@VictoryFirst Germany is up
1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.
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Yeah, I would have liked slightly better dice there; the aim was always to strafe only 1 round, but could have gone better anyways. I was curious about the research dice as well, and I checked. We’ve rolled the same number of dice over the course of the game. Sure would like to get some more hits there too!
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@simon-tressel I know what you mean about being G in prior games and not getting the tech I wanted. It makes a big diff, often a game changer. If you want tech, play the Communists, they tend to get tech with just one or two dice, or so it seems. In one team game, they bought one dice, got science, and then kept getting tech every other turn, without buying more dice.
As to the strafe, I had about 10% more defensive power than your offense, so you needed luck just to breakeven.
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@Entek Your cowardly Italians are up
Game History
Round: 12 Research Technology - Austria Austria spend 0 on tech rolls Austria roll 5,2,3,5 and gets 0 hits Combat Move - Austria 9 cavalrys, 23 field_guns, 5 fighters, 1 heavy_gun and 26 infantry moved from Macedonia to Greece 1 infantry moved from Albania to Greece 4 gass moved from Belgrade to Greece 15 cavalrys moved from Serbia to Greece 2 infantry moved from Venice to Tyrol 1 field_gun moved from Venice to Tyrol 2 field_guns moved from Venice to Milan 4 infantry moved from Venice to Milan 1 field_gun moved from Venice to Milan Purchase Units - Austria Austria buy 6 cavalrys, 4 field_guns, 1 fighter, 4 gass, 2 heavy_guns and 10 infantry; Remaining resources: 1 PUs; 4 techTokens; Combat - Austria Battle in Milan Austria attack with 3 field_guns and 4 infantry Italy defend with 1 field_gun and 4 infantry Austria roll dice for 3 field_guns and 4 infantry in Milan, round 2 : 2/7 hits, 2.17 expected hits Italy roll dice for 1 field_gun and 4 infantry in Milan, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Austria lost in Milan 2 infantry owned by the Italy lost in Milan Austria roll dice for 3 field_guns and 2 infantry in Milan, round 3 : 2/5 hits, 1.67 expected hits Italy roll dice for 1 field_gun and 2 infantry in Milan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Austria lost in Milan 2 infantry owned by the Italy lost in Milan Austria roll dice for 3 field_guns and 1 infantry in Milan, round 4 : 1/4 hits, 1.33 expected hits Italy roll dice for 1 field_gun in Milan, round 4 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Italy lost in Milan Austria win, taking Milan from Italy with 3 field_guns and 1 infantry remaining. Battle score for attacker is 7 Casualties for Austria: 3 infantry Casualties for Italy: 1 field_gun and 4 infantry Battle in Tyrol Austria attack with 1 field_gun and 2 infantry France defend with 1 field_gun Austria roll dice for 1 field_gun and 2 infantry in Tyrol, round 2 : 2/3 hits, 0.83 expected hits France roll dice for 1 field_gun in Tyrol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Austria lost in Tyrol 1 field_gun owned by the France lost in Tyrol Austria win, taking Tyrol from France with 1 field_gun and 1 infantry remaining. Battle score for attacker is 1 Casualties for Austria: 1 infantry Casualties for France: 1 field_gun Battle in Greece Austria attack with 24 cavalrys, 23 field_guns, 5 fighters, 4 gass, 1 heavy_gun and 27 infantry Serbia defend with 1 Factory, 