Oh yeah, absolutely. Max D.
L25 PtV Stucifer (X+9) v Argothair (L)
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 65 Sea Zone Americans take 65 Sea Zone from Japanese 1 marine moved from 65 Sea Zone to New Zealand 2 artilleries moved from Hawaiian Islands to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 armour and 1 infantry moved from Western United States to 11 Sea Zone 1 armour, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 fighter moved from Eastern United States to 27 Sea Zone 1 carrier moved from 32 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from Eastern United States to 27 Sea Zone 3 fighters moved from Hawaiian Islands to Wake Island 1 fighter moved from Central United States to 104 Sea Zone Combat - Americans Battle in New Zealand Battle in Marshall Islands Non Combat Move - Americans 1 marine moved from 32 Sea Zone to Wake Island 2 infantry moved from 32 Sea Zone to Wake Island 1 artillery moved from 32 Sea Zone to Wake Island 1 armour moved from 32 Sea Zone to Wake Island 1 bomber moved from Hawaiian Islands to Wake Island Place Units - Americans 2 destroyers and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 destroyer and 1 submarine placed in 11 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 104 Sea Zone. Rolls: 5,2 Americans collect 48 PUs (2 lost to blockades); end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Hopei to Hunan 1 fighter moved from Tsinghai to Hunan 1 artillery moved from Tsinghai to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Tsinghai to Szechwan 1 infantry moved from Tsinghai to Szechwan 1 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 artillery and 5 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 5 infantry in Szechwan, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan 2 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Tsinghai Place Units - Chinese 1 infantry placed in Northern Manchuria 1 infantry placed in Yunnan 1 infantry placed in Szechwan 1 infantry placed in Tsinghai 1 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 14 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 65 Sea Zone Americans take 65 Sea Zone from Japanese 1 marine moved from 65 Sea Zone to New Zealand 2 artilleries moved from Hawaiian Islands to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 armour and 1 infantry moved from Western United States to 11 Sea Zone 1 armour, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 fighter moved from Eastern United States to 27 Sea Zone 1 carrier moved from 32 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from Eastern United States to 27 Sea Zone 3 fighters moved from Hawaiian Islands to Wake Island 1 fighter moved from Central United States to 104 Sea Zone Combat - Americans Battle in New Zealand Battle in Marshall Islands Non Combat Move - Americans 1 marine moved from 32 Sea Zone to Wake Island 2 infantry moved from 32 Sea Zone to Wake Island 1 artillery moved from 32 Sea Zone to Wake Island 1 armour moved from 32 Sea Zone to Wake Island 1 bomber moved from Hawaiian Islands to Wake Island Place Units - Americans 2 destroyers and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 destroyer and 1 submarine placed in 11 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 104 Sea Zone. Rolls: 5,2 Americans collect 48 PUs (2 lost to blockades); end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Hopei to Hunan 1 fighter moved from Tsinghai to Hunan 1 artillery moved from Tsinghai to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Tsinghai to Szechwan 1 infantry moved from Tsinghai to Szechwan 1 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 artillery and 5 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 5 infantry in Szechwan, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan 2 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Tsinghai Place Units - Chinese 1 infantry placed in Northern Manchuria 1 infantry placed in Yunnan 1 infantry placed in Szechwan 1 infantry placed in Tsinghai 1 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 14 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 27 PUs; British buy 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from 100 Sea Zone to 101 Sea Zone 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from 100 Sea Zone to Iraq 1 transport moved from 100 Sea Zone to 78 Sea Zone 1 armour moved from Italian Somaliland to 78 Sea Zone 1 armour and 1 transport moved from 78 Sea Zone to 82 Sea Zone 1 armour moved from 82 Sea Zone to Iraq 1 infantry moved from Southern Persia to Iraq 2 infantry moved from Southern Persia to Iraq 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 infantry moved from Malta to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 artillery moved from Alexandria to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Crete 1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan 1 artillery and 1 infantry moved from Ontario to Quebec Combat - British Battle in 101 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 101 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Crete British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 2 cruisers in Crete, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 3/5 hits, 2.00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter moved from 101 Sea Zone to 100 Sea Zone 1 fighter moved from Iraq to 100 Sea Zone 1 tactical_bomber moved from Iraq to Egypt 1 aaGun and 2 infantry moved from Shan State to Malaya 1 infantry moved from Burma to Shan State 2 artilleries and 2 infantry moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from Eastern India to Yunnan Place Units - British 9 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,3,6,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3 British collect 22 PUs (9 lost to blockades); end with 22 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 25 PUs Place Units - UK_Pacific 2 artilleries and 1 fighter placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,3 UK_Pacific collect 7 PUs (5 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries and 1 fighter
