@gamerman01 We are underway! Scramble?
L24 BM4 sunkhareb (axis) vs Karl7 (allies+21)
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 armour moved from Romania to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 bomber moved from Southern Italy to Ukraine 1 destroyer moved from 95 Sea Zone to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Ukraine Italians attack with 3 armour, 1 bomber and 1 mech_infantry Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Ukraine, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Ukraine 2 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Bessarabia 2 artilleries and 3 infantry moved from Romania to Bessarabia 2 aaGuns moved from Eastern Poland to Bessarabia 1 infantry moved from Romania to Bulgaria Place Units - Italians 3 mech_infantrys placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : 0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Iraq to Persia Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 armour moved from Queensland to New South Wales 2 infantry moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 aaGun moved from Queensland to New South Wales 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Iraq to Persia 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Southern Italy to Rostov 2 mech_infantrys moved from Western Ukraine to Rostov 1 bomber moved from Southern Italy to Belarus 2 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 submarine moved from 113 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Rostov Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 4/8 hits, 3.83 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Rostov 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 3 transports moved from 115 Sea Zone to 114 Sea Zone 3 artilleries and 3 infantry moved from Germany to 114 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod 1 aaGun and 4 infantry moved from Novgorod to Archangel 1 armour and 2 mech_infantrys moved from Baltic States to Archangel 1 bomber moved from Belarus to Novgorod 4 artilleries and 4 infantry moved from France to Southern France 1 aaGun and 1 infantry moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to Germany 3 fighters and 3 tactical_bombers moved from Rostov to Ukraine 2 mech_infantrys moved from Western Germany to Yugoslavia 3 aaGuns, 7 armour, 3 artilleries, 23 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine Place Units - Germans 10 mech_infantrys placed in Germany 1 infantry and 2 mech_infantrys placed in Novgorod 2 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 aaGun EDIT: Adding units owned by Germans to France: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.67 British regular : 0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Volgograd to Rostov 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 1 tactical_bomber moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Rostov 3 infantry moved from Bryansk to Rostov Combat - Russians Battle in Western Ukraine Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 6 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 6 infantry in Rostov, round 2 : 2/7 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Russia to Vologda 1 armour and 2 mech_infantrys moved from Bryansk to Samara 1 aaGun moved from Bryansk to Rostov 1 fighter moved from Rostov to Bryansk 1 fighter moved from Belarus to Russia 3 artilleries and 6 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 submarine moved from 125 Sea Zone to 123 Sea Zone Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -1.00 Russians regular : 0.50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kweichow 2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow 1 tactical_bomber moved from French Indo China to Kweichow 1 bomber moved from Java to Kweichow 1 bomber moved from Japan to Kweichow 4 artilleries moved from Hunan to Kweichow 1 infantry moved from Hopei to Kweichow 4 infantry moved from French Indo China to Shan State 1 fighter moved from 42 Sea Zone to Shan State 1 tactical_bomber moved from 42 Sea Zone to Yunnan 1 fighter moved from Philippines to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 armour, 1 artillery and 2 infantry moved from French Indo China to Yunnan Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 4 artilleries, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers Chinese defend with 1 artillery and 13 infantry Japanese roll dice for 4 artilleries, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers in Kweichow, round 2 : 7/16 hits, 8.17 expected hits Chinese roll dice for 1 artillery and 13 infantry in Kweichow, round 2 : 6/14 hits, 4.