BM4 FASTHARD1985 & Oskar2KX (X) vs fasthard (L+20)


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            3 artilleries moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
            3 fighters moved from 26 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                Japanese defend with 1 submarine
                1 submarine owned by the Americans submerged
                1 submarine owned by the Japanese submerged
            Battle in Korea
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            3 carriers moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to Eastern United States
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 fighters placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Sikang to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from India to 41 Sea Zone
            1 mech_infantry moved from French Equatorial Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            2 fighters moved from Egypt to 96 Sea Zone
            1 fighter moved from Egypt to 94 Sea Zone
            3 infantry moved from Persia to Iraq
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery moved from Kenya to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 battleship moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 96 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Italians defend with 1 cruiser and 1 transport
                    British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 19
                Casualties for Italians: 1 cruiser and 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 2 cruisers, 1 fighter and 1 tactical_bomber
                Italians defend with 1 battleship
                    British roll dice for 1 bomber, 2 cruisers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                    Italians roll dice for 1 battleship in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 cruiser owned by the British lost in 97 Sea Zone
                    1 battleship owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 cruiser
                Casualties for Italians: 1 battleship
            Battle in Iraq
                British attack with 1 artillery and 4 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 0/5 hits, 1,17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery and 3 infantry in Iraq, round 3 : 1/4 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Iraq
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 artillery and 2 infantry in Iraq, round 4 : 0/3 hits, 0,83 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 2/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
                1 infantry owned by the British retreated to Persia
                Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -10
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 94 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Italians defend with 1 cruiser and 1 transport
                    British roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 94 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 destroyer owned by the British lost in 94 Sea Zone
                    1 cruiser owned by the Italians and 1 transport owned by the Italians lost in 94 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 11
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 cruiser and 1 transport
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from 96 Sea Zone to Egypt
            1 fighter moved from 94 Sea Zone to Egypt
            1 bomber moved from 97 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            2 infantry moved from Scotland to United Kingdom
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Shan State to India
            1 infantry moved from India to Burma
            1 fighter moved from 41 Sea Zone to India
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Italian Somaliland to Ethiopia
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 destroyer and 1 submarine placed in 71 Sea Zone
            1 destroyer placed in 106 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery, 2 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,5,6,3,4,1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
            UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 1 artillery, 2 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Italians regular : -0,17
    Japanese regular : 0,33
    Neutral_Axis regular : 1,33
    British regular : -2,00
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 92 Sea Zone to 96 Sea Zone
            2 fighters moved from Southern Italy to 96 Sea Zone
            2 armour moved from Baltic States to Western Ukraine
            1 bomber moved from Germany to Western Ukraine
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Western Ukraine
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 2 : 1/3 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            2 infantry moved from Tunisia to Algeria
            3 infantry moved from Morocco to Algeria
            2 infantry moved from Romania to Eastern Poland
            3 mech_infantrys moved from Northern Italy to Romania
            1 bomber moved from Western Ukraine to Romania
            2 infantry moved from Northern Italy to Southern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
            1 infantry moved from Southern France to Northern Italy
            2 fighters moved from 96 Sea Zone to Algeria
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            1 fighter placed in Southern Italy
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
            Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,00
    Russians regular : -0,33
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 56 Sea Zone
            1 cruiser moved from 54 Sea Zone to 56 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 56 Sea Zone
                ANZAC attack with 1 cruiser and 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 1 fighter in 56 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                ANZAC win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 56 Sea Zone to South Australia
            1 fighter moved from 42 Sea Zone to Northern Territory
            1 infantry moved from Queensland to Northern Territory
            1 aaGun moved from Queensland to Northern Territory
            1 infantry moved from Queensland to South Australia
            1 aaGun moved from Queensland to South Australia
            1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
            1 fighter moved from Queensland to South Australia
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 56 Sea Zone
            1 cruiser moved from 54 Sea Zone to 56 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 56 Sea Zone
                ANZAC attack with 1 cruiser and 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 1 fighter in 56 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                ANZAC win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 56 Sea Zone to South Australia
            1 fighter moved from 42 Sea Zone to Northern Territory
            1 infantry moved from Queensland to Northern Territory
            1 aaGun moved from Queensland to Northern Territory
            1 infantry moved from Queensland to South Australia
            1 aaGun moved from Queensland to South Australia
            1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
            1 fighter moved from Queensland to South Australia
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
    