Combat Hit Differential Summary :
Chinese regular : 0.00 Italians regular : -0.33 Japanese regular : 0.67 Neutral_Axis regular : 0.33 British regular : 0.83
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour and 1 infantry moved from Romania to Eastern Poland 1 armour and 1 infantry moved from Romania to Bessarabia 1 bomber moved from Southern Italy to Ukraine 1 fighter moved from Southern Italy to Eastern Poland 1 fighter moved from Southern Italy to Bessarabia 1 artillery moved from Scotland to Eire Italians take Eire from Neutral_Allies Combat - Italians Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Eastern Poland Italians attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 infantry in Eastern Poland, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bessarabia Italians attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Bessarabia to Romania 1 fighter moved from Eastern Poland to Romania 1 bomber moved from Ukraine to Romania 1 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Algeria to Morocco 1 infantry moved from Scotland to 112 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : -0.67 Russians AA : -0.17
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from New South Wales to New Zealand Place Units - ANZAC 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 cruiser moved from 98 Sea Zone to 100 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 14 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 4 armour and 4 mech_infantrys moved from Romania to Baltic States 4 infantry moved from Poland to Baltic States 1 bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from 113 Sea Zone to United Kingdom 2 fighters moved from Scotland to United Kingdom 1 fighter moved from Scotland to 128 Sea Zone 3 tactical_bombers moved from Scotland to 128 Sea Zone 1 tactical_bomber moved from Western Germany to 128 Sea Zone 1 destroyer moved from 113 Sea Zone to 128 Sea Zone 1 submarine moved from 104 Sea Zone to 106 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans killed by AA in United Kingdom Bombing raid in United Kingdom causes 0 damage total. Battle in 128 Sea Zone Germans attack with 1 destroyer, 1 fighter and 4 tactical_bombers Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 4 tactical_bombers in 128 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Neutral with 1 destroyer, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Baltic States Germans attack with 4 armour, 4 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour, 4 infantry and 4 mech_infantrys in Baltic States, round 2 : 4/12 hits, 4.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 4 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 aaGun moved from Poland to Baltic States 1 artillery and 1 infantry moved from 112 Sea Zone to Scotland 1 battleship, 1 carrier and 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from Norway to Finland 2 transports moved from 114 Sea Zone to 113 Sea Zone 3 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry moved from Holland Belgium to 113 Sea Zone 4 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone 4 infantry moved from 114 Sea Zone to Scotland 3 transports moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Western Germany to Holland Belgium 2 artilleries and 4 infantry moved from Western Germany to 115 Sea Zone 1 infantry moved from Western Germany to 116 Sea Zone 1 infantry moved from Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 128 Sea Zone 2 infantry moved from 128 Sea Zone to Norway 2 artilleries, 4 infantry and 3 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 4 infantry moved from 114 Sea Zone to Scotland 1 armour and 1 mech_infantry moved from Western Germany to Poland 2 artilleries and 3 infantry moved from Germany to Poland 5 artilleries and 24 infantry moved from Romania to Bessarabia 2 aaGuns moved from Romania to Bessarabia 1 submarine moved from 109 Sea Zone to 111 Sea Zone 1 fighter moved from United Kingdom to Finland 1 tactical_bomber moved from 128 Sea Zone to Finland 1 fighter and 1 tactical_bomber moved from 128 Sea Zone to Finland 2 tactical_bombers moved from 128 Sea Zone to Scotland 2 fighters moved from United Kingdom to Scotland 1 fighter moved from Scotland to 112 Sea Zone Place Units - Germans 2 artilleries and 7 infantry placed in Germany 3 infantry placed in Normandy Bordeaux 3 artilleries and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
British AA : 0.83 Russians regular : -0.50 Germans regular : 1.00
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Skipped scramble in Baltic States and intercept in UK because of odds
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Northern Manchuria to Korea 3 artilleries and 5 infantry moved from Amur to Korea 1 armour and 1 mech_infantry moved from Siberia to Korea 1 tactical_bomber moved from Buryatia to Korea Combat - Russians
Combat Hit Differential Summary :
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Scramble to Korea?
