one more late adjustment, i edited the US sub to 27 instead of 65 if you’d allow it. that decision has nothing to do with any chinese or uk rolls that happened later. if you disallow then just use the previous map instead. thanks.
Simon33 (Axis) vs VictoryFirst (Allies+50) G40
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Super fun game. I am curious to see what you are going to do.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 72 PUs; Germans buy 6 artilleries and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 armour and 4 mech_infantrys moved from Volgograd to Kazakhstan Germans take Samara from Russians 3 mech_infantrys moved from Caucasus to Kazakhstan 2 mech_infantrys moved from Caucasus to Iraq 2 bombers moved from Caucasus to Iraq 1 fighter moved from Southern Italy to Yugoslavia 1 mech_infantry moved from Ukraine to Romania 1 mech_infantry moved from Western Ukraine to Romania 1 mech_infantry moved from Eastern Poland to Yugoslavia 1 mech_infantry moved from Eastern Poland to Greater Southern Germany 1 infantry moved from Western Germany to Greater Southern Germany 1 fighter and 4 tactical_bombers moved from Southern Italy to Greater Southern Germany 1 fighter and 1 tactical_bomber moved from France to Greater Southern Germany 2 bombers moved from Novgorod to Romania Combat - Germans Battle in Yugoslavia Germans attack with 1 fighter and 1 mech_infantry British defend with 1 aaGun and 1 infantry British roll AA dice in Yugoslavia : 0/1 hits, 0.17 expected hits Germans roll dice for 1 fighter and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 aaGun and 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Yugoslavia 1 aaGun owned by the British lost in Yugoslavia 1 fighter owned by the Germans retreated Americans win with 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 aaGun Battle in Romania Germans attack with 2 bombers and 2 mech_infantrys British defend with 1 armour Germans roll dice for 2 bombers and 2 mech_infantrys in Romania, round 2 : 0/4 hits, 1.67 expected hits British roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Romania Germans roll dice for 2 bombers and 1 mech_infantry in Romania, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 armour in Romania, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Romania 1 armour owned by the British lost in Romania Germans win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 armour Battle in Greater Southern Germany Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers British defend with 1 armour Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Greater Southern Germany, round 2 : 1/9 hits, 4.17 expected hits British roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany 1 armour owned by the British lost in Greater Southern Germany Germans win, taking Greater Southern Germany from British with 2 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Iraq Germans attack with 2 bombers and 2 mech_infantrys French defend with 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Iraq, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Iraq Germans win, taking Iraq from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Kazakhstan Germans attack with 4 armour and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour and 7 mech_infantrys in Kazakhstan, round 2 : 2/11 hits, 3.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Volgograd to Kazakhstan 11 armour moved from Volgograd to Northwest Persia 5 armour and 6 mech_infantrys moved from Caucasus to Northwest Persia 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries, 1 infantry and 4 mech_infantrys moved from France to Western Germany 2 fighters and 5 tactical_bombers moved from Greater Southern Germany to Western Germany 1 fighter moved from Western Germany to Southern Italy 2 bombers moved from Iraq to Southern Italy 1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland 3 artilleries and 10 infantry moved from Ukraine to Bessarabia 2 artilleries moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 submarine moved from 112 Sea Zone to 109 Sea Zone 2 bombers moved from Romania to Southern Italy Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Western Ukraine Germans undo move 2. 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine 6 artilleries and 4 infantry placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans regular : 0.67 British AA : -0.17 Russians regular : -0.67 Germans regular : -4.83 British regular : 1.50 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Samara Russians take Samara from Germans 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans Combat - Russians Non Combat Move - Russians 1 submarine moved from 108 Sea Zone to 91 Sea Zone 2 aaGuns and 18 infantry moved from Russia to Bryansk 2 aaGuns, 3 artilleries and 48 infantry moved from Tambov to Bryansk 1 infantry moved from Urals to Novosibirsk 2 aaGuns and 15 infantry moved from Urals to Vologda 1 armour moved from Urals to Vologda Place Units - Russians 7 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Egypt: 1 mech_infantry EDIT: Adding units owned by Russians to Ethiopia: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Chahar 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 fighter, 4 infantry and 1 tactical_bomber moved from Buryatia to Yakut S.S.R. 1 infantry moved from Yunnan to Szechwan 2 bombers moved from Burma to Chahar 8 artilleries and 21 infantry moved from Hopei to Kweichow 1 artillery and 1 infantry moved from Anhwe to Kweichow 2 fighters moved from Burma to Szechwan 2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone 2 infantry moved from Solomon Islands to 49 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to New Zealand 2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 56 Sea Zone 1 artillery moved from 56 Sea Zone to Western Australia 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 26 Sea Zone 1 battleship moved from 33 Sea Zone to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 2 submarines moved from 6 Sea Zone to 25 Sea Zone Combat - JapaneseCombat Hit Differential Summary :
