BM4 FASTHARD1985 & Oskar2KX (X) vs fasthard (L+20)


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
            2 infantry moved from Morocco to Algeria
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            2 infantry moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Korea to Jehol
            2 fighters moved from 91 Sea Zone to Tunisia
            1 fighter moved from 91 Sea Zone to Algeria
            1 bomber moved from Egypt to Tunisia
    
        Combat - Americans
            Battle in Jehol
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Jehol
                    1 infantry owned by the Japanese lost in Jehol
                Americans win, taking Jehol from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Algeria
                Americans attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                    Americans roll dice for 1 fighter and 1 infantry in Algeria, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Tunisia
                Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 5 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 4/9 hits, 3,33 expected hits
                    Italians roll dice for 1 artillery and 5 infantry in Tunisia, round 2 : 1/6 hits, 2,00 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                    4 infantry owned by the Italians lost in Tunisia
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 1/8 hits, 3,17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Tunisia, round 4 : 5/8 hits, 3,17 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 5 infantry
    
        Non Combat Move - Americans
            2 carriers moved from 91 Sea Zone to 94 Sea Zone
            1 fighter moved from Algeria to 94 Sea Zone
            2 fighters moved from Tunisia to 94 Sea Zone
            1 bomber moved from Tunisia to Gibraltar
            1 aaGun moved from Morocco to Algeria
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Jehol to Korea
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Korea
            1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 mech_infantrys placed in Korea
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 destroyers and 2 submarines placed in 101 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,2,2,6
            Americans collect 56 PUs (3 lost to blockades); end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : -1,67
    Japanese regular : 1,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Chahar
            2 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Kansu to Hopei
            1 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 4 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 5 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 6 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 7 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 8 : 2/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 8 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
            2 infantry moved from Morocco to Algeria
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            2 infantry moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Korea to Jehol
            2 fighters moved from 91 Sea Zone to Tunisia
            1 fighter moved from 91 Sea Zone to Algeria
            1 bomber moved from Egypt to Tunisia
    
        Combat - Americans
            Battle in Jehol
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Jehol
                    1 infantry owned by the Japanese lost in Jehol
                Americans win, taking Jehol from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Algeria
                Americans attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                    Americans roll dice for 1 fighter and 1 infantry in Algeria, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Tunisia
                Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 5 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 4/9 hits, 3,33 expected hits
                    Italians roll dice for 1 artillery and 5 infantry in Tunisia, round 2 : 1/6 hits, 2,00 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                    4 infantry owned by the Italians lost in Tunisia
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 1/8 hits, 3,17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Tunisia, round 4 : 5/8 hits, 3,17 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 5 infantry
    
        Non Combat Move - Americans
            2 carriers moved from 91 Sea Zone to 94 Sea Zone
            1 fighter moved from Algeria to 94 Sea Zone
            2 fighters moved from Tunisia to 94 Sea Zone
            1 bomber moved from Tunisia to Gibraltar
            1 aaGun moved from Morocco to Algeria
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Jehol to Korea
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Korea
            1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 mech_infantrys placed in Korea
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 destroyers and 2 submarines placed in 101 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,2,2,6
            Americans collect 56 PUs (3 lost to blockades); end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Chahar
            2 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Kansu to Hopei
            1 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 4 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 5 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 6 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 7 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 8 : 2/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 8 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 21 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Persia to Northwest Persia
            2 mech_infantrys moved from Iraq to Northwest Persia
            2 fighters moved from Persia to Northwest Persia
            1 bomber moved from Egypt to Northwest Persia
            1 fighter and 1 tactical_bomber moved from India to Burma
            3 infantry moved from India to Burma
            1 fighter moved from Egypt to Northwest Persia
    