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@Argothair Yes please
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Northern Manchuria to Korea 3 artilleries and 5 infantry moved from Amur to Korea 1 armour and 1 mech_infantry moved from Siberia to Korea 1 tactical_bomber moved from Buryatia to Korea Combat - Russians Japanese scrambles 1 units out of 6 Sea Zone to defend against the attack in Korea Battle in Korea Russians attack with 1 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 2 artilleries, 1 fighter and 8 infantry Japanese roll AA dice in Korea : 0/1 hits, 0.17 expected hits Russians roll dice for 1 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 : 5/13 hits, 4.17 expected hits Japanese roll dice for 1 aaGun, 2 artilleries, 1 fighter and 8 infantry in Korea, round 2 : 2/11 hits, 4.00 expected hits 2 infantry owned by the Russians lost in Korea 4 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea Russians roll dice for 1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 3 : 2/11 hits, 3.83 expected hits Japanese roll dice for 2 artilleries, 1 fighter and 4 infantry in Korea, round 3 : 2/7 hits, 2.67 expected hits 2 infantry owned by the Russians lost in Korea 2 infantry owned by the Japanese lost in Korea Russians roll dice for 1 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 4 : 7/9 hits, 3.50 expected hits Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Korea, round 4 : 3/5 hits, 2.00 expected hits 3 infantry owned by the Russians lost in Korea 2 infantry owned by the Japanese, 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 1 armour, 3 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Russians: 7 infantry Casualties for Japanese: 1 aaGun, 2 artilleries, 1 fighter and 8 infantry Non Combat Move - Russians 1 tactical_bomber moved from Korea to Siberia 2 artilleries and 10 infantry moved from Vyborg to Leningrad 1 infantry moved from Karelia to Archangel 1 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 artillery and 2 infantry moved from Ukraine to Kursk 1 infantry moved from Stalingrad to Northern Caucasus 1 artillery and 1 infantry moved from Stalingrad to Tambov 1 infantry moved from Bryansk to Southern Belarus 1 artillery and 3 infantry moved from Bryansk to Kursk 1 infantry moved from Russia to Tula 2 armour, 2 artilleries, 13 infantry and 2 mech_infantrys moved from Kursk to Bryansk 3 infantry moved from Timguska to Urals 1 aaGun moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Siberia Russians undo move 1. 1 artillery and 2 infantry placed in Stalingrad 1 artillery and 2 infantry placed in Leningrad 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6,2 Russians collect 42 PUs (5 lost to blockades); end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : -1.67 Japanese AA : -0.17 Russians regular : 2.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to Korea 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Guam to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Caroline Islands to Korea 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Manilla to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery moved from Kiangsu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 armour and 1 mech_infantry moved from Fukien to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 3 artilleries and 3 infantry moved from 37 Sea Zone to Kwangsi 1 infantry moved from French Indo China to Kwangsi Combat - Japanese Battle in Korea Japanese attack with 3 artilleries, 2 bombers and 5 infantry Russians defend with 1 armour, 3 artilleries and 1 mech_infantry Japanese roll dice for 1 cruiser in Korea, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 3 artilleries, 2 bombers and 5 infantry in Korea, round 2 : 2/10 hits, 3.33 expected hits Russians roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Korea, round 2 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Korea 2 artilleries owned by the Russians lost in Korea Japanese roll dice for 3 artilleries, 2 bombers and 4 infantry in Korea, round 3 : 3/9 hits, 3.17 expected hits Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Korea, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Korea 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 3 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 17 Casualties for Japanese: 2 infantry Casualties for Russians: 1 armour, 3 artilleries and 1 mech_infantry Battle in Kwangsi Japanese attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Kwangsi, round 2 : 3/10 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Korea to Japan 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Fukien to Kwangtung 1 aaGun and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 marine moved from Dutch New Guinea to 56 Sea Zone 1 cruiser and 1 marine moved from 56 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 2 infantry moved from Celebes to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 1 carrier, 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 35 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 38 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 132 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Caroline Islands 1 battleship moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 20 Sea Zone to Southern Manchuria 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Kwangtung 1 tactical_bomber moved from Kwangtung to 6 Sea Zone 1 fighter moved from Caroline Islands to Japan 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 1 fighter moved from 35 Sea Zone to Caroline Islands Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 fighter, 4 infantry and 1 marine placed in Japan 1 factory_minor placed in Kwangtung Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -2.17 Russians regular : -1.