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Chahar 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 fighter, 4 infantry and 1 tactical_bomber moved from Buryatia to Yakut S.S.R. 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Anhwe to Kweichow 2 fighters moved from Burma to Szechwan 2 infantry moved from Solomon Islands to 49 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to New Zealand 2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 56 Sea Zone 1 artillery moved from 56 Sea Zone to Western Australia 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 26 Sea Zone 1 battleship moved from 33 Sea Zone to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 2 submarines moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone 1 fighter moved from Japan to Chahar 1 infantry moved from Hopei to Suiyuyan 1 bomber moved from Burma to Suiyuyan 1 bomber moved from Burma to Chahar 8 artilleries and 20 infantry moved from Hopei to Kweichow -
Second file, scramble from Hawaii?
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no scramble
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Chahar 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 fighter, 4 infantry and 1 tactical_bomber moved from Buryatia to Yakut S.S.R. 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Anhwe to Kweichow 2 fighters moved from Burma to Szechwan 2 infantry moved from Solomon Islands to 49 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to New Zealand 2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 56 Sea Zone 1 artillery moved from 56 Sea Zone to Western Australia 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 26 Sea Zone 1 battleship moved from 33 Sea Zone to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 2 submarines moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone 1 fighter moved from Japan to Chahar 1 infantry moved from Hopei to Suiyuyan 1 bomber moved from Burma to Suiyuyan 1 bomber moved from Burma to Chahar 8 artilleries and 20 infantry moved from Hopei to Kweichow Combat - Japanese Battle in Western Australia Battle in 26 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 2 transports 2 transports owned by the Americans lost in 26 Sea Zone Japanese win, taking Western Australia from ANZAC with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Northern Territory Battle in New Zealand Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in New Zealand, round 2 : 0/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in New Zealand, round 3 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking Northern Territory from ANZAC, taking New Zealand from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 battleship, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in Szechwan Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Midway from Americans, taking Szechwan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 bomber, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Chahar, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Chahar, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 0/6 hits, 1.83 expected hits Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yakut S.S.R., round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Kweichow Japanese attack with 9 artilleries and 21 infantry Chinese defend with 1 infantry Japanese roll dice for 9 artilleries and 21 infantry in Kweichow, round 2 : 12/30 hits, 8.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 9 artilleries and 20 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Hopei to Kweichow 1 bomber moved from Suiyuyan to Anhwe 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 bomber and 1 fighter moved from Chahar to Anhwe 2 armour moved from Burma to Kweichow 2 fighters moved from Szechwan to Shan State 5 artilleries and 7 infantry moved from Burma to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from New Zealand to 63 Sea Zone 1 carrier moved from 49 Sea Zone to 63 Sea Zone 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 33 Sea Zone to 25 Sea Zone 2 carriers moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 carrier and 1 tactical_bomber moved from 49 Sea Zone to 62 Sea Zone 1 fighter moved from 49 Sea Zone to 62 Sea Zone 2 carriers and 2 destroyers moved from 49 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 2 infantry moved from Amur to Buryatia 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia 1 fighter and 1 tactical_bomber moved from Buryatia to Manchuria 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Amur 1 submarine moved from 80 Sea Zone to 39 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 2 artilleries and 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.33 Japanese regular : 0.67 ANZAC regular : -0.67 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Chahar 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 fighter, 4 infantry and 1 tactical_bomber moved from Buryatia to Yakut S.S.R. 