TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 armour, 5 artilleries, 20 infantry and 4 mech_infantrys moved from Burma to India
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 8/12 hits, 6,50 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 1 armour, 5 artilleries, 20 infantry and 4 mech_infantrys
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 5 artilleries, 20 infantry and 4 mech_infantrys in India, round 2 : 4/30 hits, 7,00 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in India
2 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 5 artilleries, 18 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Burma to India
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
3 infantry moved from Kweichow to Anhwe
1 artillery and 2 infantry moved from Kwangsi to Hunan
1 infantry and 1 mech_infantry moved from Korea to Manchuria
1 tactical_bomber moved from Szechwan to Hunan
1 fighter moved from Szechwan to Anhwe
1 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from Yunnan to Hunan
1 tactical_bomber moved from 55 Sea Zone to Caroline Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 destroyer placed in 37 Sea Zone
2 infantry placed in Malaya
3 infantry placed in French Indo China
3 fighters, 1 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -2,17
UK_Pacific regular : 1,33
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 5 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 mech_infantry moved from Queensland to Western Australia
ANZAC take Western Australia from Japanese
1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber moved from Queensland to Northern Territory
1 fighter moved from 54 Sea Zone to Northern Territory
Combat - Americans
Battle in Southern France
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
1 infantry owned by the Italians lost in Southern France
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Holland Belgium: 1 armour
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour
EDIT: Turning off Edit Mode
Battle in Northern Territory
Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Northern Territory, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Territory
Americans win, taking Northern Territory from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber, 2 fighters and 1 tactical_bomber moved from Northern Territory to Queensland
1 battleship, 2 cruisers, 3 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone
3 carriers, 3 destroyers and 5 fighters moved from 54 Sea Zone to 30 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Eastern United States to Gibraltar
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Southern France to 110 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 transport moved from 110 Sea Zone to 102 Sea Zone
Place Units - Americans
1 airfield placed in Normandy Bordeaux
2 infantry placed in Normandy Bordeaux
5 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 fighter and 13 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 13 infantry in Szechwan, round 2 : 1/14 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 fighter moved from Persia to Caucasus
2 fighters moved from Egypt to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 bomber moved from Normandy Bordeaux to France
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Caucasus
British attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 3 fighters and 2 infantry in Caucasus, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Caucasus to Bryansk
2 fighters moved from Caucasus to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
2 fighters moved from Persia to Russia
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Trans-Jordan to 98 Sea Zone
1 battleship, 1 carrier, 3 destroyers, 3 infantry, 2 submarines and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
2 fighters placed in United Kingdom
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : 2.33
Japanese regular : -0.67
Italians regular : 0.67
Germans AA : -0.17
Germans regular : -0.33
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
2 infantry moved from France to Southern France
1 bomber and 2 fighters moved from Southern Italy to Southern France
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Rostov to Ukraine
1 armour moved from Bessarabia to Ukraine
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 2,00 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern Italy
1 bomber and 2 fighters moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from Bulgaria to Albania
Place Units - Italians
1 fighter placed in Southern Italy
1 fighter placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0,00
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Queensland
3 fighters and 2 infantry moved from New South Wales to Queensland
2 aaGuns, 4 artilleries, 1 fighter and 3 infantry moved from South Australia to Queensland
1 cruiser moved from 54 Sea Zone to 30 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to 110 Sea Zone
1 bomber moved from Novgorod to 110 Sea Zone
4 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
Combat Hit Differential Summary :
scramble four planes?
@pacifiersboard said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:
scramble four planes?
Max scramble. 3 from UK and 2 Normandy, for a total of 5.
If you didn’t think five could scramble and want to reconsider the attack then that is fine with me.