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 4 artilleries owned by the Japanese lost in Kweichow 7 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Kweichow, round 3 : 6/10 hits, 6.00 expected hits Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 3 : 2/7 hits, 2.33 expected hits 2 fighters owned by the Japanese lost in Kweichow 6 infantry owned by the Chinese lost in Kweichow 2 fighters owned by the Japanese, 4 tactical_bombers owned by the Japanese and 2 bombers owned by the Japanese retreated Chinese win with 1 artillery remaining. Battle score for attacker is -11 Casualties for Japanese: 4 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber Casualties for Chinese: 13 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 1 fighter and 4 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 4 infantry in Shan State, round 2 : 1/5 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Shan State to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from Celebes to 42 Sea Zone 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 tactical_bomber moved from Kweichow to Manchuria 1 fighter moved from Japan to Manchuria 5 infantry moved from Jehol to Anhwe 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from French Indo China to Hunan 1 tactical_bomber moved from Yunnan to French Indo China 2 fighters and 3 tactical_bombers moved from Kweichow to French Indo China 1 bomber moved from Kweichow to French Indo China 1 bomber moved from Kweichow to Anhwe 1 infantry and 1 marine moved from Iwo Jima to 17 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry and 1 marine moved from 6 Sea Zone to Japan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 3 transports moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to Philippines 2 aaGuns and 2 infantry moved from Jehol to Manchuria 1 fighter moved from Japan to 36 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Manchuria 3 infantry placed in French Indo China Japanese undo move 3. 1 artillery and 2 infantry placed in French Indo China 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33 Japanese regular : -0.17 UK_Pacific regular : -0.33 ANZAC regular : -0.33
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Combat Move - British 1 armour and 1 mech_infantry moved from Caucasus to Rostov 2 destroyers and 1 submarine moved from 94 Sea Zone to 95 Sea Zone 3 submarines moved from 81 Sea Zone to 95 Sea Zone 2 fighters and 2 tactical_bombers moved from 94 Sea Zone to 95 Sea Zone 1 bomber and 3 fighters moved from Gibraltar to 95 Sea Zone
Combat Hit Differential Summary :
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scram?
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no scramble
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 2 fighters moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in Guam Battle in 44 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Guam from Japanese, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 96 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer Non Combat Move - Americans 2 fighters moved from 96 Sea Zone to 91 Sea Zone 1 infantry and 1 marine moved from Tunisia to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 2 transports moved from 94 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Algeria to Morocco 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 2 marines moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Tsinghai to Hopei 1 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery moved from Kweichow to Shensi 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 1 infantry placed in Kansu 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Caucasus to Rostov 2 destroyers and 1 submarine moved from 94 Sea Zone to 95 Sea Zone 3 submarines moved from 81 Sea Zone to 95 Sea Zone 2 fighters and 2 tactical_bombers moved from 94 Sea Zone to 95 Sea Zone 1 bomber and 3 fighters moved from Gibraltar to 95 Sea Zone Combat - British Battle in 95 Sea Zone British attack with 1 bomber, 2 destroyers, 5 fighters, 4 submarines and 2 tactical_bombers Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 submarines British roll dice for 4 submarines in 95 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 bomber, 2 destroyers, 5 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 7/10 hits, 5.17 expected hits Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 95 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 2 destroyers owned by the British and 1 submarine owned by the British lost in 95 Sea Zone 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 2 submarines owned by the Italians lost in 95 Sea Zone British win with 1 bomber, 5 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 42 Casualties for British: 2 destroyers and 1 submarine Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 submarines Non Combat Move - British 4 fighters moved from 95 Sea Zone to 94 Sea Zone 2 tactical_bombers moved from 95 Sea Zone to Gibraltar 1 fighter moved from 94 Sea Zone to Gibraltar 1 fighter moved from 95 Sea Zone to 94 Sea Zone 1 bomber moved from 95 Sea Zone to Gibraltar 2 infantry moved from Burma to India 2 fighters moved from Persia to Bryansk 1 aaGun, 1 artillery and 4 infantry moved from Northwest Persia to Caucasus 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Egypt to Trans-Jordan 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Libya to Tunisia 1 armour moved from Tunisia to Tobruk Place Units - British 1 fighter, 1 infantry and 1 mech_infantry placed in Persia 3 submarines placed in 98 Sea Zone 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3 British collect 32 PUs (2 lost to blockades); end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : -0.67 Italians regular : 1.33 British regular : 2.