
Combat - French
Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By French: French has 4 infantry placed in France
Trigger French Liberation France Liberated Southern France 2 activates a trigger called: Trigger French Liberation France Liberated Southern France 3
Trigger French Liberation France Liberated Algeria 2 activates a trigger called: Trigger French Liberation France Liberated Algeria 3
Trigger French Liberation France Liberated Tunisia 2 activates a trigger called: Trigger French Liberation France Liberated Tunisia 3
Trigger French Liberation France Liberated French Guiana 2 activates a trigger called: Trigger French Liberation France Liberated French Guiana 3
Trigger French Liberation France Liberated French Indo China 2 activates a trigger called: Trigger French Liberation France Liberated French Indo China 3
Trigger French Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger French Liberation France Liberated French Madagascar 3
Trigger French Liberation France Liberated Morocco 2 activates a trigger called: Trigger French Liberation France Liberated Morocco 3
Trigger French Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger French Liberation France Liberated French Central Africa 3
Trigger French Liberation France Liberated French West Africa 2 activates a trigger called: Trigger French Liberation France Liberated French West Africa 3
Trigger French Liberation France Liberated Syria 2 activates a trigger called: Trigger French Liberation France Liberated Syria 3
Non Combat Move - French
1 fighter moved from Russia to Persia
Turn Complete - French
French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from 112 Sea Zone to France
1 fighter moved from Western Germany to France
1 infantry moved from Western Germany to France
4 mech_infantrys moved from Germany to France
1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Ukraine to Iraq
2 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Belarus
2 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to 97 Sea Zone
Combat - Germans
Battle in Iraq
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 factory_minor; French defend with 2 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Iraq
2 infantry owned by the French lost in Iraq
Germans win, taking Iraq from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for French: 2 infantry
Battle in France
Germans attack with 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
French defend with 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Germans roll dice for 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 3/7 hits, 2.00 expected hits
French roll dice for 1 artillery and 4 infantry in France, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in France
3 infantry owned by the French lost in France
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 2/5 hits, 1.67 expected hits
French roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in France
Germans destroys 14PUs while taking French capital
Germans win, taking France from French with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for French: 1 artillery and 4 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 5 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 cruiser and 2 destroyers; French defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 4/11 hits, 6.50 expected hits
British roll dice for 1 battleship, 2 cruisers and 3 destroyers in 97 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
1 destroyer owned by the French, 2 destroyers owned by the British and 1 cruiser owned by the French lost in 97 Sea Zone
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 5/7 hits, 4.17 expected hits
British roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
1 cruiser owned by the British and 1 battleship owned by the British lost in 97 Sea Zone
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 4 fighters and 2 tactical_bombers
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 battleship, 1 cruiser and 2 destroyers
Non Combat Move - Germans
1 fighter moved from 97 Sea Zone to Northwest Persia
9 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Iraq to Caucasus
10 armour and 10 mech_infantrys moved from Volgograd to Northwest Persia
7 mech_infantrys moved from Rostov to Northwest Persia
7 artilleries and 10 infantry moved from Rostov to Caucasus
8 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Western Ukraine to Ukraine
1 artillery, 1 infantry and 5 mech_infantrys moved from Novgorod to Belarus
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from France to 113 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 bombers moved from 97 Sea Zone to Southern Italy
Place Units - Germans
3 infantry placed in Novgorod
3 mech_infantrys placed in Volgograd
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
2 fighters and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
French regular : -0.33
Germans regular : 0.67
British regular : 2.50
You killed more Luftwaffe than you should have there.
