L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)


  • Message dispatched to Mussolini to prepare for incoming aircraft soon


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 fighter moved from Norway to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 91 Sea Zone
            1 submarine moved from 108 Sea Zone to 91 Sea Zone
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            1 tactical_bomber moved from Poland to France
            1 fighter moved from Slovakia Hungary to France
            2 bombers moved from Germany to 111 Sea Zone
            1 fighter moved from Holland Belgium to 111 Sea Zone
            3 armour moved from Greater Southern Germany to France
            1 tactical_bomber moved from Germany to France
            1 fighter and 1 tactical_bomber moved from Western Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
    
        Combat - Germans
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 2 : 5/14 hits, 4.00 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                    5 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in France
                Germans attack with 6 armour, 3 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 3 tactical_bombers
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 6 armour, 3 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 3 tactical_bombers in France, round 2 : 10/25 hits, 9.33 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
                    4 infantry owned by the Germans lost in France
                    1 aaGun owned by the French, 1 armour owned by the French, 1 artillery owned by the British, 6 infantry owned by the French and 1 artillery owned by the French lost in France
                    Germans roll dice for 6 armour, 3 artilleries, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers in France, round 3 : 8/21 hits, 8.67 expected hits
                    French roll dice for 1 armour and 1 fighter in France, round 3 : 2/2 hits, 1.17 expected hits
                    2 infantry owned by the Germans lost in France
                    1 fighter owned by the French and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 3 artilleries, 2 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 35
                Casualties for Germans: 6 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in 91 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 cruiser
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    1 cruiser owned by the British lost in 91 Sea Zone
                Germans win with 2 submarines remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 111 Sea Zone
                Germans attack with 2 bombers, 3 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 submarine owned by the Germans and 1 tactical_bomber owned by the Germans lost in 111 Sea Zone
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
                Casualties for Germans: 1 submarine and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            2 bombers, 3 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
            1 battleship moved from 113 Sea Zone to 112 Sea Zone
            1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 fighter moved from France to Southern Italy
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
            1 aaGun moved from Western Germany to France
            1 tactical_bomber moved from France to Southern Italy
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from Western Germany to 112 Sea Zone
            1 infantry moved from Denmark to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Denmark to Western Germany
            1 tactical_bomber moved from France to Southern Italy
            1 tactical_bomber moved from France to Western Germany
            1 fighter moved from France to Western Germany
    
        Place Units - Germans
            1 destroyer and 2 submarines placed in 112 Sea Zone
            1 infantry placed in Western Germany
            1 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.50
    Neutral_Allies regular : -0.67
    Germans regular : 1.50
    British regular : -0.33
    French AA : -0.50
    

    Savegame


  • You are wielding awesome power with the USSR

    When players were talking about how bids needed to be a lot larger than the 25 we used to play, I think of Russia and what I could do with all that extra money that would just plain stuff the German advance.
    Well I can’t say too much because I’m only beginning to play with these 40-50 bids, so we’ll see.

    In BM and I think OOB, subs to 106, 91, 98, and sub or fighter to 111 are all common. With a little dice assist, you paid the price, but with your bid in the USSR, it is up to the reds to put the hurt on and keep the Huns 1,000 miles from Moscow, Stalingrad, and Caucasus oil fields.

    No pressure!


  • I am really liking my new, very unconventional, G1. But I am doing it in 3 games and in this one and the GovZ I just started, I have yet to see it play out. Trying something new in multiple games can make you regret multiple times because you haven’t learned the downside yet. Of course, if the Paris AA all misses me it looks great.


  • @gamerman01 said in L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50):

    Trying something new in multiple games can make you regret multiple times because you haven’t learned the downside yet.

    Namely, a battleship and 2 cruisers in 110. But any time you attack a potential 3 plane scramble where they don’t have to scramble, you’re committing a lot of extra material that is wasted if they don’t scramble. But the ships to 92 UK1 could be a big problem. Plus, the French ship can’t attack with the British ones.

    I could always go on if you want, but I’ll cut 'er off

  • 2025

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
            1 fighter moved from Caucasus to Yunnan
            1 fighter moved from Volgograd to Yunnan
            2 fighters and 1 tactical_bomber moved from Russia to Yunnan
    
        Non Combat Move - Russians
            5 infantry moved from Amur to Buryatia
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Volgograd to Sikang
            1 armour and 1 mech_infantry moved from Russia to Kazakhstan
            2 infantry moved from Caucasus to Rostov
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
            1 infantry moved from Archangel to Belarus
            2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
            3 infantry moved from Baltic States to Belarus
            1 fighter and 1 tactical_bomber moved from Novgorod to Russia
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
    
        Place Units - Russians
            3 infantry placed in Ukraine
            2 infantry and 1 mech_infantry placed in Volgograd
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025

    To me it looks like you did a good G1 naval attack, although I always find it weird when Germany buys naval units. Naval units don’t help you capture Moscow! But I am curious to see how it plays out.

  • 2025

    But also who am I to judge, I always lose against myself as the Axis, so that’s why I’m playing you 😛 Please destroy me with your navy buy!