        Combat - British
            Battle in Burma
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Burma
                    1 infantry owned by the Japanese lost in Burma
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 4 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Northwest Persia
                British attack with 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys
                Germans defend with 3 mech_infantrys
                    British roll dice for 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 2/7 hits, 2,67 expected hits
                    Germans roll dice for 3 mech_infantrys in Northwest Persia, round 2 : 0/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the Germans lost in Northwest Persia
                    British roll dice for 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys in Northwest Persia, round 3 : 2/7 hits, 2,67 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - British
            1 destroyer moved from 71 Sea Zone to 77 Sea Zone
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
            1 armour moved from Persia to Eastern Persia
            2 mech_infantrys moved from Persia to Eastern Persia
            1 artillery moved from Alexandria to Egypt
            1 armour moved from Libya to Alexandria
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 mech_infantry moved from Iraq to Eastern Persia
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 destroyer moved from 81 Sea Zone to 94 Sea Zone
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from India to West India
            1 aaGun and 4 mech_infantrys moved from West India to Eastern Persia
            1 battleship moved from 98 Sea Zone to 81 Sea Zone
            1 bomber moved from Northwest Persia to Egypt
            1 fighter moved from Northwest Persia to Eastern Persia
            4 fighters moved from Russia to Eastern Persia
            2 fighters moved from Northwest Persia to Eastern Persia
            1 fighter moved from Morocco to 94 Sea Zone
            1 carrier moved from 98 Sea Zone to 81 Sea Zone
            1 battleship moved from 81 Sea Zone to 80 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter and 1 tactical_bomber moved from Burma to India
    
