@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 4 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 4 transports; Remaining resources: 4 PUs; 
    Combat Move - Americans
        3 fighters moved from 98 Sea Zone to Persia
        1 bomber moved from Egypt to Persia
        1 fighter moved from Egypt to Persia
        1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
        1 marine moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
        1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
        2 mech_infantrys moved from Korea to Jehol
        2 fighters and 1 tactical_bomber moved from Korea to Jehol
    Combat - Americans
        Battle in Caroline Islands
            Americans attack with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
            Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2,17 expected hits
                Japanese roll dice for 1 aaGun in Caroline Islands, round 2 : 0/0 hits, 0,00 expected hits
                1 aaGun owned by the Japanese lost in Caroline Islands
            Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 5
            Casualties for Japanese: 1 aaGun
        Battle in Persia
            Americans attack with 1 bomber and 4 fighters
            Italians defend with 1 factory_minor and 2 mech_infantrys
                Americans roll dice for 1 bomber and 4 fighters in Persia, round 2 : 3/5 hits, 2,67 expected hits
                Italians roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0,67 expected hits
                2 mech_infantrys owned by the Italians lost in Persia
            Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8
            Casualties for Italians: 2 mech_infantrys
        Battle in Jehol
            Americans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
            Japanese defend with 1 artillery
                Americans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 2/5 hits, 2,00 expected hits
                Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Japanese lost in Jehol
            Americans win, taking Jehol from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery
    Non Combat Move - Americans
        7 fighters moved from Korea to 33 Sea Zone
        1 fighter moved from Hawaiian Islands to 33 Sea Zone
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        2 submarines moved from 91 Sea Zone to 93 Sea Zone
        2 carriers and 3 transports moved from 98 Sea Zone to 92 Sea Zone
        1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
        1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        1 fighter moved from Eastern United States to Gibraltar
        1 aaGun moved from Algeria to Morocco
        4 fighters moved from Persia to Eastern Persia
        1 bomber moved from Persia to India
        2 fighters and 1 tactical_bomber moved from Jehol to Korea
        1 mech_infantry moved from Korea to Manchuria
        2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Korea to Manchuria
    Place Units - Americans
        3 mech_infantrys placed in Korea
        1 transport placed in 10 Sea Zone
        1 artillery and 1 infantry placed in Western United States
        3 transports placed in 101 Sea Zone
        3 artilleries, 1 fighter and 3 infantry placed in Central United States
        Americans undo move 5.
        3 artilleries and 3 infantry placed in Central United States
        1 fighter placed in Eastern United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
        Americans collect 56 PUs (3 lost to blockades); end with 60 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0,17
Italians regular : -0,67
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 7 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        1 artillery and 1 infantry moved from Suiyuyan to Kansu
        1 infantry moved from Suiyuyan to Chahar
        1 fighter moved from Manchuria to Chahar
    Combat - Chinese
        Battle in Kansu
            Chinese attack with 1 artillery and 1 infantry
            Germans defend with 1 mech_infantry
                Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                Italians roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Kansu
                Chinese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                Italians roll dice for 1 mech_infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                1 artillery owned by the Chinese lost in Kansu
            Italians win with 1 mech_infantry remaining. Battle score for attacker is -7
            Casualties for Chinese: 1 artillery and 1 infantry
        Battle in Chahar
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Chahar
            1 fighter owned by the Chinese retreated
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Chahar to Manchuria
    Place Units - Chinese
        2 infantry placed in Suiyuyan
        2 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -2,33
Japanese regular : 0,33
Italians regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 4 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 4 transports; Remaining resources: 4 PUs; 
    Combat Move - Americans
        3 fighters moved from 98 Sea Zone to Persia
        1 bomber moved from Egypt to Persia
        1 fighter moved from Egypt to Persia
        1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
        1 marine moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
        1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
        2 mech_infantrys moved from Korea to Jehol
        2 fighters and 1 tactical_bomber moved from Korea to Jehol
    Combat - Americans
        Battle in Caroline Islands
            Americans attack with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
            Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2,17 expected hits
                Japanese roll dice for 1 aaGun in Caroline Islands, round 2 : 0/0 hits, 0,00 expected hits
                1 aaGun owned by the Japanese lost in Caroline Islands
            Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 5
            Casualties for Japanese: 1 aaGun
        Battle in Persia
            Americans attack with 1 bomber and 4 fighters
            Italians defend with 1 factory_minor and 2 mech_infantrys
                Americans roll dice for 1 bomber and 4 fighters in Persia, round 2 : 3/5 hits, 2,67 expected hits
                Italians roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0,67 expected hits
                2 mech_infantrys owned by the Italians lost in Persia
            Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8
            Casualties for Italians: 2 mech_infantrys
        Battle in Jehol
            Americans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
            Japanese defend with 1 artillery
                Americans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 2/5 hits, 2,00 expected hits
                Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Japanese lost in Jehol
            Americans win, taking Jehol from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery
    Non Combat Move - Americans
        7 fighters moved from Korea to 33 Sea Zone
        1 fighter moved from Hawaiian Islands to 33 Sea Zone
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        2 submarines moved from 91 Sea Zone to 93 Sea Zone
        2 carriers and 3 transports moved from 98 Sea Zone to 92 Sea Zone
        1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
        1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        1 fighter moved from Eastern United States to Gibraltar
        1 aaGun moved from Algeria to Morocco
        4 fighters moved from Persia to Eastern Persia
        1 bomber moved from Persia to India
        2 fighters and 1 tactical_bomber moved from Jehol to Korea
        1 mech_infantry moved from Korea to Manchuria
        2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Korea to Manchuria
    Place Units - Americans
        3 mech_infantrys placed in Korea
        1 transport placed in 10 Sea Zone
        1 artillery and 1 infantry placed in Western United States
        3 transports placed in 101 Sea Zone
        3 artilleries, 1 fighter and 3 infantry placed in Central United States
        Americans undo move 5.
