@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Italians
        Italians buy 1 transport; Remaining resources: 3 PUs; 
    Combat Move - Italians
        1 submarine moved from 95 Sea Zone to 96 Sea Zone
        2 fighters moved from Southern Italy to 96 Sea Zone
        1 bomber moved from Northern Italy to 96 Sea Zone
        1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
        1 artillery moved from Northern Italy to 97 Sea Zone
        1 artillery moved from Northern Italy to 95 Sea Zone
        1 infantry moved from Southern Italy to 97 Sea Zone
        1 infantry moved from Southern Italy to 95 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        1 infantry moved from 99 Sea Zone to Cyprus
        1 artillery moved from 99 Sea Zone to Cyprus
        1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
        1 infantry moved from 99 Sea Zone to Crete
        1 artillery moved from 99 Sea Zone to Crete
        1 destroyer moved from 95 Sea Zone to 94 Sea Zone
        1 artillery moved from Libya to Tobruk
        1 cruiser moved from 95 Sea Zone to 99 Sea Zone
        1 cruiser moved from 97 Sea Zone to 99 Sea Zone
        1 battleship moved from 97 Sea Zone to 99 Sea Zone
        1 infantry moved from Italian Somaliland to Kenya
              Italians take Kenya from British
    Combat - Italians
        Battle in Crete
        Battle in Cyprus
        Battle in 96 Sea Zone
            Italians attack with 1 bomber, 2 fighters and 1 submarine
            British defend with 1 cruiser
                Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 cruiser owned by the British lost in 96 Sea Zone
            Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
            Casualties for British: 1 cruiser
        Battle in Alexandria
            Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
            British defend with 1 infantry
                Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1,67 expected hits
                British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in Alexandria
                1 infantry owned by the British lost in Alexandria
            Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for British: 1 infantry
    Non Combat Move - Italians
        1 armour moved from Albania to Slovakia Hungary
        1 armour moved from Northern Italy to Slovakia Hungary
        2 infantry moved from Northern Italy to Yugoslavia
        4 infantry moved from Southern Italy to Northern Italy
        2 fighters moved from 96 Sea Zone to Southern Italy
        1 bomber moved from 96 Sea Zone to Southern Italy
    Place Units - Italians
        1 transport placed in 97 Sea Zone
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
        Italians collect 10 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 1,00
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - ANZAC
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Slovakia Hungary: 2 armour
        EDIT: Adding units owned by Italians to Romania: 2 armour
        EDIT: Turning off Edit Mode
        ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        2 infantry moved from New South Wales to 62 Sea Zone
        2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
    Non Combat Move - ANZAC
        2 infantry moved from 42 Sea Zone to Java
              ANZAC take Java from Dutch
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 cruiser moved from 63 Sea Zone to 54 Sea Zone
        2 fighters moved from New Zealand to Queensland
        1 artillery moved from Queensland to New South Wales
        2 aaGuns moved from New South Wales to Queensland
    Place Units - ANZAC
        1 transport placed in 62 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - ANZAC
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Slovakia Hungary: 2 armour
        EDIT: Adding units owned by Italians to Romania: 2 armour
        EDIT: Turning off Edit Mode
        ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        2 infantry moved from New South Wales to 62 Sea Zone
        2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
    Non Combat Move - ANZAC
        2 infantry moved from 42 Sea Zone to Java
              ANZAC take Java from Dutch
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 cruiser moved from 63 Sea Zone to 54 Sea Zone
        2 fighters moved from New Zealand to Queensland
        1 artillery moved from Queensland to New South Wales
        2 aaGuns moved from New South Wales to Queensland
    Place Units - ANZAC
        1 transport placed in 62 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
    Politics - French
        Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
        Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
        Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
        Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
        Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
        Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
        Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
        Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
        Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
        Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
        Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
        Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
        Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
        Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
        Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
        Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
        Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
        Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
        Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
        Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
        Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
        Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
        Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
        Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
        Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
        Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
        Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
        Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
        Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
        Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
        Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
        Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
        Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
        Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
        Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
        Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
        Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
        Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    Combat Move - French
    Non Combat Move - French
        1 fighter moved from United Kingdom to Gibraltar
        1 cruiser moved from 110 Sea Zone to 92 Sea Zone
        1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 16 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Axis To War With Russians
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    Combat Move - Germans
        1 infantry moved from Poland to Baltic States
              Germans take Baltic States from Russians
        3 artilleries and 13 infantry moved from Poland to Eastern Poland
              Germans take Eastern Poland from Russians