  • @gamerman01 said in L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50):

    You are wielding awesome power with the USSR

    When players were talking about how bids needed to be a lot larger than the 25 we used to play, I think of Russia and what I could do with all that extra money that would just plain stuff the German advance.
    Well I can’t say too much because I’m only beginning to play with these 40-50 bids, so we’ll see.

    In BM and I think OOB, subs to 106, 91, 98, and sub or fighter to 111 are all common. With a little dice assist, you paid the price, but with your bid in the USSR, it is up to the reds to put the hurt on and keep the Huns 1,000 miles from Moscow, Stalingrad, and Caucasus oil fields.

    No pressure!

    Thank you, I have no idea what people normally use as bid so I just spent it on my favorite units - Russian air units! LOL I don’t know any A&A version where Russia wouldn’t be happy to have a large air force.


  • I’m not used to sinking 106 and 91 like in the old days when we had almost no bid, and no one’s used to 7 Russian planes at the beginning, even though some of them are obviously going to China temporarily.

    I know I will respond to the Yunnan gambit better this game than my first time a year ago, in no small part because that game we were just having fun trying out a radically different looking map. That game is still on-going.


  • So this game will be very exciting with the bid change, it’s impossible that it would not be, no matter what the dice and no matter what we decide over the rest of the world. Can’t wait to see the UK turn. Luckily, I’m playing a fanatic


  • @gamerman01 said in L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50):

    I know I will respond to the Yunnan gambit better this game than my first time a year ago, in no small part because that game we were just having fun trying out a radically different looking map. That game is still on-going.

    Yes, I’ve taken a look at that game. That one is just pure chaos for 20 turns straight lol

    Ah so it’s called the Yunnan gambit? I really like that move, it’s just free income from the burma road without really having to do anything for it. It also serves as a speed bump for Japanese expansion. A least hopefully. I’m interested to see what you are going to do.


  • Oh, it’s my turn! No wonder I was waiting
    I call it the Yunnan gambit

    It is more than a little extra income and a speed bump.
    With the regular map, I am sure I’ll have a better answer than before, starting with not attacking Z26


  • @VictoryFirst said in L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50):

    To me it looks like you did a good G1 naval attack, although I always find it weird when Germany buys naval units. Naval units don’t help you capture Moscow! But I am curious to see how it plays out.

    I must have slipped with the notifications, I’m seeing this for the first time.
    Defending Z112 frees up a lot of German resources


  • @VictoryFirst said in L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50):

    But also who am I to judge, I always lose against myself as the Axis, so that’s why I’m playing you 😛 Please destroy me with your navy buy!

    Now that I realize it’s my turn for J1, we are well on our way. I do plan to shock and awe, hopefully I don’t disappoint


  • TripleA Manual Gamesave Post: Japanese round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
            2 bombers moved from Japan to 37 Sea Zone
            2 infantry moved from Kiangsi to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Okinawa to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 battleship moved from 19 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 infantry moved from Kiangsi to Hunan
            1 fighter moved from Okinawa to 35 Sea Zone
            1 artillery moved from Kiangsi to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 fighter moved from Formosa to Philippines
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 artillery moved from Shantung to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Kwangsi to Hunan
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangtung
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
            1 cruiser moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
            2 bombers moved from Japan to 37 Sea Zone
            2 infantry moved from Kiangsi to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Okinawa to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 battleship moved from 19 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 infantry moved from Kiangsi to Hunan
            1 fighter moved from Okinawa to 35 Sea Zone
            1 artillery moved from Kiangsi to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 fighter moved from Formosa to Philippines
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 artillery moved from Shantung to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Kwangsi to Hunan
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangtung
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
            1 cruiser moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
    
        Combat - Japanese
            Battle in Borneo
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 2 transports
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 35 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 2 transports remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Philippines
                Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/7 hits, 3.00 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 bombers and 1 cruiser
                British defend with 1 battleship
                    Japanese roll dice for 2 bombers and 1 cruiser in 37 Sea Zone, round 2 : 0/3 hits, 1.83 expected hits
                    British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 cruiser owned by the Japanese lost in 37 Sea Zone
                2 bombers owned by the Japanese retreated
                British win with 1 battleship remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 cruiser
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Hunan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kiangsu to Siam
            2 bombers moved from 37 Sea Zone to Kwangsi
            2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
            1 fighter moved from Korea to Japan
            1 fighter moved from Japan to Caroline Islands
            1 tactical_bomber moved from Japan to Caroline Islands
            4 infantry moved from Korea to Manchuria
            2 infantry moved from Shantung to Anhwe
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
            2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
            Japanese collect 40 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.17
    Japanese regular : -5.17
    UK_Pacific regular : -0.67
    British regular : 0.33
    

    Savegame

  • 2025

    Gonna swap out an infantry in Egypt with an artillery, otherwise we are playing with +49 😀

  • 2025

    That was my intended bid but I accidentally put an infantry there.

  • 2025

    TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 infantry
            EDIT: Adding units owned by British to Egypt: 1 artillery
            EDIT: Turning off Edit Mode
            1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Scotland to 91 Sea Zone
            1 destroyer moved from 39 Sea Zone to 43 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

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