@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L25 PtV Stucifer (X+9) v Argothair (L)
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 battleships, 1 destroyer, 1 fighter, 2 infantry and 2 marines; Remaining resources: 0 PUs; Combat Move - Americans 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 armour moved from Hawaiian Islands to 27 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 armour, 3 battleships, 3 carriers, 2 cruisers, 7 destroyers, 2 infantry, 2 marines, 1 mech_infantry, 4 submarines and 2 transports moved from 27 Sea Zone to 7 Sea Zone Americans take 7 Sea Zone from Japanese 1 armour, 2 infantry, 2 marines and 1 mech_infantry moved from 7 Sea Zone to Japan 2 fighters moved from Wake Island to Japan 1 fighter moved from 27 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to 7 Sea Zone 1 transport moved from 93 Sea Zone to 90 Sea Zone 1 transport moved from 93 Sea Zone to 90 Sea Zone 4 infantry moved from British Guiana to 90 Sea Zone 4 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone 3 fighters, 4 infantry and 1 tactical_bomber moved from 93 Sea Zone to Morocco 1 infantry moved from Gold Coast to French West Africa 1 destroyer moved from 104 Sea Zone to 93 Sea Zone -
Kamikaze / scramble decisions? I decided to slightly expand the Doolittle Raid.
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@Argothair Interesting move!
No scramble in Morocco.
2 Kamikazes per carrier and scramble the fighter from SZ 6 to Japan. OOL for Japan, please wait and lose bomber after infantry. -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 battleships, 1 destroyer, 1 fighter, 2 infantry and 2 marines; Remaining resources: 0 PUs; Combat Move - Americans 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 armour moved from Hawaiian Islands to 27 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 armour, 3 battleships, 3 carriers, 2 cruisers, 7 destroyers, 2 infantry, 2 marines, 1 mech_infantry, 4 submarines and 2 transports moved from 27 Sea Zone to 7 Sea Zone Americans take 7 Sea Zone from Japanese 1 armour, 2 infantry, 2 marines and 1 mech_infantry moved from 7 Sea Zone to Japan 2 fighters moved from Wake Island to Japan 1 fighter moved from 27 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to 7 Sea Zone 1 transport moved from 93 Sea Zone to 90 Sea Zone 1 transport moved from 93 Sea Zone to 90 Sea Zone 4 infantry moved from British Guiana to 90 Sea Zone 4 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone 3 fighters, 4 infantry and 1 tactical_bomber moved from 93 Sea Zone to Morocco 1 infantry moved from Gold Coast to French West Africa 1 destroyer moved from 104 Sea Zone to 93 Sea Zone Combat - Americans Japanese scrambles 1 units out of 6 Sea Zone to defend against the attack in Japan Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 6,1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,3 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1,4 Units damaged: 1 carrier owned by the Americans Battle in Morocco Americans attack with 3 fighters, 4 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Morocco, round 2 : 4/8 hits, 2.83 expected hits Germans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Morocco Americans win, taking Morocco from Germans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Japan Americans attack with 1 armour, 2 fighters, 2 infantry, 2 marines and 1 mech_infantry Japanese defend with 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber Americans roll dice for 1 armour, 2 fighters, 2 infantry, 2 marines and 1 mech_infantry in Japan, round 2 : 2/8 hits, 2.83 expected hits Japanese roll dice for 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber in Japan, round 2 : 4/10 hits, 3.67 expected hits 2 infantry owned by the Americans and 2 marines owned by the Americans lost in Japan 2 infantry owned by the Japanese lost in Japan Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Japan, round 3 : 4/4 hits, 1.83 expected hits Japanese roll dice for 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Japan, round 3 : 3/8 hits, 3.00 expected hits 1 armour owned by the Americans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Americans lost in Japan 4 infantry owned by the Japanese lost in Japan Americans roll dice for 1 fighter in Japan, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Japan, round 4 : 1/4 hits, 1.67 expected hits 1 fighter owned by the Americans lost in Japan Japanese win with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -29 Casualties for Americans: 1 armour, 2 fighters, 2 infantry, 2 marines and 1 mech_infantry Casualties for Japanese: 6 infantry Moving scrambled unit from Japan back to originating territory: 6 Sea Zone Non Combat Move - Americans 1 aaGun moved from Western United States to 11 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 1 