TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 10 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
9 artilleries and 10 infantry moved from Shan State to Burma
4 infantry moved from French Indo China to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
4 infantry moved from 38 Sea Zone to Burma
1 battleship moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from Yunnan to Burma
3 fighters moved from French Indo China to Burma
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
7 fighters and 7 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Kwangtung to 21 Sea Zone
1 bomber moved from Kwangtung to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 7 fighters and 7 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 7 fighters and 7 tactical_bombers in 44 Sea Zone, round 2 : 9/16 hits, 9.17 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 9 artilleries, 3 fighters and 15 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 9 artilleries, 3 fighters and 14 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC submerged
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from 21 Sea Zone to French Indo China
1 bomber moved from 44 Sea Zone to French Indo China
7 fighters and 7 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
3 fighters moved from Japan to French Indo China
3 fighters moved from 6 Sea Zone to French Indo China
4 infantry moved from Japan to 6 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
3 infantry moved from French Indo China to Shan State
1 aaGun moved from Shan State to Burma
1 fighter moved from Burma to 42 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Jehol
1 aaGun moved from Anhwe to Hunan
2 fighters moved from Burma to French Indo China
4 fighters moved from Aleutian Islands to Japan
Place Units - Japanese
3 infantry placed in Manchuria
1 transport placed in 36 Sea Zone
1 artillery and 1 tactical_bomber placed in French Indo China
1 fighter, 7 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.17
UK_Pacific regular : 0.67
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 bomber moved from Midway to Aleutian Islands
Combat - Americans
Battle in Iwo Jima
Battle in Aleutian Islands
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Aleutian Islands, round 2 : 0/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Aleutian Islands, round 3 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Aleutian Islands, round 4 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Iwo Jima from Japanese, taking Aleutian Islands from Japanese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 bomber moved from Aleutian Islands to Alaska
1 infantry moved from British Columbia to Western United States
1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
4 transports moved from 91 Sea Zone to 89 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Eastern United States to Gibraltar
4 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Midway to 54 Sea Zone
2 fighters moved from Midway to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
3 artilleries and 5 infantry placed in Eastern United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries, 1 fighter and 40 infantry moved from India to Burma
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Turkey
1 infantry moved from Iraq to Turkey
1 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
Airborne Attack Move - British
British creates battle in territory 105 Sea Zone
Battle in Caucasus
British attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Germans defend with 1 armour and 3 mech_infantrys
British roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the British lost in Caucasus
1 mech_infantry owned by the Germans lost in Caucasus
British roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Caucasus, round 3 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British lost in Caucasus
2 mech_infantrys owned by the Germans lost in Caucasus
British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Caucasus, round 4 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Caucasus
British win, taking 105 Sea Zone from Germans, taking Caucasus from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Germans: 1 armour and 3 mech_infantrys
Battle in Turkey
British attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 1 infantry in Turkey, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 infantry in Turkey, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Turkey
British roll dice for 1 armour in Turkey, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Turkey
British win, taking Turkey from Germans with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 2 artilleries, 1 fighter and 40 infantry
Japanese defend with 1 aaGun, 9 artilleries and 14 infantry