@FlyingBadger said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:
If you didn’t think five could scramble and want to reconsider the attack then that is fine with me.
thanks, indeed I saw only the French Ftr from Normandy (had not clicked Done button) - will reconsider and post again
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to 110 Sea Zone
1 bomber moved from Novgorod to 110 Sea Zone
4 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
Combat - Germans
Americans scrambles 2 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport
British defend with 3 fighters and 2 transports; French defend with 1 cruiser, 1 fighter and 2 infantry; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 transport
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 5 fighters, 2 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits
Combat Hit Differential Summary :
Germans regular : -1,33
@pacifiersboard said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:
OoL?
Max defense:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to 110 Sea Zone
1 bomber moved from Novgorod to 110 Sea Zone
4 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
Combat - Germans
Americans scrambles 2 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport
British defend with 3 fighters and 2 transports; French defend with 1 cruiser, 1 fighter and 2 infantry; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 transport
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 5 fighters, 2 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 carrier, 2 cruisers, 1 destroyer, 7 fighters and 3 transports in 110 Sea Zone, round 2 : 8/11 hits, 6,33 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the Germans, 4 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 3 : 3/4 hits, 2,50 expected hits
Americans roll dice for 7 fighters in 110 Sea Zone, round 3 : 3/7 hits, 4,67 expected hits
Americans roll dice for 2 cruisers and 3 transports in 110 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
1 battleship owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
1 cruiser owned by the Americans, 1 cruiser owned by the French and 1 fighter owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 transport in 110 Sea Zone, round 4 : 0/0 hits, 0,00 expected hits
Americans roll dice for 6 fighters in 110 Sea Zone, round 4 : 5/6 hits, 4,00 expected hits
Americans roll dice for 3 transports in 110 Sea Zone, round 4 : 0/0 hits, 0,00 expected hits
1 infantry owned by the Germans and 1 transport owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 transport owned by the British lost in 110 Sea Zone
Americans roll dice for 2 transports in 110 Sea Zone, round 5 : 0/0 hits, 0,00 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 transports in 110 Sea Zone, round 6 : 0/0 hits, 0,00 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
1 transport owned by the British lost in 110 Sea Zone
Americans roll dice for 1 transport in 110 Sea Zone, round 7 : 0/0 hits, 0,00 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 transport in 110 Sea Zone, round 8 : 0/0 hits, 0,00 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 9 : 1/1 hits, 0,33 expected hits
1 transport owned by the Americans and 2 infantry owned by the French lost in 110 Sea Zone
Americans and Germans reach a stalemate
. Battle score for attacker is -37
Casualties for Germans: 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 5 fighters, 1 infantry, 2 tactical_bombers and 1 transport
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 transport
Casualties for French: 1 cruiser and 2 infantry
Casualties for British: 2 transports
Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux
Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
1 fighter owned by the Americans forced to land in Normandy Bordeaux
Non Combat Move - Germans
1 aaGun moved from Rostov to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 infantry moved from Smolensk to Archangel
1 infantry moved from Belarus to Archangel
2 artilleries and 1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Ukraine
6 mech_infantrys moved from Eastern Poland to Archangel
1 aaGun and 4 infantry moved from Western Germany to France
Place Units - Germans
3 artilleries placed in Ukraine
1 infantry placed in Volgograd
1 armour and 2 infantry placed in Novgorod
1 bomber, 3 fighters and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Germans regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
2 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
1 aaGun moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun moved from Vologda to Russia
2 infantry moved from Vologda to Samara
1 artillery and 2 infantry moved from Vologda to Russia
2 infantry moved from Buryatia to Yakut S.S.R.
7 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
Place Units - Russians
3 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.00
I had changed my purchase but then accidentally went on with the former window … not a biggie in any case but may I adjust purchase like intended?
triplea_41572_7jap_x.tsvg
(this contains what I wanted to buy)
@pacifiersboard said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:
I had changed my purchase but then accidentally went on with the former window … not a biggie in any case but may I adjust purchase like intended?
Yes, no problem, please go with the purchase that you would prefer.