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Anhwe to Kweichow 2 fighters moved from Burma to Szechwan 2 infantry moved from Solomon Islands to 49 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to New Zealand 2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 56 Sea Zone 1 artillery moved from 56 Sea Zone to Western Australia 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 26 Sea Zone 1 battleship moved from 33 Sea Zone to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 2 submarines moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone 1 fighter moved from Japan to Chahar 1 infantry moved from Hopei to Suiyuyan 1 bomber moved from Burma to Suiyuyan 1 bomber moved from Burma to Chahar 8 artilleries and 20 infantry moved from Hopei to Kweichow Combat - Japanese Battle in Western Australia Battle in 26 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 2 transports 2 transports owned by the Americans lost in 26 Sea Zone Japanese win, taking Western Australia from ANZAC with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Northern Territory Battle in New Zealand Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in New Zealand, round 2 : 0/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in New Zealand, round 3 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking Northern Territory from ANZAC, taking New Zealand from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 battleship, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in Szechwan Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Midway from Americans, taking Szechwan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 bomber, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Chahar, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Chahar, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 0/6 hits, 1.83 expected hits Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yakut S.S.R., round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Kweichow Japanese attack with 9 artilleries and 21 infantry Chinese defend with 1 infantry Japanese roll dice for 9 artilleries and 21 infantry in Kweichow, round 2 : 12/30 hits, 8.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 9 artilleries and 20 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Hopei to Kweichow 1 bomber moved from Suiyuyan to Anhwe 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 bomber and 1 fighter moved from Chahar to Anhwe 2 armour moved from Burma to Kweichow 2 fighters moved from Szechwan to Shan State 5 artilleries and 7 infantry moved from Burma to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from New Zealand to 63 Sea Zone 1 carrier moved from 49 Sea Zone to 63 Sea Zone 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 33 Sea Zone to 25 Sea Zone 2 carriers moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 carrier and 1 tactical_bomber moved from 49 Sea Zone to 62 Sea Zone 1 fighter moved from 49 Sea Zone to 62 Sea Zone 2 carriers and 2 destroyers moved from 49 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 2 infantry moved from Amur to Buryatia 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia 1 fighter and 1 tactical_bomber moved from Buryatia to Manchuria 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Amur 1 submarine moved from 80 Sea Zone to 39 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 2 artilleries and 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 armour EDIT: Adding units owned by Japanese to Shan State: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.33 Japanese regular : 0.67 ANZAC regular : -0.67 Russians regular : -0.33 -
How are you going with this one?
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Combat Move - British 1 infantry moved from Yugoslavia to Slovakia Hungary British take Slovakia Hungary from Germans 7 armour, 2 artilleries, 7 fighters, 3 infantry and 2 mech_infantrys moved from Persia to Northwest Persia 2 fighters moved from Russia to Northwest Persia 4 fighters and 1 tactical_bomber moved from India to Northwest Persia 1 armour and 1 infantry moved from Trans-Jordan to Iraq 2 armour moved from Egypt to Iraq Combat - British Battle in Iraq British attack with 3 armour and 1 infantry Germans defend with 2 mech_infantrys British roll dice for 3 armour and 1 infantry in Iraq, round 2 : 0/4 hits, 1,67 expected hits Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 3 armour and 1 infantry in Iraq, round 3 : 3/4 hits, 1,67 expected hits Germans roll dice for 2 mech_infantrys in Iraq, round 3 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Iraq British win, taking Iraq from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Northwest Persia British attack with 7 armour, 2 artilleries, 13 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 16 armour and 6 mech_infantrys; Italians defend with 2 armour and 2 mech_infantrys British roll dice for 7 armour, 2 artilleries, 13 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 12/28 hits, 12,50 expected hitsCombat Hit Differential Summary :
Germans regular : -1,33 British regular : -0,83 -

OOL?