        4 infantry moved from Bulgaria to Greece
        2 armour moved from Yugoslavia to Eastern Poland
        1 armour moved from Bulgaria to Eastern Poland
        4 infantry moved from Romania to Eastern Poland
        1 infantry moved from Finland to Karelia
              Germans take Karelia from Russians
        1 transport moved from 112 Sea Zone to 110 Sea Zone
        1 infantry moved from Normandy Bordeaux to 110 Sea Zone
        1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
        1 infantry moved from 111 Sea Zone to Scotland
        2 bombers moved from Holland Belgium to Greece
        2 fighters moved from Western Germany to Alexandria
        1 tactical_bomber moved from Western Germany to Greece
        1 fighter moved from Tobruk to Greece
        1 tactical_bomber moved from Southern Italy to Alexandria
        1 fighter moved from Holland Belgium to Southern Italy
        1 infantry moved from Finland to Vyborg
              Germans take Vyborg from Russians
    Combat - Germans
        Battle in Scotland
        Battle in Greece
            Germans attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
            Neutral_Allies defend with 4 infantry
                Germans roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Greece, round 2 : 3/8 hits, 3,17 expected hits
                Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                2 infantry owned by the Germans lost in Greece
                3 infantry owned by the Neutral_Allies lost in Greece
                Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 3 : 3/6 hits, 2,83 expected hits
                Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Neutral_Allies lost in Greece
            Germans win, taking Scotland from British, taking Greece from Neutral_Allies with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
            Casualties for Neutral_Allies: 4 infantry
    Non Combat Move - Germans
        2 bombers moved from Greece to Romania
        1 tactical_bomber moved from Greece to Bulgaria
        1 fighter moved from Greece to Bulgaria
        2 artilleries and 3 infantry moved from Yugoslavia to Romania
        1 infantry moved from Normandy Bordeaux to Holland Belgium
        1 artillery moved from Normandy Bordeaux to Holland Belgium
        2 artilleries moved from France to Holland Belgium
        6 armour and 4 mech_infantrys moved from France to Germany
        1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
        2 tactical_bombers moved from Holland Belgium to Western Germany
        2 aaGuns moved from Holland Belgium to Western Germany
        1 aaGun and 1 infantry moved from Norway to Finland
    Place Units - Germans
        1 submarine placed in 112 Sea Zone
        10 mech_infantrys placed in Germany
        6 mech_infantrys placed in Western Germany
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Poland: 3 aaGuns
        EDIT: Adding units owned by Germans to Eastern Poland: 3 aaGuns
        EDIT: Turning off Edit Mode
    Turn Complete - Germans
        Germans collect 48 PUs; end with 48 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : 0,33
Germans regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
    Purchase Units - Russians
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Finland: 1 infantry
        EDIT: Adding units owned by Germans to Vyborg: 1 infantry
        EDIT: Turning off Edit Mode
        Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        3 infantry moved from Novgorod to Vyborg
        2 infantry moved from Novgorod to Karelia
        1 tactical_bomber moved from Novgorod to Karelia
        1 fighter moved from Novgorod to Vyborg
        1 fighter moved from Novgorod to Baltic States
        2 infantry moved from Novgorod to Baltic States
    Combat - Russians
        Battle in Karelia
            Russians attack with 2 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Karelia
                1 infantry owned by the Germans lost in Karelia
            Russians win, taking Karelia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Vyborg
            Russians attack with 1 fighter and 3 infantry
            Germans defend with 2 infantry
                Russians roll dice for 1 fighter and 3 infantry in Vyborg, round 2 : 1/4 hits, 1,00 expected hits
                Germans roll dice for 2 infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Russians lost in Vyborg
                1 infantry owned by the Germans lost in Vyborg
                Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 3 : 0/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Vyborg
                Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 4 : 0/2 hits, 0,67 expected hits
                Germans roll dice for 1 infantry in Vyborg, round 4 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Vyborg
            1 fighter owned by the Russians retreated
            Germans win with 1 infantry remaining. Battle score for attacker is -6
            Casualties for Russians: 3 infantry
            Casualties for Germans: 1 infantry
        Battle in Baltic States
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Baltic States
                1 infantry owned by the Germans lost in Baltic States
            Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 aaGun and 12 infantry moved from Buryatia to Amur
        1 infantry moved from Western Ukraine to Bessarabia
        3 artilleries moved from Ukraine to Bryansk
        2 infantry moved from Rostov to Bryansk
        1 artillery and 6 infantry moved from Western Ukraine to Bryansk
        2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Bryansk
        1 fighter moved from Vyborg to Novgorod
        1 tactical_bomber moved from Karelia to Novgorod
        1 fighter moved from Baltic States to Novgorod
        1 submarine moved from 127 Sea Zone to 125 Sea Zone
        1 infantry moved from Russia to Bryansk
        3 mech_infantrys moved from Russia to Bryansk
    Place Units - Russians
        3 infantry placed in Novgorod
        3 infantry placed in Ukraine
        1 fighter and 3 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 36 PUs; end with 36 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 3,00
Russians regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 1 destroyer, 1 factory_minor and 2 marines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Chahar to Hopei
              Japanese take Hopei from Chinese
        1 infantry moved from Jehol to Chahar
        1 artillery moved from Hunan to Kweichow
        2 artilleries moved from Anhwe to Kweichow
        7 infantry moved from Anhwe to Kweichow
        1 infantry moved from Hunan to Yunnan
        2 infantry moved from Kwangsi to Yunnan
        1 mech_infantry moved from Anhwe to Hunan
        1 artillery and 4 infantry moved from Jehol to Anhwe
        1 artillery moved from Kiangsi to Kwangsi
        2 bombers moved from Kwangsi to Kweichow
        2 tactical_bombers moved from Kwangsi to Yunnan
        2 fighters moved from Kwangsi to Yunnan
        1 tactical_bomber moved from Kwangsi to Yunnan
        1 fighter moved from Kwangsi to Yunnan
        2 artilleries moved from Japan to 6 Sea Zone
        1 armour moved from Japan to 6 Sea Zone
        4 infantry moved from Japan to 6 Sea Zone
        1 armour, 2 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
        1 infantry moved from Manchuria to 19 Sea Zone
        1 infantry moved from Kwangsi to 36 Sea Zone
        1 infantry moved from Kwangsi to 36 Sea Zone
        3 infantry moved from Manchuria to Jehol