Thank you!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 submarines moved from 55 Sea Zone to 54 Sea Zone
5 fighters and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone
2 battleships, 2 cruisers and 2 destroyers moved from 55 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Manchuria to Jehol
2 bombers moved from Philippines to Jehol
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
1 mech_infantry moved from Manchuria to Jehol
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
Combat - Japanese
Battle in Ceylon
Battle in 46 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 2 destroyers and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 2 battleships, 2 cruisers, 2 destroyers and 1 transport in 46 Sea Zone, round 2 : 5/6 hits, 3,00 expected hits
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 46 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 2 battleships, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 54 Sea Zone
Japanese attack with 5 fighters, 2 submarines and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 5 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Jehol
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Jehol, round 2 : 2/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in New Guinea
Non Combat Move - Japanese
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Yunnan
1 artillery and 4 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Hunan
2 bombers moved from Jehol to Japan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 55 Sea Zone to 62 Sea Zone
1 destroyer moved from 55 Sea Zone to 49 Sea Zone
5 carriers moved from 55 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to India
1 fighter moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 20 Sea Zone to 37 Sea Zone
3 fighters moved from Japan to Caroline Islands
5 fighters and 3 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 46 Sea Zone to Caroline Islands
1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
Place Units - Japanese
2 destroyers placed in 39 Sea Zone
1 infantry placed in India
Japanese undo move 2.
Japanese undo move 1.
2 destroyers placed in 39 Sea Zone
1 infantry placed in India
3 fighters placed in Japan
1 submarine placed in 6 Sea Zone
3 artilleries placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 artillery and 1 mech_infantry
EDIT: Removing units owned by Japanese from French Indo China: 3 artilleries
EDIT: Adding units owned by Japanese to Malaya: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 3 infantry
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 3,33
ANZAC regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 7 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 49 Sea Zone
9 fighters and 1 tactical_bomber moved from 30 Sea Zone to 49 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Queensland to 49 Sea Zone
3 fighters moved from Gibraltar to Southern France
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
Combat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 infantry owned by the Italians lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 49 Sea Zone
Americans attack with 1 bomber, 11 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 1 bomber, 11 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber, 11 fighters and 2 tactical_bombers moved from 49 Sea Zone to Queensland
1 infantry moved from Northern Territory to Queensland
1 mech_infantry moved from Western Australia to Queensland
5 carriers and 4 destroyers moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 transport moved from 102 Sea Zone to 91 Sea Zone
2 infantry moved from Algeria to Morocco
1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Holland Belgium to Gibraltar
1 fighter moved from Holland Belgium to United Kingdom
3 fighters moved from Southern France to Normandy Bordeaux
Place Units - Americans
7 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
16 infantry moved from Szechwan to Kweichow
1 fighter moved from Suiyuyan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 16 infantry in Kweichow, round 2 : 3/17 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 2 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber and 1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
Combat - British
Battle in 110 Sea Zone
British attack with 1 bomber, 1 destroyer, 4 fighters and 1 submarine; French loiter and taunt; Americans loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 bomber, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Gibraltar to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Libya to Tunisia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Northwest Persia to Iraq
2 infantry moved from Caucasus to Northwest Persia
3 aaGuns, 9 artilleries and 18 infantry moved from West India to Eastern Persia
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 fighters moved from Russia to Bryansk
Place Units - British
1 transport placed in 81 Sea Zone
2 mech_infantrys placed in Egypt
2 fighters and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : 0.50
Japanese regular : -0.67
Italians regular : -0.67
Germans regular : 0.17
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from British
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Rostov
1 bomber moved from Southern Italy to Rostov
3 fighters moved from Southern Italy to Southern France
1 fighter moved from 97 Sea Zone to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 4 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2,33 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Rostov
Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Rostov, round 3 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Albania
1 submarine moved from 97 Sea Zone to 95 Sea Zone
4 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Romania to Ukraine
2 fighters moved from Southern France to 97 Sea Zone
2 fighters moved from Southern France to Southern Italy
Place Units - Italians
1 artillery and 1 mech_infantry placed in Northern Italy
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Italians regular : -2,00
Russians regular : 0,33