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Keep the Italian tanks until last.
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And lose all the mechs
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 6 fighters and 6 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Americans 1 mech_infantry moved from Albania to Greater Southern Germany 3 fighters moved from Southern France to Greater Southern Germany 3 fighters moved from Southern France to Northern Italy 1 armour moved from Southern France to Holland Belgium Americans take Holland Belgium from Germans 2 infantry moved from Southern France to Northern Italy 2 bombers moved from Southern France to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/2 hits, 0,33 expected hits Bombing raid in Germany rolls: 3,7 and causes: 10 damage to unit: factory_major Bombing raid in Germany causes 10 damage total. Battle in Northern Italy Americans attack with 3 fighters and 2 infantry Italians defend with 1 artillery and 1 factory_minor Americans roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 1/5 hits, 1,83 expected hits Italians roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Northern Italy 1 artillery owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in Greater Southern Germany Americans attack with 3 fighters and 1 mech_infantry Germans defend with 1 mech_infantry Americans roll dice for 3 fighters and 1 mech_infantry in Greater Southern Germany, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Greater Southern Germany Americans win, taking Greater Southern Germany from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 3 fighters moved from Greater Southern Germany to Southern France 3 fighters moved from Northern Italy to 93 Sea Zone 2 bombers moved from Germany to Southern France 1 aaGun, 2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Southern France 1 aaGun, 2 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from Albania to Bulgaria 2 fighters and 1 tactical_bomber moved from Central America to Gibraltar Place Units - Americans 6 fighters placed in Western United States 3 mech_infantrys placed in Southern France 3 mech_infantrys placed in Greece Turn Complete - Americans Americans collect 72 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 1 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Shensi Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 infantry EDIT: Adding units owned by Chinese to Shensi: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 4 armour and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Yugoslavia to Slovakia Hungary British take Slovakia Hungary from Germans 7 armour, 2 artilleries, 7 fighters, 3 infantry and 2 mech_infantrys moved from Persia to Northwest Persia 2 fighters moved from Russia to Northwest Persia 4 fighters and 1 tactical_bomber moved from India to Northwest Persia 1 armour and 1 infantry moved from Trans-Jordan to Iraq 2 armour moved from Egypt to Iraq Combat - British Battle in Iraq British attack with 3 armour and 1 infantry Germans defend with 2 mech_infantrys British roll dice for 3 armour and 1 infantry in Iraq, round 2 : 0/4 hits, 1,67 expected hits Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 3 armour and 1 infantry in Iraq, round 3 : 3/4 hits, 1,67 expected hits Germans roll dice for 2 mech_infantrys in Iraq, round 3 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Iraq British win, taking Iraq from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Northwest Persia British attack with 7 armour, 2 artilleries, 13 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 16 armour and 6 mech_infantrys; Italians defend with 2 armour and 2 mech_infantrys British roll dice for 7 armour, 2 artilleries, 13 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 12/28 hits, 12,50 expected hits Italians roll dice for 18 armour and 8 mech_infantrys in Northwest Persia, round 2 : 16/26 hits, 11,67 expected hits 2 mech_infantrys owned by the British, 2 artilleries owned by the British, 2 fighters owned by the British, 3 infantry owned by the British and 7 armour owned by the British lost in Northwest Persia 2 mech_infantrys owned by the Italians, 4 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Northwest Persia 1 tactical_bomber owned by the British and 11 fighters owned by the British retreated Italians win with 14 armour remaining. Battle score for attacker is -31 Casualties for British: 7 armour, 2 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys Casualties for Germans: 4 armour and 6 mech_infantrys Casualties for Italians: 2 mech_infantrys Non Combat Move - British 11 fighters and 1 tactical_bomber moved from Northwest Persia to Persia 1 infantry moved from Albania to Yugoslavia 1 fighter moved from Southern France to Greece 2 transports moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 104 Sea Zone 1 armour moved from Egypt to Iraq Place Units - British 1 armour and 2 fighters placed in Egypt 3 armour placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1 British collect 38 PUs (1 lost to blockades); end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4 UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -0,50 Japanese regular : -0,33 Italians regular : 5,00 Germans AA : -0,33 Germans regular : -1,67 British regular : -0,83 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 3 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Southern Italy to Iraq 2 armour moved from Northwest Persia to Iraq 3 fighters moved from Southern Italy to Iraq 1 artillery moved from Western Germany to Greater Southern Germany Combat - Italians Battle in Northern Italy Italians attack with 1 artillery and 1 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Greater Southern Germany Italians attack with 1 artillery Americans defend with 1 mech_infantry Italians roll dice for 1 artillery in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Greater Southern Germany Italians win, taking Greater Southern Germany from Americans with 1 artillery remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Iraq Italians attack with 2 armour, 1 bomber and 3 fighters British defend with 4 armour and 1 infantry Italians roll dice for 2 armour, 1 bomber and 3 fighters in Iraq, round 2 : 2/6 hits, 3.17 expected hits British roll dice for 4 armour and 1 infantry in Iraq, round 2 : 2/5 hits, 2.33 expected hits 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Iraq 1 infantry owned by the British and 1 armour owned by the British lost in Iraq Italians roll dice for 1 armour, 1 bomber and 2 fighters in Iraq, round 3 : 1/4 hits, 2.17 expected hits British roll dice for 3 armour in Iraq, round 3 : 3/3 hits, 1.50 expected hits 2 fighters owned by the Italians and 1 armour owned by the Italians lost in Iraq 1 armour owned by the British lost in Iraq 1 bomber owned by the Italians retreated British win with 2 armour remaining. Battle score for attacker is -27 Casualties for Italians: 2 armour and 3 fighters Casualties for British: 2 armour and 1 infantry Non Combat Move - Italians 1 bomber moved from Iraq to Kazakhstan Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,1 Italians collect 6 PUs (4 lost to blockades); end with 9 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -3.00 British regular : 1.17 -
You would have to be happy with holding Iraq.
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@simon33 Yes, quite happy indeed. However I was willing to use the ANZAC forces to retake it. Even with two tanks left, that would be a 90% chance.
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 2 mech_infantrys moved from New South Wales to Northern Territory 1 fighter moved from New South Wales to Northern Territory Combat - ANZAC Battle in Northern Territory ANZAC attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 fighter and 2 mech_infantrys in Northern Territory, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 fighter and 2 mech_infantrys in Northern Territory, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 3 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the ANZAC lost in Northern Territory 1 fighter owned by the ANZAC retreated Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for ANZAC: 2 mech_infantrys Non Combat Move - ANZAC 1 fighter moved from Northern Territory to New South Wales Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6,3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3,6,1 ANZAC collect 1 PU (5 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -1,67 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 2 mech_infantrys moved from New South Wales to Northern Territory 1 fighter moved from New South Wales to Northern Territory Combat - ANZAC Battle in Northern Territory ANZAC attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 fighter and 2 mech_infantrys in Northern Territory, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 fighter and 2 mech_infantrys in Northern Territory, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 3 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the ANZAC lost in Northern Territory 1 fighter owned by the ANZAC retreated Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for ANZAC: 2 mech_infantrys Non Combat Move - ANZAC 1 fighter moved from Northern Territory to New South Wales Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6,3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3,6,1 ANZAC collect 1 PU (5 lost to blockades); end with 2 PUs Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 cruiser and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -1,67





