Good game.
Can start another in a week or two maybe.
Hi thanks for asking! I have been very busy this week and have had almost no time for playing. I will make my moves this afternoon. Sorry for the inconvenience.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 infantry moved from Kazakhstan to Caucasus
1 armour and 1 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Russia to Tambov
2 bombers moved from Russia to Rostov
1 bomber moved from West India to Rostov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from West India to Caucasus
1 armour and 1 infantry moved from Finland to Norway
1 fighter moved from Karelia to Norway
Combat - Russians
Battle in Norway
Russians attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Norway, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Norway
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Volgograd, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 3 bombers
Italians defend with 2 mech_infantrys
Russians roll dice for 3 bombers in Rostov, round 2 : 3/3 hits, 2,00 expected hits
Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 2/2 hits, 0,67 expected hits
2 bombers owned by the Russians lost in Rostov
2 mech_infantrys owned by the Italians lost in Rostov
Russians win with 1 bomber remaining. Battle score for attacker is -16
Casualties for Russians: 2 bombers
Casualties for Italians: 2 mech_infantrys
Battle in Caucasus
Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 bomber moved from Rostov to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
18 infantry moved from Kweichow to Yunnan
1 armour moved from West India to India
5 armour moved from Eastern Persia to West India
5 armour moved from West India to India
1 infantry moved from Archangel to Belarus
1 armour moved from Karelia to Baltic States
2 infantry moved from Karelia to Finland
5 armour and 1 infantry moved from Karelia to Finland
1 fighter moved from Norway to Finland
1 infantry moved from Russia to Smolensk
2 armour moved from Russia to Kazakhstan
Place Units - Russians
5 armour and 5 mech_infantrys placed in Russia
2 infantry placed in Novgorod
Russians undo move 1.
1 mech_infantry placed in Novgorod
5 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ethiopia: 1 armour
EDIT: Adding units owned by Russians to Egypt: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 3,00
Russians regular : 3,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 7 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Japan to Anhwe
1 infantry moved from Jehol to Anhwe
5 armour, 4 artilleries, 15 infantry and 3 mech_infantrys moved from Hunan to Yunnan
3 armour moved from Kwangtung to Yunnan
2 battleships, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 62 Sea Zone to 54 Sea Zone
4 fighters moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 49 Sea Zone
2 submarines moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
2 bombers moved from French Indo China to 54 Sea Zone
1 artillery moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
3 armour, 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers moved from French Indo China to Yunnan
Combat - Japanese
Combat Hit Differential Summary :
Scramble? OOL? Do you want to lose russian infantry or china infantry first in Yunnan?
Full scramble, lose all Chinese units first including the artillery and then the Russian infantry
OOL in SZ 54 is:
damage carrier, DDs, kill carrier, cruisers, fighters, battleship.
Kill ANZAC units before US units of the same type.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 7 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Japan to Anhwe
1 infantry moved from Jehol to Anhwe
5 armour, 4 artilleries, 15 infantry and 3 mech_infantrys moved from Hunan to Yunnan
3 armour moved from Kwangtung to Yunnan
2 battleships, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 62 Sea Zone to 54 Sea Zone
4 fighters moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 49 Sea Zone
2 submarines moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
2 bombers moved from French Indo China to 54 Sea Zone
1 artillery moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
3 armour, 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers moved from French Indo China to Yunnan
Combat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Anhwe, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 6 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 5 transports; ANZAC defend with 1 cruiser, 1 destroyer and 2 fighters
Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 6 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/13 hits, 7.50 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters and 5 transports in 54 Sea Zone, round 2 : 4/12 hits, 6.50 expected hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 6 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 6/13 hits, 7.50 expected hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 5 transports in 54 Sea Zone, round 3 : 8/11 hits, 6.17 expected hits
1 fighter owned by the Japanese, 2 bombers owned by the Japanese, 2 carriers owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 5 fighters and 2 tactical_bombers in 54 Sea Zone, round 4 : 6/7 hits, 3.83 expected hits
Americans roll dice for 1 battleship, 4 fighters and 5 transports in 54 Sea Zone, round 4 : 3/5 hits, 3.33 expected hits
3 fighters owned by the Japanese lost in 54 Sea Zone
1 fighter owned by the ANZAC, 3 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
4 transports owned by the Americans lost in 54 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters
Casualties for Japanese: 2 battleships, 2 bombers, 2 carriers, 1 cruiser and 4 fighters
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 5 transports
Battle in Yunnan
Japanese attack with 11 armour, 5 artilleries, 3 fighters, 16 infantry, 3 mech_infantrys and 4 tactical_bombers
Chinese defend with 3 artilleries and 23 infantry; Russians defend with 18 infantry
Japanese roll dice for 11 armour, 5 artilleries, 3 fighters, 16 infantry, 3 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 16/42 hits, 15.33 expected hits
Chinese roll dice for 3 artilleries and 41 infantry in Yunnan, round 2 : 22/44 hits, 14.67 expected hits
16 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 artilleries owned by the Japanese lost in Yunnan
16 infantry owned by the Chinese lost in Yunnan