Looks like the Mongolian rule is still active.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
6 aaGuns, 9 armour, 5 artilleries, 78 infantry and 5 mech_infantrys moved from Russia to Bryansk
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Novosibirsk to Russia
Place Units - Russians
6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -1.67
Russians regular : -1.33
@simon33
least dont have to worry about italians anymore in russia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter, 3 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kansu to Novosibirsk
1 bomber moved from Suiyuyan to Novosibirsk
1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
6 fighters and 5 tactical_bombers moved from Kiangsu to Manchuria
1 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
1 artillery and 1 infantry moved from Western Australia to South Australia
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to South Australia
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
2 fighters moved from 36 Sea Zone to Jehol
3 fighters moved from 36 Sea Zone to Manchuria
3 fighters moved from Japan to 17 Sea Zone
2 battleships and 2 cruisers moved from 36 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in New Britain
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win, taking New Britain from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 1 artillery, 9 fighters, 1 infantry and 5 tactical_bombers
Americans defend with 1 armour and 2 infantry; Chinese defend with 2 infantry
Japanese roll dice for 2 battleships in Manchuria, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 9 fighters, 1 infantry and 5 tactical_bombers in Manchuria, round 2 : 9/16 hits, 8.50 expected hits
Chinese roll dice for 1 armour and 4 infantry in Manchuria, round 2 : 1/5 hits, 1.83 expected hits
1 infantry owned by the Japanese lost in Manchuria
1 armour owned by the Americans, 2 infantry owned by the Americans and 2 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 2 infantry
Casualties for Chinese: 2 infantry
Battle in 17 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 17 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 17 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 17 Sea Zone
1 destroyer owned by the Americans lost in 17 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Novosibirsk
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Jehol
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 4/6 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in South Australia
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in South Australia, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in South Australia
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in South Australia, round 3 : 3/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in South Australia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in South Australia
1 infantry owned by the ANZAC lost in South Australia
Japanese win, taking South Australia from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from South Australia to Western Australia
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 carrier moved from 63 Sea Zone to 47 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
2 fighters moved from 17 Sea Zone to 47 Sea Zone
1 aaGun, 1 armour, 9 artilleries, 4 infantry and 4 mech_infantrys moved from Burma to Shan State
1 infantry moved from Yunnan to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
1 bomber moved from Suiyuyan to Shan State
1 infantry moved from Suiyuyan to Chahar
3 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kansu to Shensi
2 artilleries moved from Kansu to Suiyuyan
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Sikang to Szechwan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Shensi to Kweichow
9 fighters and 5 tactical_bombers moved from Manchuria to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from Jehol to 19 Sea Zone
8 carriers, 2 destroyers and 13 submarines moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from 21 Sea Zone to 19 Sea Zone
3 fighters moved from 19 Sea Zone to Kiangsu
1 bomber moved from Novosibirsk to Anhwe
1 artillery moved from Kweichow to Hunan
Place Units - Japanese
2 submarines placed in 19 Sea Zone
1 artillery placed in Kiangsu
1 submarine placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,2,1,2,3,5,4,2,1,4,5,3,5,3,2,3,3,5,6,3,4,4,6,3,2,6,6,5,2,4,2,4,4,1,5,2,6,5,6,4,5,5,4,5,3
Japanese collect 59 PUs (8 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : 0.33
Japanese regular : 0.00
ANZAC regular : 0.00
Russians regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 aaGun, 3 carriers, 6 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Amur to Manchuria
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to Norway
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 submarines moved from 95 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Tunisia to Morocco
2 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Korea to Manchuria
Combat - Americans
Battle in Norway
Battle in Iraq
Americans attack with 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 mech_infantrys in Iraq, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 mech_infantrys in Iraq, round 4 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Iraq
Americans roll dice for 1 mech_infantry in Iraq, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Iraq, round 6 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Iraq, round 7 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 7 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Iraq
Germans win, taking Norway from Germans with 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Americans: 2 mech_infantrys
Battle in Manchuria
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 bomber and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 bomber moved from Manchuria to 24 Sea Zone
1 bomber moved from 24 Sea Zone to Wake Island
2 battleships, 5 carriers, 2 cruisers, 11 destroyers, 10 fighters and 4 submarines moved from 6 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Korea to Wake Island
1 aaGun and 1 infantry moved from Siberia to Amur
2 destroyers moved from 3 Sea Zone to 25 Sea Zone
3 armour moved from Western United States to 10 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
3 armour and 3 infantry moved from 3 Sea Zone to Soviet Far East
1 transport moved from 3 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from Soviet Far East to Siberia
5 submarines moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 aaGun and 2 infantry placed in Korea
1 infantry placed in Western United States
3 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from New Brunswick Nova Scotia: 2 aaGuns
EDIT: Adding units owned by Americans to Eastern United States: 2 aaGuns
EDIT: Turning off Edit Mode
2 transports placed in 101 Sea Zone
3 carriers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 airfield, 3 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 5 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 109 Sea Zone
2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
Combat - British
Battle in Denmark
Battle in Iraq
British attack with 1 armour, 1 artillery and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Iraq
British win, taking Denmark from Germans, taking Iraq from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 armour moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