        Combat - French
            Battle in 96 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 submarine
                    French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    French roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    French roll dice for 1 destroyer in 96 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    French roll dice for 1 destroyer in 96 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                French win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0,67
    French regular : -0,33
    Japanese regular : -0,33
    ANZAC regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 fighters, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 artilleries moved from Bessarabia to Ukraine
            3 armour moved from Eastern Poland to Ukraine
            3 infantry moved from Bessarabia to Ukraine
            4 infantry moved from Bessarabia to Ukraine
            2 tactical_bombers moved from Baltic States to Bryansk
            2 bombers moved from Eastern Poland to Bryansk
            1 fighter moved from Eastern Poland to Bryansk
            3 mech_infantrys moved from Eastern Poland to Bryansk
            2 fighters and 1 tactical_bomber moved from Alexandria to 97 Sea Zone
            1 fighter moved from Western Germany to 97 Sea Zone
            1 tactical_bomber moved from Eastern Poland to Bryansk
            3 mech_infantrys moved from Eastern Poland to Ukraine
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 3 fighters and 1 tactical_bomber
                British defend with 1 cruiser
                    Germans roll dice for 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Germans lost in 97 Sea Zone
                    1 cruiser owned by the British lost in 97 Sea Zone
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 fighter
                Casualties for British: 1 cruiser
            Battle in Bryansk
                Germans attack with 2 bombers, 1 fighter, 3 mech_infantrys and 3 tactical_bombers
                Russians defend with 4 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 5/9 hits, 4,00 expected hits
                    Russians roll dice for 4 infantry in Bryansk, round 2 : 0/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers, 1 fighter, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Russians: 4 infantry
            Battle in Ukraine
                Germans attack with 3 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 3 armour, 3 artilleries, 7 infantry and 3 mech_infantrys in Ukraine, round 2 : 1/16 hits, 4,67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 armour, 3 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 armour moved from Novgorod to Eastern Poland
            1 aaGun moved from Karelia to Novgorod
            1 artillery moved from Norway to Finland
            2 artilleries moved from Western Germany to France
            2 infantry moved from Western Germany to France
            2 aaGuns moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            2 bombers and 3 tactical_bombers moved from Bryansk to Eastern Poland
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Germany to Baltic States
            6 mech_infantrys moved from Poland to Eastern Poland
            7 mech_infantrys moved from Germany to Eastern Poland
            2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
            2 fighters and 1 tactical_bomber moved from Morocco to Algeria
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 cruiser moved from 125 Sea Zone to 112 Sea Zone
            1 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            9 infantry moved from Bessarabia to Ukraine
    
        Place Units - Germans
            3 infantry placed in Novgorod
            5 mech_infantrys placed in Germany
            1 artillery, 2 fighters and 1 infantry placed in Western Germany
            1 infantry placed in France
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,67
    Germans regular : -2,83
    British regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            3 infantry moved from Russia to Bryansk
            2 fighters moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters and 4 infantry
                Germans defend with 3 mech_infantrys
                    Russians roll dice for 2 fighters and 4 infantry in Bryansk, round 2 : 1/6 hits, 1,67 expected hits
                    Germans roll dice for 3 mech_infantrys in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 mech_infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 3 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    2 mech_infantrys owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 mech_infantrys
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters moved from Bryansk to Russia
            4 infantry moved from Russia to Smolensk
            4 aaGuns, 2 armour, 6 artilleries and 19 infantry moved from Belarus to Smolensk
            5 mech_infantrys moved from Belarus to Rostov
            2 aaGuns and 17 infantry moved from Amur to Korea
    