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 104 Sea Zone to 106 Sea Zone 1 fighter moved from 104 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from 18 Sea Zone to Iwo Jima 1 marine moved from New Zealand to 65 Sea Zone 1 cruiser and 1 marine moved from 65 Sea Zone to 50 Sea Zone 1 marine moved from 50 Sea Zone to Solomon Islands 1 transport moved from 32 Sea Zone to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 transport moved from 32 Sea Zone to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 32 Sea Zone 1 destroyer and 1 submarine moved from 11 Sea Zone to 32 Sea Zone Combat - Americans Battle in Iwo Jima Battle in Solomon Islands Battle in 106 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking Iwo Jima from Japanese, taking Solomon Islands from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from 106 Sea Zone to 104 Sea Zone 4 infantry moved from 32 Sea Zone to Wake Island Place Units - Americans 2 destroyers, 2 fighters and 1 tactical_bomber placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Americans undo move 3. 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.17 Germans regular : -0.17
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hunan to Kiangsi 1 fighter moved from Tsinghai to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 4 infantry moved from Tsinghai to Inner Mongolia 1 fighter moved from Kiangsi to Szechwan 1 infantry moved from Szechwan to Hunan 1 infantry moved from Szechwan to Kweichow 1 artillery moved from Szechwan to Hopei 2 infantry moved from Szechwan to Hopei Place Units - Chinese 2 infantry placed in Szechwan 2 infantry placed in Yunnan 1 artillery and 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 104 Sea Zone to 106 Sea Zone 1 fighter moved from 104 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from 18 Sea Zone to Iwo Jima 1 marine moved from New Zealand to 65 Sea Zone 1 cruiser and 1 marine moved from 65 Sea Zone to 50 Sea Zone 1 marine moved from 50 Sea Zone to Solomon Islands 1 transport moved from 32 Sea Zone to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 transport moved from 32 Sea Zone to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 32 Sea Zone 1 destroyer and 1 submarine moved from 11 Sea Zone to 32 Sea Zone Combat - Americans Battle in Iwo Jima Battle in Solomon Islands Battle in 106 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking Iwo Jima from Japanese, taking Solomon Islands from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from 106 Sea Zone to 104 Sea Zone 4 infantry moved from 32 Sea Zone to Wake Island Place Units - Americans 2 destroyers, 2 fighters and 1 tactical_bomber placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Americans undo move 3. 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hunan to Kiangsi 1 fighter moved from Tsinghai to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 4 infantry moved from Tsinghai to Inner Mongolia 1 fighter moved from Kiangsi to Szechwan 1 infantry moved from Szechwan to Hunan 1 infantry moved from Szechwan to Kweichow 1 artillery moved from Szechwan to Hopei 2 infantry moved from Szechwan to Hopei Place Units - Chinese 2 infantry placed in Szechwan 2 infantry placed in Yunnan 1 artillery and 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - British 1 artillery and 1 infantry moved from Crete to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Greece 1 infantry moved from Siam to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Shan State to Yunnan 2 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 armour and 1 infantry moved from Iraq to Trans-Jordan Combat - British Battle in Greece Non Combat Move - British Place Units - British 4 artilleries and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,6,1,4,1 British collect 31 PUs (2 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 destroyer placed in 40 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,5 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,1,3,5,5 UK_Pacific collect 10 PUs (4 lost to blockades); end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.17 Japanese regular : -0.33 Germans regular : -0.