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 aaGun moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from 27 Sea Zone to Wake Island 1 tactical_bomber moved from 27 Sea Zone to Wake Island 1 fighter moved from New Zealand to Wake Island 3 fighters moved from Morocco to 93 Sea Zone 1 tactical_bomber moved from Morocco to 93 Sea Zone 1 aaGun moved from Eastern United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 aaGun moved from 93 Sea Zone to Morocco Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 battleship placed in 104 Sea Zone 1 marine placed in Eastern United States 1 battleship placed in 11 Sea Zone 1 artillery, 1 fighter, 2 infantry and 1 marine placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 27 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 11 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans regular : 1.83 Japanese regular : -0.33 Germans regular : -0.67 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Kiangsi 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Yunnan to Kiangsi 1 artillery and 2 infantry moved from Inner Mongolia to Chahar 5 artilleries and 5 infantry moved from Kwangsi to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 5 artilleries and 5 infantry Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber Chinese roll dice for 5 artilleries and 5 infantry in Kwangtung, round 2 : 3/10 hits, 3.33 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/11 hits, 4.50 expected hits 3 infantry owned by the Chinese lost in Kwangtung 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangtung Chinese roll dice for 5 artilleries and 2 infantry in Kwangtung, round 3 : 2/7 hits, 2.33 expected hits Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Kwangtung, round 3 : 4/9 hits, 3.83 expected hits 2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kwangtung 2 infantry owned by the Japanese lost in Kwangtung Chinese roll dice for 3 artilleries in Kwangtung, round 4 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 4 : 4/7 hits, 3.17 expected hits 3 artilleries owned by the Chinese lost in Kwangtung 2 infantry owned by the Japanese lost in Kwangtung Japanese win with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -12 Casualties for Chinese: 5 artilleries and 5 infantry Casualties for Japanese: 1 aaGun and 6 infantry Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Hunan Place Units - Chinese 1 artillery and 5 infantry placed in Hunan Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.17 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 battleships, 1 destroyer, 1 fighter, 2 infantry and 2 marines; Remaining resources: 0 PUs; Combat Move - Americans 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 armour moved from Hawaiian Islands to 27 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 armour, 3 battleships, 3 carriers, 2 cruisers, 7 destroyers, 2 infantry, 2 marines, 1 mech_infantry, 4 submarines and 2 transports moved from 27 Sea Zone to 7 Sea Zone Americans take 7 Sea Zone from Japanese 1 armour, 2 infantry, 2 marines and 1 mech_infantry moved from 7 Sea Zone to Japan 2 fighters moved from Wake Island to Japan 1 fighter moved from 27 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to 7 Sea Zone 1 transport moved from 93 Sea Zone to 90 Sea Zone 1 transport moved from 93 Sea Zone to 90 Sea Zone 4 infantry moved from British Guiana to 90 Sea Zone 4 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone 3 fighters, 4 infantry and 1 tactical_bomber moved from 93 Sea Zone to Morocco 1 infantry moved from Gold Coast to French West Africa 1 destroyer moved from 104 Sea Zone to 93 Sea Zone Combat - Americans Japanese scrambles 1 units out of 6 Sea Zone to defend against the attack in Japan Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 6,1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,3 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1,4 Units damaged: 1 carrier owned by the Americans Battle in Morocco Americans attack with 3 fighters, 4 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Morocco, round 2 : 4/8 hits, 2.83 expected hits Germans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Morocco Americans win, taking Morocco from Germans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Japan Americans attack with 1 armour, 2 fighters, 2 infantry, 2 marines and 1 mech_infantry Japanese defend with 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber Americans roll dice for 1 armour, 2 fighters, 2 infantry, 2 marines and 1 mech_infantry in Japan, round 2 : 2/8 hits, 2.83 expected hits Japanese roll dice for 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber in Japan, round 2 : 4/10 hits, 3.67 expected hits 2 infantry owned by the Americans and 2 marines owned by the Americans lost in Japan 2 infantry owned by the Japanese lost in Japan Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Japan, round 