4 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese retreated
2 artilleries owned by the Japanese and 11 armour owned by the Japanese retreated to French Indo China
Chinese win with 3 artilleries and 25 infantry remaining. Battle score for attacker is -24
Casualties for Japanese: 3 artilleries, 16 infantry and 3 mech_infantrys
Casualties for Chinese: 16 infantry
Non Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
3 aaGuns moved from Hunan to Kiangsi
2 fighters moved from Anhwe to Kiangsi
1 aaGun moved from Jehol to Shantung
1 infantry moved from Siberia to Sakha
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
2 carriers moved from 33 Sea Zone to 6 Sea Zone
5 transports moved from 62 Sea Zone to 33 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
2 armour and 1 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Kwangtung
1 destroyer and 1 transport placed in 6 Sea Zone
3 armour, 2 artilleries, 1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 7.00
Americans regular : -1.67
Japanese regular : -2.67
Probably the two biggest battles of the game so far and just terrible frickin dice, its so annoying when this happens, china infantry went 22/44 on hits and I got below average roles and forced to retreat, big L.
Ah man, that sucks. China scoring 22/44 on the first round has a 0.92% chance of happening.
Well, stuff happens. Life goes on. We can always play more games after this.
@VictoryFirst life goes on, this games definately not over yet
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers and 5 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Queensland to Victoria
6 fighters moved from Queensland to Victoria
1 infantry moved from Queensland to New South Wales
ANZAC take New South Wales from Japanese
Combat - Americans
Battle in Victoria
Americans attack with 6 fighters and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 6 fighters and 1 mech_infantry in Victoria, round 2 : 3/7 hits, 3,17 expected hits
Japanese roll dice for 1 artillery in Victoria, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Victoria
1 artillery owned by the Japanese lost in Victoria
Americans win with 6 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
6 fighters moved from Victoria to Queensland
2 infantry moved from Western United States to 10 Sea Zone
2 carriers, 5 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Midway to Queensland
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
Place Units - Americans
2 carriers and 5 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Shensi to Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
4 infantry placed in Anhwe
Chinese undo move 1.
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - British
Battle in Sumatra
Non Combat Move - British
1 cruiser and 1 transport moved from 79 Sea Zone to 39 Sea Zone
2 artilleries moved from West India to India
1 armour moved from India to Yunnan
3 armour and 1 mech_infantry moved from Iraq to Egypt
3 infantry moved from Trans-Jordan to Egypt
2 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Some Units in India change ownership: 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to India: 1 infantry
EDIT: Changing PUs for UK_Pacific from 11 to 12
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,50
Americans regular : -0,17
Japanese regular : -0,33
@Jacob16 This game is really fun btw. America is now spending all of its income in the Pacific! Who would have thought! 😁
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
4 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from Tobruk to Alexandria
2 fighters moved from Algeria to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from Algeria to Tunisia
1 armour moved from Morocco to Tunisia
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
2 fighters moved from Southern Italy to Alexandria
Place Units - Italians
1 tactical_bomber placed in Southern Italy
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 1 bomber, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Poland to Baltic States
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
1 tactical_bomber moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Caucasus
1 bomber moved from Western Germany to Smolensk
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Western Germany to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Tambov
1 bomber moved from Ukraine to Volgograd
1 fighter moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to Tambov
5 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Poland to Baltic States
Combat - Germans
Battle in Norway
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Norway
1 armour owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians lost in Tambov
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
1 infantry owned by the Russians lost in Caucasus
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Caucasus, round 3 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Belarus
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
1 infantry owned by the Russians lost in Smolensk
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 5 armour, 3 infantry and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 5 armour, 3 infantry and 1 mech_infantry in Baltic States, round 2 : 3/9 hits, 3.17 expected hits
Russians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 5 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 armour and 1 factory_minor
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
1 armour owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 bomber moved from Volgograd to Bryansk
1 bomber moved from Tambov to Bryansk
1 fighter moved from Caucasus to Bryansk
1 tactical_bomber moved from Caucasus to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Rostov
3 armour moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
4 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 bomber moved from Smolensk to Bryansk
1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
1 artillery moved from Germany to Poland
1 infantry moved from Bryansk to Rostov
Place Units - Germans
3 artilleries placed in Ukraine
5 armour, 2 infantry and 3 mech_infantrys placed in Germany
1 bomber and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 58 PUs (5 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : 1.17
Germans regular : -0.83
@VictoryFirst Hey its been a week since I heard from you, everything good?