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 2 fighters moved from Romania to Greece 1 fighter moved from Southern Italy to 101 Sea Zone 1 fighter moved from Southern Italy to Greece 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Eastern Poland to Northern Belarus Italians take Northern Belarus from Russians 1 armour moved from Northern Belarus to Eastern Poland 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 85 Sea Zone 1 artillery and 1 infantry moved from 85 Sea Zone to French West Africa 1 destroyer moved from 93 Sea Zone to 88 Sea Zone Combat - Italians Battle in 101 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 101 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in French West Africa Battle in 88 Sea Zone Italians attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 88 Sea Zone Italians win, taking French West Africa from French with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Greece Italians attack with 1 bomber and 3 fighters British defend with 1 artillery and 1 infantry Italians roll dice for 1 bomber and 3 fighters in Greece, round 2 : 1/4 hits, 2.00 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Greece 1 infantry owned by the British lost in Greece Italians roll dice for 1 bomber and 2 fighters in Greece, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Greece Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -3 Casualties for Italians: 1 fighter Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from 101 Sea Zone to Southern Italy 1 bomber and 2 fighters moved from Greece to Southern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Bessarabia to Eastern Poland 1 aaGun moved from Romania to Eastern Poland 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Eire to Scotland 1 transport moved from 112 Sea Zone to 93 Sea Zone Place Units - Italians 1 fighter and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 British regular : 0.00
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In case you missed it in the rules, there has to be a surface warship for a carrier scramble to occur. So transports and subs without any other ships can’t be scrambled to.
If that changes your move to Greece, I can redo Italy’s turn.
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@Stucifer It’s very thoughtful of you to check, and I do struggle to remember and correctly apply all the scrambling rules, but that transport sacrifice was intentional – you’ve got too much air power in the region for me to defend the northeast med right now, and I figured taking Greece (even for one turn) would cost you an NO. The math seems to me to work out – I’m trading a loaded transport (14 IPCs) for British Greek income (2 IPCs), a dead Italian fighter (10 IPCs) and a lost Italian NO (5 IPCs). So I’m down 14 but up 17.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC 3 fighters moved from New Zealand to New South Wales 1 infantry moved from Egypt to Alexandria 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC 1 aaGun moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French 1 cruiser moved from 100 Sea Zone to 99 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Syria to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 submarine moved from 111 Sea Zone to 106 Sea Zone 1 fighter moved from 112 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Scotland to 106 Sea Zone 1 fighter and 1 tactical_bomber moved from Scotland to 106 Sea Zone 2 fighters and 2 tactical_bombers moved from Finland to 117 Sea Zone 1 infantry moved from Bulgaria to Greece Germans take Greece from British Combat - Germans Battle in 117 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 2 fighters and 2 tactical_bombers in 117 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in 117 Sea Zone 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 tactical_bomber Casualties for Russians: 1 cruiser Battle in 106 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 106 Sea Zone Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 117 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber COMMENT: default ool took tac instead of fighter so I edited EDIT: Turning off Edit Mode Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 fighter and 1 tactical_bomber moved from 117 Sea Zone to Western Germany 2 infantry moved from Norway to Finland 1 transport moved from 128 Sea Zone to 114 Sea Zone 1 aaGun, 4 artilleries and 7 infantry moved from Scotland to 114 Sea Zone 1 aaGun, 4 artilleries, 7 infantry and 6 transports moved from 114 Sea Zone to 115 Sea Zone 10 infantry moved from Scotland to Eire 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 3 artilleries and 4 infantry moved from Western Germany to Germany 1 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun, 4 artilleries and 7 infantry moved from 115 Sea Zone to Norway 2 artilleries and 7 infantry moved from Germany to Poland 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Poland to Eastern Poland 1 aaGun, 4 armour, 4 infantry and 4 mech_infantrys moved from Baltic States to Eastern Poland 5 armour and 5 mech_infantrys moved from Eastern Poland to Bessarabia 3 armour moved from Romania to Bessarabia 2 aaGuns, 5 artilleries and 23 infantry moved from Bessarabia to Ukraine 2 fighters and 2 tactical_bombers moved from 106 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 1 battleship and 1 carrier moved from 112 Sea Zone to 93 Sea Zone Place Units - Germans 2 artilleries and 7 infantry placed in Germany 2 fighters placed in Western Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5 Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.50 Germans regular : 2.33