@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
L25 Playoff BM Mod 2nd bracket final Fasthard (X) vs Avner (L+21)
-
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 6 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Eastern Persia to India 1 fighter moved from Persia to India 1 fighter moved from Persia to India 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in India Americans attack with 1 armour and 2 fighters Japanese defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Americans roll dice for 1 armour and 2 fighters in India, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans lost in India 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India Americans win, taking India from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 fighter moved from India to West India 10 infantry moved from Central United States to 101 Sea Zone 10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 10 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 4 submarines and 3 transports placed in 101 Sea Zone 6 infantry placed in Central United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from West India to Burma UK_Pacific take Burma from Japanese Combat - British Non Combat Move - British 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 98 Sea Zone to 80 Sea Zone 1 destroyer moved from 79 Sea Zone to 72 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 3 aaGuns, 1 armour, 3 artilleries, 1 bomber, 4 fighters, 4 infantry, 11 mech_infantrys and 1 tactical_bomber moved from West India to India 1 mech_infantry moved from Persia to West India 1 mech_infantry moved from Persia to West India 1 mech_infantry moved from Persia to West India 1 armour moved from Persia to West India 1 artillery and 1 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Belgian Congo to Egypt Place Units - British 3 submarines placed in 98 Sea Zone 1 destroyer placed in 110 Sea Zone 2 mech_infantrys placed in Union of South Africa 1 fighter placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 0.33
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Caucasus to Iraq Italians take Iraq from British 1 mech_infantry moved from Caucasus to Iraq 1 bomber moved from Southern Italy to Rostov 1 infantry moved from Caucasus to Rostov 1 fighter moved from Southern Italy to Rostov 3 fighters moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 destroyer, 3 fighters and 3 submarines British defend with 1 submarine Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win with 1 destroyer, 3 fighters and 3 submarines remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Rostov Italians attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Rostov to Volgograd 3 armour, 3 artilleries and 1 infantry moved from Caucasus to Volgograd 1 aaGun, 1 artillery and 3 infantry moved from France to Northern Italy 1 mech_infantry moved from Northern Italy to Slovakia Hungary 5 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 3 fighters moved from 97 Sea Zone to Southern Italy Place Units - Italians 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,4,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4 Italians collect 15 PUs (3 lost to blockades); end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Russians regular : -0,33
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone 1 infantry moved from West India to India 1 infantry moved from West India to India 1 submarine moved from 62 Sea Zone to 60 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 cruiser moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Trans-Jordan to Egypt Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 7 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Caucasus to Western Ukraine 1 infantry moved from Eastern Poland to Bessarabia 2 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Northwest Persia to Trans-Jordan Germans take Trans-Jordan from British 1 mech_infantry moved from Northwest Persia to Persia Germans take Persia from British 1 submarine moved from 110 Sea Zone to 104 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Eastern Poland to Western Ukraine 2 fighters moved from 110 Sea Zone to 104 Sea Zone 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Southern Italy to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 3 bombers, 2 infantry and 1 mech_infantry Russians defend with 3 infantry Germans roll dice for 3 bombers, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 3/6 hits, 2,50 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in 104 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers French defend with 1 cruiser Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the French lost in 104 Sea Zone Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for French: 1 cruiser Non Combat Move - Germans 2 tactical_bombers moved from 104 Sea Zone to Western Germany 2 fighters moved from 104 Sea Zone to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy 1 aaGun and 3 infantry moved from France to Western Germany 2 infantry moved from Southern France to Northern Italy 1 aaGun moved from Southern France to Northern Italy 3 infantry moved from Normandy Bordeaux to France 10 mech_infantrys moved from Germany to Eastern Poland 6 infantry moved from Baltic States to Eastern Poland 4 infantry moved from Novgorod to Baltic States 1 infantry moved from Karelia to Novgorod 1 infantry moved from Finland to Karelia 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 2 bombers moved from Western Ukraine to Volgograd 1 bomber moved from Western Ukraine to Eastern Poland 4 armour moved from Northwest Persia to Trans-Jordan 4 mech_infantrys moved from Northwest Persia to Trans-Jordan 6 mech_infantrys moved from Northwest Persia to Persia 4 mech_infantrys moved from Northwest Persia to Persia 4 mech_infantrys moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Trans-Jordan 1 armour moved from Northwest Persia to Trans-Jordan 1 mech_infantry moved from Northwest Persia to Persia 1 armour moved from Northwest Persia to Volgograd 1 mech_infantry moved from Northwest Persia to Volgograd 2 armour moved from Northwest Persia to Persia 1 armour moved from Northwest Persia to Trans-Jordan 4 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Western Germany to Germany Place Units - Germans 10 mech_infantrys placed in Germany 3 infantry placed in Volgograd 3 infantry placed in Novgorod 1 infantry and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,3,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,6,6,6,2 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : -1,00 Germans regular : 1,17