11 field_guns, 1 fighter, 3 heavy_guns, 24 infantry and 15 trenchs; France defend with 14 colonials and 1 heavy_gun Austria roll dice for 4 gass in Greece, round 2 : 3/4 hits, 3.33 expected hits 3 infantry owned by the Serbia lost in Greece 4 gass owned by the Austria lost in Greece Austria roll dice for 24 cavalrys, 23 field_guns, 5 fighters, 1 heavy_gun and 27 infantry in Greece, round 2 : 23/80 hits, 23.00 expected hits Units damaged: 7 trenchs owned by the Serbia Serbia roll dice for 14 colonials, 11 field_guns, 1 fighter, 4 heavy_guns, 21 infantry and 15 trenchs in Greece, round 2 : 20/51 hits, 18.67 expected hits 20 cavalrys owned by the Austria lost in Greece 8 trenchs owned by the Serbia lost in Greece Austria roll dice for 4 cavalrys, 23 field_guns, 5 fighters, 1 heavy_gun and 27 infantry in Greece, round 3 : 25/60 hits, 19.67 expected hits Serbia roll dice for 14 colonials, 11 field_guns, 1 fighter, 4 heavy_guns, 21 infantry and 7 trenchs in Greece, round 3 : 20/51 hits, 18.67 expected hits 4 cavalrys owned by the Austria and 16 infantry owned by the Austria lost in Greece 18 infantry owned by the Serbia and 7 trenchs owned by the Serbia lost in Greece Austria roll dice for 23 field_guns, 5 fighters, 1 heavy_gun and 11 infantry in Greece, round 4 : 13/40 hits, 13.33 expected hits Serbia roll dice for 14 colonials, 11 field_guns, 1 fighter, 4 heavy_guns and 3 infantry in Greece, round 4 : 18/33 hits, 12.67 expected hits 7 field_guns owned by the Austria and 11 infantry owned by the Austria lost in Greece 3 infantry owned by the Serbia and 10 colonials owned by the France lost in Greece 5 fighters owned by the Austria retreated 16 field_guns owned by the Austria and 1 heavy_gun owned by the Austria retreated to Macedonia Serbia win with 4 colonials, 11 field_guns, 1 fighter and 4 heavy_guns remaining. Battle score for attacker is -74 Casualties for Serbia: 24 infantry and 15 trenchs Casualties for Austria: 24 cavalrys, 7 field_guns, 4 gass and 27 infantry Casualties for France: 10 colonials Non Combat Move - Austria 5 fighters moved from Greece to Macedonia 7 cavalrys moved from Hungary to Serbia 1 cavalry moved from Vienna to Carinthia 5 field_guns moved from Venice to Tyrol 8 infantry moved from Venice to Tyrol 1 infantry moved from Venice to Tyrol 6 infantry moved from Trieste to Venice Place Units - Austria 4 gass placed in Belgrade 3 field_guns and 1 heavy_gun placed in Venice 1 field_gun, 1 heavy_gun and 4 infantry placed in Galicia 6 infantry placed in Trieste 6 cavalrys and 1 fighter placed in Hungary Activate Technology - Austria Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 5 techTokens Turn Complete - Austria Austria collect 90 PUs; end with 91 PUs Austria collect 9 PUs from War Bonds; end with 100 PUs
Combat Hit Differential Summary :
Italy regular : -0.00 Serbia regular : 8.00 France regular : 0.67 Austria regular : 5.67
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@Private-Panic That was an exciting battle in Greece. You had 55% odds, and it was close. Round 2 was in your favor, but round 3 strongly in my favor.
I suppose you were frustrated by not getting the tech again and just went for it. No boffins for you. I feel for you but am glad the good guys won. Although, you are still in good position to try again. -
@FMErwinRommel Yes I am. May the dice gods favour me next time!
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This game has entered a period of breakthroughs, retreats and upheaval.
Round 11 - G retreats from Rhine and Switz.