        Place Units - Russians
            2 infantry and 1 mech_infantry placed in Volgograd
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : -0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 factory_minors, 3 fighters, 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 battleship moved from 37 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to Java
            1 fighter moved from 44 Sea Zone to Java
            1 bomber moved from French Indo China to 56 Sea Zone
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 marine moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 55 Sea Zone
            1 artillery moved from 55 Sea Zone to Northern Territory
            1 battleship and 1 marine moved from 44 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Northern Territory
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Northern Territory
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Northern Territory
            1 infantry moved from Malaya to Shan State
            3 infantry moved from French Indo China to Shan State
            2 infantry moved from Yunnan to Burma
            1 bomber moved from Anhwe to Burma
            1 fighter moved from French Indo China to Burma
            1 tactical_bomber moved from French Indo China to Burma
            1 fighter moved from French Indo China to Shan State
            1 tactical_bomber moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Shan State
            1 tactical_bomber moved from French Indo China to Shan State
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to 56 Sea Zone
            1 fighter moved from French Indo China to 56 Sea Zone
            1 tactical_bomber moved from French Indo China to 43 Sea Zone
            1 fighter moved from 37 Sea Zone to 56 Sea Zone
            1 carrier moved from 35 Sea Zone to 55 Sea Zone
            1 artillery moved from 55 Sea Zone to Northern Territory
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
            2 destroyers moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 74 Sea Zone to 41 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 21 Sea Zone to 6 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from French Indo China to 6 Sea Zone
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,50 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Northern Territory
                Japanese attack with 2 artilleries, 1 infantry and 2 marines
                ANZAC defend with 1 aaGun, 1 fighter and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Northern Territory, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 2 artilleries, 1 infantry and 2 marines in Northern Territory, round 2 : 1/5 hits, 1,67 expected hits
                    ANZAC roll dice for 1 aaGun, 1 fighter and 1 infantry in Northern Territory, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Northern Territory
                    1 fighter owned by the ANZAC, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Northern Territory
                Japanese win, taking Northern Territory from ANZAC with 2 artilleries and 2 marines remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 aaGun, 1 fighter and 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 battleship, 1 fighter and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from ANZAC with 1 battleship, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 submarine and 3 transports
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 3 transports in 6 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                    1 submarine owned by the Americans and 2 transports owned by the Americans lost in 6 Sea Zone
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                Casualties for Americans: 1 submarine and 3 transports
            Battle in 56 Sea Zone
                Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 cruiser in 56 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Japanese lost in 56 Sea Zone
                    1 cruiser owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 cruiser
            Battle in Burma
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Shan State, round 2 : 2/8 hits, 3,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Shan State
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
            1 fighter moved from 56 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from Java to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from Java to 37 Sea Zone
            1 bomber moved from 56 Sea Zone to Celebes
            1 fighter moved from 43 Sea Zone to French Indo China
            2 tactical_bombers moved from 43 Sea Zone to French Indo China
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 fighter moved from 37 Sea Zone to French Indo China
            1 tactical_bomber moved from 6 Sea Zone to Japan
            3 fighters moved from 6 Sea Zone to Japan
            1 aaGun moved from Hunan to Yunnan
            2 infantry moved from Anhwe to Jehol
            1 artillery moved from Kwangtung to Kiangsi
            1 artillery moved from Kweichow to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hunan to Anhwe
            1 armour moved from Kwangtung to Hunan
            1 mech_infantry moved from Kwangtung to Hunan
            EDIT: 1 carrier moved from 37 Sea Zone to 42 Sea Zone
            EDIT: 1 fighter moved from 37 Sea Zone to 42 Sea Zone
            EDIT: 1 fighter moved from 44 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 infantry, 1 marine and 1 mech_infantry placed in French Indo China
            1 factory_minor placed in Malaya
            1 factory_minor placed in Kwangtung
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Japanese regular : 3,33
    UK_Pacific regular : 2,00
    ANZAC regular : 0,83
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in Marshall Islands
            Battle in 6 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Morocco from Italians, taking Marshall Islands from Japanese with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            4 fighters moved from 6 Sea Zone to 26 Sea Zone
            3 carriers moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Brazil to British Guiana
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            3 artilleries and 3 infantry moved from Korea to Manchuria
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 carrier and 1 transport placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Sikang to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 artillery and 9 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,50
    Japanese regular : 0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in Marshall Islands
            Battle in 6 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Morocco from Italians, taking Marshall Islands from Japanese with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            4 fighters moved from 6 Sea Zone to 26 Sea Zone
            3 carriers moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Brazil to British Guiana
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            3 artilleries and 3 infantry moved from Korea to Manchuria
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 carrier and 1 transport placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Sikang to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 artillery and 9 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 infantry moved from Persia to Iraq
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 mech_infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 artillery and 2 infantry moved from Egypt to Alexandria
            1 fighter moved from India to Iraq
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Tobruk
            3 fighters moved from Egypt to Iraq
            1 bomber moved from Egypt to Tobruk
            1 armour moved from Egypt to Syria
                  British take Syria from Neutral_Axis
            1 destroyer moved from 106 Sea Zone to 124 Sea Zone
            1 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Alexandria
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 4 fighters and 2 infantry
                Neutral_Axis defend with 2 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 4 fighters and 2 infantry in Iraq, round 2 : 2/6 hits, 2,33 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Iraq
                    2 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 2 infantry
            Battle in 124 Sea Zone
                British attack with 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British lost in 124 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in Tobruk
                British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Tobruk, round 2 : 4/7 hits, 3,17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1,83 expected hits
                    1 infantry owned by the British lost in Tobruk
                    1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tobruk, round 3 : 2/6 hits, 3,00 expected hits
                    Italians roll dice for 1 armour in Tobruk, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British lost in Tobruk
                    1 armour owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Tobruk to 98 Sea Zone
            1 bomber moved from Tobruk to Egypt
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from United Kingdom to Gibraltar
            4 fighters moved from Iraq to Persia
            1 destroyer and 1 submarine moved from 71 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
    