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 3 infantry moved from Ukraine to Bessarabia 1 fighter moved from Russia to Bessarabia 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Smolensk to Belarus 1 fighter moved from Russia to Belarus 1 fighter moved from Russia to Rostov 3 armour and 3 artilleries moved from Ukraine to Western Ukraine 15 infantry moved from Ukraine to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine Combat - Russians Battle in Bessarabia Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 3 armour, 3 artilleries and 18 infantry Germans defend with 2 infantry and 1 mech_infantry Russians roll dice for 3 armour, 3 artilleries and 18 infantry in Western Ukraine, round 2 : 7/24 hits, 6.00 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Western Ukraine 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 3 armour, 3 artilleries and 16 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry and 1 mech_infantry Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Ukraine to Western Ukraine 1 armour moved from Russia to Western Ukraine 1 aaGun moved from Ukraine to Western Ukraine 5 infantry and 2 mech_infantrys moved from Ukraine to Western Ukraine 9 infantry moved from Russia to Tambov 1 fighter moved from Belarus to Russia 2 armour and 2 mech_infantrys moved from Ukraine to Western Ukraine 1 fighter moved from Bessarabia to Ukraine 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Rostov to Russia 1 infantry moved from Ukraine to Western Ukraine 1 submarine moved from 92 Sea Zone to 110 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 8 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.67 Russians regular : -0.83
-
forgot to move a Russian infantryman to Samara
I’ll move him to the Allied turn
-
@Avner ok, no problem
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 mech_infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Shan State to Hunan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 4 fighters, 1 mech_infantry and 4 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 4 fighters, 1 mech_infantry and 4 tactical_bombers in Burma, round 2 : 4/9 hits, 4,83 expected hits UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Burma 1 mech_infantry owned by the British lost in Burma Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 armour and 3 mech_infantrys moved from Shan State to French Indo China 1 aaGun moved from Shan State to French Indo China 4 fighters and 4 tactical_bombers moved from Burma to French Indo China 1 marine moved from Philippines to 35 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour, 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 1 marine, 7 submarines and 2 transports moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 armour, 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 1 infantry, 1 marine, 7 submarines and 2 transports moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from Malaya to Shan State 2 fighters moved from Japan to French Indo China 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 36 Sea Zone 1 infantry placed in French Indo China 3 infantry placed in Malaya 3 fighters placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5 Japanese collect 60 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : -0,83 UK_Pacific regular : 0,67 ANZAC regular : 0,33
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 bomber moved from Caroline Islands to 42 Sea Zone Combat - Americans Battle in Celebes Battle in Normandy Bordeaux Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Battle in 104 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win, taking Holland Belgium from Germans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 104 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to Gibraltar 8 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 2 fighters, 8 infantry and 4 transports moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 aaGun, 1 cruiser, 5 infantry, 2 mech_infantrys, 2 submarines and 5 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 6 infantry moved from Central United States to 101 Sea Zone 1 carrier, 6 infantry, 4 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from West India to India 1 bomber moved from 42 Sea Zone to India 1 artillery, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States 1 artillery placed in Western United States 1 artillery and 3 infantry placed in Central United States 1 destroyer and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 6 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Suiyuyan, round 3 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from India to Malaya Combat - British Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Non Combat Move - British 1 bomber moved from Malaya to India 1 armour and 3 mech_infantrys moved from West India to India 1 artillery moved from Eastern Persia to West India 1 destroyer and 2 transports moved from 72 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Belgian Congo 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Union of South Africa 1 destroyer and 2 transports placed in 110 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.33 Japanese regular : -0.67 Japanese AA : -0.17 Germans regular : -0.17