Japanese roll AA dice in Burma : 0/1 hits, 0.17 expected hits
British roll dice for 2 artilleries, 1 fighter and 40 infantry in Burma, round 2 : 7/43 hits, 8.17 expected hits
Japanese roll dice for 1 aaGun, 9 artilleries and 14 infantry in Burma, round 2 : 6/23 hits, 7.67 expected hits
6 infantry owned by the British lost in Burma
6 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Burma
British roll dice for 2 artilleries, 1 fighter and 34 infantry in Burma, round 3 : 5/37 hits, 7.17 expected hits
Japanese roll dice for 9 artilleries and 8 infantry in Burma, round 3 : 4/17 hits, 5.67 expected hits
4 infantry owned by the British lost in Burma
5 infantry owned by the Japanese lost in Burma
British roll dice for 2 artilleries, 1 fighter and 30 infantry in Burma, round 4 : 6/33 hits, 6.50 expected hits
Japanese roll dice for 9 artilleries and 3 infantry in Burma, round 4 : 3/12 hits, 4.00 expected hits
3 infantry owned by the British lost in Burma
3 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Burma
1 fighter owned by the British retreated
2 artilleries owned by the British and 27 infantry owned by the British retreated to India
Japanese win with 6 artilleries remaining. Battle score for attacker is 20
Casualties for British: 13 infantry
Casualties for Japanese: 1 aaGun, 3 artilleries and 14 infantry
Non Combat Move - British
1 fighter moved from Burma to India
2 mech_infantrys moved from Eastern Persia to India
5 fighters moved from Persia to India
1 armour moved from Saudi Arabia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
3 armour and 5 mech_infantrys moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 armour moved from Saudi Arabia to Iraq
1 artillery moved from Portugal to Spain
1 fighter moved from Spain to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
Place Units - British
2 fighters and 1 mech_infantry placed in Persia
3 infantry placed in Iraq
1 infantry placed in Quebec
2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
British collect 41 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -3.33
Japanese regular : -4.00
Japanese AA : -0.17
Germans regular : -1.17
British regular : -5.17
Dice Statistics:
Total
1 was rolled 358 times
2 was rolled 388 times
3 was rolled 370 times
4 was rolled 369 times
5 was rolled 378 times
6 was rolled 424 times
Average roll : 3.565
Median : 4.000
Variance : 1.181
Standard Deviation : 1.087
Total rolls : 2287
Null / Other
1 was rolled 29 times
2 was rolled 40 times
3 was rolled 40 times
4 was rolled 38 times
5 was rolled 41 times
6 was rolled 32 times
Average roll : 3.536
Median : 4.000
Variance : 0.563
Standard Deviation : 0.750
Total rolls : 220
Germans Combat
1 was rolled 67 times
2 was rolled 59 times
3 was rolled 70 times
4 was rolled 58 times
5 was rolled 65 times
6 was rolled 89 times
Average roll : 3.642
Median : 4.000
Variance : 1.563
Standard Deviation : 1.250
Total rolls : 408
British Combat
1 was rolled 65 times
2 was rolled 56 times
3 was rolled 63 times
4 was rolled 70 times
5 was rolled 70 times
6 was rolled 70 times
Average roll : 3.594
Median : 4.000
Variance : 0.400
Standard Deviation : 0.633
Total rolls : 394
Italians Combat
1 was rolled 29 times
2 was rolled 40 times
3 was rolled 40 times
4 was rolled 38 times
5 was rolled 41 times
6 was rolled 32 times
Average roll : 3.536
Median : 4.000
Variance : 0.563
Standard Deviation : 0.750
Total rolls : 220
Americans Combat
1 was rolled 38 times
2 was rolled 34 times
3 was rolled 37 times
4 was rolled 40 times
5 was rolled 37 times
6 was rolled 37 times
Average roll : 3.516
Median : 4.000
Variance : 0.085
Standard Deviation : 0.291
Total rolls : 223
Neutral_Axis Combat
1 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Japanese Combat
1 was rolled 65 times
2 was rolled 66 times
3 was rolled 69 times
4 was rolled 56 times
5 was rolled 55 times
6 was rolled 81 times
Average roll : 3.543
Median : 3.000
Variance : 1.159
Standard Deviation : 1.077
Total rolls : 392
French Combat
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 4 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.523
Median : 4.000
Variance : 1.054
Standard Deviation : 1.027
Total rolls : 44
ANZAC Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Neutral_True Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.773
Median : 3.500
Variance : 1.206
Standard Deviation : 1.098
Total rolls : 22
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 9
Chinese Combat
1 was rolled 17 times
2 was rolled 35 times
3 was rolled 11 times
4 was rolled 22 times
5 was rolled 16 times
6 was rolled 24 times
Average roll : 3.456
Median : 3.000
Variance : 2.797
Standard Deviation : 1.672
Total rolls : 125
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.824
Median : 3.000
