Scramble to 97?
L24 BM4 sunkhareb (axis) vs Karl7 (allies+21)
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter, 10 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 9 artilleries and 10 infantry moved from Shan State to Burma 4 infantry moved from French Indo China to 36 Sea Zone 4 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone 4 infantry moved from 38 Sea Zone to Burma 1 battleship moved from 42 Sea Zone to 38 Sea Zone 1 infantry moved from Yunnan to Burma 3 fighters moved from French Indo China to Burma 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 7 fighters and 7 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 bomber moved from Kwangtung to 21 Sea Zone 1 bomber moved from Kwangtung to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 7 fighters and 7 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 7 fighters and 7 tactical_bombers in 44 Sea Zone, round 2 : 9/16 hits, 9.17 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Burma Japanese attack with 9 artilleries, 3 fighters and 15 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 9 artilleries, 3 fighters and 14 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 21 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 bomber moved from 21 Sea Zone to French Indo China 1 bomber moved from 44 Sea Zone to French Indo China 7 fighters and 7 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 3 fighters moved from Japan to French Indo China 3 fighters moved from 6 Sea Zone to French Indo China 4 infantry moved from Japan to 6 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 3 infantry moved from French Indo China to Shan State 1 aaGun moved from Shan State to Burma 1 fighter moved from Burma to 42 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Yunnan to Shan State 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 aaGun moved from Anhwe to Jehol 1 aaGun moved from Anhwe to Hunan 2 fighters moved from Burma to French Indo China 4 fighters moved from Aleutian Islands to Japan Place Units - Japanese 3 infantry placed in Manchuria 1 transport placed in 36 Sea Zone 1 artillery and 1 tactical_bomber placed in French Indo China 1 fighter, 7 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.17 UK_Pacific regular : 0.67 ANZAC regular : -0.17
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Spain to Southern France Americans take Southern France from Italians 1 bomber moved from Midway to Aleutian Islands Combat - Americans Battle in Iwo Jima Battle in Aleutian Islands Americans attack with 2 artilleries, 1 bomber and 2 infantry Japanese defend with 2 infantry Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Aleutian Islands, round 2 : 0/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Aleutian Islands, round 3 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Aleutian Islands, round 4 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Aleutian Islands 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Iwo Jima from Japanese, taking Aleutian Islands from Japanese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from Aleutian Islands to Alaska 1 infantry moved from British Columbia to Western United States 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 25 Sea Zone to 8 Sea Zone 1 submarine moved from 16 Sea Zone to 25 Sea Zone 4 transports moved from 91 Sea Zone to 89 Sea Zone 8 infantry moved from Eastern United States to 101 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Eastern United States to Gibraltar 4 transports moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from Midway to 54 Sea Zone 2 fighters moved from Midway to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 3 artilleries and 5 infantry placed in Eastern United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries, 1 fighter and 40 infantry moved from India to Burma 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 1 armour moved from Northwest Persia to Turkey 1 infantry moved from Iraq to Turkey 1 armour moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus Airborne Attack Move - British British creates battle in territory 105 Sea Zone Battle in Caucasus British attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys Germans defend with 1 armour and 3 mech_infantrys British roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the British lost in Caucasus 1 mech_infantry owned by the Germans lost in Caucasus British roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Caucasus, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the British lost in Caucasus 2 mech_infantrys owned by the Germans lost in Caucasus British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Caucasus, round 4 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus British win, taking 105 Sea Zone from Germans, taking Caucasus from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Germans: 1 armour and 3 mech_infantrys Battle in Turkey British attack with 1 armour and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 armour and 1 infantry in Turkey, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Turkey, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Turkey British roll dice for 1 armour in Turkey, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Turkey British win, taking Turkey from Germans with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 2 artilleries, 1 fighter and 40 infantry Japanese defend with 1 aaGun, 9 artilleries and 14 infantry Japanese roll AA dice in Burma : 0/1 hits, 0.17 expected hits British roll dice for 2 artilleries, 1 fighter and 40 infantry in Burma, round 2 : 7/43 hits, 8.17 expected hits Japanese roll dice for 1 aaGun, 9 artilleries and 14 infantry in Burma, round 2 : 6/23 hits, 7.67 expected hits 6 infantry owned by the British lost in Burma 6 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Burma British roll dice for 2 artilleries, 1 fighter and 34 infantry in Burma, round 3 : 5/37 hits, 7.17 expected hits Japanese roll dice for 9 artilleries and 8 infantry in Burma, round 3 : 4/17 hits, 5.67 expected hits 4 infantry owned by the British lost in Burma 5 infantry owned by the Japanese lost in Burma British roll dice for 2 artilleries, 1 fighter and 30 infantry in Burma, round 4 : 6/33 hits, 6.50 expected hits Japanese roll dice for 9 artilleries and 3 infantry in Burma, round 4 : 3/12 hits, 4.00 expected hits 3 infantry owned by the British lost in Burma 3 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Burma 1 fighter owned by the British retreated 2 artilleries owned by the British and 27 infantry owned by the British retreated to India Japanese win with 6 artilleries remaining. Battle score for attacker is 20 Casualties for British: 13 infantry Casualties for Japanese: 1 aaGun, 3 artilleries and 14 infantry Non Combat Move - British 1 fighter moved from Burma to India 2 mech_infantrys moved from Eastern Persia to India 5 fighters moved from Persia to India 1 armour moved from Saudi Arabia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from 39 Sea Zone to India 1 destroyer moved from 77 Sea Zone to 39 Sea Zone 3 armour and 5 mech_infantrys moved from Northwest Persia to Iraq 1 infantry moved from Persia to Iraq 1 armour moved from Saudi Arabia to Iraq 1 artillery moved from Portugal to Spain 1 fighter moved from Spain to Egypt 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain Place Units - British 2 fighters and 1 mech_infantry placed in Persia 3 infantry placed in Iraq 1 infantry placed in Quebec 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6 British collect 41 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -3.33 Japanese regular : -4.00 Japanese AA : -0.17 Germans regular : -1.17 British regular : -5.17
Dice Statistics:
Total 1 was rolled 358 times 2 was rolled 388 times 3 was rolled 370 times 4 was rolled 369 times 5 was rolled 378 times 6 was rolled 424 times Average roll : 3.565 Median : 4.000 Variance : 1.181 Standard Deviation : 1.087 Total rolls : 2287 Null / Other 1 was rolled 29 times 2 was rolled 40 times 3 was rolled 40 times 4 was rolled 38 times 5 was rolled 41 times 6 was rolled 32 times Average roll : 3.536 Median : 4.000 Variance : 0.563 Standard Deviation : 0.750 Total rolls : 220 Germans Combat 1 was rolled 67 times 2 was rolled 59 times 3 was rolled 70 times 4 was rolled 58 times 5 was rolled 65 times 6 was rolled 89 times Average roll : 3.642 Median : 4.000 Variance : 1.563 Standard Deviation : 1.250 Total rolls : 408 British Combat 1 was rolled 65 times 2 was rolled 56 times 3 was rolled 63 times 4 was rolled 70 times 5 was rolled 70 times 6 was rolled 70 times Average roll : 3.594 Median : 4.000 Variance : 0.400 Standard Deviation : 0.633 Total rolls : 394 Italians Combat 1 was rolled 29 times 2 was rolled 40 times 3 was rolled 40 times 4 was rolled 38 times 5 was rolled 41 times 6 was rolled 32 times Average roll : 3.536 Median : 4.000 Variance : 0.563 Standard Deviation : 0.750 Total rolls : 220 Americans Combat 1 was rolled 38 times 2 was rolled 34 times 3 was rolled 37 times 4 was rolled 40 times 5 was rolled 37 times 6 was rolled 37 times Average roll : 3.516 Median : 4.000 Variance : 0.085 Standard Deviation : 0.291 Total rolls : 223 Neutral_Axis Combat 1 was rolled 1 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3.750 Median : 4.000 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 65 times 2 was rolled 66 times 3 was rolled 69 times 4 was rolled 56 times 5 was rolled 55 times 6 was rolled 81 times Average roll : 3.543 Median : 3.000 Variance : 1.159 Standard Deviation : 1.077 Total rolls : 392 French Combat 1 was rolled 5 times 2 was rolled 11 times 3 was rolled 4 times 4 was rolled 11 times 5 was rolled 6 times 6 was rolled 7 times Average roll : 3.523 Median : 4.000 Variance : 1.054 Standard Deviation : 1.027 Total rolls : 44 ANZAC Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.250 Median : 3.500 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Neutral_True Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3.773 Median : 3.500 Variance : 1.206 Standard Deviation : 1.098 Total rolls : 22 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.667 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 Chinese Combat 1 was rolled 17 times 2 was rolled 35 times 3 was rolled 11 times 4 was rolled 22 times 5 was rolled 16 times 6 was rolled 24 times Average roll : 3.456 Median : 3.000 Variance : 2.797 Standard Deviation : 1.672 Total rolls : 125 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 3.824 Median : 3.000 Variance : 0.927 Standard Deviation : 0.963 Total rolls : 17 Russians Combat 1 was rolled 35 times 2 was rolled 33 times 3 was rolled 26 times 4 was rolled 29 times 5 was rolled 38 times 6 was rolled 36 times Average roll : 3.558 Median : 4.000 Variance : 0.525 Standard Deviation : 0.724 Total rolls : 197
