L25 PtV Stucifer (X+9) v Argothair (L)
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@Stucifer Scramble to Hong Kong?
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@Argothair Yes
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Chahar to Shansi 1 artillery, 1 fighter and 5 infantry moved from Hunan to Kwangtung Combat - Chinese Japanese scrambles 1 units out of 21 Sea Zone to defend against the attack in Kwangtung Battle in Shansi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Shansi Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Kwangtung Chinese attack with 1 artillery, 1 fighter and 5 infantry Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Kwangtung, round 2 : 1/7 hits, 1.83 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 2 : 3/5 hits, 2.00 expected hits 3 infantry owned by the Chinese lost in Kwangtung 1 aaGun owned by the Japanese lost in Kwangtung Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 3 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Chinese lost in Kwangtung 2 infantry owned by the Japanese lost in Kwangtung Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 4 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 4 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Kwangtung 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung Chinese roll dice for 1 artillery and 1 fighter in Kwangtung, round 5 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 fighter in Kwangtung, round 5 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Chinese lost in Kwangtung Chinese roll dice for 1 fighter in Kwangtung, round 6 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter in Kwangtung, round 6 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Kwangtung 1 fighter owned by the Japanese lost in Kwangtung Japanese win with no units remaining. Battle score for attacker is -1 Casualties for Chinese: 1 artillery, 1 fighter and 5 infantry Casualties for Japanese: 1 aaGun, 1 artillery, 1 fighter and 3 infantry Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 16 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 1.33 Japanese AA : -0.17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 7 Sea Zone to 16 Sea Zone 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 fighter moved from 7 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 7 Sea Zone to Hawaiian Islands 1 submarine moved from 7 Sea Zone to 16 Sea Zone 3 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 submarines and 2 transports moved from 7 Sea Zone to 9 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 battleship and 1 marine moved from 11 Sea Zone to 9 Sea Zone 2 fighters and 1 tactical_bomber moved from Wake Island to Hawaiian Islands 1 transport moved from 93 Sea Zone to 90 Sea Zone 1 transport moved from 93 Sea Zone to 89 Sea Zone 1 infantry moved from French West Africa to 89 Sea Zone 1 mech_infantry moved from British Guiana to 90 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone 1 mech_infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 marine moved from Eastern United States to 104 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 battleship, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 5 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 5 Sea Zone Americans win, taking 5 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 marine moved from 9 Sea Zone to Aleutian Islands 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 armour moved from 93 Sea Zone to Morocco 1 marine moved from 93 Sea Zone to Morocco 1 mech_infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 harbour placed in Aleutian Islands 1 carrier, 1 cruiser, 2 destroyers and 1 transport placed in 11 Sea Zone 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 4,2,3 Americans collect 54 PUs (1 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Chahar to Shansi 1 artillery, 1 fighter and 5 infantry moved from Hunan to Kwangtung Combat - Chinese Japanese scrambles 1 units out of 21 Sea Zone to defend against the attack in Kwangtung Battle in Shansi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Shansi Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Kwangtung Chinese attack with 1 artillery, 1 fighter and 5 infantry Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Kwangtung, round 2 : 1/7 hits, 1.83 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 2 : 3/5 hits, 2.00 expected hits 3 infantry owned by the Chinese lost in Kwangtung 1 aaGun owned by the Japanese lost in Kwangtung Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 3 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Chinese lost in Kwangtung 2 infantry owned by the Japanese lost in Kwangtung Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 4 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 4 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Kwangtung 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung Chinese roll dice for 1 artillery and 1 fighter in Kwangtung, round 5 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 fighter in Kwangtung, round 5 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Chinese lost in Kwangtung Chinese roll dice for 1 fighter in Kwangtung, round 6 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter in Kwangtung, round 6 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Kwangtung 1 fighter owned by the Japanese lost in Kwangtung Japanese win with no units remaining. Battle score for attacker is -1 Casualties for Chinese: 1 artillery, 1 fighter and 5 infantry Casualties for Japanese: 1 aaGun, 1 artillery, 1 fighter and 3 infantry Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 16 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 fighter moved from Yunnan to Eastern India 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Germans 1 infantry moved from Eastern India to Western India 1 artillery moved from Eastern India to Western India 1 infantry moved from Eastern India to Western India 1 artillery and 2 infantry moved from Burma to Shan State 1 artillery moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 destroyer moved from 82 Sea Zone to 40 Sea Zone 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from Union of South Africa to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from United Kingdom to 112 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 destroyer moved from 122 Sea Zone to 113 Sea Zone 1 artillery moved from Scotland to United Kingdom 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 artillery moved from Scotland to United Kingdom Combat - British Battle in Normandy Bordeaux British attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 artillery moved from 83 Sea Zone to Egypt 1 infantry moved from 83 Sea Zone to Egypt 1 aaGun, 1 artillery and 2 infantry moved from Yunnan to Kwangsi Place Units - British 2 artilleries and 1 infantry placed in Egypt 2 transports placed in 109 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,3,5,2,5,5,6,6 British collect 30 PUs (2 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 armour and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,1,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,6,1 UK_Pacific collect 8 PUs (9 lost to blockades); end with 8 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 armour and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.67 Japanese regular : 1.00 Japanese AA : -0.17 Germans regular : -0.33 British regular : 0.50
