1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.


  • Yeah, I would have liked slightly better dice there; the aim was always to strafe only 1 round, but could have gone better anyways. I was curious about the research dice as well, and I checked. We’ve rolled the same number of dice over the course of the game. Sure would like to get some more hits there too!


  • @simon-tressel I know what you mean about being G in prior games and not getting the tech I wanted. It makes a big diff, often a game changer. If you want tech, play the Communists, they tend to get tech with just one or two dice, or so it seems. In one team game, they bought one dice, got science, and then kept getting tech every other turn, without buying more dice.

    As to the strafe, I had about 10% more defensive power than your offense, so you needed luck just to breakeven.


  • @Entek Your cowardly Italians are up

    Triple A.tsvg

    Game History

    Round: 12
    
        Research Technology - Austria
            Austria spend 0 on tech rolls
                Austria roll 5,2,3,5 and gets 0 hits
    
        Combat Move - Austria
            9 cavalrys, 23 field_guns, 5 fighters, 1 heavy_gun and 26 infantry moved from Macedonia to Greece
            1 infantry moved from Albania to Greece
            4 gass moved from Belgrade to Greece
            15 cavalrys moved from Serbia to Greece
            2 infantry moved from Venice to Tyrol
            1 field_gun moved from Venice to Tyrol
            2 field_guns moved from Venice to Milan
            4 infantry moved from Venice to Milan
            1 field_gun moved from Venice to Milan
    
        Purchase Units - Austria
            Austria buy 6 cavalrys, 4 field_guns, 1 fighter, 4 gass, 2 heavy_guns and 10 infantry; Remaining resources: 1 PUs; 4 techTokens; 
    
        Combat - Austria
            Battle in Milan
                Austria attack with 3 field_guns and 4 infantry
                Italy defend with 1 field_gun and 4 infantry
                    Austria roll dice for 3 field_guns and 4 infantry in Milan, round 2 : 2/7 hits, 2.17 expected hits
                    Italy roll dice for 1 field_gun and 4 infantry in Milan, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Austria lost in Milan
                    2 infantry owned by the Italy lost in Milan
                    Austria roll dice for 3 field_guns and 2 infantry in Milan, round 3 : 2/5 hits, 1.67 expected hits
                    Italy roll dice for 1 field_gun and 2 infantry in Milan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Austria lost in Milan
                    2 infantry owned by the Italy lost in Milan
                    Austria roll dice for 3 field_guns and 1 infantry in Milan, round 4 : 1/4 hits, 1.33 expected hits
                    Italy roll dice for 1 field_gun in Milan, round 4 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Italy lost in Milan
                Austria win, taking Milan from Italy with 3 field_guns and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Austria: 3 infantry
                Casualties for Italy: 1 field_gun and 4 infantry
            Battle in Tyrol
                Austria attack with 1 field_gun and 2 infantry
                France defend with 1 field_gun
                    Austria roll dice for 1 field_gun and 2 infantry in Tyrol, round 2 : 2/3 hits, 0.83 expected hits
                    France roll dice for 1 field_gun in Tyrol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Austria lost in Tyrol
                    1 field_gun owned by the France lost in Tyrol
                Austria win, taking Tyrol from France with 1 field_gun and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Austria: 1 infantry
                Casualties for France: 1 field_gun
            Battle in Greece
                Austria attack with 24 cavalrys, 23 field_guns, 5 fighters, 4 gass, 1 heavy_gun and 27 infantry
                Serbia defend with 1 Factory, 11 field_guns, 1 fighter, 3 heavy_guns, 24 infantry and 15 trenchs; France defend with 14 colonials and 1 heavy_gun
                    Austria roll dice for 4 gass in Greece, round 2 : 3/4 hits, 3.33 expected hits
                    3 infantry owned by the Serbia lost in Greece
                    4 gass owned by the Austria lost in Greece
                    Austria roll dice for 24 cavalrys, 23 field_guns, 5 fighters, 1 heavy_gun and 27 infantry in Greece, round 2 : 23/80 hits, 23.00 expected hits
                Units damaged: 7 trenchs owned by the Serbia
                    Serbia roll dice for 14 colonials, 11 field_guns, 1 fighter, 4 heavy_guns, 21 infantry and 15 trenchs in Greece, round 2 : 20/51 hits, 18.67 expected hits
                    20 cavalrys owned by the Austria lost in Greece
                    8 trenchs owned by the Serbia lost in Greece
                    Austria roll dice for 4 cavalrys, 23 field_guns, 5 fighters, 1 heavy_gun and 27 infantry in Greece, round 3 : 25/60 hits, 19.67 expected hits
                    Serbia roll dice for 14 colonials, 11 field_guns, 1 fighter, 4 heavy_guns, 21 infantry and 7 trenchs in Greece, round 3 : 20/51 hits, 18.67 expected hits
                    4 cavalrys owned by the Austria and 16 infantry owned by the Austria lost in Greece
                    18 infantry owned by the Serbia and 7 trenchs owned by the Serbia lost in Greece
                    Austria roll dice for 23 field_guns, 5 fighters, 1 heavy_gun and 11 infantry in Greece, round 4 : 13/40 hits, 13.33 expected hits
                    Serbia roll dice for 14 colonials, 11 field_guns, 1 fighter, 4 heavy_guns and 3 infantry in Greece, round 4 : 18/33 hits, 12.67 expected hits
                    7 field_guns owned by the Austria and 11 infantry owned by the Austria lost in Greece
                    3 infantry owned by the Serbia and 10 colonials owned by the France lost in Greece
                5 fighters owned by the Austria retreated
                16 field_guns owned by the Austria and 1 heavy_gun owned by the Austria retreated to Macedonia
                Serbia win with 4 colonials, 11 field_guns, 1 fighter and 4 heavy_guns remaining. Battle score for attacker is -74
                Casualties for Serbia: 24 infantry and 15 trenchs
                Casualties for Austria: 24 cavalrys, 7 field_guns, 4 gass and 27 infantry
                Casualties for France: 10 colonials
    