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Bessarabia to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Ukraine 2 aaGuns, 2 artilleries and 1 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Romania to Ukraine 3 mech_infantrys moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Ukraine 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Russians regular : -0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales 1 artillery placed in Queensland ANZAC undo move 3. ANZAC undo move 2. ANZAC undo move 1. 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French 1 infantry moved from Persia to Eastern Persia 1 destroyer moved from 72 Sea Zone to 77 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 2 infantry moved from Archangel to Vologda 2 infantry moved from Archangel to Smolensk 2 infantry moved from Novgorod to Belarus 1 bomber moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Ukraine to Belarus 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 7 armour moved from Ukraine to Rostov 4 infantry moved from Ukraine to Rostov 2 artilleries moved from Ukraine to Rostov Combat - Germans Battle in Rostov Germans attack with 7 armour, 2 artilleries and 4 infantry British defend with 1 armour and 1 mech_infantry; Russians defend with 1 aaGun and 6 infantry Germans roll dice for 7 armour, 2 artilleries and 4 infantry in Rostov, round 2 : 3/13 hits, 5.17 expected hits Russians roll dice for 1 aaGun, 1 armour, 6 infantry and 1 mech_infantry in Rostov, round 2 : 4/8 hits, 2.83 expected hits 4 infantry owned by the Germans lost in Rostov 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov 2 artilleries owned by the Germans and 7 armour owned by the Germans retreated to Ukraine Russians win with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 4 infantry Casualties for Russians: 1 aaGun and 2 infantry Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Slovakia Hungary 1 bomber moved from Vologda to Novgorod 1 armour and 2 mech_infantrys moved from Archangel to Eastern Poland 2 mech_infantrys moved from Novgorod to Eastern Poland 1 aaGun moved from France to Southern France 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Yugoslavia to Eastern Poland 2 infantry moved from France to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany 1 submarine moved from 119 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from Finland to 115 Sea Zone 1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone 2 artilleries, 2 infantry and 3 transports moved from 115 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany 2 artilleries and 1 infantry moved from Novgorod to Archangel 1 aaGun moved from Archangel to Novgorod 7 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Germany to Romania Place Units - Germans 3 infantry placed in Novgorod 5 mech_infantrys placed in Germany 2 infantry placed in France 1 fighter and 1 tactical_bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Southern France: 1 artillery EDIT: Adding units owned by Germans to France: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 0.17 Germans regular : -1.17
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales 1 artillery placed in Queensland ANZAC undo move 3. ANZAC undo move 2. ANZAC undo move 1. 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French 1 infantry moved from Persia to Eastern Persia 1 destroyer moved from 72 Sea Zone to 77 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 submarine moved from 123 Sea Zone to 109 Sea Zone Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk 1 fighter owned by the Russians retreated Germans win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda 2 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 1 fighter moved from Smolensk to Russia 1 artillery and 5 infantry moved from Russia to Bryansk 1 aaGun moved from Bryansk to Rostov 2 infantry moved from Volgograd to Rostov 1 armour moved from Samara to Bryansk 2 mech_infantrys moved from Samara to Novosibirsk 2 aaGuns and 18 infantry moved from Amur to Buryatia Place Units - Russians 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -1.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 2 fighters moved from French Indo China to 44 Sea Zone 1 fighter moved from Philippines to Guam 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry and 1 marine moved from 21 Sea Zone to Guam 1 infantry moved from Suiyuyan to Kansu 1 bomber moved from Anhwe to Kansu 1 armour moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Hunan to Kweichow 1 armour and 1 mech_infantry moved from Kweichow to Shensi 1 artillery moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Anhwe to Hopei 1 bomber moved from French Indo China to Shensi 1 fighter and 1 tactical_bomber moved from Manchuria to Hopei 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kansu Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu 1 infantry owned