-
@Avner Do you still want to move an infantry to Samara? If yes, from where? Feel free to move em by yourself :-)
-
@fasthard said in L25 Playoff BM Mod 2nd bracket final Fasthard (X) vs Avner (L+21):
@Avner Do you still want to move an infantry to Samara? If yes, from where? Feel free to move em by yourself :-)
you also move 1 inf from Tambov thx
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Rostov 1 artillery and 1 infantry moved from Volgograd to Rostov 1 bomber and 1 fighter moved from Volgograd to Rostov 2 fighters moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 destroyer, 2 fighters and 3 submarines British defend with 1 submarine Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone 1 submarine owned by the British lost in 97 Sea Zone Italians win with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 0 Casualties for Italians: 1 submarine Casualties for British: 1 submarine Battle in Rostov Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Rostov, round 2 : 2/5 hits, 2,33 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Rostov 2 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Eastern Poland 1 bomber moved from Rostov to Eastern Poland 1 fighter moved from Rostov to Volgograd 2 fighters moved from 97 Sea Zone to Southern Italy 1 artillery moved from Northern Italy to Western Germany 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 1 mech_infantry moved from Northern Italy to Germany 2 infantry moved from Northern Italy to Western Germany 7 infantry moved from Southern Italy to Northern Italy 1 armour moved from Iraq to Trans-Jordan 1 mech_infantry moved from Iraq to Trans-Jordan Place Units - Italians 6 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,5,5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -1,67 Russians regular : 0,33 British regular : 0,83
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 submarine moved from 60 Sea Zone to 41 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Non Combat Move - French 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 1 fighter, 15 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Holland Belgium 1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium 2 fighters moved from 112 Sea Zone to Holland Belgium 1 bomber moved from Eastern Poland to Egypt 2 bombers moved from Volgograd to Bessarabia 1 fighter moved from Southern Italy to Volgograd 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt 6 armour and 6 mech_infantrys moved from Trans-Jordan to Egypt 3 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd Combat - Germans Battle in Bessarabia Germans attack with 2 bombers and 3 infantry Russians defend with 3 infantry Germans roll dice for 2 bombers and 3 infantry in Bessarabia, round 2 : 3/5 hits, 1,83 expected hits Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Bessarabia 3 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Holland Belgium Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers Americans defend with 2 infantry Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/8 hits, 3,33 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Egypt Germans attack with 6 armour, 1 bomber, 1 fighter, 6 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry; French defend with 5 infantry Germans roll dice for 6 armour, 1 bomber, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 4/15 hits, 5,83 expected hits British roll dice for 8 infantry and 1 mech_infantry in Egypt, round 2 : 3/9 hits, 3,00 expected hits 3 mech_infantrys owned by the Germans lost in Egypt 1 infantry owned by the French and 3 infantry owned by the British lost in Egypt Germans roll dice for 6 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 5/12 hits, 5,33 expected hits British roll dice for 4 infantry and 1 mech_infantry in Egypt, round 3 : 0/5 hits, 1,67 expected hits 1 mech_infantry owned by the British and 4 infantry owned by the French lost in Egypt Germans win, taking Egypt from British with 6 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 3 mech_infantrys Casualties for British: 3 infantry and 1 mech_infantry Casualties for French: 5 infantry Non Combat Move - Germans 1 bomber moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Persia to Trans-Jordan 2 armour and 3 mech_infantrys moved from Persia to Caucasus 2 bombers moved from Bessarabia to Volgograd 2 mech_infantrys moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland 2 mech_infantrys moved from Poland to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 4 infantry moved from Baltic States to Eastern Poland 2 infantry moved from Novgorod to Baltic States 1 infantry moved from Karelia to Novgorod 1 fighter moved from Holland Belgium to Southern Italy 2 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Western Germany 2 infantry moved from France to Western Germany 2 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone Place Units - Germans 1 aaGun and 2 infantry placed in Persia 4 mech_infantrys placed in Germany 1 fighter placed in Western Germany 3 infantry placed in Volgograd 3 infantry placed in Novgorod 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,3,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,4,5 Germans collect 46 PUs (8 lost to blockades); end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Russians regular : 0,00 Germans regular : -2,33 British regular : -1,67
-
@Avner please wait with Russia, I’ll have edits…