        Non Combat Move - Austria
            5 fighters moved from Greece to Macedonia
            7 cavalrys moved from Hungary to Serbia
            1 cavalry moved from Vienna to Carinthia
            5 field_guns moved from Venice to Tyrol
            8 infantry moved from Venice to Tyrol
            1 infantry moved from Venice to Tyrol
            6 infantry moved from Trieste to Venice
    
        Place Units - Austria
            4 gass placed in Belgrade
            3 field_guns and 1 heavy_gun placed in Venice
            1 field_gun, 1 heavy_gun and 4 infantry placed in Galicia
            6 infantry placed in Trieste
            6 cavalrys and 1 fighter placed in Hungary
    
        Activate Technology - Austria
            Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 5 techTokens
    
        Turn Complete - Austria
            Austria collect 90 PUs; end with 91 PUs
            Austria collect 9 PUs from War Bonds; end with 100 PUs
    

    Combat Hit Differential Summary :

    Italy regular : -0.00
    Serbia regular : 8.00
    France regular : 0.67
    Austria regular : 5.67
    

  • @Private-Panic That was an exciting battle in Greece. You had 55% odds, and it was close. Round 2 was in your favor, but round 3 strongly in my favor.
    I suppose you were frustrated by not getting the tech again and just went for it. No boffins for you. I feel for you but am glad the good guys won. Although, you are still in good position to try again.


  • @FMErwinRommel Yes I am. May the dice gods favour me next time!


  • This game has entered a period of breakthroughs, retreats and upheaval.
    Round 11 - G retreats from Rhine and Switz.
    Round 10 -11 Entente fleet retreats from blockading T fleet
    Round 11 - R recaptures Georgia from T
    Round 12 - A fails to capture Greece but the end finally appears near
    US found a formula for taking Mex City, the end is finally in sight.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Italy round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 12
    
        Research Technology - Italy
            Italy spend 5 on tech rolls
                Italy roll 3,5,5,3 and gets 0 hits
    
        Combat Move - Italy
            3 infantry moved from Piedmont to Switzerland
            2 field_guns and 3 infantry moved from Tuscany to Milan
            1 infantry moved from Tuscany to Milan
            1 field_gun moved from Tuscany to Milan
    
        Purchase Units - Italy
            Italy buy 8 infantry; Remaining resources: 1 PUs; 4 techTokens; 
    