        1 cruiser moved from 33 Sea Zone to 6 Sea Zone
        1 battleship, 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
        2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
        2 infantry moved from French Indo China to 36 Sea Zone
        2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
        1 armour, 2 artilleries, 5 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
        1 destroyer moved from 36 Sea Zone to 42 Sea Zone
        1 submarine moved from 36 Sea Zone to 41 Sea Zone
        1 submarine moved from 36 Sea Zone to 42 Sea Zone
        1 tactical_bomber moved from Kwangsi to Kweichow
        1 tactical_bomber moved from Kwangsi to Yunnan
        1 fighter moved from Kwangsi to Yunnan
        1 fighter moved from Kwangsi to Kweichow
        2 fighters moved from 36 Sea Zone to Kwangsi
        2 fighters moved from Caroline Islands to 36 Sea Zone
        1 tactical_bomber moved from Caroline Islands to Kwangsi
        1 marine moved from Japan to 6 Sea Zone
        1 battleship and 1 marine moved from 6 Sea Zone to 36 Sea Zone
        1 fighter moved from Kwangsi to Yunnan
        1 fighter moved from Kwangsi to Yunnan
    Combat - Japanese
        Battle in Yunnan
            Japanese attack with 6 fighters, 3 infantry and 4 tactical_bombers
            Chinese defend with 2 infantry
                Japanese roll dice for 6 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/13 hits, 6,17 expected hits
                Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                2 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
        Battle in Kweichow
            Japanese attack with 3 artilleries, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber in Kweichow, round 2 : 6/14 hits, 5,17 expected hits
                Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Kweichow
            Japanese win, taking Kweichow from Chinese with 3 artilleries, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        2 infantry moved from 36 Sea Zone to French Indo China
        1 armour moved from 36 Sea Zone to French Indo China
        1 infantry moved from 36 Sea Zone to French Indo China
        5 fighters moved from Yunnan to French Indo China
        2 bombers moved from Kweichow to French Indo China
        1 tactical_bomber moved from Kweichow to French Indo China
        1 fighter moved from Yunnan to French Indo China
        1 fighter moved from Kweichow to Kwangsi
        4 tactical_bombers moved from Yunnan to French Indo China
        1 aaGun moved from Jehol to Anhwe
    Place Units - Japanese
        2 marines placed in Japan
        1 factory_minor placed in French Indo China
        1 destroyer placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 34 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
    Purchase Units - Americans
        Turning on Edit Mode
        EDIT: Adding units owned by Japanese to Kiangsi: 1 fighter
        EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
        EDIT: Turning off Edit Mode
        Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 destroyer and 1 submarine moved from 32 Sea Zone to 26 Sea Zone
    Non Combat Move - Americans
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 cruiser moved from 26 Sea Zone to 10 Sea Zone
        1 fighter moved from Guam to 26 Sea Zone
        1 mech_infantry moved from Central United States to Western United States
    Place Units - Americans
        1 transport placed in 10 Sea Zone
        1 infantry and 1 marine placed in Western United States
        1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
        1 artillery and 1 infantry placed in Central United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        3 infantry moved from Szechwan to Yunnan
        1 fighter moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                1 infantry owned by the Japanese lost in Yunnan
                Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                1 infantry owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 2 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Sikang
        1 artillery and 5 infantry moved from Szechwan to Sikang
    Place Units - Chinese
        1 infantry placed in Szechwan
        3 infantry placed in Sikang
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 7 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
    Purchase Units - Americans
        Turning on Edit Mode
        EDIT: Adding units owned by Japanese to Kiangsi: 1 fighter
        EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
        EDIT: Turning off Edit Mode
        Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 destroyer and 1 submarine moved from 32 Sea Zone to 26 Sea Zone
    Non Combat Move - Americans
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 cruiser moved from 26 Sea Zone to 10 Sea Zone
        1 fighter moved from Guam to 26 Sea Zone
        1 mech_infantry moved from Central United States to Western United States
    Place Units - Americans
        1 transport placed in 10 Sea Zone
        1 infantry and 1 marine placed in Western United States
        1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
        1 artillery and 1 infantry placed in Central United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        3 infantry moved from Szechwan to Yunnan
        1 fighter moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                1 infantry owned by the Japanese lost in Yunnan
                Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                1 infantry owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 2 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Sikang
        1 artillery and 5 infantry moved from Szechwan to Sikang
    Place Units - Chinese
        1 infantry placed in Szechwan
        3 infantry placed in Sikang
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 7 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    Purchase Units - British
        British buy 1 airfield, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - British
        2 infantry moved from United Kingdom to Scotland
        1 destroyer moved from 92 Sea Zone to 94 Sea Zone
        1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
        2 fighters moved from Gibraltar to 94 Sea Zone
        1 fighter moved from United Kingdom to Scotland
        1 infantry moved from Ethiopia to Italian Somaliland
              British take Italian Somaliland from Italians
        2 artilleries and 1 infantry moved from Ethiopia to Kenya
        1 infantry moved from Ethiopia to 76 Sea Zone
        1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
        1 infantry moved from 72 Sea Zone to French Madagascar
    Combat - British
        Battle in French Madagascar
        Battle in Scotland
            British attack with 1 fighter and 2 infantry
            Germans defend with 1 airfield and 1 infantry
                British roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 2/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Scotland
            British win, taking French Madagascar from Neutral_Axis, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Kenya
            British attack with 2 artilleries and 1 infantry
            Italians defend with 1 infantry
                British roll dice for 2 artilleries and 1 infantry in Kenya, round 2 : 1/3 hits, 1,00 expected hits
                Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in Kenya
            British win, taking Kenya from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in 94 Sea Zone