4 infantry moved from Union of South Africa to 71 Sea Zone
4 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
4 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Alexandria to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
15 armour and 3 mech_infantrys moved from India to Eastern Persia
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
2 infantry moved from 119 Sea Zone to Scotland
1 fighter moved from United Kingdom to Scotland
Place Units - British
1 airfield and 2 armour placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,5,1
UK_Pacific collect 4 PUs (2 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : -0.33
Germans regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour and 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern France to Northern Italy
1 artillery and 3 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 armour placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,5,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,6,6,3,6,4
Italians collect 9 PUs (10 lost to blockades); end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
Combat - ANZAC
Battle in South Australia
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 2 infantry in South Australia, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 2 infantry in South Australia, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in South Australia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in South Australia
ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in South Australia, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in South Australia
ANZAC win, taking South Australia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
3 fighters moved from Korea to Wake Island
1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3,5
ANZAC collect 4 PUs (3 lost to blockades); end with 4 PUs
Combat Move - French
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 18 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Archangel
1 bomber moved from Caucasus to Archangel
1 fighter moved from Northwest Persia to Samara
1 mech_infantry moved from Volgograd to Samara
3 mech_infantrys moved from France to Denmark
1 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Denmark
1 tactical_bomber moved from Southern Italy to Norway
2 fighters and 1 tactical_bomber moved from Western Germany to Norway
2 infantry moved from 113 Sea Zone to Norway
2 bombers moved from Southern Italy to Norway
Combat - Germans
Battle in Norway
Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 3 infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Norway, round 2 : 4/8 hits, 4.00 expected hits
Americans roll dice for 1 artillery and 3 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Norway
3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in Denmark
Germans attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Denmark, round 2 : 2/6 hits, 1.83 expected hits
British roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Denmark
1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 bomber owned by the Germans retreated
Russians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Samara
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
1 fighter owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Samara to Volgograd
1 bomber moved from Archangel to Novgorod
1 armour and 5 mech_infantrys moved from Belarus to Novgorod
3 infantry moved from Novgorod to Baltic States
2 bombers moved from Norway to Western Germany
1 fighter and 1 tactical_bomber moved from Denmark to Southern Italy
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone
7 artilleries and 10 infantry moved from Caucasus to Volgograd
19 armour and 20 mech_infantrys moved from Northwest Persia to Volgograd
10 mech_infantrys moved from Ukraine to Volgograd
9 artilleries and 10 infantry moved from Ukraine to Bessarabia
17 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland
14 artilleries and 7 infantry moved from Belarus to Eastern Poland
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
2 artilleries and 8 infantry placed in Germany
8 infantry placed in Western Germany
Germans undo move 4.
3 infantry placed in Volgograd
Germans undo move 3.
Germans undo move 3.
2 artilleries and 1 infantry placed in Volgograd
10 infantry placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 1.33
Germans regular : -0.83
British regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Samara to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 armour moved from Bryansk to Rostov
Russians take Rostov from Italians
1 armour moved from Rostov to Bryansk
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Novosibirsk
2 infantry owned by the Japanese lost in Novosibirsk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 infantry moved from Russia to Samara
1 mech_infantry moved from Archangel to Russia
1 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Smolensk
Place Units - Russians
6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Russians regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 3 carriers and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Shan State to 79 Sea Zone
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 armour, 10 artilleries, 6 infantry and 4 mech_infantrys moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to Manchuria
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 fighters moved from 47 Sea Zone to New Guinea
1 fighter, 2 infantry and 1 tactical_bomber moved from Western Australia to South Australia
1 fighter moved from 19 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 fighter moved from 19 Sea Zone to Korea
1 bomber moved from Anhwe to India
2 tactical_bombers moved from Japan to Korea
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
1 fighter moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
Japanese take 6 Sea Zone from Americans
2 fighters and 1 tactical_bomber moved from Manchuria to Korea
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from 19 Sea Zone to Korea
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in India causes 4 damage total.
Battle in New Guinea
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 3/4 hits, 1.67 expected hits
ANZAC roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Korea
Japanese attack with 1 artillery, 7 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Americans roll AA dice in Korea : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 1 cruiser in Korea, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers in Korea, round 2 : 9/12 hits, 6.33 expected hits
Americans roll dice for 1 aaGun and 4 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Korea
1 aaGun owned by the Americans and 4 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 aaGun and 4 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers in Manchuria, round 2 : 7/11 hits, 5.50 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Manchuria
1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 79 Sea Zone
Japanese attack with 1 bomber and 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 79 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 79 Sea Zone
Japanese win, taking 79 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in South Australia