        Combat - Italy
            Battle in Milan
                Italy attack with 3 field_guns and 4 infantry
                Austria defend with 3 field_guns and 1 infantry
                    Italy roll dice for 3 field_guns and 4 infantry in Milan, round 2 : 1/7 hits, 2.17 expected hits
                    Austria roll dice for 3 field_guns and 1 infantry in Milan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Italy lost in Milan
                    1 infantry owned by the Austria lost in Milan
                    Italy roll dice for 3 field_guns and 3 infantry in Milan, round 3 : 2/6 hits, 2.00 expected hits
                    Austria roll dice for 3 field_guns in Milan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Italy lost in Milan
                    2 field_guns owned by the Austria lost in Milan
                    Italy roll dice for 3 field_guns and 2 infantry in Milan, round 4 : 0/5 hits, 1.67 expected hits
                    Austria roll dice for 1 field_gun in Milan, round 4 : 0/1 hits, 0.33 expected hits
                    Italy roll dice for 3 field_guns and 2 infantry in Milan, round 5 : 2/5 hits, 1.67 expected hits
                    Austria roll dice for 1 field_gun in Milan, round 5 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Austria lost in Milan
                Italy win, taking Milan from Austria with 3 field_guns and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Italy: 2 infantry
                Casualties for Austria: 3 field_guns and 1 infantry
    
        Non Combat Move - Italy
            3 infantry moved from Latium to Tuscany
            2 infantry moved from Rome to Sea Zone 57 Ligurian Sea
            2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
            4 infantry moved from Rome to Latium
    
        Place Units - Italy
            3 infantry placed in Piedmont
            5 infantry placed in Rome
    
        Turn Complete - Italy
            Italy collect 28 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italy regular : -2.50
    Austria regular : -1.00
    

    Savegame


  • @Witt you’re up as Turkey.


  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Britain round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 12
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 2,4,3,5 and gets 0 hits
    
        Combat Move - Britain
            1 submarine moved from Sea Zone 94 South Atlantic to Sea Zone 99 South Atlantic
            2 cruisers and 1 destroyer moved from Sea Zone 93 Indian Ocean to Sea Zone 99 South Atlantic
            2 colonials moved from Brittany to Sea Zone 25 Mid Atlantic
            2 colonials and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
            2 colonials moved from Sea Zone 15 English Channel to Amsterdam
            1 field_gun moved from Belgium to Amsterdam
            1 cavalry and 3 infantry moved from London to Sea Zone 15 English Channel
            1 cavalry and 3 infantry moved from Sea Zone 15 English Channel to Amsterdam
            2 fighters moved from Rhine to Amsterdam
    
        Purchase Units - Britain
            Britain repair damage of 4x Factory; Remaining resources: 99 PUs; 4 techTokens; 
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from Sea Zone 122 Bismarck Sea: 1 transport
            EDIT: Removing units owned by Britain from Bismarck Islands: 1 colonial and 1 field_gun
            EDIT: Adding units owned by Britain to Sea Zone 125 Sulu Sea: 1 transport
            EDIT: Adding units owned by Britain to Sarawak: 1 colonial and 1 field_gun
            EDIT: Turning off Edit Mode
            Britain buy 1 aaGun, 1 destroyer, 3 heavy_guns, 13 infantry, 2 submarines and 3 trenchs; Remaining resources: 8 PUs; 4 techTokens; 
    
