like you said, let’s change it up!
Simon33 (Axis) vs VictoryFirst (Allies+50) G40
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Northern Territory to Queensland Japanese take Queensland from ANZAC 1 armour moved from Northern Territory to South Australia Japanese take South Australia from ANZAC 1 armour moved from South Australia to Northern Territory 2 infantry moved from Gilbert Islands to 48 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 53 Sea Zone 2 infantry moved from 53 Sea Zone to New Hebrides 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea Combat - Japanese Battle in New Guinea Battle in New Hebrides Non Combat Move - Japanese 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 48 Sea Zone to 53 Sea Zone 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 53 Sea Zone 1 fighter moved from 31 Sea Zone to 54 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 submarine moved from 8 Sea Zone to 1 Sea Zone 1 submarine moved from 8 Sea Zone to 10 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 battleship, 3 carriers, 1 destroyer, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 6 Sea Zone 2 artilleries and 1 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 armour, 1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey 1 artillery and 1 infantry moved from Chahar to Hopei 1 artillery and 2 infantry moved from Anhwe to Hopei 1 armour moved from Kiangsu to Hopei 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shan State to Burma 2 artilleries and 1 infantry moved from French Indo China to Shan State 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 55 Sea Zone to 35 Sea Zone 10 infantry moved from Kweichow to Hopei 2 fighters moved from Burma to Hopei 1 fighter and 1 tactical_bomber moved from Kweichow to Hopei 1 aaGun, 2 artilleries and 2 infantry moved from Kweichow to Hopei 8 artilleries and 6 infantry moved from Kweichow to Yunnan Place Units - Japanese 1 factory_minor placed in Malaya 2 transports placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 2 artilleries, 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 2 artilleries and 2 infantry EDIT: Adding units owned by Japanese to Hopei: 2 artilleries and 2 infantry EDIT: Removing units owned by Japanese from Hopei: 2 fighters EDIT: Adding units owned by Japanese to Burma: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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bump #2…
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Are you still enjoying this game?
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S simon33 referenced this topic on
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Hi Simon, sorry for leaving this game. I was too busy at the time. You said I couldn’t stop Pacific Victory. I looked at the game and don’t think that is true. Would you agree to play this game out as a friendly match?
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Alright, I can give it a go, low priority though.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 4 carriers, 1 destroyer and 3 transports; Remaining resources: 5 PUs; Combat Move - Americans 1 artillery, 2 infantry and 3 mech_infantrys moved from Albania to Yugoslavia 3 mech_infantrys moved from Greece to Yugoslavia Combat - Americans Battle in Yugoslavia Americans attack with 1 artillery, 2 infantry and 6 mech_infantrys Germans defend with 1 artillery, 2 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 2 infantry and 6 mech_infantrys in Yugoslavia, round 2 : 1/9 hits, 1,83 expected hits Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Americans lost in Yugoslavia 1 infantry owned by the Germans lost in Yugoslavia Americans roll dice for 1 artillery and 6 mech_infantrys in Yugoslavia, round 3 : 2/7 hits, 1,50 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yugoslavia, round 3 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Americans lost in Yugoslavia 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Yugoslavia Americans roll dice for 1 artillery and 5 mech_infantrys in Yugoslavia, round 4 : 1/6 hits, 1,33 expected hits Germans roll dice for 1 artillery in Yugoslavia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Yugoslavia Americans win, taking Yugoslavia from Germans with 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry Non Combat Move - Americans 3 bombers moved from Greece to India 5 fighters moved from Southern France to Syria 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Iraq 3 carriers, 1 cruiser, 2 destroyers and 12 transports moved from 95 Sea Zone to 92 Sea Zone 6 fighters moved from Western United States to Central America 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 89 Sea Zone to 11 Sea Zone Place Units - Americans 4 carriers, 1 destroyer and 3 transports placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,4 Americans collect 60 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : -0,67 Germans regular : 0,33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 4 carriers, 1 destroyer and 3 transports; Remaining resources: 5 PUs; Combat Move - Americans 1 artillery, 2 infantry and 3 mech_infantrys moved from Albania to Yugoslavia 3 mech_infantrys moved from Greece to Yugoslavia Combat - Americans Battle in Yugoslavia Americans attack with 1 artillery, 2 infantry and 6 mech_infantrys Germans defend with 1 artillery, 2 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 2 infantry and 6 mech_infantrys in Yugoslavia, round 2 : 1/9 hits, 1,83 expected hits Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Americans lost in Yugoslavia 1 infantry owned by the Germans lost in Yugoslavia Americans roll dice for 1 artillery and 6 mech_infantrys in Yugoslavia, round 3 : 2/7 hits, 1,50 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yugoslavia, round 3 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Americans lost in Yugoslavia 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Yugoslavia Americans roll dice for 1 artillery and 5 mech_infantrys in Yugoslavia, round 4 : 1/6 hits, 1,33 expected hits Germans roll dice for 1 artillery in Yugoslavia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Yugoslavia Americans win, taking Yugoslavia from Germans with 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry Non Combat Move - Americans 3 bombers moved from Greece to India 5 fighters moved from Southern France to Syria 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Iraq 3 carriers, 1 cruiser, 2 destroyers and 12 transports moved from 95 Sea Zone to 92 Sea Zone 6 fighters moved from Western United States to Central America 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 89 Sea Zone to 11 Sea Zone Place Units - Americans 4 carriers, 1 destroyer and 3 transports placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,4 Americans collect 60 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 artilleries and 26 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Shensi to Sikang Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 3 fighters; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 1 PUs; Combat Move - British Combat - British Non Combat Move - British 1 fighter moved from Southern France to United Kingdom 1 aaGun and 1 transport moved from 95 Sea Zone to 92 Sea Zone 3 fighters moved from Egypt to Persia 2 armour moved from Persia to Eastern Persia 1 armour moved from Egypt to Iraq 4 fighters moved from Russia to Persia 1 artillery, 1 fighter and 4 infantry moved from Shensi to Kweichow Place Units - British 3 fighters placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5 British collect 32 PUs (1 lost to blockades); end with 35 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 UK_Pacific collect 3 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Americans regular : -0,67 Germans regular : 0,33