Variance : 0.927
Standard Deviation : 0.963
Total rolls : 17
Russians Combat
1 was rolled 35 times
2 was rolled 33 times
3 was rolled 26 times
4 was rolled 29 times
5 was rolled 38 times
6 was rolled 36 times
Average roll : 3.558
Median : 4.000
Variance : 0.525
Standard Deviation : 0.724
Total rolls : 197
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 bomber moved from Midway to Aleutian Islands
Combat - Americans
Battle in Iwo Jima
Battle in Aleutian Islands
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Aleutian Islands, round 2 : 0/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Aleutian Islands, round 3 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Aleutian Islands, round 4 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Iwo Jima from Japanese, taking Aleutian Islands from Japanese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 bomber moved from Aleutian Islands to Alaska
1 infantry moved from British Columbia to Western United States
1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
4 transports moved from 91 Sea Zone to 89 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Eastern United States to Gibraltar
4 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Midway to 54 Sea Zone
2 fighters moved from Midway to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
3 artilleries and 5 infantry placed in Eastern United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries, 1 fighter and 40 infantry moved from India to Burma
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Turkey
1 infantry moved from Iraq to Turkey
1 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
Airborne Attack Move - British
British creates battle in territory 105 Sea Zone
Battle in Caucasus
British attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Germans defend with 1 armour and 3 mech_infantrys
British roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the British lost in Caucasus
1 mech_infantry owned by the Germans lost in Caucasus
British roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Caucasus, round 3 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British lost in Caucasus
2 mech_infantrys owned by the Germans lost in Caucasus
British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Caucasus, round 4 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Caucasus
British win, taking 105 Sea Zone from Germans, taking Caucasus from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Germans: 1 armour and 3 mech_infantrys
Battle in Turkey
British attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 1 infantry in Turkey, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 infantry in Turkey, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Turkey
British roll dice for 1 armour in Turkey, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Turkey
British win, taking Turkey from Germans with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 2 artilleries, 1 fighter and 40 infantry
Japanese defend with 1 aaGun, 9 artilleries and 14 infantry
Japanese roll AA dice in Burma : 0/1 hits, 0.17 expected hits
British roll dice for 2 artilleries, 1 fighter and 40 infantry in Burma, round 2 : 7/43 hits, 8.17 expected hits
Japanese roll dice for 1 aaGun, 9 artilleries and 14 infantry in Burma, round 2 : 6/23 hits, 7.67 expected hits
6 infantry owned by the British lost in Burma
6 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Burma
British roll dice for 2 artilleries, 1 fighter and 34 infantry in Burma, round 3 : 5/37 hits, 7.17 expected hits
Japanese roll dice for 9 artilleries and 8 infantry in Burma, round 3 : 4/17 hits, 5.67 expected hits
4 infantry owned by the British lost in Burma
5 infantry owned by the Japanese lost in Burma
British roll dice for 2 artilleries, 1 fighter and 30 infantry in Burma, round 4 : 6/33 hits, 6.50 expected hits
Japanese roll dice for 9 artilleries and 3 infantry in Burma, round 4 : 3/12 hits, 4.00 expected hits
3 infantry owned by the British lost in Burma
3 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Burma
1 fighter owned by the British retreated
2 artilleries owned by the British and 27 infantry owned by the British retreated to India
Japanese win with 6 artilleries remaining. Battle score for attacker is 20
Casualties for British: 13 infantry
Casualties for Japanese: 1 aaGun, 3 artilleries and 14 infantry
Non Combat Move - British
1 fighter moved from Burma to India
2 mech_infantrys moved from Eastern Persia to India
5 fighters moved from Persia to India
1 armour moved from Saudi Arabia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
3 armour and 5 mech_infantrys moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 armour moved from Saudi Arabia to Iraq