            British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
            Italians defend with 1 destroyer
                British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the British lost in 94 Sea Zone
                1 destroyer owned by the Italians lost in 94 Sea Zone
            British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for British: 1 destroyer
            Casualties for Italians: 1 destroyer
    Non Combat Move - British
        1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
        1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
        1 fighter moved from Malta to 98 Sea Zone
        3 fighters moved from 94 Sea Zone to Egypt
        1 mech_infantry moved from Ethiopia to French Equatorial Africa
        2 infantry moved from Rhodesia to Belgian Congo
        1 transport moved from 76 Sea Zone to 72 Sea Zone
        1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
        1 infantry moved from Eastern Persia to Persia
              British take Persia from Neutral_Allies
        1 battleship moved from 39 Sea Zone to 76 Sea Zone
        1 fighter moved from United Kingdom to Gibraltar
        1 fighter moved from Scotland to United Kingdom
        1 bomber moved from New Brunswick Nova Scotia to Gibraltar
        1 destroyer moved from 106 Sea Zone to 91 Sea Zone
        3 aaGuns and 7 infantry moved from Burma to India
        2 infantry moved from Shan State to Burma
    Place Units - British
        1 airfield placed in Egypt
        1 infantry placed in United Kingdom
        3 mech_infantrys placed in Union of South Africa
        1 transport placed in 106 Sea Zone
    Turn Complete - British
        British collect 32 PUs; end with 33 PUs
    Place Units - UK_Pacific
        1 artillery and 4 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 17 PUs; end with 18 PUs
        Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17
Italians regular : 0,33
Japanese regular : 1,00
Germans regular : -0,33
British regular : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
    Purchase Units - ANZAC
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
        1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        2 infantry moved from Java to 42 Sea Zone
        2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
        2 infantry moved from 44 Sea Zone to Celebes
              ANZAC take Celebes from Dutch
    Place Units - ANZAC
        1 transport placed in 62 Sea Zone
        1 artillery and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
        1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        2 infantry moved from Java to 42 Sea Zone
        2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
        2 infantry moved from 44 Sea Zone to Celebes
              ANZAC take Celebes from Dutch
    Place Units - ANZAC
        1 transport placed in 62 Sea Zone
        1 artillery and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 17 PUs; end with 17 PUs
    Combat Move - French
        1 fighter moved from Gibraltar to 92 Sea Zone
    Combat - French
        Battle in 92 Sea Zone
            French attack with 1 fighter
            Italians defend with 1 submarine and 1 transport
            1 submarine owned by the Italians submerged
                1 transport owned by the Italians lost in 92 Sea Zone
            French win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Italians: 1 transport
    Non Combat Move - French
        1 fighter moved from 92 Sea Zone to Gibraltar
        1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 fighter, 1 marine and 10 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        2 tactical_bombers moved from Western Germany to Novgorod
        2 bombers moved from Romania to Novgorod
        1 infantry moved from Vyborg to Novgorod
        5 infantry moved from Finland to Karelia
        3 armour moved from Eastern Poland to Novgorod
        1 tactical_bomber moved from 111 Sea Zone to Morocco
        1 fighter moved from 111 Sea Zone to Morocco
        1 fighter moved from Southern Italy to Morocco
        1 infantry moved from Eastern Poland to Belarus
        1 infantry moved from Eastern Poland to Western Ukraine
        1 artillery moved from Eastern Poland to Belarus
        1 artillery moved from Eastern Poland to Western Ukraine
        1 fighter moved from Bulgaria to Belarus
        1 tactical_bomber moved from Bulgaria to Western Ukraine
        1 artillery and 15 infantry moved from Eastern Poland to Bessarabia
        2 artilleries and 3 infantry moved from Romania to Bessarabia
        6 armour and 14 mech_infantrys moved from Germany to Eastern Poland
        6 mech_infantrys moved from Western Germany to Poland
        1 submarine moved from 112 Sea Zone to 125 Sea Zone
        1 destroyer moved from 111 Sea Zone to 125 Sea Zone
        1 carrier moved from 111 Sea Zone to 112 Sea Zone
        1 cruiser moved from 111 Sea Zone to 112 Sea Zone
        1 transport moved from 111 Sea Zone to 112 Sea Zone
        1 submarine moved from 111 Sea Zone to 124 Sea Zone
        1 cruiser moved from 112 Sea Zone to 125 Sea Zone
        2 infantry moved from Greece to Bulgaria
        1 transport moved from 112 Sea Zone to 110 Sea Zone
        1 artillery moved from Holland Belgium to 110 Sea Zone
        2 artilleries and 1 infantry moved from Holland Belgium to Western Germany
    Combat - Germans
        Battle in Novgorod
            Germans attack with 3 armour, 2 bombers, 1 infantry and 2 tactical_bombers
            Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
                Germans roll dice for 3 armour, 2 bombers, 1 infantry and 2 tactical_bombers in Novgorod, round 2 : 5/8 hits, 4,33 expected hits
                Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits, 3,17 expected hits
                1 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod
                1 tactical_bomber owned by the Russians, 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                Germans roll dice for 2 armour, 2 bombers and 2 tactical_bombers in Novgorod, round 3 : 5/6 hits, 3,67 expected hits
                Russians roll dice for 2 fighters in Novgorod, round 3 : 1/2 hits, 1,33 expected hits
                1 armour owned by the Germans lost in Novgorod
                2 fighters owned by the Russians lost in Novgorod
            Germans win, taking Novgorod from Russians with 1 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 29
            Casualties for Germans: 2 armour and 1 infantry
            Casualties for Russians: 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
        Battle in 125 Sea Zone
            Germans attack with 1 cruiser, 1 destroyer and 1 submarine
            Russians defend with 1 submarine
                Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Russians lost in 125 Sea Zone
            Germans win, taking 125 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Russians: 1 submarine
        Battle in Belarus
            Germans attack with 1 artillery, 1 fighter and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 2/3 hits, 1,17 expected hits
                Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Belarus
                1 infantry owned by the Russians lost in Belarus
            Germans win, taking Belarus from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Western Ukraine
            Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 1,17 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Western Ukraine