3 : 4/4 hits, 1.83 expected hits Japanese roll dice for 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Japan, round 3 : 3/8 hits, 3.00 expected hits 1 armour owned by the Americans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Americans lost in Japan 4 infantry owned by the Japanese lost in Japan Americans roll dice for 1 fighter in Japan, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Japan, round 4 : 1/4 hits, 1.67 expected hits 1 fighter owned by the Americans lost in Japan Japanese win with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -29 Casualties for Americans: 1 armour, 2 fighters, 2 infantry, 2 marines and 1 mech_infantry Casualties for Japanese: 6 infantry Moving scrambled unit from Japan back to originating territory: 6 Sea Zone Non Combat Move - Americans 1 aaGun moved from Western United States to 11 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 1 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 aaGun moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from 27 Sea Zone to Wake Island 1 tactical_bomber moved from 27 Sea Zone to Wake Island 1 fighter moved from New Zealand to Wake Island 3 fighters moved from Morocco to 93 Sea Zone 1 tactical_bomber moved from Morocco to 93 Sea Zone 1 aaGun moved from Eastern United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 aaGun moved from 93 Sea Zone to Morocco Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 battleship placed in 104 Sea Zone 1 marine placed in Eastern United States 1 battleship placed in 11 Sea Zone 1 artillery, 1 fighter, 2 infantry and 1 marine placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 27 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 11 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Kiangsi 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Yunnan to Kiangsi 1 artillery and 2 infantry moved from Inner Mongolia to Chahar 5 artilleries and 5 infantry moved from Kwangsi to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 5 artilleries and 5 infantry Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber Chinese roll dice for 5 artilleries and 5 infantry in Kwangtung, round 2 : 3/10 hits, 3.33 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/11 hits, 4.50 expected hits 3 infantry owned by the Chinese lost in Kwangtung 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangtung Chinese roll dice for 5 artilleries and 2 infantry in Kwangtung, round 3 : 2/7 hits, 2.33 expected hits Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Kwangtung, round 3 : 4/9 hits, 3.83 expected hits 2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kwangtung 2 infantry owned by the Japanese lost in Kwangtung Chinese roll dice for 3 artilleries in Kwangtung, round 4 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 4 : 4/7 hits, 3.17 expected hits 3 artilleries owned by the Chinese lost in Kwangtung 2 infantry owned by the Japanese lost in Kwangtung Japanese win with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -12 Casualties for Chinese: 5 artilleries and 5 infantry Casualties for Japanese: 1 aaGun and 6 infantry Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Hunan Place Units - Chinese 1 artillery and 5 infantry placed in Hunan Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 128 Sea Zone to 122 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 fighter moved from United Kingdom to Morocco 1 artillery and 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 72 Sea Zone to 73 Sea Zone 1 mech_infantry moved from Baluchistan to Eastern India 1 infantry moved from Western India to Baluchistan 1 artillery and 2 infantry moved from Western India to Eastern India 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 2 artilleries and 3 infantry moved from Kwangsi to Kwangtung 1 armour and 1 fighter moved from Yunnan to Kwangtung 1 destroyer moved from 40 Sea Zone to 82 Sea Zone Combat - British Battle in Kwangtung British attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber British roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Kwangtung, round 2 : 3/7 hits, 2.50 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.50 expected hits 2 infantry owned by the British lost in Kwangtung 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Kwangtung, round 3 : 3/5 hits, 2.00 expected hits Japanese roll dice for 2 fighters in Kwangtung, round 3 : 2/2 hits, 1.33 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Kwangtung 2 fighters owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 24 Casualties for British: 1 artillery and 3 infantry Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Non Combat Move - British 1 aaGun moved from Kwangsi to Kwangtung 1 fighter moved from Kwangtung to Yunnan 2 infantry moved from Yunnan to Kwangsi 1 artillery and 2 infantry moved from Burma to Yunnan 1 artillery moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma Place Units - British 3 infantry placed in Egypt 1 artillery, 1 fighter and 1 infantry placed in Union of South Africa 1 transport placed in 112 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,3 British collect 26 PUs (3 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,5,3,3,4 UK_Pacific collect 9 PUs (8 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in Eastern India change ownership: 4 infantryCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.83 Japanese regular : -0.33 Germans regular : -0.67 British regular : 1.50 -