by the Chinese lost in Kansu Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 armour, 1 bomber and 1 mech_infantry Chinese defend with 1 artillery Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi 1 artillery owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 artillery Battle in Guam Japanese attack with 1 fighter, 1 infantry and 1 marine Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 marine in Guam, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 marine in Guam, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 44 Sea Zone Japanese attack with 6 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 6 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 6 fighters moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to French Indo China 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 21 Sea Zone to Philippines 1 fighter moved from Guam to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 2 aaGuns and 8 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 1 bomber moved from Shensi to French Indo China 1 bomber moved from Kansu to Anhwe 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 3 infantry moved from Shan State to Yunnan 1 artillery and 4 infantry moved from French Indo China to Yunnan 1 aaGun and 5 infantry moved from Japan to 6 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 aaGun and 5 infantry moved from 36 Sea Zone to French Indo China 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 carrier and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in Manchuria 3 infantry placed in French Indo China 2 fighters placed in Japan 1 carrier and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Americans regular : -0.33 Japanese regular : -2.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - Americans Battle in Marshall Islands Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Shensi 1 armour owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 2 infantry moved from India to Burma 1 bomber moved from Gibraltar to France Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 aaGun, 1 artillery and 4 infantry moved from Caucasus to Rostov 1 fighter moved from Persia to Rostov 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Persia to Caucasus 1 infantry moved from Persia to Northwest Persia 1 artillery moved from Trans-Jordan to Iraq 3 submarines moved from 98 Sea Zone to 97 Sea Zone 2 submarines moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 2 infantry moved from Tunisia to 94 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 4 fighters, 2 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour moved from Tobruk to Egypt 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from France to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from 91 Sea Zone to Gibraltar 2 tactical_bombers moved from Gibraltar to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - British 1 factory_minor placed in Iraq 3 mech_infantrys placed in Persia 1 fighter and 1 mech_infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.17 Germans AA : -0.17 British regular : -0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 2 infantry; Remaining resources: 4 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Western Ukraine to Ukraine 3 mech_infantrys moved from Southern Italy to Southern France 1 bomber moved from Ukraine to Southern Italy Place Units - Italians 2 infantry placed in Ukraine 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,5,3,2,3,4,1,1 Italians collect 7 PUs (10 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland 2 infantry moved from Persia to Northwest Persia Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Eastern Persia to West India Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Smolensk to Vologda 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 bomber moved from Novgorod to Vologda 1 infantry moved from Belarus to Smolensk 15 infantry moved from Ukraine to Rostov 3 artilleries moved from Ukraine to Rostov 7 armour moved from Ukraine to Rostov Combat - Germans Battle in Rostov Germans attack with 7 armour, 3 artilleries and 15 infantry British defend with 1 aaGun, 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Russians defend with 1 aaGun and 6 infantry Germans roll dice for 7 armour, 3 artilleries and 15 infantry in Rostov, round 2 : 11/25 hits, 7.50 expected hits Russians roll dice for 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry in Rostov, round 2 : 6/14 hits, 5.17 expected hits 6 infantry owned by the Germans lost in Rostov 5 infantry owned by the Russians, 1 aaGun owned by the British, 1 aaGun owned by the Russians and 4 infantry owned by the British lost in Rostov 3 artilleries owned by the Germans, 9 infantry owned by the Germans and 7 armour owned by the Germans retreated to Ukraine Russians win with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 19 Casualties for Germans: 6 infantry Casualties for British: 1 aaGun and 4 infantry Casualties for Russians: 1 aaGun and 5 infantry Battle in Vologda Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Vologda to Ukraine 1 fighter moved