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Spain to Southern France Americans take Southern France from Italians 1 bomber moved from Midway to Aleutian Islands Combat - Americans Battle in Iwo Jima Battle in Aleutian Islands Americans attack with 2 artilleries, 1 bomber and 2 infantry Japanese defend with 2 infantry Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Aleutian Islands, round 2 : 0/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Aleutian Islands, round 3 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Aleutian Islands, round 4 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Aleutian Islands 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Iwo Jima from Japanese, taking Aleutian Islands from Japanese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from Aleutian Islands to Alaska 1 infantry moved from British Columbia to Western United States 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 25 Sea Zone to 8 Sea Zone 1 submarine moved from 16 Sea Zone to 25 Sea Zone 4 transports moved from 91 Sea Zone to 89 Sea Zone 8 infantry moved from Eastern United States to 101 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Eastern United States to Gibraltar 4 transports moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from Midway to 54 Sea Zone 2 fighters moved from Midway to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 3 artilleries and 5 infantry placed in Eastern United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries, 1 fighter and 40 infantry moved from India to Burma 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 1 armour moved from Northwest Persia to Turkey 1 infantry moved from Iraq to Turkey 1 armour moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus Airborne Attack Move - British British creates battle in territory 105 Sea Zone Battle in Caucasus British attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys Germans defend with 1 armour and 3 mech_infantrys British roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the British lost in Caucasus 1 mech_infantry owned by the Germans lost in Caucasus British roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Caucasus, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the British lost in Caucasus 2 mech_infantrys owned by the Germans lost in Caucasus British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Caucasus, round 4 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus British win, taking 105 Sea Zone from Germans, taking Caucasus from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Germans: 1 armour and 3 mech_infantrys Battle in Turkey British attack with 1 armour and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 armour and 1 infantry in Turkey, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Turkey, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Turkey British roll dice for 1 armour in Turkey, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Turkey British win, taking Turkey from Germans with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 2 artilleries, 1 fighter and 40 infantry Japanese defend with 1 aaGun, 9 artilleries and 14 infantry Japanese roll AA dice in Burma : 0/1 hits, 0.17 expected hits British roll dice for 2 artilleries, 1 fighter and 40 infantry in Burma, round 2 : 7/43 hits, 8.17 expected hits Japanese roll dice for 1 aaGun, 9 artilleries and 14 infantry in Burma, round 2 : 6/23 hits, 7.67 expected hits 6 infantry owned by the British lost in Burma 6 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Burma British roll dice for 2 artilleries, 1 fighter and 34 infantry in Burma, round 3 : 5/37 hits, 7.17 expected hits Japanese roll dice for 9 artilleries and 8 infantry in Burma, round 3 : 4/17 hits, 5.67 expected hits 4 infantry owned by the British lost in Burma 5 infantry owned by the Japanese lost in Burma British roll dice for 2 artilleries, 1 fighter and 30 infantry in Burma, round 4 : 6/33 hits, 6.50 expected hits Japanese roll dice for 9 artilleries and 3 infantry in Burma, round 4 : 3/12 hits, 4.00 expected hits 3 infantry owned by the British lost in Burma 3 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Burma 1 fighter owned by the British retreated 2 artilleries owned by the British and 27 infantry owned by the British retreated to India Japanese win with 6 artilleries remaining. Battle score for attacker is 20 Casualties for British: 13 infantry Casualties for Japanese: 1 aaGun, 3 artilleries and 14 infantry Non Combat Move - British 1 fighter moved from Burma to India 2 mech_infantrys moved from Eastern Persia to India 5 fighters moved from Persia to India 1 armour moved from Saudi Arabia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from 39 Sea Zone to India 1 destroyer moved from 77 Sea Zone to 39 Sea Zone 3 armour and 5 mech_infantrys moved from Northwest Persia to Iraq 1 infantry moved from Persia to Iraq 1 armour moved from Saudi Arabia to Iraq 1 artillery moved from Portugal to Spain 1 fighter moved from Spain to Egypt 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain Place Units - British 2 fighters and 1 mech_infantry placed in Persia 3 infantry placed in Iraq 1 infantry placed in Quebec 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6 British collect 41 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -3.33 Japanese regular : -4.00 Japanese AA : -0.17 Germans regular : -1.17 British regular : -5.17