@Stucifer Thank you! (I think.) I had hoped to trap your Japanese fleet in southeastern Australian waters; I figured you could take Sydney, but you’d lose enough planes fighting and I’d have enough of a presence in Hawaii that you’d be stuck there for a while. That didn’t work out, because you fought so well in Australia…so if I can’t hit your fleet, maybe I can wear you down on land. The odds of actually taking Tokyo are tiny, but since I was able to take Kwangtung, you might find that the loss of the infantry on the Japanese home islands is punishing. Or not! Maybe you’ll have a surprise for me. I look forward to finding out.
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@Argothair It’s a bold move, and I love to see those. I think it was a high-risk play with the kamikaze potential. Losing Kwangtung and all the convoyed IPCs will hurt Japan for a bit, for sure, and I don’t know if there’s a way for me to capitalize on your fleet being so far out but I will certainly be trying 🤓😈
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Tobruk to 98 Sea Zone 1 transport moved from 101 Sea Zone to 99 Sea Zone 2 infantry moved from Northern Italy to 99 Sea Zone 1 marine moved from Cyprus to 101 Sea Zone 1 marine moved from 101 Sea Zone to Syria 2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Syria 1 battleship and 1 cruiser moved from 97 Sea Zone to 100 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Trans-Jordan 1 armour moved from Northwest Persia to Trans-Jordan 1 armour moved from Northwest Persia to Syria 1 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to Southern Belarus 1 armour and 1 mech_infantry moved from Romania to Southern Belarus Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour and 2 infantry French defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Syria Italians attack with 1 armour, 2 infantry and 1 marine French defend with 1 infantry Italians roll dice for 1 cruiser in Syria, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 2 infantry and 1 marine in Syria, round 2 : 1/4 hits, 1.17 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Syria Italians win, taking Syria from French with 1 armour, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern Belarus Italians attack with 2 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Southern Belarus, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern Belarus 1 infantry owned by the Russians lost in Southern Belarus Italians win, taking Southern Belarus from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Eastern Poland to Southern Belarus 1 aaGun and 2 infantry moved from Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Malta to Gibraltar 1 transport moved from 72 Sea Zone to 71 Sea Zone Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 artillery and 2 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : -1.67 Russians regular : 0.67 British regular : -0.33 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Combat Move - ANZAC Turn Complete - ANZACCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Combat Move - ANZAC Turn Complete - ANZAC Combat Move - French Non Combat Move - French 1 destroyer moved from 40 Sea Zone to 82 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 22 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 infantry moved from Leningrad to Vologda 1 fighter moved from Eastern Poland to Vologda 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 3 infantry moved from Baltic States to Northern Belarus 1 artillery moved from Eastern Poland to Northern Belarus 1 armour moved from Northeast Persia to Turkmenistan Germans take Turkmenistan from Russians 1 armour moved from Turkmenistan to Northeast Persia Combat - Germans Battle in Northern Belarus Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Northern Belarus, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun and 2 infantry moved from Karelia to Finland 1 fighter moved from Vologda to Leningrad 1 transport moved from 118 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Germany to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Finland 1 artillery and 1 infantry moved from Leningrad to Vyborg 1 infantry moved from Leningrad to Vyborg 1 infantry moved from Eastern Poland