        Place Units - British
            1 factory_minor placed in Persia
            1 transport placed in 71 Sea Zone
            1 marine placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,50
    Americans regular : 0,67
    Italians regular : 0,33
    Japanese regular : 0,67
    Germans regular : 0,83
    Neutral_Axis regular : 0,33
    British regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Romania to Belarus
            2 fighters moved from Algeria to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 3 fighters
                British defend with 2 transports; French defend with 1 destroyer
                    Italians roll dice for 3 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    British roll dice for 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Italians lost in 96 Sea Zone
                    1 destroyer owned by the French lost in 96 Sea Zone
                    2 transports owned by the British lost in 96 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Italians: 1 fighter
                Casualties for French: 1 destroyer
                Casualties for British: 2 transports
            Battle in Belarus
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Belarus
                1 bomber owned by the Italians retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Belarus to Ukraine
            2 armour moved from Western Ukraine to Ukraine
            3 mech_infantrys moved from Romania to Ukraine
            1 infantry moved from Northern Italy to Southern Italy
            3 mech_infantrys moved from Northern Italy to Romania
            2 fighters moved from 96 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,33
    Russians regular : 0,67
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
            1 infantry moved from South Australia to Northern Territory
            2 fighters moved from South Australia to Northern Territory
            1 fighter moved from New South Wales to Northern Territory
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 marine
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 marine in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                    1 marine owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 marine
            Battle in Northern Territory
                ANZAC attack with 3 fighters and 1 infantry
                Japanese defend with 2 artilleries and 2 marines
                    ANZAC roll dice for 3 fighters and 1 infantry in Northern Territory, round 2 : 1/4 hits, 1,67 expected hits
                    Japanese roll dice for 2 artilleries and 2 marines in Northern Territory, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the ANZAC lost in Northern Territory
                    1 artillery owned by the Japanese lost in Northern Territory
                    ANZAC roll dice for 3 fighters in Northern Territory, round 3 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 2 marines in Northern Territory, round 3 : 1/3 hits, 1,00 expected hits
                    1 fighter owned by the ANZAC lost in Northern Territory
                    1 artillery owned by the Japanese lost in Northern Territory
                    ANZAC roll dice for 2 fighters in Northern Territory, round 4 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 2 marines in Northern Territory, round 4 : 0/2 hits, 0,67 expected hits
                    1 marine owned by the Japanese lost in Northern Territory
                    ANZAC roll dice for 2 fighters in Northern Territory, round 5 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 marine in Northern Territory, round 5 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Northern Territory
                ANZAC win with 2 fighters remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 fighter and 1 infantry
                Casualties for Japanese: 2 artilleries and 2 marines
    