        Combat - Britain
            Britain creates battle in territory Sarawak
            Battle in Amsterdam
                Britain attack with 1 cavalry, 2 colonials, 1 field_gun, 2 fighters and 3 infantry
                Neutral defend with 4 infantry and 2 trenchs
                    Britain roll dice for 2 battlecruisers and 4 battleships in Amsterdam, round 2 : 5/6 hits, 4,00 expected hits
                    Britain roll dice for 1 cavalry, 2 colonials, 1 field_gun, 2 fighters and 3 infantry in Amsterdam, round 2 : 3/9 hits, 2,83 expected hits
                    Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Britain lost in Amsterdam
                    4 infantry owned by the Neutral and 2 trenchs owned by the Neutral lost in Amsterdam
                Britain loses 0 PUs for violating Amsterdams neutrality.
                Britain win, taking Sarawak from Germany, taking Amsterdam from Neutral with 1 cavalry, 2 colonials, 1 field_gun, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Britain: 2 infantry
                Casualties for Neutral: 4 infantry and 2 trenchs
            Battle in Sea Zone 99 South Atlantic
                Britain attack with 2 cruisers, 1 destroyer and 1 submarine
                Germany defend with 2 cruisers and 1 submarine
                    Britain roll dice for 1 submarine in Sea Zone 99 South Atlantic, round 2 : 0/1 hits, 0,50 expected hits
                    Britain roll dice for 2 cruisers and 1 destroyer in Sea Zone 99 South Atlantic, round 2 : 2/3 hits, 1,33 expected hits
                    Germany roll dice for 1 submarine in Sea Zone 99 South Atlantic, round 2 : 0/1 hits, 0,17 expected hits
                    Germany roll dice for 2 cruisers in Sea Zone 99 South Atlantic, round 2 : 2/2 hits, 1,33 expected hits
                    1 destroyer owned by the Britain and 1 cruiser owned by the Britain lost in Sea Zone 99 South Atlantic
                    1 submarine owned by the Germany and 1 cruiser owned by the Germany lost in Sea Zone 99 South Atlantic
                    Britain roll dice for 1 submarine in Sea Zone 99 South Atlantic, round 3 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the Germany lost in Sea Zone 99 South Atlantic
                Britain win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Britain: 1 cruiser and 1 destroyer
                Casualties for Germany: 2 cruisers and 1 submarine
    
        Non Combat Move - Britain
            1 transport moved from Sea Zone 93 Indian Ocean to Sea Zone 94 South Atlantic
            1 infantry moved from Cape Town to Sea Zone 94 South Atlantic
            1 infantry and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 98 South Atlantic
            1 infantry moved from Sea Zone 98 South Atlantic to German Southwest Africa
            5 battlecruisers, 1 battleship, 10 cruisers, 3 destroyers and 3 submarines moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
            3 infantry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
            1 infantry moved from Crete to Sea Zone 70 Eastern Mediterranean
            4 infantry and 2 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
            4 infantry moved from Sea Zone 69 Sea of Crete to Greece
            6 submarines moved from Sea Zone 75 Red Sea to Sea Zone 69 Sea of Crete
            1 cruiser and 1 destroyer moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
            2 field_guns, 1 heavy_gun and 5 infantry moved from Baluchistan to Sea Zone 73 Arabian Sea
            2 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            2 field_guns, 1 heavy_gun, 7 infantry and 6 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
            2 field_guns, 1 heavy_gun and 7 infantry moved from Sea Zone 75 Red Sea to Cairo-Suez
            2 battlecruisers and 2 destroyers moved from Sea Zone 122 Bismarck Sea to Sea Zone 145 Pacific Ocean
            2 fighters moved from Amsterdam to Rhine
            1 field_gun and 1 infantry moved from Belgium to Rhine
            2 colonials, 4 field_guns and 2 infantry moved from Champagne to Rhine
            1 colonial and 1 field_gun moved from Burgundy to Champagne
            2 infantry moved from Alsace to Rhine
            1 colonial and 1 field_gun moved from Nova Scotia to Sea Zone 22 Mid Atlantic
            1 colonial, 1 field_gun and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
            1 colonial and 1 field_gun moved from Sea Zone 25 Mid Atlantic to Brittany
            1 colonial moved from Northwest Territories to Yukon
    
        Place Units - Britain
            3 trenchs placed in Cairo-Suez
            1 destroyer placed in Sea Zone 75 Red Sea
            2 submarines placed in Sea Zone 73 Arabian Sea
            4 infantry placed in Baluchistan
            1 aaGun placed in Cairo-Suez
            2 infantry placed in Bombay
            3 heavy_guns placed in Belgium
            5 infantry placed in London
            2 infantry placed in Cape Town
    
        Turn Complete - Britain
            Britain collect 102 PUs; end with 110 PUs
            Britain collect 9 PUs from War Bonds; end with 119 PUs
    

    Combat Hit Differential Summary :

    Germany regular : 0,50
    Neutral regular : 0,67
    Britain regular : 1,83
    

    Savegame


  • @dawgoneit is up as Russia


  • Does someone else need to play R for @dawgoneit ?


  • @Private-Panic I will take Russia’s turn for Dawg.