to Northern Belarus 1 fighter moved from Eastern Poland to Southern Caucasus 1 aaGun, 1 armour, 5 artilleries and 22 infantry moved from Ukraine to Bessarabia 1 artillery and 7 infantry moved from Eastern Poland to Bessarabia 1 artillery and 3 infantry moved from Slovakia Hungary to Yugoslavia 1 artillery and 5 infantry moved from Slovakia Hungary to Eastern Poland 1 artillery and 7 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Western Germany to 100 Sea Zone 1 fighter moved from 101 Sea Zone to Southern Caucasus 1 carrier moved from 101 Sea Zone to 100 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to Trans-Jordan 2 armour and 2 mech_infantrys moved from Iraq to Southern Caucasus 1 armour moved from Southern Persia to Southern Caucasus 3 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan 2 infantry moved from Southern Caucasus to Northwest Persia 2 infantry moved from Gibraltar to 94 Sea Zone 2 infantry and 4 transports moved from 94 Sea Zone to 96 Sea Zone 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Gibraltar 1 infantry moved from 94 Sea Zone to Gibraltar 2 infantry moved from 100 Sea Zone to Trans-Jordan 1 tactical_bomber moved from Gibraltar to 100 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone Place Units - Germans 1 transport placed in 117 Sea Zone 8 infantry placed in Germany 1 infantry placed in Normandy Bordeaux 3 infantry placed in Southern France 3 infantry placed in France 1 fighter and 6 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1 Germans collect 58 PUs (3 lost to blockades); end with 58 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 1.33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 infantry moved from Rostov to Ukraine 1 infantry moved from Kursk to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Yaroslavl to Novgorod 1 infantry moved from Yaroslavl to Novgorod 1 infantry moved from Yaroslavl to Vologda 1 infantry moved from Yaroslavl to Vologda 1 fighter moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Russia to Vologda 1 artillery and 2 infantry moved from Kazakhstan to Uzbekistan 5 artilleries and 10 infantry moved from Rostov to Northern Caucasus 1 artillery and 1 infantry moved from Tambov to Kursk 4 artilleries and 4 infantry moved from Russia to Bryansk 2 artilleries and 4 infantry moved from Amur to Korea 1 artillery and 2 infantry moved from Siberia to Amur 1 artillery moved from Siberia to Amur 1 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Korea Russians attack with 2 artilleries and 4 infantry Japanese defend with 2 infantry Russians roll dice for 2 artilleries and 4 infantry in Korea, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Korea 1 infantry owned by the Japanese lost in Korea Russians roll dice for 2 artilleries and 3 infantry in Korea, round 3 : 3/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Novgorod to Russia Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Siberia 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,5,5,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,2,5,1,2,5 Russians collect 32 PUs (6 lost to blockades); end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 Germans regular : -1.00 Russians regular : 0.33 -
TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 factory_minor, 2 fighters, 8 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 2 marines moved from New South Wales to 64 Sea Zone 1 artillery moved from New South Wales to Victoria Japanese take Victoria from ANZAC 1 artillery moved from New South Wales to South Australia Japanese take South Australia from ANZAC 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 27 Sea Zone 1 submarine moved from 55 Sea Zone to 27 Sea Zone 1 destroyer moved from 50 Sea Zone to 27 Sea Zone 1 cruiser and 1 marine moved from 64 Sea Zone to 31 Sea Zone Japanese take 65 Sea Zone from Americans 1 artillery and 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 artillery moved from 65 Sea Zone to New Zealand 2 artilleries, 1 cruiser, 1 marine and 2 transports moved from 64 Sea Zone to 49 Sea Zone 1 marine moved from 31 Sea Zone to Johnston Island 2 artilleries and 1 marine moved from 49 Sea Zone to Gilbert Islands 1 bomber moved from Queensland to Gilbert Islands 1 infantry moved from Manilla to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Marshall Islands 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 2 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 20 Sea Zone to 21 Sea Zone 1 artillery and 4 infantry moved from 21 Sea Zone to Kwangtung 2 battleships moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to Kwangtung 1 tactical_bomber moved from Japan to Kwangtung 1 bomber moved from Japan to Kiangsi 1 artillery and 1 infantry moved from Anhwe to Kiangsi 1 fighter moved from 36 Sea Zone to Kwangtung 1 battleship moved from 36 Sea Zone to 33 Sea Zone -
Scramble 27?