Round 10 -11 Entente fleet retreats from blockading T fleet
Round 11 - R recaptures Georgia from T
Round 12 - A fails to capture Greece but the end finally appears near
US found a formula for taking Mex City, the end is finally in sight. -
TripleA Turn Summary: Italy round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 12 Research Technology - Italy Italy spend 5 on tech rolls Italy roll 3,5,5,3 and gets 0 hits Combat Move - Italy 3 infantry moved from Piedmont to Switzerland 2 field_guns and 3 infantry moved from Tuscany to Milan 1 infantry moved from Tuscany to Milan 1 field_gun moved from Tuscany to Milan Purchase Units - Italy Italy buy 8 infantry; Remaining resources: 1 PUs; 4 techTokens; Combat - Italy Battle in Milan Italy attack with 3 field_guns and 4 infantry Austria defend with 3 field_guns and 1 infantry Italy roll dice for 3 field_guns and 4 infantry in Milan, round 2 : 1/7 hits, 2.17 expected hits Austria roll dice for 3 field_guns and 1 infantry in Milan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italy lost in Milan 1 infantry owned by the Austria lost in Milan Italy roll dice for 3 field_guns and 3 infantry in Milan, round 3 : 2/6 hits, 2.00 expected hits Austria roll dice for 3 field_guns in Milan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italy lost in Milan 2 field_guns owned by the Austria lost in Milan Italy roll dice for 3 field_guns and 2 infantry in Milan, round 4 : 0/5 hits, 1.67 expected hits Austria roll dice for 1 field_gun in Milan, round 4 : 0/1 hits, 0.33 expected hits Italy roll dice for 3 field_guns and 2 infantry in Milan, round 5 : 2/5 hits, 1.67 expected hits Austria roll dice for 1 field_gun in Milan, round 5 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Austria lost in Milan Italy win, taking Milan from Austria with 3 field_guns and 2 infantry remaining. Battle score for attacker is 9 Casualties for Italy: 2 infantry Casualties for Austria: 3 field_guns and 1 infantry Non Combat Move - Italy 3 infantry moved from Latium to Tuscany 2 infantry moved from Rome to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 4 infantry moved from Rome to Latium Place Units - Italy 3 infantry placed in Piedmont 5 infantry placed in Rome Turn Complete - Italy Italy collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italy regular : -2.50 Austria regular : -1.00
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@Witt you’re up as Turkey.
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TripleA Turn Summary: Britain round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 12 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 2,4,3,5 and gets 0 hits Combat Move - Britain 1 submarine moved from Sea Zone 94 South Atlantic to Sea Zone 99 South Atlantic 2 cruisers and 1 destroyer moved from Sea Zone 93 Indian Ocean to Sea Zone 99 South Atlantic 2 colonials moved from Brittany to Sea Zone 25 Mid Atlantic 2 colonials and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 2 colonials moved from Sea Zone 15 English Channel to Amsterdam 1 field_gun moved from Belgium to Amsterdam 1 cavalry and 3 infantry moved from London to Sea Zone 15 English Channel 1 cavalry and 3 infantry moved from Sea Zone 15 English Channel to Amsterdam 2 fighters moved from Rhine to Amsterdam Purchase Units - Britain Britain repair damage of 4x Factory; Remaining resources: 99 PUs; 4 techTokens; Turning on Edit Mode EDIT: Removing units owned by Britain from Sea Zone 122 Bismarck Sea: 1 transport EDIT: Removing units owned by Britain from Bismarck Islands: 1 colonial and 1 field_gun EDIT: Adding units owned by Britain to Sea Zone 125 Sulu Sea: 1 transport EDIT: Adding units owned by Britain to Sarawak: 1 colonial and 1 field_gun EDIT: Turning off Edit Mode Britain buy 1 aaGun, 1 destroyer, 3 heavy_guns, 13 infantry, 2 submarines and 3 trenchs; Remaining resources: 8 PUs; 4 techTokens; Combat - Britain Britain creates battle in territory Sarawak Battle in Amsterdam Britain attack with 1 cavalry, 2 colonials, 1 field_gun, 2 fighters and 3 infantry Neutral defend with 4 infantry and 2 trenchs Britain roll dice for 2 battlecruisers and 4 battleships in Amsterdam, round 2 : 5/6 hits, 4,00 expected hits Britain roll dice for 1 cavalry, 2 colonials, 1 field_gun, 2 fighters and 3 infantry in Amsterdam, round 