1 artillery moved from Portugal to Spain
1 fighter moved from Spain to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
Place Units - British
2 fighters and 1 mech_infantry placed in Persia
3 infantry placed in Iraq
1 infantry placed in Quebec
2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
British collect 41 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -3.33
Japanese regular : -4.00
Japanese AA : -0.17
Germans regular : -1.17
British regular : -5.17
Dice Statistics:
Total
1 was rolled 358 times
2 was rolled 388 times
3 was rolled 370 times
4 was rolled 369 times
5 was rolled 378 times
6 was rolled 424 times
Average roll : 3.565
Median : 4.000
Variance : 1.181
Standard Deviation : 1.087
Total rolls : 2287
Null / Other
1 was rolled 29 times
2 was rolled 40 times
3 was rolled 40 times
4 was rolled 38 times
5 was rolled 41 times
6 was rolled 32 times
Average roll : 3.536
Median : 4.000
Variance : 0.563
Standard Deviation : 0.750
Total rolls : 220
Germans Combat
1 was rolled 67 times
2 was rolled 59 times
3 was rolled 70 times
4 was rolled 58 times
5 was rolled 65 times
6 was rolled 89 times
Average roll : 3.642
Median : 4.000
Variance : 1.563
Standard Deviation : 1.250
Total rolls : 408
British Combat
1 was rolled 65 times
2 was rolled 56 times
3 was rolled 63 times
4 was rolled 70 times
5 was rolled 70 times
6 was rolled 70 times
Average roll : 3.594
Median : 4.000
Variance : 0.400
Standard Deviation : 0.633
Total rolls : 394
Italians Combat
1 was rolled 29 times
2 was rolled 40 times
3 was rolled 40 times
4 was rolled 38 times
5 was rolled 41 times
6 was rolled 32 times
Average roll : 3.536
Median : 4.000
Variance : 0.563
Standard Deviation : 0.750
Total rolls : 220
Americans Combat
1 was rolled 38 times
2 was rolled 34 times
3 was rolled 37 times
4 was rolled 40 times
5 was rolled 37 times
6 was rolled 37 times
Average roll : 3.516
Median : 4.000
Variance : 0.085
Standard Deviation : 0.291
Total rolls : 223
Neutral_Axis Combat
1 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Japanese Combat
1 was rolled 65 times
2 was rolled 66 times
3 was rolled 69 times
4 was rolled 56 times
5 was rolled 55 times
6 was rolled 81 times
Average roll : 3.543
Median : 3.000
Variance : 1.159
Standard Deviation : 1.077
Total rolls : 392
French Combat
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 4 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.523
Median : 4.000
Variance : 1.054
Standard Deviation : 1.027
Total rolls : 44
ANZAC Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Neutral_True Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.773
Median : 3.500
Variance : 1.206
Standard Deviation : 1.098
Total rolls : 22
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 9
Chinese Combat
1 was rolled 17 times
2 was rolled 35 times
3 was rolled 11 times
4 was rolled 22 times
5 was rolled 16 times
6 was rolled 24 times
Average roll : 3.456
Median : 3.000
Variance : 2.797
Standard Deviation : 1.672
Total rolls : 125
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.824
Median : 3.000
Variance : 0.927
Standard Deviation : 0.963
Total rolls : 17
Russians Combat
1 was rolled 35 times
2 was rolled 33 times
3 was rolled 26 times
4 was rolled 29 times
5 was rolled 38 times
6 was rolled 36 times
Average roll : 3.558
Median : 4.000
Variance : 0.525
Standard Deviation : 0.724
Total rolls : 197
I feel like the TUV gap is pretty big at this point and don’t really like my positioning anywhere lol
I’m pretty new so not sure when is a good time to call it but it feels like it’ll be really hard for me to come back at this point?
I think you could get Cairo, but not sure where that takes you
Yeah I was considering bull rushing Cairo but then Russia will punish me for that and US is piling up in Spain…
Let’s call it GG
Any feedback you have for me? I think taking Ukraine with Italy was a mistake… delayed me vs R
@sunkhareb said in L24 BM4 sunkhareb (axis) vs Karl7 (allies+21):
Yeah I was considering bull rushing Cairo but then Russia will punish me for that and US is piling up in Spain…
Let’s call it GG
Any feedback you have for me? I think taking Ukraine with Italy was a mistake… delayed me vs R
I think your play was good. I think if you waited to take India with more force that I couldn’t attack that could have put PAC in the game for the win.
👍 yeah that move was pretty bold and unnecessary.
Also, usually when the allies take Spain, the Axis need to go all in to take it back, if they can. The means Russia gets a reprieve, but if the Axis take Spain/Gib and lock the Allies out, it is a huge pain in the ass for Allies, game changing maybe.
Just posted the results. Thank you for the game and feedback. I’m going to get some practice vs others then will ask for a rematch in the future 🙂
GG