casualties in stalingrad?
2371b8aa-f072-411e-ac62-352d65bfb5bf-image.png
I just realized I made a fatal mistake. My intention was to leave a blocker in Sea Zone 25 but I forgot to do this during the American turn. Now you can just take Hawaii and win the game on the Pacific side.
Let me know if you allow me to edit. If not, I can understand, in that case I will concede.
@VictoryFirst I will allow it
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Gibraltar to Central America
1 fighter moved from Central America to Western United States
1 fighter moved from New South Wales to New Zealand
1 cruiser and 1 destroyer moved from 63 Sea Zone to 28 Sea Zone
EDIT: 1 destroyer moved from 11 Sea Zone to 25 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to Norway
2 infantry moved from Poland to Baltic States
1 fighter moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Norway
3 mech_infantrys moved from Yugoslavia to Bessarabia
3 armour moved from Yugoslavia to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
5 artilleries and 23 infantry moved from Western Ukraine to Ukraine
Combat - Germans
Battle in Bessarabia
Germans attack with 3 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Bessarabia, round 2 : 3/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Norway
1 armour owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 transport; Americans defend with 1 carrier, 1 fighter and 8 transports
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits
Americans roll dice for 1 carrier, 1 fighter and 9 transports in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Germans lost in 91 Sea Zone
1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
1 transport owned by the British and 7 transports owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 79
Casualties for Germans: 1 fighter
Casualties for Americans: 1 carrier, 1 fighter and 8 transports
Casualties for British: 1 transport
Battle in Ukraine
Germans attack with 5 artilleries and 23 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 5 artilleries and 23 infantry in Ukraine, round 2 : 4/28 hits, 6.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Baltic States to Germany
2 armour and 2 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Western Ukraine to Ukraine
3 armour moved from Normandy Bordeaux to Western Germany
3 artilleries and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from 91 Sea Zone to United Kingdom
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
2 infantry moved from Poland to Eastern Poland
Place Units - Germans
1 submarine placed in 113 Sea Zone
1 bomber placed in Western Germany
1 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : -0.50
Germans regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 armour, 1 bomber and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour and 1 infantry moved from Finland to Norway
1 bomber moved from Novgorod to Norway
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from Finland to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
2 armour moved from Persia to West India
1 fighter moved from Caucasus to West India
1 tactical_bomber moved from Caucasus to West India
1 fighter and 1 tactical_bomber moved from Caucasus to West India
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
Combat - Russians
Battle in West India
Russians attack with 2 armour, 2 fighters and 2 tactical_bombers
Japanese defend with 1 artillery
Russians roll dice for 2 armour, 2 fighters and 2 tactical_bombers in West India, round 2 : 5/6 hits, 3,33 expected hits
Japanese roll dice for 1 artillery in West India, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Russians lost in West India
1 artillery owned by the Japanese lost in West India
Russians win, taking West India from Japanese with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Russians: 1 fighter
Casualties for Japanese: 1 artillery
Battle in Norway
Russians attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 bomber and 1 infantry in Norway, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Norway
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine and 2 transports
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
Germans roll dice for 2 transports in 113 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
2 transports owned by the Germans lost in 113 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 20
Casualties for Germans: 1 submarine and 2 transports
Battle in Eastern Poland
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 3 : 3/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Eastern Poland to Belarus
27 infantry moved from Belarus to Bryansk
4 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
1 fighter and 2 tactical_bombers moved from West India to Eastern Persia
2 aaGuns and 15 infantry moved from Kansu to Shensi
3 infantry moved from Kansu to Shensi
1 armour moved from Volgograd to Turkmenistan
5 armour moved from Russia to Kazakhstan
4 infantry moved from Smolensk to Bryansk
2 artilleries moved from Belarus to Bryansk
1 bomber moved from Norway to Novgorod
1 armour moved from Finland to Novgorod
1 infantry moved from Finland to Karelia
3 infantry moved from Novgorod to Belarus
2 armour moved from Novgorod to Belarus
4 aaGuns moved from Belarus to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Volgograd
1 armour moved from Belarus to Novgorod
Place Units - Russians
3 infantry placed in Novgorod
1 armour, 1 bomber and 3 infantry placed in Russia
3 armour placed in Volgograd
Turn Complete - Russians
Russians collect 40 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 58 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
Germans regular : 0,50
Russians regular : 3,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 submarine moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from India to West India
1 tactical_bomber moved from French Indo China to West India
1 fighter moved from French Indo China to West India
1 infantry moved from Jehol to Chahar
1 armour moved from Hopei to Chahar
1 mech_infantry moved from Hopei to Chahar
Combat - Japanese
Battle in West India
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 armour
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 armour in West India, round 2 : 2/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in West India
1 armour owned by the Russians lost in West India
1 fighter owned by the Japanese retreated
Russians win with 1 armour remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 armour
Battle in Chahar