@VictoryFirst Its been a month since your last turn post, just wondering if you’re still able to continue our game!
@Jacob16 Hi, thanks for asking. I have been super busy. But I will get our game going again today, no worries!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 bomber and 8 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Russians
1 bomber moved from Russia to 97 Sea Zone
1 armour and 1 infantry moved from Kazakhstan to Caucasus
2 mech_infantrys moved from Russia to Volgograd
2 mech_infantrys moved from Russia to Rostov
1 tactical_bomber moved from Kazakhstan to Caucasus
1 fighter moved from Kazakhstan to Volgograd
2 fighters moved from Russia to Rostov
1 armour and 1 infantry moved from Finland to Norway
1 fighter moved from Finland to Norway
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
Combat - Russians
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Russians attack with 1 bomber
Italians defend with 1 tactical_bomber and 2 transports
Russians roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 tactical_bomber and 2 transports in 97 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 bomber owned by the Russians lost in 97 Sea Zone
1 tactical_bomber owned by the Italians lost in 97 Sea Zone
Italians win with 2 transports remaining. Battle score for attacker is -1
Casualties for Russians: 1 bomber
Casualties for Italians: 1 tactical_bomber
Battle in Norway
Russians attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Norway, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Volgograd
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 fighter and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Caucasus
Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 armour moved from Kazakhstan to Northwest Persia
2 armour moved from India to Eastern Persia
4 armour moved from India to Yunnan
2 aaGuns moved from Shensi to Kweichow
1 mech_infantry moved from Novgorod to Finland
2 infantry moved from Novgorod to Karelia
1 fighter moved from Norway to Finland
1 infantry moved from Russia to Tambov
1 fighter moved from Rostov to Northwest Persia
1 fighter moved from Rostov to Northwest Persia
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Caucasus to Russia
1 armour moved from Russia to Kazakhstan
Place Units - Russians
1 bomber and 8 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4
Russians collect 34 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 51 PUs
Combat Hit Differential Summary :
Italians regular : 0,50
Germans regular : -1,17
Russians regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Korea to Jehol
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to 41 Sea Zone
2 artilleries moved from French Indo China to Shan State
1 armour moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
1 armour moved from Kwangtung to Hunan
1 fighter moved from Japan to Jehol
1 fighter moved from Kiangsi to Jehol
1 fighter moved from Kiangsi to Anhwe
1 tactical_bomber moved from French Indo China to Anhwe
1 tactical_bomber moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hunan
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Hunan, round 2 : 2/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Jehol, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 fighter moved from Anhwe to French Indo China
1 tactical_bomber moved from Anhwe to Kwangtung
1 aaGun moved from Shantung to Anhwe
1 aaGun moved from Kiangsi to Kwangsi
1 aaGun moved from Kiangsi to Hunan
1 aaGun moved from Kiangsi to Kwangsi
2 fighters moved from Jehol to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer and 2 submarines moved from 46 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 49 Sea Zone to 34 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
5 transports moved from 33 Sea Zone to 6 Sea Zone
3 armour moved from Japan to 6 Sea Zone
3 armour moved from 6 Sea Zone to Korea
Place Units - Japanese
3 infantry placed in French Indo China
Japanese undo move 1.
3 armour, 1 artillery, 1 fighter and 5 infantry placed in Japan
2 infantry and 1 mech_infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 1.67
UK_Pacific regular : -0.33