        Place Units - British
            1 aaGun and 2 infantry placed in Persia
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
            British collect 35 PUs (3 lost to blockades); end with 38 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Americans regular : -0,33
    Italians regular : -1,67
    Japanese regular : 1,33
    Germans regular : -1,33
    British regular : -3,83
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Caucasus to Novosibirsk
                  Italians take Kazakhstan from Russians
                  Italians take Novosibirsk from Russians
            1 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
            1 bomber moved from Rostov to Northwest Persia
            1 fighter moved from Rostov to Northwest Persia
            1 fighter moved from Ukraine to Northwest Persia
            1 fighter moved from Ukraine to Northwest Persia
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 armour, 1 bomber, 3 fighters and 3 mech_infantrys
                British defend with 1 infantry and 2 mech_infantrys
                    Italians roll dice for 1 armour, 1 bomber, 3 fighters and 3 mech_infantrys in Northwest Persia, round 2 : 6/8 hits, 3,17 expected hits
                    British roll dice for 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 0/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 armour, 1 bomber, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for British: 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Italians
            3 mech_infantrys moved from Ukraine to Caucasus
            1 infantry moved from Ukraine to Rostov
            3 mech_infantrys moved from Romania to Ukraine
            2 mech_infantrys moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern Italy
            1 bomber moved from Northwest Persia to Caucasus
            1 fighter moved from Northwest Persia to Volgograd
            2 fighters moved from Northwest Persia to Caucasus
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
            Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2,83
    British regular : -1,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to New South Wales
            1 aaGun moved from Queensland to New South Wales
            1 infantry moved from Northern Territory to South Australia
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 29 Sea Zone
            1 infantry moved from 29 Sea Zone to Line Islands
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,50
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to New South Wales
            1 aaGun moved from Queensland to New South Wales
            1 infantry moved from Northern Territory to South Australia
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 29 Sea Zone
            1 infantry moved from 29 Sea Zone to Line Islands
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 1 bomber, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 infantry moved from 111 Sea Zone to Scotland
            1 cruiser moved from 112 Sea Zone to 111 Sea Zone
            1 submarine moved from 109 Sea Zone to 111 Sea Zone
            1 submarine moved from 119 Sea Zone to 111 Sea Zone
            1 carrier moved from 112 Sea Zone to 111 Sea Zone
            1 destroyer moved from 112 Sea Zone to 111 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            2 fighters moved from Ukraine to Russia
            1 bomber moved from Eastern Poland to Russia
            1 bomber moved from Bulgaria to Russia
            2 mech_infantrys moved from Volgograd to Sikang
            1 mech_infantry moved from Volgograd to Tsinghai
                  Germans take Tsinghai from Chinese
            1 tactical_bomber moved from Caucasus to Sikang
            1 mech_infantry moved from Caucasus to Iraq
                  Germans take Iraq from British
            2 armour moved from Caucasus to Persia
            2 mech_infantrys moved from Caucasus to Persia
            1 fighter moved from Caucasus to Sikang
            1 tactical_bomber moved from Caucasus to Sikang
            1 tactical_bomber moved from Caucasus to Samara
            1 fighter moved from Caucasus to Samara
            1 fighter moved from Ukraine to Vologda
            1 tactical_bomber moved from Ukraine to Vologda
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            2 infantry moved from Archangel to Vologda
            1 infantry moved from Tambov to Samara
            1 infantry moved from Volgograd to Samara
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
                Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia causes 11 damage total. 
            Battle in Scotland
            Battle in Persia
                Germans attack with 2 armour and 2 mech_infantrys
                British defend with 1 aaGun, 1 factory_minor and 2 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 aaGun and 2 infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                    Germans roll dice for 2 armour and 1 mech_infantry in Persia, round 3 : 2/3 hits, 1,17 expected hits
                    British roll dice for 1 aaGun and 2 infantry in Persia, round 3 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Persia
                    Germans roll dice for 2 armour and 1 mech_infantry in Persia, round 4 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Scotland from British, taking Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 aaGun and 2 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Sikang
                Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 2/5 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Germans win, taking Sikang from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Ukraine
            1 tactical_bomber moved from Samara to Caucasus
            2 tactical_bombers moved from Sikang to Caucasus
            1 fighter moved from Samara to Volgograd
            1 fighter moved from Sikang to Volgograd
            1 fighter moved from Vologda to Novosibirsk
            1 tactical_bomber moved from Vologda to Novosibirsk
            1 aaGun moved from Nenetsia to Urals
            5 infantry moved from Archangel to Nenetsia
            2 artilleries moved from Ukraine to Rostov
            3 mech_infantrys moved from Volgograd to Novosibirsk
            3 mech_infantrys moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Caucasus to Novosibirsk
            1 mech_infantry moved from Caucasus to Novosibirsk
            1 mech_infantry moved from Rostov to Caucasus
            5 mech_infantrys moved from Ukraine to Caucasus
            1 artillery moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Smolensk to Bryansk
            1 artillery moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            10 mech_infantrys moved from Eastern Poland to Ukraine
            1 aaGun moved from Ukraine to Rostov
            1 aaGun moved from Rostov to Caucasus
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Volgograd to Kazakhstan
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            2 infantry moved from Bulgaria to Yugoslavia
            3 mech_infantrys moved from Western Germany to Yugoslavia
            2 artilleries and 3 infantry moved from France to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 tactical_bomber moved from Southern Italy to Caucasus
            2 fighters moved from Russia to Ukraine
            1 artillery and 1 infantry moved from Finland to Norway
            1 mech_infantry moved from Caucasus to Northwest Persia
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Volgograd
            2 artilleries and 1 infantry placed in Novgorod
            3 artilleries placed in Ukraine
            1 bomber placed in Western Germany
            8 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
            Germans collect 67 PUs (2 lost to blockades); end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 78 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Russians regular : -0,67
    Germans regular : 0,33
    British regular : -0,67
    Russians AA : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 1 infantry
            EDIT: Adding units owned by Germans to Tambov: 1 infantry
            EDIT: Turning off Edit Mode
            Russians repair damage of 6x factory_major; Remaining resources: 13 PUs; 
            Russians buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 artillery and 1 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Tambov to Russia
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1,00
    Russians regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 6 infantry, 1 marine, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Kiangsi to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Guam to Iwo Jima
            1 fighter moved from Anhwe to Jehol
            1 tactical_bomber moved from Anhwe to Jehol
            1 fighter moved from Anhwe to Hopei
            1 tactical_bomber moved from Anhwe to Hopei
            1 fighter moved from Japan to Chahar
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from French Indo China to Chahar
            1 tactical_bomber moved from French Indo China to Shensi
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Anhwe to Jehol
            1 artillery moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Hunan to Hopei
            1 mech_infantry moved from Yunnan to Szechwan
            1 fighter moved from French Indo China to Chahar
            1 fighter moved from French Indo China to Shensi
            4 tactical_bombers moved from French Indo China to Burma
            2 infantry moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 2/3 hits, 1,33 expected hits
                    Americans roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                    1 artillery owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Jehol
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 3 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Chahar
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 4/5 hits, 2,33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Hopei
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 2 infantry and 4 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 infantry and 4 tactical_bombers in Burma, round 2 : 2/6 hits, 2,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Iwo Jima to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from 17 Sea Zone to Japan
            1 fighter moved from Jehol to Japan
            1 tactical_bomber moved from Jehol to Japan
            2 marines moved from New Guinea to 46 Sea Zone
            1 transport moved from 46 Sea Zone to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            2 infantry moved from New Guinea to Dutch New Guinea
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 mech_infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Anhwe
            3 mech_infantrys moved from Kwangtung to Hunan
            2 mech_infantrys moved from French Indo China to Hunan
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from Malaya to Shan State
            1 artillery moved from Yunnan to Kweichow
            1 mech_infantry moved from Malaya to Yunnan
            1 aaGun moved from Kweichow to Anhwe
            4 tactical_bombers moved from Burma to French Indo China
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 41 Sea Zone to 74 Sea Zone
            1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            3 fighters moved from 46 Sea Zone to 35 Sea Zone
            1 fighter moved from 46 Sea Zone to 35 Sea Zone
            2 fighters moved from 46 Sea Zone to French Indo China
            1 fighter moved from Hopei to French Indo China
            1 tactical_bomber moved from Hopei to French Indo China
            1 fighter moved from Shensi to Anhwe
            1 tactical_bomber moved from Shensi to Anhwe
            1 fighter moved from Chahar to Anhwe
            1 fighter moved from Chahar to Anhwe
            1 tactical_bomber moved from Chahar to Anhwe
            1 submarine moved from 46 Sea Zone to 62 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 marines moved from 46 Sea Zone to 35 Sea Zone
            2 marines moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            2 infantry placed in Malaya
            3 infantry placed in French Indo China
            Japanese undo move 3.
            1 mech_infantry placed in French Indo China
            1 mech_infantry placed in Kwangtung
            2 infantry placed in Kwangtung
            2 infantry placed in French Indo China
            1 submarine placed in 6 Sea Zone
            1 fighter and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Americans regular : 0,67
    Japanese regular : -1,67
    UK_Pacific regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Korea to Jehol
            1 fighter and 1 tactical_bomber moved from Korea to Jehol
            1 fighter moved from Korea to 17 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Jehol
                Americans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 3/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Americans win, taking Jehol from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from 17 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Jehol to Korea
            5 fighters moved from 26 Sea Zone to Korea
            2 fighters moved from Hawaiian Islands to Korea
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 armour, 1 artillery, 2 carriers, 4 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 94 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 bomber and 1 fighter moved from Gibraltar to Egypt
            2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 airfield and 3 mech_infantrys placed in Korea
            1 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
            Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,83
    Japanese regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 15 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Shensi
            2 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Manchuria
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Japanese regular : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Korea to Jehol
            1 fighter and 1 tactical_bomber moved from Korea to Jehol
            1 fighter moved from Korea to 17 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Jehol
                Americans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 3/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Americans win, taking Jehol from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from 17 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Jehol to Korea
            5 fighters moved from 26 Sea Zone to Korea
            2 fighters moved from Hawaiian Islands to Korea
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 armour, 1 artillery, 2 carriers, 4 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 94 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 bomber and 1 fighter moved from Gibraltar to Egypt
            2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 airfield and 3 mech_infantrys placed in Korea
            1 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
            Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 15 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Shensi
            2 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Manchuria
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to Scotland
            1 fighter moved from Gibraltar to Scotland
            1 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 fighter moved from 98 Sea Zone to Iraq
            1 infantry moved from Eastern Persia to Persia
            1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
            1 mech_infantry moved from Eastern Persia to Persia
            1 destroyer moved from 77 Sea Zone to 74 Sea Zone
            2 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            4 fighters moved from Eastern Persia to Persia
            1 fighter moved from Eastern Persia to Persia
            2 fighters moved from Eastern Persia to Persia
            1 bomber moved from Egypt to Persia
    