  • 2024 '22 '19 '17 '15

    Yep. That is just fair to the waiting players. Thanks

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Russia round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 12
    
        Research Technology - Russia
            Russia spend 0 on tech rolls
                Russia rolls : 1/1 hits, 0.00 expected hits
            Russia removing all Technology Tokens after successful research.
            Russia discover creepingBarage
    
        Combat Move - Russia
            1 conscript and 1 infantry moved from Naryan-Mar to Western Siberian Lowlands
            1 conscript and 1 infantry moved from Vologda to Western Siberian Lowlands
            1 conscript, 1 heavy_gun and 1 infantry moved from Kazan to Perm
            1 conscript, 1 heavy_gun and 1 infantry moved from Omsk to Novosibirsk
    
        Purchase Units - Russia
            Russia buy 14 heavy_guns and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Russia
            Battle in Western Siberian Lowlands
                Russia attack with 2 conscripts and 2 infantry
                Communists defend with 1 trench
                    Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 2 : 0/2 hits, 0.33 expected hits
                    Communists roll dice for 1 trench in Western Siberian Lowlands, round 2 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 3 : 0/2 hits, 0.33 expected hits
                    Communists roll dice for 1 trench in Western Siberian Lowlands, round 3 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 4 : 0/2 hits, 0.33 expected hits
                    Communists roll dice for 1 trench in Western Siberian Lowlands, round 4 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 5 : 0/2 hits, 0.33 expected hits
                    Communists roll dice for 1 trench in Western Siberian Lowlands, round 5 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 6 : 0/2 hits, 0.33 expected hits
                    Communists roll dice for 1 trench in Western Siberian Lowlands, round 6 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 7 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 trench owned by the Communists
                    Communists roll dice for 1 trench in Western Siberian Lowlands, round 7 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 8 : 0/2 hits, 0.33 expected hits
                    Communists roll dice for 1 trench in Western Siberian Lowlands, round 8 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 9 : 0/2 hits, 0.33 expected hits
                    Communists roll dice for 1 trench in Western Siberian Lowlands, round 9 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 10 : 0/2 hits, 0.33 expected hits
                    Communists roll dice for 1 trench in Western Siberian Lowlands, round 10 : 1/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Western Siberian Lowlands
                    Russia roll dice for 1 conscript and 2 infantry in Western Siberian Lowlands, round 11 : 1/2 hits, 0.33 expected hits
                    Communists roll dice for 1 trench in Western Siberian Lowlands, round 11 : 0/1 hits, 0.17 expected hits
                    1 trench owned by the Communists lost in Western Siberian Lowlands
                Russia win, taking Western Siberian Lowlands from Communists with 1 conscript and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russia: 1 conscript
                Casualties for Communists: 1 trench
            Battle in Perm
                Russia attack with 1 conscript, 1 heavy_gun and 1 infantry
                Communists defend with 2 conscripts
                    Russia roll dice for 1 conscript, 1 heavy_gun and 1 infantry in Perm, round 2 : 0/2 hits, 0.67 expected hits
                    Communists roll dice for 2 conscripts in Perm, round 2 : 0/2 hits, 0.33 expected hits
                    Russia roll dice for 1 conscript, 1 heavy_gun and 1 infantry in Perm, round 3 : 1/2 hits, 0.67 expected hits
                    Communists roll dice for 2 conscripts in Perm, round 3 : 0/2 hits, 0.33 expected hits
                    1 conscript owned by the Communists lost in Perm
                    Russia roll dice for 1 conscript, 1 heavy_gun and 1 infantry in Perm, round 4 : 0/2 hits, 0.67 expected hits
                    Communists roll dice for 1 conscript in Perm, round 4 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 conscript, 1 heavy_gun and 1 infantry in Perm, round 5 : 1/2 hits, 0.67 expected hits
                    Communists roll dice for 1 conscript in Perm, round 5 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Communists lost in Perm
                Russia win, taking Perm from Communists with 1 conscript, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Communists: 2 conscripts
            Battle in Novosibirsk
                Russia attack with 1 conscript, 1 heavy_gun and 1 infantry
                Communists defend with 1 conscript
                    Russia roll dice for 1 conscript, 1 heavy_gun and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
                    Communists roll dice for 1 conscript in Novosibirsk, round 2 : 1/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Novosibirsk
                    1 conscript owned by the Communists lost in Novosibirsk
                Russia win, taking Novosibirsk from Communists with 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russia: 1 conscript
                Casualties for Communists: 1 conscript
    