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in South Australia, round 2 : 3/4 hits, 1.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in South Australia
Japanese win, taking South Australia from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from South Australia to Western Australia
2 fighters moved from New Guinea to 34 Sea Zone
1 carrier moved from 47 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
4 fighters and 4 tactical_bombers moved from Manchuria to 19 Sea Zone
3 fighters moved from Kiangsu to 19 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from Korea to Japan
3 fighters and 4 tactical_bombers moved from Korea to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 6 fighters, 15 submarines and 4 tactical_bombers moved from 19 Sea Zone to 34 Sea Zone
1 bomber moved from India to Shan State
1 bomber moved from 79 Sea Zone to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
1 aaGun moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 artillery moved from Tsinghai to Sikang
1 infantry moved from Sikang to Tsinghai
1 artillery moved from Shensi to Kweichow
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hopei to Shensi
1 artillery moved from Suiyuyan to Hopei
1 artillery moved from Suiyuyan to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
Place Units - Japanese
3 carriers placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
French regular : -0.33
Japanese regular : 6.50
UK_Pacific AA : -0.17
Americans AA : 0.50
ANZAC regular : -1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 5 destroyers, 9 infantry and 2 transports; Remaining resources: 5 PUs;
Combat Move - Americans
4 submarines moved from 97 Sea Zone to 94 Sea Zone
2 submarines moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from Wake Island to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 46 Sea Zone to New South Wales
2 battleships, 5 carriers, 2 cruisers, 11 destroyers and 4 submarines moved from 33 Sea Zone to 31 Sea Zone
10 fighters moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 3 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 aaGun moved from 31 Sea Zone to Wake Island
3 fighters moved from Hawaiian Islands to 31 Sea Zone
1 tactical_bomber moved from Wake Island to 31 Sea Zone
1 tactical_bomber moved from Wake Island to 31 Sea Zone
2 destroyers moved from 25 Sea Zone to 31 Sea Zone
3 transports moved from 3 Sea Zone to 10 Sea Zone
2 infantry moved from Siberia to Sakha
3 armour moved from Soviet Far East to Sakha
1 aaGun moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 submarine moved from 3 Sea Zone to 10 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 2 transports moved from 112 Sea Zone to 104 Sea Zone
5 submarines moved from 91 Sea Zone to 94 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
5 destroyers placed in 10 Sea Zone
5 infantry placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 5 armour, 1 harbour and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Italians
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Germans
1 transport moved from 119 Sea Zone to 104 Sea Zone
1 transport moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
Combat - British
Non Combat Move - British
3 aaGuns, 1 armour, 5 artilleries and 5 infantry moved from India to West India
13 infantry moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
4 artilleries moved from Persia to Northwest Persia
1 aaGun moved from Persia to Northwest Persia
7 armour moved from Persia to Eastern Persia
2 armour and 3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Scotland to United Kingdom
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 armour and 1 harbour placed in Persia
2 armour and 1 mech_infantry placed in Iraq
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 4 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 armour moved from Northern Italy to Romania
4 infantry moved from Western Germany to Denmark
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Italians collect 17 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italy getting off the mat! You shouldn’t have allowed the Med objective, I think.
@simon33
I am losing my strategic mind.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
4 armour moved from New South Wales to South Australia
Combat - ANZAC
Battle in South Australia
ANZAC attack with 4 armour, 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 4 armour, 1 artillery and 1 infantry in South Australia, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in South Australia
ANZAC win, taking South Australia from Japanese with 4 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 cruiser and 1 submarine moved from 33 Sea Zone to 31 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3
ANZAC collect 4 PUs (3 lost to blockades); end with 8 PUs
Combat Move - French
1 fighter moved from Persia to Russia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Novgorod to Tambov
9 armour moved from Volgograd to Northwest Persia
10 mech_infantrys moved from Volgograd to Northwest Persia
9 armour moved from Volgograd to Northwest Persia
1 fighter and 1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
1 armour moved from Volgograd to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Volgograd
1 infantry moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to 112 Sea Zone
1 tactical_bomber moved from Southern Italy to Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Archangel
Combat - Germans
Battle in Ukraine
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
1 bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 18 armour and 10 mech_infantrys
British defend with 1 aaGun, 5 artilleries and 13 infantry
Germans roll dice for 18 armour and 10 mech_infantrys in Northwest Persia, round 2 : 11/28 hits, 10.67 expected hits
British roll dice for 1 aaGun, 5 artilleries and 13 infantry in Northwest Persia, round 2 : 4/18 hits, 6.00 expected hits
4 mech_infantrys owned by the Germans lost in Northwest Persia
1 aaGun owned by the British and 10 infantry owned by the British lost in Northwest Persia
18 armour owned by the Germans and 6 mech_infantrys owned by the Germans retreated to Caucasus
British win with 5 artilleries and 3 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 4 mech_infantrys
Casualties for British: 1 aaGun and 10 infantry
Battle in 112 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 112 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
1 infantry owned by the Russians lost in Smolensk
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Samara to Novgorod
1 bomber moved from Archangel to Novgorod
1 bomber moved from Smolensk to Novgorod
3 infantry moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Ukraine to Bessarabia
5 infantry moved from Eastern Poland to Bessarabia
10 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
3 mech_infantrys moved from Denmark to Germany
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 fighter moved from 112 Sea Zone to Southern Italy
6 infantry moved from Western Germany to Germany
1 bomber moved from Tambov to Novgorod
6 mech_infantrys moved from Volgograd to Caucasus
10 mech_infantrys moved from Volgograd to Novosibirsk
Place Units - Germans
3 infantry placed in Novgorod
3 fighters placed in Western Germany
1 artillery and 2 infantry placed in Volgograd
3 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -3.00
British regular : -2.33