2 : 3/9 hits, 2,83 expected hits Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Britain lost in Amsterdam 4 infantry owned by the Neutral and 2 trenchs owned by the Neutral lost in Amsterdam Britain loses 0 PUs for violating Amsterdams neutrality. Britain win, taking Sarawak from Germany, taking Amsterdam from Neutral with 1 cavalry, 2 colonials, 1 field_gun, 2 fighters and 1 infantry remaining. Battle score for attacker is 12 Casualties for Britain: 2 infantry Casualties for Neutral: 4 infantry and 2 trenchs Battle in Sea Zone 99 South Atlantic Britain attack with 2 cruisers, 1 destroyer and 1 submarine Germany defend with 2 cruisers and 1 submarine Britain roll dice for 1 submarine in Sea Zone 99 South Atlantic, round 2 : 0/1 hits, 0,50 expected hits Britain roll dice for 2 cruisers and 1 destroyer in Sea Zone 99 South Atlantic, round 2 : 2/3 hits, 1,33 expected hits Germany roll dice for 1 submarine in Sea Zone 99 South Atlantic, round 2 : 0/1 hits, 0,17 expected hits Germany roll dice for 2 cruisers in Sea Zone 99 South Atlantic, round 2 : 2/2 hits, 1,33 expected hits 1 destroyer owned by the Britain and 1 cruiser owned by the Britain lost in Sea Zone 99 South Atlantic 1 submarine owned by the Germany and 1 cruiser owned by the Germany lost in Sea Zone 99 South Atlantic Britain roll dice for 1 submarine in Sea Zone 99 South Atlantic, round 3 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Germany lost in Sea Zone 99 South Atlantic Britain win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8 Casualties for Britain: 1 cruiser and 1 destroyer Casualties for Germany: 2 cruisers and 1 submarine Non Combat Move - Britain 1 transport moved from Sea Zone 93 Indian Ocean to Sea Zone 94 South Atlantic 1 infantry moved from Cape Town to Sea Zone 94 South Atlantic 1 infantry and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 98 South Atlantic 1 infantry moved from Sea Zone 98 South Atlantic to German Southwest Africa 5 battlecruisers, 1 battleship, 10 cruisers, 3 destroyers and 3 submarines moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 3 infantry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 infantry moved from Crete to Sea Zone 70 Eastern Mediterranean 4 infantry and 2 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 4 infantry moved from Sea Zone 69 Sea of Crete to Greece 6 submarines moved from Sea Zone 75 Red Sea to Sea Zone 69 Sea of Crete 1 cruiser and 1 destroyer moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea 2 field_guns, 1 heavy_gun and 5 infantry moved from Baluchistan to Sea Zone 73 Arabian Sea 2 infantry moved from Bombay to Sea Zone 73 Arabian Sea 2 field_guns, 1 heavy_gun, 7 infantry and 6 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea 2 field_guns, 1 heavy_gun and 7 infantry moved from Sea Zone 75 Red Sea to Cairo-Suez 2 battlecruisers and 2 destroyers moved from Sea Zone 122 Bismarck Sea to Sea Zone 145 Pacific Ocean 2 fighters moved from Amsterdam to Rhine 1 field_gun and 1 infantry moved from Belgium to Rhine 2 colonials, 4 field_guns and 2 infantry moved from Champagne to Rhine 1 colonial and 1 field_gun moved from Burgundy to Champagne 2 infantry moved from Alsace to Rhine 1 colonial and 1 field_gun moved from Nova Scotia to Sea Zone 22 Mid Atlantic 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic 1 colonial and 1 field_gun moved from Sea Zone 25 Mid Atlantic to Brittany 1 colonial moved from Northwest Territories to Yukon Place Units - Britain 3 trenchs placed in Cairo-Suez 1 destroyer placed in Sea Zone 75 Red Sea 2 submarines placed in Sea Zone 73 Arabian Sea 4 infantry placed in Baluchistan 1 aaGun placed in Cairo-Suez 2 infantry placed in Bombay 3 heavy_guns placed in Belgium 5 infantry placed in London 2 infantry placed in Cape Town Turn Complete - Britain Britain collect 102 PUs; end with 110 PUs Britain collect 9 PUs from War Bonds; end with 119 PUs
Combat Hit Differential Summary :
Germany regular : 0,50 Neutral regular : 0,67 Britain regular : 1,83
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@dawgoneit is up as Russia
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Does someone else need to play R for @dawgoneit ?
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@Private-Panic I will take Russia’s turn for Dawg.