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters and 1 tactical_bomber moved from Gibraltar to Algeria 1 infantry moved from Crete to 100 Sea Zone 1 infantry moved from Crete to 100 Sea Zone 2 infantry and 1 transport moved from 100 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Algeria 1 cruiser moved from 101 Sea Zone to 96 Sea Zone Combat - Italians Battle in Algeria Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Italians roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 1/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Algeria to Gibraltar 1 tactical_bomber moved from Algeria to Malta 1 destroyer moved from 97 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 armour, 2 infantry and 1 marine moved from Syria to Trans-Jordan 1 transport moved from 101 Sea Zone to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery moved from Northern Italy to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 fighter moved from Gibraltar to Malta 1 infantry moved from Northern Italy to Southern France 2 armour and 2 mech_infantrys moved from Southern Belarus to Bessarabia 1 aaGun moved from Southern Belarus to Northern Belarus Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 artillery and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -1.50
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Combat Move - ANZAC Combat Move - French 1 destroyer moved from 82 Sea Zone to 74 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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The France / ANZAC turn is getting pretty short. :)
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 fighters and 17 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from 94 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Trans-Jordan to Southern Persia 1 infantry moved from Northwest Persia to Southern Persia 1 fighter moved from Southern Caucasus to Southern Persia 1 armour and 1 mech_infantry moved from Southern Caucasus to Southern Persia 1 armour moved from Northeast Persia to Southern Persia 2 infantry moved from Bessarabia to Ukraine 1 fighter moved from Southern Caucasus to Ukraine 1 fighter moved from Leningrad to Vologda 2 infantry moved from Leningrad to Vologda 10 artilleries and 10 infantry moved from Leningrad to Novgorod 1 artillery and 4 infantry moved from Northern Belarus to Novgorod 10 infantry moved from Leningrad to Novgorod 1 infantry moved from Archangel to Vologda Combat - Germans Battle in Novgorod Germans attack with 11 artilleries and 24 infantry Russians defend with 2 infantry Germans roll dice for 11 artilleries and 24 infantry in Novgorod, round 2 : 10/35 hits, 9.50 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 11 artilleries and 23 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Southern Persia Germans attack with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Persia, round 2 : 2/6 hits, 2.67 expected hits British roll dice for 1 infantry in Southern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Persia 1 infantry owned by the British lost in Southern Persia Germans win, taking Southern Persia from British with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Normandy Bordeaux Germans attack with 2 fighters and 3 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1.50 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Ukraine Germans attack with 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Vologda to Leningrad 1 fighter moved from Western Germany to Leningrad 1 transport moved from 118 Sea Zone to 117 Sea Zone 4 infantry moved from Germany to 117 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Finland 2 infantry moved from Vyborg to Finland 1 artillery moved from Vyborg to Leningrad 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 2 infantry moved from Leningrad to Northern Belarus 3 infantry moved from Leningrad to Novgorod 1 aaGun moved from Leningrad to Novgorod 1 aaGun moved from Leningrad to Novgorod 1 artillery and 5 infantry moved from Eastern Poland to Bessarabia 1 artillery and 5 infantry moved from Slovakia Hungary to Eastern Poland 1 artillery and 3 infantry moved from Yugoslavia to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from Southern France to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 2 infantry moved from Southern France to Northern Italy 1 fighter moved from Normandy Bordeaux to 94 Sea Zone 1 fighter moved from Normandy Bordeaux to France 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Southern France 2 infantry moved from Western Germany to France 2 infantry moved from Western Germany to Austria 5 infantry moved from Germany to Slovakia Hungary 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 transport moved from 100 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan 2 infantry moved from Slovakia Hungary to Eastern Poland 1 aaGun, 2 armour, 2 infantry and 1 mech_infantry moved from Southern Caucasus to Northwest Persia 1 infantry moved from Northwest Persia to Southern Persia 2 armour and 1 mech_infantry moved from Northwest Persia to Iraq 1 fighter and 1 tactical_bomber moved from Southern Persia to Trans-Jordan 1 carrier moved from 100 Sea Zone to 96 Sea Zone 1 fighter moved from 100 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to Trans-Jordan 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Ukraine to Greece Place Units - Germans 1 fighter placed in France 1 artillery and 2 infantry placed in Southern France 2 artilleries and 6 infantry placed in Germany 1 fighter and 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 1.83 British regular : 0.00
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@Argothair said in L25 PtV Stucifer (X+9) v Argothair (L):
The France / ANZAC turn is getting pretty short. :)
Indeed! Sorry to go AWOL for the last week - got distracted by a new video game 😅