from Southern Italy to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany 1 carrier moved from 112 Sea Zone to 115 Sea Zone 2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone 2 artilleries and 4 infantry moved from 115 Sea Zone to Finland 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 submarine moved from 111 Sea Zone to 124 Sea Zone 2 fighters moved from Ukraine to Yugoslavia 1 tactical_bomber moved from Ukraine to Yugoslavia 1 tactical_bomber moved from Ukraine to Novgorod 1 fighter moved from Slovakia Hungary to Novgorod 1 tactical_bomber moved from Slovakia Hungary to Western Germany 2 artilleries and 1 infantry moved from Archangel to Nenetsia 3 infantry moved from Novgorod to Archangel 1 armour and 13 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Romania to Ukraine 5 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from France to Western Germany 2 infantry moved from Southern France to France 1 artillery moved from Southern France to France Place Units - Germans 3 mech_infantrys placed in Novgorod 4 mech_infantrys placed in Germany 1 airfield placed in Yugoslavia 3 infantry placed in Western Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,4,4,2,4,5,1,3 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : 3.50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 armour moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Novosibirsk to Urals 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Bryansk to Vologda 1 fighter moved from Vologda to Urals 1 fighter moved from Bryansk to Vologda Combat - Russians Battle in Urals Russians attack with 1 fighter and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 mech_infantrys in Urals, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda 2 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 infantry moved from Russia to Samara 2 aaGuns and 18 infantry moved from Buryatia to Amur 4 armour and 1 mech_infantry moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Tambov 12 artilleries moved from Bryansk to Tambov 20 infantry moved from Bryansk to Tambov 12 infantry moved from Bryansk to Tambov 16 infantry moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Urals to Russia 1 submarine moved from 109 Sea Zone to 91 Sea Zone Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 armour EDIT: Adding units owned by Russians to Russia: 1 armour EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 0.67
Dice Statistics:
Total 1 was rolled 145 times 2 was rolled 132 times 3 was rolled 114 times 4 was rolled 134 times 5 was rolled 140 times 6 was rolled 149 times Average roll : 3.539 Median : 4.000 Variance : 0.946 Standard Deviation : 0.973 Total rolls : 814 Germans Combat 1 was rolled 39 times 2 was rolled 24 times 3 was rolled 35 times 4 was rolled 32 times 5 was rolled 36 times 6 was rolled 42 times Average roll : 3.615 Median : 4.000 Variance : 0.944 Standard Deviation : 0.971 Total rolls : 208 British Combat 1 was rolled 19 times 2 was rolled 15 times 3 was rolled 6 times 4 was rolled 17 times 5 was rolled 22 times 6 was rolled 11 times Average roll : 3.456 Median : 4.000 Variance : 1.865 Standard Deviation : 1.366 Total rolls : 90 Italians Combat 1 was rolled 12 times 2 was rolled 8 times 3 was rolled 11 times 4 was rolled 11 times 5 was rolled 16 times 6 was rolled 11 times Average roll : 3.638 Median : 4.000 Variance : 0.493 Standard Deviation : 0.702 Total rolls : 69 French Combat 1 was rolled 5 times 2 was rolled 11 times 3 was rolled 4 times 4 was rolled 11 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.465 Median : 4.000 Variance : 1.115 Standard Deviation : 1.056 Total rolls : 43 ANZAC Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.667 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Americans Combat 1 was rolled 7 times 2 was rolled 3 times 3 was rolled 5 times 4 was rolled 10 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.514 Median : 4.000 Variance : 0.848 Standard Deviation : 0.921 Total rolls : 35 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.667 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 Chinese Combat 1 was rolled 15 times 2 was rolled 30 times 3 was rolled 8 times 4 was rolled 20 times 5 was rolled 12 times 6 was rolled 18 times Average roll : 3.369 Median : 3.000 Variance : 2.832 Standard Deviation : 1.683 Total rolls : 103 UK_Pacific Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 5.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Neutral_Axis Combat 1 was rolled 1 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3.750 Median : 4.000 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Russians Combat 1 was rolled 16 times 2 was rolled 14 times 3 was rolled 15 times 4 was rolled 4 times 5 was rolled 21 times 6 was rolled 10 times Average roll : 3.375 Median : 3.000 Variance : 2.118 Standard Deviation : 1.455 Total rolls : 80 Japanese Combat 1 was rolled 29 times 2 was rolled 24 times 3 was rolled 27 times 4 was rolled 26 times 5 was rolled 18 times 6 was rolled 41 times Average roll : 3.624 Median : 4.000 Variance : 1.765 Standard Deviation : 1.329 Total rolls : 165