                1 infantry owned by the Russians lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Bessarabia
            Germans attack with 3 artilleries and 18 infantry
            Russians defend with 1 infantry
                Germans roll dice for 3 artilleries and 18 infantry in Bessarabia, round 2 : 6/21 hits, 4,50 expected hits
                Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Bessarabia
            Germans win, taking Bessarabia from Russians with 3 artilleries and 18 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Karelia
            Germans attack with 5 infantry
            Russians defend with 1 infantry
                Germans roll dice for 5 infantry in Karelia, round 2 : 0/5 hits, 0,83 expected hits
                Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 5 infantry in Karelia, round 3 : 0/5 hits, 0,83 expected hits
                Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 5 infantry in Karelia, round 4 : 0/5 hits, 0,83 expected hits
                Russians roll dice for 1 infantry in Karelia, round 4 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Karelia
                Germans roll dice for 4 infantry in Karelia, round 5 : 1/4 hits, 0,67 expected hits
                Russians roll dice for 1 infantry in Karelia, round 5 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Karelia
            Germans win, taking Karelia from Russians with 4 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 aaGun moved from Finland to Karelia
        1 fighter moved from Belarus to Eastern Poland
        1 tactical_bomber moved from Western Ukraine to Eastern Poland
        2 bombers moved from Novgorod to Eastern Poland
        2 tactical_bombers moved from Novgorod to Baltic States
    Place Units - Germans
        10 mech_infantrys placed in Germany
        1 fighter and 1 marine placed in Western Germany
    Turn Complete - Germans
        Germans collect 50 PUs; end with 50 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Western Germany: 1 marine
        EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
        EDIT: Adding units owned by Germans to Western Germany: 1 fighter
        EDIT: Removing units owned by Germans from 110 Sea Zone: 1 artillery and 1 transport
        EDIT: Adding units owned by Germans to Norway: 1 artillery
        EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Changing PUs for Germans from 62 to 65
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1,33
Germans regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
    Purchase Units - Russians
        Russians buy 1 fighter and 9 infantry; Remaining resources: 2 PUs; 
    Combat Move - Russians
        2 armour, 6 artilleries, 20 infantry and 5 mech_infantrys moved from Bryansk to Belarus
        1 fighter moved from Russia to Western Ukraine
        2 infantry moved from Ukraine to Western Ukraine
    Combat - Russians
        Battle in Western Ukraine
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 artillery
                Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0,83 expected hits
                Germans roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Western Ukraine
                1 artillery owned by the Germans lost in Western Ukraine
            Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 artillery
        Battle in Belarus
            Russians attack with 2 armour, 6 artilleries, 20 infantry and 5 mech_infantrys
            Germans defend with 1 artillery
                Russians roll dice for 2 armour, 6 artilleries, 20 infantry and 5 mech_infantrys in Belarus, round 2 : 10/33 hits, 8,17 expected hits
                Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Germans lost in Belarus
            Russians win, taking Belarus from Germans with 2 armour, 6 artilleries, 20 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
            Casualties for Germans: 1 artillery
    Non Combat Move - Russians
        1 fighter moved from Western Ukraine to Russia
        4 aaGuns moved from Bryansk to Belarus
        3 infantry moved from Russia to Bryansk
        1 infantry moved from Ukraine to Bryansk
    Place Units - Russians
        1 infantry placed in Ukraine
        1 fighter and 8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 32 PUs; end with 34 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 0,33
Russians regular : 3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
    Purchase Units - Japanese
        Japanese buy 1 airfield, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
        Japanese takes Political Action: Political Action Japanese To War With Americans
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
        1 infantry moved from French Indo China to Shan State
        1 battleship moved from 42 Sea Zone to 37 Sea Zone
        2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
        2 infantry moved from 41 Sea Zone to Sumatra
        2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
        2 infantry moved from 37 Sea Zone to Malaya
        1 infantry moved from French Indo China to 36 Sea Zone
        1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Borneo
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
        1 artillery moved from 44 Sea Zone to Celebes
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
        1 artillery moved from 35 Sea Zone to Philippines
        1 infantry moved from 35 Sea Zone to Philippines
        1 artillery moved from Kwangsi to Kwangtung
        1 armour moved from French Indo China to Kwangtung
        1 mech_infantry moved from Hunan to Kwangtung
        1 fighter moved from Kiangsi to Japan
        1 marine moved from Japan to 6 Sea Zone
        1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
        1 marine moved from 21 Sea Zone to Guam
        1 marine moved from Japan to 6 Sea Zone
        1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
        1 marine moved from 35 Sea Zone to Philippines
        1 fighter moved from 42 Sea Zone to 45 Sea Zone
        1 tactical_bomber moved from 42 Sea Zone to Celebes
        1 fighter moved from 42 Sea Zone to Celebes
        1 battleship and 1 marine moved from 36 Sea Zone to 44 Sea Zone
        1 marine moved from 44 Sea Zone to Celebes
        1 infantry moved from French Indo China to 36 Sea Zone
        1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
        1 infantry moved from 42 Sea Zone to Java
        1 carrier moved from 36 Sea Zone to 35 Sea Zone
        2 fighters moved from 36 Sea Zone to Japan
        3 artilleries and 7 infantry moved from Kweichow to Yunnan
        1 infantry moved from Hopei to Suiyuyan
        1 infantry moved from Chahar to Suiyuyan
        1 tactical_bomber moved from French Indo China to Philippines
        1 fighter moved from French Indo China to Philippines
        1 tactical_bomber moved from Kwangsi to Kwangtung
        1 fighter moved from French Indo China to Kwangtung
        1 fighter moved from French Indo China to Shan State
        1 tactical_bomber moved from French Indo China to Shan State
        1 fighter moved from French Indo China to Malaya
        1 tactical_bomber moved from French Indo China to Malaya
        1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
        1 fighter moved from French Indo China to 37 Sea Zone
        1 bomber moved from French Indo China to Suiyuyan
        1 submarine moved from 41 Sea Zone to 74 Sea Zone
        1 submarine moved from 42 Sea Zone to 39 Sea Zone
        1 infantry moved from Anhwe to Hunan
        1 infantry moved from Anhwe to Hopei
        1 infantry moved from Jehol to Chahar