        Non Combat Move - Russia
            3 infantry moved from Oslo to Sweden
            1 heavy_gun and 4 infantry moved from Norway to Sweden
            3 infantry moved from Latvia to Belarus
            1 infantry moved from Pskov to Latvia
            1 conscript and 3 infantry moved from St. Petersburg to Pskov
            3 infantry moved from Finland to St. Petersburg
            3 conscripts moved from Minsk to Belarus
            3 conscripts moved from Kiev to Odessa
            3 infantry moved from Belarus to Odessa
            4 conscripts moved from Volgograd to Caucasus
            3 cavalrys moved from Omsk to Caucasus
            1 cruiser moved from Sea Zone 64 Sea of Azov to Sea Zone 66 Black Sea
            2 conscripts and 2 heavy_guns moved from Omsk to Kazakhstan
    
        Place Units - Russia
            3 heavy_guns placed in Minsk
            3 heavy_guns placed in Kiev
            4 heavy_guns placed in Volgograd
            2 heavy_guns placed in Moscow
            2 trenchs placed in Belarus
            2 heavy_guns placed in Vladivostok
            1 trench placed in Kamchatka
    
        Activate Technology - Russia
            Russia activating creepingBarage
            Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 75 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russia rolls : 1.00
    Communists regular : -0.83
    Russia regular : -1.67
    

    Savegame


  • @Witt You’re up as Communists.
    Russia had stopped trying to recover in north central Russia for so long, that the troops and their weapons were rusty. It was like 5-6 rounds before either side got a hit. And the offense was fighting with muskets from the Napoleonic war.


  • @Entek
    Combat Move - Communists
    1 conscript moved from Magadan to Chukotka
    1 cavalry moved from Koryak to Chukotka
    1 cavalry moved from Koryak to Chukotka
    1 fighter moved from Magadan to Chukotka
    1 field_gun moved from Bratsk to Novosibirsk
    1 conscript moved from Bratsk to Novosibirsk
    1 fighter moved from Krasnoyarsk to Novosibirsk
    1 fighter moved from Krasnoyarsk to Novosibirsk
    1 conscript moved from Bratsk to Novosibirsk

        Purchase Units - Communists
            Communists buy 10 conscripts, 8 field_guns and 1 trench; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Communists
            Battle in Novosibirsk
                Communists attack with 2 conscripts, 1 field_gun and 2 fighters
                Russia defend with 1 heavy_gun and 1 infantry
                Communists win, taking Novosibirsk from Russia with 1 field_gun and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Communists: 2 conscripts
                Casualties for Russia: 1 heavy_gun and 1 infantry
            Battle in Chukotka
                Communists attack with 2 cavalrys, 1 conscript and 1 fighter
                Russia defend with 1 conscript
                Communists win, taking Chukotka from Russia with 2 cavalrys, 1 conscript and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
    
        Non Combat Move - Communists
            3 conscripts, 8 field_guns and 1 infantry moved from Aldan to Khabarovsk
            16 cavalrys moved from Koryak to Aldan
            1 conscript and 2 field_guns moved from Irkutsk to Bratsk
            3 conscripts and 2 field_guns moved from Bratsk to Evenkia
            2 fighters moved from Novosibirsk to Bratsk
            5 conscripts and 8 field_guns moved from Yakutsk to Aldan
            1 fighter moved from Magadan to Bratsk
            1 fighter moved from Chukotka to Aldan
            13 conscripts, 12 field_guns and 5 infantry moved from Bratsk to Krasnoyarsk
    
        Place Units - Communists
            2 conscripts and 1 field_gun placed in Irkutsk
            8 conscripts and 7 field_guns placed in Yakutsk
            1 trench placed in Norilsk
    
        Activate Technology - Communists
            Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 3 techTokens
    
        Turn Complete - Communists
            Communists collect 42 PUs; end with 42 PUs
            Communists collect 8 PUs from War Bonds; end with 50 PUs
    

    Territory Summary for Communists :