        Combat - British
            Battle in 74 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British lost in 74 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Persia
                British attack with 1 bomber, 7 fighters, 2 infantry and 1 mech_infantry
                Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
                    British roll dice for 1 battleship in Persia, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 bomber, 7 fighters, 2 infantry and 1 mech_infantry in Persia, round 2 : 4/11 hits, 4,67 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1,33 expected hits
                    1 infantry owned by the British lost in Persia
                    2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 1 bomber, 7 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                Casualties for British: 1 infantry
                Casualties for Germans: 2 armour and 1 mech_infantry
            Battle in Scotland
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Scotland
                    1 infantry owned by the Germans lost in Scotland
                British win, taking Scotland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Iraq
                British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                British win, taking Iraq from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 armour moved from Alexandria to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 battleship moved from 81 Sea Zone to 98 Sea Zone
            1 carrier moved from 81 Sea Zone to 98 Sea Zone
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            5 fighters moved from Persia to Eastern Persia
            1 bomber moved from Persia to Egypt
            1 fighter moved from Persia to Eastern Persia
            1 fighter moved from Persia to Eastern Persia
            1 artillery moved from West India to Eastern Persia
            1 mech_infantry moved from India to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 artillery and 1 infantry moved from India to West India
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 fighter moved from Scotland to United Kingdom
            1 fighter moved from Iraq to Eastern Persia
            1 fighter moved from Iraq to Eastern Persia
            1 tactical_bomber moved from Iraq to Egypt
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            1 submarine placed in 106 Sea Zone
            1 destroyer placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Americans regular : 1,83
    Japanese regular : -0,50
    Germans regular : 0,00
    British regular : -0,00
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Novosibirsk to Kansu
                  Italians take Kansu from Chinese
            1 armour moved from Kansu to Timguska
                  Italians take Timguska from Russians
            1 armour and 3 mech_infantrys moved from Northwest Persia to Iraq
            1 bomber moved from Caucasus to Persia
            1 fighter moved from Caucasus to Persia
            1 fighter moved from Caucasus to Iraq
            1 fighter moved from Volgograd to Iraq
            3 mech_infantrys moved from Caucasus to Persia
    