        3 artilleries and 3 infantry placed in Central United States
        1 fighter placed in Eastern United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
        Americans collect 56 PUs (3 lost to blockades); end with 60 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 7 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        1 artillery and 1 infantry moved from Suiyuyan to Kansu
        1 infantry moved from Suiyuyan to Chahar
        1 fighter moved from Manchuria to Chahar
    Combat - Chinese
        Battle in Kansu
            Chinese attack with 1 artillery and 1 infantry
            Germans defend with 1 mech_infantry
                Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                Italians roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Kansu
                Chinese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                Italians roll dice for 1 mech_infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                1 artillery owned by the Chinese lost in Kansu
            Italians win with 1 mech_infantry remaining. Battle score for attacker is -7
            Casualties for Chinese: 1 artillery and 1 infantry
        Battle in Chahar
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Chahar
            1 fighter owned by the Chinese retreated
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Chahar to Manchuria
    Place Units - Chinese
        2 infantry placed in Suiyuyan
        2 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 8 PUs
    Purchase Units - British
        British buy 1 artillery, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 3 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 mech_infantry; Remaining resources: 2 PUs; 
    Combat Move - British
        2 infantry moved from United Kingdom to Scotland
        2 fighters moved from United Kingdom to Scotland
        2 mech_infantrys moved from Egypt to Trans-Jordan
        1 bomber and 1 tactical_bomber moved from Egypt to Trans-Jordan
        1 mech_infantry moved from Eastern Persia to Persia
              British take Persia from Italians
        1 destroyer moved from 71 Sea Zone to 73 Sea Zone
        3 infantry moved from India to Burma
        1 fighter and 1 tactical_bomber moved from India to Burma
        9 fighters moved from Eastern Persia to Kazakhstan
        1 mech_infantry moved from Eastern Persia to Kazakhstan
    Combat - British
        Battle in Scotland
            British attack with 2 fighters and 2 infantry
            Germans defend with 1 airfield and 2 infantry
                British roll dice for 2 fighters and 2 infantry in Scotland, round 2 : 1/4 hits, 1,33 expected hits
                Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Germans lost in Scotland
                British roll dice for 2 fighters and 2 infantry in Scotland, round 3 : 3/4 hits, 1,33 expected hits
                Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Scotland
            British win, taking Scotland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
        Battle in Burma
            British attack with 1 fighter, 3 infantry and 1 tactical_bomber
            Japanese defend with 3 infantry
                British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 1,67 expected hits
                Japanese roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1,00 expected hits
                2 infantry owned by the British lost in Burma
                2 infantry owned by the Japanese lost in Burma
                British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/3 hits, 1,33 expected hits
                Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Burma
                1 infantry owned by the Japanese lost in Burma
            British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for British: 3 infantry
            Casualties for Japanese: 3 infantry
        Battle in Trans-Jordan
            British attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
            Germans defend with 1 mech_infantry
                British roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits, 1,50 expected hits
                Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans lost in Trans-Jordan
            British win, taking Trans-Jordan from Germans with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
        Battle in Kazakhstan
            British attack with 9 fighters and 1 mech_infantry
            Germans defend with 2 infantry
                British roll dice for 9 fighters and 1 mech_infantry in Kazakhstan, round 2 : 6/10 hits, 4,67 expected hits
                Italians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
                1 mech_infantry owned by the British lost in Kazakhstan
                2 infantry owned by the Germans lost in Kazakhstan
            British win with 9 fighters remaining. Battle score for attacker is 2
            Casualties for British: 1 mech_infantry
            Casualties for Germans: 2 infantry
        Battle in 73 Sea Zone
            British attack with 1 destroyer
            Japanese defend with 1 submarine
                British roll dice for 1 destroyer in 73 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 submarine in 73 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                British roll dice for 1 destroyer in 73 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 submarine in 73 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Japanese lost in 73 Sea Zone
            British win with 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
    Non Combat Move - British
        1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
        1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
        1 battleship, 1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
        1 bomber and 1 tactical_bomber moved from Trans-Jordan to Eastern Persia
        1 transport moved from 81 Sea Zone to 71 Sea Zone
        1 artillery and 1 infantry moved from West India to Eastern Persia
        2 mech_infantrys moved from India to Eastern Persia
        1 fighter and 1 tactical_bomber moved from Burma to India
        1 battleship and 1 transport moved from 80 Sea Zone to 72 Sea Zone
        9 fighters moved from Kazakhstan to Eastern Persia
        2 fighters moved from Scotland to United Kingdom
        1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
        1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    Place Units - British
        1 destroyer placed in 71 Sea Zone
        1 artillery and 1 infantry placed in Union of South Africa
        2 fighters placed in United Kingdom
    Turn Complete - British
        British collect 36 PUs; end with 39 PUs
    Place Units - UK_Pacific
        1 mech_infantry placed in India
        Turning on Edit Mode
        EDIT: Removing units owned by UK_Pacific from India: 1 mech_infantry
        EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
        EDIT: Turning off Edit Mode
        Turning off Edit Mode
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
        UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by British from Eastern Persia: 1 mech_infantry
        EDIT: Adding units owned by UK_Pacific to India: 1 mech_infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2,33
Americans regular : 0,17
Italians regular : 1,00
Japanese regular : 1,33
Germans regular : -1,33
British regular : 3,50