        1 artillery and 2 infantry moved from Anhwe to Kweichow
        2 infantry moved from Jehol to Anhwe
        1 tactical_bomber moved from French Indo China to Kwangtung
        1 fighter moved from French Indo China to Malaya
        1 tactical_bomber moved from French Indo China to Malaya
        1 bomber moved from French Indo China to 35 Sea Zone
        1 bomber moved from 35 Sea Zone to Philippines
    Combat - Japanese
        Battle in Java
        Battle in Borneo
        Battle in 44 Sea Zone
            Japanese attack with 1 battleship and 1 transport
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 44 Sea Zone
            Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Sumatra
        Battle in Guam
        Battle in 45 Sea Zone
            Japanese attack with 1 fighter
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 45 Sea Zone
            Japanese win, taking Sumatra from Dutch, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Philippines
            Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
            Americans defend with 1 airfield, 1 harbour and 2 infantry
                Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits, 0,50 expected hits
                Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2,83 expected hits
                Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Philippines
                2 infantry owned by the Americans lost in Philippines
            Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 2 infantry
        Battle in Celebes
            Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
            ANZAC defend with 2 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 3/5 hits, 2,17 expected hits
                ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Celebes
                2 infantry owned by the ANZAC lost in Celebes
            Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 2 infantry
        Battle in 37 Sea Zone
            Japanese attack with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport
            British defend with 1 destroyer
                Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 0/3 hits, 1,83 expected hits
                British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
                British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
            Units damaged: 1 battleship owned by the Japanese
                1 destroyer owned by the British lost in 37 Sea Zone
            Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in Malaya
            Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
            ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 2/6 hits, 2,67 expected hits
                UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Malaya
                1 infantry owned by the ANZAC lost in Malaya
            Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 infantry
        Battle in Kwangtung
            Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers
            British defend with 2 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 3,00 expected hits
                UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for British: 2 infantry
        Battle in Shan State
            Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits
                UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Yunnan
            Japanese attack with 3 artilleries and 7 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 3 artilleries and 7 infantry in Yunnan, round 2 : 0/10 hits, 2,67 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 3 artilleries and 7 infantry in Yunnan, round 3 : 3/10 hits, 2,67 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                1 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in Suiyuyan
            Japanese attack with 1 bomber and 2 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 1,00 expected hits
                Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Suiyuyan
                Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,83 expected hits
                Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Suiyuyan
            Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        2 tactical_bombers moved from Kwangtung to French Indo China
        1 fighter moved from Kwangtung to French Indo China
        1 fighter moved from Shan State to French Indo China
        1 tactical_bomber moved from Shan State to French Indo China
        1 fighter moved from 37 Sea Zone to French Indo China
        1 tactical_bomber moved from 37 Sea Zone to French Indo China
        2 fighters moved from Malaya to French Indo China
        1 bomber moved from Suiyuyan to Anhwe
        1 aaGun moved from Anhwe to Hunan
        1 bomber moved from Philippines to French Indo China
        1 fighter moved from Philippines to 35 Sea Zone
        1 tactical_bomber moved from Philippines to 35 Sea Zone
        1 destroyer moved from 6 Sea Zone to 21 Sea Zone
        1 carrier moved from 42 Sea Zone to 37 Sea Zone
        2 tactical_bombers moved from Malaya to French Indo China
        1 fighter moved from 45 Sea Zone to 37 Sea Zone
        1 carrier moved from 42 Sea Zone to 44 Sea Zone
        1 tactical_bomber moved from Celebes to 44 Sea Zone
        1 fighter moved from Celebes to 44 Sea Zone
        1 fighter moved from French Indo China to 37 Sea Zone
        1 destroyer moved from 42 Sea Zone to 37 Sea Zone
        1 destroyer moved from 42 Sea Zone to 37 Sea Zone
        1 destroyer moved from 42 Sea Zone to 44 Sea Zone
        1 destroyer moved from 42 Sea Zone to 56 Sea Zone
    Place Units - Japanese
        1 airfield and 3 infantry placed in French Indo China
        2 infantry placed in Japan
        1 submarine placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 59 PUs; end with 59 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 0,33
Japanese regular : -8,33
UK_Pacific regular : -0,33
ANZAC regular : 0,33
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 1 artillery, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    Politics - Americans
        Americans takes Political Action: Political Action Americans To War With Germans
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
        Americans takes Political Action: Political Action Americans To War With Italians
            Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
        3 artilleries moved from Hawaiian Islands to 26 Sea Zone
        3 infantry moved from Hawaiian Islands to 26 Sea Zone
        3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
        1 submarine moved from 26 Sea Zone to 6 Sea Zone
        3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
        2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
        3 fighters moved from 26 Sea Zone to 6 Sea Zone
    Combat - Americans
        Battle in 6 Sea Zone
            Americans attack with 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
            Japanese defend with 1 submarine
            1 submarine owned by the Americans submerged
            1 submarine owned by the Japanese submerged
        Battle in Korea
    Non Combat Move - Americans
        5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
        3 carriers moved from 26 Sea Zone to 16 Sea Zone
        1 destroyer moved from 26 Sea Zone to 16 Sea Zone
        1 bomber moved from Hawaiian Islands to Eastern United States
        1 artillery moved from Central United States to 101 Sea Zone
        1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