        Combat - Italians
            Battle in Persia
                Italians attack with 1 bomber, 1 fighter and 3 mech_infantrys
                British defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Persia, round 2 : 0/5 hits, 1,67 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians lost in Persia
                    Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Persia, round 3 : 2/4 hits, 1,50 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Persia, round 3 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the British lost in Persia
                Italians win, taking Persia from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Iraq
                Italians attack with 1 armour, 2 fighters and 3 mech_infantrys
                British defend with 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Iraq, round 2 : 2/6 hits, 2,00 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians lost in Iraq
                    1 mech_infantry owned by the British and 1 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Iraq to Caucasus
            1 fighter moved from Iraq to Northwest Persia
            1 fighter moved from Persia to Caucasus
            1 bomber moved from Persia to Ukraine
            3 mech_infantrys moved from Ukraine to Caucasus
            2 mech_infantrys moved from Romania to Ukraine
            3 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            5 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
            Italians collect 19 PUs (5 lost to blockades); end with 20 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,17
    British regular : 0,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun, 1 armour, 1 artillery, 4 fighters and 4 infantry moved from New South Wales to Queensland
            1 infantry moved from South Australia to Queensland
            1 infantry moved from Line Islands to 29 Sea Zone
            1 infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,3
            ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun, 1 armour, 1 artillery, 4 fighters and 4 infantry moved from New South Wales to Queensland
            1 infantry moved from South Australia to Queensland
            1 infantry moved from Line Islands to 29 Sea Zone
            1 infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,3
            ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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