    Aldan : 1 flag, 16 cavalrys, 5 conscripts, 8 field_guns and 1 fighter
    Amur : 1 flag
    Bratsk : 1 flag, 1 conscript, 2 field_guns, 3 fighters and 3 gass
    Buryatia : 1 flag
    Chita : 1 flag
    Chukotka : 1 flag, 2 cavalrys and 1 conscript
    Evenkia : 1 flag, 3 conscripts and 2 field_guns
    Irkutsk : 1 flag, 1 Factory, 2 conscripts and 1 field_gun
    Khabarovsk : 1 flag, 19 conscripts, 16 field_guns and 4 infantry
    Koryak : 1 flag
    Krasnoyarsk : 1 flag, 13 conscripts, 12 field_guns, 5 infantry and 1 trench
    Magadan : 1 flag
    Norilsk : 1 flag, 1 trench
    Novosibirsk : 1 flag, 1 field_gun
    Primorsky : 1 flag, 1 trench
    Sakhe : 1 flag, 1 trench
    Tiksi : 1 flag
    Yakutsk : 1 Factory, 8 conscripts and 7 field_guns
    

    Production/PUs Summary :

    Germany : 106 / 117
    France : 96 / 102
    Serbia : 7 / 7
    Austria : 87 / 100
    Italy : 28 / 29
    Arabia : 0 / 0
    Turkey : 65 / 65
    Britain : 102 / 119
    Russia : 73 / 77
    Communists : 42 / 50
    USA : 77 / 77
    

    Witt’s Commies…tsvg

  • '20 '19 '18 '17 '16

    @Witt should be able to do my go tomorrow.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: USA round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 12
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA roll 5,4,6 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover mobileWarfare
    
        Combat Move - USA
            4 gass moved from Louisiana to Mexico City
            11 gass and 1 infantry moved from Chihuahua to Mexico City
            3 cruisers, 3 destroyers and 3 submarines moved from Sea Zone 122 Bismarck Sea to Sea Zone 144 Pacific Ocean
    
        Purchase Units - USA
            USA buy 1 cavalry, 12 gass, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Mexico City
                USA attack with 15 gass and 1 infantry
                Germany defend with 1 Factory, 1 field_gun, 8 heavy_guns, 14 infantry and 6 trenchs
                    USA roll dice for 15 gass in Mexico City, round 2 : 13/15 hits, 12.50 expected hits
                    13 infantry owned by the Germany lost in Mexico City
                    15 gass owned by the USA lost in Mexico City
                    USA roll dice for 1 infantry in Mexico City, round 2 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 field_gun, 8 heavy_guns, 1 infantry and 6 trenchs in Mexico City, round 2 : 5/16 hits, 7.00 expected hits
                    1 infantry owned by the USA lost in Mexico City
                Germany win with 1 field_gun, 8 heavy_guns, 1 infantry and 6 trenchs remaining. Battle score for attacker is -24
                Casualties for Germany: 13 infantry
                Casualties for USA: 15 gass and 1 infantry
    
        Non Combat Move - USA
            3 transports moved from Sea Zone 152 Pacific Ocean to Sea Zone 155 Bering Sea
            2 gass moved from San Francisco to New Mexico
            3 transports moved from Sea Zone 155 Bering Sea to Sea Zone 1 Hudson Bay
            2 field_guns and 4 infantry moved from Piedmont to Switzerland
            4 field_guns and 1 infantry moved from Tuscany to Piedmont
            1 cavalry, 1 field_gun and 1 infantry moved from Texas to Chihuahua
            6 transports moved from Sea Zone 57 Ligurian Sea to Sea Zone 54 Alboran Sea
            3 field_guns and 3 infantry moved from New York to Sea Zone 29 Mid Atlantic
            3 field_guns, 3 infantry and 3 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 30 Mid Atlantic
            3 field_guns and 3 infantry moved from Sea Zone 30 Mid Atlantic to Florida
            4 gass moved from Charleston to Louisiana
    
        Place Units - USA
            1 submarine placed in Sea Zone 153 Pacific Ocean
            1 submarine placed in Sea Zone 147 Gulf of California
            1 cavalry placed in California
            4 gass placed in Charleston
            8 gass placed in Washington D.C.
            2 infantry placed in Morocco
    
        Activate Technology - USA
            USA activating mobileWarfare
    
        Turn Complete - USA
            USA collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -2.00
    USA regular : 0.33
    

    Savegame


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