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Yep. That is just fair to the waiting players. Thanks
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TripleA Turn Summary: Russia round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 12 Research Technology - Russia Russia spend 0 on tech rolls Russia rolls : 1/1 hits, 0.00 expected hits Russia removing all Technology Tokens after successful research. Russia discover creepingBarage Combat Move - Russia 1 conscript and 1 infantry moved from Naryan-Mar to Western Siberian Lowlands 1 conscript and 1 infantry moved from Vologda to Western Siberian Lowlands 1 conscript, 1 heavy_gun and 1 infantry moved from Kazan to Perm 1 conscript, 1 heavy_gun and 1 infantry moved from Omsk to Novosibirsk Purchase Units - Russia Russia buy 14 heavy_guns and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Russia Battle in Western Siberian Lowlands Russia attack with 2 conscripts and 2 infantry Communists defend with 1 trench Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 2 : 0/2 hits, 0.33 expected hits Communists roll dice for 1 trench in Western Siberian Lowlands, round 2 : 0/1 hits, 0.17 expected hits Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 3 : 0/2 hits, 0.33 expected hits Communists roll dice for 1 trench in Western Siberian Lowlands, round 3 : 0/1 hits, 0.17 expected hits Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 4 : 0/2 hits, 0.33 expected hits Communists roll dice for 1 trench in Western Siberian Lowlands, round 4 : 0/1 hits, 0.17 expected hits Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 5 : 0/2 hits, 0.33 expected hits Communists roll dice for 1 trench in Western Siberian Lowlands, round 5 : 0/1 hits, 0.17 expected hits Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 6 : 0/2 hits, 0.33 expected hits Communists roll dice for 1 trench in Western Siberian Lowlands, round 6 : 0/1 hits, 0.17 expected hits Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 7 : 1/2 hits, 0.33 expected hits Units damaged: 1 trench owned by the Communists Communists roll dice for 1 trench in Western Siberian Lowlands, round 7 : 0/1 hits, 0.17 expected hits Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 8 : 0/2 hits, 0.33 expected hits Communists roll dice for 1 trench in Western Siberian Lowlands, round 8 : 0/1 hits, 0.17 expected hits Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 9 : 0/2 hits, 0.33 expected hits Communists roll dice for 1 trench in Western Siberian Lowlands, round 9 : 0/1 hits, 0.17 expected hits Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 10 : 0/2 hits, 0.33 expected hits Communists roll dice for 1 trench in Western Siberian Lowlands, round 10 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Western Siberian Lowlands Russia roll dice for 1 conscript and 2 infantry in Western Siberian Lowlands, round 11 : 1/2 hits, 0.33 expected hits Communists roll dice for 1 trench in Western Siberian Lowlands, round 11 : 0/1 hits, 0.17 expected hits 1 trench owned by the Communists lost in Western Siberian Lowlands Russia win, taking Western Siberian Lowlands from Communists with 1 conscript and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russia: 1 conscript Casualties for Communists: 1 trench Battle in Perm Russia attack with 1 conscript, 1 heavy_gun and 1 infantry Communists defend with 2 conscripts Russia roll dice for 1 conscript, 1 heavy_gun and 1 infantry in Perm, round 2 : 0/2 hits, 0.67 expected hits Communists roll dice for 2 conscripts in Perm, round 2 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 conscript, 1 heavy_gun and 1 infantry in Perm, round 3 : 1/2 hits, 0.67 expected hits Communists roll dice for 2 conscripts in Perm, round 3 : 0/2 hits, 0.33 expected hits 1 conscript owned by the Communists lost in Perm Russia roll dice for 1 conscript, 1 heavy_gun and 1 infantry in Perm, round 4 : 0/2 hits, 0.67 expected hits Communists roll dice for 1 conscript in Perm, round 4 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 