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters in 25 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Iwo Jima: 1 infantry
EDIT: Turning off Edit Mode
1 battleship, 2 carriers and 2 destroyers moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from West India to India
2 mech_infantrys moved from Yunnan to India
1 armour moved from Yunnan to India
1 armour moved from Szechwan to Burma
2 mech_infantrys moved from Szechwan to Burma
1 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Chahar
1 aaGun moved from Jehol to Anhwe
1 transport moved from 36 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Philippines to 46 Sea Zone
1 carrier moved from 36 Sea Zone to 46 Sea Zone
1 cruiser moved from 36 Sea Zone to 46 Sea Zone
1 battleship moved from 36 Sea Zone to 46 Sea Zone
1 fighter moved from Philippines to 46 Sea Zone
3 artilleries moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
3 artilleries, 4 carriers, 5 infantry and 4 transports moved from 6 Sea Zone to 33 Sea Zone
3 artilleries and 5 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters moved from Philippines to 33 Sea Zone
1 tactical_bomber moved from Philippines to Caroline Islands
1 fighter moved from Philippines to Caroline Islands
1 tactical_bomber moved from Philippines to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 submarines moved from 39 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Philippines to 49 Sea Zone
2 fighters moved from 25 Sea Zone to 49 Sea Zone
2 fighters moved from 25 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Philippines to 33 Sea Zone
1 artillery moved from Szechwan to Yunnan
1 aaGun moved from Hunan to Anhwe
3 mech_infantrys moved from Hopei to Yunnan
1 aaGun, 3 artilleries and 14 infantry moved from Hopei to Anhwe
Place Units - Japanese
3 infantry placed in India
2 armour and 1 mech_infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Kwangtung
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.67
Japanese regular : 0.50
Russians regular : 1.00
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 3 artilleries, 2 bombers, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery and 3 mech_infantrys
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
Anhwe : 1 flag, 3 aaGuns, 3 artilleries and 15 infantry
Shan State : 1 flag
Burma : 1 flag, 1 armour and 2 mech_infantrys
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
46 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
49 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
33 Sea Zone : 4 carriers, 6 fighters, 2 tactical_bombers and 5 transports
37 Sea Zone : 1 flag
36 Sea Zone : 2 submarines
39 Sea Zone : 1 flag
6 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Gibraltar to Western United States
7 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from 11 Sea Zone to Hawaiian Islands
1 transport moved from 11 Sea Zone to 10 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 6 infantry, 1 submarine and 5 transports moved from 11 Sea Zone to 26 Sea Zone
3 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
7 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
3 artilleries and 19 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kansu to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Move - British
Non Combat Move - British
2 infantry moved from Eastern Persia to West India
1 armour moved from Persia to West India
1 infantry moved from Egypt to 81 Sea Zone
2 artilleries moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
3 infantry moved from Trans-Jordan to Iraq
3 armour and 1 mech_infantry moved from Egypt to Iraq
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Was a bit too quick with my US turn. Forgot to attack your carrier with 7 subs.
7 US submarines
[dice 7d6<=2]
German carrier
[dice 1d6<=2]
7d6<=2: 5, 6, 6, 3, 4, 3, 2; Hits: 1
1d6<=2: 5; Hits: 0
7 US submarines
[dice 7d6<=2]
German carrier
[dice 1d6<=2]
7d6<=2: 6, 4, 6, 4, 5, 3, 6; Hits: 0
1d6<=2: 2; Hits: 1
6 US submarines
[dice 6d6<=2]
German carrier
[dice 1d6<=2]
6d6<=2: 5, 5, 4, 6, 3, 6; Hits: 0
1d6<=2: 4; Hits: 0
6 US submarines
[dice 6d6<=2]
German carrier
[dice 1d6<=2]
6d6<=2: 5, 3, 1, 6, 5, 6; Hits: 1
1d6<=2: 6; Hits: 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Gibraltar to Western United States
7 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from 11 Sea Zone to Hawaiian Islands
1 transport moved from 11 Sea Zone to 10 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 6 infantry, 1 submarine and 5 transports moved from 11 Sea Zone to 26 Sea Zone
3 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
7 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
3 artilleries and 19 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kansu to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Move - British
Non Combat Move - British
2 infantry moved from Eastern Persia to West India
1 armour moved from Persia to West India
1 infantry moved from Egypt to 81 Sea Zone
2 artilleries moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
3 infantry moved from Trans-Jordan to Iraq
3 armour and 1 mech_infantry moved from Egypt to Iraq
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 carrier and 1 tactical_bomber
EDIT: Removing units owned by Americans from 110 Sea Zone: 7 submarines
EDIT: Adding units owned by Americans to 109 Sea Zone: 6 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 4 PUs;
Combat Move - Italians
1 mech_infantry moved from Libya to Algeria
1 armour moved from Libya to Algeria
1 fighter moved from Southern Italy to Algeria
Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Algeria, round 2 : 2/3 hits, 1.17 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Algeria
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
2 fighters moved from United Kingdom to Southern Italy
1 fighter moved from Algeria to Tunisia
1 infantry moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
2 artilleries moved from Libya to Tobruk
2 infantry moved from Libya to Tobruk
1 fighter moved from United Kingdom to Southern Italy
2 mech_infantrys moved from Yugoslavia to Bessarabia
2 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns and 9 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New Zealand to New South Wales
1 aaGun, 1 artillery and 7 infantry moved from South Australia to New South Wales
1 destroyer moved from 28 Sea Zone to 30 Sea Zone
1 cruiser moved from 28 Sea Zone to 26 Sea Zone
1 fighter moved from Central America to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
Place Units - ANZAC
1 infantry and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :