@wizmark
bid: uk fighter scotland, ss 111,91,98
russia fighter moscow, fighter volgograd
china inf yunnan
$2 russia
scramble decision.
g1_scramble.tsvg
f407aa17-051d-420c-9198-2eb7e271c150-image.png
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 harbour, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 8 Sea Zone to 16 Sea Zone
5 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 1 infantry moved from 25 Sea Zone to Midway
2 fighters moved from Western United States to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
5 fighters moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from 16 Sea Zone to Midway
3 carriers, 4 destroyers and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Caroline Islands to Midway
4 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to British Columbia
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 aaGun moved from Gibraltar to Spain
4 fighters moved from Gibraltar to Spain
Place Units - Americans
1 harbour placed in Midway
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 fighter and 7 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Spain to Portugal
British take Portugal from Germans
2 armour and 1 mech_infantry moved from Egypt to Saudi Arabia
1 infantry moved from Iraq to Saudi Arabia
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
2 fighters moved from Persia to Saudi Arabia
2 fighters moved from Persia to Caucasus
1 fighter and 2 infantry moved from India to Burma
5 artilleries and 9 infantry moved from Iraq to Turkey
Combat - British
Battle in 99 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Saudi Arabia
British attack with 2 armour, 2 fighters, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
British roll dice for 2 armour, 2 fighters, 1 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 2/6 hits, 2.33 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Saudi Arabia
2 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 2 armour and 2 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkey
British attack with 5 artilleries and 9 infantry
Germans defend with 1 mech_infantry
British roll dice for 5 artilleries and 9 infantry in Turkey, round 2 : 1/14 hits, 4.00 expected hits
Germans roll dice for 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Turkey
British win, taking Turkey from Germans with 5 artilleries and 9 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 2 fighters and 2 mech_infantrys
Italians defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Caucasus
2 infantry owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
2 fighters moved from Caucasus to Persia
5 armour and 7 mech_infantrys moved from Iraq to Northwest Persia
1 transport moved from 72 Sea Zone to 80 Sea Zone
1 destroyer moved from 80 Sea Zone to 77 Sea Zone
1 fighter moved from Burma to India
2 fighters moved from Saudi Arabia to Persia
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 91 Sea Zone to Spain
2 transports moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to Spain
1 artillery moved from Persia to Northwest Persia
Place Units - British
1 airfield placed in Spain
1 artillery and 2 infantry placed in Quebec
1 fighter and 2 infantry placed in Persia
2 infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 infantry
EDIT: Adding units owned by British to Northwest Persia: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.33
Japanese regular : 0.33
Germans regular : -0.33
Neutral_True regular : 1.33
British regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 bomber and 1 fighter moved from Yugoslavia to 99 Sea Zone
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 artillery and 2 infantry moved from Bryansk to Tambov
3 infantry moved from Ukraine to Rostov
3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Bryansk to Rostov
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Tambov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Rostov, round 2 : 1/12 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Bryansk to Rostov
3 fighters moved from Southern Italy to Western Germany
1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy
2 infantry moved from Southern France to Normandy Bordeaux
Place Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Italians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -3.83
Russians regular : -1.00
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Guam
1 infantry owned by the Japanese lost in Guam
ANZAC win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 carrier, 4 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Greece to Turkey
1 tactical_bomber moved from Yugoslavia to Turkey
3 fighters and 3 tactical_bombers moved from France to Turkey
10 fighters and 2 tactical_bombers moved from Bryansk to Turkey
2 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
1 armour and 3 mech_infantrys moved from Bryansk to Caucasus
7 armour and 28 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 bomber moved from Southern Italy to Turkey
1 bomber moved from Shan State to Caucasus
Combat - Germans
Battle in Turkey
Germans attack with 1 bomber, 13 fighters, 1 mech_infantry and 6 tactical_bombers
British defend with 5 artilleries and 9 infantry
Germans roll dice for 1 bomber, 13 fighters, 1 mech_infantry and 6 tactical_bombers in Turkey, round 2 : 13/21 hits, 11.33 expected hits
British roll dice for 5 artilleries and 9 infantry in Turkey, round 2 : 8/14 hits, 4.67 expected hits
8 fighters owned by the Germans lost in Turkey
4 artilleries owned by the British and 9 infantry owned by the British lost in Turkey
Germans roll dice for 1 bomber, 5 fighters, 1 mech_infantry and 6 tactical_bombers in Turkey, round 3 : 4/13 hits, 7.17 expected hits
British roll dice for 1 artillery in Turkey, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Turkey
Germans win, taking Turkey from British with 1 bomber, 5 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is -33
Casualties for Germans: 8 fighters
Casualties for British: 5 artilleries and 9 infantry
Battle in Volgograd
Germans attack with 7 armour and 28 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 7 armour and 28 mech_infantrys in Volgograd, round 2 : 6/35 hits, 8.17 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 7 armour and 28 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
British defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Turkey to Szechwan
5 fighters and 6 tactical_bombers moved from Turkey to Greece
1 bomber moved from Caucasus to Rostov
3 aaGuns, 5 artilleries and 10 infantry moved from Bryansk to Rostov
1 armour moved from Belarus to Rostov
1 mech_infantry moved from Romania to Greece
6 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Novgorod to Eastern Poland
1 mech_infantry moved from Germany to Romania
5 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
4 infantry moved from Sweden to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Sweden to Finland
1 infantry moved from Northern Italy to Southern Italy
Place Units - Germans
3 infantry placed in Normandy Bordeaux
1 airfield placed in Greece
2 infantry placed in Novgorod
1 carrier and 4 fighters placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : -1.67
Germans regular : -2.17
British regular : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to Smolensk
2 infantry moved from Samara to Tambov
2 artilleries and 2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Samara to Vologda
1 fighter moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Urals to Vologda
1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 aaGun, 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Bryansk
1 aaGun owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 4 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 5 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 6 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Bryansk, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 2 artilleries remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Battle in Tambov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Tambov
2 infantry owned by the Italians lost in Tambov
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 3/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 artillery owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Kazakhstan to Samara
1 aaGun and 5 infantry moved from Evenkiyskiy to Urals
1 mech_infantry moved from Novosibirsk to Russia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : 0.67
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 10 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
9 artilleries and 10 infantry moved from Shan State to Burma
4 infantry moved from French Indo China to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
4 infantry moved from 38 Sea Zone to Burma
1 battleship moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from Yunnan to Burma
3 fighters moved from French Indo China to Burma
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
7 fighters and 7 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Kwangtung to 21 Sea Zone
1 bomber moved from Kwangtung to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 7 fighters and 7 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 7 fighters and 7 tactical_bombers in 44 Sea Zone, round 2 : 9/16 hits, 9.17 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 9 artilleries, 3 fighters and 15 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 9 artilleries, 3 fighters and 14 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC submerged
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from 21 Sea Zone to French Indo China
1 bomber moved from 44 Sea Zone to French Indo China
7 fighters and 7 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
3 fighters moved from Japan to French Indo China
3 fighters moved from 6 Sea Zone to French Indo China
4 infantry moved from Japan to 6 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
3 infantry moved from French Indo China to Shan State
1 aaGun moved from Shan State to Burma
1 fighter moved from Burma to 42 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Jehol
1 aaGun moved from Anhwe to Hunan
2 fighters moved from Burma to French Indo China
4 fighters moved from Aleutian Islands to Japan
Place Units - Japanese
3 infantry placed in Manchuria
1 transport placed in 36 Sea Zone
1 artillery and 1 tactical_bomber placed in French Indo China
1 fighter, 7 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.17
UK_Pacific regular : 0.67
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 bomber moved from Midway to Aleutian Islands
Combat - Americans
Battle in Iwo Jima
Battle in Aleutian Islands
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Aleutian Islands, round 2 : 0/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Aleutian Islands, round 3 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Aleutian Islands, round 4 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Iwo Jima from Japanese, taking Aleutian Islands from Japanese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 bomber moved from Aleutian Islands to Alaska
1 infantry moved from British Columbia to Western United States
1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
4 transports moved from 91 Sea Zone to 89 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Eastern United States to Gibraltar
4 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Midway to 54 Sea Zone
2 fighters moved from Midway to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
3 artilleries and 5 infantry placed in Eastern United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries, 1 fighter and 40 infantry moved from India to Burma
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Turkey
1 infantry moved from Iraq to Turkey
1 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
Airborne Attack Move - British
British creates battle in territory 105 Sea Zone
Battle in Caucasus
British attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Germans defend with 1 armour and 3 mech_infantrys
British roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the British lost in Caucasus
1 mech_infantry owned by the Germans lost in Caucasus
British roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Caucasus, round 3 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British lost in Caucasus
2 mech_infantrys owned by the Germans lost in Caucasus
British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Caucasus, round 4 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Caucasus
British win, taking 105 Sea Zone from Germans, taking Caucasus from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Germans: 1 armour and 3 mech_infantrys
Battle in Turkey
British attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 1 infantry in Turkey, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 infantry in Turkey, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Turkey
British roll dice for 1 armour in Turkey, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Turkey
British win, taking Turkey from Germans with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 2 artilleries, 1 fighter and 40 infantry
Japanese defend with 1 aaGun, 9 artilleries and 14 infantry
Japanese roll AA dice in Burma : 0/1 hits, 0.17 expected hits
British roll dice for 2 artilleries, 1 fighter and 40 infantry in Burma, round 2 : 7/43 hits, 8.17 expected hits
Japanese roll dice for 1 aaGun, 9 artilleries and 14 infantry in Burma, round 2 : 6/23 hits, 7.67 expected hits
6 infantry owned by the British lost in Burma
6 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Burma
British roll dice for 2 artilleries, 1 fighter and 34 infantry in Burma, round 3 : 5/37 hits, 7.17 expected hits
Japanese roll dice for 9 artilleries and 8 infantry in Burma, round 3 : 4/17 hits, 5.67 expected hits
4 infantry owned by the British lost in Burma
5 infantry owned by the Japanese lost in Burma
British roll dice for 2 artilleries, 1 fighter and 30 infantry in Burma, round 4 : 6/33 hits, 6.50 expected hits
Japanese roll dice for 9 artilleries and 3 infantry in Burma, round 4 : 3/12 hits, 4.00 expected hits
3 infantry owned by the British lost in Burma
3 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Burma
1 fighter owned by the British retreated
2 artilleries owned by the British and 27 infantry owned by the British retreated to India
Japanese win with 6 artilleries remaining. Battle score for attacker is 20
Casualties for British: 13 infantry
Casualties for Japanese: 1 aaGun, 3 artilleries and 14 infantry
Non Combat Move - British
1 fighter moved from Burma to India
2 mech_infantrys moved from Eastern Persia to India
5 fighters moved from Persia to India
1 armour moved from Saudi Arabia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
3 armour and 5 mech_infantrys moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 armour moved from Saudi Arabia to Iraq
1 artillery moved from Portugal to Spain
1 fighter moved from Spain to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
Place Units - British
2 fighters and 1 mech_infantry placed in Persia
3 infantry placed in Iraq
1 infantry placed in Quebec
2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
British collect 41 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -3.33
Japanese regular : -4.00
Japanese AA : -0.17
Germans regular : -1.17
British regular : -5.17
Dice Statistics:
Total
1 was rolled 358 times
2 was rolled 388 times
3 was rolled 370 times
4 was rolled 369 times
5 was rolled 378 times
6 was rolled 424 times
Average roll : 3.565
Median : 4.000
Variance : 1.181
Standard Deviation : 1.087
Total rolls : 2287
Null / Other
1 was rolled 29 times
2 was rolled 40 times
3 was rolled 40 times
4 was rolled 38 times
5 was rolled 41 times
6 was rolled 32 times
Average roll : 3.536
Median : 4.000
Variance : 0.563
Standard Deviation : 0.750
Total rolls : 220
Germans Combat
1 was rolled 67 times
2 was rolled 59 times
3 was rolled 70 times
4 was rolled 58 times
5 was rolled 65 times
6 was rolled 89 times
Average roll : 3.642
Median : 4.000
Variance : 1.563
Standard Deviation : 1.250
Total rolls : 408
British Combat
1 was rolled 65 times
2 was rolled 56 times
3 was rolled 63 times
4 was rolled 70 times
5 was rolled 70 times
6 was rolled 70 times
Average roll : 3.594
Median : 4.000
Variance : 0.400
Standard Deviation : 0.633
Total rolls : 394
Italians Combat
1 was rolled 29 times
2 was rolled 40 times
3 was rolled 40 times
4 was rolled 38 times
5 was rolled 41 times
6 was rolled 32 times
Average roll : 3.536
Median : 4.000
Variance : 0.563
Standard Deviation : 0.750
Total rolls : 220
Americans Combat
1 was rolled 38 times
2 was rolled 34 times
3 was rolled 37 times
4 was rolled 40 times
5 was rolled 37 times
6 was rolled 37 times
Average roll : 3.516
Median : 4.000
Variance : 0.085
Standard Deviation : 0.291
Total rolls : 223
Neutral_Axis Combat
1 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Japanese Combat
1 was rolled 65 times
2 was rolled 66 times
3 was rolled 69 times
4 was rolled 56 times
5 was rolled 55 times
6 was rolled 81 times
Average roll : 3.543
Median : 3.000
Variance : 1.159
Standard Deviation : 1.077
Total rolls : 392
French Combat
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 4 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.523
Median : 4.000
Variance : 1.054
Standard Deviation : 1.027
Total rolls : 44
ANZAC Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Neutral_True Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.773
Median : 3.500
Variance : 1.206
Standard Deviation : 1.098
Total rolls : 22
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 9
Chinese Combat
1 was rolled 17 times
2 was rolled 35 times
3 was rolled 11 times
4 was rolled 22 times
5 was rolled 16 times
6 was rolled 24 times
Average roll : 3.456
Median : 3.000
Variance : 2.797
Standard Deviation : 1.672
Total rolls : 125
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.824
Median : 3.000
Variance : 0.927
Standard Deviation : 0.963
Total rolls : 17
Russians Combat
1 was rolled 35 times
2 was rolled 33 times
3 was rolled 26 times
4 was rolled 29 times
5 was rolled 38 times
6 was rolled 36 times
Average roll : 3.558
Median : 4.000
Variance : 0.525
Standard Deviation : 0.724
Total rolls : 197
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 bomber moved from Midway to Aleutian Islands
Combat - Americans
Battle in Iwo Jima
Battle in Aleutian Islands
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Aleutian Islands, round 2 : 0/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Aleutian Islands, round 3 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Aleutian Islands, round 4 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Iwo Jima from Japanese, taking Aleutian Islands from Japanese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 bomber moved from Aleutian Islands to Alaska
1 infantry moved from British Columbia to Western United States
1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
4 transports moved from 91 Sea Zone to 89 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Eastern United States to Gibraltar
4 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Midway to 54 Sea Zone
2 fighters moved from Midway to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
3 artilleries and 5 infantry placed in Eastern United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries, 1 fighter and 40 infantry moved from India to Burma
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Turkey
1 infantry moved from Iraq to Turkey
1 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
Airborne Attack Move - British
British creates battle in territory 105 Sea Zone
Battle in Caucasus
British attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Germans defend with 1 armour and 3 mech_infantrys
British roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the British lost in Caucasus
1 mech_infantry owned by the Germans lost in Caucasus
British roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Caucasus, round 3 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British lost in Caucasus
2 mech_infantrys owned by the Germans lost in Caucasus
British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Caucasus, round 4 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Caucasus
British win, taking 105 Sea Zone from Germans, taking Caucasus from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Germans: 1 armour and 3 mech_infantrys
Battle in Turkey
British attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 1 infantry in Turkey, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 infantry in Turkey, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Turkey
British roll dice for 1 armour in Turkey, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Turkey
British win, taking Turkey from Germans with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 2 artilleries, 1 fighter and 40 infantry
Japanese defend with 1 aaGun, 9 artilleries and 14 infantry
Japanese roll AA dice in Burma : 0/1 hits, 0.17 expected hits
British roll dice for 2 artilleries, 1 fighter and 40 infantry in Burma, round 2 : 7/43 hits, 8.17 expected hits
Japanese roll dice for 1 aaGun, 9 artilleries and 14 infantry in Burma, round 2 : 6/23 hits, 7.67 expected hits
6 infantry owned by the British lost in Burma
6 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Burma
British roll dice for 2 artilleries, 1 fighter and 34 infantry in Burma, round 3 : 5/37 hits, 7.17 expected hits
Japanese roll dice for 9 artilleries and 8 infantry in Burma, round 3 : 4/17 hits, 5.67 expected hits
4 infantry owned by the British lost in Burma
5 infantry owned by the Japanese lost in Burma
British roll dice for 2 artilleries, 1 fighter and 30 infantry in Burma, round 4 : 6/33 hits, 6.50 expected hits
Japanese roll dice for 9 artilleries and 3 infantry in Burma, round 4 : 3/12 hits, 4.00 expected hits
3 infantry owned by the British lost in Burma