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@Stucifer No scramble, thanks!
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 factory_minor, 2 fighters, 8 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 2 marines moved from New South Wales to 64 Sea Zone 1 artillery moved from New South Wales to Victoria Japanese take Victoria from ANZAC 1 artillery moved from New South Wales to South Australia Japanese take South Australia from ANZAC 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 27 Sea Zone 1 submarine moved from 55 Sea Zone to 27 Sea Zone 1 destroyer moved from 50 Sea Zone to 27 Sea Zone 1 cruiser and 1 marine moved from 64 Sea Zone to 31 Sea Zone Japanese take 65 Sea Zone from Americans 1 artillery and 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 artillery moved from 65 Sea Zone to New Zealand 2 artilleries, 1 cruiser, 1 marine and 2 transports moved from 64 Sea Zone to 49 Sea Zone 1 marine moved from 31 Sea Zone to Johnston Island 2 artilleries and 1 marine moved from 49 Sea Zone to Gilbert Islands 1 bomber moved from Queensland to Gilbert Islands 1 infantry moved from Manilla to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Marshall Islands 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 2 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 20 Sea Zone to 21 Sea Zone 1 artillery and 4 infantry moved from 21 Sea Zone to Kwangtung 2 battleships moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to Kwangtung 1 tactical_bomber moved from Japan to Kwangtung 1 bomber moved from Japan to Kiangsi 1 artillery and 1 infantry moved from Anhwe to Kiangsi 1 fighter moved from 36 Sea Zone to Kwangtung 1 battleship moved from 36 Sea Zone to 33 Sea Zone Combat - Japanese Battle in New Zealand Battle in Johnston Island Battle in Marshall Islands Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber British defend with 1 aaGun, 1 armour and 1 artillery; UK_Pacific defend with 1 factory_minor and 1 harbour British roll AA dice in Kwangtung : 2/3 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Kwangtung Japanese roll dice for 2 battleships in Kwangtung, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangtung, round 2 : 2/6 hits, 1.67 expected hits UK_Pacific roll dice for 1 aaGun, 1 armour and 1 artillery in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 aaGun owned by the British, 1 artillery owned by the British and 1 armour owned by the British lost in Kwangtung Japanese win, taking New Zealand from ANZAC, taking Johnston Island from Americans, taking Marshall Islands from Americans, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber Casualties for British: 1 aaGun, 1 armour and 1 artillery Battle in 27 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 carrier, 2 fighters and 2 transports Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 27 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 2 fighters in 27 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits Americans roll dice for 1 carrier and 2 transports in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 27 Sea Zone 2 transports owned by the Americans lost in 27 Sea Zone Japanese win, taking 27 Sea Zone from Neutral with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 48 Casualties for Americans: 1 carrier, 2 fighters and 2 transports Battle in Gilbert Islands Japanese attack with 2 artilleries, 1 bomber and 1 marine Americans defend with 2 infantry Japanese roll dice for 1 cruiser in Gilbert Islands, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries, 1 bomber and 1 marine in Gilbert Islands, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Gilbert Islands, round 2 : 2/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Gilbert Islands 1 infantry owned by the Americans lost in Gilbert Islands Japanese roll dice for 1 bomber and 1 marine in Gilbert Islands, round 3 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Gilbert Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Gilbert