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 1 fighter, 15 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Holland Belgium 1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium 2 fighters moved from 112 Sea Zone to Holland Belgium 1 bomber moved from Eastern Poland to Egypt 2 bombers moved from Volgograd to Bessarabia 1 fighter moved from Southern Italy to Volgograd 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt 6 armour and 6 mech_infantrys moved from Trans-Jordan to Egypt 3 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd Combat - Germans Battle in Bessarabia Germans attack with 2 bombers and 3 infantry Russians defend with 3 infantry Germans roll dice for 2 bombers and 3 infantry in Bessarabia, round 2 : 3/5 hits, 1,83 expected hits Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Bessarabia 3 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Holland Belgium Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers Americans defend with 2 infantry Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/8 hits, 3,33 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Egypt Germans attack with 6 armour, 1 bomber, 1 fighter, 6 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry; French defend with 5 infantry Germans roll dice for 6 armour, 1 bomber, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 4/15 hits, 5,83 expected hits British roll dice for 8 infantry and 1 mech_infantry in Egypt, round 2 : 3/9 hits, 3,00 expected hits 3 mech_infantrys owned by the Germans lost in Egypt 1 infantry owned by the French and 3 infantry owned by the British lost in Egypt Germans roll dice for 6 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 5/12 hits, 5,33 expected hits British roll dice for 4 infantry and 1 mech_infantry in Egypt, round 3 : 0/5 hits, 1,67 expected hits 1 mech_infantry owned by the British and 4 infantry owned by the French lost in Egypt Germans win, taking Egypt from British with 6 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 3 mech_infantrys Casualties for British: 3 infantry and 1 mech_infantry Casualties for French: 5 infantry Non Combat Move - Germans 1 bomber moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Persia to Trans-Jordan 2 armour and 3 mech_infantrys moved from Persia to Caucasus 2 bombers moved from Bessarabia to Volgograd 2 mech_infantrys moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland 2 mech_infantrys moved from Poland to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 4 infantry moved from Baltic States to Eastern Poland 2 infantry moved from Novgorod to Baltic States 1 infantry moved from Karelia to Novgorod 1 fighter moved from Holland Belgium to Southern Italy 2 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Western Germany 2 infantry moved from France to Western Germany 2 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone Place Units - Germans 1 aaGun and 2 infantry placed in Persia 4 mech_infantrys placed in Germany 1 fighter placed in Western Germany 3 infantry placed in Volgograd 3 infantry placed in Novgorod 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,3,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,4,5 Germans collect 46 PUs (8 lost to blockades); end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 113 Sea Zone: 2 carriers EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 2 fighters EDIT: Removing units owned by Germans from Germany: 4 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys EDIT: Removing units owned by Germans from Poland: 2 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers EDIT: Removing units owned by Germans from Poland: 1 infantry and 2 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 1 infantry and 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,33 Russians regular : 0,00 Germans regular : -2,33 British regular : -1,67
-
@Avner sorry for the edits, underestimated the us in the atlantic. treble checked it.
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belarus Russians take Belarus from Germans 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Russia to Bessarabia 1 fighter moved from Ukraine to Bessarabia 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Rostov 1 infantry moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 4 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Rostov Russians attack with 2 fighters and 2 infantry Italians defend with 1 artillery Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 artillery owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine 1 fighter moved from Rostov to Russia 1 fighter moved from Rostov to Russia 8 infantry moved from Russia to Tambov 1 infantry moved from Tambov to Samara 1 infantry moved from Western Ukraine to Ukraine 6 armour and 4 mech_infantrys moved from Western Ukraine to Russia 2 aaGuns, 3 artilleries and 20 infantry moved from Western Ukraine to Ukraine Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 8 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : -0.67 Russians regular : -1.00
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; Japanese buy 1 airfield, 1 carrier, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 artillery moved from Kweichow to Anhwe 1 mech_infantry moved from Hunan to Kweichow 3 mech_infantrys moved from French Indo China to Hunan 2 armour moved from French Indo China to Hunan Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 fighter moved from 41 Sea Zone to Malaya 2 fighters moved from French Indo China to Malaya 3 tactical_bombers moved from French Indo China to Philippines 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Malaya 1 tactical_bomber moved from French Indo China to Malaya 1 infantry moved from Malaya to Shan State 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 battleships, 8 carriers, 2 cruisers, 8 destroyers, 10 fighters, 1 marine, 8 submarines and 1 transport moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 airfield and 1 infantry placed in French Indo China 3 infantry placed in Malaya 2 submarines placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1 Japanese collect 51 PUs (3 lost to blockades); end with 51 PUs
Combat Hit Differential Summary :
-
@Avner I’m not sure if Japan built enough airbases :-D