3 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Burma
1 fighter owned by the British retreated
2 artilleries owned by the British and 27 infantry owned by the British retreated to India
Japanese win with 6 artilleries remaining. Battle score for attacker is 20
Casualties for British: 13 infantry
Casualties for Japanese: 1 aaGun, 3 artilleries and 14 infantry
Non Combat Move - British
1 fighter moved from Burma to India
2 mech_infantrys moved from Eastern Persia to India
5 fighters moved from Persia to India
1 armour moved from Saudi Arabia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
3 armour and 5 mech_infantrys moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 armour moved from Saudi Arabia to Iraq
1 artillery moved from Portugal to Spain
1 fighter moved from Spain to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
Place Units - British
2 fighters and 1 mech_infantry placed in Persia
3 infantry placed in Iraq
1 infantry placed in Quebec
2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
British collect 41 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -3.33
Japanese regular : -4.00
Japanese AA : -0.17
Germans regular : -1.17
British regular : -5.17
Dice Statistics:
Total
1 was rolled 358 times
2 was rolled 388 times
3 was rolled 370 times
4 was rolled 369 times
5 was rolled 378 times
6 was rolled 424 times
Average roll : 3.565
Median : 4.000
Variance : 1.181
Standard Deviation : 1.087
Total rolls : 2287
Null / Other
1 was rolled 29 times
2 was rolled 40 times
3 was rolled 40 times
4 was rolled 38 times
5 was rolled 41 times
6 was rolled 32 times
Average roll : 3.536
Median : 4.000
Variance : 0.563
Standard Deviation : 0.750
Total rolls : 220
Germans Combat
1 was rolled 67 times
2 was rolled 59 times
3 was rolled 70 times
4 was rolled 58 times
5 was rolled 65 times
6 was rolled 89 times
Average roll : 3.642
Median : 4.000
Variance : 1.563
Standard Deviation : 1.250
Total rolls : 408
British Combat
1 was rolled 65 times
2 was rolled 56 times
3 was rolled 63 times
4 was rolled 70 times
5 was rolled 70 times
6 was rolled 70 times
Average roll : 3.594
Median : 4.000
Variance : 0.400
Standard Deviation : 0.633
Total rolls : 394
Italians Combat
1 was rolled 29 times
2 was rolled 40 times
3 was rolled 40 times
4 was rolled 38 times
5 was rolled 41 times
6 was rolled 32 times
Average roll : 3.536
Median : 4.000
Variance : 0.563
Standard Deviation : 0.750
Total rolls : 220
Americans Combat
1 was rolled 38 times
2 was rolled 34 times
3 was rolled 37 times
4 was rolled 40 times
5 was rolled 37 times
6 was rolled 37 times
Average roll : 3.516
Median : 4.000
Variance : 0.085
Standard Deviation : 0.291
Total rolls : 223
Neutral_Axis Combat
1 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Japanese Combat
1 was rolled 65 times
2 was rolled 66 times
3 was rolled 69 times
4 was rolled 56 times
5 was rolled 55 times
6 was rolled 81 times
Average roll : 3.543
Median : 3.000
Variance : 1.159
Standard Deviation : 1.077
Total rolls : 392
French Combat
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 4 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.523
Median : 4.000
Variance : 1.054
Standard Deviation : 1.027
Total rolls : 44
ANZAC Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Neutral_True Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.773
Median : 3.500
Variance : 1.206
Standard Deviation : 1.098
Total rolls : 22
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 9
Chinese Combat
1 was rolled 17 times
2 was rolled 35 times
3 was rolled 11 times
4 was rolled 22 times
5 was rolled 16 times
6 was rolled 24 times
Average roll : 3.456
Median : 3.000
Variance : 2.797
Standard Deviation : 1.672
Total rolls : 125
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.824
Median : 3.000
Variance : 0.927
Standard Deviation : 0.963
Total rolls : 17
Russians Combat
1 was rolled 35 times
2 was rolled 33 times
3 was rolled 26 times
4 was rolled 29 times
5 was rolled 38 times
6 was rolled 36 times
Average roll : 3.558
Median : 4.000
Variance : 0.525
Standard Deviation : 0.724
Total rolls : 197
I feel like the TUV gap is pretty big at this point and don’t really like my positioning anywhere lol
I’m pretty new so not sure when is a good time to call it but it feels like it’ll be really hard for me to come back at this point?
I think you could get Cairo, but not sure where that takes you
Yeah I was considering bull rushing Cairo but then Russia will punish me for that and US is piling up in Spain…
Let’s call it GG
Any feedback you have for me? I think taking Ukraine with Italy was a mistake… delayed me vs R
@sunkhareb said in L24 BM4 sunkhareb (axis) vs Karl7 (allies+21):
Yeah I was considering bull rushing Cairo but then Russia will punish me for that and US is piling up in Spain…
Let’s call it GG
Any feedback you have for me? I think taking Ukraine with Italy was a mistake… delayed me vs R
I think your play was good. I think if you waited to take India with more force that I couldn’t attack that could have put PAC in the game for the win.
👍 yeah that move was pretty bold and unnecessary.
Also, usually when the allies take Spain, the Axis need to go all in to take it back, if they can. The means Russia gets a reprieve, but if the Axis take Spain/Gib and lock the Allies out, it is a huge pain in the ass for Allies, game changing maybe.
Just posted the results. Thank you for the game and feedback. I’m going to get some practice vs others then will ask for a rematch in the future 🙂
GG