Islands Japanese win, taking Gilbert Islands from UK_Pacific with 1 bomber and 1 marine remaining. Battle score for attacker is -2 Casualties for Japanese: 2 artilleries Casualties for Americans: 2 infantry Battle in Kiangsi Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese lost in Kiangsi Japanese roll dice for 1 artillery and 1 bomber in Kiangsi, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 bomber moved from Kiangsi to Manilla 1 fighter moved from Kwangtung to 21 Sea Zone 1 carrier moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 76 Sea Zone 1 submarine moved from 132 Sea Zone to 36 Sea Zone 1 destroyer moved from 132 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 132 Sea Zone 1 submarine moved from 132 Sea Zone to 37 Sea Zone 1 aaGun moved from Manilla to 21 Sea Zone 1 aaGun moved from 21 Sea Zone to Kwangtung 2 transports moved from 36 Sea Zone to 55 Sea Zone 3 carriers moved from 55 Sea Zone to 31 Sea Zone 3 fighters and 3 tactical_bombers moved from 27 Sea Zone to 31 Sea Zone 1 bomber moved from Gilbert Islands to Caroline Islands 1 carrier moved from 36 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from Queensland to Caroline Islands 1 submarine moved from 5 Sea Zone to 16 Sea Zone 1 submarine moved from 36 Sea Zone to 34 Sea Zone 1 submarine moved from 36 Sea Zone to 34 Sea Zone 1 submarine moved from 36 Sea Zone to 34 Sea Zone 3 transports moved from 36 Sea Zone to 21 Sea Zone Place Units - Japanese 1 factory_minor placed in Queensland 1 submarine placed in 6 Sea Zone 1 submarine placed in 7 Sea Zone 8 infantry placed in Japan Japanese undo move 4. 3 infantry placed in New South Wales 2 fighters, 5 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,3,6,6,6,6,3,5,5,1,3,3,1,3,3,2,6,1,6,4,3,5,5,1 Japanese collect 39 PUs (10 lost to blockades); end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -1.50 Japanese regular : -0.00 British AA : 1.50 UK_Pacific regular : 1.17 -
The AA dice came back to collect 🎲🎲
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 7 Sea Zone to 16 Sea Zone 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 fighter moved from 7 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 7 Sea Zone to Hawaiian Islands 1 submarine moved from 7 Sea Zone to 16 Sea Zone 3 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 submarines and 2 transports moved from 7 Sea Zone to 9 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 battleship and 1 marine moved from 11 Sea Zone to 9 Sea Zone 2 fighters and 1 tactical_bomber moved from Wake Island to Hawaiian Islands 1 transport moved from 93 Sea Zone to 90 Sea Zone 1 transport moved from 93 Sea Zone to 89 Sea Zone 1 infantry moved from French West Africa to 89 Sea Zone 1 mech_infantry moved from British Guiana to 90 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone 1 mech_infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 marine moved from Eastern United States to 104 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 battleship, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 5 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 5 Sea Zone Americans win, taking 5 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 marine moved from 9 Sea Zone to Aleutian Islands 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 armour moved from 93 Sea Zone to Morocco 1 marine moved from 93 Sea Zone to Morocco 1 mech_infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 harbour placed in Aleutian Islands 1 carrier, 1 cruiser, 2 destroyers and 1 transport placed in 11 Sea Zone 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 4,2,3 Americans collect 54 PUs (1 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.33 -
TripleA Manual Gamesave Post: Chinese round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Chahar to Shansi 1 artillery, 1 fighter and 5 infantry moved from Hunan to Kwangtung Combat - ChineseCombat Hit Differential Summary :