conscript, 1 heavy_gun and 1 infantry in Perm, round 5 : 1/2 hits, 0.67 expected hits Communists roll dice for 1 conscript in Perm, round 5 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Perm Russia win, taking Perm from Communists with 1 conscript, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 4 Casualties for Communists: 2 conscripts Battle in Novosibirsk Russia attack with 1 conscript, 1 heavy_gun and 1 infantry Communists defend with 1 conscript Russia roll dice for 1 conscript, 1 heavy_gun and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits Communists roll dice for 1 conscript in Novosibirsk, round 2 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Novosibirsk 1 conscript owned by the Communists lost in Novosibirsk Russia win, taking Novosibirsk from Communists with 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russia: 1 conscript Casualties for Communists: 1 conscript Non Combat Move - Russia 3 infantry moved from Oslo to Sweden 1 heavy_gun and 4 infantry moved from Norway to Sweden 3 infantry moved from Latvia to Belarus 1 infantry moved from Pskov to Latvia 1 conscript and 3 infantry moved from St. Petersburg to Pskov 3 infantry moved from Finland to St. Petersburg 3 conscripts moved from Minsk to Belarus 3 conscripts moved from Kiev to Odessa 3 infantry moved from Belarus to Odessa 4 conscripts moved from Volgograd to Caucasus 3 cavalrys moved from Omsk to Caucasus 1 cruiser moved from Sea Zone 64 Sea of Azov to Sea Zone 66 Black Sea 2 conscripts and 2 heavy_guns moved from Omsk to Kazakhstan Place Units - Russia 3 heavy_guns placed in Minsk 3 heavy_guns placed in Kiev 4 heavy_guns placed in Volgograd 2 heavy_guns placed in Moscow 2 trenchs placed in Belarus 2 heavy_guns placed in Vladivostok 1 trench placed in Kamchatka Activate Technology - Russia Russia activating creepingBarage Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 75 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russia rolls : 1.00 Communists regular : -0.83 Russia regular : -1.67
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@Witt You’re up as Communists.
Russia had stopped trying to recover in north central Russia for so long, that the troops and their weapons were rusty. It was like 5-6 rounds before either side got a hit. And the offense was fighting with muskets from the Napoleonic war. -
@Entek
Combat Move - Communists
1 conscript moved from Magadan to Chukotka
1 cavalry moved from Koryak to Chukotka
1 cavalry moved from Koryak to Chukotka
1 fighter moved from Magadan to Chukotka
1 field_gun moved from Bratsk to Novosibirsk
1 conscript moved from Bratsk to Novosibirsk
1 fighter moved from Krasnoyarsk to Novosibirsk
1 fighter moved from Krasnoyarsk to Novosibirsk
1 conscript moved from Bratsk to NovosibirskPurchase Units - Communists Communists buy 10 conscripts, 8 field_guns and 1 trench; Remaining resources: 0 PUs; 2 techTokens; Combat - Communists Battle in Novosibirsk Communists attack with 2 conscripts, 1 field_gun and 2 fighters Russia defend with 1 heavy_gun and 1 infantry Communists win, taking Novosibirsk from Russia with 1 field_gun and 2 fighters remaining. Battle score for attacker is 4 Casualties for Communists: 2 conscripts Casualties for Russia: 1 heavy_gun and 1 infantry Battle in Chukotka Communists attack with 2 cavalrys, 1 conscript and 1 fighter Russia defend with 1 conscript Communists win, taking Chukotka from Russia with 2 cavalrys, 1 conscript and 1 fighter remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Non Combat Move - Communists 3 conscripts, 8 field_guns and 1 infantry moved from Aldan to Khabarovsk 16 cavalrys moved from Koryak to Aldan 1 conscript and 2 field_guns moved from Irkutsk to Bratsk 3 conscripts and 2 field_guns moved from Bratsk to Evenkia 2 fighters moved from Novosibirsk to Bratsk 5 conscripts and 8 field_guns moved from Yakutsk to Aldan 1 fighter moved from Magadan to Bratsk 1 fighter moved from Chukotka to Aldan 13 conscripts, 12 field_guns and 5 infantry moved from Bratsk to Krasnoyarsk Place Units - Communists 2 conscripts and 1 field_gun placed in Irkutsk 8 conscripts and 7 field_guns placed in Yakutsk 1 trench placed in Norilsk Activate Technology - Communists Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Communists Communists collect 42 PUs; end with 42 PUs Communists collect 8 PUs from War Bonds; end with 50 PUs