        1 artillery moved from 86 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
        1 armour moved from Central United States to 101 Sea Zone
        1 infantry moved from Central United States to 101 Sea Zone
        1 armour, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
        1 fighter moved from Eastern United States to 91 Sea Zone
        1 marine moved from Western United States to 10 Sea Zone
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        1 marine moved from 26 Sea Zone to Hawaiian Islands
    Place Units - Americans
        1 transport placed in 10 Sea Zone
        1 artillery and 1 infantry placed in Western United States
        2 fighters placed in Western United States
        1 destroyer placed in 10 Sea Zone
        1 fighter placed in Eastern United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
        Americans collect 55 PUs; end with 55 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Shensi to Suiyuyan
        1 fighter moved from Sikang to Suiyuyan
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Suiyuyan
            1 fighter owned by the Chinese retreated
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Suiyuyan to Sikang
    Place Units - Chinese
        1 infantry placed in Shensi
        1 infantry placed in Tsinghai
        1 infantry placed in Sikang
    Turn Complete - Chinese
        Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 1 artillery, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    Politics - Americans
        Americans takes Political Action: Political Action Americans To War With Germans
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
        Americans takes Political Action: Political Action Americans To War With Italians
            Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
        3 artilleries moved from Hawaiian Islands to 26 Sea Zone
        3 infantry moved from Hawaiian Islands to 26 Sea Zone
        3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
        1 submarine moved from 26 Sea Zone to 6 Sea Zone
        3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
        2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
        3 fighters moved from 26 Sea Zone to 6 Sea Zone
    Combat - Americans
        Battle in 6 Sea Zone
            Americans attack with 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
            Japanese defend with 1 submarine
            1 submarine owned by the Americans submerged
            1 submarine owned by the Japanese submerged
        Battle in Korea
    Non Combat Move - Americans
        5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
        3 carriers moved from 26 Sea Zone to 16 Sea Zone
        1 destroyer moved from 26 Sea Zone to 16 Sea Zone
        1 bomber moved from Hawaiian Islands to Eastern United States
        1 artillery moved from Central United States to 101 Sea Zone
        1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
        1 artillery moved from 86 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
        1 armour moved from Central United States to 101 Sea Zone
        1 infantry moved from Central United States to 101 Sea Zone
        1 armour, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
        1 fighter moved from Eastern United States to 91 Sea Zone
        1 marine moved from Western United States to 10 Sea Zone
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        1 marine moved from 26 Sea Zone to Hawaiian Islands
    Place Units - Americans
        1 transport placed in 10 Sea Zone
        1 artillery and 1 infantry placed in Western United States
        2 fighters placed in Western United States
        1 destroyer placed in 10 Sea Zone
        1 fighter placed in Eastern United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
        Americans collect 55 PUs; end with 55 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Shensi to Suiyuyan
        1 fighter moved from Sikang to Suiyuyan
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Suiyuyan
            1 fighter owned by the Chinese retreated
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Suiyuyan to Sikang
    Place Units - Chinese
        1 infantry placed in Shensi
        1 infantry placed in Tsinghai
        1 infantry placed in Sikang
    Turn Complete - Chinese
        Chinese collect 5 PUs; end with 6 PUs
    Purchase Units - British
        British buy 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        1 fighter moved from India to 41 Sea Zone
        1 mech_infantry moved from French Equatorial Africa to French Central Africa
              British take French Central Africa from Neutral_Axis
        1 cruiser moved from 98 Sea Zone to 97 Sea Zone
        1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
        1 cruiser moved from 98 Sea Zone to 97 Sea Zone
        1 destroyer moved from 98 Sea Zone to 96 Sea Zone
        1 destroyer moved from 91 Sea Zone to 94 Sea Zone
        1 fighter moved from Gibraltar to 94 Sea Zone
        1 bomber moved from Gibraltar to 97 Sea Zone
        2 fighters moved from Egypt to 96 Sea Zone
        1 fighter moved from Egypt to 94 Sea Zone
        3 infantry moved from Persia to Iraq
        1 infantry moved from French Madagascar to 72 Sea Zone
        1 artillery moved from Kenya to 72 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
        1 battleship moved from 76 Sea Zone to 80 Sea Zone
        1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
        1 infantry moved from Burma to Shan State
        1 fighter and 1 tactical_bomber moved from India to Shan State
        1 infantry moved from Burma to Shan State
    Combat - British
        Battle in 41 Sea Zone
            British attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 41 Sea Zone
            British win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 96 Sea Zone
            British attack with 1 destroyer and 2 fighters
            Italians defend with 1 cruiser and 1 transport
                British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                1 cruiser owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
            British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 19
            Casualties for Italians: 1 cruiser and 1 transport
        Battle in 97 Sea Zone
            British attack with 1 bomber, 2 cruisers, 1 fighter and 1 tactical_bomber
            Italians defend with 1 battleship
                British roll dice for 1 bomber, 2 cruisers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                Italians roll dice for 1 battleship in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                1 cruiser owned by the British lost in 97 Sea Zone
                1 battleship owned by the Italians lost in 97 Sea Zone
            British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for British: 1 cruiser
            Casualties for Italians: 1 battleship
        Battle in Iraq
            British attack with 1 artillery and 4 infantry
            Neutral_Axis defend with 3 infantry
                British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0,67 expected hits
                British roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 0/5 hits, 1,17 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                1 infantry owned by the British lost in Iraq
                British roll dice for 1 artillery and 3 infantry in Iraq, round 3 : 1/4 hits, 1,00 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1,00 expected hits
                1 infantry owned by the British lost in Iraq