        Non Combat Move - ANZAC
            2 fighters moved from Northern Territory to New South Wales
            1 aaGun moved from South Australia to New South Wales
            1 infantry moved from New South Wales to South Australia
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
            EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun, 1 artillery, 2 fighters and 1 infantry
            EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
            EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun
            EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
            EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : -0,83
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
            1 infantry moved from South Australia to Northern Territory
            2 fighters moved from South Australia to Northern Territory
            1 fighter moved from New South Wales to Northern Territory
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 marine
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 marine in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                    1 marine owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 marine
            Battle in Northern Territory
                ANZAC attack with 3 fighters and 1 infantry
                Japanese defend with 2 artilleries and 2 marines
                    ANZAC roll dice for 3 fighters and 1 infantry in Northern Territory, round 2 : 1/4 hits, 1,67 expected hits
                    Japanese roll dice for 2 artilleries and 2 marines in Northern Territory, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the ANZAC lost in Northern Territory
                    1 artillery owned by the Japanese lost in Northern Territory
                    ANZAC roll dice for 3 fighters in Northern Territory, round 3 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 2 marines in Northern Territory, round 3 : 1/3 hits, 1,00 expected hits
                    1 fighter owned by the ANZAC lost in Northern Territory
                    1 artillery owned by the Japanese lost in Northern Territory
                    ANZAC roll dice for 2 fighters in Northern Territory, round 4 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 2 marines in Northern Territory, round 4 : 0/2 hits, 0,67 expected hits
                    1 marine owned by the Japanese lost in Northern Territory
                    ANZAC roll dice for 2 fighters in Northern Territory, round 5 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 marine in Northern Territory, round 5 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Northern Territory
                ANZAC win with 2 fighters remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 fighter and 1 infantry
                Casualties for Japanese: 2 artilleries and 2 marines
    
        Non Combat Move - ANZAC
            2 fighters moved from Northern Territory to New South Wales
            1 aaGun moved from South Australia to New South Wales
            1 infantry moved from New South Wales to South Australia
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
            EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun, 1 artillery, 2 fighters and 1 infantry
            EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
            EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun
            EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
            EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : -0,83
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Ukraine to Bryansk
            2 infantry moved from Eastern Poland to Belarus
            3 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 fighter moved from Western Ukraine to Russia
            2 bombers moved from Eastern Poland to Russia
            1 fighter moved from Western Ukraine to Bryansk
            1 tactical_bomber moved from Eastern Poland to Bryansk
            2 tactical_bombers moved from Eastern Poland to Belarus
            3 armour, 3 artilleries, 12 infantry and 3 mech_infantrys moved from Ukraine to Rostov
            2 fighters moved from Southern Italy to Rostov
            2 fighters moved from Western Germany to 104 Sea Zone
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Russians launches 2 interceptors out of Russia
                    Attackers Fire,  : 2/3 hits, 0,67 expected hits
                    Defenders Fire,  : 0/2 hits, 0,67 expected hits
                    2 fighters owned by the Russians lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
                Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
                Bombing raid in Russia causes 10 damage total. 
            Battle in Belarus
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 104 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Rostov
                Germans attack with 3 armour, 3 artilleries, 2 fighters, 12 infantry and 3 mech_infantrys
                Russians defend with 5 mech_infantrys
                    Germans roll dice for 3 armour, 3 artilleries, 2 fighters, 12 infantry and 3 mech_infantrys in Rostov, round 2 : 7/23 hits, 6,50 expected hits
                    Russians roll dice for 5 mech_infantrys in Rostov, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    5 mech_infantrys owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 3 armour, 3 artilleries, 2 fighters, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 17
                Casualties for Germans: 1 infantry
                Casualties for Russians: 5 mech_infantrys
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Ukraine
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            2 tactical_bombers moved from Belarus to Ukraine
            4 infantry moved from Karelia to Novgorod
            4 armour and 21 mech_infantrys moved from Eastern Poland to Ukraine
            1 aaGun moved from Western Ukraine to Ukraine
            2 aaGuns moved from Eastern Poland to Western Ukraine
            2 infantry moved from Bulgaria to Yugoslavia
            5 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from 112 Sea Zone to Norway
            2 fighters moved from 104 Sea Zone to 112 Sea Zone
            1 submarine moved from 124 Sea Zone to 119 Sea Zone
            1 aaGun moved from Novgorod to Archangel
            1 mech_infantry moved from Baltic States to Western Ukraine
            1 tactical_bomber moved from Southern Italy to Algeria
            2 fighters moved from Rostov to Ukraine
    
        Place Units - Germans
            1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
            3 infantry placed in Novgorod
            10 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Algeria: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Algeria: 1 fighter
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Defenders Fire,  : -0,67
    Attackers Fire,  : 1,33
    Russians regular : -0,67
    Germans regular : 1,17
    Russians AA : -0,33
    

    Savegame

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