Territory Summary for Communists :
Aldan : 1 flag, 16 cavalrys, 5 conscripts, 8 field_guns and 1 fighter Amur : 1 flag Bratsk : 1 flag, 1 conscript, 2 field_guns, 3 fighters and 3 gass Buryatia : 1 flag Chita : 1 flag Chukotka : 1 flag, 2 cavalrys and 1 conscript Evenkia : 1 flag, 3 conscripts and 2 field_guns Irkutsk : 1 flag, 1 Factory, 2 conscripts and 1 field_gun Khabarovsk : 1 flag, 19 conscripts, 16 field_guns and 4 infantry Koryak : 1 flag Krasnoyarsk : 1 flag, 13 conscripts, 12 field_guns, 5 infantry and 1 trench Magadan : 1 flag Norilsk : 1 flag, 1 trench Novosibirsk : 1 flag, 1 field_gun Primorsky : 1 flag, 1 trench Sakhe : 1 flag, 1 trench Tiksi : 1 flag Yakutsk : 1 Factory, 8 conscripts and 7 field_guns
Production/PUs Summary :
Germany : 106 / 117 France : 96 / 102 Serbia : 7 / 7 Austria : 87 / 100 Italy : 28 / 29 Arabia : 0 / 0 Turkey : 65 / 65 Britain : 102 / 119 Russia : 73 / 77 Communists : 42 / 50 USA : 77 / 77
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@Witt should be able to do my go tomorrow.
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TripleA Turn Summary: USA round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 12 Research Technology - USA USA spend 5 on tech rolls USA roll 5,4,6 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover mobileWarfare Combat Move - USA 4 gass moved from Louisiana to Mexico City 11 gass and 1 infantry moved from Chihuahua to Mexico City 3 cruisers, 3 destroyers and 3 submarines moved from Sea Zone 122 Bismarck Sea to Sea Zone 144 Pacific Ocean Purchase Units - USA USA buy 1 cavalry, 12 gass, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Mexico City USA attack with 15 gass and 1 infantry Germany defend with 1 Factory, 1 field_gun, 8 heavy_guns, 14 infantry and 6 trenchs USA roll dice for 15 gass in Mexico City, round 2 : 13/15 hits, 12.50 expected hits 13 infantry owned by the Germany lost in Mexico City 15 gass owned by the USA lost in Mexico City USA roll dice for 1 infantry in Mexico City, round 2 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 field_gun, 8 heavy_guns, 1 infantry and 6 trenchs in Mexico City, round 2 : 5/16 hits, 7.00 expected hits 1 infantry owned by the USA lost in Mexico City Germany win with 1 field_gun, 8 heavy_guns, 1 infantry and 6 trenchs remaining. Battle score for attacker is -24 Casualties for Germany: 13 infantry Casualties for USA: 15 gass and 1 infantry Non Combat Move - USA 3 transports moved from Sea Zone 152 Pacific Ocean to Sea Zone 155 Bering Sea 2 gass moved from San Francisco to New Mexico 3 transports moved from Sea Zone 155 Bering Sea to Sea Zone 1 Hudson Bay 2 field_guns and 4 infantry moved from Piedmont to Switzerland 4 field_guns and 1 infantry moved from Tuscany to Piedmont 1 cavalry, 1 field_gun and 1 infantry moved from Texas to Chihuahua 6 transports moved from Sea Zone 57 Ligurian Sea to Sea Zone 54 Alboran Sea 3 field_guns and 3 infantry moved from New York to Sea Zone 29 Mid Atlantic 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 30 Mid Atlantic 3 field_guns and 3 infantry moved from Sea Zone 30 Mid Atlantic to Florida 4 gass moved from Charleston to Louisiana Place Units - USA 1 submarine placed in Sea Zone 153 Pacific Ocean 1 submarine placed in Sea Zone 147 Gulf of California 1 cavalry placed in California 4 gass placed in Charleston 8 gass placed in Washington D.C. 2 infantry placed in Morocco Activate Technology - USA USA activating mobileWarfare Turn Complete - USA USA collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germany regular : -2.00 USA regular : 0.33
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@simon is up as G13