Dice Statistics:
Total 1 was rolled 358 times 2 was rolled 388 times 3 was rolled 370 times 4 was rolled 369 times 5 was rolled 378 times 6 was rolled 424 times Average roll : 3.565 Median : 4.000 Variance : 1.181 Standard Deviation : 1.087 Total rolls : 2287 Null / Other 1 was rolled 29 times 2 was rolled 40 times 3 was rolled 40 times 4 was rolled 38 times 5 was rolled 41 times 6 was rolled 32 times Average roll : 3.536 Median : 4.000 Variance : 0.563 Standard Deviation : 0.750 Total rolls : 220 Germans Combat 1 was rolled 67 times 2 was rolled 59 times 3 was rolled 70 times 4 was rolled 58 times 5 was rolled 65 times 6 was rolled 89 times Average roll : 3.642 Median : 4.000 Variance : 1.563 Standard Deviation : 1.250 Total rolls : 408 British Combat 1 was rolled 65 times 2 was rolled 56 times 3 was rolled 63 times 4 was rolled 70 times 5 was rolled 70 times 6 was rolled 70 times Average roll : 3.594 Median : 4.000 Variance : 0.400 Standard Deviation : 0.633 Total rolls : 394 Italians Combat 1 was rolled 29 times 2 was rolled 40 times 3 was rolled 40 times 4 was rolled 38 times 5 was rolled 41 times 6 was rolled 32 times Average roll : 3.536 Median : 4.000 Variance : 0.563 Standard Deviation : 0.750 Total rolls : 220 Americans Combat 1 was rolled 38 times 2 was rolled 34 times 3 was rolled 37 times 4 was rolled 40 times 5 was rolled 37 times 6 was rolled 37 times Average roll : 3.516 Median : 4.000 Variance : 0.085 Standard Deviation : 0.291 Total rolls : 223 Neutral_Axis Combat 1 was rolled 1 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3.750 Median : 4.000 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 65 times 2 was rolled 66 times 3 was rolled 69 times 4 was rolled 56 times 5 was rolled 55 times 6 was rolled 81 times Average roll : 3.543 Median : 3.000 Variance : 1.159 Standard Deviation : 1.077 Total rolls : 392 French Combat 1 was rolled 5 times 2 was rolled 11 times 3 was rolled 4 times 4 was rolled 11 times 5 was rolled 6 times 6 was rolled 7 times Average roll : 3.523 Median : 4.000 Variance : 1.054 Standard Deviation : 1.027 Total rolls : 44 ANZAC Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.250 Median : 3.500 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Neutral_True Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3.773 Median : 3.500 Variance : 1.206 Standard Deviation : 1.098 Total rolls : 22 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.667 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 Chinese Combat 1 was rolled 17 times 2 was rolled 35 times 3 was rolled 11 times 4 was rolled 22 times 5 was rolled 16 times 6 was rolled 24 times Average roll : 3.456 Median : 3.000 Variance : 2.797 Standard Deviation : 1.672 Total rolls : 125 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 3.824 Median : 3.000 Variance : 0.927 Standard Deviation : 0.963 Total rolls : 17 Russians Combat 1 was rolled 35 times 2 was rolled 33 times 3 was rolled 26 times 4 was rolled 29 times 5 was rolled 38 times 6 was rolled 36 times Average roll : 3.558 Median : 4.000 Variance : 0.525 Standard Deviation : 0.724 Total rolls : 197
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I feel like the TUV gap is pretty big at this point and don’t really like my positioning anywhere lol
I’m pretty new so not sure when is a good time to call it but it feels like it’ll be really hard for me to come back at this point?
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I think you could get Cairo, but not sure where that takes you
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Yeah I was considering bull rushing Cairo but then Russia will punish me for that and US is piling up in Spain…
Let’s call it GG
Any feedback you have for me? I think taking Ukraine with Italy was a mistake… delayed me vs R
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@sunkhareb said in L24 BM4 sunkhareb (axis) vs Karl7 (allies+21):
Yeah I was considering bull rushing Cairo but then Russia will punish me for that and US is piling up in Spain…
Let’s call it GG
Any feedback you have for me? I think taking Ukraine with Italy was a mistake… delayed me vs R
I think your play was good. I think if you waited to take India with more force that I couldn’t attack that could have put PAC in the game for the win.
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👍 yeah that move was pretty bold and unnecessary.
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Also, usually when the allies take Spain, the Axis need to go all in to take it back, if they can. The means Russia gets a reprieve, but if the Axis take Spain/Gib and lock the Allies out, it is a huge pain in the ass for Allies, game changing maybe.