                1 infantry owned by the Neutral_Axis lost in Iraq
                British roll dice for 1 artillery and 2 infantry in Iraq, round 4 : 0/3 hits, 0,83 expected hits
                Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 2/2 hits, 0,67 expected hits
                1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
            1 infantry owned by the British retreated to Persia
            Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -10
            Casualties for British: 1 artillery and 3 infantry
            Casualties for Neutral_Axis: 1 infantry
        Battle in Shan State
            British attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Japanese defend with 1 infantry
                British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits
                Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Shan State
            British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in 94 Sea Zone
            British attack with 1 destroyer and 2 fighters
            Italians defend with 1 cruiser and 1 transport
                British roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                Italians roll dice for 1 cruiser and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                British roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
                Italians roll dice for 1 cruiser and 1 transport in 94 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                1 destroyer owned by the British lost in 94 Sea Zone
                1 cruiser owned by the Italians and 1 transport owned by the Italians lost in 94 Sea Zone
            British win with 2 fighters remaining. Battle score for attacker is 11
            Casualties for British: 1 destroyer
            Casualties for Italians: 1 cruiser and 1 transport
    Non Combat Move - British
        1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
        2 fighters moved from 96 Sea Zone to Egypt
        1 fighter moved from 94 Sea Zone to Egypt
        1 bomber moved from 97 Sea Zone to Egypt
        1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
        1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
        2 infantry moved from Scotland to United Kingdom
        1 fighter moved from United Kingdom to Gibraltar
        1 fighter moved from 94 Sea Zone to Gibraltar
        1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
        1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
        1 fighter and 1 tactical_bomber moved from Shan State to India
        1 infantry moved from India to Burma
        1 fighter moved from 41 Sea Zone to India
        2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
        1 infantry moved from Italian Somaliland to Ethiopia
        3 mech_infantrys moved from Union of South Africa to Belgian Congo
    Place Units - British
        1 destroyer and 1 submarine placed in 71 Sea Zone
        1 destroyer placed in 106 Sea Zone
        1 fighter placed in United Kingdom
    Turn Complete - British
        British collect 33 PUs; end with 34 PUs
    Place Units - UK_Pacific
        1 artillery, 2 infantry and 2 mech_infantrys placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,5,6,3,4,1
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
        UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
        Some Units in India change ownership: 1 artillery, 2 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0,67
Italians regular : -0,17
Japanese regular : 0,33
Neutral_Axis regular : 1,33
British regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
    Purchase Units - Italians
        Italians buy 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 submarine moved from 92 Sea Zone to 96 Sea Zone
        2 fighters moved from Southern Italy to 96 Sea Zone
        2 armour moved from Baltic States to Western Ukraine
        1 bomber moved from Germany to Western Ukraine
    Combat - Italians
        Battle in 96 Sea Zone
            Italians attack with 2 fighters and 1 submarine
            British defend with 1 destroyer
                Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the British lost in 96 Sea Zone
            Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in Western Ukraine
            Italians attack with 2 armour and 1 bomber
            Russians defend with 1 infantry
                Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 2 : 1/3 hits, 1,67 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Western Ukraine
            Italians win, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
        2 infantry moved from Tunisia to Algeria
        3 infantry moved from Morocco to Algeria
        2 infantry moved from Romania to Eastern Poland
        3 mech_infantrys moved from Northern Italy to Romania
        1 bomber moved from Western Ukraine to Romania
        2 infantry moved from Northern Italy to Southern Italy
        2 aaGuns moved from Northern Italy to Southern Italy
        1 infantry moved from Southern France to Northern Italy
        2 fighters moved from 96 Sea Zone to Algeria
    Place Units - Italians
        1 infantry placed in Southern Italy
        1 fighter placed in Southern Italy
        3 mech_infantrys placed in Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
        Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
        Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 22 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0,00
Russians regular : -0,33
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 fighter moved from Queensland to 56 Sea Zone
        1 cruiser moved from 54 Sea Zone to 56 Sea Zone
        1 destroyer moved from 54 Sea Zone to 43 Sea Zone
        1 fighter moved from Queensland to 42 Sea Zone
        1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
    Combat - ANZAC
        Battle in 43 Sea Zone
            ANZAC attack with 1 destroyer
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 43 Sea Zone
            ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 42 Sea Zone
            ANZAC attack with 1 fighter and 1 transport
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 42 Sea Zone
            ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 56 Sea Zone
            ANZAC attack with 1 cruiser and 1 fighter
            Japanese defend with 1 destroyer
                ANZAC roll dice for 1 cruiser and 1 fighter in 56 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 56 Sea Zone
            ANZAC win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Java
            ANZAC attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the ANZAC lost in Java
                ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Java
            ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
            Casualties for ANZAC: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - ANZAC
        1 fighter moved from 56 Sea Zone to South Australia
        1 fighter moved from 42 Sea Zone to Northern Territory
        1 infantry moved from Queensland to Northern Territory
        1 aaGun moved from Queensland to Northern Territory
        1 infantry moved from Queensland to South Australia
        1 aaGun moved from Queensland to South Australia
        1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
        1 fighter moved from Queensland to South Australia
        2 infantry moved from Egypt to Trans-Jordan
    Place Units - ANZAC
        1 artillery, 1 fighter and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : -0,33